Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 12:27:14 Player: Gasoline_Joe Result: Destroyed by Y-54 Guardian via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (5105) 5105 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1219) 1219 TOTAL SCORE: 10989 Bonus ------- High Alert Combat Kills 609 Follower Combat Kills 249 Entered DSFs 500 Friendly Fire -139 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 32/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Proton Cannon Proton Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Chainsword Chainsword Chainsword > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Proton Cannon Proton Cannon Proton Cannon [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Improved Targeting Computer Device Hardlight Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 . 2 . 2 Power 2 | . . . 1 . . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 Utility 2 | . . . . . 1 . 1 . . Weapon 2 | . . . . . 1 . 1 . . Parts Attached 115 | 5 4 . 27 11 16 14 1 7 30 Power 21 | 1 . . 5 3 2 4 . . 6 Engine 10 | 1 . . 2 2 . 2 . . 3 Core 10 | . . . 3 1 2 1 . . 3 Reactor 1 | . . . . . . 1 . . . Propulsion 33 | 2 . . 10 2 4 5 . 4 6 Treads 22 | . . . 8 1 2 4 . 4 3 Leg 7 | 2 . . 2 . 2 1 . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . 1 . . . . 3 Flight . | . . . . . . . . . . Utility 21 | . 4 . 3 . 3 2 . 1 8 Device 7 | . 1 . . . 1 1 . 1 3 Storage 3 | . 2 . 1 . . . . . . Processor 10 | . 1 . 1 . 2 1 . . 5 Hackware . | . . . . . . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 40 | 2 . . 9 6 7 3 1 2 10 Energy Gun . | . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 16 | 2 . . 3 2 4 2 . 2 1 Ballistic Cannon 10 | . . . 3 2 2 1 1 . 1 Launcher 7 | . . . 3 2 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . 1 1 Parts Lost 47 | . 1 . . 8 5 5 . . 28 Power 13 | . . . . 3 2 1 . . 7 Propulsion 14 | . . . . 3 1 3 . . 7 Utility 7 | . 1 . . . 1 1 . . 4 Weapon 13 | . . . . 2 1 . . . 10 Highest Loss Streak 10 | . 1 . . 5 5 1 . . 10 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 93 | . 89 100 99 93 90 98 89 94 82 Engine 6 | . 14 14 1 16 1 6 7 7 9 Core 8 | . . . 20 3 14 5 . . 4 Reactor 2 | . . . . . . 5 7 7 1 Treads 17 | . . . 22 26 12 17 15 21 17 Leg 7 | . 28 28 10 . 9 8 7 1 . Device 5 | . 6 14 . . 7 7 7 9 7 Storage 4 | . 10 14 11 11 . . . . . Processor 12 | . 1 . 4 11 16 19 15 15 16 Protection 1 | . . . 5 . . . . . . Ballistic Gun 12 | . 28 28 7 9 7 12 15 18 14 Ballistic Cannon 10 | . . . 14 3 18 14 12 11 . Launcher 1 | . . . . 7 . . . . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 5 11 11 28 25 29 40 43 47 50 Greatest Support 80 | 20 20 20 63 60 42 42 40 60 80 Greatest Overweight (x) 7 | . . . 1 1 1 2 1 1 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 5 5 5 5 Average Capacity 5 | 5 5 8 8 8 5 5 5 5 5 Most Carried 8 | 4 6 5 8 8 5 5 5 5 5 Average Carried 5 | 1 4 4 7 5 4 4 5 4 3 Final Capacity 8 | 5 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 6 5 8 6 4 5 5 4 4 Class Distribution -------------------- 46% | Gunner 24% | Mutant 16% | Scavenger-Mutant 5% | Commander-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Matter Collected 5663 | 254 103 . 1155 94 627 1376 . 212 1842 Remotely . | . . . . . . . . . . Salvage Created 5589 | 38 117 . 1046 113 434 1420 . 174 2247 Parts 311 | 2 4 . 86 2 15 85 . 10 107 Haulers Intercepted 4 | . . . 3 . . 1 . . . Recyclers Shooed 7 | . . . 1 . . 3 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Combat Hostiles Destroyed 126 | 1 1 . 27 15 7 39 . 