Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.30 @ 14:45:27 Player: Jazzer Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (210) 1050 Value Destroyed (7142) 7142 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1821) 1821 TOTAL SCORE: 16093 Bonus ------- High Alert Combat Kills 845 Follower Combat Kills 76 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core System Restoration Module Heavy Particle Cannon Phase Cannon Powered Hammer Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Core Analyzer Improved Particle Charger Hardened Heavy Armor Plating Medium Reactive Plating > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Cannon > --- INVENTORY -------- Fission Core Neutrino Core Armored Treads Armored Treads Medium Treads Medium Treads Coolant Injector Energy Well Improved Medium Armor Plating Insulated Plating System Restoration Module Hacking Drone Bay Heavy Laser Thermic Laser Heavy Particle Cannon Plasma Cannon Phase Cannon Precision Rocket Launcher Powered Hammer [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . Utility 7 | . . . 1 . 2 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 226 | 6 4 4 16 2 39 52 10 4 . 17 22 5 1 8 6 30 Power 21 | 1 . . 1 1 2 5 . . . 1 4 . . 1 . 5 Engine 13 | 1 . . 1 1 1 3 . . . 1 2 . . 1 . 2 Core 8 | . . . . . 1 2 . . . . 2 . . . . 3 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 49 | 2 . . 5 1 15 3 3 1 . 1 6 . 1 . 2 9 Treads 46 | 2 . . 5 . 15 3 3 1 . 1 6 . 1 . 2 7 Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | . . . . 1 . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 106 | 2 1 3 6 . 11 32 5 3 . 12 11 5 . 4 1 10 Device 60 | 1 . 1 2 . 6 19 4 1 . 9 8 3 . 2 1 3 Storage 4 | 1 1 1 . . 1 . . . . . . . . . . . Processor 7 | . . 1 1 . 1 1 . . . . 1 . . 1 . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 34 | . . . 3 . 3 11 1 2 . 3 2 2 . 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | 1 3 1 4 . 11 12 2 . . 3 1 . . 3 3 6 Energy Gun 22 | 1 . . 1 . 5 7 1 . . 1 . . . 1 2 3 Energy Cannon 11 | . . 1 . . 3 1 . . . . 1 . . 2 1 2 Ballistic Gun 3 | . 1 . . . 2 . . . . . . . . . . . Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . . . . Launcher 4 | . . . 1 . 1 . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 4 . . . 2 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 1 . . . . 1 . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . System Corruption 4 | . . . . . . . . . . 4 . . . . . . Parts Lost 59 | . . . 6 8 7 3 4 1 . 1 1 . 4 . . 24 Power 9 | . . . 1 2 1 . . . . 1 . . 1 . . 3 Propulsion 18 | . . . 2 3 4 . . . . . 1 . . . . 8 Utility 20 | . . . 2 1 2 2 3 1 . . . . 3 . . 6 Weapon 12 | . . . 1 2 . 1 1 . . . . . . . . 7 Highest Loss Streak 16 | . . . 3 8 3 2 4 1 . 1 1 . 4 . . 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 99 93 91 94 99 98 100 100 97 95 100 96 86 93 91 Engine 8 | . 14 14 11 11 . 8 7 7 7 10 6 6 6 12 13 9 Core 3 | . . . . . 7 5 7 7 7 1 5 6 5 . . . Treads 25 | . 28 28 27 29 26 23 22 23 23 23 24 26 26 26 26 21 Device 14 | . 14 5 7 9 12 14 18 16 7 13 21 25 24 18 13 17 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 4 Processor 11 | . . 7 10 11 16 15 15 15 15 15 13 13 12 7 13 11 Protection 3 | . . . 4 . 2 4 2 6 15 8 2 . . . 6 8 Energy Gun 7 | . 3 . 2 . 6 13 14 15 15 11 6 6 6 5 8 4 Energy Cannon 3 | . . 5 7 . 3 . . . . . 4 6 6 6 4 4 Ballistic Gun 1 | . 1 . . . 8 . . . . . . . . . . . Ballistic Cannon 4 | . 21 22 11 8 . . . . . . . . . . . . Naked Turns 12 | . . . . . . . . . . . . . . . . 