Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 23:03:16 Player: Vriska Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1032) 1032 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4112 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Cooled VTOL Module Visual Processing Unit Experimental Sensor Array Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Experimental Sensor Array > --- WEAPON ----------- Improved Assault Rifle Rocket Launcher Flail > --- INVENTORY -------- Visual Processing Unit Sensor Array Hardened Light Armor Plating Improved Medium Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . . 2 Weapon 1 | . . . . . 1 . Parts Attached 27 | 6 8 3 5 . 5 . Power 5 | 1 2 1 1 . . . Engine 5 | 1 2 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 4 . 2 . 2 . Treads 3 | 2 . . . . 1 . Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover 4 | . 2 . 2 . . . Flight 1 | . . . . . 1 . Utility 4 | 1 1 . 1 . 1 . Device 2 | . 1 . 1 . . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 8 | 2 1 2 1 . 2 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 12 | . 3 . 2 . 7 . Power 4 | . 2 . 1 . 1 . Propulsion 6 | . 1 . 1 . 4 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Highest Loss Streak 4 | . 1 . 2 . 4 . To Critical Strikes . | . . . . . . . Average Backups 5 | . 5 7 5 5 3 5 Power . | . . . . . . . Propulsion 1 | . 1 2 . . . 1 Utility 2 | . 1 3 3 3 2 2 Weapon 1 | . 1 1 1 2 1 1 Tool/Special . | . . . . . . . Unused Backups 11 | . 4 1 . . 1 5 Power 1 | . . 1 . . . . Propulsion 5 | . 3 . . . . 2 Utility 2 | . . . . . 1 1 Weapon 3 | . 1 . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 88 100 98 100 39 . Engine 10 | . 13 14 10 11 4 . Treads 3 | . 9 . . . 2 . Leg 4 | . 12 . . . . . Hover 15 | . 5 28 33 33 10 . Device 9 | . 3 14 21 22 7 . Storage 10 | . 14 14 11 11 4 . Ballistic Gun 14 | . 28 15 3 . . . Launcher 2 | . . . 7 11 4 . Impact Weapon 5 | . . 12 11 11 4 . Peak Build Rating 25 | 6 10 12 23 23 25 2 Average Rating 11 | 4 6 11 22 23 11 2 On Entrance 10 | . 6 10 12 23 23 2 Avg Prop Armor Cover (%) 8 | . . . . . 8 . Naked Turns 192 | . . . . . 65 127 Heaviest Build 20 | 10 14 15 18 18 20 . Greatest Support 40 | 40 40 14 21 21 21 3 Greatest Overweight (x) 4 | . 4 1 . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 6 5 Most Carried 8 | 1 8 8 6 5 5 5 Average Carried 5 | . 5 7 5 5 3 5 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 1 8 7 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 837 | 150 343 106 122 47 69 . Remotely . | . . . . . . . Salvage Created 989 | . 467 100 275 . 147 . Parts 75 | . 28 8 19 . 20 . Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 25 | . 9 3 4 . 9 . Guns 11 | . 8 3 . . . . AOE 14 | . 1 . 4 . 9 . Classes Destroyed 9 | . 3 2 3 . 1 . Builder 3 | . . . . . 3 . Tunneler 1 | . . . 1 . . . Hauler 4 | . 1 . 3 . . . Recycler 3 | . . 1 2 . . . Mechanic 1 | . . . 1 . . . Watcher 3 | . 2 . . . 1 . Swarmer 7 | . . 3 . . 4 . Grunt 14 | . 9 . 2 . 3 . Sentry 4 | . . . 2 . 2 . Best Kill Streak 10 | . 3 3 5 . 10 . Combat Bots Only 8 | . 3 3 2 . 8 . Max Kills in Single Turn 3 | . 2 1 2 . 3 . Gunslinging 1 | . 1 . . . . . Exploded 3 | . 1 . 1 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 289 | . 82 12 25 . 96 74 Missed 99 | . 26 3 7 . 33 30 Hits 190 | . 56 9 18 . 63 44 Projectile 190 | . 56 9 18 . 63 44 Critical Strikes 2 | . . . 1 . 1 . Damage Taken 2855 | . 851 75 216 . 1012 701 Core 1350 | . 214 28 70 . 337 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 55 | 100 . 3 . 82 38 . Volleys Fired 108 | . 50 15 25 . 18 . Largest 2 | . 2 2 1 . 1 . Hottest 40 | . 40 40 33 . 36 . Shots Fired 165 | . 100 22 25 . 18 . Gun 128 | . 100 22 6 . . . Cannon . | . . . . . . . Launcher 37 | . . . 19 . 18 . Special . | . . . . . . . Kinetic 128 | . 100 22 6 . . . Thermal . | . . . . . . . Explosive 37 | . . . 19 . 18 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 8 6 7 . 16 . Robot Miss Streak 4 | . 4 4 2 . . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 117 | . 65 14 22 . 16 . Core Hits 79 | . 30 6 19 . 24 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 1 | . . . . . 1 . Smash 1 | . . . . . 1 . Melee Attacks 13 | . . 1 5 . 