3 33 Melee 10 | . . . . . . . . . 10 Guns 48 | 1 1 . 10 2 1 12 . 1 20 Cannons 43 | . . . 9 . 4 27 . 2 1 AOE 25 | . . . 8 13 2 . . . 2 Classes Destroyed 18 | 1 1 . 8 1 1 4 . 1 1 Worker 4 | . . . . . . 2 . . 2 Builder 3 | . . . 1 . . 1 . . 1 Tunneler 3 | . . . 1 . . . . . 2 Hauler 4 | . . . 3 . . 1 . . . Recycler 9 | . 1 . 2 . 2 1 . . 3 Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . 2 . . . . . . Watcher 8 | . . . 3 . 3 1 . . 1 Swarmer 24 | . . . 13 . . 6 . . 5 Grunt 48 | 1 1 . 6 3 5 17 . 2 13 Brawler 3 | . . . . . . 2 . . 1 Duelist 2 | . . . . . . 1 . . 1 Protector 1 | . . . . . . 1 . . . Sentry 26 | . . . 8 . 1 12 . . 5 Specialist 2 | . . . . . . . . 2 . Hunter 6 | . . . . . 1 . . . 5 Programmer 3 | . . . . . . . . . 3 Assembled 12 | . . . . 12 . . . . . Best Kill Streak 12 | 1 2 . 9 12 5 9 . 1 8 Combat Bots Only 12 | 1 1 . 8 12 4 7 . 1 7 Max Kills in Single Turn 4 | 1 1 . 4 4 3 2 . 2 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 4 1 . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Hostile Shots Fired 984 | 2 5 . 114 40 45 130 . 10 638 Missed 312 | . 1 . 28 10 8 25 . 3 237 Damage Taken 8212 | 21 46 . 1127 635 661 1503 . 147 4072 Core 1463 | 11 . . 248 38 110 172 . 15 869 Absorbed by Shields 807 | . . . . . . 44 . 28 735 Core Remaining (%) 72 | 95 . 95 . 28 . 48 . 97 . Volleys Fired 302 | 2 10 . 84 19 22 90 . 6 69 Largest 4 | 2 2 . 2 2 3 3 . 4 4 Hottest 142 | 40 40 . 88 60 126 113 . 142 134 Shots Fired 787 | 4 20 . 167 30 55 258 . 24 229 Gun 438 | 4 20 . 63 14 9 106 . 12 210 Cannon 320 | . . . 100 . 44 152 . 12 12 Launcher 29 | . . . 4 16 2 . . . 7 Special . | . . . . . . . . . . Kinetic 757 | 4 20 . 163 14 53 258 . 24 221 Thermal . | . . . . . . . . . . Explosive 22 | . . . 4 16 2 . . . . Electromagnetic 8 | . . . . . . . . . 8 Robot Hit Streak 20 | 3 4 . 12 6 7 20 . 9 18 Robot Miss Streak 9 | 1 3 . 9 3 3 7 . 3 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 553 | 3 12 . 86 18 36 175 . 17 206 Core Hits 310 | 2 5 . 47 27 23 104 . 11 91 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 Critical Strikes 18 | . 1 . 2 . 4 4 . . 7 Destroy 4 | . 1 . 2 . . . . . 1 Blast 8 | . . . . . 4 4 . . . Sever 6 | . . . . . . . . . 6 Melee Attacks 41 | . . . . . . . . . 41 Impact . | . . . . . . . . . . Slashing 41 | . . . . . . . . . 41 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . . . 5 Damage Inflicted 13223 | 26 102 . 2216 959 1096 3945 . 408 4471 Guns 5151 | 26 102 . 652 154 127 1339 . 159 2592 Cannons 4919 | . . . 1213 . 655 2601 . 249 201 Explosions 1823 | . . . 351 805 314 . . . 353 Melee 1325 | . . . . . . . . . 1325 Ramming 5 | . . . . . . 5 . . . Kinetic 10064 | 26 102 . 1865 154 782 3940 . 408 2787 Thermal 116 | . . . . . . . . . 116 Explosive 1470 | . . . 351 805 314 . . . . Electromagnetic 243 | . . . . . . . . . 243 Impact . | . . . . . . . . . . Slashing 1325 | . . . . . . . . . 1325 Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 12 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . . . . . . 18 Message Errors 4 | . . . . . . . . . 4 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 4 Data Loss (major) 3 | . . . . . . . . . 3 Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 89 | . . . 14 54 1 19 . . 1 Projectiles 33 | . . . 14 . . 19 . . . Explosions 55 | . . . . 54 1 . . . . Melee 1 | . . . . . . . . . 1 Knockbacks 57 | . . . 6 . 5 42 . 4 . Impact . | . . . . . . . . . . Kinetic 57 | . . . 6 . 5 42 . 4 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 212 | . . . 21 160 . . . . 31 Shots 11 | . . . 1 7 . . . . 