Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.05 @ 23:26:56 Player: Exp. Geonium Core Result: Destroyed by CE-C2G(B) with Heavy Battle Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (3050) 3050 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 9108 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 120 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -679 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 73/100 System Corruption 0% Temperature Warning (349) Movement Treading (43) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Treaded Spiked-Antigrav Exoskeleton > --- UTILITY (9) ------ Advanced Cooling System Improved Coolant Injector Advanced Melee Analysis Suite > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (5) ---- Force Field Long-range Tractor Beam Improved Recalibrator Peak State ------------ > --- POWER ------------ Nuclear-Antimatter Core > --- PROPULSION ------- Treaded Spiked-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Improved Coolant Injector Melee Analysis Suite Advanced Melee Analysis Suite Quantum Capacitor Advanced Reaction Control System > --- WEAPON ----------- Thermic Quantum Construct/G Carbide Saw > --- INVENTORY -------- Force Field Long-range Tractor Beam Improved Recalibrator Carbide Saw [Rating: 107] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Improved Surge Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Carbide Saw Build | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Slots Evolved 12 | . . . . . 10 2 . . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 7 | . . . . . 6 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 60 | . 3 . 17 1 15 3 13 5 1 2 . Power 2 | . . . 1 . . . . . . 1 . Engine 1 | . . . 1 . . . . . . . . Core 1 | . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 6 | . 2 . 3 . . . 1 . . . . Treads 3 | . 2 . 1 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . Utility 30 | . 1 . 2 1 11 2 8 4 1 . . Device 19 | . . . 1 1 5 1 6 4 1 . . Storage 1 | . . . . . 1 . . . . . . Processor 4 | . . . . . 2 . 2 . . . . Hackware 4 | . . . . . 3 1 . . . . . Protection 2 | . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | . . . 11 . 4 1 4 1 . 1 . Energy Gun 2 | . . . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . . . 6 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . Special Weapon 3 | . . . . . 3 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . . 2 . . 1 4 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . 5 . . . Parts Lost 44 | . . . 4 1 10 3 8 7 1 7 3 Power 5 | . . . 1 1 2 . . . . . 1 Propulsion 6 | . . . 2 . . . 2 1 . 1 . Utility 19 | . . . 1 . 4 2 3 4 1 3 1 Weapon 14 | . . . . . 4 1 3 2 . 3 1 Highest Loss Streak 5 | . . . 3 1 3 3 5 2 1 2 3 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 66 | . 97 100 92 52 47 58 52 55 56 52 36 Engine 3 | . 14 14 7 1 . . . . . . . Core 2 | . . . . 9 1 5 1 5 5 3 3 Treads 8 | . 22 28 18 8 . . . . . 1 5 Wheel 3 | . . . 8 3 3 . . . 4 3 . Device 13 | . . . 6 14 11 19 20 21 26 23 13 Storage 5 | . 14 14 14 . 3 . . . . . . Processor 3 | . . . . . 3 8 6 10 6 5 5 Hackware 2 | . . . . . 6 9 5 2 . . . Protection 2 | . 11 14 7 . . . . . . . . Energy Gun 3 | . 14 14 4 5 1 2 . 2 2 5 3 Energy Cannon 1 | . . . . 3 1 . . 2 5 3 . Ballistic Gun 7 | . 14 14 19 . . 2 2 . . . . Ballistic Cannon 1 | . . . . 4 3 3 . . . . . Slashing Weapon 3 | . . . 3 2 . . 3 4 5 4 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 10 15 15 21 20 32 32 55 65 66 66 20 Greatest Support 54 | 20 40 40 40 40 54 48 49 36 34 34 33 Greatest Overweight (x) 5 | . . . 3 2 1 . 2 5 1 1 . Average Overweight (x) . | . . . . . . . . 1 1 . . Largest Inventory Capacity 8 | . 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 5 7 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 7 5 5 5 4 4 3 Average Carried 5 | . 7 8 7 4 4 4 4 4 3 3 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 5 5 4 5 3 4 3 3 Scrap Engine Consumption 172 | . . . . 