Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 14:28:35 Player: Sgt. SmokeWeed Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (95) 475 Value Destroyed (2925) 2925 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 8866 Bonus ------- High Alert Combat Kills 26 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (4) ------- Impact Mace > --- INVENTORY (5) ---- Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Core Analyzer Force Booster Force Booster Force Booster Hardened Medium Armor Plating Hardened Medium Armor Plating Force Field > --- WEAPON ----------- Cooled Pulse Rifle Impact Mace > --- INVENTORY -------- Light Treads Impact Mace [Rating: 50] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Force Booster Device Force Booster Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon YOLO Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Array Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 6 | . . . . . 4 . 2 . . . Weapon 2 | . . . . . . 2 . . . . Parts Attached 79 | 5 . 5 1 1 12 46 5 . . 4 Power 9 | 1 . 1 . . 2 5 . . . . Engine 6 | 1 . 1 . . 2 2 . . . . Core 3 | . . . . . . 3 . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . 2 . . 2 12 . . . 1 Treads 7 | 2 . . . . . 5 . . . . Leg 4 | . . 2 . . 2 . . . . . Wheel 4 | . . . . . . 3 . . . 1 Hover . | . . . . . . . . . . . Flight 4 | . . . . . . 4 . . . . Utility 20 | . . . . 1 2 11 5 . . 1 Device 11 | . . . . . 1 6 3 . . 1 Storage . | . . . . . . . . . . . Processor 3 | . . . . 1 . 2 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 5 | . . . . . . 3 2 . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 . 2 1 . 6 18 . . . 2 Energy Gun 7 | . . 2 . . 2 3 . . . . Energy Cannon 3 | . . . 1 . 1 1 . . . . Ballistic Gun 12 | 2 . . . . . 10 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 4 | . . . . . 3 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 7 . . . . Parts Lost 41 | . . 4 . . 6 21 . 1 4 5 Power 4 | . . 1 . . 1 1 . . 1 . Propulsion 11 | . . 1 . . 3 5 . . . 2 Utility 12 | . . . . . 1 5 . 1 3 2 Weapon 14 | . . 2 . . 1 10 . . . 1 Highest Loss Streak 7 | . . 3 . . 4 7 . 1 4 3 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 59 | . 71 56 62 61 45 64 66 64 42 30 Engine 4 | . 14 7 14 14 8 . . . . . Core 3 | . . . . . . 5 6 6 2 . Treads 4 | . 28 13 . . . 5 . . . . Leg 5 | . . 8 28 28 11 . . . . . Wheel 2 | . . . . . . 1 6 6 6 9 Device 7 | . . . . . . 6 25 26 17 8 Processor 7 | . . . . 4 9 11 6 6 6 5 Protection 2 | . . . . . . 1 13 11 2 . Energy Gun 6 | . . 20 11 . 4 9 1 . . . Energy Cannon 2 | . . . 8 14 5 1 . . . . Ballistic Gun 5 | . 28 5 . . . 8 . . . . Launcher 1 | . . . . . 2 3 . . . . Impact Weapon 1 | . . . . . . . 6 6 6 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 9 9 9 23 23 28 46 49 49 41 13 Greatest Support 48 | 40 40 40 20 20 26 48 28 28 28 28 Greatest Overweight (x) 10 | 2 . . 1 1 7 8 1 1 10 . Average Overweight (x) . | . . . . 1 . . 1 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 . 5 5 5 5 5 3 Average Carried 2 | . . . . . 4 3 3 5 5 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 4 2 5 5 5 1 Class Distribution -------------------- 60% | Mutant 14% | Gunner 11% | Skirmisher 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1606 | 228 106 135 . 20 91 775 187 34 . 30 Remotely . | . . . . . . . . . . . Salvage Created 2893 | . 138 258 . 68 430 1119 55 505 22 298 Parts 156 | . 8 18 . 3 29 80 3 7 2 6 Haulers Intercepted 2 | . . . . . . 2 . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . Prevented 7 | . . . . . . . . 7 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 62 | . 3 7 . 2 14 19 1 9 1 6 Melee 9 | . . . . . . 1 1 3 1 3 Guns 22 | . 3 7 . . 1 11 . . . . Cannons 6 | . . . . . 