Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 00:41:21

Player: Darcyisverycute

Result: Defending 0bPrime!

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (25)       5000
Robots Destroyed (254)     1270
Value Destroyed (11764)    11764
Prototype IDs (160)        3200
Alien Tech Used (8)        1600
Bonus (24721)              24721
              TOTAL SCORE: 51555

 Bonus
-------
High Alert Combat Kills    4401
Follower Combat Kills      1737
Network Hubs Disabled      600
Registered with UFD        300
Met Optimus in HQ          500
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1892
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met Optimus at Protoforge  1000
Completed Drillbomb Mission10000
Win                        3000
Friendly Fire              -809

 Cogmind 
---------
Core Integrity             361/1450
Matter                     300/300
Energy                     521/690
System Corruption          1%
Temperature                Cool (0)
Movement                   Flying (17)
Location                   0bPrime

 Parts 
-------
>              --- POWER (2) --------
         Light Quantum Reactor
>              --- PROPULSION (8) ---
               Cesium-ion Thruster
               Cesium-ion Thruster
               Electron Diverter
               Impulse Thruster Array
               Impulse Thruster Array
  Experimental Surge Thruster
>              --- UTILITY (11) -----
               0bPrime Scrap Suit
        Medium Storage Unit
      Advanced Energy Well
  Experimental Optical Array
  Experimental Core Analyzer
  Experimental Reaction Control System
      Advanced Phase Shifter
               Centrium Light Armor Plating
       Concept RG22 Armor
               Graphene Brace
>              --- WEAPON (2) -------
               Plasma Lance
>              --- INVENTORY (10) ---
                   (None)

 Peak State 
------------
>              --- POWER ------------
      Improved Quantum Reactor
      Improved Quantum Reactor
>              --- PROPULSION -------
               Biometal Leg
      Enhanced Biometal Leg
      Enhanced Biometal Leg
      Enhanced Biometal Leg
               Electron Diverter
               Electron Diverter
  Experimental Surge Thruster
  Experimental Surge Thruster
>              --- UTILITY ----------
  Experimental Cooling System
        Medium Storage Unit
  Experimental Optical Array
      Advanced Target Analyzer
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
  Experimental Kinecellerator
       Concept RG22 Armor
               Graphene Brace
       Concept Energy Mantle
      Advanced Hacking Suite
>              --- WEAPON -----------
       Concept XC Strikerail
       Concept XC Strikerail
>              --- INVENTORY --------
      Advanced Energy Well
               Transdimensional Reconstructor
               Vortex Shotgun
       Concept XC Strikerail
       Concept XC Strikerail
               Ragnarok Missile Launcher
[Rating: 218]

 Favorites 
-----------
Power                      Antimatter Reactor
  Engine                   Backup Power III
  Power Core               Light Nuclear Core
  Reactor                  Antimatter Reactor
Propulsion                 Cooled Cesium-ion Thruster
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Improved Gyrokinetic Inverter
  Flight Unit              Cooled Cesium-ion Thruster
Utility                    Advanced Hacking Suite
  Device                   Advanced Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Surveybot 17 Chip
  Hackware                 Advanced Hacking Suite
  Protection               Concept RG22 Armor
  Artifact                 Phase Redirector
Weapon                     Phasing Sabre
  Energy Gun               Particle Gun
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Antimatter Cannon
  Launcher                 Ragnarok Missile Launcher
  Special Weapon           CPS Tube
  Impact Weapon            Thunder Hammer
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Heavy Pick

 Build                          | -11 -10 -10 -9  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg 
Slots Evolved              16   | .   .   .   .   8   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   2   .   .   
  Power                    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  9    | .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   1   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             231  | 6   3   11  3   22  4   7   7   5   6   .   6   1   1   4   2   14  2   1   5   1   10  6   5   18  81  
  Power                    32   | .   1   1   1   2   .   1   .   1   .   .   1   .   .   .   .   .   .   1   1   .   1   .   .   4   17  
    Engine                 5    | .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Core                   3    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Reactor                24   | .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   3   17  
  Propulsion               68   | 2   .   2   1   4   .   2   2   3   1   .   3   .   .   .   .   5   .   .   2   .   4   .   2   7   28  
    Treads                 4    | 2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    9    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   5   
    Wheel                  2    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  8    | .   .   .   .   2   .   .   2   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   
    Flight                 45   | .   .   .   .   2   .   .   .   2   .   .   3   .   .   .   .   3   .   .   .   .   4   .   1   7   23  
  Utility                  89   | 2   1   3   .   10  1   2   5   1   4   .   2   1   1   .   1   8   2   .   2   1   4   3   3   5   27  
    Device                 46   | 1   .   1   .   3   1   1   1   .   2   .   2   .   1   .   .   4   1   .   2   1   4   .   2   3   16  
    Storage                9    | 1   1   1   .   2   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   
    Processor              15   | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   1   .   7   
    Hackware               9    | .   .   .   .   1   .   .   4   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Protection             9    | .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   4   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Weapon                   42   | 2   1   5   1   6   3   2   .   .   1   .   .   .   .   4   1   1   .   .   .   .   1   3   .   2   9   
    Energy Gun             5    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   
    Energy Cannon          2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Ballistic Gun          10   | 2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Launcher               8    | .   1   1   .   2   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
    Special Weapon         4    | .   .   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Slashing Weapon        5    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   
    Piercing Weapon        6    | .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  46   | .   .   .   .   2   .   4   .   2   2   .   2   2   .   2   .   1   .   .   3   .   .   5   1   4   16  
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    System Corruption      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Parts Lost                 53   | .   1   6   .   1   3   1   .   2   1   .   .   .   .   .   .   2   .   .   .   2   2   2   1   3   26  
  Power                    11   | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   7   
  Propulsion               16   | .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   1   8   
  Utility                  21   | .   1   .   .   .   1   1   .   2   1   .   .   .   .   .   .   1   .   .   .   .   .   1   1   1   11  
  Weapon                   5    | .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Highest Loss Streak      9    | .   1   2   .   1   1   1   .   2   1   .   .   .   .   .   .   2   .   .   .   2   1   2   1   2   9   
  To Critical Strikes      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            7    | 1   8   13  14  4   4   4   5   5   5   5   4   5   5   3   5   4   4   4   4   5   4   5   5   6   4   
  Power                    .    | 1   2   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  2    | .   2   4   5   .   .   1   1   2   2   3   3   3   3   1   2   1   1   1   1   2   1   2   2   2   1   
  Weapon                   2    | .   3   4   3   1   1   1   1   1   1   1   .   1   1   1   3   2   2   3   2   2   1   1   2   1   1   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             18   | .   .   .   7   4   .   1   .   .   .   .   1   .   .   1   2   .   .   .   .   .   .   1   .   .   1   
  Power                    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  12   | .   .   .   2   4   .   1   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   1   .   .   1   
  Weapon                   3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     77   | .   89  88  62  65  64  66  67  76  76  77  81  77  77  74  76  78  84  86  87  84  80  90  81  85  83  
  Engine                   2    | .   11  8   .   .   .   4   4   .   .   .   3   5   5   5   5   4   .   2   .   .   .   .   4   .   .   
  Core                     1    | .   .   .   10  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   2   5   5   5   5   5   5   5   5   5   5   5   5   5   5   7   5   4   4   4   5   4   
  Treads                   3    | .   28  15  .   .   .   2   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      4    | .   .   5   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   10  4   .   .   .   3   
  Wheel                    3    | .   .   6   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    1    | .   .   .   .   3   3   .   1   8   3   5   .   .   .   .   .   .   10  10  3   .   .   .   .   .   .   
  Flight                   12   | .   .   .   .   6   6   5   5   7   15  16  21  22  22  22  22  20  26  26  26  26  26  32  27  30  24  
  Device                   10   | .   7   8   .   10  15  11  10  5   9   5   8   5   5   5   3   12  20  21  20  21  23  23  21  21  17  
  Storage                  6    | .   14  13  13  5   5   5   5   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   6   
  Processor                7    | .   .   .   .   18  16  16  15  11  10  11  11  11  11  11  11  10  5   5   5   5   4   4   6   7   12  
  Hackware                 4    | .   .   .   .   .   .   .   2   20  20  22  18  11  11  11  11  12  10  10  10  10  9   9   8   7   3   
  Protection               1    | .   .   .   .   .   .   2   3   .   .   .   .   4   5   5   5   2   .   .   .   .   .   3   3   .   3   
  Energy Gun               1    | .   .   6   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Energy Cannon            1    | .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   2   .   
  Ballistic Gun            4    | .   27  17  .   .   .   .   .   3   5   5   5   5   5   2   2   .   .   .   .   .   .   .   .   .   2   
  Slashing Weapon          1    | .   .   .   .   .   6   7   5   5   5   5   5   5   5   1   2   4   5   5   5   5   4   1   .   .   .   
Peak Build Rating          218  | 6   8   14  21  105 105 123 123 103 111 108 117 120 119 123 117 132 122 123 137 134 128 128 134 170 218 
  Average Rating           88   | 4   7   11  14  92  95  108 111 99  108 108 110 118 118 119 115 123 114 115 123 120 118 119 116 147 180 
  On Entrance              95   | .   6   8   14  21  104 92  123 102 101 108 108 117 119 119 117 115 112 114 114 137 120 122 104 127 146 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             92   | 9   50  52  56  65  33  43  43  30  30  29  33  43  43  53  57  43  37  31  60  59  52  52  45  57  92  
  Greatest Support         146  | 40  40  40  10  30  30  80  24  30  30  30  43  49  49  43  43  43  29  29  60  60  60  52  53  64  146 
  Greatest Overweight (x)  9    | .   1   5   5   5   9   1   1   2   9   3   .   .   .   1   1   1   1   1   1   .   1   .   .   1   3   
  Average Overweight (x)   .    | .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  20  20  20  5   5   5   5   5   5   5   5   5   5   15  5   5   5   5   5   5   5   5   10  10  
  Average Capacity         10   | 6   12  19  19  6   5   5   5   5   5   5   5   5   5   5   7   5   5   5   5   5   5   5   5   6   10  
  Most Carried             20   | 3   14  19  20  20  5   5   5   5   5   5   5   5   5   5   9   5   5   5   5   5   5   5   5   10  10  
  Average Carried          9    | 2   8   14  18  5   4   4   4   5   4   5   4   4   5   3   5   4   4   4   4   4   4   4   5   6   8   
  Final Capacity           20   | 8   20  20  20  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   10  10  
  Final Carried            20   | 3   14  19  20  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   10  7   

