Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 09:53:41 // AFD2019/Pay2Buy Player: Jimothy Jimone Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3482) 3482 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 7336 Bonus ------- High Alert Combat Kills 579 Follower Combat Kills 35 Friendly Fire -515 Cogmind --------- Core Integrity 477/850 Matter 18/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Spectral Analyzer Improved Signal Interpreter Salvage Targeting Computer Target Analyzer Utility Shielding > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (10) --- Antimatter Reactor Improved Focal Shield Relay Coupler [Grunt] (20) Relay Coupler [Brawler] (20) Relay Coupler [Duelist] (17) Improved Recalibrator Particle Cannon Advanced Plasma Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Sensor Array Improved Signal Interpreter Salvage Targeting Computer Target Analyzer Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Long-range Missile Launcher Long-range Missile Launcher Scythe > --- INVENTORY -------- Antimatter Reactor Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Particle Cannon Advanced Plasma Cannon Heavy Assault Rifle Heavy Flak Cannon [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Salvage Targeting Computer Device Sensor Array Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Scythe Energy Cannon Particle Cannon Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 1 . Utility 4 | . . 2 . 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 13 | . . 2 1 6 2 2 Power 2 | . . . . 1 1 . Engine 2 | . . . . 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 2 | . . . . 1 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | . . . . 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | . . 1 . 2 . 1 Device 2 | . . . . 1 . 1 Storage . | . . . . . . . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | . . 1 1 2 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 3 | . . . 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . . 1 4 8 4 13 Power 5 | . . . 1 . 2 2 Propulsion 10 | . . . 1 4 1 4 Utility 6 | . . . 1 1 1 3 Weapon 9 | . . 1 1 3 . 4 Highest Loss Streak 9 | . . 1 5 2 3 9 To Critical Strikes . | . . . . . . . Average Backups 4 | . 1 2 2 7 7 6 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . 1 1 1 3 4 3 Weapon 1 | . . 1 1 2 3 2 Tool/Special . | . . . . . . . Unused Backups 6 | . . . . . . 6 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 87 90 76 76 84 87 Engine 9 | . 13 11 10 9 9 6 Core 1 | . . . . . . 6 Treads 8 | . 26 22 1 . . . Wheel 10 | . . . 9 17 21 15 Device 2 | . . . . . 6 5 Processor 22 | . 13 24 33 27 23 20 Protection 9 | . 13 11 . 4 7 12 Ballistic Cannon 4 | . . . . 1 7 12 Launcher 7 | . 13 11 10 7 . . Slashing Weapon 6 | . . 10 11 9 7 5 Peak Build Rating 46 | . 13 18 20 36 39 46 Average Rating 26 | . 11 17 15 26 35 43 On Entrance 15 | . . 13 17 16 36 27 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 7 | . 7 . . . . . Heaviest Build 44 | . 19 17 17 41 34 44 Greatest Support 54 | 3 46 46 23 48 54 54 Greatest Overweight (x) 8 | . . . 1 4 . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 Most Carried 10 | . 2 4 2 10 8 9 Average Carried 4 | . 1 2 2 7 7 6 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 9 | . 2 2 2 9 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1689 | . 236 181 188 551 138 395 Remotely . | . . . . . . . Salvage Created 2435 | . 230 242 606 818 170 369 Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 52 | . 4 4 3 26 4 11 Melee 3 | . . . 1 1 1 . Cannons 16 | . 1 . . 4 2 9 AOE 33 | . 3 4 2 21 1 2 Classes Destroyed 15 | . 6 1 1 3 . 4 Worker 10 | . 2 3 . 3 1 1 Builder 16 | . 3 3 5 3 1 1 Tunneler 6 | . 1 . 2 3 . . Recycler 6 | . 1 . 4 1 . . Operator 1 | . . . . . . 1 Watcher 2 | . 1 1 . . . . Swarmer 7 | . . . . . . 7 Grunt 32 | . 4 3 2 18 4 1 Duelist 1 | . . . 