Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 23:50:02 Player: Palikka Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (190) 950 Value Destroyed (6063) 6063 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (6850) 6850 TOTAL SCORE: 25063 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 402 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2228 Met Warlord at Research 2000 Friendly Fire -406 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 32/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Melee Analysis Suite Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Subatomic Replicator Powered Hammer Power Maul Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Experimental Transmission Jammer Centrium Light Armor Plating Graphene Brace Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Power Maul Particle Cleaver CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Nuclear Pulse Array Cooled Field Propulsion Drive Subatomic Replicator Terrabomb Micro-nuke Launcher Sigix Corpse [Rating: 192] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Maul Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Particle Cleaver Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 11 | . . 1 2 . . . . . 2 . . . . . . 1 . . . . 1 . . 2 . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 184 | 1 19 27 20 21 . . . 2 14 1 2 1 . 1 . 7 1 1 5 . 10 4 7 7 . 19 8 6 Power 19 | . 2 2 . 3 . . . . 1 . . . . . . 2 . . 1 . . . 1 1 . 4 1 1 Engine 6 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Core 8 | . 1 . . 2 . . . . 1 . . . . . . 2 . . 1 . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Propulsion 61 | . 8 8 8 10 . . . . 4 . 1 . . . . 1 . . 2 . 4 1 2 2 . 5 4 1 Treads 22 | . 4 7 8 3 . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . 1 . . 7 . . . . 4 . 1 . . . . 1 . . 2 . 4 1 2 2 . 5 4 1 Utility 66 | . 5 7 8 5 . . . . 8 1 1 . . . . 3 . . 2 . 6 . 3 4 . 8 3 2 Device 19 | . 3 . 1 2 . . . . 2 1 1 . . . . . . . 2 . 1 . 1 . . 1 3 1 Storage 4 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 15 | . . 1 4 . . . . . 2 . . . . . . 1 . . . . . . 1 1 . 5 . . Hackware 14 | . . . . 2 . . . . 4 . . . . . . 2 . . . . 3 . 1 1 . 1 . . Protection 14 | . . 6 3 . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 1 4 10 4 3 . . . 2 1 . . 1 . 1 . 1 1 1 . . . 3 1 . . 2 . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . 1 1 . . 1 . . . . 1 . . . . 2 . . . . . . Ballistic Gun 15 | . 3 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . . . . . . . . . . . . . . . . . 2 . 1 2 . 1 . 6 4 3 Parts Lost 55 | . 4 7 2 . . . . . . . . 1 . . . . . . 2 3 5 . 1 3 . 1 1 25 Power 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 Propulsion 18 | . 2 3 2 . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 7 Utility 22 | . 1 2 . . . . . . . . . . . . . . . . . 3 3 . 1 1 . . . 11 Weapon 9 | . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 4 Highest Loss Streak 23 | . 3 5 1 . . . . . . . . 1 . . . . . . 1 3 2 . 1 2 . 1 1 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 6 12 19 19 11 10 10 10 10 9 10 9 9 9 10 10 9 10 10 9 10 7 8 8 8 8 7 7 7 Power . | 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 1 Propulsion 4 | 4 7 7 6 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 2 2 2 2 3 3 3 2 1 1 Utility 3 | . 1 3 3 4 5 5 5 5 2 3 3 3 3 3 3 2 3 3 5 6 2 3 3 2 . . . . Weapon 3 | 1 2 7 7 3 1 1 1 1 1 2 2 1 1 2 2 2 3 3 1 1 1 1 1 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 13 3 12 11 . 1 . 1 3 . . . . . . . . . 1 . 1 1 . 1 3 1 1 1 Power 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 10 | . 5 1 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . Utility 17 | . 2 1 3 4 . 1 . . 2 . . . . . . . . . 1 . 1 . . . 2 . . . Weapon 20 | . 4 1 6 6 . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 95 | . 95 95 99 98 100 100 100 100 98 100 100 98 96 98 100 97 100 100 96 90 88 85 85 83 90 87 91 88 Engine 3 | . 12 7 8 2 . . . . . . . . . . . . . . . . . . . 1 4 3 . . Core 4 | . 1 3 . 4 7 7 7 7 6 6 6 6 6 6 6 11 11 11 11 11 9 10 10 6 4 . . . Treads 10 | . 19 28 26 6 . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 31 38 38 38 38 33 33 33 33 33 33 33 29 29 29 29 29 24 21 21 19 19 21 21 19 Device 6 | . 13 3 8 7 6 6 7 6 6 6 6 5 5 6 5 4 5 4 1 3 8 . 1 6 9 10 10 18 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 12 | . . 7 23 17 15 15 15 15 13 13 13 13 13 13 13 13 11 11 11 9 5 5 5 4 4 15 21 19 Hackware 10 | . . . . 4 7 7 7 7 19 20 20 20 20 20 20 19 23 23 23 21 23 26 28 25 28 18 10 4 Protection 2 | . . 8 3 . . . . . . . . . . . . . . . 3 . 2 10 5 3 4 . 4 3 Ballistic Gun 8 | . 26 21 16 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 5 7 7 7 7 6 6 6 6 6 6 . 4 4 4 . . . . 1 1 3 3 . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 5 6 . . . 4 5 5 2 5 4 4 4 4 3 Special Melee Weapon 1 | . . . . 4 . . . . 3 6 6 1 . . . 3 5 5 1 . 2 . . 1 . . . . Peak Build Rating 192 | 6 11 22 31 44 43 43 43 45 69 71 72 73 73 72 73 83 82 80 88 87 107 101 102 124 128 167 182 192 Average Rating 58 | 6 8 18 27 36 43 43 43 43 63 69 71 71 70 71 72 79 80 79 80 79 101 92 93 110 125 146 173 184 On Entrance 70 | 6 6 11 22 27 43 43 43 43 43 69 71 70 67 68 71 73 79 79 80 80 69 90 89 98 124 126 166 179 Avg Prop Armor Cover (%) 5 | . 13 4 . . . . . . 5 . . . . . . . . . . . . . . 5 . 1 . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 31 58 62 54 23 23 23 28 27 22 24 29 29 26 29 28 33 28 35 27 35 41 36 36 36 46 39 55 Greatest Support 104 | 20 40 69 69 104 27 27 27 27 35 39 35 33 29 29 33 33 29 36 29 41 46 42 44 43 45 53 61 57 Greatest Overweight (x) 8 | . 