3 3 . . . . AOE 14 | . . . . 1 9 4 . . . . Classes Destroyed 15 | . 2 2 . . 6 4 . 1 . . Worker 4 | . . . . . 1 2 . . . 1 Builder 8 | . . . . . 4 4 . . . . Tunneler 6 | . . 2 . . . 3 . . . 1 Hauler 2 | . . . . . . 2 . . . . Recycler 4 | . . . . . 2 2 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 6 | . 1 . . . 2 3 . . . . Swarmer 21 | . . 3 . . 7 7 . 1 1 2 Grunt 25 | . 3 4 . 2 5 1 1 6 . 3 Duelist 1 | . . . . . . . . 1 . . Sentry 6 | . . . . . 1 4 . 1 . . Hunter 3 | . . . . . 1 1 . . . 1 Programmer 5 | . . . . . . 5 . . . . Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 7 | . 2 5 . 2 7 6 1 3 1 3 Combat Bots Only 6 | . 2 4 . 2 6 4 1 3 1 3 Max Kills in Single Turn 7 | . 1 1 . 2 7 3 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 6 | . . . . 1 6 2 . . . . Melee 1 | . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 691 | . 20 67 . 1 49 288 12 76 37 141 Missed 209 | . 7 17 . . 11 90 4 23 10 47 Damage Taken 6883 | . 142 592 . 14 671 2878 75 550 388 1573 Core 2007 | . 22 152 . . 240 456 . 27 99 1011 Absorbed by Shields 200 | . . . . . . . 79 81 40 . Core Remaining (%) 52 | 100 . . . 30 14 34 . . 85 . Volleys Fired 154 | . 14 41 . 1 28 70 . . . . Largest 4 | . 2 2 . 1 2 4 . . . . Hottest 168 | . 40 105 . 100 122 168 . . . . Shots Fired 293 | . 28 60 . 1 37 167 . . . . Gun 246 | . 28 60 . . 19 139 . . . . Cannon 35 | . . . . 1 13 21 . . . . Launcher 12 | . . . . . 5 7 . . . . Special . | . . . . . . . . . . . Kinetic 146 | . 28 35 . . . 83 . . . . Thermal 135 | . . 25 . 1 32 77 . . . . Explosive 9 | . . . . . 2 7 . . . . Electromagnetic 3 | . . . . . 3 . . . . . Robot Hit Streak 24 | . 6 5 . 6 8 24 . . . . Robot Miss Streak 7 | . 5 3 . . 3 7 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 2 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . Shots Hit Robots 225 | . 16 36 . 1 23 116 1 13 1 18 Core Hits 115 | . 6 15 . 1 21 66 . 2 1 3 Critical Kills 7 | . . . . 1 1 1 . 2 1 1 Critical Parts Destroyed 12 | . . . . . . 1 1 5 . 5 Critical Strikes 25 | . . 1 . 1 2 5 1 8 1 6 Burn 5 | . . 1 . . 1 3 . . . . Meltdown 2 | . . . . 1 1 . . . . . Destroy 1 | . . . . . . 1 . . . . Smash 17 | . . . . . . 1 1 8 1 6 Melee Attacks 55 | . . . . . . 6 1 18 3 27 Impact 55 | . . . . . . 6 1 18 3 27 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9311 | . 199 510 . 162 3036 3420 92 810 37 1045 Guns 3028 | . 199 510 . . 200 2119 . . . . Cannons 1427 | . . . . 97 921 409 . . . . Explosions 2523 | . . . . 55 1908 560 . . . . Melee 2297 | . . . . . . 313 92 810 37 1045 Ramming 36 | . . . . 10 7 19 . . . . Kinetic 1685 | . 199 294 . . . 1192 . . . . Thermal 4379 | . . 216 . 152 2560 1451 . . . . Explosive 841 | . . . . . 396 445 . . . . Electromagnetic 73 | . . . . . 73 . . . . . Impact 2297 | . . . . . . 313 92 810 37 1045 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 1 1 1 . Average Corruption 4 | . . . . . . 4 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . . . . . . 43 . 3 . . Message Errors 13 | . . . . . . 12 . 1 . . Matter Fused 11 | . . . . . . 9 . 2 . . Heat Flow Errors 9 | . . . . . . 9 . . . . Energy Discharges 2 | . . . . . . 2 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . 4 . . . . Data Loss (major) 3 | . . . . . . 3 . . . . Misfires 1 | . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots 13 | . . . . . . 13 . . . . Effects 1 | . . . . . . 1 . . . . Heat Surge 1 | . . . . . . 1 . . . . Overflow Damage 1515 | . . . . 47 576 37 92 346 . 417 Projectiles 302 | . . . . 47 243 . . 12 . . Explosions 341 | . . . . . 333 8 . . . . Melee 872 | . . . . . . 29 92 334 . 417 Knockbacks 15 | . . . . . . 4 . 6 . 5 Impact 13 | . . . . . . 3 . 5 . 5 Kinetic 1 | . . . . . . 