Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 15:43:02 Player: wchar_t Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (46) 46 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1366 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Shield Generator Light Assault Rifle [Rating: 12] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Melee Analysis Suite Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Heavy Hammer Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 5 | . 1 1 3 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 1 | . . 1 . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 3 | . . . 3 . Device . | . . . . . Storage . | . . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 1 | . 1 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 4 | . . 4 . . Parts Lost 3 | . . . 2 1 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 27 | . 7 25 36 . Flight 6 | . . 11 5 . Processor 8 | . . . 21 . Impact Weapon 11 | . 7 14 10 . Naked Turns 18 | . 18 . . . Heaviest Build 3 | . 3 3 3 . Greatest Support 4 | 3 3 4 4 . Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 2 2 5 5 Average Carried 2 | . . 1 4 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 1 2 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 235 | 187 13 20 15 . Remotely . | . . . . . Salvage Created 58 | . . 43 15 . Parts 2 | . . 2 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 3 | . . 3 . . Melee 2 | . . 2 . . Classes Destroyed 2 | . . 1 1 . Watcher 1 | . . . 1 . Swarmer 3 | . . 3 . . Best Kill Streak 3 | . . 3 1 . Combat Bots Only 3 | . . 3 . . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 618 | . . 51 522 45 Core 446 | . . 44 361 41 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 82 . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 5 | . . 4 1 . Core Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 2 | . . 2 . . Smash 2 | . . 2 . . Melee Attacks 7 | . . 6 1 . Impact 7 | . . 6 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 287 | . . 220 59 8 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 263 | . . 220 43 . Ramming 24 | . . . 16 8 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 263 | . . 220 43 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 4 . 5 Average Corruption 4 | . . 4 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Matter Fused 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 163 | . . 140 23 . Projectiles . | . . . . . Explosions . | . . . . . Melee 163 | . . 140 23 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . 6 4 Shots . | . . . . . Rammed 10 | . . . 6 4 Targets Rammed 10 | . . . 6 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 81 | . . . 81 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 3 2 . Impact Corruptions 5 | . . 4 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 175 | . 38 99 175 64 Initial 64 | . . 14 38 64 Average 65 | . 10 94 68 59 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 2 2 23 3 Peak Tracking Total 21 | . 3 2 21 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 . 7 . Successful 3 | . 1 . 2 . Failed 7 | . 2 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 9 | . 3 . 6 . Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Branch Access Points 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 278 | 11 47 108 108 4 Spaces Moved 532 | 22 88 221 201 . Core 228 | 22 88 3 115 . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 304 | . . 218 86 . Fastest Speed 40 | 50 50 40 40 . Average Speed 44 | 50 50 40 45 . Slowest Speed 50 | 50 50 50 50 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 1 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 25 43 29 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 554 | 21 90 227 212 4 Wait . | . . . . . Move 524 | 21 87 218 198 . Hop 2 | . . 1 1 . Pick Up 5 | . 2 1 2 . Fast Attach 4 | . . 1 3 . Attach 1 | . 1 . . . Detach 1 | . . . 1 . Swap . | . . . . . Drop . | . . . . . Fire . | . . . . . Melee 7 | . . 6 1 . Ram 10 | . . . 6 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 12 | -11/Junkyard | Entered Materials 44 | -10/Materials | Identified exit to Mines 59 | -10/Materials | Entered Mines 154 | -10/Mines | Found a hidden stash of uninstalled traps 166 | -10/Mines | Discovered new exit (range 3) 167 | -10/Mines | Entered Materials 167 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 236 | -9/Materials | Identified exit to Mines 266 | -9/Materials | Core integrity fell below 50% 272 | -9/Materials | Core integrity fell below 20% 275 | -9/Materials | Entered Mines 279 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00250_ W-16 Scout sends out distress signal. 00255_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00256_ W-16 Scout suffers critical hit (Destroy). 00256_ Slammed into G-34 Mercenary. 00256_ G-34 Mercenary knocked back. 00257_ Slammed into G-34 Mercenary. 00259_ Slammed into A-02 Transporter. 00263_ S-10 Pest destroyed. 00265_ Slammed into S-10 Pest. 00269_ Hvy. Hammer destroyed. 00270_ T-07 Excavator is excavating. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00275_ Slammed into S-10 Pest. 00277_ Melee Analysis Suite destroyed. 00277_ System corrupted by crushing effect (+5). 00277_ Destabilizing: Core damaged (-4). 00278_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????????### ####???????????????????? | | ??????????????????????? ##??????????????????? | | ????????????????????????#ss ##?????????????????? | | ???????????????????????##%% #?????????????????? | | ???????????????????????#s@ % #?????????????????? | | ???????????????????# #???????????? | | ??????????????????# ## #???????????? | | ??????????????????# ####??#######???????????? | | ??????????????????## #????????????????????????? | | ???????????????????## #?????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Melee Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaTiamatPropulsion Manual? 0 Play Time 00:05:12 Cumulative 276.5 hours Start 2023.04.23 @ 15:36:25 End 2023.04.23 @ 15:43:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 104 Adventurer 8 Explorer 8 Win Type - Total 20 Types 12/1/4/1/1/1/0/0/0 Lore% 87 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9e730b08-ecf4-444a-8c79-35d4ab759d85