3 Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 518 | 6 12 . 518 138 297 489 . 6 467 Average Temperature 137 | 6 9 . 115 58 105 156 . 4 164 Received Heat Transfer 2139 | 12 24 . 312 198 306 622 . 13 652 Effects 47 | . . . 15 . 1 15 . . 16 Shutdowns 17 | . . . 6 . . 7 . . 4 Energy Bleed 11 | . . . 1 . . 6 . . 4 Interference 10 | . . . 2 . 1 1 . . 6 Matter Decay 2 | . . . 2 . . . . . . Short Circuit 2 | . . . . . . 1 . . 1 Damage (minor) 3 | . . . 2 . . . . . 1 Damage (core) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 100 | . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Peak Influence 823 | 20 74 28 578 292 155 823 366 416 742 Initial 361 | . 13 28 2 225 21 1 361 256 207 Average 297 | 2 38 27 139 226 86 551 365 365 398 Maximum Alert Level 3 | . . . 2 1 . 3 1 2 3 Low Security (%) 41 | 100 100 100 76 25 100 9 . . 2 Level 1 27 | . . . 14 74 . 13 100 67 52 Level 2 19 | . . . 8 . . 33 . 32 40 Level 3 11 | . . . . . . 42 . . 4 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 27 | . 1 . 5 . . 8 . 2 11 Investigation 4 | . . . 2 . . 2 . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 13 | . 1 . 3 . . 2 . 2 5 Assault 2 | . . . . . . 1 . . 1 Garrison 5 | . . . . . . 3 . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Distress Signals 4 | . . . 1 . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 198 | 1 5 2 44 15 18 52 . 8 53 Peak Tracking Total 8 | 1 2 2 8 8 5 5 . 3 7 Tactical Retreats 12 | . . . 4 . . 4 . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Traps Triggered 6 | . . . . 1 . 4 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Machines Disabled 14 | . . . . . 2 5 . 1 6 Max in Single Turn 4 | . . . . . 1 1 . 1 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Machines Accessed 20 | . 1 . 3 1 4 7 1 . 3 Terminals 18 | . 1 . 3 . 4 7 1 . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . 8 . 10 1 15 16 1 . 4 Successful 34 | . 8 . 8 1 6 7 1 . 3 Failed 21 | . . . 2 . 9 9 . . 1 Catastrophic 6 | . . . . . 2 3 . . 1 Database Lockouts . | . . . . . . . . . . Manual 9 | . . . . . . 9 . . . Terminals 53 | . 8 . 10 . 15 16 1 . 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 34 | . 8 . 8 1 6 7 1 . 3 Record 19 | . 8 . 1 . 4 4 . . 2 Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 4 | . . . . 1 . 3 . . . Open DSF 2 | . . . . . . . 1 . 1 Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Dispatch Records 2 | . . . 1 . 1 . . . . Transport Status 1 | . . . 1 . . . . . . Assault Status 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 . 2 . 3 6 . . 2 Full Trace Events 6 | . . . 2 . 1 3 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Total Allies 11 | . . 1 . . . 10 . . . Largest Group 10 | . . 1 . . . 10 10 10 . Highest-Rated Group 173 | . . 31 . . . 173 173 173 . Highest-Rated Ally 31 | . . 31 . . . 29 29 29 . Total Orders . | . . . . . . . . . . Ally Attacks 75 | . . 5 . . . . . 70 . Total Damage 1076 | . . 65 . . . . . 1011 . Kills 7 | . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Turns Passed 7711 | 87 298 203 1709 536 951 1856 183 276 1612 Spaces Moved 4026 | 66 215 152 888 264 490 820 88 134 909 Core 172 | 21 . . . . . . . . 151 Treads 2794 | . . . 633 264 411 770 88 134 494 Legs 734 | 45 215 152 255 . 17 50 . . . Wheels . | . . . . . . . . . . Hover 326 | . . . . . 62 . . . 264 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 80 152 165 163 50 Average Speed 150 | 97 120 120 152 170 169 166 208 181 125 Slowest Speed 400 | 120 120 120 240 240 240 260 245 245 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 8 37 31 55 56 43 92 2 83 29 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 201 | . . . 