Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 08:30:40 Player: Cereal Killer Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (6522) 6522 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3526) 3526 TOTAL SCORE: 14153 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1897 Follower Combat Kills 688 Entered Garrisons 400 Acquired ECA 300 Friendly Fire -259 Cogmind --------- Core Integrity 0/700 Matter 144/300 Energy 150/150 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Corruption Screen > --- WEAPON (4) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- Encrypted Comm Array Improved Kinecellerator High-powered Shotgun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Target Analyzer Improved Weapon Shielding Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Improved Focal Shield Remote Force Field Tesla Rifle Magnetic Acceleration Cannon Enhanced Gauss Cannon Heavy Shock Bomb Launcher Improved Plasma Cutter [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Wheel Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Slots Evolved 6 | . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . 1 . 1 . Weapon 2 | . . . . . . 1 . 1 . Parts Attached 117 | 6 4 4 6 16 21 3 17 34 6 Power 12 | 1 . . 2 2 1 . 2 4 . Engine 9 | 1 . . 2 2 1 . 1 2 . Core 3 | . . . . . . . 1 2 . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 . . 4 2 1 3 6 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 17 | 2 2 . . 3 2 1 2 5 . Hover 1 | . . . . . . . . 1 . Flight 2 | . . . . 1 . . 1 . . Utility 43 | 1 . 2 4 1 6 1 10 14 4 Device 13 | . . . 1 . 3 . 3 6 . Storage 4 | 1 . 1 1 . . . 1 . . Processor 6 | . . . 1 . . . 1 . 4 Hackware 2 | . . . . . . 1 . 1 . Protection 18 | . . 1 1 1 3 . 5 7 . Artifact . | . . . . . . . . . . Weapon 42 | 2 2 2 . 9 12 1 2 10 2 Energy Gun 4 | . 1 . . 1 . . . 2 . Energy Cannon 13 | . . . . 1 6 1 2 3 . Ballistic Gun 17 | 2 1 2 . 7 4 . . . 1 Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 5 | . . . . . 1 . . 3 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 4 . . . 1 . Parts Lost 49 | . 4 . . 7 6 1 3 27 1 Power 5 | . . . . 1 . . . 4 . Propulsion 14 | . 2 . . 2 1 1 1 6 1 Utility 15 | . . . . 2 3 . 1 9 . Weapon 15 | . 2 . . 2 2 . 1 8 . Highest Loss Streak 11 | . 3 . . 6 5 1 3 11 1 To Critical Strikes 2 | . . . . . 2 . . . . Average Slot Usage (%) 91 | . 75 95 96 92 91 87 99 91 45 Engine 8 | . 14 14 11 10 11 9 8 . . Core 1 | . . . . . . . . 6 7 Wheel 17 | . 22 28 20 17 19 17 17 12 . Device 7 | . . . 11 9 3 9 9 11 . Storage 9 | . 14 14 11 11 11 9 9 6 . Processor 7 | . . . 9 11 8 . 8 6 24 Hackware 4 | . . . . . . 7 9 9 . Protection 9 | . . 9 10 10 15 9 8 6 . Energy Gun 1 | . 2 13 . . . . . . . Energy Cannon 14 | . . . . . 9 27 27 25 . Ballistic Gun 8 | . 21 14 22 21 10 . . . . Peak Build Rating 54 | 6 6 15 23 28 23 27 42 54 29 Average Rating 27 | 4 5 10 20 21 20 26 30 47 23 On Entrance 17 | . 6 6 15 21 17 22 27 42 15 Naked Turns 38 | . . . . . . . . 38 . Heaviest Build 88 | 11 12 33 38 42 40 44 78 88 13 Greatest Support 32 | 20 32 32 32 26 24 24 22 22 12 Greatest Overweight (x) 26 | . 3 1 2 4 3 3 7 26 1 Average Overweight (x) 1 | . . . 1 1 1 1 2 2 . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 20 5 Average Capacity 15 | 6 8 9 15 15 15 15 18 19 5 Most Carried 20 | 3 7 9 12 15 15 12 20 20 5 Average Carried 13 | . 3 7 9 13 14 10 17 17 3 Final Capacity 20 | 8 8 15 15 15 15 15 20 5 5 Final Carried 20 | 1 7 9 11 15 12 12 20 5 4 Class Distribution -------------------- 38% | Mutant 34% | Scavenger-Gunner 18% | Scavenger-Mutant 4% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Matter Collected 2912 | 210 194 148 352 488 836 25 137 462 60 Remotely . | . . . . . . . . . . Salvage Created 6500 | . 