Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 12:54:08 Player: Leonulf Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (554) 554 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2249 Bonus ------- None Cogmind --------- Core Integrity 413/550 Matter 266/300 Energy 250/250 System Corruption 5% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Light Treads Light Treads Medium Storage Unit Ion Cannon Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Medium Storage Unit Medium Laser Ion Cannon Assault Rifle Light Assault Rifle Light Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 7 4 9 5 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 6 . Treads . | . . . . Leg 9 | 2 1 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 3 1 1 3 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power . | . . . . Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . . 8 To Critical Strikes 2 | . . . 2 Average Slot Usage (%) 93 | . 96 97 79 Engine 11 | . 14 10 9 Leg 32 | . 28 42 28 Device 4 | . . 3 15 Storage 19 | . 24 18 9 Energy Gun 11 | . 14 11 7 Ballistic Gun 11 | . 14 11 8 Naked Turns . | . . . . Heaviest Build 25 | 14 24 25 23 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 4 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 8 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 551 | 214 126 98 113 Remotely . | . . . . Salvage Created 681 | . 147 158 376 Parts 40 | . 7 13 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 3 6 10 Guns 18 | . 3 6 9 Classes Destroyed 4 | . 1 2 1 Swarmer 8 | . . 4 4 Grunt 7 | . 3 . 4 Brawler 1 | . . . 1 Sentry 3 | . . 2 1 Best Kill Streak 6 | . 2 3 6 Combat Bots Only 7 | . 2 3 7 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1545 | . 157 257 1131 Core 167 | . 10 20 137 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 130 | . . 130 . Core Remaining (%) 97 | 100 96 95 . Volleys Fired 60 | . 10 16 34 Largest 2 | . 2 2 2 Hottest 79 | . 70 70 79 Shots Fired 114 | . 20 32 62 Gun 114 | . 20 32 62 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 60 | . 10 16 34 Thermal 54 | . 10 16 28 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 4 11 13 Robot Miss Streak 5 | . 3 5 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 78 | . 11 20 47 Core Hits 36 | . 6 8 22 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 1 2 Burn 3 | . . 1 2 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1126 | . 163 265 698 Guns 1126 | . 163 265 698 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 616 | . 89 141 386 Thermal 510 | . 74 124 312 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 180 27 16 Average Temperature 61 | . 83 15 9 Received Heat Transfer 570 | . 108 57 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . 1 2 1 Heat Transferred 1665 | . 222 444 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 249 | . 122 249 206 Initial 20 | . . 1 20 Average 83 | . 51 135 93 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 66 99 Level 1 10 | . . 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 8 13 18 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 4 10 1 Successful 10 | . 2 7 1 Failed 5 | . 2 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Record 1 | . . . 1 Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 1 | . . 1 . Process 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter 18 | . . 18 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1260 | 77 543 408 232 Spaces Moved 669 | 51 299 215 104 Core 4 | 4 . . . Treads . | . . . . Legs 665 | 47 299 215 104 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 140 | 114 165 120 122 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 38 22 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 877 | 69 331 332 145 Wait 86 | . . 85 1 Move 666 | 50 298 214 104 Hop . | . . . . Pick Up 27 | 12 10 4 1 Fast Attach 6 | . 1 4 1 Attach 11 | 6 . 2 3 Detach . | . . . . Swap 8 | 1 3 3 1 Drop 13 | . 9 4 . Fire 60 | . 10 16 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 12) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x2 936 | -9/Materials | Build established: Scavenger-Mutant 945 | -9/Materials | Repaired Aluminum Leg 973 | -9/Materials | Repaired Aluminum Leg 1000 | -9/Materials | Repaired Ion Engine 1026 | -9/Materials | Discovered new exit (range 3) 1029 | -9/Materials | Entered another Materials area 1029 | -8/Materials | Evolved 2 slots: Utility x2 1206 | -8/Materials | Destroyed 7 combat bots 1261 | -8/Materials | Self-destructed Last Messages --------------- 01212_ K-01 Serf collects debris. 01216_ Acquired Imp. Light Armor Plating. 01219_ Acquired 10 matter. 01227_ Hvy. Assault Rifle destroyed. 01227_ System corrupted by crushing effect (+2). 01230_ Critical hit (Smash). 01235_ Critical hit (Burn: +37). 01237_ G-47 Trooper suffers critical hit (Burn). 01240_ G-47 Trooper destroyed. 01240_ Switching to secondary target: B-36 Bruiser. 01241_ Critical hit (Smash). 01244_ Knocked back. 01246_ System corrupted: Component data lost. 01247_ Aluminum Leg destroyed. 01253_ B-36 Bruiser destroyed. 01258_ R-06 Scavenger collects Aluminum Leg. 01259_ Med. Laser destroyed. 01259_ Y-45 Defender destroyed. 01259_ R-06 Scavenger collects Lgt. Armor Plating. 01261_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# """" #??????????????????????? | | ???????????????????# ""T" #??????????????????????? | | ???????????????????# / #??????????????????????? | | ???????????????????# r%@#??????????????????????? | | ???????????????????# rgg%#??????????????????????? | | ?????????#######+######g######+######+???????????? | | ?????????# ??????????? | | ?????????# ??????????? | | ?????????# %% ??????????? | | ?????????# ### ###+######/#######???????????? | | ???????????????# ##% % #??? ????????????????? | | ???????????????# ## % #?????!#??????????????? | | ???????????????# ## #?????????????????????? | | ???????????????# ## #?????????????????????? | | ???????????????# / #?????????????????????? | | ???????????????# ## #?????????????????????? | | ???????????????# ## #?????????????????????? | | ???????????????# ########?????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# ###################??????????? | | ???????????????# # #??????????? | | ???????????????# # ############ | | ???????????????# # """ """ + | | ???????????????# ^# """ """ ############ | | ???????????????# + """ """ #??????????? | | ???????????????# # #??????????? | | ???????????????# # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialSegregatorModule Manual? 0 Play Time 00:17:30 Cumulative 8.1 hours Start 2022.04.19 @ 12:33:49 End 2022.04.19 @ 12:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffe90a55-e107-4ca4-afbe-8e75c3856c49