Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 21:49:26 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (62) 310 Value Destroyed (2053) 2053 Prototype IDs (55) 1100 Alien Tech Used (5) 1000 Bonus (4657) 4657 TOTAL SCORE: 17020 Bonus ------- Follower Combat Kills 257 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 1126/1300 Matter 270/300 Energy 390/390 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Graviton Reactor > --- PROPULSION (6) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Medium Storage Unit Structural Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Reaction Control System Advanced Hacking Suite Quantum Router Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Experimental Heat Sink Experimental Heat Sink Long-range Sensor Array Stasis Canceller Field Lobotomy Kit (4) Improved Plasma Cutter CPS Tube (1) Centrium Greatsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Improved Phase Shifter Improved Light Armor Plating Advanced Hacking Suite Quantum Router Advanced Corruption Screen > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Experimental Heat Sink Experimental Heat Sink Long-range Sensor Array Stasis Canceller Transdimensional Reconstructor Long-range Missile Launcher Field Lobotomy Kit Improved Plasma Cutter CPS Tube [Rating: 138] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Hover Unit Aerolev Unit Utility Advanced Melee Analysis Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Hammer Energy Gun Heavy Tesla Rifle Energy Cannon Potential Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 1 . . . . 1 . . . Utility 9 | . . . . . 2 . . . 3 . . . . 1 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 139 | 7 3 . . 3 14 14 . . 16 2 2 . 5 13 2 . 6 1 17 3 20 11 Power 23 | 1 2 . . 1 . 3 . . 3 . . . . 5 . . 2 . 3 . 1 2 Engine 11 | 1 2 . . 1 . 1 . . 2 . . . . 3 . . 1 . . . . . Core 5 | . . . . . . 2 . . 1 . . . . 2 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 . 3 . 1 2 Propulsion 25 | 2 . . . . 3 8 . . 1 . . . . 3 . . . . 6 . 2 . Treads 5 | 2 . . . . 3 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 8 . . 1 . . . . 3 . . . . 6 . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 2 . . . 1 8 3 . . 11 1 . . 5 4 2 . 4 1 7 2 8 6 Device 33 | 1 . . . 1 2 1 . . 4 1 . . 3 3 2 . 1 1 6 1 2 4 Storage 4 | 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 . Processor 5 | . . . . . . . . . 2 . . . 1 . . . . . . . . 2 Hackware 6 | . . . . . . 2 . . 1 . . . . . . . 1 . . . 2 . Protection 17 | . . . . . 5 . . . 3 . . . 1 1 . . 2 . 1 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 1 . . 1 3 . . . 1 1 2 . . 1 . . . . 1 1 9 3 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . 1 . 1 . . 1 . . . . 1 1 4 1 Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Unidentified Prototypes 19 | . . . . . . 2 . . . . . . . 1 1 . 3 . 1 2 9 . Parts Lost 13 | . . . . . 1 . . . . . . . . 1 . . . 3 1 . 2 5 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . Utility 7 | . . . . . . . . . . . . . . . . . . 2 . . 1 4 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . 1 . . . . . . . . 1 . . . 2 1 . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 100 80 90 90 90 92 99 100 100 100 99 93 94 91 85 90 94 92 93 Engine 6 | . 12 14 14 14 9 . . . 6 6 6 6 6 5 5 5 5 5 . . . . Core 3 | . . . . . . 9 9 9 6 6 6 6 6 4 5 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 8 10 10 8 Treads 9 | . 28 28 28 28 23 . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . 35 36 36 26 26 26 26 26 29 29 29 29 25 28 31 30 28 Device 13 | . 14 14 14 14 8 12 9 9 15 13 13 13 9 16 16 17 14 14 20 21 14 17 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 Processor 6 | . . . . . . . . . 4 13 13 13 17 11 11 11 11 11 10 10 10 14 Hackware 5 | . . . . . . 9 18 18 12 6 6 6 6 5 5 5 5 5 5 5 9 9 Protection 4 | . . . . . 