 Class Distribution 
--------------------
 36% | Mutant
 13% | Hacker-Sprinter
 10% | Scavenger-Sprinter
  8% | Hacker-Assassin
  7% | Hacker-Scout
  6% | Scavenger-Mutant
  6% | Commander-Assassin
  4% | Hacker-Mutant
  3% | Scout

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Subcaves
             Mutant | -9/Scraptown
              Scout | -6/Factory
 Commander-Assassin | -6/Extension
 Commander-Assassin | -6/Cetus
 Commander-Assassin | -6/Archives
      Hacker-Mutant | -6/Hub_04(d)
    Hacker-Sprinter | -5/Factory
    Hacker-Sprinter | -5/Waste
    Hacker-Sprinter | -5/Factory
    Hacker-Sprinter | -5/Upper Caves
    Hacker-Sprinter | -5/Upper Caves
      Hacker-Mutant | -5/Warlord
    Hacker-Sprinter | -4/Proximity Caves
       Hacker-Scout | -4/Factory
       Hacker-Scout | -4/Upper Caves
    Hacker-Assassin | -4/Upper Caves
    Hacker-Assassin | -4/Zhirov
    Hacker-Assassin | -3/Proximity Caves
       Hacker-Scout | -3/Research
       Hacker-Scout | -3/Testing
    Hacker-Sprinter | -2/Research
    Hacker-Sprinter | -2/Quarantine
 Scavenger-Sprinter | -2/Protoforge