45 35 10 39 33 5 5 . Constructs Created 15 | . . . . 3 5 . 3 2 1 1 . Constructs Modified 54 | . . . . 13 11 1 15 11 2 1 . Class Distribution -------------------- 23% | Mutant 22% | Scavenger-Mutant 17% | Construct 16% | Derelict-Mutant 8% | Scavenger-Construct 8% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Mutant | -10/Subcaves Construct | -7/Recycling Hacker-Construct | -5/Factory Hacker-Construct | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Matter Collected 1173 | 200 . 26 371 76 137 15 173 58 64 53 . Remotely . | . . . . . . . . . . . . Salvage Created 4422 | . 45 . 391 879 1103 163 1146 648 26 21 . Parts 181 | . 3 . 31 28 44 8 38 26 1 2 . Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 5 | . . . . 2 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . 18 . . . . . 1 2 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 64 | . . . 13 5 19 2 16 7 1 1 . Melee 5 | . . . . . . 1 . 3 . 1 . Guns 30 | . . . 13 2 2 1 11 . 1 . . Cannons 24 | . . . . 2 17 . 4 1 . . . Classes Destroyed 18 | . 1 . 5 4 6 . 2 . . . . Worker 2 | . . . . . 2 . . . . . . Builder 3 | . . . . . 1 . . 2 . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 10 | . . . . 8 1 . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . Turret 1 | . . . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 21 | . . . 4 . 10 . 5 . 1 1 . Cutter 4 | . . . . . . . 4 . . . . Grunt 11 | . . . . . 6 . 3 2 . . . Brawler 3 | . . . . 1 . . 1 1 . . . Duelist 2 | . . . . 1 . . 1 . . . . Sentry 8 | . . . 1 2 1 2 2 . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 5 | . . . . . 2 . . 3 . . . Behemoth 2 | . . . . . . . 1 1 . . . Cobbler 1 | . . . 1 . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . Best Kill Streak 10 | . 1 . 4 10 6 1 6 3 1 1 . Combat Bots Only 6 | . . . 4 2 5 1 6 3 1 1 . Max Kills in Single Turn 2 | . 1 . 2 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 -------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Damage Taken 11881 | . 89 . 968 551 2151 612 3122 1671 847 1589 281 Core 1769 | . 11 . 113 70 418 82 551 188 100 196 40 Absorbed by Shields 216 | . . . . . . . 177 39 . . . Regen/Repaired (Parts) 3347 | . . . . 278 508 21 1777 572 191 . . Core Remaining (%) 60 | 100 . . . 22 58 . . . . . . Volleys Fired 334 | . 5 . 59 51 83 8 86 32 4 6 . Largest 2 | . 2 . 2 1 2 2 2 1 2 2 . Hottest 167 | . 60 . 130 59 132 98 116 75 167 167 . Shots Fired 429 | . 10 . 110 51 98 14 94 32 8 12 . Gun 279 | . 10 . 105 28 15 8 83 18 4 8 . Cannon 145 | . . . . 23 83 6 11 14 4 4 . Launcher 5 | . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 236 | . 5 . 81 16 77 14 35 . 4 4 . Thermal 115 | . 5 . 24 . 15 . 59 . 4 8 . Explosive 5 | . . . 5 . . . . . . . . Electromagnetic 73 | . . . . 35 6 . . 32 . . . Robot Hit Streak 18 | . 8 . 15 13 14 18 9 10 2 4 . Robot Miss Streak 6 | . 1 . 6 3 3 2 3 2 4 2 . Penetration Max 1 | . . . . . 1 . 1 . . . . Secondary Targets . | . . . . . . . . . . . . Capacitor 69 | . . . . . . . 48 21 . . . Shots Hit Robots 380 | . 8 . 88 41 68 15 97 51 3 9 . Core Hits 165 | . 3 1 46 15 33 5 38 20 1 3 . Critical Kills 5 | . . . 3 . 1 1 . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . Critical Strikes 25 | . . . 4 2 2 1 8 8 . . . Burn 2 | . . . . . . . 2 . . . . Destroy 8 | . . . 4 . 2 1 1 . . . . Blast 2 | . . . . 2 . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . Sever 12 | . . . . . . . 5 7 . . . Melee Attacks 113 | . . . 31 . . 4 40 35 . 3 . Impact . | . . . . . . . . . . . . Slashing 113 | . . . 31 . . 4 40 35 . 3 . Piercing . | . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 14 7 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 . . . . Damage Inflicted 10601 | . 92 3 1109 996 3029 459 3082 1472 76 283 . Guns 4294 | . 77 . 1032 579 134 126 1863 308 30 145 . Cannons 4057 | . . . . 400 2883 171 167 325 46 65 . Explosions 77 | . . . 77 . . . . . . . . Melee 2120 | . . . . . . 162 1052 839 . 67 . Ramming 53 | . 15 3 . 17 12 . . . . 6 . Kinetic 4980 | . 