539 . 339 1053 1748 62 824 1935 . Parts 294 | . 19 . 16 87 61 5 41 65 . Haulers Intercepted 5 | . 1 . . 3 . . . 1 . Recyclers Shooed 2 | . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Combat Hostiles Destroyed 114 | . 10 . 8 19 27 1 16 33 . Guns 49 | . 10 . 8 19 12 . . . . Cannons 53 | . . . . . 12 1 15 25 . AOE 9 | . . . . . 3 . 1 5 . Classes Destroyed 15 | . 4 . 1 4 1 1 1 3 . Worker 3 | . . . . . . 1 . 2 . Builder 1 | . . . . 1 . . . . . Tunneler 1 | . . . . . . . . 1 . Hauler 5 | . 1 . . 3 . . . 1 . Recycler 5 | . 2 . . . . . . 3 . Mechanic 2 | . . . . . . . . 2 . Operator 2 | . . . . 1 1 . . . . Watcher 3 | . . . . 2 . . . 1 . Swarmer 12 | . 3 . 1 . 4 . 1 3 . Grunt 67 | . 7 . 4 8 18 1 11 18 . Brawler 4 | . . . . 1 1 . . 2 . Duelist 1 | . . . . . 1 . . . . Sentry 26 | . . . 3 10 3 . 4 6 . Hunter 2 | . . . . . . . . 2 . Programmer 2 | . . . . . . . . 2 . Guerrilla 1 | . . . . . . . 1 . . Best Kill Streak 11 | . 7 . 4 9 6 1 3 11 . Combat Bots Only 10 | . 5 . 4 7 6 1 3 10 . Max Kills in Single Turn 6 | . 2 . 1 1 3 1 2 6 . Gunslinging 1 | . 1 . . . 1 . . . . Exploded 3 | . . . . . 3 . 1 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Hostile Shots Fired 733 | . 52 . 23 83 91 9 51 395 29 Missed 242 | . 19 . 7 26 24 5 16 130 15 Damage Taken 6829 | . 434 . 191 660 964 58 770 3668 84 Core 1293 | . 113 . 33 73 138 . 233 692 11 Absorbed by Shields 184 | . . . 32 144 . . 8 . . Redirected to Shielding 355 | . . . . . 44 8 . 303 . Regen/Repaired (Parts) 202 | . . . 55 . . 58 . 89 . Core Remaining (%) 62 | 100 . 54 . . 39 . 57 . . Volleys Fired 395 | . 40 . 19 52 137 5 60 78 4 Largest 4 | . 2 . 2 2 2 3 3 4 1 Hottest 320 | . 40 . 58 58 136 199 199 320 39 Shots Fired 903 | . 70 . 38 100 265 15 157 254 4 Gun 366 | . 70 . 38 100 150 . . 8 . Cannon 526 | . . . . . 113 15 157 241 . Launcher 11 | . . . . . 2 . . 5 4 Special . | . . . . . . . . . . Kinetic 391 | . 70 . 38 100 150 . . 33 . Thermal 444 | . . . . . 108 10 111 215 . Explosive 8 | . . . . . . . . 4 4 Electromagnetic 60 | . . . . . 7 5 46 2 . Robot Hit Streak 35 | . 8 . 10 11 35 31 9 13 . Robot Miss Streak 4 | . 3 . 3 3 4 2 3 2 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 8 | . 1 . . 4 3 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 546 | . 51 . 27 61 191 8 60 148 . Core Hits 247 | . 25 . 11 29 66 4 34 75 3 Critical Kills 3 | . 1 . . . 1 . . 1 . Critical Parts Destroyed 3 | . . . 1 1 1 . . . . Critical Strikes 12 | . 1 . 1 1 3 . . 6 . Meltdown 2 | . . . . . 1 . . 1 . Destroy 4 | . 1 . 1 1 1 . . . . Blast 5 | . . . . . . . . 5 . Corrupt 1 | . . . . . 1 . . . . Melee Attacks 13 | . . . . . 13 . . . . Impact 13 | . . . . . 13 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13670 | . 569 . 587 1349 3556 226 1665 5581 137 Guns 3891 | . 569 . 587 1349 1312 . . 74 . Cannons 7763 | . . . . . 1826 226 1576 4135 . Explosions 1759 | . . . . . 161 . 89 1372 137 Melee 257 | . . . . . 257 . . . . Ramming . | . . . . . . . . . . Kinetic 4545 | . 569 . 587 1349 1312 . . 728 . Thermal 7493 | . . . . . 1684 147 1179 4483 . Explosive 321 | . . . . . . . . 184 137 Electromagnetic 1054 | . . . . . 303 79 486 186 . Impact 257 | . . . . . 257 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . 5 5 20 . . 3 3 Average Corruption 5 | . . . 5 5 8 . . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 77 | . . . 9 19 37 . . 11 1 Message Errors 22 | . . . 2 4 15 . . 1 . Matter Fused 17 | . . . 5 4 5 . . 3 . Heat Flow Errors 6 | . . . . 1 4 . . 1 . Energy Discharges 2 | . . . . 1 1 . . . . Parts Rejected 4 | . . . 1 . 2 . . 1 . Data Loss (minor) 11 | . . . . 6 3 . . 