Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 12:49:51 Player: Beef Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (168) 840 Value Destroyed (6631) 6631 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3295) 3295 TOTAL SCORE: 16726 Bonus ------- High Alert Combat Kills 42 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1758 Friendly Fire -105 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (21) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Core Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Signal Interpreter Long-range Terrain Scanner Encrypted Comm Array Relay Coupler [Programmer] (85) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Encrypted Comm Array Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Kinecellerator Makeshift Hacking Suite > --- WEAPON ----------- Vortex Shotgun Vortex Catalyst Activator > --- INVENTORY -------- Triangulator Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Light Armor Plating Relay Coupler [Programmer] Vortex Shotgun Heavy Phase Cannon Improved KE Penetrator Improved KE Penetrator [Rating: 100] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Gauss Cannon Launcher Vortex Catalyst Activator Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . Utility 7 | . . . 2 2 . . . . 2 . 1 . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 218 | 6 5 19 25 60 24 8 9 5 7 12 4 3 7 17 7 Power 25 | 1 1 2 2 8 2 1 2 . 1 . 1 . 1 3 . Engine 13 | 1 1 1 1 5 . 1 1 . 1 . . . 1 . . Core 9 | . . 1 1 3 2 . 1 . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . 3 . Propulsion 56 | 2 . 5 13 19 4 3 2 . . 4 . . . 1 3 Treads 16 | . . . 3 6 2 . . . . 2 . . . 1 2 Leg 33 | 2 . 5 6 11 1 3 2 . . 2 . . . . 1 Wheel 2 | . . . . 1 1 . . . . . . . . . . Hover 5 | . . . 4 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 85 | 1 1 7 7 23 13 1 4 5 5 3 2 3 4 6 . Device 47 | . . 3 3 11 7 1 2 4 4 2 1 2 4 3 . Storage 2 | 1 . . . 1 . . . . . . . . . . . Processor 13 | . . . 1 5 3 . 1 . . . 1 1 . 1 . Hackware 4 | . . . 2 1 . . . . 1 . . . . . . Protection 19 | . 1 4 1 5 3 . 1 1 . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 52 | 2 3 5 3 10 5 3 1 . 1 5 1 . 2 7 4 Energy Gun 22 | 2 2 4 . 6 1 . . . . . . . 1 3 3 Energy Cannon 8 | . . 1 2 . 1 1 1 . . 1 . . . 1 . Ballistic Gun 11 | . 1 . . 1 1 . . . . 3 1 . 1 2 1 Ballistic Cannon 5 | . . . 1 2 . 2 . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . 1 1 . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 4 . . 1 . 1 1 . . . 5 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . Parts Lost 67 | . . 1 4 25 7 1 . . . 1 . . 5 7 16 Power 8 | . . . . 4 1 . . . . . . . 1 1 1 Propulsion 21 | . . . 2 10 2 . . . . 1 . . . 1 5 Utility 21 | . . 1 . 8 2 . . . . . . . 2 4 4 Weapon 17 | . . . 2 3 2 1 . . . . . . 2 1 6 Highest Loss Streak 11 | . . 1 2 6 2 1 . . . 1 . . 4 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 100 99 91 91 98 99 100 100 97 87 88 87 86 84 Engine 4 | . 14 9 6 5 3 1 7 7 6 6 1 . 2 3 . Core 1 | . . 1 2 1 3 5 . . . . 3 5 2 . . Treads 8 | . . . 1 16 10 . . . . 1 11 11 11 11 10 Leg 13 | . 28 44 27 5 6 27 30 30 26 21 . . . . 1 Device 9 | . . 1 8 7 15 7 5 5 18 6 11 11 13 15 14 Storage 6 | . 14 11 9 6 7 7 7 7 6 6 5 5 5 5 4 Processor 20 | . . . 9 19 18 23 24 30 26 26 23 29 25 23 29 Hackware 2 | . . . 1 3 . . . . 1 6 5 5 5 4 . Protection 4 | . 9 9 8 5 3 7 6 1 . 6 5 . . 1 . Energy Gun 5 | . 25 18 1 10 7 . . . . . . . 2 4 13 Energy Cannon 2 | . . 3 10 . 3 5 7 7 6 2 . . . . . Ballistic Gun 4 | . 