33 . 724 213 2831 297 771 . 46 65 . Thermal 1920 | . 44 . 308 . 134 . 1259 . 30 145 . Explosive 77 | . . . 77 . . . . . . . . Electromagnetic 1451 | . . . . 766 52 . . 633 . . . Impact . | . . . . . . . . . . . . Slashing 2120 | . . . . . . 162 1052 839 . 67 . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 . . 17 17 17 17 Average Corruption 12 | . . . . . 1 . . 9 17 17 17 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . . . . . 1 . . 18 13 27 . Message Errors 16 | . . . . . . . . 8 1 7 . Matter Fused 16 | . . . . . . . . 2 6 8 . Heat Flow Errors 3 | . . . . . . . . 2 . 1 . Energy Discharges 10 | . . . . . 1 . . 4 2 3 . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . 2 1 3 . Data Loss (major) 2 | . . . . . . . . . 1 1 . Misdirections 5 | . . . . . . . . . 1 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 373 | . . . . . 232 . 71 64 6 . . Projectiles 247 | . . . . . 232 . 9 . 6 . . Explosions . | . . . . . . . . . . . . Melee 126 | . . . . . . . 62 64 . . . Knockbacks 22 | . . . . 1 19 . . . . 2 . Impact . | . . . . . . . . . . . . Kinetic 22 | . . . . 1 19 . . . . 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . . . . . . Shots . | . . . . . . . . . . . . Rammed 12 | . 3 1 . 5 2 . . . . 1 . Targets Rammed 13 | . 3 1 . 5 3 . . . . 1 . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 430 | . 77 . 112 244 289 . 302 190 245 213 430 Average Temperature 80 | . 38 . 55 61 96 . 118 73 52 55 274 Received Heat Transfer 2106 | . 48 . 177 96 406 108 828 148 69 226 . Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . 3 . . . Combat Hostiles 4 | . . . . 1 . . . 3 . . . Parts Fried 9 | . . . . 5 1 . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 11 | . . . . . . . 11 . . . . Heat Transferred 2424 | . 100 . 400 . 333 . 1591 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Peak Influence 650 | . 59 27 . 145 507 285 650 415 . . . Initial 494 | . . 22 . 115 494 238 206 340 . . . Average 276 | . 18 25 . 68 427 246 429 300 . . . Maximum Alert Level 2 | . . . . . 2 1 2 2 . . . Low Security (%) 34 | . 100 100 . 100 . . . 4 . . . Level 1 36 | . . . . . 38 100 46 78 . . . Level 2 29 | . . . . . 61 . 53 17 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 2 1 . 5 . 1 . Investigation 3 | . 2 . . . . . . 1 . . . Extermination 4 | . . . . . 2 . . 2 . . . Reinforcement 2 | . . . . . . . . 2 . . . Assault 1 | . . . . . . . . . . 1 . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Distress Signals 2 | . . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . 6 . 32 5 26 3 18 24 14 38 2 Peak Tracking Total 12 | . 4 . 4 3 5 4 5 7 12 12 2 Tactical Retreats 21 | . . . 3 . 2 . 1 4 3 8 . Traps | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Traps Triggered 13 | . . . . . 4 1 3 2 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . 5 . . . . . . 1 . Machines | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Machines Disabled 9 | . . . 4 . 1 . 3 1 . . . Max in Single Turn 1 | . . . 1 . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Machines Accessed 19 | . 2 1 1 9 1 1 . 2 1 1 . Terminals 10 | . 2 1 . 5 1 . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 41 | . 8 1 1 23 1 2 . 3 1 1 . Successful 18 | . 1 1 1 10 . 1 . 2 1 1 . Failed 23 | . 7 . . 13 1 1 . 1 . . . Catastrophic 11 | . 3 . . 6 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 3 . 3 13 1 . . . . . . Terminals 29 | . 8 1 . 17 1 . . 2 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 7 | . 1 1 1 1 . . . 1 1 1 . Record 1 | . . . 1 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . Branch Access Points 2 | . 1 . . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 8 | . . . . 8 . . . . . . . Terminals 4 | . . . . 4 . . . . . . . Botnet 4 | . . . . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . . 6 1 1 . 2 . . . Full Trace Events 8 | . 2 . . 5 . . . 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 -------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Total Allies 2 | . . . . . . . 