Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.11 @ 01:47:02 Player: lyrabold Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (564) 2820 Value Destroyed (27979) 27979 Prototype IDs (100) 2000 Alien Tech Used (13) 2600 Bonus (10459) 10459 TOTAL SCORE: 57358 Bonus ------- High Alert Combat Kills 4524 Follower Combat Kills 3366 Entered Garrisons 200 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -6331 Cogmind --------- Core Integrity 790/2100 Matter 246/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Advanced Transmission Jammer Improved Cloaking Device Heavy Regenerative Plating Improved Hacking Suite High-powered Transdimensional Reconstructor Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Nanoactuators Advanced Phase Shifter Heavy Regenerative Plating Graphene Brace Experimental EM Disruption Field Experimental Force Field Advanced Hacking Suite > --- WEAPON ----------- Core Stripper Sigix Broadsword > --- INVENTORY -------- High-density Centrium Leg High-density Centrium Leg Zionite Supercomposite Leg 2N-1CE's Frost Array Zionite Biocell Array Advanced Transmission Jammer Improved Cloaking Device Zionite Shade Armor Zionite Shade Armor AEGIS Remote Shield Improved Hacking Suite Advanced Hacking Suite Sensor Drone Bay High-powered Transdimensional Reconstructor Integrity Redistributor Null Cannon Omega Cannon Neutron Missile Launcher Makeshift Axe CR-A16's Behemoth Slayer [Rating: 251] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Reactive Plating Weapon Makeshift Axe Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 11 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 1100 | 7 8 13 41 7 . 7 35 47 68 9 26 17 24 43 20 6 10 35 35 9 13 24 22 41 20 5 9 11 20 70 88 84 128 33 65 Power 58 | 1 1 2 1 . . . 2 1 2 . . . . 9 1 . 1 2 3 . . 1 . 2 3 . . . 2 7 7 2 2 1 5 Engine 7 | 1 . . 1 . . . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 18 | . 1 2 . . . . . . 1 . . . . 7 1 . 1 1 1 . . . . 1 1 . . . . . 1 . . . . Reactor 33 | . . . . . . . . . . . . . . 1 . . . 1 2 . . 1 . 1 2 . . . 2 7 6 2 2 1 5 Propulsion 110 | 2 1 4 10 . . 1 7 5 9 . 1 5 . 4 2 . 3 7 1 1 . 5 1 8 1 . 2 1 2 7 7 . 9 2 2 Treads 28 | 2 1 2 10 . . 1 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 79 | . . . . . . . . . 9 . 1 5 . 4 2 . 3 7 1 1 . 5 1 8 1 . 1 1 2 7 7 . 9 2 2 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 609 | 2 2 4 18 5 . 4 16 19 25 3 14 1 12 23 12 5 2 19 17 5 10 12 7 24 9 4 5 6 12 45 67 59 67 28 46 Device 443 | 1 1 2 7 4 . 3 4 10 15 2 10 . 7 18 7 3 1 10 7 3 7 10 5 17 9 4 3 4 9 33 59 54 54 23 37 Storage 14 | 1 1 . 1 . . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . 3 1 1 . 1 1 Processor 23 | . . . . . . . . . 1 . . . . . 1 1 . 1 2 . 1 1 . 1 . . . . 1 2 3 1 5 2 . Hackware 11 | . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . 2 1 . . 1 . 1 Protection 118 | . . 2 10 1 . 1 10 9 6 1 3 1 5 3 4 1 1 8 6 2 2 1 2 6 . . 2 2 . 6 4 3 7 2 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 323 | 2 4 3 12 2 . 2 10 22 32 6 11 11 12 7 5 1 4 7 14 3 3 6 14 7 7 1 2 4 4 11 7 23 50 2 12 Energy Gun 4 | 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 59 | . . . . . . . . . 6 . 3 2 4 2 1 . . . 2 . . 1 3 . 1 . . 1 1 3 1 8 16 1 3 Ballistic Gun 54 | 1 2 2 8 1 . 1 7 11 17 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Launcher 33 | . 1 1 2 1 . . 3 2 3 1 1 . . . . . . . 3 2 1 1 2 2 2 . . 1 1 . . . 1 . 2 Special Weapon 16 | . . . . . . . . . . . . . 2 . 1 . 1 2 2 . . 1 1 . . . . . 2 4 . . . . . Impact Weapon 19 | . . . 2 . . . . 9 2 . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 Slashing Weapon 89 | . . . . . . . . . 4 2 6 5 6 3 3 1 2 4 7 1 2 2 4 . . . . . . 1 2 11 20 1 2 Piercing Weapon 35 | . . . . . . . . . . . . . . 2 . . . . . . . . 4 3 3 1 1 2 . 3 4 1 9 . 2 Special Melee Weapon 10 | . . . . . . 1 . . . . . 2 . . . . 1 1 . . . 1 . 2 1 . 1 . . . . . . . . Unidentified Prototypes 59 | . . . 1 1 . . . . . . . . 2 5 . 2 . 2 3 . . 6 . . . 1 3 . . 3 6 12 11 . 1 Corrupted Parts 6 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 . 1 . . System Corruption 35 | . . . . . . . . . . . . . . 6 . . . 10 . . . . . . . . . . . . 15 . 4 . . Parts Lost 74 | . . 6 . . . 2 1 10 4 . . . 1 . 2 . 2 7 1 . . . 1 3 . 1 . 2 6 13 . . 1 . 11 Power 12 | . . 1 . . . . . 1 . . . . . . 1 . 1 1 . . . . . . . . . . 1 4 . . . . 2 Propulsion 18 | . . 3 . . . 1 . 5 . . . . . . . . 1 3 . . . . . . . . . . 1 3 . . . . 1 Utility 34 | . . 1 . . . 1 . 3 3 . . . 1 . 1 . . 2 1 . . . . 3 . 1 . 2 3 5 . . 1 . 6 Weapon 10 | . . 1 . . . . 1 1 1 . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . 2 Highest Loss Streak 8 | . . 5 . . . 1 1 3 4 . . . 1 . 1 . 2 5 1 . . . 1 3 . 1 . 2 4 8 . . 1 . 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 95 | . 99 90 98 100 100 99 98 98 97 100 97 91 91 89 95 100 98 92 99 100 100 95 93 90 94 93 96 98 93 97 94 94 86 87 87 Engine 3 | . 3 . 3 11 11 11 9 8 6 7 7 7 7 1 6 6 6 4 . . . . . . . . . . . . . . . . . Core 2 | . 10 13 7 . . . . . . . . . . 4 5 6 5 3 5 5 5 1 . . 4 5 5 5 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . . . . 5 5 5 5 5 5 5 5 5 5 8 8 7 7 4 6 8 Treads 8 | . 27 14 30 33 33 33 36 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 20 | . . . . . . . . . 37 38 38 37 38 33 33 33 32 32 28 29 29 29 29 25 26 25 25 25 21 21 19 20 19 23 22 Device 13 | . 14 9 5 10 11 10 5 6 11 10 7 3 8 15 8 6 6 6 14 22 22 18 16 21 21 22 24 24 18 16 21 19 15 15 13 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 6 | . . . . . . . . . 4 . . . . . 5 6 6 6 6 5 5 5 5 10 10 10 10 10 10 14 16 16 16 17 18 Hackware 3 | . . . . . . . 7 9 4 7 7 7 4 2 6 6 6 2 . . . . . . . . . . 8 8 4 4 4 3 3 Protection 8 | . . . 16 11 11 11 12 11 5 11 12 10 8 6 9 13 12 12 11 5 5 9 11 5 5 3 2 3 1 3 6 7 7 4 4 Ballistic Gun 6 | . 25 27 21 21 22 21 17 13 12 14 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 11 12 13 11 8 13 12 12 16 16 16 12 10 . . . . . . . 7 7 7 7 5 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 4 14 11 10 17 19 14 13 4 3 3 3 2 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 206 | 11 30 31 111 117 104 117 106 109 114 64 90 86 94 107 99 80 88 106 119 103 100 121 113 124 127 122 119 126 124 127 154 157 160 166 206 Greatest Support 191 | 40 40 40 63 63 63 63 85 83 100 95 95 95 95 104 100 96 100 118 118 116 107 122 122 135 135 135 135 135 138 141 160 160 160 191 186 Greatest Overweight (x) 7 | 2 . 7 4 1 1 1 1 1 1 . . 1 . 1 . . . 1 1 . . . . 1 1 . 1 . . 1 1 . 1 . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 22 22 22 Average Capacity 20 | 7 11 15 23 25 25 25 25 25 22 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 22 21 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 20 20 22 22 22 Average Carried 20 | 3 10 14 21 24 25 24 24 24 20 14 18 19 19 19 19 19 19 19 19 19 19 19 19 18 19 19 19 19 19 19 19 19 20 21 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 Final Carried 25 | 5 15 15 25 25 25 24 24 24 15 15 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 18 20 20 20 20 20 20 21 22 22 Class Distribution -------------------- 41% | Scavenger-Mutant 26% | Mutant 12% | Alien-Gladiator 7% | Derelict-Mutant 6% | Alien-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Alien-Gladiator | -2/Research Alien-Gladiator | -2/Testing Alien-Gladiator | -2/Section 7 Alien-Mutant | -1/Access Alien-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 16535 | 269 325 448 1213 179 . 143 1065 1131 1330 118 312 54 421 465 309 66 95 350 519 115 222 314 263 617 363 207 180 125 286 807 999 997 1115 200 913 Remotely 213 | . . . . . . . . 213 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28400 | 96 558 455 1532 124 . 228 1591 638 1259 64 273 . 484 1048 489 141 69 976 1255 632 327 54 767 734 228 345 204 500 969 2118 1612 1483 3213 707 3227 Parts 1443 | 4 43 26 99 12 . 10 93 35 59 1 13 . 17 40 8 6 7 52 53 16 10 2 41 43 17 11 3 29 46 141 85 79 161 54 127 Haulers Intercepted 22 | . 2 . 4 . . . 4 . 2 . . . . 1 . . . 1 2 . . . . . . . . . . 2 . 1 2 1 . Recyclers Shooed 15 | 1 . 1 3 . . . 5 . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . . . 9 . 17 . . . . . . 9 4 . 28 . 9 11 2 20 . . . . . . . Prevented 12 | . . . . . . . . . . . . . 4 . . . . . . . . . 6 . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 419 | . 11 14 22 7 . 3 25 18 15 . 5 . 10 8 4 1 . 22 25 8 9 1 13 10 7 14 . 8 15 27 16 13 35 8 45 Melee 183 | . . . . . . . . . . . 1 . 2 3 4 1 . 11 9 3 2 . 2 7 1 2 . 6 11 27 16 12 29 8 26 Guns 77 | . 9 6 17 4 . 3 19 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . . . . . . . . . 3 . 2 . 1 3 . . . . 2 . . 1 . . . . . . . . . . . . 2 AOE 122 | . 2 8 5 3 . . 6 8 2 . 2 . 4 . . . . 11 14 5 7 . 7 3 6 11 . 1 4 . . . . . 13 Classes Destroyed 28 | 2 6 2 4 . . . 1 1 1 . 1 . 1 . . . . 1 2 . 1 . 1 . . . . 2 . . . 1 1 . . Worker 25 | . 2 3 3 . . . 4 . . . . . . . . . . 5 3 . . . . 1 . . . . . . . 1 1 . 2 Builder 22 | . . . 1 . . . 2 . 1 . . . . . . . . . 3 . . . . 3 . . . . . 4 1 2 3 2 . Tunneler 5 | 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 22 | . 2 . 4 . . . 4 . 2 . . . . 1 . . . 1 2 . . . . . . . . . . 2 . 1 2 1 . Recycler 27 | 1 . 2 4 . . 1 3 . 4 . . . . 3 1 . . . . . . . 2 1 . . . . 1 . 2 . 1 . 1 Minesweeper 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 6 | . . . 1 . . . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Operator 15 | . 2 . 1 . . . . . 2 . . . . 1 1 . 2 2 . . . . . 2 . . . . . . . . 1 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 24 | . 2 . 3 . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . 3 1 3 4 2 2 Swarmer 93 | . 3 3 5 4 . . 6 4 . . 3 . . . . . . 6 2 5 8 . 9 . 6 13 . . 5 3 . . 4 4 . Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Grunt 123 | . 8 4 9 3 . 3 11 6 8 . 1 . 4 4 4 . . 3 12 2 . . 1 2 1 . . . 4 . 1 . 6 1 25 Brawler 8 | . . . . . . . 1 1 1 . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 Duelist 5 | . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Sentry 37 | . . . 7 . . . 7 3 2 . . . . . . . . 2 2 1 . . 1 1 . 1 . 1 . 1 3 . 4 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . Hunter 38 | . . . . . . . . . 1 . 1 . 2 2 . . . 1 4 . . . . 5 . . . 4 . 7 4 2 . . 5 Programmer 75 | . . . . . . . . 3 2 . . . 1 1 . . . 2 2 . . . . 2 . . . . 6 16 8 7 15 2 8 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 19 | 3 4 9 8 3 . 3 9 6 6 . 3 . 5 3 2 1 1 10 19 5 4 1 5 9 3 4 . 4 7 5 3 4 5 4 13 Combat Bots Only 13 | . 4 9 4 3 . 2 4 6 4 . 3 . 5 3 2 1 . 6 13 5 4 1 5 6 3 4 . 4 7 5 3 3 5 4 9 Max Kills in Single Turn 6 | 1 2 4 2 2 . 1 3 4 3 . 1 . 3 1 1 1 1 5 4 4 3 1 3 2 3 3 . 1 2 1 1 1 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 4 2 2 . . 2 4 1 . 1 . 2 . . . . 4 3 4 3 . 3 1 3 3 . 1 2 . . . . . 5 Melee 1 | . . . . . . . . . . . 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 30690 | . 243 853 630 200 . 386 1137 1859 1271 . 155 . 504 793 779 95 941 2398 1196 187 142 100 768 1993 69 175 . 578 956 3504 468 264 1293 508 6245 Core 3250 | . 10 126 52 14 . 33 101 191 79 . . . 33 43 52 . 46 90 120 16 10 20 15 164 . . . 85 105 391 34 54 56 8 1302 Absorbed by Shields 6937 | . . . . . . . . 72 67 . . . . . 18 . . . 47 69 54 69 429 128 25 64 . 207 59 247 383 287 1337 531 2844 Redirected to Shielding 233 | . . . . . . . . . . . . . . . 3 . . . 33 40 . . 48 104 . . . . . 5 . . . . . Regen/Repaired (Parts) 5488 | . 49 . 223 . . . 78 . . . . 1170 . . . . . . 279 . . 83 . . . . . . . 536 199 94 1277 280 1220 Core Remaining (%) 69 | 100 . 45 . . . 75 . 46 . . . . 84 . . . . 72 . . . . 81 . . . . 78 . 61 . . 85 . 37 Volleys Fired 725 | 10 58 41 98 14 . 16 98 62 71 . 6 . 11 9 16 . 4 9 15 2 5 4 21 7 7 8 . 4 4 9 1 41 40 1 33 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 . 2 2 1 . 1 1 2 1 1 1 2 1 1 1 . 1 1 1 1 1 1 1 2 Hottest 230 | 60 60 40 46 46 . 46 46 46 132 . 138 . 138 138 . . . . 138 36 80 88 157 80 80 80 . 81 80 94 90 130 130 130 230 Shots Fired 1179 | 20 113 75 193 25 . 32 189 113 136 1 9 . 18 18 16 . 4 9 16 2 5 4 26 7 7 8 . 4 4 10 1 39 39 1 35 Gun 850 | 20 112 71 190 22 . 32 182 106 114 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 195 | . . . . . . . . . 19 . 6 . 14 18 . . . . 2 . . 3 21 . . . . 3 . 6 1 39 39 1 23 Launcher 87 | . 1 4 3 3 . . 7 7 3 . 3 . . . . . . . 8 2 5 . 4 7 7 8 . 1 2 . . . . . 12 Special 47 | . . . . . . . . . . . . . 4 . 16 . 4 9 6 . . 1 1 . . . . . 2 4 . . . . . Kinetic 838 | 10 95 71 190 22 . 32 182 106 114 1 . . . . . . . . . . . . . . . . . . . . . . . . 15 Thermal 87 | 10 17 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 11 39 1 8 Explosive 108 | . 1 4 3 3 . . 7 7 3 . 3 . 2 . . . 4 9 14 2 5 . 4 7 7 8 . 1 2 . . . . . 12 Electromagnetic 91 | . . . . . . . . . 18 . 6 . 14 18 . . . . 2 . . 3 21 . . . . 3 . 6 . . . . . Phasic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 28 . . . Robot Hit Streak 25 | 4 6 9 11 5 . 8 25 10 15 . 2 . 6 14 8 . 4 6 16 18 19 1 10 3 . 5 . 1 4 5 . 7 2 . 12 Robot Miss Streak 7 | 2 5 3 4 2 . 2 2 5 7 . 2 . 2 1 1 . . 1 . . . 1 3 . . . . 2 . 3 . 2 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1552 | 11 58 52 137 15 . 26 138 69 101 1 10 11 25 38 32 29 15 70 52 23 13 14 27 41 7 12 6 24 46 121 38 59 98 23 110 Core Hits 851 | 5 35 35 58 10 . 10 71 38 60 . 8 . 15 13 7 5 7 54 47 12 14 1 16 27 14 20 1 12 22 43 19 17 49 14 92 Critical Kills 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 7 | 1 1 . 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 76 | 1 1 . 3 . . 1 2 2 . . . . 1 1 3 1 3 8 3 3 . . 1 3 1 . . 2 3 10 3 3 5 1 11 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 10 | 1 1 . 3 . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 36 | . . . . . . . . . . . . . . 1 3 1 3 8 3 3 . . . . . . . . . . 3 2 2 1 6 Impale 26 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . 2 3 10 . 1 3 . 2 Melee Attacks 1380 | . . . 3 . . 