Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.23 @ 14:05:04 Player: Okkudo Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1180) 1180 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 4446 Bonus ------- Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Angular Momentum Engine Core Analyzer Cloak of Protection Recalibrator Gatling Laser Advanced Assault Cannon Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Microactuators Medium Reflective Plating Recalibrator Recalibrator Sensor Drone Bay > --- WEAPON ----------- Gatling Laser High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Angular Momentum Engine Melee Analysis Suite Core Analyzer Cloak of Protection Advanced Assault Cannon Grenade Launcher Heavy Rocket Launcher Improved Datajack Improved Datajack Mace Axe [Rating: 53] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 52 | 6 7 3 2 9 17 8 Power 5 | 1 . 1 . 2 1 . Engine 5 | 1 . 1 . 2 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 1 . . . 7 1 Treads 4 | 2 1 . . . 1 . Leg 7 | . . . . . 6 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 1 2 2 4 3 Device 9 | . 1 . 1 1 4 2 Storage 3 | 1 1 1 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 3 | . 1 . 1 1 . . Artifact . | . . . . . . . Weapon 20 | 2 3 1 . 5 5 4 Energy Gun 4 | 1 . . . 1 2 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 2 1 . 1 2 . Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . . . . 2 . 2 Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 18 | . . . . 1 1 16 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . 1 4 Utility 7 | . . . . 1 . 6 Weapon 5 | . . . . . . 5 Highest Loss Streak 13 | . . . . 1 1 13 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 96 100 100 100 99 75 Engine 11 | . 14 14 14 14 9 4 Treads 22 | . 28 28 28 28 16 . Leg 5 | . . . . . 10 22 Device 9 | . . . 1 . 27 22 Storage 11 | . 14 14 14 14 9 7 Protection 10 | . 9 14 12 13 9 3 Energy Gun 3 | . 2 . . 1 7 3 Ballistic Gun 16 | . 25 28 28 20 3 4 Launcher 1 | . . . . 5 1 . Slashing Weapon 1 | . . . . . 4 1 Naked Turns . | . . . . . . . Heaviest Build 72 | 10 22 34 35 50 72 64 Greatest Support 60 | 40 40 40 40 40 60 60 Greatest Overweight (x) 8 | . . . . 1 1 8 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 6 9 13 15 15 15 15 Most Carried 15 | 3 10 10 12 15 15 14 Average Carried 10 | 1 7 9 10 13 12 12 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 2 9 10 11 15 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1069 | 246 228 61 . 158 239 137 Remotely . | . . . . . . . Salvage Created 1662 | . 477 37 . 81 920 147 Parts 102 | . 35 2 . 12 46 7 Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 3 | . 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 33 | . 10 2 . 5 11 5 Melee 1 | . . . . . . 1 Guns 28 | . 10 2 . 4 9 3 AOE 4 | . . . . 1 2 1 Classes Destroyed 10 | . 5 . . 1 3 1 Worker 2 | . . . . . 2 . Tunneler 1 | . . . . 1 . . Hauler 4 | . 2 . . . 2 . Recycler 4 | . 1 . . . 3 . Watcher 3 | . 2 . . . 1 . Swarmer 13 | . 6 2 . 5 . . Grunt 12 | . 4 . . . 6 2 Sentry 4 | . . . . . 3 1 Hunter 3 | . . . . . 2 1 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 4 2 . 3 2 2 Combat Bots Only 3 | . 3 2 . 3 2 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3748 | . 330 73 . 205 972 2168 Core 844 | . 31 24 . . 83 706 Absorbed by Shields 70 | . . . . . . 70 Regen/Repaired (Parts) 48 | . . . . . 48 . Core Remaining (%) 87 | 100 . . . 78 84 . Volleys Fired 174 | . 67 7 . 14 64 22 Largest 2 | . 2 2 . 2 2 2 Hottest 105 | . 100 40 . 65 105 105 Shots Fired 277 | . 127 15 1 26 82 26 Gun 258 | . 121 15 1 26 80 15 Cannon 2 | . . . . . 2 . Launcher 11 | . . . . . . 