2 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 148 | . . . . . . . 148 . . . . Highest-Rated Ally 148 | . . . . . . . 148 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . 9 . . . . Total Damage 396 | . . . . . . . 396 . . . . Kills 2 | . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Turns Passed 9100 | . 211 192 2808 1405 1000 140 1481 1006 296 536 25 Spaces Moved 4922 | 1 119 119 1482 480 601 87 577 573 337 489 57 Core 130 | . . . 3 125 . . 2 . . . . Treads 2192 | . 90 119 1356 279 . . 53 . . 238 57 Legs 756 | 1 29 . . . 254 87 139 246 . . . Wheels 1110 | . . . 123 76 347 . . . 313 251 . Hover 346 | . . . . . . . . 322 24 . . Flight 388 | . . . . . . . 383 5 . . . Fastest Speed 33 | 120 120 160 110 100 76 76 33 96 82 43 43 Average Speed 122 | 120 150 160 165 137 99 76 98 129 82 52 43 Slowest Speed 266 | 120 160 160 260 160 139 76 168 266 96 82 43 Overloaded Moves 24 | . . . . . . . 24 . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 1 31 22 78 79 18 3 44 13 54 55 17 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 8 | . . . 1 4 . . . . 2 1 . Known Exits Taken 4 | . 1 . 1 . . 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . . 1 1 . Scrap Searched 11 | . . 1 7 . . . . . 2 1 . Spaces Dug 17 | . . . 14 . . . 2 . . 1 . Terrain Destroyed 77 | . . . 21 7 28 2 6 . 9 4 . Melee 16 | . . . 14 . . . 2 . . . . Projectile 54 | . . . . 7 28 2 4 . 9 4 . AOE 7 | . . . 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Sub Rec Fac Fac Gar Fac Upp Upp War Total 7450 | . 143 121 1691 1178 898 141 1373 754 344 750 57 Wait 1910 | . . . 92 622 193 38 610 106 2 247 . Move 4910 | . 118 118 1481 479 600 87 574 572 336 488 57 Hop 1 | . . . . . . . 1 . . . . Pick Up 22 | . 8 1 3 3 4 . 1 1 1 . . Fast Attach 38 | . 1 . 6 1 11 1 12 4 1 1 . Attach 11 | . 2 . . . 4 1 1 2 . 1 . Detach 4 | . . . . 2 . . 2 . . . . Swap 12 | . . . 11 . . 1 . . . . . Drop 36 | . 6 1 8 10 . 1 7 2 . 1 . Fire 334 | . 5 . 59 51 83 8 86 32 4 6 . Melee 109 | . . . 31 . . 4 36 35 . 3 . Ram 2 | . . . . . 2 . . . . . . Kick 1 | . . . . . 1 . . . . . . Crush 10 | . 3 1 . 5 . . . . . 1 . Escape Stasis 38 | . . . . . . . 38 . . . . Rewire 12 | . . . . 5 . . 5 . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory -4/Factory -4/Garrison -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Entered Mines 336 | -10/Mines | Build established: Mutant 379 | -10/Mines | Discovered new exit (range 6) 404 | -10/Mines | Entered Subcaves 968 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 973 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1274 | -10/Subcaves | Learned location of Zion (-6) 1274 | -10/Subcaves | Met a Zionite searching for "candidates" 1508 | -10/Subcaves | Discovered new exit (range 15) 1599 | -10/Subcaves | Lost 3 parts (2n1u) 1829 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2006 | -10/Subcaves | Identified exit to Recycling 2028 | -10/Subcaves | Build established: Derelict-Mutant 2470 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2711 | -10/Subcaves | Visited Clippyterm 3212 | -10/Subcaves | Entered Recycling 3218 | -7/Recycling | Found Scrap Engine 3566 | -7/Recycling | Build established: Construct 4147 | -7/Recycling | Core integrity fell below 50% 4586 | -7/Recycling | Discovered new exit (range 16) 4617 | -7/Recycling | Entered Factory 4617 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4917 | -5/Factory | Search patrols dispatched 4977 | -5/Factory | Lost 3 parts (1p1u1w) 5354 | -5/Factory | Build established: Hacker-Construct 5483 | -5/Factory | Lost 3 parts (1p1u1w) 5568 | -5/Factory | Discovered new exit (range 14) 5617 | -5/Factory | Entered another Factory area 5617 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5705 | -4/Factory | Garrison activated, responded to threat 5754 | -4/Factory | Lost 3 parts (2u1w) 5757 | -4/Factory | Identified exit to Garrison 5757 | -4/Factory | Entered Garrison 5775 | -4/Garrison | Installed