13 4 . . 5 6 6 6 5 5 5 5 5 2 4 5 5 4 Ballistic Gun 2 | . 22 14 14 6 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 7 9 . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 5 14 14 14 6 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 6 5 6 6 5 5 5 5 5 4 5 3 3 Piercing Weapon 1 | . . . . . 2 9 9 9 4 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 5 6 6 6 4 . . . . . . . . Peak Build Rating 138 | 7 7 8 9 14 25 37 36 38 61 75 75 75 75 86 86 86 91 88 112 119 130 138 Average Rating 55 | 5 6 7 8 11 20 34 36 37 56 74 75 75 72 78 85 86 85 81 97 117 119 130 On Entrance 56 | . 7 7 8 9 14 24 36 36 38 61 75 75 75 70 81 86 86 88 74 112 114 127 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 12 15 15 15 22 46 33 29 29 36 36 36 36 36 47 48 48 48 48 51 51 54 50 Greatest Support 86 | 40 40 40 40 40 60 36 36 36 36 36 36 36 36 48 48 48 48 48 86 66 68 68 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 8 8 8 8 14 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 1 4 6 7 8 15 15 10 14 13 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 2 4 6 6 12 8 9 12 9 10 10 10 10 8 10 10 9 9 8 9 9 7 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 1 4 6 7 8 15 9 10 14 10 10 10 10 10 10 10 10 10 10 10 9 9 9 Class Distribution -------------------- 50% | Mutant 16% | Hacker-Mutant 10% | Gladiator 6% | Hacker-Gladiator 5% | Infiltrator-Mutant 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Infiltrator-Sprinter | -4/Factory Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Gladiator | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 1944 | 265 56 226 . 30 194 24 129 . 140 3 117 . 50 120 40 . 70 . 115 12 73 280 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3192 | 11 56 69 . . 238 24 183 . 296 . 72 . 160 512 . 134 112 148 552 71 73 481 Parts 153 | 4 4 . . . 10 4 7 . 12 . 5 . 10 28 . 7 . 5 28 9 6 14 Haulers Intercepted 9 | . . . . . . . . . 1 . . . . 3 . . . . 2 . . 3 Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 1 . 9 . . 7 . 5 . . . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 42 | . 1 5 . . 5 . 2 . 1 . 5 . 2 2 . 5 . 2 6 2 1 3 Melee 35 | . . 5 . . 3 . 2 . 1 . 2 . 2 2 . 5 . 2 6 2 1 2 Guns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . . . . . . . AOE 4 | . . . . . . . . . . . 3 . . . . . . . . . . 1 Classes Destroyed 15 | 1 2 1 . . 1 1 2 . 1 . 1 . 1 2 . . . . . 2 . . Worker 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Builder 5 | . . . . . . . . . . . . . . 3 . . . . . . . 2 Tunneler 3 | 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Hauler 9 | . . . . . . . . . 1 . . . . 3 . . . . 2 . . 3 Recycler 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 14 | . . . . . . . . . . . 4 . . . . 5 . . 5 . . . Grunt 11 | . 1 . . . 3 . . . . . 1 . . 2 . . . . 1 . . 3 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 5 | . . . . . 2 . 1 . 1 . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 1 3 . . 2 1 2 . 1 . 4 . 1 3 . 3 . 1 7 2 1 4 Combat Bots Only 5 | . 1 3 . . 2 . 1 . 1 . 4 . 1 1 . 3 . 1 5 2 1 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 . 1 . 1 . 1 1 . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Melee 1 | . . 1 . . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 265 | . 5 22 . . 30 . 2 . 9 . 11 . 15 13 1 17 . 46 31 2 18 43 Missed 88 | . 1 5 . . 16 . 1 . 5 . 1 . 8 7 . 7 . 18 5 . 6 8 Damage Taken 3032 | . 46 348 . . 245 . 15 . 125 . 158 . 149 127 16 106 . 371 294 53 241 738 Core 347 | . . 73 . . . . 15 . 35 . 12 . 18 23 . 11 . 9 31 27 . 93 Absorbed by Shields 369 | . . . . . . . . . . . . . . . 6 39 . 118 112 19 75 . Regen/Repaired (Parts) 202 | . 22 . . . . . . . . . . . . 15 . . . . 117 . . 48 Core Remaining (%) 92 | 100 . . . 70 . . . 97 . . . . 92 . . . . 95 . . 100 . Volleys Fired 40 | 3 8 1 . . 12 . . . . . 4 . . . . . . . . . 