7 . Impact 13 | . . 1 5 . 7 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3015 | . 769 150 810 . 1269 17 Guns 842 | . 655 150 37 . . . Cannons . | . . . . . . . Explosions 2023 | . 114 . 683 . 1226 . Melee 119 | . . . 90 . 29 . Ramming 31 | . . . . . 14 17 Kinetic 842 | . 655 150 37 . . . Thermal 114 | . 114 . . . . . Explosive 1909 | . . . 683 . 1226 . Electromagnetic . | . . . . . . . Impact 119 | . . . 90 . 29 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 . . 5 . Average Corruption 1 | . 1 1 . . 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . 1 3 . . 6 . Message Errors 5 | . 1 2 . . 2 . Matter Fused 2 | . . 1 . . 1 . Data Loss (minor) 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 186 | . 65 . 12 . 109 . Projectiles . | . . . . . . . Explosions 157 | . 65 . 12 . 80 . Melee 29 | . . . . . 29 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 175 | . 117 . . . 50 8 Shots 4 | . 2 . . . 2 . Rammed 2 | . . . . . 1 1 Targets Rammed 2 | . . . . . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 23 | . 22 8 23 . 14 . Average Temperature 7 | . 8 3 11 . 5 . Received Heat Transfer 843 | . 414 . 105 . 324 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . 50 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 92 | 100 100 100 90 100 59 100 Level 1 7 | . . . 9 . 40 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 256 | . 110 89 217 78 256 157 Initial 107 | . . 19 . 78 26 107 Average 61 | . 44 28 76 76 114 120 Influence Increases 1330 | . 333 151 359 . 397 90 Destroy 0b10 Robot/C 500 | . 180 60 80 . 180 . Destroy 0b10 Robot/NC 75 | . 15 5 35 . 20 . Destroy Leader 124 | . 46 10 26 . 42 . Successful Hack 44 | . 28 . 5 . 11 . Disable Machine 165 | . 30 . 90 . 45 . Destroy Structure 182 | . 34 1 123 . 24 . Partial Spotted 45 | . . 45 . . . . Lose Combat Pursuer 195 | . . 30 . . 75 90 Influence Decreases 1193 | . 281 201 160 133 229 189 Entered New Map 329 | . . 33 2 123 42 129 Time Decay 768 | . 251 168 138 10 141 60 Lost Part 96 | . 30 . 20 . 46 . Squads Dispatched 5 | . 2 . 1 . 2 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 19 4 5 . 18 10 Peak Tracking Total 8 | . 6 2 3 . 8 5 Tactical Retreats 6 | . . 1 . . 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 11 | . 2 . 6 . 3 . Max in Single Turn 2 | . 2 . 2 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 10 | . 4 . 4 . 2 . Terminals 8 | . 4 . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 9 . 14 . 4 . Successful 17 | . 4 . 9 . 4 . Failed 10 | . 5 . 5 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 8 | . 8 . . . . . Terminals 19 | . 9 . 6 . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 7 | . . . 7 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 4 . 5 . 4 . Record 1 | . . . . . 1 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 3 | . 1 . 1 . 1 . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Surveillance Status 1 | . . . 1 . . . Transport Status 1 | . . . . . 1 . Investigation Status 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 3 . 2 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 1187 | . 211 409 410 23 134 . Sensors 564 | . . . 407 23 134 . Structural 1177 | . 211 409 410 23 124 . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2134 | 63 796 409 410 23 306 127 Spaces Moved 2186 | 38 570 491 452 44 370 221 Core 368 | 6 1 . . . 140 221 Treads 166 | 32 114 . . . 20 . Legs 251 | . 251 . . . . . Wheels . | . . . . . . . Hover 1387 | . 204 491 452 44 196 . Flight 14 | . . . . . 14 . Fastest Speed 40 | 50 56 56 52 52 40 50 Average Speed 73 | 142 106 68 52 52 63 50 Slowest Speed 250 | 160 250 116 52 52 170 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 38 | 4 75 93 40 15 31 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 6 | . . 1 1 . 4 . Terrain Destroyed 204 | . 48 1 124 . 31 . Melee 6 | . . 1 1 . 4 . Projectile . | . . . . . . . AOE 198 | . 48 . 123 . 27 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2549 | 44 674 541 595 43 414 238 Wait 167 | . 24 25 104 . . 14 Move 2180 | 37 569 490 451 43 369 221 Hop . | . . . . . . . Pick Up 22 | 1 15 1 2 . 2 1 Fast Attach 18 | 6 4 3 1 . 4 . Attach 12 | . 3 1 5 . 3 . Detach 3 | . . . 1 . 2 . Swap 1 | . 