8 2 1 2 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 8 13 19 20 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 6 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 6 12 19 19 11 10 10 10 9 9 9 9 9 9 10 10 9 10 10 9 9 9 9 9 9 9 9 9 9 Final Capacity 20 | 8 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 5 Class Distribution -------------------- 27% | Hacker-Scout 15% | Scavenger-Mutant 13% | Scout 10% | Hacker-Sprinter 9% | Mutant 8% | Scavenger-Skirmisher 5% | Wizard-Sprinter 4% | Skirmisher 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Scout | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Hacker-Scout | -2/Research Scavenger-Ninja | -2/Testing Scavenger-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Matter Collected 5480 | 213 487 1003 768 314 30 20 . 80 243 . 84 . 150 10 . . 200 70 805 20 50 172 143 85 . 341 . 192 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6524 | 68 832 1687 769 326 . . . 28 71 . . . . . . . 191 77 487 . 93 116 180 192 . 553 65 789 Parts 364 | 2 61 116 56 5 . . . 3 . . . . . . . . . 6 19 . 7 7 5 13 . 24 7 33 Haulers Intercepted 14 | . 2 5 2 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 Recyclers Shooed 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . 1 3 . 2 . . . . . . 1 . . 1 . . . . . . . . . . Prevented 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 132 | . 19 38 20 . . . . 4 . . . . . . . . . 5 22 . 4 . . 2 . 13 1 4 Melee 9 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 1 2 Guns 65 | . 15 30 20 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 53 | . 4 8 . . . . . 4 . . . . . . . . . 5 22 . . . . . . 10 . . Classes Destroyed 20 | 1 6 1 1 1 . . . 1 . . . . . . . . 1 . 5 . . 1 . . . 1 . 1 Worker 5 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 5 2 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 Recycler 7 | 1 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Turret 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Watcher 21 | . 1 3 1 6 . . . . 3 . . . . . . . . . . . . . . . . 3 . 4 Swarmer 59 | . 9 15 6 . . . . 3 . . . . . . . . . 5 6 . 4 . . . . 10 . 1 Grunt 40 | . 10 13 8 . . . . . . . . . . . . . . . 8 . . . . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 15 | . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmer 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 1 . Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 10 | 1 6 8 3 1 . . . 3 1 . . . . . . . . 5 10 . 4 . 1 1 . 6 1 8 Combat Bots Only 10 | . 5 6 3 . . . . 3 . . . . . . . . . 5 10 . 4 . . 1 . 5 1 1 Max Kills in Single Turn 5 | 1 3 2 1 1 . . . 3 1 . . . . . . . 1 3 3 . 1 1 1 1 . 5 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . . . . . 3 . . . . . . . . . 3 3 . . . . . . 5 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Hostile Shots Fired 1007 | . 100 199 114 33 . 3 . 6 6 . 4 12 9 . 1 2 . 12 18 12 94 . 15 47 22 49 8 241 Missed 411 | . 29 51 28 22 . 1 . 4 5 . 2 6 7 . 1 . . 6 7 5 58 . 5 25 13 35 3 98 Hits 596 | . 71 148 86 11 . 2 . 2 1 . 2 6 2 . . 2 . 6 11 7 36 . 10 22 9 14 5 143 Projectile 596 | . 71 148 86 11 . 2 . 2 1 . 2 6 2 . . 2 . 6 11 7 36 . 10 22 9 14 5 143 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 Critical Strikes 26 | . . 4 . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . 18 Actively Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 18 Damage Taken 10454 | . 718 1675 1322 103 . 54 . 25 15 . 34 65 . . . 45 . 94 339 196 680 . 340 543 107 284 118 3697 Core 2691 | . 88 201 168 24 . 34 . 13 . . . 5 . . . . . 14 159 88 67 . 20 138 . 25 25 1622 Absorbed by Shields 148 | . . . . 20 . . . . . . . . . . . . . . . 35 93 . . . . . . . Redirected to Shielding 67 | . . . . . . . . . . . . . . . . . . . . . 67 . . . . . . . Regen/Repaired (Parts) 526 | . 60 151 123 14 . . . . . . . . . . . . . . 11 . 37 99 31 . . . . . Core Remaining (%) 82 | 100 64 49 69 . . . . 89 . . . . . . 99 . . . . 73 . . 92 . 89 . 96 . Volleys Fired 445 | 3 77 127 72 3 . . . 14 6 . . 2 41 . 17 . 11 2 37 2 . 12 6 . 6 3 . 4 Largest 2 | 2 2 2 2 2 . . . 1 1 . . 1 1 . 1 . 1 1 1 1 . 1 1 . 1 1 . 1 Hottest 105 | 60 60 46 48 48 . . . 65 90 . . 85 85 . 85 . 90 43 43 90 . 105 105 . 105 49 . 49 Shots Fired 711 | 6 148 246 142 6 . . . 14 6 . . 2 41 . 17 . 11 2 37 2 . 12 6 . 6 3 . 4 Gun 536 | 6 143 239 142 6 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 114 | . . . . . . . . 11 6 . . 2 41 . 17 . 11 . . 2 . 12 6 . 6 . . . Launcher 61 | . 5 7 . . . . . 3 . . . . . . . . . 2 37 . . . . . . 3 . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 526 | 3 136 239 142 6 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 114 | . . . . . . . . 11 6 . . 2 41 . 17 . 11 . . 2 . 12 6 . 6 . . . Explosive 61 | . 5 7 . . . . . 3 . . . . . . . . . 2 37 . . . . . . 3 . 4 Electromagnetic 10 | 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 9 17 10 2 . . . . . . . . 2 . . . . 3 7 . . 3 . . . . . . Robot Miss Streak 5 | 1 5 4 4 3 . . . . . . . . . . . . . . 2 . . 3 . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 463 | 4 96 159 108 15 . . . . 3 . . . 1 . . 1 4 2 10 4 7 9 3 3 . 12 1 21 Core Hits 325 | 2 47 76 45 3 . . . 7 . . . . . . . . . 4 86 . 4 3 2 1 . 15 1 29 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . 1 . 2 . . . . . . . . . . . . 3 . . . . . . . . 3 . . Critical Strikes 17 | . 1 1 1 2 . . . . . . . . . . . . 3 . . 1 1 . . . . 3 . 4 Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . 3 . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impale 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 Melee Attacks 492 | . . . 4 58 9 2 . 4 59 . 29 3 11 1 3 37 13 1 . 9 55 3 16 26 10 48 20 71 Impact 289 | . . . 4 56 9 2 . 4 59 . 29 3 11 . 2 35 13 1 . . . . 1 9 8 34 . 