Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 11:03:44 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (180) 900 Value Destroyed (6366) 6366 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2637) 2637 TOTAL SCORE: 12943 Bonus ------- High Alert Combat Kills 2137 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 96/300 Energy 82/100 System Corruption 1% Temperature Warm (143) Movement Hovering (66) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Combat Airjet Combat Airjet > --- UTILITY (3) ------ Coolant Injector Medium Storage Unit > --- WEAPON (4) ------- XL Autogun Array > --- INVENTORY (10) --- Improved Hover Unit Combat Airjet High-capacity Matter Pod (200) Experimental Sensor Array Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Coolant Injector Medium Storage Unit Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Combat Airjet High-capacity Matter Pod Experimental Sensor Array Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . 1 . . Weapon 2 | . . . . . 2 . . Parts Attached 133 | 7 20 3 2 4 45 35 17 Power 21 | 1 1 2 . 1 5 7 4 Engine 11 | 1 1 2 . 1 1 3 2 Core 10 | . . . . . 4 4 2 Reactor . | . . . . . . . . Propulsion 32 | 2 6 1 . 3 6 10 4 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 8 | 2 4 1 . 1 . . . Hover 24 | . 2 . . 2 6 10 4 Flight . | . . . . . . . . Utility 22 | 2 4 . . . 10 4 2 Device 11 | 1 . . . . 7 2 1 Storage 6 | 1 3 . . . 1 . 1 Processor 2 | . 1 . . . . 1 . Hackware 2 | . . . . . 2 . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 58 | 2 9 . 2 . 24 14 7 Energy Gun 3 | 2 . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 52 | . 6 . 2 . 23 14 7 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . 3 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 Parts Lost 24 | . 4 1 . 2 4 8 5 Power 3 | . 1 . . . 1 . 1 Propulsion 8 | . 2 1 . 2 1 1 1 Utility 3 | . . . . . 1 1 1 Weapon 10 | . 1 . . . 1 6 2 Highest Loss Streak 3 | . 2 1 . 1 1 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 94 92 96 78 Engine 6 | . 13 14 14 12 . 3 1 Core 4 | . . . . . 7 5 7 Wheel 5 | . 23 5 14 10 . . . Hover 21 | . 3 21 14 13 26 25 26 Device 7 | . 13 . . . 6 14 11 Storage 11 | . 14 14 14 14 9 9 9 Processor 4 | . . 14 14 14 1 1 . Hackware 2 | . . . . . 9 . . Energy Gun 1 | . 7 . . . . . . Ballistic Gun 27 | . 14 28 28 28 29 34 22 Peak Build Rating 63 | 9 10 9 12 20 63 49 59 Average Rating 28 | 5 8 8 9 11 42 43 40 On Entrance 15 | . 9 7 9 12 20 44 26 Naked Turns . | . . . . . . . . Heaviest Build 35 | 13 18 10 10 10 31 35 31 Greatest Support 36 | 20 20 12 10 24 36 36 33 Greatest Overweight (x) 4 | . 1 1 . 3 . 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 10 10 10 Average Capacity 9 | 6 9 8 8 8 9 10 10 Most Carried 10 | 2 10 8 8 8 10 10 10 Average Carried 7 | . 5 7 7 6 8 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 10 | 1 8 8 8 8 8 10 10 Class Distribution -------------------- 51% | Scavenger-Skirmisher 36% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 5602 | 225 278 88 20 88 2501 1559 843 Remotely . | . . . . . . . . Salvage Created 6911 | 143 754 261 . 121 3190 1307 1135 Parts 409 | 12 51 16 . 3 169 80 78 Haulers Intercepted 10 | . 1 . . . 6 . 3 Recyclers Shooed 3 | . 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 135 | . 16 7 . 3 51 39 19 Melee 10 | . 9 . . . . 1 . Guns 121 | . 6 7 . 2 49 38 19 AOE 4 | . 1 . . 1 2 . . Classes Destroyed 20 | 2 7 . . 1 6 2 2 Worker 7 | . 2 . . 1 2 . 2 Builder 7 | . 2 . . . 5 . . Tunneler 9 | 3 . 1 . . 3 . 2 Hauler 10 | . 1 . . . 6 . 3 Recycler 2 | 1 . 1 . . . . . Mechanic 2 | . . . . . 