12 Heaviest Build 125 | 13 34 56 58 52 59 95 88 89 89 89 97 94 75 112 102 125 Greatest Support 104 | 40 40 40 60 60 62 68 68 68 68 68 96 96 104 104 104 104 Greatest Overweight (x) 7 | 3 . 1 2 3 1 1 1 1 1 1 1 . . 1 . 7 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 17 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 10 16 19 19 19 19 18 19 20 19 19 20 20 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 20 20 18 20 18 20 20 20 20 20 20 20 18 20 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3281 | 260 201 303 357 . 688 502 113 30 . 161 123 48 123 99 43 230 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8903 | 122 420 317 788 . 1837 1212 841 178 . 413 428 . 65 . 84 2198 Parts 383 | 2 29 21 51 . 96 49 16 3 . 13 23 . 4 . 3 73 Haulers Intercepted 11 | . 1 . . . 6 1 . . . . 1 . . . . 2 Recyclers Shooed 6 | . . 2 1 . . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 12 3 . 13 . 1 . 5 6 . Prevented 10 | . . . . . . . . . . . . 6 4 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 148 | . 8 8 21 . 31 20 12 3 . 4 6 . . . 5 30 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 82 | . 4 . 8 . 25 19 7 2 . 4 2 . . . 2 9 Cannons 44 | . 4 8 11 . 5 1 . . . . 4 . . . 2 9 AOE 13 | . . . 2 . . . 5 . . . . . . . . 6 Classes Destroyed 22 | 2 4 1 4 . 3 2 1 . . 1 . . 1 . 1 2 Worker 15 | . . . 4 . 2 1 . . . . . . . . . 8 Builder 4 | . . . 1 . . . . . . . . . . . . 3 Tunneler 5 | 1 . 1 1 . . 1 . . . . . . . . . 1 Hauler 11 | . 1 . . . 6 1 . . . . 1 . . . . 2 Recycler 12 | 1 1 3 1 . 2 1 . . . . . . . . . 3 Carrier 1 | . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 10 | . 2 . 3 . 2 3 . . . . . . . . . . Swarmer 26 | . . 5 4 . 8 . . 2 . . . . . . 3 4 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 72 | . 8 3 12 . 14 10 6 . . 4 3 . . . . 12 Brawler 4 | . . . 1 . . . 3 . . . . . . . . . Duelist 3 | . . . . . 1 . 1 . . . . . . . . 1 Sentry 17 | . . . 4 . 6 1 1 1 . . . . . . . 4 Hunter 10 | . . . . . 1 4 . . . . 2 . . . . 3 Programmer 11 | . . . . . . 5 . . . . 1 . . . . 5 Heavy 1 | . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . Thief 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 19 | 2 4 3 9 . 5 4 7 2 . 2 3 . . . 3 19 Combat Bots Only 8 | . 2 3 4 . 5 2 7 2 . 2 3 . . . 3 8 Max Kills in Single Turn 8 | 1 1 1 3 . 1 2 4 1 . 1 1 . 1 . 1 8 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 4 | . . . 1 . . . 4 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1051 | . 24 33 100 17 134 130 58 63 . 37 39 10 . . 29 377 Missed 284 | . 6 5 22 . 31 36 14 25 . 9 15 3 . . 8 110 Damage Taken 13419 | . 231 292 1084 794 1794 1602 870 273 . 532 440 124 357 . 306 4720 Core 1995 | . 30 36 118 248 172 84 102 10 . 97 . . 63 . 29 1006 Absorbed by Shields 20 | . . . . . 20 . . . . . . . . . . . Ignored by Resistances 351 | . . . . . . 14 35 38 . . . . . . . 264 Core Remaining (%) 66 | 100 . 73 . 8 68 . . . . 58 . . . . 89 . Volleys Fired 545 | 9 29 26 51 . 102 66 27 9 . 21 32 9 39 1 38 86 Largest 2 | 1 2 2 2 . 2 2 2 2 . 2 2 1 1 1 2 2 Hottest 177 | 50 78 99 102 . 128 149 149 138 . 138 149 80 80 80 160 177 Shots Fired 996 | 9 58 52 94 . 205 133 51 18 . 39 52 9 39 1 76 160 Gun 591 | 9 22 . 22 . 167 132 45 18 . 39 20 . . . 35 82 Cannon 395 | . 36 52 68 . 38 1 3 . . . 32 9 39 1 41 75 Launcher 10 | . . . 4 . . . 3 . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 218 | . 47 43 43 . 85 . . . . . . . . . . . Thermal 768 | 9 11 9 47 . 120 133 48 18 . 39 52 9 39 1 76 157 Explosive 10 | . . . 4 . . . 3 . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 8 11 13 16 . 20 36 24 17 . 10 12 . 12 . 5 22 Robot Miss Streak 6 | 1 3 3 3 . 4 2 2 3 . 4 2 . . . 6 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . . 5 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . Shots Hit Robots 659 | 8 39 31 58 4 158 113 37 13 . 31 26 . 9 . 13 119 Core Hits 358 | 2 19 14 44 . 66 62 32 5 . 16 13 . 5 . 4 76 Critical Kills 2 | . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 27 | 1 1 . 3 1 5 7 2 1 . . . . . . . 6 Burn 20 | 1 . . . . 5 7 2 1 . . . . . . . 4 Meltdown 2 | . . . . . . . . . . . . . . . . 2 Blast 4 | . 1 . 3 . . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . Melee Attacks 31 | . . . 1 4 . 12 . . . 9 5 . . . . . Impact 26 | . . . . . . 12 . . . 9 5 . . . . . Slashing 5 | . . . 1 4 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . 1 . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18959 | 99 648 716 1790 166 3151 2521 1194 250 . 664 692 . 271 . 336 6461 Guns 9167 | 99 181 . 358 . 2448 2356 607 250 . 593 296 . . . 116 1863 Cannons 5626 | . 467 699 872 . 665 26 51 . . . 396 . 271 . 220 1959 Explosions 3733 | . . . 560 . . . 536 . . . . . . . . 2637 Melee 369 | . . . . 166 . 132 . . . 71 . . . . . . Ramming 64 | . . 17 . . 38 7 . . . . . . . . . 2 Kinetic 2551 | . 523 498 532 . 998 . . . . . . . . . . . Thermal 12945 | 99 125 201 698 . 2115 2382 658 250 . 593 692 . 271 . 336 4525 Explosive 3030 | . . . 560 . . . 536 . . . . . . . . 1934 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 203 | . . . . . . 132 . . . 71 . . . . . . Slashing 166 | . . . . 166 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 1 1 1 1 . . . 4 . . 15 15 . 2 Average Corruption 1 | . . . 1 1 1 1 . . . 4 . . 15 15 . 1 Corruption Purged 3 | . . . . . . 1 . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 32 | . . . 6 1 8 6 . . . . . . 4 . . 7 Message Errors 7 | . . . 3 . . 2 . . . . . . 1 . . 1 Matter Fused 7 | . . . 2 . 2 . . . . . . . 2 . . 1 Heat Flow Errors 6 | . . . . 1 2 1 . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . 1 . . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . . 1 . 1 1 . . . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . Misfires 2 | . . . . . 1 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots 5 | . . . . . . . . . . . . . . . . 5 Effects 2 | . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . 1 Overflow Damage 305 | . 5 12 45 38 18 . 4 . . . . . . . . 183 Projectiles 146 | . 5 12 45 . 18 . . . . . . . . . . 66 Explosions 121 | . . . . . . . 4 . . . . . . . . 117 Melee 38 | . . . . 38 . . . . . . . . . . . . Knockbacks 18 | . 10 4 4 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . 8 4 4 . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . . . 87 . . . . . . . . 22 Shots 4 | . . . . . . . 3 . . . . . . . . 1 Rammed 11 | . . 3 . . 5 2 . . . . . . . . . 1 Targets Rammed 11 | . . 3 . . 5 2 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 384 | 90 135 192 234 142 203 291 306 372 . 384 252 . 63 . 192 164 Average Temperature 76 | 46 49 50 69 72 39 75 82 157 . 146 91 . 36 . 72 88 Received Heat Transfer 3031 | . 129 105 360 . 565 567 351 72 . 231 99 9 . . . 543 Effects 11 | . . . 1 . . 2 . 1 . 6 1 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . 1 . . 2 . . . . . . . . . . Interference 7 | . . . . . . . . . . 6 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 8 | 1 . . . . 1 . . 1 . . . . . . . 5 Combat Hostiles 7 | . . . . . 1 . . 1 . . . . . . . 