1 . 54 8 3 7 12 15 46 28 30 11 88 72 28 17 63 32 64 9 14 7 35 59 173 82 83 169 54 113 Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 . 6 Impact 59 | . . . 3 . . . . 54 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 847 | . . . . . . . . . 6 3 7 1 15 46 28 30 9 87 72 28 17 50 14 . . . . . . 11 77 69 136 50 91 Piercing 423 | . . . . . . . . . . . . . . . . . . . . . . . 18 62 7 14 4 35 59 162 5 13 24 4 16 Sneak Attacks 146 | . . . . . . 1 . . 3 . 6 11 5 8 3 24 4 6 7 3 . 13 2 9 6 . 3 1 1 8 5 4 9 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks 190 | . . . . . . . . . . . . . 2 4 5 5 . 15 19 7 3 . 3 7 2 . . 7 12 30 5 13 24 5 22 Damage Inflicted 82292 | 121 811 1085 2429 503 . 399 2953 1912 2359 64 762 . 1742 1648 997 1662 870 5760 4895 1490 1462 31 1795 2971 1261 1653 212 1176 2597 6616 3902 4804 7375 1994 11981 Guns 8544 | 119 695 645 2028 205 . 377 2062 1063 1350 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4578 | . . . . . . . . . 342 . 76 . 308 402 . . . . 56 . . 31 482 . . . . 36 . 138 . 845 186 . 1676 Explosions 19961 | . 79 432 362 261 . . 836 780 438 . 294 . 828 . . . 192 2650 2707 377 859 . 718 1071 852 1115 . 91 553 . . . . . 4466 Melee 48295 | . . . . . . . . . 225 64 392 . 538 1246 983 1662 541 2856 1965 1113 603 . 595 1900 409 538 212 1049 2044 6478 3902 3959 7188 1994 5839 Ramming 291 | 2 37 8 39 37 . 22 55 69 4 . . . . . 14 . . 3 . . . . . . . . . . . . . . 1 . . Kinetic 10203 | 40 563 645 2028 205 . 377 2062 1063 1350 . . . . . . . . . . . . . . . . . . . . . . . 262 . 1608 Thermal 840 | 79 132 . . . . . . . 31 . . . 95 . . . . . . . . . . . . . . . . . . . 186 . 317 Explosive 19793 | . 79 432 362 261 . . 836 780 438 . 294 . 733 . . . 192 2650 2707 377 859 . 693 1071 852 1115 . 91 553 . . . . . 4418 Electromagnetic 1865 | . . . . . . . . . 311 . 76 . 308 402 . . . . 56 . . 31 507 . . . . 36 . 138 . . . . . Impact 78 | . . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34870 | . . . . . . . . . 147 64 392 . 606 1246 983 1662 678 3107 2132 1113 603 . 253 . . . . . . 765 3902 3649 6482 1956 5130 Piercing 13507 | . . . . . . . . . . . . . . . . . . . . . . . 342 1900 409 538 212 1049 2044 5713 . 310 444 38 508 Phasic 845 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 845 . . . Highest Corruption 31 | . 1 1 . . . . . 9 8 2 2 2 1 6 1 1 1 24 3 3 3 3 . 2 . . . . 7 12 17 20 31 4 12 Average Corruption 7 | . 1 1 . . . . . 8 4 2 2 2 1 2 1 1 1 3 2 3 3 3 . 1 . . . . 4 8 4 17 22 3 8 Corruption Purged 18 | . . . . . . . . . 8 . . . . 7 . . 1 . . . . . . 2 . . . . . . . . . . . Corruption Blocked 56 | . . . . . . . . . . . . . . 9 2 . . . . . . . . . . . . . . . . . . 45 . Effects 578 | . 9 7 . . . . . 74 23 17 16 . 11 5 7 1 2 12 . 12 15 3 . 4 . . . . 13 61 38 79 117 1 51 Message Errors 130 | . . 2 . . . . . 17 4 7 3 . 4 . . . . 1 . 4 4 1 . 1 . . . . 5 18 6 18 23 1 11 Matter Fused 160 | . 2 1 . . . . . 18 6 2 5 . 3 4 3 1 . 4 . 5 4 . . . . . . . 5 15 16 22 32 . 12 Heat Flow Errors 65 | . 1 1 . . . . . 6 3 3 3 . . . 1 . 1 3 . . . 1 . . . . . . 1 5 3 12 15 . 6 Energy Discharges 63 | . . 1 . . . . . 9 3 2 . . . . 1 . . 2 . 1 4 1 . 1 . . . . 1 4 2 11 10 . 10 Parts Rejected 12 | . . . . . . . . 1 2 . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . 4 . 1 Parts Fused 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 73 | . 3 2 . . . . . 8 2 1 3 . 4 1 . . . 2 . 1 1 . . 1 . . . . 1 9 6 5 18 . 5 Data Loss (major) 27 | . . . . . . . . 3 1 1 2 . . . 1 . . . . . 2 . . . . . . . . 4 2 4 4 . 3 Misfires 7 | . 2 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 15 | . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . 4 2 . 3 . . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . 2 Weapon Failures 9 | . 1 . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6881 | . . . 6 3 . . 32 12 99 44 79 . 146 252 186 106 117 301 387 202 137 . 122 280 120 84 93 . 269 602 656 1032 622 227 665 Projectiles 397 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 149 . . 231 Explosions 610 | . . . 6 3 . . 32 12 41 . . . 1 . . . . 27 114 20 45 . 64 48 23 23 . . . . . . . . 151 Melee 5874 | . . . . . . . . . 58 44 79 . 145 252 186 106 117 274 273 182 92 . 58 232 97 61 93 . 269 585 656 883 622 227 283 Knockbacks 14 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Impact 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . . . . 40 41 . . . . . . . . . . . 83 . . . . . . . . . . . . . . Shots 4 | . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Rammed 47 | 4 10 2 5 5 . 4 5 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 57 | 4 10 2 5 5 . 5 8 13 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Kicked 5 | . . . . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Crushed 5 | . . . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | 40 133 172 108 61 . 207 50 212 270 284 278 . 264 199 143 . 139 158 267 44 156 390 79 43 221 95 . 162 270 213 275 279 286 34 191 Average Temperature 57 | 23 37 42 21 27 . 120 13 40 58 127 85 . 102 85 29 . 33 66 52 20 57 65 20 25 43 34 . 63 95 68 97 102 92 25 56 Received Heat Transfer 4327 | . 123 114 210 69 . 216 531 486 459 . 18 . 138 66 263 9 171 216 186 62 . . 62 207 . 18 . 6 150 9 25 . 124 32 357 Effects 8 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . . . 3 1 . . Energy Bleed 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 1 . . . 2 2 . . . . . . . . 3 . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . 1 . . . 2 2 . . . . . . . . 3 . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . 4 . . . . 2 . . . . 1 . . 1 3 . . . . . . 3 . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 962 | 175 300 . . . . . . . 37 . . . 100 . . . . . . . . . . . . . . . . . . . 100 . 250 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 1773 | 15 237 144 457 246 . 70 409 1322 822 . . . . 604 809 520 249 980 1061 . . . . 517 . . . . 406 397 488 435 1021 833 1773 Initial 693 | . 9 . 1 160 . . . 163 693 . . . . . 282 452 208 . 440 . . . . 4 . . . . 300 186 222 263 197 612 472 Average 357 | 5 109 68 175 75 . 16 210 643 691 . . . . 150 508 500 130 522 668 . . . . 286 . . . . 280 292 318 267 448 717 811 Maximum Alert Level 5 | . 1 . 2 1 . . 2 4 3 . . . . 2 3 2 1 3 3 . . . . 2 . . . . 2 1 2 2 3 3 5 Low Security (%) 32 | 100 82 100 59 82 . 100 40 3 . . . . . 79 . . 55 33 . . . . . 32 . . . . . 10 4 29 1 . . Level 1 30 | . 17 . 26 17 . . 56 16 . . . . . . 18 . 44 4 11 . . . . 27 . . . . 92 89 62 66 44 . . Level 2 23 | . . . 14 . . . 2 36 65 . . . . 19 72 100 . 6 39 . . . . 39 . . . . 7 . 32 3 41 38 47 Level 3 13 | . . . . . . . . 36 34 . . . . . 9 . . 55 49 . . . . . . . . . . . . . 12 61 39 Level 4 . | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 4 . 1 . . . 4 . 5 . . . . 5 3 . . 11 4 . . . . 10 . . . . 4 7 7 3 14 4 9 Investigation 18 | . 3 . . . . . 2 . 1 . . . . 2 2 . . 1 . . . . . 2 . . . . 1 2 1 . . . 1 Extermination 36 | . . . . . . . . . 