11 Special 6 | . 6 . . . . . Kinetic 187 | . 112 15 1 20 28 11 Thermal 20 | . 15 . . . 1 4 Explosive 11 | . . . . . . 11 Electromagnetic 59 | . . . . 6 53 . Robot Hit Streak 22 | . 8 5 . 3 22 16 Robot Miss Streak 7 | . 5 3 . 7 5 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 184 | . 67 8 . 11 70 28 Core Hits 98 | . 29 3 . 7 47 12 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 3 | . . . . . 1 2 Destroy 2 | . . . . . 1 1 Smash 1 | . . . . . . 1 Melee Attacks 26 | . . . . . 18 8 Impact 8 | . . . . . . 8 Slashing 18 | . . . . . 18 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2965 | . 545 59 . 141 1368 852 Guns 2159 | . 545 59 . 111 1141 303 Cannons 30 | . . . . . 30 . Explosions 583 | . . . . 27 197 359 Melee 190 | . . . . . . 190 Ramming 3 | . . . . 3 . . Kinetic 1321 | . 490 59 . 87 470 215 Thermal 379 | . 55 . . 27 209 88 Explosive 359 | . . . . . . 359 Electromagnetic 713 | . . . . 24 689 . Impact 190 | . . . . . . 190 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 2 2 2 . 3 Average Corruption 2 | . 2 2 2 2 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . 8 7 6 9 . 3 Message Errors 7 | . 1 1 2 3 . . Matter Fused 12 | . 4 2 . 4 . 2 Heat Flow Errors 4 | . 1 1 1 1 . . Energy Discharges 4 | . 1 1 1 . . 1 Data Loss (minor) 2 | . . 1 . 1 . . Misfires 2 | . . 1 1 . . . Alerts 2 | . 1 . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 80 | . . . . . 17 63 Projectiles 8 | . . . . . 8 . Explosions 22 | . . . . . 9 13 Melee 50 | . . . . . . 50 Knockbacks 2 | . . . . . 1 1 Impact 1 | . . . . . . 1 Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 295 | . . . . 32 84 179 Shots 8 | . . . . 1 2 5 Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 260 | . 260 185 85 149 73 107 Average Temperature 33 | . 37 57 40 48 15 58 Received Heat Transfer 557 | . 93 . . . 270 194 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 650 | . 125 . . 50 275 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . 1 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 222 | . 222 135 . 75 140 93 Initial 85 | . . 85 . . 23 4 Average 55 | . 95 69 . 19 53 31 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 97 | 100 87 100 . 100 100 100 Level 1 2 | . 12 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 . . 1 4 4 Investigation 6 | . 2 . . 1 2 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 24 3 . 12 17 6 Peak Tracking Total 5 | . 5 3 . 4 4 4 Tactical Retreats 6 | . 2 . . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 13 | . 7 . . 2 3 1 Terminals 10 | . 7 . . . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 17 . . 2 10 4 Successful 24 | . 11 . . 2 9 2 Failed 9 | . 6 . . . 1 2 Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 10 . 1 . 2 1 Terminals 27 | . 17 . . . 6 4 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 8 . . 2 5 2 Record 2 | . . . . . . 2 Open Door 2 | . . . . 2 . . Level Access Points 2 | . 1 . . . 1 . Branch Access Points 2 | . 2 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 3 | . 1 . . . 2 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 . Terminals 4 | . 3 . . . 1 . Botnet 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 6 . . . 3 1 Full Trace Events 6 | . 4 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 50 | . . . . . 50 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 4 | . . . . . 2 2 EXPLORE 2 | . . . . . 1 1 RETURN 2 | . . . . . 1 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 35 | . . . . . 20 15 Drone Recoveries 26 | . . . . . 15 11 Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 5521 | 80 1150 769 473 1029 1477 543 Spaces Moved 2447 | 44 579 463 287 514 462 98 Core 16 | 3 . . . . . 