2 . . 1 . . . . . 8 16 17 13 9 2 Ballistic Cannon 2 | . . . 6 1 . 5 7 7 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 60 | 12 23 27 33 41 44 42 43 42 39 44 48 39 43 60 50 Greatest Support 140 | 20 20 43 48 88 68 56 68 68 68 140 140 140 140 140 140 Greatest Overweight (x) 4 | 3 1 . 4 4 1 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 5 7 6 7 9 9 9 10 9 9 8 9 8 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 8 8 9 10 10 10 10 10 10 10 10 9 10 5 Class Distribution -------------------- 27% | Scavenger-Mutant 22% | Gunner 20% | Mutant 20% | Derelict-Mutant 3% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/DSF Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Matter Collected 3732 | 181 . 315 348 1037 257 171 90 70 . 335 38 212 323 218 137 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7399 | . 152 668 809 1994 510 68 . 167 . 584 36 364 707 828 512 Parts 352 | . 6 37 46 110 26 5 . 10 . 16 . 21 27 25 23 Haulers Intercepted 6 | . . 1 2 2 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . 16 14 5 8 . . . 13 30 . 25 Prevented 12 | . . . . . 8 . . . . . . . . . 4 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 143 | . . 14 16 40 10 4 . 4 . 8 . 10 13 13 11 Guns 93 | . . 11 . 29 4 . . . . 4 . 10 13 11 11 Cannons 42 | . . 2 15 9 4 4 . 4 . 3 . . . 1 . AOE 3 | . . . 1 1 . . . . . 1 . . . . . Classes Destroyed 19 | . 2 5 3 4 1 . . . . 2 . . . 2 . Worker 5 | . 1 . 1 3 . . . . . . . . . . . Builder 3 | . . . 1 2 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 6 | . . 1 2 2 1 . . . . . . . . . . Recycler 5 | . 2 1 . 2 . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . Watcher 3 | . . . . 2 . . . . . . 1 . . . . Swarmer 44 | . . 4 4 14 4 4 . 4 . . . 4 4 . 2 Grunt 51 | . . 6 6 10 5 . . . . 6 . . 6 7 5 Brawler 4 | . . 1 . 1 . . . . . . . . . 2 . Duelist 3 | . . . . 2 . . . . . . . . . . 1 Sentry 16 | . . 3 4 5 . . . . . . . 1 2 . 1 Demolisher 1 | . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . 1 . . . 1 . Hunter 4 | . . . 2 2 . . . . . . . . . . . Programmer 9 | . . . . 6 . . . . . . . 1 . . 2 Heavy 1 | . . . . . . . . . . 1 . . . . . Behemoth 3 | . . . . . 1 . . . . . . . 1 1 . Executioner 1 | . . . . . . . . . . . . . . 1 . Wasp 3 | . . . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 7 6 6 4 4 . 4 . 4 1 4 5 8 6 Combat Bots Only 8 | . . 6 4 6 4 4 . 4 . 4 . 4 5 8 6 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 . 2 . 1 1 2 1 2 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . 1 Exploded 1 | . . . 1 1 . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 1260 | . . 63 98 436 143 46 . 17 . 50 1 27 110 109 160 Missed 391 | . . 14 28 147 47 9 . 5 . 11 . 8 26 40 56 Damage Taken 13775 | . . 669 1008 3500 1419 550 . 173 . 863 85 337 1123 1773 2275 Core 1992 | . . 92 53 481 105 62 . . . 189 . 39 119 200 652 Absorbed by Shields 501 | . . . . 70 207 . . . . . . 14 210 . . Ignored by Resistances 42 | . . . . 42 . . . . . . . . . . . Regen/Repaired (Parts) 1183 | . . . 68 . . . 821 . . . . . . 294 . Core Remaining (%) 75 | 100 100 77 90 . . . . 7 . 77 . . . . . Volleys Fired 404 | . 11 42 51 142 26 9 . 5 . 25 2 13 28 23 27 Largest 3 | . 2 2 2 2 2 2 . 2 . 2 3 3 3 3 3 Hottest 160 | . 112 124 131 160 160 117 . 113 . 95 99 99 135 156 160 Shots Fired 824 | . 21 83 100 240 43 18 . 10 . 50 6 39 77 67 70 Gun 614 | . 21 78 17 187 27 . . . . 35 6 39 77 57 70 Cannon 206 | . . 5 83 53 16 18 . 10 . 11 . . . 10 . Launcher . | . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . 4 . . . . . Kinetic 346 | . 2 . 21 98 13 16 . 5 . 35 6 39 70 33 8 Thermal 390 | . 19 83 50 132 14 . . 5 . 11 . . 7 34 35 Explosive 4 | . . . . . . . . . . 4 . . . . . Electromagnetic 57 | . . . 29 10 16 2 . . . . . . . . . Entropic 27 | . . . . . . . . . . . . . . . 27 Robot Hit Streak 28 | . 5 13 9 13 5 2 . 3 . 26 28 12 12 15 17 Robot Miss Streak 7 | . 3 3 3 7 3 4 . 2 . 1 2 2 2 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 . Secondary Targets 18 | . . 1 . 5 1 . . . . 2 . 1 2 2 4 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . 1 . 1 1 1 1 Shots Hit Robots 587 | . 10 50 71 186 34 6 . 5 . 42 3 24 51 49 56 Core Hits 366 | . 5 22 49 136 20 4 . 6 . 21 1 13 27 22 40 Critical Kills 11 | . . . . 1 . . . . . 1 1 2 3 3 . Critical Parts Destroyed 12 | . . . . 1 1 . . . . 2 . 1 6 1 . Critical Strikes 49 | . 1 9 . 8 2 2 . . . 4 1 3 11 7 1 Burn 16 | . 1 9 . 2 . . . . . . . . 1 2 1 Destroy 24 | . . . . 2 . . . . . 3 1 3 10 5 . Blast 6 | . . . . 4 . 2 . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 13 | . . . . 7 6 . . . . . . . . . . Impact 6 | . . . . . 6 . . . . . . . . . . Slashing 7 | . . . . 7 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15354 | . 141 780 1785 4064 1094 163 . 187 . 1565 71 689 1556 1438 1821 Guns 10539 | . 141 677 145 3179 498 . . . . 632 71 689 1556 1130 1821 Cannons 3742 | . . 103 1530 834 346 163 . 187 . 271 . . . 308 . Explosions 744 | . . . 110 46 . . . . . 588 . . . . . Melee 250 | . . . . . 250 . . . . . . . . . . Ramming 5 | . . . . 5 . . . . . . . . . . . Kinetic 5875 | . 10 . 442 1316 184 163 . 83 . 632 71 689 1479 760 46 Thermal 6003 | . 131 780 724 2478 314 . . 104 . 271 . . 77 678 446 Explosive 588 | . . . . . . . . . . 588 . . . . . Electromagnetic 1230 | . . . 619 265 346 . . . . . . . . . . Impact 250 | . . . . . 250 . . . . . . . . . . Slashing 74 | . . . . . . . . . . 74 . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 1329 | . . . . . . . . . . . . . . . 1329 Highest Corruption 3 | . 2 . . 3 1 . . . . . . . . 2 2 Average Corruption 1 | . 2 . . 1 1 . . . . . . . . 1 2 Corruption Purged 6 | . . . . 5 1 . . . . . . . . . . Corruption Blocked 8 | . . . . . 8 . . . . . . . . . . Effects 15 | . 2 . . 4 . . . . . . . . . 3 6 Message Errors 3 | . . . . 1 . . . . . . . . . . 2 Matter Fused 3 | . . . . 2 . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . . Energy Discharges 6 | . 2 . . . . . . . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 126 | . . . . 29 63 1 . . . 30 . . . 3 . Projectiles 15 | . . . . 11 . 1 . . . . . . . 3 . Explosions 48 | . . . . 18 . . . . . 30 . . . . . Melee 63 | . . . . . 63 . . . . . . . . . . Knockbacks 12 | . . . 3 7 1 1 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 11 | . . . 3 7 . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . 68 . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 454 | . 311 347 312 254 454 230 . 180 . . . 24 264 27 19 Average Temperature 107 | . 107 147 103 90 159 92 . 81 . . . 5 67 10 8 Received Heat Transfer 3702 | . . 264 387 732 766 . . . . 324 . 27 489 147 566 Effects 17 | . 1 5 2 2 4 . . . . . . . 3 . . Energy Bleed 2 | . 1 1 . . . . . . . . . . . . . Interference 13 | . . 4 2 2 2 . . . . . . . 3 . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Fried 2 | . . . . 1 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted 3 | . . 1 . 1 . . . . . . . . . 1 . Combat Hostiles 3 | . . 1 . 1 . . . . . . . . . 1 . Parts Melted 24 | . . 