1 . . . Protector 2 | . . . . 2 . . Sentry 6 | . . 1 . 4 . 1 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . . 1 Zionite 1 | . . . . 1 . . Thug 1 | . . . . 1 . . Best Kill Streak 11 | . 6 3 4 11 6 3 Combat Bots Only 9 | . 2 2 3 9 2 3 Max Kills in Single Turn 4 | . 1 2 1 4 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 2 1 3 1 1 Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 359 | . 17 35 31 106 18 152 Missed 124 | . 6 14 6 31 4 63 Hits 235 | . 11 21 25 75 14 89 Melee 5 | . . . 5 . . . Projectile 230 | . 11 21 20 75 14 89 Critical Strikes 10 | . . 1 2 3 . 4 Damage Taken 4501 | . 186 320 433 1586 359 1617 Core 919 | . 32 35 135 329 15 373 Absorbed by Shields . | . . . . . . . Redirected to Shielding 12 | . . . . . . 12 Core Remaining (%) 76 | 100 87 . 57 40 97 . Volleys Fired 197 | . 54 9 4 57 15 58 Largest 2 | . 1 1 1 1 1 2 Hottest 86 | . 68 30 36 44 40 86 Shots Fired 229 | . 54 9 4 57 15 90 Gun . | . . . . . . . Cannon 146 | . 28 . . 17 15 86 Launcher 83 | . 26 9 4 40 . 4 Special . | . . . . . . . Kinetic 118 | . . . . 17 15 86 Thermal 28 | . 28 . . . . . Explosive 83 | . 26 9 4 40 . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . 5 3 4 5 2 5 Robot Miss Streak 10 | . 3 1 2 7 6 10 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 137 | . 20 15 17 44 7 34 Core Hits 148 | . 18 13 9 74 8 26 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 1 1 Blast 2 | . . . . . 1 1 Melee Attacks 112 | . . 24 20 27 4 37 Impact . | . . . . . . . Slashing 112 | . . 24 20 27 4 37 Piercing . | . . . . . . . Sneak Attacks 29 | . . 9 10 6 1 3 Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9152 | . 906 1010 990 4475 497 1274 Guns . | . . . . . . . Cannons 1173 | . 227 . . 306 83 557 Explosions 5683 | . 674 421 256 3689 253 390 Melee 2291 | . . 589 734 480 161 327 Ramming 5 | . 5 . . . . . Kinetic 946 | . . . . 306 83 557 Thermal 579 | . 227 . . 99 253 . Explosive 5263 | . 674 421 256 3561 . 351 Electromagnetic 68 | . . . . 29 . 39 Impact . | . . . . . . . Slashing 2291 | . . 589 734 480 161 327 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 968 | . 21 137 174 343 152 141 Projectiles 16 | . . . . . . 16 Explosions 424 | . 21 . . 206 152 45 Melee 528 | . . 137 174 137 . 80 Knockbacks 12 | . . . . 5 . 7 Impact . | . . . . . . . Kinetic 12 | . . . . 5 . 7 Secondary . | . . . . . . . Self-Inflicted Damage 1091 | . 67 36 56 434 139 359 Shots 29 | . 7 2 1 10 2 7 Rammed 1 | . 1 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 280 | . 280 24 . 209 27 183 Average Temperature 66 | . 99 6 . 59 16 46 Received Heat Transfer 1293 | . 66 123 120 594 126 264 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 657 | . 407 . . 50 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 4 | . . 1 . 4 2 3 Low Security (%) 43 | 100 100 92 100 8 . . Level 1 11 | . . 7 . 8 . 30 Level 2 29 | . . . . 31 100 65 Level 3 8 | . . . . 30 . 4 Level 4 5 | . . . . 21 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1192 | . 196 258 137 1192 559 744 Initial 538 | . . 72 96 48 538 268 Average 396 | . 113 125 121 731 461 506 Influence Increases 3966 | . 403 392 179 1692 241 1059 Destroy 0b10 Robot/C 1020 | . 80 80 60 500 80 220 Destroy 0b10 Robot/NC 215 | . 40 35 55 60 10 15 Destroy Leader 204 | . 12 22 10 110 10 40 Allied During Kill 14 | . . . . 14 . . Successful Hack 42 | . 17 7 . 18 . . Disable Machine 1455 | . 165 180 15 435 105 555 Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 761 | . 89 53 39 360 36 184 Lose Combat Pursuer 105 | . . 15 . 45 . 45 Influence Decreases 3275 | . 231 316 302 633 876 917 Entered New Map 1256 | . . 100 152 77 646 281 Time Decay 1269 | . 231 206 110 326 40 356 Lost Part 300 | . . 10 40 80 40 130 Purge Threat 450 | . . . . 150 150 150 Squads Dispatched 16 | . 2 2 . 5 1 6 Investigation 6 | . 1 2 . . 