Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 23:56:37 Player: golanco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2199) 2199 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 6041 Bonus ------- Follower Combat Kills 108 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 38/160 System Corruption 0% Temperature Critical (756) Movement Treading (317) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Enhanced Autogun > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink High-capacity Storage Unit Trap Scanner Improved Terrain Scanner Improved Terrain Scan Processor Particle Charger Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Trap Reconfigurator Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Heavy Laser Ion Cannon Ion Cannon Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Trap Scanner Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Particle Charger Weapon Cycler Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reflective Plating Hacking Suite Trap Reconfigurator Flak Cannon Rocket Launcher Ripper [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Flak Cannon Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . 2 . . . . Parts Attached 65 | 6 8 4 14 2 . 1 30 Power 8 | 1 1 . 2 . . . 4 Engine 6 | 1 1 . 2 . . . 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 14 | 2 1 2 2 . . 1 6 Treads 14 | 2 1 2 2 . . 1 6 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 2 . 5 . . . 5 Device 4 | . 1 . 1 . . . 2 Storage 5 | 1 1 . 3 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . 1 . . . 3 Artifact . | . . . . . . . . Weapon 30 | 2 4 2 5 2 . . 15 Energy Gun 9 | 1 . . 1 . . . 7 Energy Cannon 4 | . 2 . 2 . . . . Ballistic Gun 3 | 1 . . . . . . 2 Ballistic Cannon 13 | . 2 2 2 2 . . 5 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 4 Parts Lost 6 | . . . . . . . 6 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 95 99 93 100 100 100 95 Engine 10 | . 14 14 11 11 11 11 8 Core 3 | . . . . . . . 9 Treads 21 | . 28 27 22 22 22 22 17 Device 4 | . 9 14 2 . . . 7 Storage 10 | . 14 14 11 11 11 11 9 Protection 8 | . . . 1 11 11 11 9 Energy Gun 4 | . 1 . . . . . 10 Energy Cannon 10 | . 11 14 33 13 11 11 2 Ballistic Gun 1 | . 2 . . . . . 3 Ballistic Cannon 21 | . 11 13 10 30 33 33 16 Peak Build Rating 43 | 6 12 15 21 23 23 24 43 Average Rating 25 | 4 9 13 18 22 23 23 36 On Entrance 15 | . 6 12 15 21 23 23 24 Naked Turns . | . . . . . . . . Heaviest Build 125 | 12 33 36 125 113 113 113 124 Greatest Support 43 | 40 40 40 40 40 40 40 43 Greatest Overweight (x) 5 | 1 . 1 3 2 2 2 5 Average Overweight (x) 1 | . . . 1 2 2 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 22 | 7 9 15 22 25 25 25 25 Most Carried 25 | 2 15 15 25 25 25 25 25 Average Carried 22 | . 8 14 18 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 2 14 15 25 24 25 25 25 Class Distribution -------------------- 32% | Skirmisher 23% | Tank 18% | Scavenger-Skirmisher 16% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2409 | 231 198 88 140 36 . 219 1497 Remotely . | . . . . . . . . Salvage Created 2513 | . 353 132 . 36 . 152 1840 Parts 183 | . 36 7 . 9 . 10 121 Haulers Intercepted 4 | . 1 . . . . . 3 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 9 . . . . 5 40 Guns 17 | . 2 . . . . . 15 Cannons 35 | . 7 . . . . 5 23 AOE 2 | . . . . . . . 2 Classes Destroyed 14 | . 5 . . 1 . 2 6 Worker 4 | . . . . . . . 4 Builder 1 | . . . . . . . 1 Tunneler 8 | . . . . 5 . 1 2 Hauler 4 | . 1 . . . . . 3 Recycler 9 | . 1 2 . . . . 6 Operator 1 | . . . . . . . 1 Watcher 7 | . 3 . . . . . 4 Swarmer 18 | . 6 . . . . 1 11 Grunt 26 | . 3 . . . . 2 21 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 5 | . . . . . . . 5 Hunter 2 | . . . . . . 1 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 7 | . 4 1 . 2 . 2 7 Combat Bots Only 5 | . 3 . . . . 2 5 Max Kills in Single Turn 3 | . 1 1 . 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 211 | . 41 . 7 . . 13 150 Missed 61 | . 10 . 3 . . 2 46 Damage Taken 2634 | . 275 . 29 . . 207 2123 Core 585 | . 18 . 8 . . . 559 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 49 | . . . 35 . . . 14 Core Remaining (%) 96 | 100 . 92 . . . 98 . Volleys Fired 140 | . 31 3 . 6 . 10 90 Largest 4 | . 2 2 . 4 . 4 4 Hottest 248 | . 95 112 . 248 . 200 200 Shots Fired 459 | . 62 6 . 24 . 40 327 Gun 145 | . 10 . . . . . 135 Cannon 312 | . 52 6 . 24 . 40 190 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 283 | . 31 3 . 16 . 30 203 Thermal 174 | . 31 3 . 8 . 10 122 Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 4 6 . 