1 . . . . . Drop 23 | . 8 5 1 . 8 1 Fire 108 | . 50 15 25 . 18 . Melee 13 | . . 1 5 . 7 . Ram 2 | . . . . . 1 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Core integrity fell below 50% 540 | -10/Materials | Core integrity fell below 20% 556 | -10/Materials | Discovered new exit (range 14) 731 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Entered Mines 1040 | -10/Mines | Discovered new exit (range 14) 1095 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1110 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1111 | -10/Mines | Found Prototype Device 1121 | -10/Mines | Discovered new exit (range 7) 1122 | -10/Mines | Learned Materials terminal intel 1269 | -10/Mines | Entered Materials 1269 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1270 | -9/Materials | Loaded intel: 12 terminal locations 1270 | -9/Materials | Identified Exp. Sensor Array 1552 | -9/Materials | Discovered new exit (range 16) 1669 | -9/Materials | Discovered new exit (range 11) 1679 | -9/Materials | Entered Mines 1696 | -9/Mines | Discovered new exit (range 13) 1702 | -9/Mines | Entered Materials 1702 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1826 | -8/Materials | Crushed by falling debris 1887 | -8/Materials | Lost 4 parts (1p2n1u) 1912 | -8/Materials | Destroyed 8 combat bots 1926 | -8/Materials | Core integrity fell below 50% 1974 | -8/Materials | Discovered new exit (range 13) 2008 | -8/Materials | Entered Factory 2008 | -7/Factory | Evolved 2 slots: Utility x2 2027 | -7/Factory | Discovered new exit (range 9) 2120 | -7/Factory | Core integrity fell below 50% 2129 | -7/Factory | Core integrity fell below 20% 2135 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into Y-45 Defender. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE EXIT=FOUND Dropped Imp. Medium Laser. Acquired Prototype Flight Unit. U-05 Engineer works on Subcomponent Replicator. K-01 Serf pushes Y-54 Guardian. Connecting with Fabricator... Current location identified: Factory K-01 Serf pushes Y-54 Guardian. U-05 Engineer works on Subcomponent Replicator. K-01 Serf pushes Y-54 Guardian. U-05 Engineer works on Subcomponent Replicator. K-01 Serf pushes Y-54 Guardian. U-05 Engineer works on Subcomponent Replicator. ALERT: All DSF locations entering lockdown mode. Slammed into S-27 Virus. Destabilizing: Core damaged (-21). Map ----- +----------------------------------------------------+ | ### #### ###????????????????????????????? | | # ! #????????????????????????????? | | # #????????????????????????????? | | + ^ +????????????????????????????? | | # ^ " " " " #????????????????????????????? | | # " " " " #????????????????????????????? | | # " " " " #????????????????????????????? | | # " " " " #????????????????????????????? | | # " " " " #????????????????????????????? | | # " " " " #????????????????????????????? | | # " " " " #????????????????????????????? | | # " " " " #????????????????????????????? | | " " " " #????????????????????????????? | | ###+#### #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | / #????????????????????????????? | | # #????????????????????????????? | | """""" # #????????????????????????????? | | """""" # #????????????????????????????? | | """""" # ########????????????????????????????? | | """""" # #???????????????????????????????????? | | # #???????????????????????????????????? | | ######## ##############??????????????????????? | | ???????# # #??????????????????????? | | ???????# # @#??????????????????????? | | ???????# # !#??????????????????????? | | ???????# # ssss #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # """ #??????????????????????? | | ????? + / """ "" #??????????????????????? | | ?? # # """ """ #??????????????????????? | | # # "" F" #??????????????????????? | | ?# # "" """ #??????????????????????? | | ?# # "" #??????????????????????? | | ??# # #??????????????????????? | | ??# ##############??????????????????????? | | ##?#???# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed TitaniumDataDetonator Manual? 0 Play Time 00:31:18 Cumulative 23.5 hours Start 2025.11.26 @ 22:19:53 End 2025.11.26 @ 23:03:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5bed615-3d2a-4259-9255-cc6ea513d575