5 Parts Melted 70 | 1 . 2 1 . 8 14 3 4 . 6 3 . 1 . 1 26 Heat Transferred 23903 | 370 370 296 1258 . 4107 5151 1432 555 . 1147 1131 . 450 . 622 7014 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1366 | 10 175 127 261 101 420 314 . . . . 187 . . . . 1366 Initial 752 | . 6 1 . 101 . 106 . . . . . . . . . 752 Average 173 | 4 65 28 81 87 184 123 . . . . 46 . . . . 758 Maximum Alert Level 4 | . . . 1 . 2 1 . . . . . . . . . 4 Low Security (%) 74 | 100 100 100 83 100 61 79 . . . . 100 . . . . . Level 1 13 | . . . 16 . 32 20 . . . . . . . . . 10 Level 2 3 | . . . . . 6 . . . . . . . . . . 18 Level 3 7 | . . . . . . . . . . . . . . . . 62 Level 4 . | . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 3 . 4 9 . . . . 6 . . . . 10 Investigation 6 | . 1 . 1 . 2 . . . . . 2 . . . . . Extermination 8 | . . . . . . 5 . . . . 1 . . . . 2 Reinforcement 15 | . 1 . 2 . 2 4 . . . . 3 . . . . 3 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . 1 . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 14 | . 2 . 3 . 7 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 243 | . 15 10 37 2 53 28 12 4 . 10 9 6 . . 10 47 Peak Tracking Total 12 | . 3 3 7 2 7 4 7 3 . 6 3 9 . . 4 12 Tactical Retreats 7 | . . 1 . . 2 1 . 1 . 2 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 4 | . 1 . 1 . 1 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 1 3 . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 36 | . 1 . 2 . 1 1 . . . . 1 1 . . . 29 Max in Single Turn 14 | . 1 . 1 . 1 1 . . . . 1 1 . . . 14 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 38 | . 5 1 7 . 7 6 1 . 4 . 6 . . 1 . . Terminals 29 | . 5 . 7 . 7 5 . . . . 5 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 113 | . 16 1 20 . 17 9 1 . 27 . 20 . . 2 . . Successful 65 | . 7 1 8 . 6 2 1 . 27 . 11 . . 2 . . Failed 48 | . 9 . 12 . 11 7 . . . . 9 . . . . . Catastrophic 10 | . . . 1 . 4 3 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 55 | . 13 . 18 . 12 7 . . . . 4 1 . . . . Terminals 79 | . 16 . 20 . 17 8 . . . . 18 . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Terminal Hacks 50 | . 5 1 4 . 2 2 1 . 27 . 6 . . 2 . . Record 11 | . . . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . 9 . . . . 2 . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . 1 . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . 1 . 1 . 1 . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . 1 . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 4 . 4 . . . . . 3 . . . . . Terminals 13 | . 2 . 4 . 4 . . . . . 3 . . . . . Botnet 10 | . 2 . 4 . 2 . . . . . 2 . . . . . Skim 3 | . . . . . 2 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . 7 . 6 4 . . . . 6 . . . . . Full Trace Events 4 | . . . 1 . 1 . . . . . 2 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 9 . . . . 16 . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 7 | . . . . 1 . . 2 . . . . . . 4 . . Largest Group 4 | . . . . 1 . . 2 . . . . . . 4 4 . Highest-Rated Group 154 | . . . . 31 . . 60 . . . . . . 154 154 . Highest-Rated Ally 41 | . . . . 31 . . 30 . . . . . . 41 41 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . 2 . . 2 . . . . . . . 29 . Total Damage 470 | . . . . 42 . . 27 . . . . . . . 401 . Kills 2 | . . . . . . . . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . . . . 1 2 . 2 . 1 . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 19112 | 136 1083 1686 1381 86 2078 3136 1183 878 197 853 1166 548 566 2125 640 1370 Spaces Moved 7871 | 68 510 644 580 45 908 1078 416 332 81 342 549 275 301 955 317 470 Core 38 | 13 . . . . . . . . . . . . . . . 