9 Slashing 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 37 Piercing 142 | . . . . . . . . . . . . . . 1 1 . . . . 9 54 3 14 17 2 12 4 25 Sneak Attacks 25 | . . . . 3 . . . . . . . . . . . 1 3 1 . 1 1 3 3 . . 3 . 6 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Damage Inflicted 19994 | 36 1231 2944 1950 785 . . . 292 208 . . . . . . . 407 595 5652 213 287 486 210 44 . 2058 56 2540 Guns 5065 | 36 948 2072 1950 59 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 287 | . . . . . . . . . . . . . . . . . . . . . . 287 . . . . . . Explosions 9839 | . 283 860 . . . . . 292 . . . . . . . . . 482 5652 . 100 . . . . 1133 . 1037 Melee 4791 | . . . . 726 . . . . 208 . . . . . . . 407 113 . 213 187 199 210 44 . 925 56 1503 Ramming 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4995 | 24 890 2072 1950 59 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 411 | . 24 . . . . . . . . . . . . . . . . . . . 100 287 . . . . . . Explosive 9715 | . 259 860 . . . . . 292 . . . . . . . . . 482 5652 . . . . . . 1133 . 1037 Electromagnetic 70 | 12 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2473 | . . . . 726 . . . . 208 . . . . . . . 407 113 . . . . 139 . . 748 . 132 Slashing 1287 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 56 1131 Piercing 1031 | . . . . . . . . . . . . . . . . . . . . 213 187 199 71 44 . 77 . 240 Highest Corruption 20 | . . . . . . . . . 2 7 9 9 9 9 . . . . . . 1 1 1 1 1 4 4 20 Average Corruption 4 | . . . . . . . . . 2 3 7 9 9 9 . . . . . . 1 1 1 1 1 3 4 8 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 88 | . . . . . . . . . 9 . 25 6 18 . . . . . . . 1 3 4 . 1 14 4 3 Message Errors 18 | . . . . . . . . . 1 . 6 2 2 . . . . . . . . . 1 . . 4 1 1 Matter Fused 25 | . . . . . . . . . 2 . 9 3 4 . . . . . . . 1 . 3 . . 3 . . Heat Flow Errors 12 | . . . . . . . . . 1 . 4 1 2 . . . . . . . . 1 . . . 2 1 . Energy Discharges 8 | . . . . . . . . . 2 . 3 . 2 . . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . . . . 2 . 2 . 1 . . . . . . . . 1 . . . 3 1 . Data Loss (major) 6 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 1 1 . Misfires 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Overload Shots 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 1581 | . . 36 . 185 . . . . 73 . . . . . . . 403 125 42 . 136 . . . . 421 . 160 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 334 | . . 36 . . . . . . . . . . . . . . . 18 42 . 124 . . . . 78 . 36 Melee 1247 | . . . . 185 . . . . 73 . . . . . . . 403 107 . . 12 . . . . 343 . 124 Knockbacks 7 | . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . Impact 7 | . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . 1 . . . . . . . . . . . . . . . . . . 114 . . . . . . . Shots 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 284 | 20 106 41 11 14 . 3 . 117 250 42 284 138 190 . 181 6 256 14 4 176 97 238 172 68 . 182 257 2 Average Temperature 49 | 13 23 10 2 2 . 2 . 52 75 24 116 45 79 . 74 2 79 5 2 68 40 122 52 13 . 56 98 2 Received Heat Transfer 2134 | . 276 507 423 12 . . . . . . . 21 . . . 9 . . . 202 18 . 9 75 24 . . 558 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . 7 . . . . 2 . . . . . . . 3 1 . . . . . . . 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 23 | . . . . 11 . . . . 5 . . . . . . . . 2 . . . . . . . 5 . . Impact Corruptions 46 | . . . . 10 . . . . 3 . . . . . . . 18 6 . . . . . . . 8 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 396 | . 50 . . . . . . . . . . . . . . . . . . . 50 296 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Maximum Alert Level 2 | . 1 2 1 . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Low Security (%) 76 | 100 91 26 80 100 . . . . 100 100 100 . . . . 100 . . . . 97 100 100 31 100 39 77 100 Level 1 21 | . 8 63 19 . . . . . . . . . . . . . . . . . 2 . . 68 . 60 22 . Level 2 1 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 498 | 5 219 498 276 91 . . . . 24 7 67 . . . . 19 . . . . 254 118 92 382 194 358 224 164 Initial 194 | . . 60 149 43 . . . . 9 7 . . . . . 12 . . . . . 88 47 . 194 18 189 48 Average 112 | 1 107 261 124 31 . . . . 3 5 12 . . . . 2 . . . . 110 83 23 214 53 232 113 40 Influence Increases 7875 | 5 609 1206 683 361 . 15 . 75 198 . 184 105 15 . 90 134 5 110 934 . 675 110 390 646 59 639 151 476 Destroy 0b10 Robot/C 2780 | . 380 760 400 . . . . 60 . . . . . . . . . 100 460 . 80 . 140 40 . 260 20 80 Destroy 0b10 Robot/NC 265 | 5 45 65 15 45 . . . 5 15 . . . . . . . 5 . 5 . . . 10 . . 20 . 30 Destroy Leader 600 | . 86 216 116 14 . . . 10 6 . . . . . . . . 10 . . 10 . 44 20 . 28 10 30 Allied During Kill 102 | . . . . . . . . . . . . . . . . . . . 49 . . . 53 . . . . . Successful Hack 306 | . 7 33 11 115 . . . . 50 . 20 . . . . 4 . . . . . . 6 4 . 4 52 . Disable Machine 255 | . 30 30 15 15 . . . . 15 . . . . . . . . . . . 45 . . . 45 30 30 . Destroy Structure 972 | . 31 57 6 37 . . . . 52 . 29 . . . . 70 . . . . 90 110 32 42 14 177 39 186 Partial Spotted 345 | . . . . . . . . . 45 . 45 . . . . 45 . . . . 75 . 15 75 . 15 . 30 Lose Combat Pursuer 2250 | . 30 45 120 135 . 15 . . 15 . 90 105 15 . 90 15 . . 420 . 375 . 90 465 . 105 . 120 Influence Decreases 7875 | 5 465 995 942 386 71 . 15 60 193 20 183 31 75 15 70 152 7 70 372 602 421 296 458 300 372 335 408 556 Entered New Map 1621 | . . 84 206 53 27 . 15 . 6 13 . 1 15 15 . 8 2 . 40 602 . 166 21 . 152 15 148 32 Time Decay 4572 | 5 425 691 566 331 44 . . 60 172 7 173 30 60 . 70 144 5 70 292 . 252 110 167 150 60 310 100 278 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 503 | . 40 70 20 . . . . . . . . . . . . . . . 20 . 47 . 10 30 . 10 10 246 Lost Ally 353 | . . . . 2 . . . . 1 . 10 . . . . . . . 