2 10 Largest 2 | 2 2 1 . . 1 . . . . . 1 . . . . . . . . . 1 1 Hottest 48 | 40 40 20 . . 48 . . . . . 43 . . . . . . . . . . 43 Shots Fired 51 | 6 16 1 . . 12 . . . . . 4 . . . . . . . . . 2 10 Gun 23 | 6 16 1 . . . . . . . . . . . . . . . . . . . . Cannon 12 | . . . . . 12 . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . . . . 4 . . . . . . . . . . 10 Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 35 | 6 16 1 . . 12 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . . . . . . . . . 4 . . . . . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | 3 4 1 . . 4 . . . . . 1 . . . . . . . . . 1 3 Robot Miss Streak 2 | 1 2 . . . 1 . . . . . 1 . . . . . . . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 154 | 4 11 12 . . 16 1 6 . 5 . 5 . 10 20 . 7 6 11 18 4 6 12 Core Hits 78 | 2 4 5 . . 7 1 2 . 3 . 5 . 4 6 . 4 1 4 10 3 3 14 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 1 . . 4 . . . 1 . 1 . . . . . . 2 1 1 2 . Destroy 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Smash 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 1 . . . . . . 2 1 1 2 . Impale 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 252 | . 1 16 . 7 20 8 7 . 16 . 3 1 31 30 5 9 6 15 37 7 10 23 Impact 35 | . 1 16 . 7 11 . . . . . . . . . . . . . . . . . Slashing 177 | . . . . . . . . . 3 . 3 1 28 30 5 9 6 15 37 7 10 23 Piercing 40 | . . . . . 9 8 7 . 13 . . . 3 . . . . . . . . . Sneak Attacks 29 | . . . . . 1 . 3 . 4 . . . 3 7 . 1 . . 6 . . 4 Combat Hostiles 6 | . . . . . . . 2 . . . . . 3 . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10059 | 39 123 361 . . 525 32 287 . 362 . 642 . 430 1320 . 489 684 598 1412 282 478 1995 Guns 148 | 39 97 12 . . . . . . . . . . . . . . . . . . . . Cannons 227 | . . . . . 227 . . . . . . . . . . . . . . . . . Explosions 1347 | . . . . . . . . . . . 493 . . . . . . . . . . 854 Melee 8337 | . 26 349 . . 298 32 287 . 362 . 149 . 430 1320 . 489 684 598 1412 282 478 1141 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 375 | 39 97 12 . . 227 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 1347 | . . . . . . . . . . . 493 . . . . . . . . . . 854 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 552 | . 26 349 . . 177 . . . . . . . . . . . . . . . . . Slashing 7070 | . . . . . . . . . 100 . 149 . 417 1320 . 489 684 598 1412 282 478 1141 Piercing 715 | . . . . . 121 32 287 . 262 . . . 13 . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Average Corruption 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1480 | . 26 36 . . 30 . 66 . 27 . 54 . 30 261 . 155 144 9 153 . . 489 Projectiles 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Explosions 31 | . . . . . . . . . . . 31 . . . . . . . . . . . Melee 1445 | . 26 36 . . 26 . 66 . 27 . 23 . 30 261 . 155 144 9 153 . . 489 Knockbacks 6 | . . 2 . . 4 . . . . . . . . . . . . . . . . . Impact 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . . . . . . . . . . . . . . . . 27 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 163 | . 6 . . . 30 . . . . . 16 . 16 73 163 149 66 156 11 . . 3 Average Temperature 39 | . 6 . . . 9 . . . . . 10 . 4 13 61 59 27 78 11 . . 3 Received Heat Transfer 357 | . 24 60 . . 144 . 9 . 12 . . . 27 63 . . . . 6 . . 12 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . 2 3 . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 318 | 5 90 49 . . 156 62 206 . 318 . . . . 240 . . . . 272 176 . 254 Initial 61 | . 3 34 . . . . 24 . . . . . . 46 . . . . 18 61 . . Average 78 | 2 48 42 . . 47 34 82 . 191 . . . . 112 . . . . 132 109 . 133 Maximum Alert Level 1 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 Low Security (%) 85 | 100 100 100 . 100 100 100 93 . 26 . . . . 85 . . . . 70 100 . 54 Level 1 14 | . . . . . . . 6 . 73 . . . . 14 . . . . 29 . . 45 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 2 . . . 