2 . Data Loss (major) 6 | . . . 1 1 3 . . . 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 8 | . . . . 2 4 . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 410 | . . . . . 169 . 2 239 . Projectiles 91 | . . . . . 36 . 2 53 . Explosions 186 | . . . . . . . . 186 . Melee 133 | . . . . . 133 . . . . Knockbacks 8 | . . . . . . . . 8 . Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . 8 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . 20 40 . Shots 2 | . . . . . . . 1 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 414 | . 24 . 82 259 318 261 298 414 . Average Temperature 91 | . 9 . 26 50 93 108 87 127 . Received Heat Transfer 2592 | . 180 . 63 177 315 36 186 1626 9 Effects 10 | . . . . . 5 . 2 3 . Energy Bleed 4 | . . . . . 1 . . 3 . Interference 5 | . . . . . 3 . 2 . . Short Circuit 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions 2 | . . . . . 2 . . . . Robots Melted 5 | . . . . . 2 . . 3 . Combat Hostiles 3 | . . . . . . . . 3 . Parts Melted 27 | . . . . . 3 . 2 22 . Heat Transferred 12620 | . . . . . 2959 259 2004 7398 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Peak Influence 1761 | . 258 100 239 615 1253 669 1746 1761 . Initial 911 | . . 100 . 21 269 610 434 911 . Average 734 | . 169 88 81 333 786 642 1118 1113 . Maximum Alert Level 5 | . 1 . 1 2 4 2 5 5 . Low Security (%) 21 | 100 41 100 94 24 . . . . . Level 1 11 | . 58 . 5 26 21 . . . . Level 2 13 | . . . . 49 18 100 19 . . Level 3 32 | . . . . . 41 . 35 66 . Level 4 15 | . . . . . 17 . 27 25 . Level 5 3 | . . . . . . . 17 . . High Security 2 | . . . . . . . . 8 . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 2 1 4 3 . 1 . 17 . Investigation 10 | . 2 1 3 . . 1 . 3 . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . . . 1 2 . . . 1 . Assault 7 | . . . . . . . . 7 . Garrison 6 | . . . . 1 . . . 5 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Distress Signals 4 | . 2 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 173 | . 13 . 16 22 29 2 30 56 5 Peak Tracking Total 10 | . 7 . 4 5 5 1 4 10 3 Tactical Retreats 8 | . . . 1 1 . . 2 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Traps Triggered 13 | . . . . 1 4 . 7 1 . Indirectly 2 | . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Machines Disabled 23 | . . . . . 5 . 7 11 . Max in Single Turn 2 | . . . . . 1 . 1 2 . Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 8 | . . . . . 4 . 4 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Machines Accessed 34 | . 4 1 7 6 2 2 3 9 . Terminals 22 | . 4 . 5 5 2 . 3 3 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 4 | . . . 1 . . 1 . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 114 | . 15 1 43 18 5 4 3 25 . Successful 77 | . 8 1 34 10 1 3 3 17 . Failed 36 | . 7 . 8 8 4 1 . 8 . Catastrophic 5 | . 1 . 1 . 2 . . 1 . Database Lockouts 1 | . . . 1 . . . . . . Manual 38 | . 8 . 10 10 . . . 10 . Terminals 69 | . 15 . 22 16 5 . 3 8 . Fabricators 9 | . . . . . . . . 9 . Repair Stations 9 | . . . 2 . . 3 . 4 . Recycling Units . | . . . . . . . . . . Scanalyzers 21 | . . . 19 . . . . 2 . Garrison Access 5 | . . . . 2 . 1 . 2 . Terminal Hacks 31 | . 4 1 12 7 1 . 3 3 . Part Schematic 3 | . . . . 3 . . . . . Robot Schematic 1 | . . . . . . . . 1 . Robot Analysis 8 | . 2 . 4 2 . . . . . Open Door 4 | . . 1 . 1 1 . 1 . . Branch Access Points 3 | . 1 . 1 . . . . 1 . Emergency Access Points 2 | . . . 1 . . . 1 . . Recycling Unit Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . Patrol Navigation 1 | . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 4 . Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Build 2 | . . . . . . . . 2 . Repair Station Hacks 6 | . . . 