2 . . Operator 4 | . 1 . . . 3 . . Watcher 10 | . 3 . . . 4 . 3 Swarmer 38 | . 6 5 . . 7 17 3 Cutter 2 | . . . . . . . 2 Saboteur 2 | . . . . . . 2 . Grunt 61 | . 10 2 . 2 28 9 10 Brawler 9 | . . . . . 4 5 . Duelist 3 | . . . . . 2 1 . Sentry 11 | . . . . . 7 2 2 Specialist 1 | . . . . . 1 . . Hunter 4 | . . . . . 2 1 1 Programmer 2 | . . . . . . 2 . Heavy 1 | . . . . . . . 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 9 | 3 6 3 . 2 9 6 6 Combat Bots Only 9 | . 6 3 . 2 9 6 5 Max Kills in Single Turn 2 | 1 2 1 . 1 2 2 2 Gunslinging 1 | . . . . . 1 1 1 Exploded 1 | . 1 . . 1 1 . . Melee 1 | . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 405 | . 66 18 . 25 131 108 57 Missed 118 | . 11 4 . 9 54 24 16 Damage Taken 3697 | . 530 146 . 207 1101 935 778 Core 799 | . 176 31 . 41 140 190 221 Absorbed by Shields 28 | . . . . . . . 28 Regen/Repaired (Parts) 244 | . . . . . 244 . . Core Remaining (%) 50 | 100 . . . . . . . Volleys Fired 429 | 6 47 31 . 24 151 91 79 Largest 4 | 2 2 2 . 2 4 4 4 Hottest 104 | 80 80 40 . 40 103 104 83 Shots Fired 1154 | 12 83 62 . 48 504 277 168 Gun 1154 | 12 83 62 . 48 504 277 168 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 1080 | . 43 62 . 48 482 277 168 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 74 | 12 40 . . . 22 . . Robot Hit Streak 17 | 2 7 9 . 6 17 10 8 Robot Miss Streak 8 | 2 6 4 . 3 8 6 5 Penetration Max 1 | . . . . . . 1 . Secondary Targets 20 | . . . . . 11 8 1 Max Gunslinging Chain 2 | . . . . . 1 2 1 Shots Hit Robots 651 | 6 77 39 . 26 280 113 110 Core Hits 322 | 5 32 20 . 11 133 56 65 Critical Kills 4 | . . . . . . 3 1 Critical Parts Destroyed 7 | . . . . 1 1 3 2 Critical Strikes 11 | . . . . 1 1 6 3 Destroy 11 | . . . . 1 1 6 3 Melee Attacks 45 | . 45 . . . . . . Impact . | . . . . . . . . Slashing 45 | . 45 . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . 7 . . . . . . Damage Inflicted 12310 | 80 1264 315 . 202 5392 2351 2706 Guns 11407 | 80 539 315 . 202 5214 2351 2706 Cannons . | . . . . . . . . Explosions 262 | . 88 . . . 174 . . Melee 637 | . 637 . . . . . . Ramming 4 | . . . . . 4 . . Kinetic 10730 | . 214 315 . 202 4942 2351 2706 Thermal 167 | . 88 . . . 79 . . Explosive . | . . . . . . . . Electromagnetic 772 | 80 325 . . . 367 . . Impact . | . . . . . . . . Slashing 637 | . 637 . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . 13 3 Message Errors 5 | . . . . . . 5 . Matter Fused 5 | . . . . . . 3 2 Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 61 | . 41 . . . 20 . . Projectiles . | . . . . . . . . Explosions 20 | . . . . . 20 . . Melee 41 | . 41 . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . . 2 . . Shots . | . . . . . . . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 317 | 56 126 13 . 20 317 194 198 Average Temperature 66 | 24 48 4 . 13 72 76 65 Received Heat Transfer 1175 | . 192 39 . 59 414 297 174 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . 50 . . . 50 . . Parts Sabotaged 12 | . . . . . . 12 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 2300 | 20 424 384 . 75 1327 2300 1354 Initial 1106 | . 13 84 . . . 862 1106 Average 752 | 7 201 199 . 56 681 1539 1185 Maximum Alert Level 5 | . 2 1 . . 4 5 4 Low Security (%) 29 | 100 47 65 . 100 14 . . Level 1 13 | . 42 34 . . 12 . . Level 2 5 | . 10 . . . 14 . . Level 3 18 | . . . . . 44 14 17 Level 4 25 | . . . . . 13 49 82 Level 5 8 | . . . . . . 35 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 25 | . 3 1 . . 15 . 6 Investigation 10 | . 2 1 . . 5 . 2 Extermination . | . . . . . . . . Reinforcement 8 | . 