Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 15:57:07 Player: Runagate Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (382) 382 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1276 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 9 6 2 . 2 Power 4 | 2 2 . . . Engine 3 | 2 1 . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 3 . . . Treads . | . . . . . Leg 5 | 2 3 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 2 . . . . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 1 2 . 2 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 5 | 1 4 6 6 5 Power 1 | . 1 2 2 2 Propulsion 2 | . 1 3 3 3 Utility . | . . . . . Weapon . | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 100 100 75 Engine 9 | . 9 14 14 3 Core 1 | . 4 . . . Leg 24 | . 28 28 28 17 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 10 | . 14 14 14 2 Ballistic Gun 8 | . 14 3 . 12 Ballistic Cannon 2 | . . . . 9 Launcher 6 | . . 10 14 2 Peak Build Rating 9 | 7 9 8 8 8 Average Rating 7 | 4 7 7 8 6 On Entrance 6 | . 7 7 8 8 Naked Turns . | . . . . . Heaviest Build 16 | 15 15 16 16 16 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | 1 4 7 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 7 8 8 7 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 781 | 292 167 52 79 191 Remotely . | . . . . . Salvage Created 487 | 104 167 45 15 156 Parts 36 | 9 11 4 1 11 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 8 | . 4 2 1 1 Guns 6 | . 4 . 1 1 AOE 2 | . . 2 . . Classes Destroyed 7 | 2 1 . 2 2 Builder 2 | . . . . 2 Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Turret 2 | . . . 2 . Swarmer 1 | . . . 1 . Grunt 6 | . 4 2 . . Sentry 1 | . . . . 1 Best Kill Streak 4 | 4 1 2 2 3 Combat Bots Only 2 | . 1 2 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 131 | . 38 6 45 42 Missed 45 | . 10 1 19 15 Hits 86 | . 28 5 26 27 Projectile 86 | . 28 5 26 27 Critical Strikes 4 | . 1 . . 3 Damage Taken 1095 | . 423 68 204 400 Core 253 | . 88 . 63 102 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 106 | 9 32 4 15 46 Largest 2 | 2 2 2 2 2 Hottest 73 | 70 70 70 73 73 Shots Fired 160 | 17 61 8 16 58 Gun 135 | 17 61 4 4 49 Cannon 6 | . . . . 6 Launcher 19 | . . 4 12 3 Special . | . . . . . Kinetic 89 | 9 31 . . 49 Thermal 52 | 8 30 4 4 6 Explosive 19 | . . 4 12 3 Electromagnetic . | . . . . . Robot Hit Streak 8 | 5 8 5 3 6 Robot Miss Streak 4 | 2 4 1 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 95 | 10 36 6 7 36 Core Hits 40 | 4 9 5 10 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . . 1 Burn 2 | . 2 . . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1453 | 131 444 193 290 395 Guns 876 | 131 436 20 22 267 Cannons 67 | . . . . 67 Explosions 496 | . . 173 268 55 Melee . | . . . . . Ramming 14 | . 8 . . 6 Kinetic 644 | 106 226 . . 312 Thermal 299 | 25 210 20 22 22 Explosive 496 | . . 173 268 55 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 2 5 3 6 Message Errors 7 | . 1 2 3 1 Matter Fused 3 | . 1 . . 2 Heat Flow Errors 3 | . . 3 . . Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . . . 38 11 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed 3 | . 1 . . 2 Kicked 3 | . 1 . . 2 Crushed . | . . . . . Highest Temperature 249 | 45 249 223 . 90 Average Temperature 74 | 19 102 78 . 25 Received Heat Transfer 573 | . 228 36 138 171 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1001 | 74 777 50 50 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 64 | 10 40 64 . 33 Initial 33 | . . 4 . 33 Average 6 | 2 8 7 . 4 Influence Increases 422 | 20 100 72 181 49 Destroy 0b10 Robot/C 240 | . 80 40 100 20 Destroy 0b10 Robot/NC 35 | 20 . . . 15 Destroy Leader 30 | . 20 10 . . Allied During Kill 6 | . . . 6 . Destroy Structure 36 | . . 22 . 14 Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 422 | 20 88 84 110 120 Entered New Map 46 | . . 8 . 38 Time Decay 299 | 20 88 76 50 65 Lost Part 17 | . . . . 17 Lost Ally 60 | . . . 60 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 16 | . 7 2 4 3 Peak Tracking Total 6 | . 6 2 6 2 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 2 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . . 4 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful . | . . . . . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 15 | . . . 