1 . . . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 292 | . . . . . 173 119 . . . . Shots 8 | . . . . . 3 5 . . . . Rammed 12 | . . . . . . 12 . . . . Targets Rammed 15 | . . . . 1 1 13 . . . . Kicked 2 | . . . . 1 1 . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 265 | . . 249 . 20 195 265 . 11 . . Average Temperature 71 | . . 74 . 10 41 88 . 6 . . Received Heat Transfer 1434 | . 78 282 . 9 225 291 . 227 . 322 Effects 3 | . . . . . . 3 . . . . Interference 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . . . . . . 6 . 4 Impact Corruptions 23 | . . . . . . 1 1 10 . 11 Robots Melted 2 | . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . Parts Melted 14 | . . 2 . . 5 7 . . . . Heat Transferred 5703 | . . 583 . 160 2445 2515 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 477 | . 93 176 . 59 423 477 284 . . 207 Initial 233 | . . 36 . . 22 191 233 . . 182 Average 149 | . 62 120 . 6 182 158 240 . . 175 Maximum Alert Level 2 | . . . . . 2 2 1 . . 1 Low Security (%) 61 | 100 100 100 . 100 55 62 . . . 32 Level 1 32 | . . . . . 35 27 100 . . 67 Level 2 6 | . . . . . 9 9 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 2 8 1 . . 1 Investigation 3 | . 2 . . . . 1 . . . . Extermination 6 | . . . . . . 4 1 . . 1 Reinforcement 3 | . . . . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 4 7 . 1 24 30 3 10 5 16 Peak Tracking Total 11 | . 2 3 . 2 8 4 1 4 4 11 Tactical Retreats 10 | . . . . . 4 3 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 9 | . 2 . . . 1 3 3 . . . Indirectly 1 | . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 15 | . . . . . 5 10 . . . . Max in Single Turn 5 | . . . . . 3 5 . . . . Garrison Access 3 | . . . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 10 | . 1 . 1 . 1 5 2 . . . Terminals 5 | . 1 . . . 1 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . . . Total Hacks 12 | . 1 . 1 . 1 6 3 . . . Successful 8 | . 1 . 1 . 1 3 2 . . . Failed 4 | . . . . . . 3 1 . . . Catastrophic 3 | . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 1 . 1 . . 3 . . . . Terminals 6 | . 1 . . . 1 3 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 2 . . . Terminal Hacks 4 | . 1 . 1 . 1 . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 1 . . . Seal Access 3 | . . . . . . 2 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 5 | . . . . . . 3 2 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 5958 | 78 233 314 329 367 625 2758 372 347 30 505 Spaces Moved 3029 | 48 120 148 214 190 282 1428 221 233 15 130 Core 132 | 12 . . . . 13 63 . . 1 43 Treads 800 | 36 120 66 . . . 578 . . . . Legs 844 | . . 82 214 190 269 89 . . . . Wheels 998 | . . . . . . 443 221 233 14 87 Hover 52 | . . . . . . 52 . . . . Flight 203 | . . . . . . 203 . . . . Fastest Speed 50 | 50 160 120 120 190 120 91 115 115 100 50 Average Speed 153 | 150 160 137 153 190 177 164 115 115 136 83 Slowest Speed 550 | 160 160 160 190 190 400 450 115 115 550 100 Overloaded Moves 18 | . . . . . . 18 . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 30 29 61 52 34 29 8 43 4 4 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 11 | . . . . . 11 . . . . . Terrain Destroyed 250 | . . . . 11 110 129 . . . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . AOE 247 | . . . . 11 107 129 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 3928 | 52 133 196 217 192 345 1677 335 280 20 481 Wait 558 | . . 2 . . 9 92 106 30 . 319 Move 3019 | 47 119 147 213 189 281 1427 220 232 14 130 Hop . | . . . . . . . . . . . Pick Up 15 | . . . 1 . 9 3 1 . 1 . Fast Attach 59 | 5 . 5 . 1 6 37 5 . . . Attach 15 | . . . 1 . 3 7 . . . 4 Detach 2 | . . . . . . . 1 . . 1 Swap 5 | . . . . . 3 2 . . . . Drop 31 | . . 