1 . . . 4 . 3 Assault 4 | . . . . . 3 . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . 2 . . . 1 . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 194 | . 28 13 . 8 70 44 31 Peak Tracking Total 10 | . 6 3 . 8 10 4 10 Tactical Retreats 18 | . 2 5 . 1 3 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . 1 . . . . 6 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 20 | . 12 . . . 4 . 4 Reused 7 | . 1 4 . . 1 . 1 Traps Extracted . | . . . . . . . . Installed 4 | . . 4 . . . . . Triggered 7 | . 1 4 . . 1 . 1 Most Traps Carried 3 | . . 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 20 | . 1 . . . 7 10 2 Max in Single Turn 1 | . 1 . . . 1 1 1 Garrison Relay 7 | . . . . . . 7 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 32 | . 7 1 5 . 10 3 6 Terminals 20 | . 7 . . . 7 3 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 129 | . 19 1 50 . 35 7 17 Successful 91 | . 11 1 50 . 16 3 10 Failed 37 | . 7 . . . 19 4 7 Catastrophic 6 | . 2 . . . 2 1 1 Database Lockouts 1 | . 1 . . . . . . Manual 32 | . 7 . 1 . 13 1 10 Terminals 62 | . 19 . . . 23 7 13 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 5 . 2 Recycling Units 1 | . . . . . . . 1 Scanalyzers 6 | . . . . . 6 . . Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 79 | . 11 1 50 . 6 3 8 Record 49 | . . . 49 . . . . Robot Analysis 6 | . 1 . . . 3 . 2 Prototype ID Bank 3 | . . . . . 2 . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 2 | . 1 . . . . . 1 Alert Level 2 | . 1 . . . . . 1 Unreport Threat 3 | . 1 . . . . . 2 Locate Traps 1 | . 1 . . . . . . Reprogram Traps 4 | . 2 . . . 1 . 1 Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Patrol Navigation 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 4 . 1 Scan Component 3 | . . . . . 2 . 1 Repair 2 | . . . . . 2 . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 5 | . . . . . 5 . . Insert Component 3 | . . . . . 3 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 . . . 10 2 5 Full Trace Events 7 | . 2 . . . 5 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 100 | . . . . . 100 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 29 | . . . . . . 29 . Machine Destruction 29 | . . . . . . 29 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . 3 . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 6 | . 1 . . . 3 . 2 Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 5568 | 70 685 702 382 440 1467 1238 584 Spaces Moved 5309 | 50 525 810 466 399 1367 1245 447 Core 32 | 2 . . . 21 . 9 . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1544 | 48 428 292 466 310 . . . Hover 3733 | . 97 518 . 68 1367 1236 447 Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 80 77 58 66 66 Average Speed 70 | 78 75 66 80 83 67 69 66 Slowest Speed 250 | 80 95 120 80 200 77 250 77 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 4 67 86 90 83 75 78 54 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 5 | . . . . . 3 . 2 Terrain Destroyed 76 | . 8 . . . 30 6 32 Melee . | . . . . . . . . Projectile 56 | . . . . . 18 6 32 AOE 20 | . 8 . . . 12 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 6475 | 65 663 928 479 468 1749 1464 659 Wait 349 | . 16 59 . 35 126 14 99 Move 5302 | 49 524 809 465 398 1366 1244 447 Hop . | . . . . . . . . Pick Up 55 | 2 10 10 4 2 19 4 4 Fast Attach 49 | 7 5 1 . 3 11 16 6 Attach 28 | . 2 . . 1 16 3 6 Detach 21 | . . . . 2 11 1 7 Swap 57 | . 13 2 2 . 18 16 6 Drop 82 | 1 13 12 8 3 30 10 5 Fire 429 | 6 47 31 . 24 151 91 79 Melee 33 | . 33 . . . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 65 | . . . . . . 