7 . 7 13 Robot Miss Streak 17 | . 4 1 . 5 . 10 17 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 278 | . 25 4 . 14 . 23 212 Core Hits 231 | . 16 2 . 8 . 20 185 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 1 . . . . 1 9 Burn 9 | . . . . . . . 9 Meltdown 1 | . . . . . . 1 . Blast 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5063 | . 460 67 . 245 . 365 3926 Guns 1534 | . 50 . . . . . 1484 Cannons 3382 | . 410 67 . 241 . 365 2299 Explosions 133 | . . . . . . . 133 Melee . | . . . . . . . . Ramming 14 | . . . . 4 . . 10 Kinetic 3016 | . 228 6 . 136 . 282 2364 Thermal 1900 | . 232 61 . 105 . 83 1419 Explosive 77 | . . . . . . . 77 Electromagnetic 56 | . . . . . . . 56 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 62 | . 1 1 . 9 . 4 47 Impact 1 | . . . . 1 . . . Kinetic 58 | . 1 1 . 8 . 4 44 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 56 | . . . . . . 56 . Shots 1 | . . . . . . 1 . Rammed 3 | . . . . 1 . . 2 Targets Rammed 4 | . . . . 2 . . 2 Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 761 | . 114 18 . 264 . 419 761 Average Temperature 155 | . 38 9 . 94 . 164 174 Received Heat Transfer 651 | . 21 . . . . 45 585 Effects 41 | . . . . . . . 41 Shutdowns 11 | . . . . . . . 11 Energy Bleed 4 | . . . . . . . 4 Interference 6 | . . . . . . . 6 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . . 2 Damage (major) 10 | . . . . . . . 10 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 . . . . 1 4 Heat Transferred 4514 | . 518 111 . 185 . 148 3552 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 304 | . 304 48 111 42 . 109 301 Initial 43 | . . 43 1 32 . . 39 Average 68 | . 135 27 67 19 . 33 94 Maximum Alert Level 1 | . 1 . . . . . 1 Low Security (%) 92 | 100 82 100 100 100 . 100 85 Level 1 7 | . 17 . . . . . 14 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . . . 4 Investigation 2 | . . . . . . . 2 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 13 . 7 . . 10 55 Peak Tracking Total 6 | . 4 . 3 . . 4 6 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . 1 . . . . 1 3 Max in Single Turn 1 | . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 1 1 3 . 2 . 11 Terminals 10 | . 1 . 1 . . . 8 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 59 | . 1 1 8 . 2 . 47 Successful 42 | . 1 1 6 . 2 . 32 Failed 17 | . . . 2 . . . 15 Catastrophic 3 | . . . . . . . 3 Database Lockouts . | . . . . . . . . Manual 16 | . 1 . 1 . 1 . 13 Terminals 25 | . 1 . 2 . . . 22 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 4 . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 24 | . . . 2 . . . 22 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 11 | . . 1 1 . 2 . 7 Record 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Alert Level 2 | . . . . . . . 2 Unreport Threat 3 | . . . . . . . 3 Hauler Manifests 1 | . . . . . . . 1 Registered Prototypes 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 Scan Component 2 | . . . 1 . . . 1 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 23 | . . . 2 . . . 21 Insert Component 12 | . . . 1 . . . 11 Analyze 11 | . . . 1 . . . 10 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 3 | . 1 . 1 . . . 1 Terminals 3 | . 1 . 1 . . . 1 Botnet 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . 1 . . . 8 Full Trace Events 4 | . . . 1 . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 10 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 Time 76 | . . . 38 . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 11 | . . . 1 . . . 10 Part Schematics Acquired 11 | . . . 1 . . . 10 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 4 2 2 2 . Highest-Rated Group 71 | . . 71 71 32 32 32 . Highest-Rated Ally 31 | . . 31 31 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 40 | . . . 24 . . 16 . Total Damage 365 | . . . 260 . . 105 . Kills 10 | . . . 7 . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8856 | 94 644 623 744 967 891 1499 3394 Spaces Moved 2858 | 55 327 373 220 290 279 455 859 Core 5 | 5 . . . . . . . Treads 2853 | 50 327 373 220 290 279 455 859 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 320 320 317 Average Speed 280 | 152 160 160 298 320 320 320 333 Slowest Speed 570 | 160 160 240 400 320 320 320 570 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 6 57 82 21 52 67 87 72 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 41 | . . . . . . 15 26 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 41 | . . . . . . 15 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3426 | 62 390 391 313 311 279 479 1201 Wait 210 | . 