2 . . . . 2 . . . 2 1 . . . . 2 . . . . 2 4 5 3 7 2 4 Reinforcement 28 | . 1 . 1 . . . 1 . 1 . . . . 1 1 . . 4 3 . . . . 5 . . . . 1 . 1 . 6 1 1 Assault 8 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 1 3 Garrison 5 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 23 | . . . 2 . . . 3 . . . . . . . 1 1 . 2 1 . . . . 4 . . . . 1 2 1 2 1 . 2 Communications Jammed 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 30 66 3 19 Distress Signals 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 30 65 3 19 Times Spotted 732 | . 19 21 38 7 . 4 45 27 22 . 4 . 13 20 35 5 4 54 28 8 7 39 8 29 7 8 . 9 17 33 32 24 55 24 86 Peak Tracking Total 21 | . 3 15 4 4 . 3 6 6 4 . 3 . 6 4 6 5 3 9 6 5 4 10 2 8 4 3 . 2 6 7 4 4 6 6 21 Tactical Retreats 36 | . . 1 2 . . 1 2 2 1 . . . 2 2 2 . . 4 . . . 1 . 3 . 3 . 1 . . . . 6 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 27 | . 1 . . . . . 2 6 2 . . . . . . . . 4 1 . . 1 . 1 . . . . . 1 1 1 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 23 | . . . . . . . . . . . 8 . 15 . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . 2 . 1 . . . . . . 13 . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 87 | . . . 2 1 . . 1 7 3 . . . 1 18 1 2 . 4 2 . 1 . 3 4 . . . . . 6 3 13 9 . 6 Max in Single Turn 2 | . . . 1 1 . . 1 1 1 . . . 1 . . . . 1 2 . 1 . 1 . . . . . . 1 1 1 1 . 2 Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 91 | . 10 1 9 1 1 . 4 2 8 . 1 . . 6 4 1 . 1 6 . . 2 2 6 2 1 4 . 2 3 3 3 1 5 2 Terminals 33 | . 7 1 8 . . . 2 2 2 . . . . 1 4 1 . . . . . . . . . 1 . . . . . . . 3 1 Fabricators 10 | . . . . . . . . . 3 . . . . 2 . . . . 1 . . . 1 1 . . . . 1 . . . . 1 . Repair Stations 12 | . 1 . 1 . . . 1 . . . . . . . . . . . 3 . . . . 2 . . . . . 2 1 . 1 . . Recycling Units 9 | . 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . . 1 . 1 . . . 1 Scanalyzers 7 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 2 . . . Garrison Access 9 | . . . . . . . 1 . 1 . . . . 1 . . . 1 2 . . . . 1 . . . . . . . 1 . 1 . Total Hacks 285 | . 32 3 30 1 1 . 14 4 21 . 1 . . 14 8 1 . 1 31 . . 2 7 42 3 1 16 . 7 18 7 3 4 7 6 Successful 125 | . 13 . 13 1 1 . 8 2 9 . 1 . . 8 2 1 . . 7 . . 2 . 15 3 1 16 . 3 8 1 3 2 4 1 Failed 160 | . 19 3 17 . . . 6 2 12 . . . . 6 6 . . 1 24 . . . 7 27 . . . . 4 10 6 . 2 3 5 Catastrophic 29 | . 4 . 2 . . . . . 1 . . . . 3 . . . 1 6 . . . 3 5 . . . . . 1 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 262 | . 20 3 13 . . . 6 . 11 . . . 1 20 18 1 . 27 12 . . . . 23 . . . . 2 18 17 19 25 13 13 Terminals 90 | . 25 3 23 . . . 9 4 6 . . . . 2 8 1 . . . . . . . . . 1 . . . . . . . 5 3 Fabricators 41 | . . . . . . . . . 9 . . . . 7 . . . . 4 . . . 3 13 . . . . 4 . . . . 1 . Repair Stations 69 | . 3 . 7 . . . 2 . . . . . . . . . . . 25 . . . . 11 . . . . . 14 3 . 4 . . Recycling Units 26 | . 4 . . . . . . . 4 . . . . 1 . . . . . . . . 4 4 . . . . 3 . 3 . . . 3 Scanalyzers 22 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 12 . . . . . 4 1 2 . . . Garrison Access 13 | . . . . . . . 3 . 1 . . . . 2 . . . 1 2 . . . . 2 . . . . . . . 1 . 1 . Terminal Hacks 53 | . 7 . 6 1 1 . 5 2 . . 1 . . 1 2 1 . . . . . 2 . . 3 1 16 . . . . . . 3 1 Record 10 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 1 4 . . . . . . . . Part Schematic 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 11 | . . . . 1 . . . 1 . . 1 . . 1 2 1 . . . . . . . . 1 . . . . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . 2 . . . . 1 . . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 27 | . 2 . 6 . . . 2 . . . . . . . . . . . 5 . . . . 3 . . . . . 7 . . 2 . . Scan Component 17 | . 1 . 3 . . . 1 . . . . . . . . . . . 4 . . . . 3 . . . . . 4 . . 1 . . Repair 10 | . 1 . 3 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Retrieve Components 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . 1 1 1 . . . Insert Component 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Unauthorized Hacks 20 | . 4 . 1 . . . . . 6 . . . . 2 . . . . 1 . . . . 4 . . . . 1 . . 1 . . . Terminals 5 | . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . Haulers 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reject 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 8 1 9 . . . 4 1 6 . . . . 4 3 1 . 1 5 . . . 2 4 . . . . 2 3 2 . 1 2 1 Full Trace Events 7 | . 1 . 1 . . . 1 . . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 94 | . 1 . . . . . 1 . . . . 15 . 14 22 . . . . . . . . 10 . . 4 . . 14 . 13 . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 1 . 3 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . Time 367 | . 26 . 90 . . . 26 . . . . . . . . . . . 25 . . . . . . . . . . 169 . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 29 | . . . . . . 1 . . . . . 11 . . . . 1 1 . . . 4 . 2 2 . 3 . 1 3 . . . . . Non-combat 9 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 3 . . . . . Combat 20 | . . . . . . . . . . . . 9 . . . . . 1 . . . 4 . 1 2 . 3 . . . . . . . . Robot Hacks Applied 31 | . . . . . . 1 . . . . . 11 . . . . 2 1 . . . 4 . 2 2 . 3 . 2 3 . . . . . parse_system 26 | . . . . . . 1 . . . . . 11 . . . . 1 1 . . . 4 . 1 2 . 3 . 1 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . check_alert 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . Relay Couplers Released 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . . 3 . . . . . . 12 . . . . . 2 5 6 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 63 | . 1 3 . . . . . 3 . . . 4 . 5 21 . . 1 3 . 2 5 6 2 2 . . . . . 2 . . 3 . Largest Group 12 | . 1 3 . . . . . 3 . . . 4 4 3 12 9 4 2 3 . 2 6 8 8 2 . . . . . 1 . . 3 . Highest-Rated Group 416 | . 10 40 . . . . . 101 . . . 156 156 170 395 395 99 126 210 . 50 329 416 416 103 . . . . . 269 . . 243 . Highest-Rated Ally 269 | . 10 16 . . . . . 39 . . . 40 40 85 159 159 31 106 70 . 25 68 65 103 103 . . . . . 269 . . 81 . Zionite Dispatches 11 | . . . . . . . . . . . . . . 2 2 . . 2 1 . . . . 1 . . . . . . 2 . . 1 . Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Total Orders 316 | . . . . . . 3 . . 4 7 7 . 8 4 10 . . 10 2 2 4 40 4 10 6 5 . 16 5 31 26 34 28 21 29 STAY 64 | . . . . . . 1 . . 2 2 1 . . . 2 . . 8 . . . 18 2 2 . . . 4 . 8 3 6 3 1 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 32 | . . . . . . 1 . . . 1 1 . 1 . 2 . . . . . . 9 1 . . . . 3 . 6 2 3 . 2 . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . EXPLORE 29 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . 1 3 . . . . . 5 2 . . 14 RETURN 185 | . . . . . . 1 . . 2 4 5 . 7 4 5 . . 1 2 2 4 7 1 7 3 5 . 9 5 17 15 23 25 18 13 Ally Attacks 487 | . . 9 . . . . . 73 . . . . 13 23 162 27 12 49 21 . . 14 . 52 8 . . . . . 10 . . 14 . Total Damage 14515 | . . 92 . . . . . 1132 . . . . 617 1484 2962 523 402 1924 347 . . 761 . 2488 166 . . . . . 1260 . . 357 . Kills 115 | . . 1 . . . . . 9 . . . . 6 15 30 4 2 19 2 . . 5 . 12 2 . . . . . 7 . . 