20 . 10 20 260 20 10 . . . Purge Threat 726 | . . 150 150 . . . . . 14 . . . . . . . . . . . 112 . . . 150 . 150 . Squads Dispatched 54 | . 4 5 8 8 . . . . 6 . 3 . . . . 3 . . . . 2 . 3 2 . . 4 6 Investigation 6 | . 1 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Extermination 22 | . . . . 6 . . . . 4 . 2 . . . . 2 . . . . 2 . 1 1 . . 1 3 Reinforcement 18 | . 3 4 2 . . . . . 1 . 1 . . . . . . . . . . . 1 1 . . 2 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Distress Signals 33 | . 2 4 2 . . . . . 3 . 1 . . . . . . . . . 1 . 2 3 . 13 1 1 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 23 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Times Spotted 487 | . 33 57 37 22 . 1 . 4 11 5 6 5 1 . 6 3 . 5 78 1 46 6 19 38 6 39 7 51 Peak Tracking Total 18 | . 5 7 3 6 . 1 . 3 4 5 3 8 1 . 6 2 . 5 15 1 13 4 12 13 5 9 3 18 Tactical Retreats 75 | . 2 1 7 7 . 1 . . 1 . 3 4 1 . 3 1 . . 10 . 9 . 4 9 . 4 . 8 ECM-based Alert Blocks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Traps Triggered 16 | . 1 1 . 2 . . . . 2 . 2 . . . . 4 . . . . 1 . 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Machines Disabled 21 | . 2 3 1 1 . . . . 1 . . . . . 1 . . . 2 . 3 . . . 3 2 2 . Max in Single Turn 2 | . 1 1 1 1 . . . . 1 . . . . . 1 . . . 2 . 2 . . . 1 1 1 . Garrison Access 12 | . . . 1 2 . . . . 2 . 1 . . . . 1 . . . . 2 . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Machines Accessed 117 | . 5 12 9 27 . . 4 . 14 . 6 1 . . . 8 1 . 1 . 7 . 3 8 3 2 5 1 Terminals 70 | . 4 8 6 18 . . . . 9 . 4 . . . . 3 . . . . 2 . 1 7 3 1 4 . Fabricators 7 | . . . . 3 . . . . 2 . . . . . . 2 . . . . . . . . . . . . Repair Stations 7 | . 1 2 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 13 | . . 2 1 2 . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 1 1 Garrison Access 12 | . . . 1 3 . . . . 2 . 1 . . . . 1 . . . . 2 . 1 1 . . . . Total Hacks 349 | . 10 35 35 61 . . 29 . 52 . 20 1 . . . 22 1 . 1 . 14 . 9 23 10 8 16 2 Successful 231 | . 5 26 25 34 . . 29 . 31 . 10 1 . . . 13 1 . 1 . 13 . 8 12 8 7 7 . Failed 114 | . 5 9 9 26 . . . . 21 . 10 . . . . 9 . . . . 1 . 1 11 2 . 8 2 Catastrophic 11 | . . . 1 4 . . . . 3 . 2 . . . . . . . . . . . . . . . 1 . Database Lockouts 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Manual 124 | . 1 15 15 18 . . . . 25 . 11 . . . 1 6 . . 1 . 2 . 1 11 7 4 6 . Terminals 216 | . 8 23 21 38 . . . . 39 . 17 . . . . 9 . . . . 7 . 5 21 10 5 13 . Fabricators 20 | . . . . 8 . . . . 7 . . . . . . 5 . . . . . . . . . . . . Repair Stations 24 | . 2 7 6 2 . . . . . . . . . . . 5 . . . . 2 . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 37 | . . 5 7 9 . . . . 2 . 2 . . . . 1 . . . . 3 . . . . 3 3 2 Garrison Access 17 | . . . 1 4 . . . . 4 . 1 . . . . 2 . . . . 2 . 1 2 . . . . Terminal Hacks 95 | . 3 6 3 10 . . 29 . 12 . 2 1 . . . 2 1 . 1 . 4 . 3 7 4 3 4 . Record 12 | . . . . . . . 11 . . . . . . . . . . . 1 . . . . . . . . . Part Schematic 13 | . . . . 1 . . 10 . . . . . . . . . . . . . . . . 2 . . . . Robot Schematic 6 | . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 5 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . 1 . . Open Door 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Branch Access Points 9 | . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 1 1 . Emergency Access Points 4 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . 1 2 . . . . 1 . . . . . . . . . . . 1 . 1 1 1 . 1 . Unreport Threat 7 | . . 1 1 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 . Locate Traps 14 | . 2 2 1 2 . . . . 4 . . . . . . 1 . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . 4 . . . . 3 . . . . . . 3 . . . . . . . . . . . . Load Schematic 7 | . . . . 3 . . . . 2 . . . . . . 2 . . . . . . . . . . . . Build 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 19 | . 2 6 6 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . . Scan Component 10 | . 1 3 3 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair 9 | . 1 3 3 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 28 | . . 5 6 7 . . . . 1 . 2 . . . . . . . . . 3 . . . . 2 2 . Insert Component 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 8 | . . 1 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 15 | . . 3 1 1 . . . . 1 . 2 . . . . . . . . . 3 . . . . 2 2 . Garrison Access Hacks 11 | . . . 1 2 . . . . 2 . 1 . . . . 1 . . . . 2 . 1 1 . . . . Seal Access 11 | . . . 1 2 . . . . 2 . 1 . . . . 1 . . . . 2 . 1 1 . . . . Unauthorized Hacks 65 | . . 9 9 9 . . . . 13 . 5 . . . . 6 . . . . 2 . 1 4 4 2 1 . Terminals 59 | . . 9 9 7 . . . . 11 . 5 . . . . 4 . . . . 2 . 1 4 4 2 1 . Track 12 | . . 1 . 2 . . . . 2 . 1 . . . . 2 . . . . 1 . . 1 1 1 . . Assimilate 7 | . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . 2 1 . . . Botnet 24 | . . 3 3 3 . . . . 3 . 3 . . . . 2 . . . . 1 . 1 1 2 1 1 . Skim 16 | . . 5 6 . . . . . 5 . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 2 . . . . 2 . . . . . . 2 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recompile 4 | . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 4 10 5 23 . . . . 8 . 4 . . . . 6 . . . . 4 . . 7 2 1 4 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 5 . 1 . . . . 2 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . 1 2 3 . . 10 . . . . . . 13 . . . . . . . . . 2 . . . . Parts Built 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Authchips 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Time 240 | . . . . 67 . . . . 67 . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . 4 . . . . 4 . . . . . . 6 . . . . . . . . . . . . Part Studies Acquired 15 | . . 3 1 1 . . . . 1 . 2 . . . . . . . . . 3 . . . . 