Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.09 @ 20:21:52 Player: Midas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (921) 921 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2846 Bonus ------- None Cogmind --------- Core Integrity 335/550 Matter 257/300 Energy 41/100 System Corruption 0% Temperature Cool (3) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Treads Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Small Laser Assault Rifle Assault Rifle [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 41 | 6 5 3 20 7 Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 2 8 1 Treads . | . . . . . Leg 13 | 2 . 2 8 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 . 3 3 Device 2 | . . . 2 . Storage 5 | 1 3 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 12 | 2 . . 7 3 Energy Gun 6 | . . . 6 . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 1 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 1 9 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 9 | . . . 1 9 Average Slot Usage (%) 91 | . 99 98 90 67 Engine 11 | . 14 12 10 8 Leg 23 | . 28 28 22 17 Device 1 | . . . 1 8 Storage 20 | . 19 28 19 9 Protection 7 | . 8 . 9 8 Energy Gun 9 | . . . 14 14 Ballistic Gun 17 | . 28 28 12 1 Naked Turns . | . . . . . Heaviest Build 52 | 11 39 39 52 31 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 12 Average Capacity 13 | 5 9 16 14 10 Most Carried 16 | 6 9 14 16 10 Average Carried 11 | 3 6 11 14 8 Final Capacity 16 | 6 16 16 10 12 Final Carried 12 | 6 9 12 10 3 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Tank 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 883 | 229 39 172 414 29 Remotely . | . . . . . Salvage Created 1050 | . 39 172 749 90 Parts 65 | . . 7 51 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 1 4 16 2 Guns 23 | . 1 4 16 2 Classes Destroyed 5 | . 1 . 3 1 Worker 1 | . . . 1 . Watcher 1 | . . . 1 . Grunt 18 | . 1 4 12 1 Duelist 1 | . . . . 1 Sentry 4 | . . . 4 . Best Kill Streak 3 | . 1 2 3 2 Combat Bots Only 3 | . 1 2 3 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2015 | 3 65 170 934 843 Core 421 | 3 26 39 138 215 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 98 . 72 65 . Volleys Fired 88 | . 7 12 55 14 Largest 3 | . 2 2 3 2 Hottest 145 | . 40 40 145 80 Shots Fired 175 | . 14 24 118 19 Gun 175 | . 14 24 118 19 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 107 | . 14 24 60 9 Thermal 68 | . . . 58 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 7 10 22 15 Robot Miss Streak 2 | . 1 1 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 118 | . 12 21 68 17 Core Hits 55 | 1 3 10 32 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1571 | 6 153 288 920 204 Guns 1557 | . 153 288 912 204 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 14 | 6 . . 8 . Kinetic 929 | . 153 288 377 111 Thermal 628 | . . . 535 93 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 6 | . . . 6 . Message Errors 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Targeting Errors 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | 3 . . 1 . Shots . | . . . . . Rammed 2 | 1 . . 1 . Targets Rammed 3 | 1 . . 2 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 395 | . 8 8 395 72 Average Temperature 113 | . 4 2 140 27 Received Heat Transfer 1176 | . 45 126 609 396 Effects 5 | . . . 5 . Shutdowns 1 | . . . 1 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1442 | . . . 1242 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 205 | . 50 116 205 49 Initial 29 | . . 16 . 29 Average 74 | . 30 97 93 28 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 96 100 Level 1 1 | . . . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 2 4 24 13 Peak Tracking Total 9 | . 2 2 5 9 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful . | . . . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1935 | 121 250 414 973 177 Spaces Moved 1031 | 102 167 242 430 90 Core 27 | 27 . . . . Treads . | . . . . . Legs 1004 | 75 167 242 430 90 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 149 | 101 130 150 168 151 Slowest Speed 180 | 120 150 150 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 7 25 37 36 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1256 | 116 187 269 572 112 Wait 61 | 2 . 9 50 . Move 1027 | 101 166 241 429 90 Hop . | . . . . . Pick Up 13 | 6 3 2 2 . Fast Attach 16 | 6 4 . 6 . Attach 10 | . . 1 2 7 Detach 4 | . 2 1 1 . Swap 15 | . 1 2 12 . Drop 19 | . 4 1 13 1 Fire 88 | . 7 12 55 14 Melee . | . . . . . Ram 1 | 1 . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 12) 372 | -10/Materials | Entered Mines 442 | -10/Mines | Met a Derelict bent on vengeance 775 | -10/Mines | Discovered new exit (range 7) 786 | -10/Mines | Entered Materials 786 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1259 | -9/Materials | Build established: Scavenger-Tank 1735 | -9/Materials | Discovered new exit (range 16) 1759 | -9/Materials | Entered another Materials area 1759 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1786 | -8/Materials | Build established: Scavenger-Mutant 1936 | -8/Materials | Self-destructed Last Messages --------------- 01909_ L-31 Rogue destroyed. 01910_ Acquired 20 matter. 01912_ Acquired 3 matter. 01912_ R-06 Scavenger collects Imp. Aluminum Leg. 01912_ R-06 Scavenger collects Melee Analysis Suite. 01914_ Acquired 3 matter. 01916_ R-06 Scavenger collects Particle Gun. 01917_ Assault Rifle destroyed. 01917_ C-30 ARC bursts open, deploying its payload. 01917_ S-10 Pest unfolds itself. 01918_ Imp. Ion Engine destroyed. 01919_ R-06 Scavenger collects Aluminum Leg. 01925_ Hrd. Light Armor Plating destroyed. 01926_ Adv. Sensor Array destroyed. 01926_ R-06 Scavenger collects Imp. Heat Sink. 01927_ S-10 Pest destroyed. 01927_ Hvy. Assault Rifle destroyed. 01929_ R-06 Scavenger collects Imp. Aluminum Leg. 01932_ Assault Rifle destroyed. 01932_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????+ +???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ????????????????????############## #???????????? | | ????????????????????# Ygs=%[ %+" #???????????? | | ????????????????????# % r s= # #???????????? | | ????????????????????#r""g """ # #???????????? | | ???????????????+ a# "T """ !# #???????????? | | ???????????????# ! /a""g@ """ # #???????????? | | ???????????????# # g # #???????????? | | ???????????????## ############### #???????????? | | ????????????????# ??????????????# #???????????? | | ????????????????# ????????????#### #???????????? | | ????????????????#????????????##!! #???????????? | | ?????????????????????????????#! #??????###### | | ?????????????????????????????#! ######## = | | ?????????????????????????????#! #! | | ?????????????????????????????#! # | | ?????????????????????????????##!! # """ | | ??????????????????????????????########### !+ """" | | ????????????????????????????????????????# # """" | | ????????????????????????????????????????# # """" | | ????????????????????????????????????????# # """ | | ????????????????????????????????????????#####! | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorDisruptionDatajack Manual? 0 Play Time 00:33:50 Cumulative 15.2 hours Start 2021.01.08 @ 09:29:00 End 2021.01.09 @ 20:21:52 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 13 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9200b1b-9551-4071-8ef9-19d44f72ea1f