1 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . 2 2 . 1 . . . . . . 3 2 . 2 . 1 2 . . . . . . . . . Drone Launches 198 | . . . . . . 1 . . 2 4 5 . 6 5 3 . . 5 2 2 4 7 1 8 8 6 . 6 7 14 19 21 24 17 21 Drone Recoveries 180 | . . . . . . 1 . . 2 4 5 . 6 4 4 . . 2 1 2 4 7 1 7 6 6 . 7 6 13 16 20 24 17 15 Decoded 0b10 Intel 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrols 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Reinforcements 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Guards 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Zionite Intel Received 38 | . . . . . . . . . . . . . . 3 3 . . 6 1 . . . . 2 . . . . . 5 2 5 7 2 2 Main Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Component Schematics 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . Trap Installations 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 45070 | 118 1271 1010 2280 1655 591 1181 1606 2139 1503 969 1210 1981 1711 1377 1155 211 895 1411 1104 942 1034 1240 807 1024 1006 1108 318 873 798 1924 1915 1709 2552 908 1534 Spaces Moved 25973 | 60 615 643 803 663 247 456 493 657 787 720 847 1467 1125 841 692 114 141 953 832 783 844 658 564 779 664 935 274 563 513 1164 1250 973 1521 571 761 Core 49 | 27 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 3985 | 33 615 171 650 663 247 456 493 657 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 21318 | . . . . . . . . . 787 720 847 1467 1125 841 692 114 141 953 832 783 844 658 564 779 664 935 274 563 513 1164 1250 973 1521 571 743 Wheels 613 | . . 460 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 240 240 240 236 236 128 128 126 126 128 122 118 118 116 110 110 110 112 106 106 100 106 106 106 106 104 105 108 116 116 115 50 Average Speed 133 | 114 160 126 215 240 240 240 236 239 138 128 127 128 128 128 121 118 117 118 110 111 112 108 107 102 108 106 106 106 107 111 116 116 119 115 117 Slowest Speed 400 | 160 160 400 240 240 240 240 240 240 198 128 128 200 128 198 122 118 118 196 186 112 112 112 108 170 178 106 180 106 110 192 178 116 198 116 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 66 | 5 99 95 70 100 67 90 41 87 20 82 88 90 84 23 88 59 74 75 29 80 97 89 62 22 96 94 60 70 10 94 35 73 61 20 49 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 20 | . 2 . . 1 . . . . . 2 . 2 1 . . . . . . . 1 . 1 . 2 . 3 . . 3 . . 2 . . Known Exits Taken 14 | . . . 1 . . . 1 . 1 1 1 . 1 1 . . . 1 . 1 1 . 1 1 . . . . 1 . . . 1 . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 . . . . . 1 . . 1 1 1 . 1 . . 1 . . 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 27 | . . 1 . 1 . 1 . . . 3 6 1 2 . . . . . . 2 5 . . . 1 2 . 2 . . . . . . . Spaces Dug 299 | . . . 10 . . . 10 28 4 2 12 . . 13 . . . 4 8 . 13 28 2 12 1 1 . 2 7 20 23 15 50 21 13 Terrain Destroyed 1282 | . 11 30 39 36 . . 55 76 26 2 31 . 12 13 . . 54 32 73 23 55 28 18 29 86 100 . 21 20 20 24 25 58 22 263 Melee 235 | . . . 2 . . . . 28 4 2 . . . 13 . . . 4 8 . 2 28 2 12 1 1 . 2 7 20 23 12 33 21 10 Projectile 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 25 1 4 AOE 1003 | . 11 30 37 36 . . 55 48 22 . 31 . 12 . . . 54 28 65 23 53 . 16 17 85 99 . 19 13 . . . . . 249 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 33817 | 86 795 763 1162 696 246 505 751 991 1049 760 954 1556 1358 1083 956 174 856 1155 971 836 919 1164 701 936 929 1024 297 799 687 1562 1628 1421 2037 766 1244 Wait 3853 | . 69 49 161 1 . 18 87 112 48 22 37 42 158 111 117 19 684 62 14 16 8 404 13 34 219 62 . 187 88 134 153 211 138 97 278 Move 25935 | 59 614 642 802 662 246 455 492 654 786 719 846 1466 1124 840 691 113 140 952 831 782 843 657 563 778 663 934 273 562 512 1163 1249 972 1520 570 760 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 319 | 6 20 8 26 3 . 2 11 8 26 3 11 6 5 12 5 3 3 11 12 4 2 8 7 10 5 . 2 6 10 24 18 5 21 9 7 Fast Attach 300 | 6 2 5 7 1 . . 4 3 6 1 2 7 1 15 5 5 4 11 7 1 5 7 3 10 3 1 8 1 7 22 40 39 45 4 12 Attach 169 | 1 . 4 3 . . 2 7 8 21 . 1 . 3 11 4 1 3 8 5 . . 3 4 8 1 2 . 3 5 13 8 4 20 7 9 Detach 99 | . 1 1 . . . . 1 1 11 . 1 . 2 7 2 1 . 4 3 . 1 4 2 5 1 . . . 2 9 3 8 19 4 6 Swap 642 | . 6 4 31 6 . 5 24 36 41 8 23 10 20 17 11 . 3 16 23 8 8 14 15 23 16 3 2 7 8 36 41 41 70 22 44 Drop 483 | . 15 7 25 4 . 1 19 1 29 4 12 13 6 24 7 7 4 13 13 6 7 15 12 11 8 . 6 6 9 30 54 44 48 9 14 Fire 725 | 10 58 41 98 14 . 16 98 62 71 . 6 . 11 9 16 . 4 9 15 2 5 4 21 7 7 8 . 4 4 9 1 41 40 1 33 Melee 1030 | . . . 3 . . 1 . 54 8 3 7 12 13 37 23 25 11 68 48 17 12 47 24 49 6 14 6 23 42 122 61 56 115 42 81 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Crush 52 | 4 10 2 5 5 . 5 8 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 173 | . . . 1 . . . . 31 . . . . . . 74 . . . . . 28 1 37 1 . . . . . . . . . . . Trap 23 | . . . . . . . . . . . 8 . 15 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 15) 119 | -11/Junkyard | Entered Materials 319 | -10/Materials | Build established: Mutant 339 | -10/Materials | Repaired Lgt. Treads 496 | -10/Materials | Discovered new exit (range 4) 653 | -10/Materials | Discovered new exit (range 9) 936 | -10/Materials | Discovered new exit (range 5) 1054 | -10/Materials | Discovered new exit (range 16) 1390 | -10/Materials | Entered Mines 1391 | -10/Mines | Assembled infested the area 1429 | -10/Mines | Destroyed 9 combat bots 1546 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1642 | -10/Mines | Discovered new exit (range 9) 1793 | -10/Mines | Core integrity fell below 50% 1827 | -10/Mines | Lost 5 parts (1p2n1u1w) 2114 | -10/Mines | Discovered new exit (range 10) 2135 | -10/Mines | Learned Materials stockpile data 2266 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2400 | -10/Mines | Entered Materials 2400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2652 | -9/Materials | Discovered new exit (range 19) 3226 | -9/Materials | Repaired Lgt. Treads 3253 | -9/Materials | Repaired Lgt. Treads 3293 | -9/Materials | Repaired Reactive Plating 4023 | -9/Materials | Discovered new exit (range 5) 4180 | -9/Materials | Identified exit to Mines 4180 | -9/Materials | Identified exit to Storage 4208 | -9/Materials | Discovered new exit (range 9) 4680 | -9/Materials | Entered Mines 4692 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4692 | -9/Mines | Discovered new exit (range 5) 4723 | -9/Mines | Met a Derelict bent on vengeance 4781 | -9/Mines | Discovered new exit (range 15) 4949 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5118 | -9/Mines | Learned 2 Materials zone layouts 5612 | -9/Mines | Discovered new exit (range 3) 6105 | -9/Mines | Found the Drone Emporium 6117 | -9/Mines | Found Prototype Device 6117 | -9/Mines | Identified Sensor Drone Bay 6335 | -9/Mines | Entered Exiles 6335 | -9/Exiles | Found Exiles lab abandoned 6907 | -9/Exiles | Discovered new exit (range 10) 6926 | -9/Exiles | Entered Mines 7110 | -8/Mines | Discovered new