2 2 . Parts Repaired 9 | . 1 3 3 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Time 272 | . 26 96 96 32 . . . . . . . . . . . . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Non-combat 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . find_chute 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Total Allies 30 | . . . . 1 . . . . 1 . 1 . . . . . . . 5 . . 19 . 2 1 . . . Largest Group 19 | . . . . 1 . . . . 1 . 1 . . . . . . . 5 4 1 19 15 1 1 . . . Highest-Rated Group 684 | . . . . 26 . . . . 10 . 26 . . . . . . . 230 189 64 684 534 45 26 . . . Highest-Rated Ally 64 | . . . . 26 . . . . 10 . 26 . . . . . . . 64 64 64 50 47 45 26 . . . Total Orders 5 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . STAY 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Ally Attacks 229 | . . . . . . . . . . . . . . . . . . . 24 10 . 90 105 . . . . . Total Damage 7216 | . . . . . . . . . . . . . . . . . . . 1197 185 . 3805 2029 . . . . . Kills 21 | . . . . . . . . . . . . . . . . . . . 2 . . 7 12 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Active Infowar (turns) 17429 | . 1140 2817 2224 1863 278 217 21 351 1170 24 812 107 449 184 162 779 275 153 938 193 579 232 498 367 122 681 203 590 Optics 15516 | . . 2044 2224 1863 278 217 21 351 1170 24 812 107 449 184 162 779 275 153 938 193 579 232 498 367 122 681 203 590 Sensors 10469 | . . . 2155 1815 276 216 20 350 1168 21 690 103 448 182 161 776 273 143 209 149 . . . . . 580 169 565 Structural 2038 | . 1140 898 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 706 | . . . . 29 . . . . . . . . . . . . . . . . . . . . . . 89 588 ECM 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 10 | . . . . . 2 1 . . . . . 1 1 1 1 . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Turns Passed 17845 | 34 1507 2817 2224 1863 278 217 21 351 1170 24 812 107 449 184 162 779 275 153 938 193 579 232 498 367 122 681 203 605 Spaces Moved 28222 | 21 767 1212 981 4315 962 781 79 808 2609 76 1125 351 1050 718 463 1275 649 530 1154 429 1372 275 1072 936 207 1984 492 1529 Core 10 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 2873 | . 488 1212 981 192 . . . . . . . . . . . . . . . . . . . . . . . . Legs 85 | 21 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 212 | . 212 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25042 | . . . . 4123 962 781 79 808 2609 76 1125 351 1050 718 463 1275 649 530 1154 429 1372 275 1072 936 207 1984 492 1522 Fastest Speed 5 | 120 115 160 160 24 25 25 25 25 14 5 17 17 24 24 17 17 25 15 23 5 15 27 24 20 23 20 15 15 Average Speed 40 | 120 155 182 160 30 25 25 25 25 24 22 23 23 24 24 23 24 25 24 25 22 25 27 26 25 27 24 21 19 Slowest Speed 450 | 120 450 320 240 180 25 25 25 100 26 23 24 24 24 24 24 25 99 25 98 23 28 28 27 30 28 31 27 250 Overloaded Moves 318 | . . . . . . . . . 4 4 8 33 . . 21 8 . 4 . 9 71 . 29 33 16 22 15 41 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . 15 . . . . 6 . 2 . . . . 7 . . . . 10 . 3 14 1 8 13 6 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 93 95 75 80 89 93 73 72 50 79 25 63 93 84 65 32 71 59 85 52 40 90 14 33 28 44 56 24 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 17 | . . 5 4 . 2 . 1 . . . . 1 . 3 . . 1 . . . . . . . . . . . Known Exits Taken 21 | . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . 1 5 . 3 . . . . 9 2 . . 2 . . 1 . . . . . . . . Spaces Dug 347 | . . . 2 37 9 2 . 6 49 . 29 4 23 . 7 35 11 . . 5 26 . 13 21 6 21 13 28 Terrain Destroyed 935 | . 29 56 2 37 9 2 . 34 53 . 29 5 52 . 18 35 20 36 255 7 44 4 19 21 8 78 13 69 Melee 323 | . . . 2 37 9 2 . 4 48 . 29 3 11 . 2 35 9 . . 5 26 . 13 21 5 21 13 28 Projectile 95 | . . . . . . . . 5 5 . . 2 41 . 16 . 11 . . 2 . 4 6 . 3 . . . AOE 517 | . 29 56 . . . . . 25 . . . . . . . . . 36 255 . 18 . . . . 57 . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Acc Total 33077 | 24 954 1603 1501 4765 982 798 79 933 3018 82 1611 366 1183 725 492 1668 719 544 1757 503 1486 413 1246 995 248 2091 549 1742 Wait 3319 | . 49 186 370 315 10 13 . 101 299 . 453 7 79 5 9 299 41 9 497 61 37 108 129 29 21 24 30 138 Move 28033 | 20 766 1211 980 4284 961 780 78 807 2597 75 1120 350 1049 717 462 1261 648 529 1153 428 1353 274 1065 908 204 1968 468 1517 Hop 78 | . . . . 15 . . . . 6 . 2 . . . . 6 . . . . 9 . 3 13 1 7 10 6 Pick Up 125 | . 20 16 22 16 . 1 . 1 9 1 2 . . . . 3 . . 6 . 8 1 2 5 3 6 1 2 Fast Attach 96 | . 9 11 5 6 . . . 1 4 2 . . . 1 . 6 . . 5 . 5 2 5 4 . 16 10 4 Attach 77 | . 4 5 4 11 . . . . 8 . 1 1 1 . . 3 . . 11 1 9 2 1 4 . 3 1 7 Detach 40 | . 2 1 1 1 . . . . 7 . . 1 1 . . 2 . . 7 1 1 2 2 1 . 6 3 1 Swap 136 | 1 8 19 17 13 2 1 1 3 11 1 3 2 1 1 2 3 6 3 10 1 2 4 6 1 2 7 2 3 Drop 182 | . 19 24 26 31 . 1 . 2 12 3 1 . . . . 3 . . 11 . 7 5 4 4 3 15 8 3 Fire 445 | 3 77 127 72 3 . . . 14 6 . . 2 41 . 17 . 11 2 37 2 . 12 6 . 6 3 . 4 Melee 454 | . . . 4 58 9 2 . 4 59 . 29 3 11 1 2 37 13 1 . 9 55 3 16 26 8 36 16 52 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . 12 . . . . . . . . . . . 45 . . . . . . 7 . . . . 