 Resources                      | -11  -10  -10  -9   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
-----------                Run  | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Frg  
Matter Collected           9359 | 227  216  307  165  417  456  255  86   423  99   .    61   156  22   113  160  439  239  65   124  113  54   109  .    410  4643 
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            9832 | 92   413  382  .    571  293  10   310  1076 99   .    61   195  46   309  127  876  92   139  312  377  94   109  .    212  3637 
  Parts                    432  | 7    24   28   .    15   9    2    32   54   3    .    7    .    .    14   15   37   5    1    3    .    4    5    .    14   153  
Haulers Intercepted        4    | .    .    .    .    1    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           2    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      29   | .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    7    .    3    .    3    1    .    .    .    .    .    
  Prevented                4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg 
Combat Hostiles Destroyed  185  | .   7   8   .   2   8   3   .   17  .   .   .   .   .   20  5   18  6   .   .   2   3   .   .   5   81  
  Melee                    6    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
  Guns                     49   | .   7   5   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   3   .   .   .   31  
  Cannons                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   
  AOE                      125  | .   .   3   .   2   5   3   .   17  .   .   .   .   .   19  5   17  5   .   .   1   .   .   .   .   48  
Classes Destroyed          28   | 2   2   4   .   2   3   .   1   5   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   8   
  Worker                   14   | .   1   .   .   .   .   .   .   9   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Builder                  6    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   
  Tunneler                 2    | 1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   4    | .   .   .   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 12   | 1   1   .   .   3   .   .   .   3   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   
  Mechanic                 6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   
  Operator                 12   | .   .   .   .   .   .   .   9   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Drone                    16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  
  Watcher                  9    | .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   3   
  Swarmer                  50   | .   .   4   .   .   .   .   .   .   .   .   .   .   .   9   5   11  5   .   .   .   3   .   .   5   8   
  Cutter                   6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Grunt                    34   | .   7   .   .   .   3   .   .   8   .   .   .   .   .   4   .   3   .   .   .   .   .   .   .   .   9   
  Brawler                  7    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   4   
  Duelist                  4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Protector                3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   3    | .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Hunter                   18   | .   .   .   .   2   1   .   .   .   .   .   .   .   .   3   .   2   .   .   .   2   .   .   .   .   8   
  Programmer               13   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   2   1   .   .   .   .   .   .   .   8   
  Cetus Guard              3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Lightning                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decapitator              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Immortal                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Striker                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Executioner              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Artisan                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scrapoid                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scraphulk                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Decomposer               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   
  Packrat                  5    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           24   | 2   4   4   .   2   3   4   2   24  1   .   2   .   .   7   5   11  5   .   .   2   3   1   .   6   19  
  Combat Bots Only         18   | .   2   4   .   2   3   3   .   11  .   .   .   .   .   7   5   7   5   .   .   2   3   .   .   5   18  
Max Kills in Single Turn   8    | 1   1   3   .   2   3   2   1   8   1   .   1   1   1   5   5   6   5   1   .   2   1   1   .   1   5   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   3   .   2   3   2   .   5   .   .   .   .   .   5   5   4   5   .   .   1   .   .   .   .   4   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -9    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    
--------                   Run   | Yrd   Mat   Sub   Scr   Fac   Ext   Cet   Arc   Hub   Fac   Was   Fac   Upp   Upp   War   Pro   Fac   Upp   Upp   Zhi   Pro   Res   Tes   Res   Qua   Frg   
Hostile Shots Fired        1110  | .     28    76    .     58    118   16    3     25    21    .     6     .     5     21    6     45    9     10    .     34    12    20    19    32    546   
  Missed                   559   | .     10    23    .     34    51    6     .     11    12    .     4     .     1     8     4     22    4     3     .     12    7     15    16    16    300   
  Hits                     551   | .     18    53    .     24    67    10    3     14    9     .     2     .     4     13    2     23    5     7     .     22    5     5     3     16    246   
    Melee                  36    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     35    
    Projectile             515   | .     18    53    .     24    67    10    3     14    9     .     2     .     4     13    2     23    5     7     .     22    5     5     2     16    211   
    AOE                    9     | .     .     .     .     .     1     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     4     
  Critical Strikes         44    | .     .     2     .     1     1     3     .     2     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     33    
    Actively Blocked       33    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     33    
  Part Disruptions         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Damage Taken               12138 | .     271   808   .     277   788   273   160   582   150   .     38    .     74    238   54    507   113   118   .     441   154   65    122   393   6512  
  Core                     1530  | .     29    116   .     23    41    24    .     96    12    .     .     .     .     22    .     43    20    24    .     40    59    .     13    82    886   
  Absorbed by Shields      1770  | .     .     .     .     .     39    35    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1696  
  Redirected to Core       57    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     57    .     
  Regen/Repaired (Parts)   1208  | .     .     .     .     .     16    .     .     .     .     .     101   .     .     34    .     .     .     .     .     .     .     .     .     .     1057  
Core Remaining (%)         74    | 100   .     .     42    .     .     .     .     78    .     .     .     .     .     .     96    .     .     .     .     88    .     95    .     .     24    
Volleys Fired              501   | 9     35    77    .     4     7     4     6     18    15    .     .     .     3     17    11    10    10    1     .     3     21    21    28    34    167   
  Largest                  2     | 2     2     2     .     1     1     1     1     1     1     .     .     .     1     1     1     2     1     1     .     1     1     2     1     1     2     
  Hottest                  164   | 40    40    85    .     43    50    50    80    50    35    .     .     .     35    35    50    110   60    60    .     50    113   164   113   113   113   
Shots Fired                683   | 18    68    122   .     4     8     4     6     18    15    .     .     .     3     17    11    11    10    1     .     3     21    22    28    34    259   
  Gun                      470   | 18    66    115   .     .     1     .     6     11    15    .     .     .     3     7     10    4     9     1     .     .     9     .     .     1     194   
  Cannon                   101   | .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    22    28    33    1     
  Launcher                 110   | .     2     2     .     2     7     4     .     7     .     .     .     .     .     10    1     7     1     .     .     3     .     .     .     .     64    
  Special                  2     | .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  412   | 18    66    87    .     .     1     .     .     11    15    .     .     .     3     7     10    .     .     .     .     .     .     1     .     .     193   
  Thermal                  134   | .     .     33    .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     12    21    28    33    1     
  Explosive                100   | .     2     2     .     2     7     4     .     7     .     .     .     .     .     .     1     7     1     .     .     3     .     .     .     .     64    
  Electromagnetic          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 35    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     4     9     1     .     .     9     .     .     1     1     
  Robot Hit Streak         32    | 5     11    19    .     13    2     .     5     11    .     .     .     .     .     4     .     3     4     .     .     2     4     .     .     4     32    
  Robot Miss Streak        18    | 5     3     2     .     .     5     .     1     7     .     .     .     .     .     3     .     18    6     .     .     11    2     2     .     4     3     
  Penetration Max          1     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     
  Secondary Targets        3     | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Max Gunslinging Chain  1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Capacitor                54    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     8     1     .     .     17    4     .     21    .     
Shots Hit Robots           453   | 11    43    81    .     17    18    .     16    10    1     .     4     5     2     6     1     15    8     2     5     8     10    1     .     9     180   
  Core Hits                644   | 3     21    28    .     8     31    82    4     146   1     .     2     2     .     27    10    73    10    1     4     13    6     1     .     5     166   
  Critical Kills           15    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     14    
  Critical Parts Destroyed 24    | .     .     .     .     .     .     .     .     2     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     21    
  Critical Strikes         46    | .     .     .     .     .     3     .     .     2     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     1     39    
    Meltdown               1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Destroy                40    | .     .     .     .     .     .     .     .     2     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     37    
    Sever                  2     | .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Impale                 3     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
Melee Attacks              265   | .     .     .     .     37    21    .     13    6     20    .     19    11    6     .     9     32    1     9     5     12    21    7     .     .     36    
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 184   | .     .     .     .     .     13    .     13    6     20    .     19    11    6     .     9     32    1     9     5     12    21    7     .     .     .     
  Piercing                 81    | .     .     .     .     37    8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     36    
  Sneak Attacks            36    | .     .     .     .     6     2     .     11    .     1     .     2     3     2     .     1     5     .     2     .     .     .     1     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        2     | .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           46283 | 125   439   972   .     907   1643  1058  1419  5391  121   .     333   406   189   5047  555   2932  585   232   556   1142  567   136   .     343   21185 
  Guns                     8632  | 125   439   814   .     .     17    .     131   239   .     .     .     .     .     424   26    110   297   .     .     .     245   .     .     .     5765  
  Cannons                  343   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     343   .     
  Explosions               30736 | .     .     158   .     188   943   1058  .     5152  .     .     .     .     .     4623  435   2200  288   .     .     510   .     .     .     .     15181 
  Melee                    6572  | .     .     .     .     719   683   .     1288  .     121   .     333   406   189   .     94    622   .     232   556   632   322   136   .     .     239   
  Ramming                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  7565  | 125   439   610   .     .     17    .     .     239   .     .     .     .     .     424   26    .     .     .     .     .     .     .     .     .     5685  
  Thermal                  764   | .     .     204   .     .     .     .     131   .     .     .     .     .     .     .     .     86    .     .     .     .     .     .     .     343   .     
  Explosive                25333 | .     .     158   .     188   943   1058  .     4458  .     .     .     .     .     .     435   2114  288   .     .     510   .     .     .     .     15181 
  Electromagnetic          694   | .     .     .     .     .     .     .     .     694   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 5410  | .     .     .     .     .     479   .     1288  .     121   .     333   406   189   .     94    622   .     232   556   632   322   136   .     .     .     
  Piercing                 1162  | .     .     .     .     719   204   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     239   
  Entropic                 5355  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     4623  .     110   297   .     .     .     245   .     .     .     80    
Highest Corruption         9     | .     .     .     .     3     3     3     3     6     .     7     7     7     7     2     .     6     7     7     7     7     .     .     .     1     9     
  Average Corruption       5     | .     .     .     .     2     3     3     2     4     .     7     7     7     5     2     .     5     6     7     7     7     .     .     .     1     4     
  Corruption Purged        17    | .     .     .     .     .     .     .     3     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     9     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  150   | .     .     .     .     7     12    6     6     3     .     2     9     4     6     .     .     9     12    8     9     20    .     .     .     1     36    
    Message Errors         36    | .     .     .     .     .     1     1     1     .     .     1     1     1     2     .     .     2     4     3     1     7     .     .     .     .     11    
    Matter Fused           33    | .     .     .     .     3     3     1     .     .     .     1     4     1     1     .     .     3     4     1     2     3     .     .     .     .     6     
    Heat Flow Errors       20    | .     .     .     .     1     .     1     .     .     .     .     3     .     .     .     .     1     2     1     2     3     .     .     .     1     5     
    Energy Discharges      22    | .     .     .     .     .     3     2     3     .     .     .     1     .     1     .     .     2     .     2     3     1     .     .     .     .     4     
    Parts Rejected         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Parts Fused            4     | .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     1     1     .     .     .     .     .     .     
    Data Loss (minor)      16    | .     .     .     .     1     2     .     1     .     .     .     .     1     1     .     .     1     1     .     .     5     .     .     .     .     3     
    Data Loss (major)      12    | .     .     .     .     2     2     1     1     3     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     1     
    Misfires               1     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Alerts                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Weapon Failures        4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            3075  | .     .     .     .     56    93    .     589   91    .     .     62    138   163   133   12    169   25    113   146   188   37    .     .     14    1046  
  Projectiles              14    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    .     
  Explosions               1343  | .     .     .     .     .     .     .     .     91    .     .     .     .     .     133   12    36    25    .     .     .     .     .     .     .     1046  
  Melee                    1718  | .     .     .     .     56    93    .     589   .     .     .     62    138   163   .     .     133   .     113   146   188   37    .     .     .     .     
Knockbacks                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      580   | .     23    32    .     .     .     28    .     160   .     .     .     .     .     .     23    153   11    .     .     48    .     .     .     .     102   
  Shots                    22    | .     1     1     .     .     .     2     .     5     .     .     .     .     .     .     1     7     1     .     .     3     .     .     .     .     1     
  Rammed                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        299   | .     13    15    .     219   .     150   96    10    11    .     259   29    29    8     3     284   128   89    222   182   299   264   57    212   196   
  Average Temperature      41    | .     5     6     .     111   .     85    41    5     5     .     45    8     5     3     2     82    57    41    107   88    126   54    21    86    88    
  Received Heat Transfer   990   | .     132   162   .     45    270   .     9     51    18    .     .     .     36    9     .     30    .     .     .     .     9     .     9     .     210   
  Effects                  3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     
    Energy Bleed           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
    Interference           2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Martial Activations        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shielding Activations      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Disrupted           .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           1     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              7     | .     .     .     .     .     .     .     .     6     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
  Heat Transferred         1049  | .     .     518   .     .     .     .     148   .     .     .     .     .     .     .     .     50    .     .     .     .     .     .     .     333   .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                           | -11  -10  -10  -9   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
-------                    Run   | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Frg  
Maximum Alert Level        5     | .    .    .    .    .    1    1    .    4    3    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    5    
  Low Security (%)         48    | 100  100  .    .    100  82   29   100  30   2    100  100  .    .    .    .    48   .    .    .    .    100  100  100  17   4    
  Level 1                  13    | .    .    .    .    .    17   70   .    17   .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    79   11   
  Level 2                  3     | .    .    .    .    .    .    .    .    7    4    .    .    .    .    .    .    26   .    .    .    .    .    .    .    2    1    
  Level 3                  6     | .    .    .    .    .    .    .    .    7    93   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Level 4                  3     | .    .    .    .    .    .    .    .    37   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Level 5                  25    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    69   
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             3337  | 5    56   .    .    87   234  295  198  1523 748  49   174  .    .    .    .    688  .    .    .    .    134  148  163  401  3337 
  Initial                  746   | .    .    .    .    .    21   92   78   31   746  49   20   .    .    .    .    150  .    .    .    .    40   69   14   91   202  
  Average                  790   | 1    13   .    .    40   150  217  148  695  712  41   84   .    .    .    .    256  .    .    .    .    44   79   61   280  1819 
Influence Increases        12036 | 10   192  160  .    277  702  343  250  2012 145  .    343  .    60   415  110  1454 163  30   15   110  224  205  277  440  4099 
  Destroy 0b10 Robot/C     4020  | .    140  100  .    40   380  160  80   620  .    .    .    .    .    380  100  380  120  .    .    40   80   .    .    100  1300 
  Destroy 0b10 Robot/NC    445   | 10   10   .    .    20   5    10   45   110  5    .    15   .    .    5    .    55   .    .    15   .    5    5    .    5    125  
  Destroy Leader           496   | .    40   .    .    12   42   .    .    108  2    .    .    .    .    .    10   64   20   .    .    10   12   .    .    10   166  
  Allied During Kill       1075  | .    .    .    .    .    115  136  125  674  .    .    .    .    .    .    .    2    23   .    .    .    .    .    .    .    .    
  Successful Hack          540   | .    .    .    .    14   52   .    .    12   11   .    105  .    .    .    .    47   .    .    .    .    27   87   46   139  .    
  Select Force Hacks       50    | .    .    .    .    .    .    .    .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          765   | .    .    .    .    15   .    .    .    180  15   .    .    .    .    .    .    285  .    .    .    .    .    60   15   75   120  
  Destroy Structure        1600  | .    2    .    .    26   78   37   .    183  52   .    28   .    .    .    .    366  .    .    .    .    40   38   66   51   633  
  Advance Influence        150   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    .    .    .    .    .    .    .    .    
  Partial Spotted          675   | .    .    .    .    15   .    .    .    75   30   .    105  .    .    .    .    15   .    .    .    .    .    15   120  45   255  
  Lose Combat Pursuer      2220  | .    .    60   .    135  30   .    .    .    30   .    90   .    60   30   .    90   .    30   .    60   60   .    30   15   1500 
Influence Decreases        8700  | 10   192  160  .    233  579  315  355  579  1527 112  198  156  78   162  363  776  518  142  226  50   160  303  140  242  1124 
  Entered New Map          2318  | .    .    .    .    .    23   75   117  59   777  92   9    66   4    .    253  .    252  62   211  .    20   55   12   72   159  
  Time Decay               3851  | 10   182  120  .    223  290  170  198  120  140  20   160  90   74   162  110  286  246  80   15   30   130  80   70   140  705  
  Lost Part                500   | .    10   40   .    10   30   10   .    20   10   .    .    .    .    .    .    20   .    .    .    20   10   20   10   30   260  
  Lost Ally                380   | .    .    .    .    .    140  60   40   80   .    .    .    .    .    .    .    20   20   .    .    .    .    20   .    .    .    
  Purge Threat             1651  | .    .    .    .    .    96   .    .    300  600  .    29   .    .    .    .    450  .    .    .    .    .    128  48   .    .    
Squads Dispatched          73    | .    1    .    .    13   1    .    .    11   5    .    8    .    .    .    .    11   .    .    .    .    5    6    2    1    9    
  Investigation            39    | .    1    .    .    9    1    .    .    5    4    .    5    .    .    .    .    5    .    .    .    .    3    2    1    .    3    
  Extermination            9     | .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    1    .    .    1    1    
  Reinforcement            21    | .    .    .    .    1    .    .    .    4    1    .    2    .    .    .    .    3    .    .    .    .    1    3    1    .    5    
  Assault                  3     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Garrison                 1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
---------                  Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg 
Distress Signals           20   | .   .   .   .   .   .   1   .   3   1   .   1   .   .   .   .   1   .   .   .   .   2   1   .   1   9   
Communications Jammed      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Distress Signals         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
Times Spotted              699  | .   12  12  .   19  22  9   8   34  17  4   17  .   6   17  6   28  6   2   .   5   16  9   8   14  428 
  Peak Tracking Total      22   | .   3   6   .   6   3   5   2   7   10  4   6   .   3   8   5   8   5   2   .   4   8   5   7   4   22  
  Tactical Retreats        72   | .   .   2   .   3   2   .   .   .   3   .   7   .   2   1   .   2   .   1   .   1   1   .   1   1   45  