exit (range 10) 7540 | -8/Mines | Discovered new exit (range 7) 8107 | -8/Mines | Entered Materials 8107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8108 | -8/Materials | Identified exit to Factory 8963 | -8/Materials | Repaired Lgt. Armor Plating 9093 | -8/Materials | Identified exit to Garrison 9255 | -8/Materials | Build established: Scavenger-Mutant 9694 | -8/Materials | Garrison activated, responded to threat 9713 | -8/Materials | Entered Garrison 9833 | -8/Garrison | Lost 3 parts (1p2n) 9946 | -8/Garrison | Garrison Relay disabled 10135 | -8/Garrison | Triggered checkpoint 10137 | -8/Garrison | Triggered checkpoint 10266 | -8/Garrison | Triggered checkpoint 10402 | -8/Garrison | Garrison Relay disabled 10637 | -8/Garrison | Discovered exit to Factory (range 12) 11037 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11124 | -8/Garrison | Triggered checkpoint 11221 | -8/Garrison | Garrison Relay disabled 11311 | -8/Garrison | Discovered exit to Factory (range 10) 11350 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11458 | -8/Garrison | Triggered checkpoint 11528 | -8/Garrison | Core integrity fell below 50% 11569 | -8/Garrison | Lost 3 parts (1n2u) 11644 | -8/Garrison | Triggered checkpoint 11778 | -8/Garrison | Garrison Relay disabled 11832 | -8/Garrison | Discovered exit to Factory (range 8) 11852 | -8/Garrison | Entered Factory 11852 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11925 | -7/Factory | Discovered new exit (range 14) 11963 | -7/Factory | Identified exit to Lower Caves 11999 | -7/Factory | Discovered new exit (range 16) 12134 | -7/Factory | Lost 4 parts (3u1w) 13052 | -7/Factory | First assault squad dispatched 13355 | -7/Factory | Entered Lower Caves 13361 | -7/Lower Caves | Met a Warlord Commander 13362 | -7/Lower Caves | Learned location of Warlord (-5) 14099 | -7/Lower Caves | Learned location of 1 exit from Factory 14312 | -7/Lower Caves | Discovered new exit (range 5) 14319 | -7/Lower Caves | Identified exit to Lower Caves 14324 | -7/Lower Caves | Entered another Lower Caves area 14428 | -7/Lower Caves | Encountered a Warlord checkpoint 14651 | -7/Lower Caves | Discovered new exit (range 8) 14661 | -7/Lower Caves | Identified exit to Factory 14744 | -7/Lower Caves | Build established: Mutant 14762 | -7/Lower Caves | Learned Factory security intel 15167 | -7/Lower Caves | Learned 4 Factory zone layouts 15366 | -7/Lower Caves | Discovered new exit (range 5) 15374 | -7/Lower Caves | Identified exit to Zion 15534 | -7/Lower Caves | Entered Zion 15668 | -7/Zion | System corruption cleaned by Quarantine Array 15705 | -7/Zion | Discovered new exit (range 12) 15815 | -7/Zion | Build established: Scavenger-Mutant 16175 | -7/Zion | Learned location of Armory (-4) 16378 | -7/Zion | Given A8's code to call for help 16418 | -7/Zion | Build established: Derelict-Mutant 16661 | -7/Zion | Visited the Megawrench Repair Shop 16661 | -7/Zion | Megawrench repaired 11 parts 16949 | -7/Zion | Found Prototype Special Weapon 16951 | -7/Zion | Found Prototype Special Weapon 16981 | -7/Zion | Found Unknown Piercing Weapon 17007 | -7/Zion | Found Prototype Special Weapon 17019 | -7/Zion | Build established: Mutant 17212 | -7/Zion | Imprinted 17214 | -7/Zion | Declared Zion's savior 17515 | -7/Zion | Entered Proximity Caves 17515 | -6/Proximity Caves | Accompanied by 4 allies 17516 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17520 | -6/Proximity Caves | Build established: Derelict-Mutant 17638 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 17672 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 17672 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x3) 17709 | -6/Proximity Caves | Found Prototype Special Weapon 18064 | -6/Proximity Caves | Identified Molecular Deconstructor 18618 | -6/Proximity Caves | Spotted B-75 Beast 19095 | -6/Proximity Caves | Discovered exit to Factory (range 9) 19226 | -6/Proximity Caves | Entered Factory 19226 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19227 | -6/Factory | Identified exit to Factory 19601 | -6/Factory | Identified CR-A16's Pointy Stick 19644 | -6/Factory | Retrieved Zion intel report: Trap Installations 19645 | -6/Factory | Zion Heavy squad teleported in 19759 | -6/Factory | Found Prototype Protection 19759 | -6/Factory | Identified Zio. Weapon Casing 19823 | -6/Factory | Discovered exit to Factory (range 4) 19831 | -6/Factory | Build established: Scavenger-Mutant 19892 | -6/Factory | Retrieved Zion intel report: Main Access 20144 | -6/Factory | Discovered new exit (range 9) 20320 | -6/Factory | Retrieved Zion intel report: Component Schematics 20321 | -6/Factory | Zion Hacker squad teleported in 20499 | -6/Factory | Terminal network hard line cut 20505 | -6/Factory | Fabricated Microactuators (x2) 20603 | -6/Factory | Identified exit to Extension 20603 | -6/Factory | Entered Extension 20603 | -6/Extension | Accompanied by 3 allies 20674 | -6/Extension | Retrieved Zion intel report: Trap Installations 20675 | -6/Extension | Zion Melee Resupply teleported in 20803 | -6/Extension | Build established: Derelict-Mutant 20979 | -6/Extension | Rescued a captive Derelict 21069 | -6/Extension | Rescued a captive Derelict 21075 | -6/Extension | Rescued a captive Derelict 21097 | -6/Extension | Rescued a captive Derelict 21099 | -6/Extension | Rescued a captive Derelict 21235 | -6/Extension | Energy Cycler disabled 21236 | -6/Extension | Rescued a captive Derelict 21236 | -6/Extension | Rescued a captive Derelict 21393 | -6/Extension | Spotted B-75 Beast 21421 | -6/Extension | Allies destroyed B-75 Beast 21424 | -6/Extension | Spotted B-75 Beast 21434 | -6/Extension | Discovered exit to Factory (range 13) 21446 | -6/Extension | Rescued A7 21634 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 21648 | -6/Extension | Retrieved Zion intel report: Component Schematics 21649 | -6/Extension | Zion Recon squad teleported in 21731 | -6/Extension | Discovered exit to Factory (range 10) 21733 | -6/Extension | Discovered new exit (range 6) 21758 | -6/Extension | Entered Cetus 21758 | -6/Cetus | Accompanied by 9 allies (A7) 21763 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 21782 | -6/Cetus | Spotted Cetus Guard 21782 | -6/Cetus | Spotted Cetus Guard 21784 | -6/Cetus | Spotted Cetus Guard 21789 | -6/Cetus | Allies destroyed Cetus Guard 21789 | -6/Cetus | Spotted Cetus Guard 21793 | -6/Cetus | Allies destroyed Cetus Guard 21804 | -6/Cetus | Allies destroyed Cetus Guard 21805 | -6/Cetus | Destroyed Cetus Guard 21838 | -6/Cetus | Cetus Manufacturing Module disabled 21849 | -6/Cetus | Failed to start Cetus Manufacturing Module 21867 | -6/Cetus | Escorted A7 to Cetus Mainframe 21892 | -6/Cetus | Discovered new exit (range 15) 21947 | -6/Cetus | Destroyed A7 21950 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21969 | -6/Cetus | Entered Archives 21969 | -6/Archives | Accompanied by 4 allies 22006 | -6/Archives | Discovered exit to Factory (range 14) 22084 | -6/Archives | Build established: Scavenger-Mutant 22104 | -6/Archives | Discovered new exit (range 14) 22864 | -6/Archives | Entered Hub_04(d) 22864 | -6/Hub_04(d) | Accompanied by 1 ally 22869 | -6/Hub_04(d) | Zion hero teleported in (12-ASH) 22870 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 23039 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 23077 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 23100 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 23108 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 23120 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 23226 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 23305 | -6/Hub_04(d) | Garrison activated, responded to threat 23336 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 23337 | -6/Hub_04(d) | Zion Recon squad teleported in 23543 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 23914 | -6/Hub_04(d) | First assault squad dispatched 24016 | -6/Hub_04(d) | Network Hub disabled 24018 | -6/Hub_04(d) | Spotted Lightning 24025 | -6/Hub_04(d) | Spotted Lightning 24032 | -6/Hub_04(d) | Spotted Lightning 24038 | -6/Hub_04(d) | Destroyed Lightning 24041 | -6/Hub_04(d) | Spotted Lightning 24043 | -6/Hub_04(d) | System corruption reached 10% 24046 | -6/Hub_04(d) | Destroyed Lightning 24046 | -6/Hub_04(d) | Destroyed Lightning 24046 | -6/Hub_04(d) | Destroyed Lightning 24046 | -6/Hub_04(d) | Destroyed Lightning 24048 | -6/Hub_04(d) | Spotted Lightning 24090 | -6/Hub_04(d) | Destroyed Lightning 24102 | -6/Hub_04(d) | Found Prototype Device 24102 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 24108 | -6/Hub_04(d) | Lost 5 parts (1p3n1u) 24228 | -6/Hub_04(d) | Network Hub disabled 24275 | -6/Hub_04(d) | Entered Factory 24275 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 24698 | -5/Factory | Discovered new exit (range 15) 24720 | -5/Factory | Identified exit to Factory 24754 | -5/Factory | Repaired Arm. Leg 24878 | -5/Factory | Destroyed 13 combat bots 25064 | -5/Factory | Discovered new exit (range 3) 25089 | -5/Factory | Retrieved Zion intel report: Active Terminals 25090 | -5/Factory | Zion Light squad teleported in 25219 | -5/Factory | Found Prototype Launcher 25219 | -5/Factory | Identified Mni. Smartbomb Launcher 25379 | -5/Factory | Entered Upper Caves 25387 | -5/Upper Caves | Encountered a Warlord checkpoint 25630 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25859 | -5/Upper Caves | Learned 4 Factory zone layouts 25976 | -5/Upper Caves | Learned Factory terminal intel 26221 | -5/Upper Caves | Discovered new exit (range 15) 26241 | -5/Upper Caves | Identified exit to Upper Caves 26321 | -5/Upper Caves | Entered another Upper Caves area 26340 | -5/Upper Caves | Discovered exit to Factory (range 11) 26503 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26650 | -5/Upper Caves | Encountered a Warlord checkpoint 27205 | -5/Upper Caves | Discovered new exit (range 8) 27217 | -5/Upper Caves | Identified exit to Warlord 27223 | -5/Upper Caves | Learned 4 Factory zone layouts 27355 | -5/Upper Caves | Entered Warlord 27355 | -5/Warlord | Accompanied by 2 allies 27455 | -5/Warlord | System corruption cleaned by Quarantine Array 27699 | -5/Warlord | Discovered new exit (range 91) 27704 | -5/Warlord | Rebuked by Warlord 27723 | -5/Warlord | Found Prototype Device 27723 | -5/Warlord | Identified Thermal Barrier 27729 | -5/Warlord | Warlord's base attacked by MAIN.C 27731 | -5/Warlord | Found Prototype Processor 27731 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 27740 | -5/Warlord | Found Prototype Device 27740 | -5/Warlord | Identified Exp. Phase Shifter 27745 | -5/Warlord | Found Prototype Reactor 27745 | -5/Warlord | Identified Vortex Chain Reactor 27925 | -5/Warlord | Build established: Commander-Mutant 28079 | -5/Warlord | Warlord forces counterattacked 28097 | -5/Warlord | Spotted Striker 28205 | -5/Warlord | Spotted Executioner 28302 | -5/Warlord | Build established: Mutant 28331 | -5/Warlord | Spotted Striker 28368 | -5/Warlord | Found Exp. Core Analyzer 28404 | -5/Warlord | Warlord base infiltrated, sounded retreat 28537 | -5/Warlord | Spotted Striker 28538 | -5/Warlord | Spotted Executioner 28595 | -5/Warlord | Entered Proximity Caves 28595 | -4/Proximity Caves | Accompanied by 3 allies 28603 | -4/Proximity Caves | Learned Research emergency access door positions 28731 | -4/Proximity Caves | Learned location of Testing (-2) 29063 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 29068 | -4/Proximity Caves | Spotted B-86 Titan 29108 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 29113 | -4/Proximity Caves | Destroyed B-86 Titan 29289 | -4/Proximity Caves | Discovered exit to Factory (range 13) 29402 | -4/Proximity Caves | Entered Factory 29402 | -4/Factory | Accompanied by 8 allies 29402 | -4/Factory | Evolved 2 slots: Utility x2 29403 | -4/Factory | Identified exit to Armory 29405 | -4/Factory | Loaded intel: 26 terminal locations 29571 | -4/Factory | Discovered new exit (range 7) 29581 | -4/Factory | Identified exit to Upper Caves 29592 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 29621 | -4/Factory | Build established: Commander-Mutant 29766 | -4/Factory | P-70 Sage assimilated allied Veteran 7a 29851 | -4/Factory | Discovered exit to Upper Caves (range 13) 30032 | -4/Factory | Lost 3 parts (3u) 30121 | -4/Factory | Build established: Mutant 30222 | -4/Factory | Retrieved Zion intel report: Active Garrisons 30223 | -4/Factory | Zion Heavy squad teleported in 30312 | -4/Factory | Found Zio. Heavy Carapace 30402 | -4/Factory | First assault squad dispatched 30426 | -4/Factory | Entered Upper Caves 30426 | -4/Upper Caves | Accompanied by 1 ally 30427 | -4/Upper Caves | Encountered a Warlord checkpoint 30584 | -4/Upper Caves | Build established: Scavenger-Mutant 31091 | -4/Upper Caves | A Commander dispatched an escort 31102 | -4/Upper Caves | Learned Armory stockpile data 31124 | -4/Upper Caves | Destroyed VE-832(g) 31327 | -4/Upper Caves | Discovered new exit (range 13) 31432 | -4/Upper Caves | Entered another Upper Caves area 31432 | -4/Upper Caves | Accompanied by 3 allies 31433 | -4/Upper Caves | Commander's escort returned to base 31433 | -4/Upper Caves | Commander's escort returned to base 31489 | -4/Upper Caves | Learned Research emergency access door positions 31501 | -4/Upper Caves | Discovered new exit (range 14) 32161 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32502 | -4/Upper Caves | Discovered new exit (range 14) 32531 | -4/Upper Caves | Found Alien Artifact 32531 | -4/Upper Caves | Identified Core Expander 32531 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 32540 | -4/Upper Caves | Entered Zhirov 