2 . . . . 3 . . . . . 1 . 7 Investigation 4 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement 7 | . . . . . 2 . . . . . . . . 2 . . . . . . . 3 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 6 | . 1 . . 1 3 . . . . . . . . . . . . . . . . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . 12 . 1 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . 12 . 1 Times Spotted 106 | . 5 11 . . 17 1 2 . 4 . 5 . 20 7 1 6 . 2 12 4 1 8 Peak Tracking Total 11 | . 3 7 . . 6 . 1 . 3 . 4 . 11 3 1 2 . 2 5 4 1 10 Tactical Retreats 16 | . . 2 . . 2 . . . . . 1 . 6 2 . 1 . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 9 | . . . . . 1 3 . . 1 . . . . . 1 . . . . 1 2 . Max in Single Turn 1 | . . . . . 1 1 . . 1 . . . . . 1 . . . . 1 1 . Garrison Access 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 66 | . 4 . 2 . 4 2 8 . 6 1 . 1 . 11 . . 4 . 11 5 2 5 Terminals 31 | . 2 . . . 4 2 5 . 3 . . . . 5 . . . . 6 2 . 2 Fabricators 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 2 . 1 Repair Stations 6 | . 1 . . . . . . . . . . . . 1 . . . . 2 1 . 1 Recycling Units 8 | . 1 . . . . . 3 . . . . . . 2 . . . . 1 . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . Total Hacks 189 | . 11 . 2 . 15 4 23 . 15 1 . 4 . 26 . . 17 . 27 7 2 35 Successful 118 | . 5 . 2 . 8 2 15 . 8 1 . 4 . 16 . . 17 . 19 3 2 16 Failed 71 | . 6 . . . 7 2 8 . 7 . . . . 10 . . . . 8 4 . 19 Catastrophic 11 | . 1 . . . 3 . . . . . . . . 1 . . . . . 2 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 8 . 1 . 15 3 18 . 9 . . . . 10 . . . . 17 2 1 21 Terminals 107 | . 7 . . . 15 4 19 . 9 . . . . 16 . . . . 17 3 . 17 Fabricators 17 | . . . . . . . . . 2 . . . . 4 . . . . 2 3 . 6 Repair Stations 16 | . 2 . . . . . . . . . . . . 1 . . . . 4 1 . 8 Recycling Units 16 | . 2 . . . . . 4 . . . . . . 3 . . . . 3 . . 4 Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 . . . . 2 . . . . 1 . . . Terminal Hacks 44 | . . . 2 . 2 1 5 . 1 1 . 4 . 5 . . 17 . 2 . 2 2 Record 8 | . . . 1 . . . . . . 1 . . . . . . 5 . . . 1 . Part Schematic 9 | . . . . . . . . . . . . 4 . 1 . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . 4 . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 5 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . 1 Terminal Index 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 2 . 1 Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks 7 | . 2 . . . . . . . . . . . . . . . . . 2 . . 3 Scan Component 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . 2 Repair 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 Retrieve Components 4 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Unauthorized Hacks 52 | . 2 . . . 6 1 10 . 5 . . . . 6 . . . . 12 1 . 9 Terminals 41 | . 2 . . . 6 1 7 . 4 . . . . 5 . . . . 10 1 . 5 Track 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Assimilate 5 | . . . . . 1 . . . 2 . . . . . . . . . 2 . . . Botnet 13 | . 1 . . . 2 1 2 . 1 . . . . 2 . . . . 2 1 . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Skim 20 | . 1 . . . 3 . 5 . 1 . . . . 3 . . . . 5 . . 2 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 7 | . . . . . . . 3 . . . . . . . . . . . 2 . . 2 Monitor 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Recyclers 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Tunnel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . . . 4 1 6 . 5 . . . . 8 . . . . 8 5 . 5 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . 20 . 1 . . 4 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 238 | . . . . . . . . . . . . . . . . . . . 69 169 . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . 18 6 . . Parts Repaired 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Time 116 | . 26 . . . . . . . . . . . . . . . . . 22 . . 68 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 4 . . . . . 