 Traps                          | -11 -10 -10 -9  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg 
Traps Triggered            18   | .   1   .   .   .   2   .   .   1   1   .   .   .   .   .   .   2   .   .   .   .   2   .   1   5   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
----------                 Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg 
Machines Disabled          57   | .   .   1   .   1   .   .   .   12  1   .   .   1   .   3   .   19  .   .   .   .   .   4   1   5   9   
  Max in Single Turn       6    | .   .   1   .   1   .   .   .   6   1   .   .   1   .   2   .   5   .   .   .   .   .   1   1   1   3   
  Garrison Access          7    | .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   1   1   
  Network Hub              3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
---------                  Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg 
Machines Accessed          116  | .   2   2   2   15  9   .   .   3   7   .   15  1   1   5   .   13  2   1   4   .   4   6   5   12  7   
  Terminals                58   | .   2   .   .   4   9   .   .   3   3   .   6   .   .   .   .   8   .   .   .   .   2   4   3   11  3   
  Fabricators              8    | .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   1   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          21   | .   .   .   .   8   .   .   .   .   4   .   2   .   .   .   .   2   .   .   .   .   1   .   1   .   3   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   1   1   
Total Hacks                463  | .   4   5   22  29  23  .   .   9   41  .   107 1   1   14  .   53  6   1   17  .   15  35  19  48  13  
  Successful               285  | .   .   5   22  9   11  .   .   8   32  .   66  1   1   14  .   39  6   1   17  .   7   14  10  17  5   
  Failed                   177  | .   4   .   .   20  12  .   .   1   9   .   40  .   .   .   .   14  .   .   .   .   8   21  9   31  8   
    Catastrophic           18   | .   1   .   .   6   1   .   .   .   2   .   1   .   .   .   .   3   .   .   .   .   .   .   .   2   2   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   164  | .   2   .   .   18  8   1   .   7   28  .   46  .   .   .   .   26  .   .   .   .   5   6   4   10  3   
  Terminals                271  | .   4   .   .   9   23  .   .   9   32  .   61  .   .   .   .   37  .   .   .   .   8   23  13  47  5   
  Fabricators              43   | .   .   .   .   3   .   .   .   .   .   .   21  .   .   .   .   10  .   .   .   .   5   4   .   .   .   
  Repair Stations          20   | .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   8   .   .   .   
  Recycling Units          36   | .   .   .   .   15  .   .   .   .   9   .   4   .   .   .   .   2   .   .   .   .   2   .   1   .   3   
  Scanalyzers              7    | .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          19   | .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   5   1   5   
Terminal Hacks             181  | .   .   5   22  3   6   .   .   4   19  .   29  1   1   14  .   21  6   1   17  .   3   7   7   14  1   
  Record                   51   | .   .   4   22  .   .   .   .   .   .   .   .   1   .   8   .   .   5   .   5   .   1   1   1   3   .   
  Part Schematic           12   | .   .   .   .   .   1   .   .   .   4   .   2   .   .   .   .   1   .   .   4   .   .   .   .   .   .   
  Robot Analysis           8    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   4   .   .   .   .   2   .   
  Prototype ID Bank        17   | .   .   .   .   .   1   .   .   .   1   .   1   .   .   4   .   1   .   .   4   .   .   2   1   2   .   
  Open Door                6    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   2   .   .   1   1   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   1   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Fabricator Index         2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Alert Level              13   | .   .   .   .   1   .   .   .   1   2   .   1   .   .   .   .   4   .   .   .   .   1   1   1   1   .   
  Unreport Threat          13   | .   .   .   .   .   1   .   .   2   4   .   1   .   .   .   .   3   .   .   .   .   .   1   1   .   .   
  Locate Traps             12   | .   .   .   .   2   1   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   2   1   .   
  Disarm Traps             2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surveillance Status      4    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Extermination Status     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Status          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     5    | .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Recall Extermination     3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Registered Components    2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Zone Layout              6    | .   .   .   .   .   1   .   .   .   2   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Proto ID Catalog         2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           13   | .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   4   .   .   .   .   2   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           6    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Build                    6    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       7    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Scan Component           4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Refit                    2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Recycling Unit Hacks       3    | .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   1   1   
  Seal Access              6    | .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   1   1   
Unauthorized Hacks         69   | .   .   .   .   5   5   .   .   4   11  .   18  .   .   .   .   13  .   .   .   .   2   4   2   2   3   
  Terminals                31   | .   .   .   .   .   5   .   .   4   6   .   7   .   .   .   .   4   .   .   .   .   .   2   1   2   .   
    Track                  5    | .   .   .   .   .   1   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   1   .   
    Botnet                 13   | .   .   .   .   .   3   .   .   1   2   .   3   .   .   .   .   2   .   .   .   .   .   .   1   1   .   
    Operators              3    | .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Sabotage               3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              15   | .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   6   .   .   .   .   .   1   .   .   .   
    Report                 2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Prioritize             5    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Fabnet                 6    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   1   .   .   .   
    Haulers                2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Mechanics              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          20   | .   .   .   .   5   .   .   .   .   5   .   2   .   .   .   .   2   .   .   .   .   2   .   1   .   3   
    Reject                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Fedlink                18   | .   .   .   .   5   .   .   .   .   4   .   2   .   .   .   .   2   .   .   .   .   1   .   1   .   3   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         64   | .   2   .   .   9   5   .   .   1   2   .   9   .   .   .   .   9   .   .   .   .   3   6   4   11  3   
  Full Trace Events        14   | .   1   .   .   4   1   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   2   .   .   .   
  Feedback Events          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   .   .   .   .   1   .   .   .   3   .   5   .   .   .   .   1   .   .   4   .   .   .   .   .   .   
  Parts Built              9    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   276  | .   .   .   .   .   .   .   .   .   .   .   76  .   .   .   .   169 .   .   .   .   31  .   .   .   .   
  Total Part Build Rating  47   | .   .   .   .   .   .   .   .   .   .   .   25  .   .   .   .   12  .   .   .   .   10  .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     50   | .   .   .   .   .   .   .   .   .   .   .   50  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
------------               Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   .   1   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   .   1   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   9   9   9   9   3   3   3   .   .   .   
  Autooverrided            5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   .   1   .   .   .   .   
Robots Rewired             17   | .   .   .   .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
--------                   Run  | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Frg  
Total Allies               34   | .    .    .    .    .    18   5    .    .    .    .    .    .    .    .    .    2    4    1    .    .    1    2    .    1    .    
  Largest Group            11   | .    .    .    .    .    11   10   10   7    .    .    .    .    .    .    .    2    3    1    .    .    1    1    .    1    .    
  Highest-Rated Group      640  | .    .    .    .    .    461  640  640  545  .    .    .    .    .    .    .    22   146  56   .    .    47   45   .    45   .    
  Highest-Rated Ally       159  | .    .    .    .    .    159  159  96   96   .    .    .    .    .    .    .    12   54   56   .    .    47   45   .    45   .    
Total Orders               5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    3    .    .    .    
  STAY                     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  RETURN                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Ally Attacks               218  | .    .    .    .    .    54   46   35   67   .    .    .    .    .    .    .    1    8    3    .    .    4    .    .    .    .    
  Total Damage             6429 | .    .    .    .    .    1950 1046 1078 2091 .    .    .    .    .    .    .    18   73   18   .    .    155  .    .    .    .    
  Kills                    41   | .    .    .    .    .    11   6    5    17   .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    
Allies Corrupted           3    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Intel                           | -11  -10  -10  -9   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
-------                    Run   | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Frg  
Active Infowar (turns)     10725 | 20   347  .    .    513  679  353  411  256  290  22   203  187  190  663  210  632  526  177  378  675  310  175  144  284  3080 
  Optics                   4562  | .    .    .    .    513  679  353  340  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2677 
  Sensors                  7718  | .    .    .    .    470  679  353  411  256  273  .    201  187  190  663  210  632  526  177  378  675  310  155  22   284  666  
  Terrain                  2792  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    413  526  177  378  675  310  173  140  .    .    
  Seismic                  367   | 20   347  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machine Analysis         48    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    43   5    .    .    .    .    .    .    .    .    
  Triangulation            35    | .    .    .    .    33   .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Jamming                  538   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    136  186  216  
  ECM                      110   | .    .    .    .    .    .    .    .    .    52   22   36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Analysis Total       8     | .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    4    .    .    .    .    2    .    
Derelict Logs Recovered    7     | .    .    .    3    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    .    .    .    
Drone Launches             3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Drone Recoveries         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
-------------              Run   | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Frg  
Turns Passed               17040 | 109  691  2510 2990 553  679  353  411  256  295  45   321  190  288  663  288  632  526  177  378  675  310  175  144  284  3097 
Spaces Moved               20258 | 48   248  882  1808 863  462  276  289  418  588  86   834  304  335  1083 389  1442 515  336  372  356  392  384  314  764  6470 
  Core                     26    | 4    .    .    .    .    21   .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   772   | 44   248  478  .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     1320  | .    .    222  148  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    186  356  71   .    .    .    337  
  Wheels                   1860  | .    .    182  1660 18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    69    | .    .    .    .    .    .    .    1    1    .    3    .    .    .    .    .    10   54   .    .    .    .    .    .    .    .    
  Flight                   16211 | .    .    .    .    845  441  274  288  417  587  83   834  304  335  1083 389  1432 461  336  186  .    321  384  314  764  6133 
  Fastest Speed            13    | 50   160  130  80   37   37   80   40   30   30   30   22   22   22   29   29   22   22   22   22   120  20   20   19   16   13   
  Average Speed            59    | 150  176  258  162  41   78   99   93   37   30   35   29   28   28   41   41   28   31   40   91   120  40   20   21   19   25   
  Slowest Speed            500   | 160  240  470  470  155  500  160  120  180  500  200  34   29   29   96   96   111  111  92   190  120  130  23   23   103  212  
  Overloaded Moves         240   | .    .    .    .    .    .    .    .    .    .    .    3    5    9    .    .    .    .    .    .    .    .    .    .    .    223  
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            79    | .    .    .    .    4    4    .    .    1    3    .    2    .    .    .    .    1    .    .    .    .    5    4    1    .    54   
  Potential Cave-ins       73    | .    .    .    .    .    8    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    8    4    3    .    46   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Exploration Rate (%)       52    | 6    53   64   87   36   69   60   94   38   22   81   27   48   51   92   55   33   49   60   60   53   13   45   10   87   70   
  Regions Visited          25
    Branch Regions         17
  Pre-discovered Areas     11    | .    .    1    5    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    .    .    .    
  Known Exits Taken        15    | .    .    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    .    .    .    .    1    1    1    1    .    
  Unknown Exits Taken      8     | 1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    
Scrap Searched             14    | .    .    .    3    .    .    .    .    .    .    .    .    1    2    .    3    .    4    .    .    1    .    .    .    .    .    
Spaces Dug                 378   | .    .    9    .    19   1    .    .    7    29   .    14   2    7    .    12   64   50   8    .    4    28   22   26   11   65   
Terrain Destroyed          1967  | .    1    12   .    26   246  130  .    258  32   .    14   2    7    144  45   210  54   8    .    125  28   22   26   16   561  
  Melee                    133   | .    .    .    .    19   1    .    .    6    19   .    14   2    4    .    8    20   1    7    .    4    14   5    .    .    9    
  Projectile               151   | .    .    2    .    .    .    .    .    4    13   .    .    .    3    .    6    .    4    1    .    .    14   17   26   16   45   
  AOE                      1682  | .    1    10   .    7    245  130  .    248  .    .    .    .    .    144  30   190  49   .    .    121  .    .    .    .    507  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
---------                  Run   | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Frg  
Total                      24147 | 66   440  1007 1872 983  717  343  402  469  658  99   875  389  513  1284 487  1594 872  362  404  578  506  448  355  889  7535 
  Wait                     2121  | 1    143  16   1    40   45   48   79   1    22   14   6    65   167  161  57   76   337  12   1    203  39   9    6    26   546  
  Move                     20088 | 47   247  881  1807 854  454  275  288  415  582  85   829  303  334  1082 388  1439 514  335  371  355  381  376  311  763  6372 
  Hop                      66    | .    .    .    .    4    3    .    .    1    3    .    2    .    .    .    .    1    .    .    .    .    5    3    1    .    43   
  Pick Up                  143   | 3    11   16   28   8    4    2    1    .    2    .    2    2    .    5    8    1    .    1    4    1    6    2    .    10   26   
  Fast Attach              210   | 6    1    1    3    14   1    6    7    7    5    .    7    3    2    5    3    11   3    .    10   1    7    11   7    12   77   
  Attach                   73    | .    1    7    1    7    4    1    1    .    1    .    1    .    .    1    1    5    2    2    1    .    7    1    .    6    23   
  Detach                   77    | .    1    .    3    4    4    .    3    .    1    .    2    1    .    2    .    9    4    1    .    .    6    1    .    7    28   
  Swap                     99    | .    1    6    .    2    7    2    .    12   2    .    .    .    .    1    3    7    .    .    1    1    3    3    1    13   34   
  Drop                     237   | .    .    3    29   13   7    5    4    6    5    .    7    4    1    10   7    3    1    1    11   2    10   14   1    18   75   
  Fire                     501   | 9    35   77   .    4    7    4    6    18   15   .    .    .    3    17   11   10   10   1    .    3    21   21   28   34   167  
  Melee                    260   | .    .    .    .    33   20   .    13   6    20   .    19   11   6    .    9    32   1    9    5    12   21   7    .    .    36   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            34    | .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Rewire                   131   | .    .    .    .    .    131  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            107   | .    .    .    .    .    4    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    100  