5 Rewire 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 621 | -10/Materials | Discovered new exit (range 12) 918 | -10/Materials | Discovered new exit (range 13) 1166 | -10/Materials | Lost 3 parts (1n1u1w) 1188 | -10/Materials | Discovered new exit (range 12) 1211 | -10/Materials | Identified exit to Mines 1500 | -10/Materials | Repaired Lgt. Armor Plating 1542 | -10/Materials | Entered another Materials area 1542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1820 | -9/Materials | Lost 5 parts (2n2u1w) 1838 | -9/Materials | Build established: Scavenger-Mutant 2242 | -9/Materials | Discovered new exit (range 8) 2696 | -9/Materials | Discovered new exit (range 14) 2730 | -9/Materials | Discovered new exit (range 12) 2914 | -9/Materials | Discovered new exit (range 4) 3078 | -9/Materials | Discovered new exit (range 7) 3212 | -9/Materials | Discovered new exit (range 3) 3612 | -9/Materials | Repaired Hvy. Assault Rifle 3750 | -9/Materials | Repaired Imp. Treads 3790 | -9/Materials | Core integrity fell below 50% 3835 | -9/Materials | Repaired Imp. Treads 4049 | -9/Materials | Discovered new exit (range 17) 4142 | -9/Materials | Learned Storage interactive machine intel 4163 | -9/Materials | Learned location of Mines (-8) 4172 | -9/Materials | Loaded intel: 18 trap records 4173 | -9/Materials | Learned Storage emergency access door positions 4175 | -9/Materials | Learned location of Recycling (-9) 4179 | -9/Materials | Learned Materials trap positions 4194 | -9/Materials | Learned location of Zion (-6) 4282 | -9/Materials | Identified exit to Mines 4282 | -9/Materials | Identified exit to Storage 4359 | -9/Materials | Entered another Materials area 4359 | -8/Materials | Evolved 2 slots: Utility x2 4360 | -8/Materials | Loaded intel: 12 trap records 5107 | -8/Materials | Discovered new exit (range 9) 5176 | -8/Materials | Build established: Skirmisher 5221 | -8/Materials | Central database locked down 5244 | -8/Materials | Garrison activated, responded to threat 5669 | -8/Materials | Garrison activated, responded to threat 5701 | -8/Materials | Build established: Scavenger-Skirmisher 5828 | -8/Materials | Repaired Imp. Ion Engine 5871 | -8/Materials | Repaired Lgt. Nuclear Core 5901 | -8/Materials | Repaired Lgt. Treads 6322 | -8/Materials | Discovered new exit (range 12) 6415 | -8/Materials | Learned Factory emergency access door positions 6467 | -8/Materials | Identified exit to Factory 6496 | -8/Materials | Learned Factory scanalyzer intel 6519 | -8/Materials | Learned location of Extension (-4) 6537 | -8/Materials | Learned location of 2 exits from Factory 6573 | -8/Materials | Learned Factory terminal intel 6583 | -8/Materials | Entered Factory 6583 | -7/Factory | Evolved 2 slots: Propulsion x2 6584 | -7/Factory | Identified exit to Lower Caves 6586 | -7/Factory | Loaded intel: 26 terminal locations 6587 | -7/Factory | Loaded intel: 4 scanalyzer locations 7016 | -7/Factory | Allied Derelicts emerged from ambush trap array 7197 | -7/Factory | Central database locked down 7217 | -7/Factory | Build established: Scout 7221 | -7/Factory | Discovered new exit (range 11) 7907 | -7/Factory | Discovered new exit (range 5) 7908 | -7/Factory | Identified exit to Factory 7998 | -7/Factory | Repaired VTOL Module+ 8150 | -7/Factory | Fabricated Cld. VTOL Module? 8446 | -7/Factory | Entered Lower Caves 8466 | -7/Lower Caves | Encountered a Warlord checkpoint 8705 | -7/Lower Caves | Discovered new exit (range 4) 8705 | -7/Lower Caves | Identified exit to Lower Caves 8724 | -7/Lower Caves | Entered another Lower Caves area 8728 | -7/Lower Caves | Learned 4 Factory zone layouts 8754 | -7/Lower Caves | Discovered exit to Factory (range 5) 8821 | -7/Lower Caves | Encountered a Warlord checkpoint 8858 | -7/Lower Caves | Spotted B-75 Beast 8920 | -7/Lower Caves | Discovered new exit (range 20) 8929 | -7/Lower Caves | Identified exit to Data Miner 8941 | -7/Lower Caves | Entered Data Miner 8941 | -7/Data Miner | Discovered new exit (range 6) 8945 | -7/Data Miner | Met Data Miner 8951 | -7/Data Miner | Learned location of Section 7 (-3) 8951 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8955 | -7/Data Miner | Received God Mode back door access code from Data Miner 8961 | -7/Data Miner | Identified exit to Proximity Caves 8962 | -7/Data Miner | Entered Proximity Caves 9191 | -6/Proximity Caves | Spotted B-75 Beast 9252 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9313 | -6/Proximity Caves | Entered Factory 9313 | -6/Factory | Evolved 2 slots: Utility x2 9550 | -6/Factory | Fabricated Cld. VTOL Module (x1) 9614 | -6/Factory | Build established: Hacker-Scout 10042 | -6/Factory | Discovered new exit (range 16) 10046 | -6/Factory | Identified exit to Factory 10085 | -6/Factory | Discovered new exit (range 21) 10189 | -6/Factory | Learned location of 1 exit from Cetus 10207 | -6/Factory | Learned 4 Upper Caves zone layouts 10214 | -6/Factory | Learned Extension machine intel 10215 | -6/Factory | Learned 4 Lower Caves zone layouts 10216 | -6/Factory | Identified exit to Lower Caves 10217 | -6/Factory | Learned Extension trap positions 10225 | -6/Factory | Learned location of 1 exit from Hub_04(d) 10483 | -6/Factory | Manually triggered Chute Trap 10483 | -6/Factory | Sucked down chute 10483 | -6/Factory | Entered Waste 10485 | -6/Waste | Found Heavy Servo Lattice 10497 | -6/Waste | Spotted C-40 Crusher 10498 | -6/Waste | EMP discharged 10500 | -6/Waste | Spotted C-40 Crusher 10500 | -6/Waste | Spotted C-40 Crusher 10502 | -6/Waste | Spotted C-40 Crusher 10503 | -6/Waste | Spotted C-40 Crusher 10503 | -6/Waste | Spotted C-40 Crusher 10504 | -6/Waste | Discovered new exit (range 14) 10507 | -6/Waste | Identified exit to Factory 10507 | -6/Waste | Entered Factory 10913 | -6/Factory | Discovered exit to Factory (range 5) 10950 | -6/Factory | Discovered exit to Lower Caves (range 21) 11319 | -6/Factory | Entered Lower Caves 11416 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11423 | -6/Lower Caves | Discovered new exit (range 3) 11424 | -6/Lower Caves | Identified exit to Lower Caves 11426 | -6/Lower Caves | Entered another Lower Caves area 11445 | -6/Lower Caves | Discovered exit to Factory (range 12) 11586 | -6/Lower Caves | Spotted