2 . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 13 | . . . . . 1 . 4 . 1 . . . 2 . . . . . 1 4 . . Largest Group 4 | . . . . . 1 . 4 3 3 1 . . 2 . . . . . 1 4 . . Highest-Rated Group 200 | . . . . . 10 . 100 66 66 26 . . 59 . . . . . 26 200 . . Highest-Rated Ally 50 | . . . . . 10 . 34 34 34 26 . . 30 . . . . . 26 50 . . Total Orders 12 | . . . . . . . 1 . 1 . . . . . . . . . . 10 . . STAY 6 | . . . . . . . 1 . . . . . . . . . . . . 5 . . ROAM 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 49 | . . . . . . . 7 . 12 . . . 12 . . . . . . 18 . . Total Damage 1963 | . . . . . . . 267 . 643 . . . 153 . . . . . . 900 . . Kills 8 | . . . . . . . 3 . 3 . . . . . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . 1 2 1 1 . 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 7583 | 84 258 411 384 704 810 108 503 300 338 181 151 361 421 537 275 183 91 221 428 196 166 472 Spaces Moved 9401 | 39 121 222 240 409 390 130 565 543 524 382 293 795 417 972 537 329 143 392 747 330 236 645 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 1420 | 38 121 222 240 409 390 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 7980 | . . . . . . 130 565 543 524 382 293 795 417 972 537 329 143 392 747 330 236 645 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 160 160 45 45 45 45 45 45 45 45 38 40 40 40 40 16 30 30 35 Average Speed 58 | 157 160 160 160 160 160 45 45 45 45 45 45 45 45 39 40 40 40 43 33 30 32 35 Slowest Speed 240 | 160 160 160 160 160 240 50 45 45 45 45 45 45 45 42 40 40 40 112 45 30 38 45 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . 11 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 50 | 4 26 44 64 73 43 24 99 55 20 61 49 85 57 29 81 55 60 66 26 25 99 18 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 13 | . . . 1 . . . 4 . . . 1 3 . . 1 . 3 . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 . . . . 1 . . . 1 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . . Scrap Searched 19 | . . 1 . 2 . . . 4 . . 2 4 1 . 2 2 . 1 . . . . Spaces Dug 79 | . . . . . 7 . . . 10 . . . 20 6 4 . . 2 15 1 . 14 Terrain Destroyed 257 | . . . . . 10 . . . 10 . 50 . 20 6 4 . . 2 15 1 . 139 Melee 79 | . . . . . 7 . . . 10 . . . 20 6 4 . . 2 15 1 . 14 Projectile 3 | . . . . . 3 . . . . . . . . . . . . . . . . . AOE 175 | . . . . . . . . . . . 50 . . . . . . . . . . 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 10958 | 53 169 249 240 447 527 170 802 598 601 389 301 797 608 1083 585 362 165 414 847 413 305 833 Wait 921 | 4 31 9 . 22 78 1 209 52 29 6 . . 142 52 40 23 . 6 34 43 5 135 Move 9379 | 38 120 221 239 408 389 129 564 542 523 381 292 794 416 971 536 328 142 391 746 329 235 645 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 59 | 1 4 2 1 3 9 3 1 4 5 . . 1 2 4 . 1 2 . 2 2 10 2 Fast Attach 68 | 7 2 . . 1 8 2 . . 5 1 . . . 6 2 . 6 . 9 1 13 5 Attach 39 | . 1 . . 1 3 8 . . 3 . . . . 3 . . 1 1 3 1 7 7 Detach 21 | . . . . . 2 3 . . . . . . . 1 . . 2 1 3 1 3 5 Swap 38 | . . . . 1 3 4 . . 8 1 2 . 5 4 1 . . . 5 2 2 . Drop 87 | . 2 . . 4 3 12 . . 12 . . 1 2 12 1 1 6 . 8 4 18 1 Fire 40 | 3 8 1 . . 12 . . . . . 4 . . . . . . . . . 2 10 Melee 252 | . 1 16 . 7 20 8 7 . 16 . 3 1 31 30 5 9 6 15 37 7 10 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 54 | . . . . . . . 21 . . . . . 10 . . . . . . 