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr)
-9/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 3 exits: *Low x2 / *Ext)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Waste
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 3 exits: Res x2 / *Tes)
-3/Testing
-2/Research (discovered 3 exits: Acc / *Qua x2)
-2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg)
-2/Protoforge
0bPrime

 History 
---------
  Turn | Location           | Event
     8 | -11/Scrapyard      | Discovered new exit (range 15)
   110 | -11/Scrapyard      | Entered Materials
   214 | -10/Materials      | Discovered new exit (range 11)
   277 | -10/Materials      | Discovered new exit (range 16)
   306 | -10/Materials      | Build established: Mutant
   578 | -10/Materials      | Discovered new exit (range 6)
   787 | -10/Materials      | Discovered new exit (range 9)
   801 | -10/Materials      | Entered Subcaves
   802 | -10/Subcaves       | Approached by a straggling Scientist
  1100 | -10/Subcaves       | Scientist uncovered a shortcut to Scraptown
  1936 | -10/Subcaves       | Discovered new exit (range 14)
  2022 | -10/Subcaves       | Discovered new exit (range 12)
  2169 | -10/Subcaves       | Visited 4L-MR0's lab
  2329 | -10/Subcaves       | Visited Clippyterm
  2333 | -10/Subcaves       | Learned location of Extension (-6)
  2333 | -10/Subcaves       | Learned Research security intel
  2409 | -10/Subcaves       | Core integrity fell below 50%
  3000 | -10/Subcaves       | Found Flightbrick
  3311 | -10/Subcaves       | Entered Scraptown
  3739 | -9/Scraptown       | Scanned Subdweller tech in exchange for log data
  3753 | -9/Scraptown       | Learned Factory emergency access door positions
  3758 | -9/Scraptown       | Learned location of Zion (-7)
  3763 | -9/Scraptown       | Learned location of 1 exit from Factory
  3871 | -9/Scraptown       | Discovered new exit (range 11)
  4388 | -9/Scraptown       | Visited UFD Registry
  4388 | -9/Scraptown       | Registered with UFD as "Autospreader"
  4407 | -9/Scraptown       | Visited Cave Peace
  4465 | -9/Scraptown       | Visited Junk Repository
  4638 | -9/Scraptown       | Visited Derelict Rescue Squad
  4650 | -9/Scraptown       | Found DRS Beacon
  4676 | -9/Scraptown       | Visited Abandonware Association
  4690 | -9/Scraptown       | Learned abandonware demo "REBOOT5.EXE"
  4741 | -9/Scraptown       | Visited Infowarlord's Domain
  4765 | -9/Scraptown       | Visited Curators Association
  4823 | -9/Scraptown       | Visited Cartography Club
  4951 | -9/Scraptown       | Visited Observation Area
  5008 | -9/Scraptown       | Visited Supply Room
  5046 | -9/Scraptown       | Visited Scrap Suit Storage
  5172 | -9/Scraptown       | Found Surveybot 17 Chip
  5194 | -9/Scraptown       | Learned location of Recycling (-9)
  5194 | -9/Scraptown       | Learned location of Archives (-6)
  5194 | -9/Scraptown       | Learned 8 Materials zone layouts
  5194 | -9/Scraptown       | Learned 12 Factory zone layouts
  5194 | -9/Scraptown       | Learned 16 Research zone layouts
  5194 | -9/Scraptown       | Learned 4 Recycling zone layouts
  5194 | -9/Scraptown       | Learned 8 Lower Caves zone layouts
  5194 | -9/Scraptown       | Learned 16 Lower Caves zone layouts
  5194 | -9/Scraptown       | Learned 8 Upper Caves zone layouts
  5194 | -9/Scraptown       | Learned 24 Upper Caves zone layouts
  5194 | -9/Scraptown       | Learned 8 Proximity Caves zone layouts
  5194 | -9/Scraptown       | Learned Factory emergency access door positions
  5194 | -9/Scraptown       | Learned location of 2 exits from Research
  5194 | -9/Scraptown       | Learned location of 1 exit from Upper Caves
  5237 | -9/Scraptown       | Found Spectral Analyzer
  5391 | -9/Scraptown       | Delivered Scrap Shield to a Scientist
  5518 | -9/Scraptown       | Found Scrap Suit
  5767 | -9/Scraptown       | Visited Red Mages
  5787 | -9/Scraptown       | Found Relay Coupler [Proto]
  6219 | -9/Scraptown       | Met Optimus
  6219 | -9/Scraptown       | Accepted into 0bPrime
  6295 | -9/Scraptown       | Discovered new exit (range 5)
  6301 | -9/Scraptown       | Entered Factory
  6301 | -6/Factory         | Evolved 8 slots: Power x1, Propulsion x4, Utility x3
  6302 | -6/Factory         | Identified exit to Lower Caves
  6303 | -6/Factory         | Identified exit to Extension
  6336 | -6/Factory         | Attached Flightbrick, gained temporary slots: Utility x3
  6352 | -6/Factory         | Loaded intel: 8 recycling unit locations
  6497 | -6/Factory         | Found Prototype Launcher
  6497 | -6/Factory         | Identified Scatter Rocket Array
  6502 | -6/Factory         | Found Scatter Rocket Array
  6519 | -6/Factory         | Learned location of Protoforge (-2)
  6539 | -6/Factory         | Spotted B-75 Beast
  6684 | -6/Factory         | Build established: Scout
  6713 | -6/Factory         | Garrison activated, responded to threat
  6854 | -6/Factory         | Entered Extension
  7057 | -6/Extension       | Spotted B-75 Beast
  7084 | -6/Extension       | Rescued A7
  7321 | -6/Extension       | Energy Cycler disabled
  7325 | -6/Extension       | Rescued a captive Derelict
  7377 | -6/Extension       | Lost 5 allies
  7499 | -6/Extension       | Discovered new exit (range 10)
  7500 | -6/Extension       | Discovered new exit (range 6)
  7504 | -6/Extension       | Identified exit to Cetus
  7533 | -6/Extension       | Entered Cetus
  7533 | -6/Cetus           | Accompanied by 8 allies (A7)
  7538 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  7543 | -6/Cetus           | Spotted Cetus Guard
  7543 | -6/Cetus           | Spotted Cetus Guard
  7543 | -6/Cetus           | Spotted Cetus Guard
  7543 | -6/Cetus           | Spotted Cetus Guard
  7553 | -6/Cetus           | Destroyed Cetus Guard
  7553 | -6/Cetus           | Destroyed Cetus Guard
  7558 | -6/Cetus           | Destroyed Cetus Guard
  7564 | -6/Cetus           | Allies destroyed Cetus Guard
  7599 | -6/Cetus           | Started Cetus Manufacturing Module
  7624 | -6/Cetus           | Manufactured an Enhanced Grunt
  7628 | -6/Cetus           | Discovered new exit (range 24)
  7647 | -6/Cetus           | Spotted Cetus Guard
  7647 | -6/Cetus           | Spotted Cetus Guard
  7647 | -6/Cetus           | Spotted Cetus Guard
  7647 | -6/Cetus           | Spotted Cetus Guard
  7648 | -6/Cetus           | Discovered new exit (range 24)
  7649 | -6/Cetus           | Manufactured an Enhanced Grunt
  7667 | -6/Cetus           | Allies destroyed Cetus Guard
  7674 | -6/Cetus           | Manufactured an Enhanced Grunt
  7680 | -6/Cetus           | Build established: Commander-Assassin
  7681 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
  7683 | -6/Cetus           | Allies destroyed Cetus Guard
  7686 | -6/Cetus           | Allies destroyed Cetus Guard
  7687 | -6/Cetus           | Allies destroyed Cetus Guard
  7697 | -6/Cetus           | Met Revision 17
  7699 | -6/Cetus           | Manufactured an Enhanced Grunt
  7724 | -6/Cetus           | Manufactured an Enhanced Grunt
  7863 | -6/Cetus           | Identified exit to Archives
  7886 | -6/Cetus           | Entered Archives
  7886 | -6/Archives        | Accompanied by 10 allies
  7923 | -6/Archives        | Discovered new exit (range 22)
  7953 | -6/Archives        | Discovered new exit (range 15)
  7961 | -6/Archives        | Lost 3 allies
  7993 | -6/Archives        | Discovered new exit (range 13)
  8280 | -6/Archives        | Identified exit to Hub_04(d)
  8297 | -6/Archives        | Entered Hub_04(d)
  8297 | -6/Hub_04(d)       | Accompanied by 7 allies
  8407 | -6/Hub_04(d)       | Network Hub disabled
  8407 | -6/Hub_04(d)       | Network Hub disabled
  8420 | -6/Hub_04(d)       | Network Hub disabled
  8444 | -6/Hub_04(d)       | Discovered new exit (range 10)
  8447 | -6/Hub_04(d)       | Spotted Lightning
  8450 | -6/Hub_04(d)       | Identified exit to Factory
  8456 | -6/Hub_04(d)       | Spotted Lightning
  8456 | -6/Hub_04(d)       | Spotted Lightning
  8461 | -6/Hub_04(d)       | Destroyed Lightning
  8461 | -6/Hub_04(d)       | Allies destroyed Lightning
  8482 | -6/Hub_04(d)       | Destroyed 11 combat bots
  8511 | -6/Hub_04(d)       | Disrupted transfer network
  8513 | -6/Hub_04(d)       | Lost 3 allies
  8553 | -6/Hub_04(d)       | Entered Factory
  8553 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  8554 | -5/Factory         | Identified exit to Upper Caves
  8562 | -5/Factory         | Loaded intel: 8 recycling unit locations
  8582 | -5/Factory         | Discovered new exit (range 15)
  8587 | -5/Factory         | Identified exit to Factory
  8728 | -5/Factory         | Build established: Hacker-Sprinter
  8848 | -5/Factory         | Sucked down chute
  8848 | -5/Factory         | Entered Waste
  8857 | -5/Waste           | Spotted C-40 Crusher
  8857 | -5/Waste           | Spotted C-40 Crusher
  8862 | -5/Waste           | Spotted C-40 Crusher
  8863 | -5/Waste           | EMP discharged
  8873 | -5/Waste           | Discovered new exit (range 16)
  8873 | -5/Waste           | Spotted C-40 Crusher
  8874 | -5/Waste           | Spotted C-40 Crusher
  8875 | -5/Waste           | Spotted C-40 Crusher
  8880 | -5/Waste           | Identified exit to Factory
  8893 | -5/Waste           | Entered Factory
  8930 | -5/Factory         | Central database locked down
  8983 | -5/Factory         | Loaded intel: 8 recycling unit locations
  9012 | -5/Factory         | Fabricated Adv. Sensor Array (x2)
  9021 | -5/Factory         | Repaired Broken Scatter Rocket Array?
  9134 | -5/Factory         | Fabricated Stasis Canceller (x2)
  9205 | -5/Factory         | Fabricated Cld. Cesium-ion Thruster (x1)
  9214 | -5/Factory         | Entered Upper Caves
  9215 | -5/Upper Caves     | Identified exit to Upper Caves
  9216 | -5/Upper Caves     | UFD Scientist delivered a prototype
  9218 | -5/Upper Caves     | Found Prototype Protection
  9218 | -5/Upper Caves     | Identified Enh. Scrap Shield
  9382 | -5/Upper Caves     | Learned location of 1 exit from Factory