15 . Total Damage 144 | . . . 144 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1714 | 8 412 561 234 499 Seismic 1714 | 8 412 561 234 499 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1797 | 91 412 561 234 499 Spaces Moved 1067 | 43 218 441 136 229 Core 3 | 3 . . . . Treads . | . . . . . Legs 1064 | 40 218 441 136 229 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 131 | 115 120 120 120 172 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 44 97 10 52 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 107 | . . 37 57 13 Melee . | . . . . . Projectile . | . . . . . AOE 107 | . . 37 57 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1306 | 63 305 466 191 281 Wait 102 | 2 42 16 41 1 Move 1063 | 42 217 440 135 229 Hop . | . . . . . Pick Up 6 | 1 3 2 . . Fast Attach 9 | 7 . . . 2 Attach 1 | . . . . 1 Detach . | . . . . . Swap 11 | 2 7 2 . . Drop 5 | . 3 2 . . Fire 106 | 9 32 4 15 46 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 8) 504 | -10/Materials | Entered Mines 592 | -10/Mines | Found a hidden stash of uninstalled traps 607 | -10/Mines | Met a Derelict bent on vengeance 618 | -10/Mines | Build established: Scavenger-Mutant 646 | -10/Mines | Discovered new exit (range 11) 757 | -10/Mines | Discovered new exit (range 5) 784 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 841 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 855 | -10/Mines | Identified exit to Subcaves 1065 | -10/Mines | Entered Subcaves 1065 | -10/Subcaves | Accompanied by 3 allies 1242 | -10/Subcaves | Lost 3 allies 1258 | -10/Subcaves | Core integrity fell below 50% 1275 | -10/Subcaves | Discovered new exit (range 15) 1299 | -10/Subcaves | Entered Recycling 1406 | -9/Recycling | Core integrity fell below 20% 1433 | -9/Recycling | Lost 5 parts (1p1n3w) 1672 | -9/Recycling | Build established: Mutant 1798 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- into recycling unit. 01481_ R-06 Scavenger inserts Welding Torch into recycling unit. 01483_ U-05 Engineer lays Concrete. 01484_ R-06 Scavenger inserts Terrain Scan Processor into recycling unit. 01487_ R-06 Scavenger inserts Wheel into recycling unit. 01511_ R-06 Scavenger destroyed. 01518_ Acquired 1 matter. 01519_ Acquired 14 matter. 01527_ System corrupted: Energy discharge (-28). 01597_ System corrupted: Matter fused (-10). 01618_ U9NL::X76&UZUGACN1WPZFJNXSYZMBB>JNZCH=B1 01620_ Kicked R-06 Scavenger. 01622_ Kicked U-05 Engineer. 01789_ Y-45 Defender Imp. Ion Engine blasted off. 01790_ Y-45 Defender springs to life. 01792_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#!!?????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? Y ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# *????????????????????? | | ????????????????????????+ Y#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #??##????????????????? | | ????????????????????????# ### ######???????????? | | ????????????????????????# # #???????????? | | ????????????????????????#@ # #???????????? | | ???????????????########## # #???????????? | | ???????????????# # # #???????????? | | ???????????????# "" # # #???????????? | | ???????????????# "Y + + #???????????? | | ???????????????# "" # # #???????????? | | ???????????????# # # #???????????? | | ???????????????# """ # + #???????????? | | ???????????????# """ # ##########???????????? | | ???????????????# """ # #????????????????????? | | ???????????????# # #???????????######???? | | ???????????????########## #???????????# #???? | | ????????????????????????# #???????????# #???? | | ??????????############### #???????##### #???? | | ??????????# ## #???????# + #???? | | ??????????# ## r #???????# ### #???? | | ??????????# ## #???????# #?# #???? | | ??????????# ## #########+#?# #???? | | ??????????# ## ## #?######???? | | ??????????# # # #??????????? | | ??????????# # # """"" #??????????? | | ??????????# + + """"" #??????????? | | ??????????# # # """"" #??????????? | | ??????????# # # #??????????? | | ??????????# ### ### """"" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaPrecisionFragment Manual? 0 Play Time 00:10:06 Cumulative 107.0 hours Start 2025.09.28 @ 15:48:35 End 2025.09.28 @ 15:57:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 206 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d8a33fd-9022-49a4-bb9e-0dae94643ca5