Relay Interface Framework 5902 | -4/Garrison | Triggered checkpoint 5902 | -4/Garrison | Spotted B-86 Titan 5904 | -4/Garrison | Spotted B-75 Beast 5907 | -4/Garrison | Found Quantum Capacitor 6040 | -4/Garrison | Rewired B-90 Cyclops 6043 | -4/Garrison | Allies destroyed B-86 Titan 6065 | -4/Garrison | Rewired B-86 Titan 6072 | -4/Garrison | Allies destroyed B-75 Beast 6090 | -4/Garrison | Lost 5 parts (1n2u2w) 6431 | -4/Garrison | Destroyed Titan 7a 6675 | -4/Garrison | Build established: Scavenger-Mutant 6833 | -4/Garrison | Found Quantum Capacitor 6918 | -4/Garrison | Triggered checkpoint 6959 | -4/Garrison | Core integrity fell below 50% 7058 | -4/Garrison | Discovered new exit (range 15) 7238 | -4/Garrison | Entered Factory 8047 | -4/Factory | Spotted B-86 Titan 8070 | -4/Factory | Destroyed B-86 Titan 8081 | -4/Factory | System corruption reached 10% 8115 | -4/Factory | Identified exit to Upper Caves 8115 | -4/Factory | Identified exit to Armory 8244 | -4/Factory | Entered Upper Caves 8389 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8413 | -4/Upper Caves | Build established: Scavenger-Construct 8463 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8482 | -4/Upper Caves | Core integrity fell below 20% 8518 | -4/Upper Caves | Learned location of Testing (-3) 8535 | -4/Upper Caves | Discovered new exit (range 7) 8540 | -4/Upper Caves | Entered another Upper Caves area 8780 | -4/Upper Caves | Encountered a Warlord checkpoint 8831 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9074 | -4/Upper Caves | Discovered new exit (range 2) 9076 | -4/Upper Caves | Entered Warlord 9091 | -4/Warlord | System corruption cleaned by Quarantine Array 9093 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 9093 | -4/Warlord | Attacked by Warlord forces 9098 | -4/Warlord | Spotted CE-C2G(B) 9098 | -4/Warlord | Spotted VH-93K(B) 9101 | -4/Warlord | Destroyed by CE-C2G(B) with Heavy Battle Rifle Last Messages --------------- 09074_ Searching scrap... 09074_ Found Imp. System Shield. 09074_ Found 21 Matter. 09074_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 09091_ System quarantine in progress... 09091_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 09093_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 09095_ Triggered Fire Trap. 09095_ Burning plasma bursts from the floor. 09095_ Thermic Quantum Construct/G destroyed. 09095_ Scrap Engine damaged due to network destabilization (-6). 09098_ Triggered Fire Trap. 09098_ Burning plasma bursts from the floor. 09098_ System Quarantine Field Array disabled. 09098_ Scrap Engine destroyed. 09098_ Lgt. Nuclear Core destroyed. 09101_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #??????""????????????? | | ????????????????????????# #?????#""#???????????? | | ????????????????????????# #?????#""#???????????? | | ?????????????????????#### #######""#####???????? | | ?????????????????????# # "" "######### | | ?????????????????????#BB # "" """""""""" | | ???????????###+####+##BB # "" """"""""" | | ???????????# % ; ^ | | ???????????+ + % | | ???????????????""" @ + | | ???????????????""" + | | ???????????????""" #BB # "" """""""""" | | ???????????????""" ??#BB # "" """""""""" | | ??????????????? ?????# # "" "######### | | ?????????????????????#### #######""#####???????? | | ????????????????????????# #?????#""#???????????? | | ????????????????????????# #?????#""#???????????? | | ????????????????????????# #??????""????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????##+##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 38 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 150 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordBurstLauncher Manual? 0 Play Time 01:01:57 Cumulative 460.4 hours Start 2023.10.05 @ 20:22:38 End 2023.10.05 @ 23:26:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 511 Rogue 511 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1159910-bfd4-4024-90fc-52dc56e64c6d