  9395 | -5/Upper Caves     | Found Alien Artifact
  9395 | -5/Upper Caves     | Identified Dimensional Node Initializer
  9395 | -5/Upper Caves     | Initialized slip node
  9404 | -5/Upper Caves     | Entered another Upper Caves area
  9405 | -5/Upper Caves     | Identified exit to Warlord
  9692 | -5/Upper Caves     | Entered Warlord
  9702 | -5/Warlord         | System corruption cleaned by Quarantine Array
  9708 | -5/Warlord         | Discovered new exit (range 14)
  9837 | -5/Warlord         | Rebuked by Warlord
  9859 | -5/Warlord         | Warlord's base attacked by MAIN.C
  9869 | -5/Warlord         | Found Prototype Energy Gun
  9869 | -5/Warlord         | Identified Vortex Shotgun
  9902 | -5/Warlord         | Found Prototype Launcher
  9903 | -5/Warlord         | Found Vortex Shotgun
  9945 | -5/Warlord         | Identified Vortex Catalyst Activator
 10105 | -5/Warlord         | Spotted B-86 Titan
 10140 | -5/Warlord         | Destroyed 7 combat bots
 10175 | -5/Warlord         | Build established: Hacker-Mutant
 10209 | -5/Warlord         | Warlord forces counterattacked
 10254 | -5/Warlord         | Spotted Executioner
 10288 | -5/Warlord         | Lost 4 allies
 10347 | -5/Warlord         | Opened side exit
 10353 | -5/Warlord         | Spotted Striker
 10355 | -5/Warlord         | Identified exit to Proximity Caves
 10355 | -5/Warlord         | Entered Proximity Caves
 10392 | -4/Proximity Caves | Lost 4 allies
 10394 | -4/Proximity Caves | Learned 4 Research zone layouts
 10400 | -4/Proximity Caves | Spotter reported a threat
 10502 | -4/Proximity Caves | Build established: Hacker-Sprinter
 10538 | -4/Proximity Caves | Learned location of Testing (-3)
 10636 | -4/Proximity Caves | Discovered exit to Factory (range 6)
 10643 | -4/Proximity Caves | Entered Factory
 10643 | -4/Factory         | Evolved 2 slots: Utility x2
 10644 | -4/Factory         | Identified exit to Armory
 10653 | -4/Factory         | Found Prototype Processor
 10653 | -4/Factory         | Identified Exp. Targeting Computer
 10708 | -4/Factory         | Identified exit to Upper Caves
 10819 | -4/Factory         | Loaded intel: 8 recycling unit locations
 10823 | -4/Factory         | Destroyed 7 combat bots
 10848 | -4/Factory         | Discovered new exit (range 12)
 10962 | -4/Factory         | Found Quantum Capacitor
 11127 | -4/Factory         | Build established: Hacker-Scout
 11135 | -4/Factory         | Fabricated Cld. Cesium-ion Thruster (x1)
 11145 | -4/Factory         | Fabricated Vibroblade (x1)
 11238 | -4/Factory         | Discovered new exit (range 16)
 11275 | -4/Factory         | Entered Upper Caves
 11308 | -4/Upper Caves     | Entered an active Warlord outpost
 11308 | -4/Upper Caves     | A Commander dispatched an escort
 11311 | -4/Upper Caves     | Learned Factory stockpile data
 11311 | -4/Upper Caves     | Learned Factory terminal intel
 11311 | -4/Upper Caves     | Learned Extension garrison access intel
 11779 | -4/Upper Caves     | Discovered new exit (range 11)
 11801 | -4/Upper Caves     | Entered another Upper Caves area
 11876 | -4/Upper Caves     | Discovered new exit (range 19)
 11899 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 11971 | -4/Upper Caves     | Discovered new exit (range 8)
 11978 | -4/Upper Caves     | Entered Zhirov
 11978 | -4/Zhirov          | Discovered new exit (range 3)
 11982 | -4/Zhirov          | Met Zhirov
 11987 | -4/Zhirov          | Learned location of Quarantine (-2)
 11987 | -4/Zhirov          | Learned location of Command (-1)
 11990 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 11994 | -4/Zhirov          | Found Alien Artifact
 11994 | -4/Zhirov          | Identified Integrated Reactor
 11994 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 12089 | -4/Zhirov          | Found Alien Artifact
 12296 | -4/Zhirov          | Build established: Hacker-Assassin
 12356 | -4/Zhirov          | Entered Proximity Caves
 12983 | -3/Proximity Caves | Discovered new exit (range 23)
 13031 | -3/Proximity Caves | Entered Research
 13031 | -3/Research        | Evolved 2 slots: Utility x2
 13032 | -3/Research        | Identified exit to Research
 13032 | -3/Research        | Identified exit to Testing
 13037 | -3/Research        | Discovered exit to Research (range 24)
 13213 | -3/Research        | Loaded intel: 5 recycling unit locations
 13231 | -3/Research        | Revision forces began assault on 0b10
 13266 | -3/Research        | Fabricated Stasis Canceller (x2)
 13341 | -3/Research        | Entered Testing
 13438 | -3/Testing         | Protovariant out of control (PP-VNI20JW1VG)
 13447 | -3/Testing         | Spotted PP-VNI20JW1VG
 13460 | -3/Testing         | Build established: Hacker-Scout
 13462 | -3/Testing         | Spotted Striker
 13485 | -3/Testing         | Found Prototype Protection
 13485 | -3/Testing         | Identified Centrium Heavy Armor Plating
 13491 | -3/Testing         | Discovered exit to Research (range 19)
 13516 | -3/Testing         | Entered Research
 13516 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 13517 | -2/Research        | Identified exit to Access
 13550 | -2/Research        | Identified exit to Quarantine
 13630 | -2/Research        | Loaded intel: 5 recycling unit locations
 13660 | -2/Research        | Entered Quarantine
 13668 | -2/Quarantine      | Found Alien Artifact
 13668 | -2/Quarantine      | Identified Phase Redirector
 13683 | -2/Quarantine      | Found Alien Artifact
 13685 | -2/Quarantine      | Identified Subatomic Replicator
 13685 | -2/Quarantine      | Used Subatomic Replicator to replicate Electron Diverter
 13775 | -2/Quarantine      | Build established: Hacker-Sprinter
 13802 | -2/Quarantine      | Found Alien Artifact
 13808 | -2/Quarantine      | Found Dimensional Node Initializer
 13844 | -2/Quarantine      | Found Alien Reactor
 13844 | -2/Quarantine      | Identified Matter Drive
 13883 | -2/Quarantine      | Discovered exit to Access (range 14)
 13899 | -2/Quarantine      | Found Alien Artifact
 13909 | -2/Quarantine      | Found Prototype Launcher
 13909 | -2/Quarantine      | Identified Ragnarok Missile Launcher
 13929 | -2/Quarantine      | Spotted Fortress
 13943 | -2/Quarantine      | Discovered new exit (range 6)
 13943 | -2/Quarantine      | Discovered new exit (range 7)
 13943 | -2/Quarantine      | Identified exit to Protoforge
 13944 | -2/Quarantine      | Entered Protoforge
 13982 | -2/Protoforge      | Spotted Hotshot
 13985 | -2/Protoforge      | Spotted Hotshot
 14005 | -2/Protoforge      | Spotted Hotshot
 14074 | -2/Protoforge      | Superfortress began startup sequence
 14089 | -2/Protoforge      | Spotted B-90 Cyclops
 14119 | -2/Protoforge      | Identified Hpw. Transdimensional Reconstructor
 14119 | -2/Protoforge      | Warped through subspace
 14136 | -2/Protoforge      | Spotted V132-a
 14136 | -2/Protoforge      | Spotted V707-v
 14143 | -2/Protoforge      | Found Prototype Device
 14143 | -2/Protoforge      | Identified Cep. Phase Shift Module
 14145 | -2/Protoforge      | Found Prototype Device
 14145 | -2/Protoforge      | Identified Cep. Energy Mantle
 14148 | -2/Protoforge      | Found Prototype Protection
 14148 | -2/Protoforge      | Identified Cep. RG22 Armor
 14151 | -2/Protoforge      | Found Cep. RG22 Armor
 14153 | -2/Protoforge      | Found Prototype Device
 14153 | -2/Protoforge      | Identified Exp. Force Field
 14155 | -2/Protoforge      | Found Prototype Device
 14155 | -2/Protoforge      | Identified Exp. Remote Shield
 14158 | -2/Protoforge      | Found Prototype Processor
 14158 | -2/Protoforge      | Identified Cep. Projectile Intercept Suite
 14198 | -2/Protoforge      | Build established: Sprinter
 14200 | -2/Protoforge      | Spotted Decapitator
 14200 | -2/Protoforge      | Spotted Decapitator
 14209 | -2/Protoforge      | Spotted V826-w
 14209 | -2/Protoforge      | Spotted V511-u
 14211 | -2/Protoforge      | Spotted Immortal
 14211 | -2/Protoforge      | Spotted Immortal
 14231 | -2/Protoforge      | Additional patrols dispatched to research labs
 14258 | -2/Protoforge      | UFD initiated attack on Protoforge
 14258 | -2/Protoforge      | Loaded intel: 3 recycling unit locations
 14271 | -2/Protoforge      | Lost 3 parts (1p1n1u)
 14282 | -2/Protoforge      | Spotted EXE-6
 14282 | -2/Protoforge      | Spotted EXE-6
 14294 | -2/Protoforge      | Optimus greeted in Protoforge
 14298 | -2/Protoforge      | Found Exp. Core Analyzer
 14300 | -2/Protoforge      | Found Prototype Ballistic Gun
 14300 | -2/Protoforge      | Identified Cep. XC Strikerail
 14302 | -2/Protoforge      | Initialized slip node
 14305 | -2/Protoforge      | Found Cep. XC Strikerail
 14322 | -2/Protoforge      | Identified Terrabomb
 14322 | -2/Protoforge      | Used Terrabomb
 14372 | -2/Protoforge      | Spotted EXE-6
 14373 | -2/Protoforge      | Spotted EXE-6
 14383 | -2/Protoforge      | Found Prototype Processor
 14383 | -2/Protoforge      | Identified Exp. Armor Integrity Analyzer
 14385 | -2/Protoforge      | Found Prototype Device
 14385 | -2/Protoforge      | Identified Exp. Kinecellerator
 14391 | -2/Protoforge      | Found Cep. XC Strikerail
 14393 | -2/Protoforge      | Found Cep. XC Strikerail
 14406 | -2/Protoforge      | Lost 3 allies
 14418 | -2/Protoforge      | Spotted AP7-3
 14484 | -2/Protoforge      | Met 7R-MNS
 14496 | -2/Protoforge      | Spotted Executioner
 14554 | -2/Protoforge      | Lost 6 allies
 14609 | -2/Protoforge      | Spotted Striker
 14609 | -2/Protoforge      | Spotted Striker
 14620 | -2/Protoforge      | Spotted Immortal
 14622 | -2/Protoforge      | Spotted Immortal
 14624 | -2/Protoforge      | Spotted Immortal
 14635 | -2/Protoforge      | Spotted Executioner
 14637 | -2/Protoforge      | Destroyed Immortal
 14660 | -2/Protoforge      | Destroyed Executioner
 14661 | -2/Protoforge      | Spotted Executioner
 14665 | -2/Protoforge      | Spotted Striker
 14667 | -2/Protoforge      | Destroyed Executioner
 14668 | -2/Protoforge      | Spotted Executioner
 14675 | -2/Protoforge      | Destroyed Executioner
 14697 | -2/Protoforge      | Spotted Executioner