6 1 12 . . . . . . . . . 5 . Heat Transferred 12482 | . 407 2590 1408 4359 675 . . 148 . 370 . . 222 1361 942 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Peak Influence 491 | . 70 371 422 491 . . . . 12 230 166 . . . . Initial 130 | . . . 99 130 . . . . . 8 120 . . . . Average 189 | . 22 191 274 218 . . . . 2 153 135 . . . . Maximum Alert Level 2 | . . 1 2 2 . . . . . 1 . . . . . Low Security (%) 52 | 100 100 45 34 42 . . . . 100 62 100 . . . . Level 1 44 | . . 54 56 55 . . . . . 37 . . . . . Level 2 2 | . . . 9 1 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . Squads Dispatched 17 | . . 2 1 11 . . . . . 1 1 . . . 1 Investigation 2 | . . . 1 . . . . . . . 1 . . . . Extermination 5 | . . . . 5 . . . . . . . . . . . Reinforcement 6 | . . 2 . 3 . . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Distress Signals 5 | . . 2 2 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 220 | . 4 21 25 54 12 4 . 4 . 8 2 9 16 44 17 Peak Tracking Total 13 | . 1 5 5 7 5 4 . 4 . 4 1 4 7 13 7 Tactical Retreats 11 | . . . 1 3 2 . . . . . 1 . 2 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Traps Triggered 6 | . 1 . 1 3 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . 1 . 18 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Machines Disabled 2 | . . . 1 1 . . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Machines Accessed 28 | . 5 1 5 10 1 . . . 2 . 1 . 1 2 . Terminals 16 | . 4 1 3 4 . . . . 2 . 1 . 1 . . Fabricators 3 | . . . . 3 . . . . . . . . . . . Repair Stations 3 | . . . 1 2 . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 64 | . 11 3 17 16 1 . . . 4 . 7 . 2 3 . Successful 39 | . 7 3 10 7 1 . . . 2 . 4 . 2 3 . Failed 25 | . 4 . 7 9 . . . . 2 . 3 . . . . Catastrophic 5 | . 1 . 1 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . 4 . . . . . . . . Terminals 41 | . 9 3 9 7 . . . . 4 . 7 . 2 . . Fabricators 5 | . . . . 5 . . . . . . . . . . . Repair Stations 9 | . . . 7 2 . . . . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 6 3 5 3 1 . . . 2 . 4 . 2 3 . Record 4 | . . . . . . . . . . . . . 2 2 . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . Prototype ID Bank 6 | . 3 . 1 1 . . . . 1 . . . . . . Open Door 2 | . . . . . 1 . . . . . . . . 1 . Open DSF 2 | . . . . 1 . . . . 1 . . . . . . Branch Access Points 3 | . 1 1 . 1 . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . 1 . . . . . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Transport Status 2 | . . 1 . . . . . . . . 1 . . . . Hauler Manifests 2 | . . 1 . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . . . . . . . Network Status 3 | . . . . 3 . . . . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 1 4 7 . . . . 2 . 1 . 1 . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . Time 91 | . . . 91 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . 1 Highest-Rated Group 30 | . . . . . . . . . . . . . . . 30 Highest-Rated Ally 30 | . . . . . . . . . . . . . . . 30 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . 1 Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 2 1 . 2 . . . 3 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Turns Passed 12983 | 64 423 548 765 3129 1232 511 1382 788 258 248 290 1271 731 942 401 Spaces Moved 7853 | 42 232 309 367 1723 846 383 1104 505 200 115 173 764 392 511 187 Core 44 | 13 . . . 26 . . . . . . . . . . 5 Treads 3414 | . . . 2 1143 221 . . . . 26 173 764 392 511 182 Legs 3523 | 29 232 309 279 439 . 337 1104 505 200 89 . . . . . Wheels 786 | . . . . 