1 2 . 5 20 1 . 2 . Fire 154 | . 14 41 . 1 28 70 . . . . Melee 55 | . . . . . . 6 1 18 3 27 Ram 2 | . . . . . . 2 . . . . Kick 2 | . . . . 1 1 . . . . . Crush 11 | . . . . . . 11 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 403 | -10/Mines | Core integrity fell below 50% 437 | -10/Mines | Lost 3 parts (1p1n1w) 620 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 620 | -10/Mines | Discovered new exit (range 5) 626 | -10/Mines | Entered Exiles 655 | -10/Exiles | Met 8R-AWN 677 | -10/Exiles | Met EX-HEX 709 | -10/Exiles | Met EX-BIN 724 | -10/Exiles | Aligned with FarCom system 725 | -10/Exiles | Given EX-Vault access code 754 | -10/Exiles | Opened EX-Vault 762 | -10/Exiles | Found YOLO Cannon 807 | -10/Exiles | Warned to stay clear of 0b10 Research branches 866 | -10/Exiles | Met EX-DEC 932 | -10/Exiles | Discovered new exit (range 14) 955 | -10/Exiles | Left Exiles lab with YOLO Cannon 955 | -10/Exiles | Entered Mines 1102 | -9/Mines | Learned location of Zion (-7) 1280 | -9/Mines | Discovered new exit (range 14) 1322 | -9/Mines | Entered Materials 1322 | -8/Materials | Evolved 4 slots: Utility x4 1679 | -8/Materials | Core integrity fell below 50% 1709 | -8/Materials | Lost 4 parts (1p1n1u1w) 1726 | -8/Materials | Core integrity fell below 20% 1878 | -8/Materials | Discovered new exit (range 15) 1947 | -8/Materials | Entered Factory 1947 | -7/Factory | Evolved 2 slots: Weapon x2 2228 | -7/Factory | Lost 4 parts (1n1u2w) 2649 | -7/Factory | Lost 4 parts (2n1u1w) 2777 | -7/Factory | Lost 3 parts (1u2w) 3029 | -7/Factory | Found Prototype Launcher 3029 | -7/Factory | Identified Rocket Array 3331 | -7/Factory | Build established: Gunner 4226 | -7/Factory | Core integrity fell below 50% 4266 | -7/Factory | Lost 7 parts (1p1n2u3w) 4502 | -7/Factory | Build established: Mutant 4701 | -7/Factory | Discovered new exit (range 4) 4705 | -7/Factory | Entered another Factory area 4705 | -6/Factory | Evolved 2 slots: Utility x2 5024 | -6/Factory | Identified exit to Lower Caves 5077 | -6/Factory | Entered Lower Caves 5191 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5261 | -6/Lower Caves | Spotted B-75 Beast 5395 | -6/Lower Caves | Discovered new exit (range 13) 5424 | -6/Lower Caves | Entered another Lower Caves area 5431 | -6/Lower Caves | Discovered new exit (range 9) 5454 | -6/Lower Caves | Entered Factory 5454 | -5/Factory | Evolved 2 slots: Propulsion x2 5474 | -5/Factory | Lost 4 parts (1p3u) 5889 | -5/Factory | Lost 3 parts (1n2u) 5914 | -5/Factory | Core integrity fell below 50% 5947 | -5/Factory | Core integrity fell below 20% 5959 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- H-66 Slayer knocked back. H-66 Slayer system terminally corrupted. Targeting Computer fried. Flexi-carbon Leg fried. Acquired 10 matter. G-50 Soldier suffers critical hit (Smash). Destroyed Hvy. Laser. G-50 Soldier system corrupted by crushing effect. G-50 Soldier knocked back. S-27 Virus suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. S-27 Virus suffers critical hit (Smash). Destroyed Autogun. S-27 Virus system corrupted by crushing effect. S-27 Virus destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 8I. Slug penetrates Wall. 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[% % + S" | | ???????????????????? = ######## "" | | ????????????????????? ] #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed IntegratedDispersionAnalyzer Manual? 0 Play Time 00:37:47 Cumulative 62.4 hours Start 2024.08.04 @ 13:53:21 End 2024.08.04 @ 14:28:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 67 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d636b301-916f-496d-b402-35521161eaf9