1 8 47 9 . 2 143 Move 2851 | 54 326 372 219 289 278 454 859 Hop . | . . . . . . . . Pick Up 77 | 2 14 2 17 1 1 6 34 Fast Attach 24 | 6 4 1 5 . . . 8 Attach 14 | . . 1 4 . . . 9 Detach 5 | . 2 . 2 . . . 1 Swap 27 | . 4 2 5 2 . 1 13 Drop 74 | . 8 2 14 2 . 6 42 Fire 140 | . 31 3 . 6 . 10 90 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . . 2 . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 6) 723 | -10/Materials | Discovered new exit (range 11) 739 | -10/Materials | Entered Mines 997 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1011 | -10/Mines | Learned Materials machine intel 1050 | -10/Mines | Learned location of Storage (-9) 1095 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1325 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1352 | -10/Mines | Received a Mining Laser from a helpful Derelict 1354 | -10/Mines | Discovered new exit (range 3) 1362 | -10/Mines | Entered Materials 1362 | -9/Materials | Accompanied by 4 allies 1362 | -9/Materials | Evolved 2 slots: Weapon x2 1363 | -9/Materials | Loaded intel: 67 machine locations 1422 | -9/Materials | Repaired Imp. Heat Sink 1656 | -9/Materials | Build established: Gunner 1917 | -9/Materials | Discovered new exit (range 12) 2106 | -9/Materials | Entered Mines 2106 | -9/Mines | Accompanied by 2 allies 2141 | -9/Mines | Met a Derelict bent on vengeance 2259 | -9/Mines | Build established: Tank 2568 | -9/Mines | Discovered new exit (range 7) 2759 | -9/Mines | Learned 2 Materials zone layouts 2868 | -9/Mines | Discovered new exit (range 4) 3060 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3060 | -9/Mines | Discovered new exit (range 5) 3073 | -9/Mines | Entered Exiles 3073 | -9/Exiles | Accompanied by 2 allies 3150 | -9/Exiles | Met 8R-AWN 3205 | -9/Exiles | Met EX-HEX 3445 | -9/Exiles | Met EX-BIN 3480 | -9/Exiles | Aligned with FarCom system 3483 | -9/Exiles | Given EX-Vault access code 3557 | -9/Exiles | Opened EX-Vault 3573 | -9/Exiles | Found Trap Reconfigurator 3634 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3724 | -9/Exiles | Met EX-DEC 3740 | -9/Exiles | Learned location of Zion (-6) 3929 | -9/Exiles | Discovered new exit (range 11) 3964 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3964 | -9/Exiles | Entered Mines 3964 | -8/Mines | Accompanied by 2 allies 4252 | -8/Mines | Build established: Skirmisher 5401 | -8/Mines | Discovered new exit (range 7) 5463 | -8/Mines | Entered Materials 5463 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5464 | -8/Materials | Identified exit to Factory 5770 | -8/Materials | Build established: Scavenger-Skirmisher 6472 | -8/Materials | Lost 3 parts (1p1n1u) 6879 | -8/Materials | Core integrity fell below 50% 6974 | -8/Materials | Discovered exit to Factory (range 14) 7376 | -8/Materials | Discovered exit to Factory (range 16) 7583 | -8/Materials | Repaired Particle Charger 7922 | -8/Materials | Build established: Skirmisher 8834 | -8/Materials | Core integrity fell below 20% 8857 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08736_ Power failure, Lgt. Nuclear Core shutdown. 08743_ U-05 Engineer builds a Door. 08768_ Acquired 16 matter. 08833_ C-30 ARC bursts open, deploying its payload. 08833_ G-50 Soldier unfolds itself. 08833_ G-47 Trooper unfolds itself. 08836_ Hadron Collector disabled. 08838_ Lgt. Deuterium Engine destroyed. 08849_ G-50 Soldier suffers critical hit (Burn). 08850_ Power failure, Lgt. Nuclear Core shutdown. 08852_ Overheating: Hvy. Particle Gun damaged (-57). 08854_ Overheating: System interference. 08854_ Imp. Heat Sink temporarily disabled. 08856_ Overheating: Energy bleed (-7). 08857_ Overheating: Core damaged (-60). 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[ =%[ #??? | | #=!! #%## ^ # ##### * #??? | | """""?#!!??# ## =""T"" ######???## ##??? | | """""?#????#!##!%""""" #?????????# #???? | | """"???????#%##[= #?????????# #???? | | ####???????#*###### ####?????????# #???? | | #???????%[#????###?????######## #???? | | " #??????? =#????????????# # #???? | | #??????? #????????????# # #???? | | " #???????# #????????????# + #???? | | +???????# #????????????# # #???? | | #??#????? ?????????????# "T" # #???? | | #### #?????+?????????????# ####???? | | ### #????? ?????????????########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugCoreGun Manual? 0 Play Time 00:36:44 Cumulative 61.0 hours Start 2025.04.05 @ 23:21:07 End 2025.04.05 @ 23:56:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0217a93c-d49a-484b-916f-690325b093cf