B-75 Beast 11846 | -6/Lower Caves | Discovered new exit (range 12) 11850 | -6/Lower Caves | Identified exit to Zion 11875 | -6/Lower Caves | Entered Zion 11883 | -6/Zion | Given A8's code to call for help 11886 | -6/Zion | Given the Hacking Drone Bay 11889 | -6/Zion | Discovered new exit (range 13) 11890 | -6/Zion | Found CR-A16's Pointy Stick 11910 | -6/Zion | System corruption cleaned by Quarantine Array 11967 | -6/Zion | Met Imprinter 11982 | -6/Zion | Learned location of Warlord (-5) 12056 | -6/Zion | Identified exit to Proximity Caves 12059 | -6/Zion | Entered Proximity Caves 12183 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12188 | -5/Proximity Caves | Learned 12 Factory zone layouts 12219 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12221 | -5/Proximity Caves | Entered Factory 12221 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12222 | -5/Factory | Identified exit to Upper Caves 12223 | -5/Factory | Identified exit to Factory 12515 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13000 | -5/Factory | Entered Upper Caves 13001 | -5/Upper Caves | Identified exit to Upper Caves 13025 | -5/Upper Caves | Learned Factory garrison access intel 13222 | -5/Upper Caves | Encountered a Warlord checkpoint 13275 | -5/Upper Caves | Entered another Upper Caves area 13311 | -5/Upper Caves | Encountered a Warlord checkpoint 13366 | -5/Upper Caves | Discovered new exit (range 11) 13368 | -5/Upper Caves | Identified exit to Warlord 13428 | -5/Upper Caves | Entered Warlord 13434 | -5/Warlord | Discovered new exit (range 14) 13477 | -5/Warlord | Opened Warlord's prototype stash 13481 | -5/Warlord | Found Prototype Hackware 13486 | -5/Warlord | Found Prototype Processor 13491 | -5/Warlord | Found Prototype Device 13491 | -5/Warlord | Identified Exp. Phase Shifter 13543 | -5/Warlord | Met Warlord 13568 | -5/Warlord | Warlord's base attacked by MAIN.C 13801 | -5/Warlord | Destroyed 10 combat bots 13834 | -5/Warlord | Warlord forces counterattacked 13879 | -5/Warlord | Spotted Executioner 13881 | -5/Warlord | P-80 Master assimilated allied OD-KHI(g) 13881 | -5/Warlord | Spotted Executioner 13926 | -5/Warlord | Build established: Hacker-Sprinter 13933 | -5/Warlord | Spotted Executioner 13959 | -5/Warlord | Lost 13 allies 13970 | -5/Warlord | Spotted B-75 Beast 13972 | -5/Warlord | P-80 Master assimilated allied SG-24V(g) 13974 | -5/Warlord | Spotted Striker 13978 | -5/Warlord | Destroyed B-75 Beast 13990 | -5/Warlord | Spotted B-86 Titan 14040 | -5/Warlord | Lost 6 allies 14085 | -5/Warlord | Spotted Striker 14127 | -5/Warlord | Spotted Executioner 14156 | -5/Warlord | Spotted Executioner 14206 | -5/Warlord | Spotted Striker 14206 | -5/Warlord | Spotted Executioner 14243 | -5/Warlord | Warlord base infiltrated, sounded retreat 14325 | -5/Warlord | Lost 6 allies 14349 | -5/Warlord | Identified exit to Proximity Caves 14366 | -5/Warlord | Entered Proximity Caves 14366 | -4/Proximity Caves | Accompanied by 4 allies 14501 | -4/Proximity Caves | Spotted B-86 Titan 14550 | -4/Proximity Caves | Lost 3 parts (3u) 14559 | -4/Proximity Caves | Entered Factory 14559 | -4/Factory | Accompanied by 1 ally 14559 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14559 | -4/Factory | Identified System Mapper 14560 | -4/Factory | Identified exit to Extension 14561 | -4/Factory | Loaded intel: 4 garrison access locations 14670 | -4/Factory | Discovered new exit (range 9) 14782 | -4/Factory | Identified exit to Research 14782 | -4/Factory | Identified exit to Upper Caves 14934 | -4/Factory | Repaired Mic. Nuclear Core+ 15138 | -4/Factory | Manually triggered Chute Trap 15138 | -4/Factory | Sucked down chute 15138 | -4/Factory | Entered Waste 15143 | -4/Waste | Spotted C-40 Crusher 15209 | -4/Waste | Spotted C-40 Crusher 15216 | -4/Waste | Spotted C-40 Crusher 15220 | -4/Waste | Spotted C-40 Crusher 15224 | -4/Waste | Warlord forces began an assault 15229 | -4/Waste | Allies destroyed C-40 Crusher 15240 | -4/Waste | Allies destroyed C-40 Crusher 15241 | -4/Waste | Allies destroyed C-40 Crusher 15259 | -4/Waste | Spotted C-40 Crusher 15267 | -4/Waste | Allies destroyed C-40 Crusher 15271 | -4/Waste | Spotted C-40 Crusher 15275 | -4/Waste | Allies destroyed C-40 Crusher 15287 | -4/Waste | Discovered new exit (range 13) 15370 | -4/Waste | Entered Factory 15370 | -4/Factory | Accompanied by 15 allies 15370 | -4/Factory | Discovered exit to Research (range 9) 15409 | -4/Factory | Garrison activated, responded to threat 15494 | -4/Factory | Assembled infested ambush trap array 15618 | -4/Factory | Lost 6 allies 15868 | -4/Factory | Entered Research 15868 | -3/Research | Evolved 2 slots: Utility x2 15878 | -3/Research | Identified Spectral Analyzer 15947 | -3/Research | Identified exit to Armory 15947 | -3/Research | Identified exit to Quarantine 16047 | -3/Research | Spotted B-86 Titan 16048 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 16051 | -3/Research | Destroyed B-86 Titan 16118 | -3/Research | Search patrols dispatched 16215 | -3/Research | Spotted B-86 Titan 16224 | -3/Research | Destroyed B-86 Titan 16235 | -3/Research | Entered Quarantine 16245 | -3/Quarantine | Identified exit to Research 16258 | -3/Quarantine | Found Alien Artifact 16314 | -3/Quarantine | Found Alien Artifact 16334 | -3/Quarantine | Build established: Wizard-Sprinter 16335 | -3/Quarantine | Found Sigix Corpse 16357 | -3/Quarantine | Entered Research 16357 | -2/Research | Warlord forces began assault on 0b10 16357 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16369 | -2/Research | Identified exit to Access 16369 | -2/Research | Identified exit