25 Treads 7828 | 55 510 644 580 42 908 1078 416 332 81 342 549 275 301 955 317 443 Legs . | . . . . . . . . . . . . . . . . . Wheels 5 | . . . . 3 . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 135 155 166 241 241 246 166 165 165 162 162 162 50 Average Speed 199 | 153 160 195 193 165 165 239 241 241 246 199 179 165 162 219 162 223 Slowest Speed 320 | 200 160 240 320 320 232 250 246 246 246 246 247 165 165 242 162 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 4 83 97 61 8 69 44 53 51 69 55 16 38 47 90 44 18 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . . . . 1 . . Known Exits Taken 6 | . . . 1 1 . . . . . 1 1 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 1 1 . . . 1 1 . . Scrap Searched 12 | . . 1 . . . . 1 2 . 2 . . 2 4 . . Spaces Dug 57 | . . . 2 . . 8 . . . 8 7 3 8 . 8 13 Terrain Destroyed 244 | . 2 1 16 . 2 8 20 . . 8 16 8 30 . 38 95 Melee 21 | . . . 1 . . 8 . . . 8 4 . . . . . Projectile 112 | . 2 1 7 . 2 . . . . . 12 8 30 . 38 12 AOE 111 | . . . 8 . . . 20 . . . . . . . . 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 10242 | 88 723 1020 752 50 1319 1469 543 391 80 453 682 358 341 982 368 623 Wait 1290 | . 161 326 79 . 198 222 55 43 . 64 38 70 . 4 4 26 Move 7854 | 67 509 643 579 44 907 1077 415 331 80 341 548 274 299 954 316 470 Hop . | . . . . . . . . . . . . . . . . . Pick Up 138 | 6 14 12 15 . 32 16 9 2 . 1 17 . . 7 2 5 Fast Attach 29 | 5 1 . 1 . 7 3 1 . . . 6 . . 3 . 2 Attach 66 | 1 1 1 8 2 12 8 6 1 . 1 5 . . 3 . 17 Detach 4 | . . 1 . . 2 1 . . . . . . . . . . Swap 131 | . 2 3 7 . 20 41 3 3 . 16 11 5 1 2 6 11 Drop 115 | . 6 5 11 . 34 21 . 2 . . 20 . 1 8 2 5 Fire 545 | 9 29 26 51 . 102 66 27 9 . 21 32 9 39 1 38 86 Melee 31 | . . . 1 4 . 12 . . . 9 5 . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . . 3 . . 5 2 . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . Rewire 27 | . . . . . . . 27 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 9) 815 | -10/Materials | Discovered new exit (range 7) 983 | -10/Materials | Discovered new exit (range 15) 1220 | -10/Materials | Entered Mines 1478 | -10/Mines | Discovered new exit (range 9) 1651 | -10/Mines | Learned 2 Materials zone layouts 1769 | -10/Mines | Learned location of Storage (-7) 1864 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2267 | -10/Mines | Learned location of 1 exit from Materials 2492 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2497 | -10/Mines | Found Prototype Device 2729 | -10/Mines | Discovered new exit (range 14) 2906 | -10/Mines | Entered Materials 2906 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2907 | -9/Materials | Identified exit to Mines 2908 | -9/Materials | Identified exit to Materials 3861 | -9/Materials | Build established: Scavenger-Mutant 3932 | -9/Materials | Lost 3 parts (1n1u1w) 4035 | -9/Materials | Discovered exit to Materials (range 11) 4287 | -9/Materials | Entered Mines 4297 | -9/Mines | Met a Derelict bent on vengeance 4305 | -9/Mines | Received a Mining Laser from a helpful Derelict 4315 | -9/Mines | Discovered exit to Materials (range 5) 4342 | -9/Mines | Assembled infested the area 4364 | -9/Mines | Core integrity fell below 50% 4373 | -9/Mines | Core integrity fell below 20% 4373 | -9/Mines | Entered Materials 4373 | -8/Materials | Evolved 2 slots: Utility x2 4401 | -8/Materials | Lost 8 parts (2p3n1u2w) 4701 | -8/Materials | Lost 3 parts (1p2n) 4943 | -8/Materials | Build established: Mutant 5083 | -8/Materials | Discovered new exit (range 8) 5550 | -8/Materials | Discovered new exit (range 11) 5984 | -8/Materials | Discovered new exit (range 14) 6451 | -8/Materials | Entered Factory 6451 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6470 | -7/Factory | Identified Exp. Sensor Array 7725 | -7/Factory | Discovered new exit (range 6) 8618 | -7/Factory | Discovered new exit (range 14) 9106 | -7/Factory | Discovered new exit (range 11) 9148 | -7/Factory | Identified exit to Factory 9587 | -7/Factory | Entered Lower Caves 9672 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9735 | -7/Lower Caves | Lost 4 parts (3u1w) 9740 | -7/Lower Caves | Destroyed 7 combat bots 10746 | -7/Lower Caves | Discovered new exit (range 11) 10756 | -7/Lower Caves | Learned Factory terminal intel 10770 | -7/Lower Caves | Entered another Lower Caves area 10935 | -7/Lower Caves | Discovered exit to Factory (range 5) 11517 | -7/Lower Caves | Discovered new exit (range 11) 11531 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11581 | -7/Lower Caves | Learned Factory stockpile data 11586 | -7/Lower Caves | Learned 4 Factory zone layouts 11648 | -7/Lower Caves | Entered Data Miner 11648 | -7/Data Miner | Discovered new exit (range 6) 11695 | -7/Data Miner | Met Data Miner 11747 | -7/Data Miner | Learned location of Section 7 (-2) 11747 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11789 | -7/Data Miner | Received God Mode back door access code from Data Miner 11845 | -7/Data Miner | Entered Proximity Caves 12155 | -6/Proximity Caves | Learned Factory interactive machine intel 12163 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 12675 | -6/Proximity Caves | Discovered exit to Factory (range 14) 12698 | -6/Proximity Caves | Entered Factory 12698 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12699 | -6/Factory | Identified exit to Factory 12701 | -6/Factory | Loaded intel: 51 interactive machine locations 12702 | -6/Factory | Loaded intel: 25 terminal locations 13097 | -6/Factory | Discovered new exit (range 7) 13134 | -6/Factory | Identified exit to Lower Caves 13413 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 13864 | -6/Factory | Entered Lower Caves 13865 | -6/Lower Caves | Identified exit to Lower Caves 14093 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14400 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14412 | -6/Lower Caves | Entered another Lower Caves area 14460 | -6/Lower Caves | Discovered exit to Factory (range 4) 14903 | -6/Lower Caves | Crushed by falling debris 14904 | -6/Lower Caves | System corruption reached 10% 14934 | -6/Lower Caves | Lost 4 parts (1p3u) 14972 | -6/Lower Caves | Discovered new exit (range 5) 14978 | -6/Lower Caves | Entered Zion 15036 | -6/Zion | System corruption cleaned by Quarantine Array 15189 | -6/Zion | Found Prototype Device 15189 | -6/Zion | Identified Bomb Factory No. 2 15265 | -6/Zion | Discovered new exit (range 15) 15770 | -6/Zion | Learned 4 Factory zone layouts 15831 | -6/Zion | Learned location of Extension (-4) 15996 | -6/Zion | Given the Hacking Drone Bay 16001 | -6/Zion | Found Prototype Device 16746 | -6/Zion | Met Imprinter 16787 | -6/Zion | Imprinted 16790 | -6/Zion | Declared Zion's savior 17103 | -6/Zion | Entered Proximity Caves 17103 | -5/Proximity Caves | Accompanied by 4 allies 17105 | -5/Proximity Caves | Spotter reported a threat 17106 | -5/Proximity Caves | Spotter reported a threat 17107 | -5/Proximity Caves | Spotted B-75 Beast 17116 | -5/Proximity Caves | Allies destroyed B-75 Beast 17187 | -5/Proximity Caves | Lost 4 allies 17276 | -5/Proximity Caves | Spotter reported a threat 17553 | -5/Proximity Caves | Spotter reported a threat 17565 | -5/Proximity Caves | Learned location of 1 exit from Factory 17667 | -5/Proximity Caves | Spotter reported a threat 17743 | -5/Proximity Caves | Entered Factory 17743 | -5/Factory | Evolved 2 slots: Utility x2 17744 | -5/Factory | Identified exit to Factory 18043 | -5/Factory | Search patrols dispatched 18343 | -5/Factory | Search patrols dispatched 18495 | -5/Factory | Discovered exit to Factory (range 15) 18529 | -5/Factory | Garrison activated, responded to threat 18568 | -5/Factory | Destroyed 8 combat bots 18643 | -5/Factory | First assault squad dispatched 18936 | -5/Factory | Lost 3 parts (2n1u) 19048 | -5/Factory | Terminal network hard line cut 19076 | -5/Factory | Destroyed 7 combat bots 19090 | -5/Factory | Core integrity fell below 50% 19101 | -5/Factory | Released all parts (5) 19107 | -5/Factory | Core integrity fell below 20% 19107 | -5/Factory | Discovered new exit (range 11) 19113 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 19101_ Released Coolant Injector. 19101_ U-05 Engineer lays Concrete. 19101_ K-01 Serf collects debris. 19102_ U-05 Engineer lays Concrete. 19102_ Penetrated by Slug. 19102_ U-05 Engineer destroyed. 19103_ U-05 Engineer lays Concrete. 19104_ Acquired 5 matter. 19105_ U-05 Engineer lays Concrete. 19105_ K-01 Serf collects debris. 19106_ Penetrated by Slug. 19106_ U-05 Engineer lays Concrete. 19107_ Penetrated by Slug. 19107_ R-10 Processor destroyed. 19107_ EXIT=FOUND 19108_ R-10 Processor collects Targeting Computer. 19109_ Penetrated by Slug. 19112_ U-05 Engineer lays Concrete. 19112_ Critical hit (Burn: +37). 19112_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????g ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#g ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #????????????????#??????? | | ??????????????????????## ##???????????????# ?????? | | ??????????????????????#! #############??##+###### | | ??????????????????????# <@ + #??# | | ??????????????????????# Y ####"" #??# | | ??????????????????????## ##??#"" ! #??# | | ???????????????????????# #???#""" #??# | | ???????????????????????# #???#""" #??# = | | ???????????????????????# #???#""" #??# =% | | ???????????????????????# #???# ^ #??# | | ???????????????????????# ##### !##?# | | ???????????????????????# # # !!# ## | | ???????????##T ######### # # !##########+# | | ???????? = ! | | ???????? % % % | | ???????? % |%= | | ???????? !!= """ | | ????????? !%!== """ | | ?????????###########+### ! *|% """ | | ?????????????????????? =%= =*!% | | ????????????????????! # [== % """ | | ???????????????????!! # % [%*%! """ | | ?????????????????? ?# =*!= """ | | ?????????????????? ! ?# =! | | ?????????????????? ??# | | ???????????????????"???# ## # # | | ???????????????????????# = # ?? | | ???????????????????????# %" ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Focal Shield | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Riot Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-67 Chaingunner | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageHeavyPick Manual? 0 Play Time 02:26:24 Cumulative 368.6 hours Start 2024.07.30 @ 12:20:24 End 2024.07.30 @ 14:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61f9e685-6441-41cc-980b-0e892c5247b3