13 Treads 2175 | 41 579 463 287 514 291 . Legs 256 | . . . . . 171 85 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 120 Average Speed 178 | 152 160 160 160 184 223 206 Slowest Speed 450 | 160 160 160 160 240 240 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 54 | 4 91 75 70 90 46 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 21 | . 4 . . . 17 . Terrain Destroyed 83 | . 4 . . 2 28 49 Melee 17 | . . . . . 17 . Projectile 5 | . 4 . . . 1 . AOE 61 | . . . . 2 10 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3296 | 57 690 480 302 573 796 398 Wait 515 | . 14 5 11 13 211 261 Move 2441 | 43 578 462 286 513 461 98 Hop . | . . . . . . . Pick Up 56 | 8 15 2 1 14 15 1 Fast Attach . | . . . . . . . Attach 28 | 6 4 1 2 1 8 6 Detach 4 | . 1 . 2 . 1 . Swap 24 | . 3 2 . 8 9 2 Drop 27 | . 8 1 . 9 9 . Fire 174 | . 67 7 . 14 64 22 Melee 26 | . . . . . 18 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 9) 544 | -10/Materials | Identified exit to Materials 937 | -10/Materials | Identified exit to Mines 1231 | -10/Materials | Entered Mines 1349 | -10/Mines | Learned location of 1 exit from Materials 1469 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1980 | -10/Mines | Discovered exit to Materials (range 10) 1992 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1992 | -10/Mines | Discovered new exit (range 5) 2000 | -10/Mines | Entered Exiles 2039 | -10/Exiles | Met 8R-AWN 2066 | -10/Exiles | Met EX-HEX 2140 | -10/Exiles | Met EX-DEC 2192 | -10/Exiles | Met EX-BIN 2220 | -10/Exiles | Aligned with FarCom system 2221 | -10/Exiles | Given EX-Vault access code 2261 | -10/Exiles | Opened EX-Vault 2271 | -10/Exiles | Found Prototype Device 2272 | -10/Exiles | Identified Cloak of Protection 2310 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2452 | -10/Exiles | Discovered new exit (range 14) 2473 | -10/Exiles | Left Exiles lab with Cloak of Protection 2473 | -10/Exiles | Entered Mines 2485 | -9/Mines | Met a Derelict bent on vengeance 3162 | -9/Mines | Found the Drone Emporium 3173 | -9/Mines | Found Prototype Device 3320 | -9/Mines | Met a Derelict shopkeep closing up shop 3459 | -9/Mines | Discovered new exit (range 8) 3502 | -9/Mines | Entered Materials 3502 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3503 | -8/Materials | Identified exit to Factory 3503 | -8/Materials | Identified Sensor Drone Bay 4496 | -8/Materials | Repaired Lgt. Angular Momentum Engine 4726 | -8/Materials | Crushed by falling debris 4979 | -8/Materials | Entered Factory 4979 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4980 | -7/Factory | Identified exit to Storage 5446 | -7/Factory | Core integrity fell below 50% 5473 | -7/Factory | Lost 13 parts (4n5u4w) 5496 | -7/Factory | Core integrity fell below 20% 5522 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05440_ Destroyed Mace. 05441_ Acquired 5 matter. 05442_ Grenade Launcher destroyed. 05442_ Destroyed Grenade Launcher. 05442_ Penetrated by Slug. 05449_ H-55 Commando destroyed. 05455_ The unstable cave ceiling collapses. 05471_ Penetrated by Slug. 05474_ Slug penetrates Wall. 05479_ ALERT: Rogue bot located, Programmers report to Factory Zone 8B. 05480_ Hvy. Rocket Launcher destroyed. 05481_ System corrupted: Matter fused (-7). 05485_ The unstable cave ceiling collapses. 05486_ Penetrated by Slug. 05490_ The unstable cave ceiling collapses. 05492_ Penetrated by Slug. 05493_ The unstable cave ceiling collapses. 05501_ Slug penetrates Wall. 05510_ Slug penetrates Earth. 05522_ Penetrated by Slug. 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