Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 13:10:06 // Halloween2019/Abominations Player: H3-RMN Result: Destroyed by Lesser Abomination with Spread Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (654) 654 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1644 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 29/300 Energy 170/250 System Corruption 12% Temperature Critical (534) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Spread Laser Beam Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Compact Wheel Compact Wheel Huge Storage Unit High-capacity Matter Pod (0) Heavy EM Pulse Gun Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Shield Generator > --- WEAPON ----------- Beam Cannon Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Heavy EM Pulse Gun Heavy EM Pulse Gun EM Shotgun Small Laser Spread Laser Spread Laser Beam Cannon [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 23 | 8 4 11 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 4 | 1 . 3 Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 6 | 3 2 1 Device 3 | 2 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 5 | 1 . 4 Energy Cannon 2 | . 1 1 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Backups 10 | 2 9 12 Power . | . 1 . Propulsion 3 | 1 3 3 Utility 2 | . 2 2 Weapon 3 | . 1 5 Tool/Special . | . . . Unused Backups 10 | . 1 9 Power . | . . . Propulsion 3 | . . 3 Utility 4 | . 1 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 90 | . 100 84 Engine 11 | . 14 10 Treads 13 | . 14 13 Wheel 9 | . 14 7 Device 13 | . 14 12 Storage 12 | . 14 11 Energy Gun 3 | . . 5 Energy Cannon 7 | . 12 4 Ballistic Gun 6 | . 1 8 Ballistic Cannon 9 | . 13 7 Launcher 1 | . . 2 Peak Build Rating 12 | 7 8 12 Average Rating 8 | 4 7 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 36 | 14 32 36 Greatest Support 40 | 20 10 40 Greatest Overweight (x) 3 | 1 3 3 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 12 15 Most Carried 15 | 6 10 15 Average Carried 10 | 3 9 12 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 10 6 Class Distribution -------------------- 59% | Mutant 22% | Tank 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 779 | 304 104 371 Remotely 42 | 42 . . Salvage Created 511 | 131 101 279 Parts 44 | 11 6 27 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 1 10 Guns 3 | . . 3 Cannons 4 | . 1 3 AOE 4 | . . 4 Classes Destroyed 8 | 2 1 5 Tunneler 3 | 3 . . Hauler 1 | . . 1 Recycler 2 | 1 1 . Swarmer 2 | . . 2 Grunt 1 | . 1 . Sentry 1 | . . 1 Abomination 7 | . . 7 Anomaly 1 | . . 1 Best Kill Streak 3 | 3 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 192 | . 3 189 Missed 35 | . . 35 Hits 157 | . 3 154 Projectile 157 | . 3 154 Critical Strikes 7 | . . 7 Part Disruptions 2 | . . 2 Damage Taken 2689 | . 127 2562 Core 402 | . . 402 Absorbed by Shields 139 | . . 139 Core Remaining (%) 100 | 100 100 . Volleys Fired 66 | 8 4 54 Largest 3 | 2 2 3 Hottest 125 | 60 90 125 Shots Fired 117 | 16 8 93 Gun 50 | 16 . 34 Cannon 42 | . 8 34 Launcher 25 | . . 25 Special . | . . . Kinetic 47 | 8 4 35 Thermal 41 | 8 4 29 Explosive 25 | . . 25 Electromagnetic 4 | . . 4 Robot Hit Streak 10 | 2 5 10 Robot Miss Streak 5 | 3 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 72 | 7 4 61 Core Hits 61 | 5 2 54 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2626 | 83 70 2473 Guns 384 | 83 . 301 Cannons 373 | . 70 303 Explosions 1869 | . . 1869 Melee . | . . . Ramming . | . . . Kinetic 369 | 51 17 301 Thermal 502 | 32 53 417 Explosive 1743 | . . 1743 Electromagnetic 12 | . . 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . . 8 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 3 | . . 3 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 68 | . . 68 Projectiles . | . . . Explosions 68 | . . 68 Melee . | . . . Knockbacks 2 | . 1 1 Impact . | . . . Kinetic 2 | . 1 1 Secondary . | . . . Self-Inflicted Damage 510 | . . 510 Shots 17 | . . 17 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 530 | . 72 530 Average Temperature 199 | . 29 221 Received Heat Transfer 778 | . 18 760 Effects 12 | . . 12 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 2 | . . 2 Short Circuit 2 | . . 2 Damage (minor) 1 | . . 1 Damage (major) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 472 | 75 111 286 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 157 | 15 30 157 Initial . | . . . Average 43 | 2 4 75 Influence Increases 459 | 20 43 396 Destroy 0b10 Robot/C 80 | . 