23 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Repaired Ion Engine 280 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 373 | -10/Mines | Assembled infested the area 569 | -10/Mines | Discovered new exit (range 8) 748 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 748 | -10/Mines | Discovered new exit (range 5) 754 | -10/Mines | Entered Exiles 794 | -10/Exiles | Met 8R-AWN 820 | -10/Exiles | Met EX-HEX 916 | -10/Exiles | Met EX-BIN 935 | -10/Exiles | Aligned with FarCom system 937 | -10/Exiles | Given EX-Vault access code 974 | -10/Exiles | Opened EX-Vault 983 | -10/Exiles | Found Field Lobotomy Kit 1018 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1064 | -10/Exiles | Met EX-DEC 1071 | -10/Exiles | Learned location of Zion (-6) 1120 | -10/Exiles | Discovered new exit (range 14) 1138 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1138 | -10/Exiles | Entered Mines 1166 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1169 | -9/Mines | Found Prototype Device 1455 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1493 | -9/Mines | Discovered new exit (range 5) 1590 | -9/Mines | Learned Materials stockpile data 1615 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1720 | -9/Mines | Excavation squad dispatched 1720 | -9/Mines | A large section of the Mines collapsed 1842 | -9/Mines | Entered Materials 1842 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2223 | -8/Materials | Identified exit to Storage 2403 | -8/Materials | Discovered new exit (range 5) 2652 | -8/Materials | Entered Storage 2750 | -8/Storage | Used back door to open Recycling access 2750 | -8/Storage | Discovered new exit (range 5) 2760 | -8/Storage | Entered Recycling 2953 | -8/Recycling | Build established: Hacker-Mutant 2980 | -8/Recycling | Discovered new exit (range 16) 3049 | -8/Recycling | Learned Factory trap positions 3051 | -8/Recycling | Scanned before Scraplab entrance 3056 | -8/Recycling | Discovered new exit (range 11) 3057 | -8/Recycling | Entered Scraplab 3187 | -8/Recycling | Learned 4 Lower Caves zone layouts 3241 | -8/Recycling | Learned Factory emergency access door positions 3263 | -8/Recycling | Entered Scraptown 3263 | -8/Scraptown | Accompanied by 3 allies 3337 | -8/Scraptown | Discovered new exit (range 11) 3361 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3363 | -8/Scraptown | Visited CPS Storage 3370 | -8/Scraptown | Visited Awakened 3374 | -8/Scraptown | Visited Spacefarers 3395 | -8/Scraptown | Visited Symbiants 3400 | -8/Scraptown | Visited Cyclists 3407 | -8/Scraptown | Visited TADAMA 3480 | -8/Scraptown | Turned away by UFD registrar 3487 | -8/Scraptown | Visited The Evicted 3563 | -8/Scraptown | Entered Factory 3563 | -6/Factory | Accompanied by 3 allies 3563 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 3564 | -6/Factory | Loaded intel: 110 trap records 3777 | -6/Factory | Identified Exp. Sensor Array 3868 | -6/Factory | Identified exit to Lower Caves 3901 | -6/Factory | Entered Lower Caves 3901 | -6/Lower Caves | Accompanied by 1 ally 3951 | -6/Lower Caves | Learned location of 1 exit from Factory 4076 | -6/Lower Caves | Discovered new exit (range 7) 4082 | -6/Lower Caves | Entered another Lower Caves area 4083 | -6/Lower Caves | Encountered a Warlord checkpoint 4198 | -6/Lower Caves | Build established: Mutant 4201 | -6/Lower Caves | Learned Factory trap positions 4228 | -6/Lower Caves | Discovered new exit (range 14) 4233 | -6/Lower Caves | Entered Zion 4365 | -6/Zion | Rebuked by Imprinter 4416 | -6/Zion | Given the Hacking Drone Bay 4492 | -6/Zion | Given A8's code to call for help 4590 | -6/Zion | Discovered new exit (range 9) 4594 | -6/Zion | Entered Proximity Caves 4739 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4907 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5009 | -5/Proximity Caves | Discovered new exit (range 13) 5015 | -5/Proximity Caves | Entered Factory 5015 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5016 | -5/Factory | Identified exit to Extension 5017 | -5/Factory | Loaded intel: 93 trap records 5377 | -5/Factory | Build established: Infiltrator-Mutant 5385 | -5/Factory | Discovered new exit (range 12) 5503 | -5/Factory | Discovered new exit (range 12) 5531 | -5/Factory | Identified exit to Upper Caves 