2 . . 2 . 2 . Scan Component 3 | . . . 1 . . 1 . 1 . Repair 3 | . . . 1 . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 19 | . . . 17 . . . . 2 . Insert Component 9 | . . . 8 . . . . 1 . Analyze 10 | . . . 9 . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . . . Unlock Access 2 | . . . . 1 . 1 . . . Unauthorized Hacks 15 | . 4 . 3 2 . . . 6 . Terminals 9 | . 4 . 2 2 . . . 1 . Assimilate 2 | . 1 . 1 . . . . . . Botnet 7 | . 3 . 1 2 . . . 1 . Fabricators 2 | . . . . . . . . 2 . Fabnet 1 | . . . . . . . . 1 . Haulers 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Mechanics 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Watchers 1 | . . . . . . . . 1 . Jam 1 | . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 3 . 5 4 1 1 2 9 . Full Trace Events 7 | . 1 . 2 . 1 1 . 2 . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 174 | . . . . . . . . 174 . Total Robot Build Rating 6 | . . . . . . . . 6 . Part Schematics Acquired 16 | . . . 12 3 . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 1 . . 1 . 1 . Time 98 | . . . 38 . . 44 . 16 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 9 | . . . 8 . . . . 1 . Part Schematics Acquired 9 | . . . 8 . . . . 1 . Parts Damaged 2 | . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 35 | . . . . . 19 . 16 . . Machine Destruction 35 | . . . . . 19 . 16 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Total Allies 9 | . 1 . 1 . 3 . 2 2 . Largest Group 5 | . 1 1 2 1 3 3 5 2 . Highest-Rated Group 173 | . 10 10 20 10 95 95 173 46 . Highest-Rated Ally 39 | . 10 10 10 10 39 39 39 39 . Total Orders . | . . . . . . . . . . Ally Attacks 98 | . . . . . . 3 91 4 . Total Damage 1681 | . . . . . . 83 1405 193 . Kills 24 | . . . . . . 1 21 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Robot Analysis Total 7 | . 2 . 4 1 . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Turns Passed 5953 | 42 374 450 501 449 1306 124 1133 1451 123 Spaces Moved 3726 | 39 261 413 323 224 694 89 711 837 135 Core 83 | 6 2 . . . . . . 75 . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3452 | 33 259 413 323 224 694 89 711 706 . Hover 191 | . . . . . . . . 56 135 Flight . | . . . . . . . . . . Fastest Speed 46 | 50 80 100 115 105 100 100 100 46 46 Average Speed 110 | 75 94 100 117 113 104 105 116 125 72 Slowest Speed 1350 | 80 200 115 130 140 135 135 185 1350 110 Overloaded Moves 99 | . . . . . . . . 34 65 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 51 86 33 49 74 8 91 25 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . . . 1 Known Exits Taken 5 | . 1 . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 3 | . . 2 . . . . . . 1 Spaces Dug 6 | . . . . . 6 . . . . Terrain Destroyed 102 | . . . 2 5 7 . 3 64 21 Melee 6 | . . . . . 6 . . . . Projectile 18 | . . . 2 5 . . . 11 . AOE 78 | . . . . . 1 . 3 53 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Low Total 4794 | 51 325 449 414 323 1009 108 899 1059 157 Wait 288 | . 9 23 48 14 80 8 13 85 8 Move 3717 | 38 260 412 322 223 693 88 710 836 135 Hop . | . . . . . . . . . . Pick Up 110 | 7 11 5 12 14 10 4 25 20 2 Fast Attach 12 | . . 1 . 1 2 . 3 4 1 Attach 66 | 6 4 . 4 6 7 3 5 26 5 Detach 3 | . . . . . . . . 1 2 Swap 39 | . . 3 2 9 12 . 9 4 . Drop 47 | . 1 5 7 4 7 . 18 5 . Fire 395 | . 40 . 19 52 137 5 60 78 4 Melee 13 | . . . . . 13 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 64 | . . . . . 8 . 56 . . Rewire 40 | . . . . . 