115 625 46 . . . . . . . . . Hover 86 | . . . 86 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 108 100 100 115 120 122 122 115 160 160 160 160 50 Average Speed 139 | 127 158 120 123 148 127 119 121 122 122 125 160 160 160 160 157 Slowest Speed 330 | 200 190 120 330 250 240 190 122 122 122 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 37 37 27 46 85 55 86 60 5 87 7 83 51 71 25 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . 1 . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 19 | . . . . . 4 4 4 . . . . 2 5 . . Spaces Dug 7 | . . . . 7 . . . . . . . . . . . Terrain Destroyed 139 | . . . 6 20 . 8 . 2 . 45 3 3 6 29 17 Melee 7 | . . . . 7 . . . . . . . . . . . Projectile 75 | . . . . 6 . 8 . 2 . 1 3 3 6 29 17 AOE 57 | . . . 6 7 . . . . . 44 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Total 9128 | 49 268 405 577 2037 944 425 1150 664 214 175 181 784 433 582 240 Wait 342 | . 1 13 102 27 17 . 3 150 . . . . 4 15 10 Move 7838 | 41 231 308 366 1722 845 382 1103 504 199 114 172 763 391 510 187 Hop . | . . . . . . . . . . . . . . . . Pick Up 148 | 2 10 9 18 35 15 12 15 . 4 9 2 3 3 8 3 Fast Attach 53 | 6 4 2 1 21 4 1 2 . . 4 . . 1 7 . Attach 69 | . . 4 7 18 11 5 2 . 2 4 2 . 4 3 7 Detach 20 | . 3 . . 6 3 2 2 . . 2 . . . 2 . Swap 97 | . 1 13 17 22 9 2 5 5 5 4 2 3 2 7 . Drop 137 | . 7 14 15 36 8 12 18 . 4 13 1 2 . 7 . Fire 404 | . 11 42 51 142 26 9 . 5 . 25 2 13 28 23 27 Melee 13 | . . . . 7 6 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 421 | -10/Materials | Identified exit to Mines 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x2 550 | -9/Materials | Identified exit to Mines 1025 | -9/Materials | Discovered new exit (range 8) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Utility x2 1467 | -8/Materials | Repaired Lgt. Nuclear Core 1521 | -8/Materials | Repaired Broken Carbon-fiber Leg 1637 | -8/Materials | Discovered new exit (range 16) 1656 | -8/Materials | Build established: Scavenger-Mutant 1749 | -8/Materials | Discovered new exit (range 14) 1801 | -8/Materials | Entered Factory 1801 | -7/Factory | Evolved 2 slots: Utility x2 1974 | -7/Factory | Lost 3 parts (1p1u1w) 2491 | -7/Factory | Build established: Hacker-Mutant 2529 | -7/Factory | Garrison activated, responded to threat 2638 | -7/Factory | Lost 6 parts (1p2n2u1w) 2780 | -7/Factory | Lost 5 parts (4n1u) 3239 | -7/Factory | Build established: Scavenger-Mutant 3261 | -7/Factory | Core integrity fell below 50% 4619 | -7/Factory | Identified exit to Lower Caves 4662 | -7/Factory | Discovered new exit (range 6) 4670 | -7/Factory | Identified exit to Factory 4930 | -7/Factory | Entered Lower Caves 4960 | -7/Lower Caves | Lost 4 parts (1n2u1w) 5476 | -7/Lower Caves | Spotted B-75 Beast 5756 | -7/Lower Caves | Destroyed B-75 Beast 5818 | -7/Lower Caves | Core integrity fell below 20% 5826 | -7/Lower Caves | Build established: Mutant 5936 | -7/Lower Caves | Learned Factory trap positions 6139 | -7/Lower Caves | Discovered new exit (range 6) 6140 | -7/Lower Caves | Learned Factory trap positions 6162 | -7/Lower Caves | Entered another Lower Caves area 6423 | -7/Lower Caves | Learned Factory terminal intel 6563 | -7/Lower Caves | Encountered a Warlord checkpoint 6645 | -7/Lower Caves | Discovered new exit (range 15) 6673 | -7/Lower Caves | Entered Zion 6705 | -7/Zion | Given A8's code to call for help 6750 | -7/Zion | Discovered new exit (range 12) 6919 | -7/Zion | Visited the Megawrench