to Testing 16433 | -2/Research | Central database locked down 16467 | -2/Research | Research machine network offline 16745 | -2/Research | Met up with Warlord 16798 | -2/Research | Build established: Hacker-Scout 16844 | -2/Research | Spotted MT-CLL(K) 16870 | -2/Research | Found Prototype Processor 16870 | -2/Research | Identified Exp. Melee Analysis Suite 16902 | -2/Research | Spotted Striker 16905 | -2/Research | Borebot progress halted 16915 | -2/Research | Destroyed Striker 17038 | -2/Research | Entered Testing 17047 | -2/Testing | Found Prototype Device 17047 | -2/Testing | Identified 2N-1CE's Frost Array 17068 | -2/Testing | Central database locked down 17146 | -2/Testing | Discovered exit to Access (range 6) 17149 | -2/Testing | Found Prototype Device 17149 | -2/Testing | Identified Exp. Transmission Jammer 17152 | -2/Testing | Found Exp. Transmission Jammer 17216 | -2/Testing | Garrison activated, responded to threat 17241 | -2/Testing | Entered Access 17241 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17247 | -1/Access | Spotted B-99 Colossus 17263 | -1/Access | Unchained authorized (GL-D0S) 17354 | -1/Access | Destroyed B-99 Colossus 17421 | -1/Access | Build established: Scavenger-Ninja 17432 | -1/Access | Spotted B-99 Colossus 17433 | -1/Access | Destroyed B-99 Colossus 17742 | -1/Access | Spotted B-99 Colossus 17830 | -1/Access | System corruption reached 10% 17833 | -1/Access | Identified Terrabomb 17833 | -1/Access | Used Terrabomb 17837 | -1/Access | Identified Subatomic Replicator 17839 | -1/Access | Core integrity fell below 50% 17842 | -1/Access | Core integrity fell below 20% 17846 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17836_ Held in stasis. 17837_ The unstable cave ceiling collapses. 17837_ Identified Subatomic Replicator. 17837_ Unable to initiate replication process, detached Subatomic Replicator. 17838_ Penetrated by Slug. 17838_ Exp. Q-thruster destroyed. 17838_ Ionic Axe destroyed. 17839_ K-01 Serf collects debris. 17839_ Dropped Med. Storage Unit. 17840_ Held in stasis. 17841_ S:2>,>EXH%R L,:PMEL 2GIOQJ 17841_ Penetrated by Slug. 17841_ Imp. Armor Integrity Analyzer destroyed. 17841_ Exp. Melee Analysis Suite destroyed. 17842_ Slug penetrates Stasis Turret. 17842_ Stasis Turret suffers critical hit (Blast). 17842_ Stasis Turret destroyed. 17843_ K-01 Serf collects debris. 17844_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? "????####?#????????? | | ??????????????????????? " ?? ?????????? | | ???????????????????? " " ?????????? | | ?????????? ??????? " " " ?????????? | | ?????????# ???""" " " ! """" ????????? | | ?????????# """"" ; " """"" #?????? | | ?????????# """"" ; ; """"" #?????? | | ?????????# """" ; ; """" ??????? | | ?????????# " ; ; " ???????? | | ?????????# ; ; ?#?????? | | ?????????# ; ; #?????? | | ?????????# ; ; #?????? | | ?????????# t ; #?????? | | ?????####"""; ;;;;;;;;;;;; " "###### | | ????? % | | ????? ! | | ????? g % | | ???? p % t | | ???? g k % % | | ???? g @ t | | ??? p g% | t | | ???????##+;;; % ;; ##### | | ????????# ; ; ; ;# #?????? | | ????????# ; ; ; ; ; #?#?????? | | ????????# ""; ; ; ; ; ????????? | | ????????# ""; ; ; ;;;+;"?????????? | | ######### "; ; ; ; ? ?????????? | | " T; ; ; ; ???????????? | | # ""; ; % ; ; ???????????? | | " # ""; ; hh ; ; ????????????? | | " # ""; ; ] ; ; ????????????? | | " # # ; | ; ;??????????????? | | " # #?? ; % ; ????????????????? | | " # ##### % ; ???????????????????? | | " # + [ ;???##????????????????? | | " # ######"#/#########????????????????? | | ######## #?????????????????? | | #?????## #?????????????????? | | #??????#"""" #?????????????????? | | #########??????#""""" #?????????????????? | | #????????????#""""" #?????????????????? | | #????????????#""""" * #?????????????????? | | #????????????#""""" #?????????????????? | | ##############""""" [[! ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 41 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Corruption Containment 12 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 8 Melee Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 55 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. System Restoration Module | -7/Data Miner | Free Rnf. Fission Core | -7/Data Miner | Free Hyp. Coil Gun | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Phase Gun | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Mic. Antimatter Reactor | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -6/Factory | Hacked K-01 Serf | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Armor Plating | 33% | -10/Materials Hvy. Assault Rifle | 72% | -9/Materials Imp. Treads | 72% | -9/Materials Imp. Treads | 50% | -9/Materials Imp. Ion Engine | 18% | -8/Materials Lgt. Nuclear Core | 56% | -8/Materials Lgt. Treads | 68% | -8/Materials VTOL Module | 44% | -7/Factory Mic. Nuclear Core | 26% | -4/Factory Studied --------- VTOL Module | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Impulse Thruster Array | -2/Research | Hacked Micro-nuke Launcher | -2/Research | Hacked Mic. Antimatter Reactor | -2/Testing | Hacked Field Propulsion Array | -2/Testing | Hacked Alien Tech Used ----------------- Terrabomb Subatomic Replicator Achievements -------------- Hammer Time Supersonic Whoosh! Challenges ------------ None Game ------ Seed SubatomicSuperchargedRail Manual? 0 Play Time 05:05:28 Cumulative 444.8 hours Start 2025.11.16 @ 16:00:08 End 2025.11.16 @ 23:50:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 478 Adventurer 0 Explorer 0 Win Type - Total 39 Types 29/0/7/3/0/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a846ba27-6386-4248-947c-f5189f9ab1dc