5531 | -5/Factory | Identified exit to Factory 5552 | -5/Factory | Entered Upper Caves 5559 | -5/Upper Caves | Found Alien Artifact 5559 | -5/Upper Caves | Identified Dimensional Node Initializer 5559 | -5/Upper Caves | Initialized slip node 5575 | -5/Upper Caves | Learned Factory stockpile data 5765 | -5/Upper Caves | Encountered a Warlord checkpoint 5780 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5821 | -5/Upper Caves | Discovered new exit (range 16) 5827 | -5/Upper Caves | Entered another Upper Caves area 5854 | -5/Upper Caves | Build established: Gladiator 6007 | -5/Upper Caves | Discovered new exit (range 8) 6010 | -5/Upper Caves | Entered Zhirov 6010 | -5/Zhirov | Discovered new exit (range 3) 6018 | -5/Zhirov | Met Zhirov 6025 | -5/Zhirov | Learned location of Quarantine (-3) 6025 | -5/Zhirov | Learned location of Testing (-2) 6025 | -5/Zhirov | Learned location of Command (-1) 6029 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6035 | -5/Zhirov | Found Alien Artifact 6035 | -5/Zhirov | Identified Integrated Reactor 6035 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6043 | -5/Zhirov | Found Alien Artifact 6101 | -5/Zhirov | Entered Proximity Caves 6101 | -4/Proximity Caves | Spotted B-86 Titan 6137 | -4/Proximity Caves | Learned Research emergency access door positions 6234 | -4/Proximity Caves | Learned 8 Research zone layouts 6316 | -4/Proximity Caves | Discovered exit to Factory (range 9) 6322 | -4/Proximity Caves | Entered Factory 6322 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6323 | -4/Factory | Identified exit to Armory 6478 | -4/Factory | Fabricated Quantum Reactor? 6506 | -4/Factory | Discovered new exit (range 8) 6660 | -4/Factory | Repaired Greatsword 6677 | -4/Factory | Identified exit to Research 6677 | -4/Factory | Identified exit to Upper Caves 6719 | -4/Factory | Loaded intel: 181 non-interactive machine locations 6750 | -4/Factory | Entered Armory 6922 | -4/Armory | Fabricated Exp. Heat Sink? 6945 | -4/Armory | Identified Transdimensional Reconstructor 6945 | -4/Armory | Warped through subspace to slip node 6945 | -4/Armory | Discovered new exit (range 1) 6946 | -4/Armory | Entered Lab 6946 | -4/Lab | Discovered exit to Research (range 10) 6953 | -4/Lab | Unable to decrypt terminal 6953 | -4/Lab | Opened the door to a hidden lab 6954 | -4/Lab | Gained access to the hidden lab's interior 6954 | -4/Lab | Unable to decrypt terminal 6961 | -4/Lab | Found Alien Artifact 6961 | -4/Lab | Identified Integrated Mediator 6961 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 6967 | -4/Lab | Found Alien Artifact 6967 | -4/Lab | Identified Core Regenerator 6967 | -4/Lab | Used Core Regenerator, restored core integrity (+134) 6973 | -4/Lab | Found Transdimensional Reconstructor 6979 | -4/Lab | Detected by scanners 6980 | -4/Lab | Found Prototype Hackware 6980 | -4/Lab | Identified Quantum Router 6983 | -4/Lab | Found Prototype Protection 6983 | -4/Lab | Identified Hvy. Regenerative Plating 6990 | -4/Lab | Found Prototype Energy Cannon 6990 | -4/Lab | Identified Potential Cannon 6997 | -4/Lab | Unable to decrypt terminal 7007 | -4/Lab | Unable to decrypt terminal 7011 | -4/Lab | Found Alien Artifact 7036 | -4/Lab | Confronted by A5 7070 | -4/Lab | Destroyed A5 7087 | -4/Lab | Found Prototype Hackware 7087 | -4/Lab | Identified Exp. System Shield 7112 | -4/Lab | Entered Research 7112 | -3/Research | Evolved 2 slots: Utility x2 7211 | -3/Research | Identified exit to Quarantine 7235 | -3/Research | Repaired Broken Graviton Reactor 7383 | -3/Research | Spotted B-86 Titan 7531 | -3/Research | Intercept squad dispatched 7566 | -3/Research | Spotted Tracker 7566 | -3/Research | Spotted Tracker 7570 | -3/Research | Warped through subspace 7584 | -3/Research | Self-destructed Last Messages --------------- lockdown mode. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 07568_ K-01 Serf collects debris. 07568_ R-10 Processor collects Terrain Scan Processor. 07568_ Cld. Gravmag System temporarily disabled. 07569_ Slug penetrates Wall. 07569_ Cld. Gravmag System temporarily disabled. 07570_ Warped through subspace. 07577_ Imp. Antigrav System temporarily disabled. 07579_ Imp. Gyrokinetic Inverter temporarily disabled. 07581_ Imp. Phase Shifter destroyed. 07581_ Imp. Light Armor Plating destroyed. 07581_ Cld. Gravmag System temporarily disabled. 07582_ K-01 Serf distress signal jammed. 07582_ Lrn. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????## """ ##??????? | | ???????????????????????????????## """ ######### | | ???????????????????????????????## """ ######### | | ???????????????????????????????## # !! ## | | ???????????????????????????????## % #= !! ## | | ???????????????????????????????## # ! ## | | ???????????????????????????????## #% ## | | ?????????????????????????????########+##"# ## | | ?????????????????????????????##### #R ## | | ????????????????????????????? c ##+###""" | | ??????????????????????? ??? cc | | ????????????????????? ??? c H = | | ????????????????????? k ??? | | ????????????????????? ##+###### | | ????????????????????# s ######## # ## | | ????????????????????## ###### ### ## | | ?????????????????+? ###### ### / !## | | ???????????????????### ##??## ### # | | ???????????????????## s ]# ?? #w ### + | | ???????????????????## # ?? # ### # | | ???????????????????## # ?? # ########## | | ???????????????????## ]# ?? # #########"# | | ???????????????????## # ?? + # / | | ?????????????????????## # ?? # # | | ?????????????????????## # ?? # # | | ?????????????????????## @ # ?? # # | | ?????????????????????##+####### # # | | ?????????????????????## ############ + | | ????????????????????????## # ######"#### | | ???????????????????????+## # ## #### | | ???????????????????????????? """" # ##?? | | ????????????????????????????""""" + ##?? | | ???????????????????????????? """" # ##?? | | ???????????????Y???????????? """" ## ### ##?? | | ???????????????????????????? ## #### ###?? | | ?????????????????????????# ## #### ###?? | | ?????????????????????????############+#### ##### | | ?????????????????????????####### # ##### | | ??????????????????????????????## # ## | | ??????????????????????????????## # ? | | ??????????????????????????????## + ? | | ??????????????????????????????## ""T"" # | | ??????????????????????????????## """"" ## ### | | ??????????????????????????????## ## #### | | ??????????????????????????????## ## #### | | ??????????????????+???????????######+###### #### | | ??????????????????????????????###### ###### #### | | ??????????????????????????????????## ######+#### | | ??????????????????????????????????## #### =# | | ????????????>?????????????????????## #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 55 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 450 Phase Shifting 10 Evasion (%) 79 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 41 Authchip Count 1 Item Schematics ----------------- Matter Compressor | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Mass Driver | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Antigrav System | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Battle Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Hvy. Armored Exoskeleton | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded Exp. Heat Sink | x1 | -4/Armory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumPlasmaLoader Manual? 0 Play Time 01:49:30 Cumulative 345.4 hours Start 2024.09.09 @ 17:24:17 End 2024.09.09 @ 21:49:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 346 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 447560fe-c2b0-479e-a9ee-cdc25c9283f8