20 60 Destroy 0b10 Robot/NC 30 | 20 5 5 Destroy Leader 32 | . 10 22 Successful Hack 10 | . 8 2 Select Force Hacks 30 | . . 30 Disable Machine 105 | . . 105 Destroy Structure 157 | . . 157 Lose Combat Pursuer 15 | . . 15 Influence Decreases 357 | 20 43 294 Time Decay 257 | 20 43 194 Lost Part 100 | . . 100 Squads Dispatched 4 | . 3 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 2 13 Peak Tracking Total 6 | . 1 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 8 | . . 8 Max in Single Turn 4 | . . 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 7 | . 3 4 Successful 4 | . 1 3 Failed 3 | . 2 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 1 | . 1 . Level Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Extract 1 | . . 1 Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 6 | . . 6 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 606 | 28 230 348 Seismic 606 | 28 230 348 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 793 | 121 230 442 Spaces Moved 346 | 90 110 146 Core 30 | 30 . . Treads 2 | 1 . 1 Legs . | . . . Wheels 314 | 59 110 145 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 125 Average Speed 109 | 78 113 125 Slowest Speed 160 | 160 125 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 28 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 168 | . . 168 Melee . | . . . Projectile . | . . . AOE 168 | . . 168 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 570 | 120 209 241 Wait 103 | 8 84 11 Move 343 | 89 108 146 Hop . | . . . Pick Up 21 | 6 4 11 Fast Attach 10 | 8 2 . Attach 11 | . . 11 Detach 1 | . 1 . Swap 4 | . 2 2 Drop 11 | 1 4 6 Fire 66 | 8 4 54 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 5) 193 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 5) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 590 | -9/Materials | Discovered new exit (range 15) 672 | -9/Materials | System corruption reached 10% 718 | -9/Materials | Core integrity fell below 50% 744 | -9/Materials | Lost 9 parts (2n2u5w) 770 | -9/Materials | Core integrity fell below 20% 794 | -9/Materials | Destroyed by Lesser Abomination with Spread Laser Last Messages --------------- Anomaly, taking Lrg. Storage Unit. 00770_ Hungry Anomaly eats Sml. Storage Unit. 00772_ Frozen by Ice Anomaly. 00773_ Zapped by an electromagnetic arc from EM Anomaly. 00775_ Parts repaired by Paradox Anomaly. 00778_ Unstable Anomaly suddenly flashes brightly. 00778_ Engulfed by violent ripples tearing at the fabric of space. 00779_ Unstable Anomaly suddenly flashes brightly. 00781_ System corrupted: Heat flow error (+251). 00781_ Unstable Anomaly suddenly flashes brightly. 00789_ Critical hit (Burn: +37). 00793_ Overheating: Lgt. Treads damaged (-32). 00793_ Overheating: Spread Laser damaged (-21). 00794_ Lgt. Treads broken. 00794_ Overheating: Short circuit. 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""" # < ##????????????????? | | ???????????????? # ##????????????????? | | ????????????????? # n ##????????????????? | | ????????????????? # ##?? #????????????? | | ????????????????######### ####### ##???????????? | | ????????????????# % ##### #??????????? | | ????????????????# """ #??????????? | | ????????????????# """ !== +??????????? | | ????????????????# """ =%=! #??????????? | | ????????????????# ## !! % #??????????? | | ????????????????#####+#### """% #??????????? | | ????????????????????# #### """ #??????????? | | ????????????????????# """ #??????????? | | ??????????????????### ###????????? | | ??????????????????# # ???????? | | ????????????????#?# #" #########+#"#??????????? | | ??????????????### # # " #????????? | | ??????????????# # "# "%?????????? | | ??????????# # # #[ [ "#% " ?????????? | | ????????? # # ][ "# % +????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Extracted Maul | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Assault Rifle | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationPulseDeflector Manual? 0 Play Time 00:10:14 Cumulative 760.8 hours Start 2025.08.06 @ 12:59:59 End 2025.08.06 @ 13:10:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 289 Rogue 285 Adventurer 4 Explorer 0 Win Type - Total 13 Types 7/1/1/1/0/1/0/1/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(80) Filters SHIFT_HUE(280) Steam X RUN: f22d2ef4-4f81-41de-a8c7-47dc6d502d1e