40 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 14) 176 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Lost 3 parts (1n2w) 279 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 417 | -10/Materials | Entered Mines 417 | -10/Mines | Accompanied by 1 ally 438 | -10/Mines | Discovered new exit (range 10) 536 | -10/Mines | Met a Derelict shopkeep closing up shop 539 | -10/Mines | Met a Derelict bent on vengeance 677 | -10/Mines | Learned Materials terminal intel 794 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 853 | -10/Mines | Discovered new exit (range 5) 867 | -10/Mines | Entered Materials 867 | -9/Materials | Accompanied by 1 ally 867 | -9/Materials | Evolved 2 slots: Utility x2 868 | -9/Materials | Loaded intel: 12 terminal locations 1003 | -9/Materials | Identified exit to Mines 1003 | -9/Materials | Identified exit to Storage 1003 | -9/Materials | Central database locked down 1219 | -9/Materials | Repaired Insulated Plating 1368 | -9/Materials | Entered Storage 1368 | -9/Storage | Accompanied by 1 ally 1668 | -9/Storage | Garrison activated, responded to threat 1757 | -9/Storage | Destroyed 7 combat bots 1763 | -9/Storage | Lost 6 parts (2n2u2w) 1782 | -9/Storage | Identified exit to Garrison 1817 | -9/Storage | Entered Garrison 1817 | -9/Garrison | Accompanied by 1 ally 1949 | -9/Garrison | Triggered checkpoint 1968 | -9/Garrison | Garrison Relay disabled 2173 | -9/Garrison | Triggered checkpoint 2218 | -9/Garrison | Discovered new exit (range 10) 2241 | -9/Garrison | Triggered checkpoint 2254 | -9/Garrison | Garrison Relay disabled 2305 | -9/Garrison | Triggered checkpoint 2337 | -9/Garrison | Triggered checkpoint 2361 | -9/Garrison | Build established: Scavenger-Mutant 2379 | -9/Garrison | Garrison Relay disabled 2514 | -9/Garrison | Discovered new exit (range 11) 2567 | -9/Garrison | Triggered checkpoint 2611 | -9/Garrison | Triggered checkpoint 2618 | -9/Garrison | Core integrity fell below 50% 2771 | -9/Garrison | Discovered new exit (range 11) 2849 | -9/Garrison | Garrison Relay disabled 2855 | -9/Garrison | Triggered checkpoint 2864 | -9/Garrison | System corruption reached 10% 2926 | -9/Garrison | Lost 5 parts (1n2u2w) 3123 | -9/Garrison | Entered Materials 3123 | -8/Materials | Accompanied by 3 allies 3123 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3185 | -8/Materials | Repaired Broken Imp. Ion Engine 3244 | -8/Materials | Identified exit to Garrison 3247 | -8/Materials | Entered Garrison 3247 | -8/Garrison | Accompanied by 3 allies 3287 | -8/Garrison | Triggered checkpoint 3300 | -8/Garrison | Garrison Relay disabled 3389 | -8/Garrison | Triggered checkpoint 3455 | -8/Garrison | Discovered new exit (range 11) 3509 | -8/Garrison | Triggered checkpoint 3534 | -8/Garrison | Garrison Relay disabled 3637 | -8/Garrison | Build established: Scavenger-Gunner 3649 | -8/Garrison | Triggered checkpoint 3729 | -8/Garrison | Garrison Relay disabled 3774 | -8/Garrison | Discovered new exit (range 11) 3786 | -8/Garrison | Rescued a captive Derelict 3788 | -8/Garrison | Rescued a captive Derelict 4059 | -8/Garrison | Triggered checkpoint 4089 | -8/Garrison | Triggered checkpoint 4131 | -8/Garrison | Triggered checkpoint 4183 | -8/Garrison | Triggered checkpoint 4199 | -8/Garrison | Garrison Relay disabled 4273 | -8/Garrison | Spotted B-75 Beast 4299 | -8/Garrison | Allies destroyed B-75 Beast 4321 | -8/Garrison | Lost 3 parts (1n1u1w) 4365 | -8/Garrison | Discovered new exit (range 10) 4380 | -8/Garrison | Entered Factory 4380 | -7/Factory | Accompanied by 1 ally 4380 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4720 | -7/Factory | Repaired Arm. Wheel 5025 | -7/Factory | Fabricated M-28 Smith? 