Repair Shop 6920 | -7/Zion | Megawrench repaired 11 parts 6979 | -7/Zion | Received a visual enhancement algorithm 7020 | -7/Zion | Build established: Derelict-Mutant 7360 | -7/Zion | Found Prototype Device 7360 | -7/Zion | Identified Bomb Factory No. 2 7673 | -7/Zion | Found Relay Coupler [Programmer] 7687 | -7/Zion | Found Relay Coupler [Programmer] 7694 | -7/Zion | Found Relay Coupler [Programmer] 7696 | -7/Zion | Found Relay Coupler [Programmer] 7702 | -7/Zion | Found Relay Coupler [Programmer] 8007 | -7/Zion | Found Prototype Special Weapon 8009 | -7/Zion | Found Prototype Special Weapon 8055 | -7/Zion | Entered Proximity Caves 8516 | -6/Proximity Caves | Learned Factory machine intel 8556 | -6/Proximity Caves | Learned Factory terminal intel 8603 | -6/Proximity Caves | Spotted B-75 Beast 8655 | -6/Proximity Caves | Discovered exit to Factory (range 19) 8843 | -6/Proximity Caves | Entered Factory 8843 | -6/Factory | Evolved 2 slots: Utility x2 8844 | -6/Factory | Loaded intel: 78 trap records 8845 | -6/Factory | Loaded intel: 265 machine locations 8846 | -6/Factory | Loaded intel: 26 terminal locations 8968 | -6/Factory | Identified RU-N14's Throwing Claymores (x2) 9072 | -6/Factory | Identified exit to DSF 9101 | -6/Factory | Entered DSF 9119 | -6/DSF | Additional patrols routed to DSF 9283 | -6/DSF | Sterilization system engaged 9303 | -6/DSF | Ambient heat levels rising (+10) 9318 | -6/DSF | Ambient heat levels rising (+10) 9325 | -6/DSF | Discovered new exit (range 15) 9333 | -6/DSF | Ambient heat levels rising (+10) 9348 | -6/DSF | Ambient heat levels rising (+10) 9349 | -6/DSF | Entered Factory 9349 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9350 | -5/Factory | Loaded intel: 78 trap records 9351 | -5/Factory | Loaded intel: 26 terminal locations 9626 | -5/Factory | Discovered new exit (range 8) 9638 | -5/Factory | Identified exit to Upper Caves 9639 | -5/Factory | Entered Upper Caves 9658 | -5/Upper Caves | Build established: Gunner 9691 | -5/Upper Caves | Learned Factory emergency access door positions 9735 | -5/Upper Caves | Met a Warlord Commander 9736 | -5/Upper Caves | Learned location of Warlord (-5) 9737 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9745 | -5/Upper Caves | Found Encrypted Comm Array 10043 | -5/Upper Caves | Learned location of 1 exit from Factory 10221 | -5/Upper Caves | Ambushed by wild Derelicts 10288 | -5/Upper Caves | Discovered new exit (range 16) 10310 | -5/Upper Caves | Identified exit to Upper Caves 10392 | -5/Upper Caves | Learned 4 Factory zone layouts 10479 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10910 | -5/Upper Caves | Entered another Upper Caves area 10970 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11088 | -5/Upper Caves | Spotted B-75 Beast 11131 | -5/Upper Caves | Destroyed B-75 Beast 11240 | -5/Upper Caves | Attracted the attention of an 0b10 base 11292 | -5/Upper Caves | Lost 4 parts (2u2w) 11375 | -5/Upper Caves | Identified exit to Warlord 11641 | -5/Upper Caves | Entered Warlord 12104 | -5/Warlord | Visited the Vortex Lab 12116 | -5/Warlord | Warlord's base attacked by MAIN.C 12120 | -5/Warlord | Found Prototype Energy Gun 12121 | -5/Warlord | Identified Vortex Shotgun 12125 | -5/Warlord | Found Vortex Shotgun 12162 | -5/Warlord | Found Prototype Launcher 12162 | -5/Warlord | Identified Vortex Catalyst Activator 12284 | -5/Warlord | Spotted B-75 Beast 12284 | -5/Warlord | Spotted B-75 Beast 12287 | -5/Warlord | Destroyed B-75 Beast 12330 | -5/Warlord | Warlord forces counterattacked 12412 | -5/Warlord | Lost 5 allies 12421 | -5/Warlord | Discovered new exit (range 8) 12421 | -5/Warlord | Spotted Striker 12421 | -5/Warlord | Spotted Striker 12476 | -5/Warlord | Lost 5 parts (1p1n2u1w) 12492 | -5/Warlord | Lost 5 allies 12522 | -5/Warlord | Spotted Executioner 12551 | -5/Warlord | Destroyed Executioner 12563 | -5/Warlord | Found Prototype Processor 12563 | -5/Warlord | Identified Exp. Core Analyzer 12570 | -5/Warlord | Lost 13 allies 12575 | -5/Warlord | Destroyed 8 combat bots 12581 | -5/Warlord | Identified exit to Proximity Caves 12583 | -5/Warlord | Entered Proximity Caves 12751 | -4/Proximity Caves | Build established: Scavenger-Gunner 12796 | -4/Proximity Caves | Lost 3 parts (1n2w) 12821 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12850 | -4/Proximity Caves | Core integrity fell below 50% 12977 | -4/Proximity Caves | Core integrity fell below 20% 12984 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 12860_ Adv. Heat Sink fries itself beyond repair. 12886_ Attempting to rewire B-60 Warrior. 12891_ B-60 Warrior rewired. 12918_ System corrupted: Energy discharge (-87). 12939_ 6XFYFMVR3I,BHG42#RT4J<>HT

12961_ Backup Laser III destroyed. 12963_ Railgun severed. 12963_ L-61 Swordsman destroyed. 12964_ Flexi-carbon Leg destroyed. 12965_ G-67 Veteran suffers critical hit (Burn). 12966_ Med. Storage Unit destroyed. 12967_ Imp. Quantum Reactor destroyed. 12973_ Hvy. Laser destroyed. 12978_ Critical hit (Burn: +50). 12979_ Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????#???????????????????????????? | | ##?????????????????## ???????????????????????????? | | /#?????????????????# #???????????????????????????? | | #?????????????????# #???????????????????????????? | | [#???????????????###"#???????????????????????????? | | ###??????####???## ##??????????????????????????? | | #"###???## #??## ##?????????????????????????? | | ## ##??# #?## #?????????????????????????? | | #?## #?## #???#####?????????????????? | | ### ### ##?## ##????????????????? | | ### ### ##???????????????? | | #### ###?????????????? | | "% ## #?????????????? | | ######## "# #### #?????????????? | | #""""""" ### # ## ##?????????????? | | #" " "##%%### ##;* #??????????????? | | #" ## #### "## ! %[ #??????????????? | | #" # ###??# "## *== ##??????????????? | | #" # #???##[%###; % g ##???????????????? | | #" # #???#" = #### ##????????????????? | | ### ### ## "" #?## ##?????????????????? | | ? ## "%&& #?# @ ##??????????????????? | | ###"&%& ## i gg #???????????????????? | | ?#" &! ## #???????????????????? | | # "### ####???????????????????? | | # ?# #; %#??????????????????????? | | ?#?####; ??????????????????????? | | ??????### ??????????????????????? | | ????????## ??????????????????????? | | ##?????????# ??????????????????????? | | ###### #???????????# ??????????????????????? | | ?????# #????????????# ??????????????????????? | | ?????? ? #?????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Corruption Block 2 Armor Coverage 600 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Core Analysis 11 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Slippery One Challenges ------------ None Game ------ Seed ActiveGravityFrame Manual? 0 Play Time 01:44:47 Cumulative 31.8 hours Start 2024.05.28 @ 11:05:49 End 2024.05.28 @ 12:49:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4499c1d3-8b27-451f-8a62-926fcb75febb