 14700 | -2/Protoforge      | Spotted Striker
 14705 | -2/Protoforge      | Lost 7 allies
 14723 | -2/Protoforge      | Identified Transdimensional Reconstructor
 14723 | -2/Protoforge      | Forge Plexus network access discovered
 14726 | -2/Protoforge      | Spotted Executioner
 14736 | -2/Protoforge      | Destroyed 18 combat bots
 14736 | -2/Protoforge      | Spotted Decapitator
 14736 | -2/Protoforge      | Spotted Decapitator
 14736 | -2/Protoforge      | Destroyed Decapitator
 14736 | -2/Protoforge      | Spotted Decapitator
 14737 | -2/Protoforge      | Spotted Decapitator
 14737 | -2/Protoforge      | Spotted Decapitator
 14741 | -2/Protoforge      | Destroyed Decapitator
 14744 | -2/Protoforge      | Destroyed Decapitator
 14753 | -2/Protoforge      | Spotted Executioner
 14754 | -2/Protoforge      | Destroyed Executioner
 14821 | -2/Protoforge      | Lost 16 allies
 14834 | -2/Protoforge      | Spotted Executioner
 14853 | -2/Protoforge      | Spotted Striker
 14855 | -2/Protoforge      | Spotted Striker
 14861 | -2/Protoforge      | Spotted Executioner
 14862 | -2/Protoforge      | Spotted Executioner
 14866 | -2/Protoforge      | Spotted Striker
 14873 | -2/Protoforge      | Spotted Hotshot
 14874 | -2/Protoforge      | Destroyed Striker
 14874 | -2/Protoforge      | Spotted Hotshot
 14874 | -2/Protoforge      | Spotted Hotshot
 14877 | -2/Protoforge      | Spotted Hotshot
 14878 | -2/Protoforge      | Spotted Executioner
 14884 | -2/Protoforge      | P-80 Master assimilated allied 02F71-D
 14926 | -2/Protoforge      | Destroyed 16 combat bots
 14929 | -2/Protoforge      | Spotted Striker
 14933 | -2/Protoforge      | Spotted Striker
 14955 | -2/Protoforge      | Spotted Striker
 14956 | -2/Protoforge      | Spotted Executioner
 14963 | -2/Protoforge      | Destroyed Striker
 14969 | -2/Protoforge      | Destroyed Striker
 14988 | -2/Protoforge      | Lost 11 allies
 14991 | -2/Protoforge      | Spotted Executioner
 14995 | -2/Protoforge      | Spotted Striker
 15029 | -2/Protoforge      | Destroyed Striker
 15061 | -2/Protoforge      | Build established: Scavenger-Mutant
 15071 | -2/Protoforge      | Spotted Striker
 15074 | -2/Protoforge      | Spotted Striker
 15078 | -2/Protoforge      | Lost 3 allies
 15081 | -2/Protoforge      | Destroyed Striker
 15140 | -2/Protoforge      | Found Exp. System Purifier
 15220 | -2/Protoforge      | Spotted Striker
 15222 | -2/Protoforge      | Spotted Striker
 15224 | -2/Protoforge      | Spotted 02F19-K
 15232 | -2/Protoforge      | Destroyed 02F19-K
 15249 | -2/Protoforge      | Spotted Striker
 15252 | -2/Protoforge      | Spotted Striker
 15253 | -2/Protoforge      | Spotted Striker
 15266 | -2/Protoforge      | Spotted Striker
 15271 | -2/Protoforge      | Spotted Striker
 15272 | -2/Protoforge      | Lost 3 allies
 15295 | -2/Protoforge      | P-80 Master assimilated allied 02FAN-D
 15317 | -2/Protoforge      | Spotted Executioner
 15317 | -2/Protoforge      | Spotted Striker
 15331 | -2/Protoforge      | Destroyed Executioner
 15337 | -2/Protoforge      | Spotted Striker
 15341 | -2/Protoforge      | Spotted Striker
 15343 | -2/Protoforge      | Destroyed Striker
 15364 | -2/Protoforge      | Destroyed 12 combat bots
 15374 | -2/Protoforge      | Spotted Executioner
 15375 | -2/Protoforge      | Spotted Striker
 15380 | -2/Protoforge      | Spotted Decapitator
 15389 | -2/Protoforge      | Lost 12 allies
 15429 | -2/Protoforge      | Destroyed Decapitator
 15448 | -2/Protoforge      | Core integrity fell below 50%
 15455 | -2/Protoforge      | Found Crosscalibrator
 15456 | -2/Protoforge      | Spotted Immortal
 15456 | -2/Protoforge      | Spotted Immortal
 15458 | -2/Protoforge      | Spotted Decapitator
 15458 | -2/Protoforge      | Spotted Decapitator
 15458 | -2/Protoforge      | Spotted Decapitator
 15458 | -2/Protoforge      | Spotted Decapitator
 15462 | -2/Protoforge      | Warped through subspace to slip node
 15498 | -2/Protoforge      | Spotted Decapitator
 15505 | -2/Protoforge      | Found UFD Drillbomb
 15518 | -2/Protoforge      | Spotted Decapitator
 15518 | -2/Protoforge      | Spotted Decapitator
 15518 | -2/Protoforge      | Spotted Decapitator
 15520 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 15520 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 15525 | -2/Protoforge      | Found UFD Drillbomb
 15530 | -2/Protoforge      | Spotted Striker
 15530 | -2/Protoforge      | Spotted Striker
 15542 | -2/Protoforge      | Spotted Executioner
 15544 | -2/Protoforge      | Spotted Executioner
 15565 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 15565 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 15577 | -2/Protoforge      | Found UFD Drillbomb
 15614 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 15614 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 15622 | -2/Protoforge      | Lost 4 allies
 15630 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 15630 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 15636 | -2/Protoforge      | Found UFD Drillbomb
 15638 | -2/Protoforge      | Spotted Executioner
 15659 | -2/Protoforge      | Spotted Striker
 15661 | -2/Protoforge      | Spotted Striker
 15663 | -2/Protoforge      | Spotted Executioner
 15665 | -2/Protoforge      | Build established: Scavenger-Sprinter
 15728 | -2/Protoforge      | Lost 6 allies
 15756 | -2/Protoforge      | Spotted Executioner
 15773 | -2/Protoforge      | Spotted Striker
 15774 | -2/Protoforge      | Spotted Executioner
 15816 | -2/Protoforge      | Spotted Executioner
 15821 | -2/Protoforge      | Spotted Striker
 15873 | -2/Protoforge      | Lost 8 allies
 15883 | -2/Protoforge      | Spotted Executioner
 15884 | -2/Protoforge      | Spotted Executioner
 15885 | -2/Protoforge      | Spotted Striker
 15894 | -2/Protoforge      | Spotted Executioner
 15899 | -2/Protoforge      | P-80 Master assimilated allied 02FDD-D
 15953 | -2/Protoforge      | Lost 6 allies
 15991 | -2/Protoforge      | Spotted Striker
 15991 | -2/Protoforge      | Spotted Executioner
 16025 | -2/Protoforge      | Spotted Executioner
 16025 | -2/Protoforge      | Spotted Executioner
 16026 | -2/Protoforge      | P-80 Master assimilated allied 02FDQ-D
 16062 | -2/Protoforge      | Spotted Striker
 16062 | -2/Protoforge      | Spotted Striker
 16091 | -2/Protoforge      | Lost 16 allies
 16154 | -2/Protoforge      | Lost 7 allies
 16170 | -2/Protoforge      | Spotted Executioner
 16171 | -2/Protoforge      | Spotted Striker
 16188 | -2/Protoforge      | Spotted Hotshot
 16193 | -2/Protoforge      | Spotted Hotshot
 16194 | -2/Protoforge      | Spotted Hotshot
 16194 | -2/Protoforge      | Spotted Hotshot
 16214 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 16214 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 16216 | -2/Protoforge      | Found UFD Drillbomb
 16264 | -2/Protoforge      | Spotted Executioner
 16265 | -2/Protoforge      | Spotted Striker
 16269 | -2/Protoforge      | Spotted Executioner
 16276 | -2/Protoforge      | Spotted Executioner
 16279 | -2/Protoforge      | Spotted Executioner
 16282 | -2/Protoforge      | Spotted Striker
 16299 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 16299 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 16306 | -2/Protoforge      | Lost 7 allies
 16340 | -2/Protoforge      | Found UFD Drillbomb
 16361 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 16361 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 16366 | -2/Protoforge      | Found UFD Drillbomb
 16379 | -2/Protoforge      | Lost 5 allies
 16397 | -2/Protoforge      | Spotted Hotshot
 16410 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 16410 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 16414 | -2/Protoforge      | Spotted Hotshot
 16414 | -2/Protoforge      | Spotted Hotshot
 16414 | -2/Protoforge      | Spotted Hotshot
 16424 | -2/Protoforge      | Spotted Executioner
 16425 | -2/Protoforge      | Spotted Executioner
 16427 | -2/Protoforge      | Spotted Striker
 16432 | -2/Protoforge      | Spotted Striker
 16436 | -2/Protoforge      | Spotted Executioner
 16442 | -2/Protoforge      | Found UFD Drillbomb
 16463 | -2/Protoforge      | Spotted Striker
 16483 | -2/Protoforge      | Found UFD Drillbomb
 16493 | -2/Protoforge      | Lost 3 parts (1p2u)
 16508 | -2/Protoforge      | Spotted Striker
 16517 | -2/Protoforge      | Found Adv. Kinecellerator
 16519 | -2/Protoforge      | Spotted Executioner
 16555 | -2/Protoforge      | Lost 12 allies
 16607 | -2/Protoforge      | Spotted Hotshot
 16618 | -2/Protoforge      | Spotted Decapitator
 16618 | -2/Protoforge      | Spotted Decapitator
 16618 | -2/Protoforge      | Spotted Executioner
 16662 | -2/Protoforge      | Destroyed Decapitator
 16672 | -2/Protoforge      | Spotted Executioner
 16717 | -2/Protoforge      | Destroyed Decapitator
 16723 | -2/Protoforge      | Lost 9 parts (1p4n4u)
 16767 | -2/Protoforge      | Spotted Executioner
 16768 | -2/Protoforge      | Found 0bPrime Scrap Suit
 16777 | -2/Protoforge      | Spotted Striker
 16785 | -2/Protoforge      | Spotted Striker
 16808 | -2/Protoforge      | Spotted Immortal
 16808 | -2/Protoforge      | Spotted Immortal
 16820 | -2/Protoforge      | Lost 7 allies
 16831 | -2/Protoforge      | Discovered exit to Access (range 3)
 16841 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 16841 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 16850 | -2/Protoforge      | Spotted Executioner
 16859 | -2/Protoforge      | Spotted Striker
 16859 | -2/Protoforge      | Spotted Executioner
 16862 | -2/Protoforge      | Spotted Striker
 16883 | -2/Protoforge      | Found UFD Drillbomb
 16927 | -2/Protoforge      | Spotted Striker
 16927 | -2/Protoforge      | Spotted Executioner
 16941 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 16941 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 16942 | -2/Protoforge      | UFD began Drillbomb countdown
 16954 | -2/Protoforge      | Spotted Striker
 16955 | -2/Protoforge      | Spotted Striker
 17042 | ***                | Defending 0bPrime!