51 69 32 19 . . 30 Melee . | . . . . . . . . . . Projectile 56 | . . . 22 . 14 19 . . 1 AOE 145 | . . . 29 69 18 . . . 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Total 5088 | 85 238 173 1096 321 566 1133 88 156 1232 Wait 465 | 4 5 19 58 13 16 186 . 2 162 Move 4017 | 65 214 151 887 263 489 819 87 133 909 Hop . | . . . . . . . . . . Pick Up 82 | 9 4 1 15 10 12 11 . 2 18 Fast Attach 32 | . 2 . 9 . 3 5 1 1 11 Attach 50 | 5 2 . 3 8 8 4 . 3 17 Detach 4 | . . . . . . . . 1 3 Swap 33 | . . . 15 3 5 5 . 3 2 Drop 68 | . 1 2 25 5 11 12 . 5 7 Fire 302 | 2 10 . 84 19 22 90 . 6 69 Melee 34 | . . . . . . . . . 34 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 393 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 466 | -10/Mines | Received a Mining Laser from a helpful Derelict 526 | -10/Mines | Discovered new exit (range 12) 589 | -10/Mines | Entered Materials 589 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1298 | -9/Materials | Build established: Scavenger-Mutant 1886 | -9/Materials | Build established: Mutant 2177 | -9/Materials | Core integrity fell below 50% 2234 | -9/Materials | Destroyed 8 combat bots 2269 | -9/Materials | Discovered new exit (range 15) 2298 | -9/Materials | Entered Mines 2427 | -9/Mines | Build established: Scavenger-Mutant 2488 | -9/Mines | Learned location of Storage (-8) 2619 | -9/Mines | Assembled infested the area 2622 | -9/Mines | Discovered new exit (range 10) 2689 | -9/Mines | Destroyed 12 combat bots 2696 | -9/Mines | Lost 5 parts (2p2n1w) 2719 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2834 | -9/Mines | Entered Materials 2834 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2891 | -8/Materials | Discovered new exit (range 15) 2981 | -8/Materials | Lost 5 parts (2p1n1u1w) 3579 | -8/Materials | Build established: Gunner 3785 | -8/Materials | Entered Storage 4002 | -8/Storage | Destroyed 7 combat bots 4202 | -8/Storage | Destroyed 7 combat bots 4820 | -8/Storage | Garrison activated, responded to threat 4985 | -8/Storage | First assault squad dispatched 5070 | -8/Storage | Core integrity fell below 50% 5510 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5614 | -8/Storage | Discovered new exit (range 16) 5641 | -8/Storage | Entered Factory 5641 | -7/Factory | Accompanied by 10 allies 5641 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5645 | -7/Factory | Identified exit to DSF 5804 | -7/Factory | Build established: Commander-Gunner 5824 | -7/Factory | Entered DSF 5824 | -7/DSF | Accompanied by 10 allies 5850 | -7/DSF | Additional patrols routed to DSF 5934 | -7/DSF | Lost 5 allies 5973 | -7/DSF | Discovered new exit (range 14) 6058 | -7/DSF | Sterilization system engaged 6078 | -7/DSF | Ambient heat levels rising (+10) 6093 | -7/DSF | Ambient heat levels rising (+10) 6100 | -7/DSF | Entered Factory 6100 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6255 | -6/Factory | Build established: Gunner 7017 | -6/Factory | Destroyed 7 combat bots 7174 | -6/Factory | Garrison activated, responded to threat 7298 | -6/Factory | Lost 10 parts (2p3n1u4w) 7308 | -6/Factory | Core integrity fell below 50% 7500 | -6/Factory | First assault squad dispatched 7583 | -6/Factory | Core integrity fell below 20% 7617 | -6/Factory | Garrison activated, responded to threat 7620 | -6/Factory | System corruption reached 10% 7650 | -6/Factory | Lost 8 parts (3p1n1u3w) 7712 | -6/Factory | Destroyed by Y-54 Guardian