5167 | -7/Factory | Fabricated M-28 Smith (x1) 5230 | -7/Factory | Identified exit to Lower Caves 5238 | -7/Factory | Discovered new exit (range 6) 5254 | -7/Factory | Garrison activated, responded to threat 5334 | -7/Factory | Lost 3 parts (1n2u) 5398 | -7/Factory | Destroyed 10 combat bots 5580 | -7/Factory | First assault squad dispatched 5614 | -7/Factory | Garrison activated, responded to threat 5631 | -7/Factory | Lost 4 parts (1p1n2w) 5636 | -7/Factory | Core integrity fell below 50% 5710 | -7/Factory | High security lockdown imminent 5742 | -7/Factory | Released all parts (7) 5772 | -7/Factory | Lost 11 parts (3p1n3u4w) 5775 | -7/Factory | Core integrity fell below 20% 5790 | -7/Factory | High security lockdown engaged 5831 | -7/Factory | Entered Lower Caves 5832 | -7/Lower Caves | Encountered a Warlord checkpoint 5837 | -7/Lower Caves | Met a Warlord Commander 5838 | -7/Lower Caves | Learned location of Warlord (-4) 5839 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5845 | -7/Lower Caves | Found Encrypted Comm Array 5883 | -7/Lower Caves | Learned 4 Factory zone layouts 5948 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5954 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- to help us is by destroying RIF Installers and Garrison Relays, and generally compromising garrison interiors. Triggering DSF sterilization is also a great help." FQ-8IU(g): "WARLORD FOREVER!" FQ-8IU(g) slips back into the shadows. Acquired Encrypted Comm Array. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). Searching scrap... Found Hpw. Shotgun. Found Corruption Screen. Found 60 Matter. Acquired 60 matter. Acquired Corruption Screen. Acquired Hpw. Shotgun. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Cld. Airjet destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????# #????## # ##????? | | ?????????????# ###### #### #????# # #####? | | ?????????????????????????# #??# #???## #? | | ?????????????????????????# #??# ##### ### #? | | ???????????????????????### #### # # ## ##?# ## | | ???????????????????????# # ######## # | | ???????????????????????## # """ | | ????????????????????????## ## # """"" | | ?????????????????????????### ### ###### """ " | | ???????????????????????????## ########??# " | | ????????????????? ??????##### #??## #???# """ " | | ???????????? ### #### ##??# """"" | | ???????????? ## #??# """ | | ???????????? #??# | | ???????????? ##??######## | | ?????????? ##???##????? | | ?????????? #### ### ##???# | | ?????????? ???### ### ###?# | | ??????????? ?##########?# #?# | | ??????????? ### ##????## ## | | ????????? g## #????# ### | | ????????? ##??## #### ##?# | | ????????? #### ##???# ##??## | | ?????????? s #?????####????# | | ?????????? ##?????????????# | | ??????????????# @ #??????????????# | | ??????????????# #####??????????????? | | ??????????????# # #??????????????????? | | ??????????????##### ## ##??????????????????? | | ??????????????????####?#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Corruption Block 6 Armor Coverage 450 Resistance: EM 15 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Offensive Hacking 24 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Shock Rifle | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Mace | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Flak Cannon | -9/Storage | Hacked Shield Generator | -9/Storage | Hacked Arm. Wheel | -9/Storage | Hacked Enh. Gauss Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory M-28 Smith | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedConcussiveDetector Manual? 0 Play Time 01:22:00 Cumulative 194.9 hours Start 2024.09.06 @ 01:54:50 End 2024.09.07 @ 08:30:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 156 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5936e95c-1821-438c-862b-bb9aa25c1834