1 2 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . . 3 . 2 Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . . 1 . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 15 15 3 33 4 21 Peak Tracking Total 7 | . 5 6 3 6 2 7 Tactical Retreats 4 | . . 1 . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 9 | . . 7 . 2 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 101 | . 14 12 1 30 7 37 Max in Single Turn 6 | . 3 1 1 4 5 6 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 15 | . 4 3 . 5 1 2 Terminals 13 | . 4 2 . 4 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 49 | . 15 12 . 13 4 5 Successful 30 | . 8 9 . 8 3 2 Failed 19 | . 7 3 . 5 1 3 Catastrophic 4 | . 2 . . . . 2 Database Lockouts . | . . . . . . . Manual 8 | . 2 2 . 1 1 2 Terminals 44 | . 15 9 . 11 4 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 27 | . 8 7 . 7 3 2 Record 3 | . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . . . 2 . . Alert Level 5 | . . 1 . 1 2 1 Unreport Threat 3 | . . . . 1 1 1 Disarm Traps 4 | . . 3 . 1 . . Dispatch Records 1 | . . 1 . . . . Maintenance Status 1 | . 1 . . . . . Investigation Status 1 | . . 1 . . . . Registered Components 2 | . 1 . . 1 . . Zone Layout 3 | . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 2 . 3 1 2 Full Trace Events 9 | . 3 2 . 1 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 42 | . . . 42 42 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . 4 . . Total Damage 56 | . . . . 56 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 929 | . . . . 48 72 809 Optics 9 | . . . . . . 9 Sensors 923 | . . . . 48 72 803 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2835 | 23 534 431 224 730 83 810 Spaces Moved 1790 | 39 272 220 143 532 43 541 Core 55 | 39 12 . 2 . . 2 Treads 482 | . 260 220 2 . . . Legs . | . . . . . . . Wheels 1253 | . . . 139 532 43 539 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 160 50 93 90 93 Average Speed 115 | 50 155 160 114 100 92 98 Slowest Speed 450 | 50 160 160 160 140 93 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 45 28 27 44 2 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . 1 . 1 . 4 Terrain Destroyed 957 | . 94 55 51 482 39 236 Melee 6 | . . 1 . 1 . 4 Projectile 10 | . . . . 2 3 5 AOE 941 | . 94 54 51 479 36 227 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2157 | 41 329 255 167 628 65 672 Wait 36 | 3 . . . . 2 31 Move 1784 | 38 271 219 142 531 42 541 Hop . | . . . . . . . Pick Up 6 | . 2 . . 4 . . Fast Attach 2 | . . . 1 1 . . Attach 12 | . . 2 . 4 2 4 Detach 4 | . . 1 . 2 . 1 Swap 1 | . . . . 1 . . Drop 1 | . . . . 1 . . Fire 197 | . 54 9 4 57 15 58 Melee 112 | . . 24 20 27 4 37 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 12) 24 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 464 | -10/Materials | Identified exit to Mines 515 | -10/Materials | Discovered new exit (range 15) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Discovered new exit (range 16) 988 | -9/Materials | Identified exit to Mines 989 | -9/Materials | Entered Mines 1039 | -9/Mines | Lost 5 parts (1p1n1u2w) 1190 | -9/Mines | Discovered new exit (range 13) 1212 | -9/Mines | Identified exit to Materials 1213 | -9/Mines | Entered Materials 1213 | -8/Materials | Accompanied by 2 allies 1213 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1218 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1362 | -8/Materials | Destroyed 9 combat bots 1746 | -8/Materials | Core integrity fell below 50% 1928 | -8/Materials | Discovered new exit (range 16) 1942 | -8/Materials | Identified exit to Factory 1943 | -8/Materials | Entered Factory 1943 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1995 | -7/Factory | Discovered new exit (range 9) 2025 | -7/Factory | Identified exit to Factory 2026 | -7/Factory | Entered another Factory area 2026 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2046 | -6/Factory | Lost 3 parts (1p1n1u) 2836 | -6/Factory | Self-destructed Last Messages --------------- Critical hit (Burn: +37). The unstable cave ceiling collapses. Arm. Huge Wheel destroyed. X-62 Marksman destroyed. Penetrated by Slug. Lrn. Missile Launcher destroyed. Destroyed Lrn. Missile Launcher. [You open your loot box...] [Congratulations on your very own Spectral Analyzer!] [You open your loot box...] [Congratulations on your very own Imp. Recalibrator!] [You open your loot box...] [Congratulations on your very own Imp. Focal Shield!] Penetrated by Slug. Sensor Array destroyed. Imp. Deuterium Engine destroyed. U-05 Engineer builds a Door. Mic. Nuclear Core destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# k ?????????????????????????????? | | ???????? ?????# ?????????????????????????????? | | ????????? ????# ?????????????????????????????? | | ?????????? ???#R ???????????????????????????? | | ??????????#+### ???????????????????????????? | | ??????????? k ???????????????????????????? | | ???????????? #??????????????????????????? | | ????????????? #??????????????????????????? | | ?????????????? #??????????????????????????? | | ??????????????? #??????????????????????????? | | ????????????????# #######???????????????????? | | ????????????????# # ????????????????????? | | ????????????????+ H????????????????????? | | ????????????????# ?? #??????????????????? | | ??????????? ????# ##+#####???????????????? | | ??????????" " ??## # x #???????????????? | | ????????" " " " # #???????????????? | | ????????" " " " +% @ #???????????????? | | ????????" " " " # g #???????????????? | | ????????????????# #???????????????? | | ????????????????### g # #???????????????? | | ????????????????+ g### #???????????????? | | ????????????????# #?# #???????????????? | | ?????????######## #?# #???????????????? | | ?????????+ #?##########???????????????? | | ?????????###### #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ???????????#### ########???????????????????? | | ?????????+ #T ####### ???????????? | | ?????????#########"## "" ??????????? | | ?????????????# # "T "??????????? | | ?????????????# # ??????????? | | ?????????????# # ########???????????????? | | #########????# ## ##??????????????????????? | | #????# ## #???????????????????????? | | """ #????# ## #???????????????????????? | | Y" #????##+###### #???????????????????????? | | #?????# #??### ###?????????????????????? | | #?????# #??# #?????????????????????? | | ?????# #### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Evasion (%) 50 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (40) ------------------------ Grenade Launcher (899) Imp. Treads (874) Imp. Treads (874) Imp. Ion Engine (699) Hrd. Light Armor Plating (699) Salvage Targeting Computer (699) Particle Cannon (778) Scythe (1041) Target Analyzer (867) Missile Launcher (1043) Missile Launcher (1058) Deuterium Engine (864) Com. Wheel (481) Hvy. Rocket Launcher (1209) Com. Wheel (515) Com. Wheel (515) Wheel (515) Cld. Deuterium Engine (1859) Hvy. Flak Cannon (Loot Box) Hvy. Assault Rifle (Loot Box) Hrd. Heavy Armor Plating (989) Hvy. Rocket Launcher (1202) Wheel (731) Arm. Huge Wheel (1201) Com. Wheel (860) Hrd. Light Armor Plating (863) Adv. Assault Cannon (404) Com. Wheel (812) Imp. Deuterium Engine (933) Mic. Nuclear Core (792) Utility Shielding (700) Com. Wheel (808) Hrd. Medium Armor Plating (1160) Adv. Plasma Cannon (Loot Box) Antimatter Reactor (Loot Box) Lrn. Missile Launcher (1499) Lrn. Missile Launcher (1499) Spectral Analyzer (Loot Box) Imp. Recalibrator (Loot Box) Imp. Focal Shield (Loot Box) Game ------ Seed ProtonArcAutopenetrator Manual? 0 Play Time 00:58:41 Cumulative 39.3 hours Start 2026.08.28 @ 12:07:24 End 2026.08.29 @ 09:53:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9dc6847a-f280-437a-8389-a9901d97043d