via exploding Fusion Modulator Last Messages --------------- Likely another product of [Derelict] [Tinkerers], when triggered this bomb generates an unusually high concentration of electromagnetic waves across its radius, capable of disabling an entire squad. An increasing number of patrols sent deep into the [Caves] have fallen to a combination of these traps and subsequent ambushes. >>Query(Extension) Access to the [Cetus Mainframe] from [Complex 0b1] has been sealed off, instead connecting it to the better-defended [Complex 0b10] via this new tunnel network. 07712_ Nuclear Reactor explodes. 07712_ P-60 Hacker destroyed. 07712_ Proton Cannon destroyed. 07712_ Fusion Modulator explodes. 07712_ Nuclear Reactor explodes. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????# # #??????? | | ????????????????????????????# + #??????? | | ????????????????????????????# """ """ # #??????? | | ???????????????????????????????"" """ # #??????? | | ????????????????????????????????" """?# #??????? | | ???????????????????????????????? ?# #??????? | | ????????????????????????????????####+## #??????? | | ???????????????????????????????????# #??????? | | ????????????????????????????########+## #??????? | | ????????????????????????????# # #?????#+ | | ????????????????????????????# # #????? | | ????????????????????????????# + ???? | | ????????????????????????????# # ??? | | ????????????????????????????# # ?? | | ????????????????????????????# ## ######? | | ????????????????????????????# ## #?????# | | ????????????????????????????# ## ##????# | | ???????????????????????????#########+## #????# | | ???????????????????????????# + ! #????# | | ???????????????????????????# """#### #????# | | ???????????????????????????#! """#??##+####### | | ????????????????????????#### """#??# # | | ?????????????????????#### # ????# """ + | | ?????????????????????# ##?????# """ # | | ?????????????????##### ##?????# """ # | | ?????????????????# @ #?????# # | | ?????????????????# Y b # """ # | | ?????????????????# ] ####### """ # | | ?????????????????# #?????# ! """ # | | ?????????????????# #?????# # | | ?????????????????# ######?########## | | ?????????????????# #??????????# | | ?????????????????# # " ############ | | ?????????????????# # "T | | ?????????????????# # Y#?# #### | | ?????????????????# # #?# ####+###+ | | ?????????????????# ## #### + | | ????????????#################+## T## ## | | ???????????? ""## ## | | ????????????? % #### ## """" | | ????????????? T #??# ## """" | | ???????????????"" """" ###+###+#####+## """" | | ??????????????????"""" ??# ## """" | | ??????????????????"""" ???# ! ## """" | | ??????????????????"""" ???# ## "??? | | ???????????????????""" ????# ## "???? | | ???????????????????""" ????# ## ???? | | ???????????????????""" ?????# ## ????? | | ??????????????????? ?????+ ###??????# | | ???????????????????"""??????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 45 Energy Capacity 555 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 19 Melee Accuracy 24 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Everything Is Under Control Hey, That's Mine! Let's See Who's Tougher Librarian Made in Tau Ceti IV One Hack Too Far Oops Please Form A Line Serviceable Loadout Shopping List Significant Disruption System Compromised Challenges ------------ None Game ------ Seed RegenerativeFluxLink Manual? 0 Play Time 02:06:38 Cumulative 4.6 hours Start 2024.04.03 @ 11:11:58 End 2024.04.04 @ 12:27:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e936c025-3196-4058-ac82-a155421fddf9