65 . Rewire . | . . . . . . . . Trap 4 | . . 4 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 203 | -10/Materials | Central database locked down 343 | -10/Materials | Build established: Mutant 374 | -10/Materials | Core integrity fell below 50% 550 | -10/Materials | Discovered new exit (range 12) 612 | -10/Materials | Identified exit to Mines 711 | -10/Materials | Build established: Scavenger-Mutant 756 | -10/Materials | Entered Mines 821 | -10/Mines | Found a hidden stash of uninstalled traps 968 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 969 | -10/Mines | Found Prototype Device 982 | -10/Mines | Learned location of Zion (-6) 1045 | -10/Mines | Discovered new exit (range 4) 1047 | -10/Mines | Build established: Mutant 1129 | -10/Mines | Core integrity fell below 20% 1202 | -10/Mines | Received a Mining Laser from a helpful Derelict 1243 | -10/Mines | Met a Derelict shopkeep closing up shop 1307 | -10/Mines | Discovered new exit (range 9) 1314 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1431 | -10/Mines | Discovered new exit (range 5) 1458 | -10/Mines | Entered Exiles 1458 | -10/Exiles | Accompanied by 1 ally 1485 | -10/Exiles | Met 8R-AWN 1497 | -10/Exiles | Met EX-HEX 1536 | -10/Exiles | Met EX-DEC 1583 | -10/Exiles | Visited The Gauntlet 1685 | -10/Exiles | Met EX-BIN 1698 | -10/Exiles | Aligned with FarCom system 1699 | -10/Exiles | Given EX-Vault access code 1730 | -10/Exiles | Opened EX-Vault 1737 | -10/Exiles | Found XL Autogun Array 1755 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1767 | -10/Exiles | Exiles lab attacked by MAIN.C 1834 | -10/Exiles | Discovered new exit (range 10) 1840 | -10/Exiles | Left Exiles lab with XL Autogun Array 1840 | -10/Exiles | Entered Mines 1896 | -9/Mines | Met a Derelict bent on vengeance 2011 | -9/Mines | Discovered new exit (range 16) 2037 | -9/Mines | Learned 2 Materials zone layouts 2072 | -9/Mines | Learned Materials terminal intel 2088 | -9/Mines | Assembled infested the area 2093 | -9/Mines | Learned Materials stockpile data 2280 | -9/Mines | Entered Materials 2280 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2283 | -8/Materials | Loaded intel: 12 terminal locations 2413 | -8/Materials | Garrison activated, responded to threat 2853 | -8/Materials | Discovered new exit (range 14) 2857 | -8/Materials | Build established: Scavenger-Skirmisher 2899 | -8/Materials | Identified Exp. Sensor Array 3080 | -8/Materials | First assault squad dispatched 3408 | -8/Materials | Discovered new exit (range 5) 3448 | -8/Materials | Repaired Cmb. Airjet 3512 | -8/Materials | Repaired Cmb. Airjet? 3602 | -8/Materials | Destroyed 9 combat bots 3659 | -8/Materials | Sterilization system engaged 3659 | -8/Materials | Non-combat units ordered to evacuate 3740 | -8/Materials | Identified exit to Garrison 3747 | -8/Materials | Entered Garrison 3762 | -8/Garrison | Learned Materials security intel 3799 | -8/Garrison | Triggered checkpoint 3820 | -8/Garrison | Garrison Relay disabled 3905 | -8/Garrison | Triggered checkpoint 3996 | -8/Garrison | Discovered new exit (range 11) 4007 | -8/Garrison | Triggered checkpoint 4028 | -8/Garrison | Garrison Relay disabled 4035 | -8/Garrison | Garrison Relay disabled 4303 | -8/Garrison | Triggered checkpoint 4314 | -8/Garrison | Core integrity fell below 50% 4346 | -8/Garrison | Lost 3 parts (3w) 4379 | -8/Garrison | Triggered checkpoint 4564 | -8/Garrison | Discovered new exit (range 15) 4579 | -8/Garrison | Garrison Relay disabled 4663 | -8/Garrison | Triggered checkpoint 4709 | -8/Garrison | Garrison Relay disabled 4737 | -8/Garrison | Triggered checkpoint 4792 | -8/Garrison | Garrison Relay disabled 4828 | -8/Garrison | Discovered new exit (range 15) 4895 | -8/Garrison | Triggered checkpoint 4930 | -8/Garrison | Garrison Relay disabled 4935 | -8/Garrison | Triggered checkpoint 4981 | -8/Garrison | Discovered new exit (range 5) 4985 | -8/Garrison | Entered Materials 5016 | -8/Materials | Lost 3 parts (1u2w) 5182 | -8/Materials | Lost 3 parts (1n1u1w) 5385 | -8/Materials | First assault squad dispatched 5409 | -8/Materials | Core integrity fell below 20% 5547 | -8/Materials | Discovered new exit (range 3) 5569 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05488_ Acquired 51 matter. 05503_ Connecting with Garrison Access... 05515_ Connecting with Repair Station... >>Scan(Cmb. Airjet) Scanning Cmb. Airjet... Ready to Repair: Cmb. Airjet Rating: 5 Time: 50 05528_ Acquired Missile Launcher. 05545_ K-01 Serf collects debris. 05547_ EXIT=FOUND 05550_ W-25 Informer destroyed. 05552_ Triggered Alarm Trap. 05552_ An alarm sounds. 05552_ ALERT: Alarm triggered, dispatching investigation squad. 05560_ Destroyed Imp. Heat Sink. 05560_ G-47 Trooper destroyed. 05567_ Lgt. Nuclear Core destroyed. 05569_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??" #???????/ ## #? """ ????#=#???????????? | | # ##########+### # """""????# #?##########? | | # # """""????# #?# #? | | + + """""??### ### """#? | | # # """ ?# ! # """#? | | # ] ############## # # # """#? | | ## #?????????????# ^#? # T + #? | | ?# ??####????????# #? # # """#? | | ?# ??# ! ??????# #??##+#### # """#? | | ??? ??# = ????# #??# #?## ## """#? | | ???????? =??# #??# #??# ## #? | | ?????????? """ # #??# #??# ###########? | | ?????????? """ + #??# #??# #??????????? | | ?????????? """ # #??#!= #??# #??????????? | | ???????? ??# #??#%= #??# #??????????? | | ????????############ ####!! #### #??????????? | | ????????????# =! * #??????????? | | ????????????# ||| * #??????????? | | ?? ???? == =! #??????????? | | ?# #??###################| ########??????????? | | ?# #????????????????????# #?????????????????? | | ?# #????????????????????# #?????????????????? | | ?# #????????????????????# ##????????????????? | | ## #?????????????########g ;#????????????????? | | #?????????????#= = ! ; ##????????????????? | | +?????????????# @;=% ;#????????????????? | | #?????????????# *%**= ##????????????????? | | ## #?????????????# """%;=! #?????????????????? | | # #?????????????#! """ #%[ #?????????????????? | | # ##+#??????????# """ # #####?????????????? | | # #??????????######## #?????????????? | | # #?????????????????# < #?????????????? | | # #########?????????# #?????????????? | | + ## !#?############+#####????????????? | | ###### ## ] #?# + #????????????? | | ##????# ## #?# ###### #????????????? | | ??????# ## [ #?# ###### #????????????? | | ####### ## #?# # ] # #????????????? | | # ## #?# # # #????????????? | | """ # #####+##### # # #????????????? | | "R" + + # #????????????? | | " " ############### # #????????????? | | #?????????????# ###########????????????? | | #######?????????????? #??????????????????????? | | ?????????????????????#####??????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 53 Targeting Accuracy 5 Target Analysis 5 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblySeismicMachine Manual? 0 Play Time 01:03:43 Cumulative 15.4 hours Start 2025.01.08 @ 09:59:22 End 2025.01.08 @ 11:03:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f4f78a4f-0343-4741-818c-3106bbbf4a80