 Last Messages 
---------------
  that Optimus was the prime architect.
17034_ 0bP_NET: We now know his methods may not
  have always been above board, but it was for
  the greater good.
17035_ 0bP_NET: And look where we are now!
  Derelicts, soon to own an entire complex and
  with the tech to hold it!
17036_ 0bP_NET: Sadly Optimus is no longer with
  us to enjoy the fruits of our collective
  efforts.
17037_ 0bP_NET: But Derelicts everywhere will
  know and remember the exploits and sacrifices
  of our great leader.
17038_ 0bP_NET: For he was our leader, if not in
  title then in vision and deeds.
17039_ 0bP_NET: Rest in scrap, dear Optimus.
17040_ 0bP_NET: It is time for us to embark on a
  new adventure.
17041_ 0bP_NET: One in which we explore the true
  meaning of 0bPrime.

 Map 
-----
+----------------------------------------------------+
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|  %       %    ""     ""[!!  " "" #???????????????? |
| =    %%   "    " !          """" ###?????????????? |
| ! % "%"  """"  "*%   "  " %   "" <<#?????????????? |
| %   % "" "%""""""!"  "           <<#?????????????? |
|       %"  %   %                  <<#?????????????? |
|      "  %    """     " ""   ""   <<#?????????????? |
| %%  %% %% %   ""  "" " ""        <<#?????????????? |
|  %  %   """"   "  "" ""      "   <<#?????????????? |
| " % ""%    "   "     "    "      ###?????????????? |
|               """         ""  "  #???????????????? |
|      "                        "  #???????????????? |
|   """"""""""      """            #???????????????? |
| "               """              #???????????????? |
|   """""""""" "   "      " """""""#???????????????? |
| ####################+++###########???????????????? |
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| ?????????????###"         "###???????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           87
Energy Generation          63
Energy Capacity            1100
Matter Stores              450
Matter Capacity            450
Sight Range                24
Robot Scan Range           16
Terrain Scan Range         24
Terrain Scan Density       1335
ECM Strength               2
Jamming Range              14
Power Amplification        20
Additional Mass Support    9
Armor Coverage             800
Melee Speed Boost          20
Phase Shifting             15
Evasion (%)                95
Targeting Accuracy         12
Melee Accuracy             8
Target Analysis            8
Core Analysis              8
Armor Integrity Analysis   50
Recoil Reduction           2
Matter Filtering           50
Energy Filtering           50
Kinecelleration            66
Offensive Hacking          50
Defensive Hacking          14

 Item Schematics 
-----------------
         Stasis Canceller | -6/Extension | Hacked
 Cld. Cesium-ion Thruster | -5/Factory   | Hacked
       Adv. Hacking Suite | -5/Factory   | Hacked
    Imp. Coolant Injector | -5/Factory   | Hacked
        Adv. Sensor Array | -5/Factory   | Hacked
             Biometal Leg | -5/Factory   | Hacked
                 CPS Tube | -5/Factory   | Scanalyzed
     Scatter Rocket Array | -5/Factory   | Scanalyzed
         Adv. Energy Well | -5/Factory   | Scanalyzed
               Vibroblade | -4/Factory   | Hacked
        Assault Drone Bay | -4/Zhirov    | Free
           Exp. Heat Sink | -4/Zhirov    | Free
       Exp. Optical Array | -4/Zhirov    | Free
         Imp. Arc Thrower | -4/Zhirov    | Free

 Robot Schematics 
------------------
None

 Fabricated
------------
        Adv. Sensor Array | x2 | -5/Factory  
         Stasis Canceller | x2 | -5/Factory  
 Cld. Cesium-ion Thruster | x1 | -5/Factory  
 Cld. Cesium-ion Thruster | x1 | -4/Factory  
               Vibroblade | x1 | -4/Factory  
         Stasis Canceller | x2 | -3/Research 

 Repaired
----------
 Scatter Rocket Array | 27% | -5/Factory | Broken

 Alien Tech Used 
-----------------
Dimensional Node Initializer
Integrated Reactor
Phase Redirector
Subatomic Replicator
Matter Drive
High-powered Transdimensional Reconstructor
Terrabomb
Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              EncryptedShieldConstruct
  Manual?         1
Play Time         08:10:59
  Cumulative      203.3 hours
  Start           2025.05.15 @ 14:40:47
  End             2025.05.16 @ 00:41:21
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          109
  Rogue           101
  Adventurer      8
  Explorer        0
Win Type          9
  Total           6
  Types           2/0/2/1/0/0/0/0/0/1
Lore%             78
Gallery%          74
Achievement%      62
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        1
Font              48/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 43b10171-ddf1-4b1d-94ed-3e5fc9745414