32540 | -4/Zhirov | Accompanied by 1 ally 32540 | -4/Zhirov | Discovered new exit (range 3) 32560 | -4/Zhirov | Met Zhirov 32593 | -4/Zhirov | Learned location of Quarantine (-3) 32593 | -4/Zhirov | Learned location of Command (-1) 32603 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32620 | -4/Zhirov | Found Alien Artifact 32620 | -4/Zhirov | Identified Integrated Reactor 32620 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32633 | -4/Zhirov | Found Alien Artifact 32858 | -4/Zhirov | Entered Proximity Caves 32858 | -3/Proximity Caves | Accompanied by 1 ally 32860 | -3/Proximity Caves | Spotter reported a threat 32862 | -3/Proximity Caves | Spotter reported a threat 33036 | -3/Proximity Caves | Spotted B-86 Titan 33049 | -3/Proximity Caves | Destroyed B-86 Titan 33438 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33557 | -3/Proximity Caves | Discovered new exit (range 8) 33602 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 33731 | -3/Proximity Caves | Entered Research 33731 | -3/Research | Evolved 2 slots: Utility x2 33981 | -3/Research | Search patrols dispatched 34000 | -3/Research | Discovered new exit (range 6) 34010 | -3/Research | Identified exit to Quarantine 34062 | -3/Research | Found Fusion Bomb Launcher 34102 | -3/Research | Destroyed 7 combat bots 34108 | -3/Research | Lost 4 parts (1p1n1u1w) 34529 | -3/Research | Entered Quarantine 34529 | -3/Quarantine | Accompanied by 1 ally 34542 | -3/Quarantine | Found Alien Impact Weapon 34568 | -3/Quarantine | Found Alien Artifact 34629 | -3/Quarantine | Garrison activated, responded to threat 34697 | -3/Quarantine | Found Enh. Force Lance 34744 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 34747 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 34776 | -3/Quarantine | Repaired Broken Enh. Biometal Leg 34847 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 34900 | -3/Quarantine | Found Adv. Powered Armor 34970 | -3/Quarantine | Repaired Enh. Biometal Leg? 35025 | -3/Quarantine | Repaired Broken Cmb. Antigrav System? 35223 | -3/Quarantine | Lost 3 parts (1p2n) 35296 | -3/Quarantine | Found Adv. Powered Armor 35516 | -3/Quarantine | Cryocooling Duct disabled 35531 | -3/Quarantine | Ambient heat levels rising (+20) 35531 | -3/Quarantine | Non-combat units ordered to evacuate 35685 | -3/Quarantine | Lost 8 parts (2p1n4u1w) 35761 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 35775 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 35907 | -3/Quarantine | Found Alien Artifact 35907 | -3/Quarantine | Identified Terrabomb 35907 | -3/Quarantine | Used Terrabomb 35954 | -3/Quarantine | Terminal network hard line cut 35971 | -3/Quarantine | Found Alien Energy Cannon 36035 | -3/Quarantine | System corruption reached 10% 36173 | -3/Quarantine | Found Alien Artifact 36194 | -3/Quarantine | Discovered new exit (range 16) 36237 | -3/Quarantine | Found Alien Slashing Weapon 36237 | -3/Quarantine | Identified Sigix Broadsword 36453 | -3/Quarantine | Entered Research 36453 | -2/Research | Accompanied by 1 ally 36453 | -2/Research | Evolved 2 slots: Utility x2 36533 | -2/Research | Build established: Scavenger-Gladiator 36618 | -2/Research | Zion Melee Resupply teleported in 36629 | -2/Research | Identified Core Reset Matrix 36629 | -2/Research | Identified Subatomic Replicator 36629 | -2/Research | Identified Core Cannon 36629 | -2/Research | Identified Transdimensional Reconstructor 36629 | -2/Research | Identified Core Stripper 36629 | -2/Research | Used Core Reset Matrix 36736 | -2/Research | Retrieved Zion intel report: Component Stockpiles 36779 | -2/Research | Discovered new exit (range 9) 36883 | -2/Research | Identified exit to Access 36923 | -2/Research | Build established: Alien-Gladiator 37307 | -2/Research | Discovered exit to Access (range 3) 37467 | -2/Research | Found Unknown Device 37467 | -2/Research | Identified Antimissile System 37508 | -2/Research | Retrieved Zion intel report: Guard Positions 37509 | -2/Research | Zion Experimental squad teleported in 37635 | -2/Research | Found Prototype Protection 37635 | -2/Research | Identified Zio. Shade Armor 37685 | -2/Research | Spotted B-90 Cyclops 37779 | -2/Research | Terminal network hard line cut 37924 | -2/Research | Found Prototype Protection 37924 | -2/Research | Identified Zio. Weapon Casing 37945 | -2/Research | Found Corrupted Prototype Energy Cannon 37957 | -2/Research | Found Zio. Shade Armor 37976 | -2/Research | System corruption reached 10% 37980 | -2/Research | Found Zio. Shade Armor 38136 | -2/Research | Identified Zio. Alpha Cannon Mk. II 38329 | -2/Research | Discovered new exit (range 4) 38368 | -2/Research | Entered Testing 38413 | -2/Testing | Retrieved Zion intel report: Component Schematics 38450 | -2/Testing | Retrieved Zion intel report: Active Garrisons 38536 | -2/Testing | Found Prototype Energy Cannon 38536 | -2/Testing | Identified Hpw. Disruptor Cannon 38739 | -2/Testing | Retrieved Zion intel report: Branch Access 38754 | -2/Testing | Found Prototype Ballistic Cannon 38754 | -2/Testing | Identified Omega Cannon 39018 | -2/Testing | Found Prototype Energy Cannon 39018 | -2/Testing | Identified Null Cannon 39117 | -2/Testing | Discovered exit to Access (range 13) 39202 | -2/Testing | Retrieved Zion intel report: Active Terminals 39219 | -2/Testing | Retrieved Zion intel report: Trap Installations 39316 | -2/Testing | Found Prototype Energy Gun 39316 | -2/Testing | Identified Hyp. EM Gauss Rifle 39407 | -2/Testing | Found Prototype Device 39407 | -2/Testing | Identified AEGIS Remote Shield 39492 | -2/Testing | Found Unknown Device 39492 | -2/Testing | Identified Quantum Capacitor 39802 | -2/Testing | Terminal network hard line cut 39898 | -2/Testing | Spotted Fortress 39904 | -2/Testing | Destroyed Fortress 39951 | -2/Testing | Found Prototype Device 39951 | -2/Testing | Identified Exp. Force Field 39954 | -2/Testing | Found Prototype Device 39954 | -2/Testing | Identified Thermal Barrier 39966 | -2/Testing | Found Prototype Reactor 39966 | -2/Testing | Identified Vortex Chain Reactor 39972 | -2/Testing | Found Vortex Chain Reactor 39978 | -2/Testing | Found Unknown Device 39978 | -2/Testing | Identified Antimissile System 40072 | -2/Testing | Discovered new exit (range 5) 40077 | -2/Testing | Entered Section 7 40078 | -2/Section 7 | Sensed 22 artifacts in vicinity 40093 | -2/Section 7 | Spotted S7 Guard 40110 | -2/Section 7 | Destroyed S7 Guard 40136 | -2/Section 7 | Found Prototype Protection 40136 | -2/Section 7 | Identified Hvy. Regenerative Plating 40215 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 40218 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 40360 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 40390 | -2/Section 7 | Spotted S7 Guard 40392 | -2/Section 7 | Destroyed S7 Guard 40429 | -2/Section 7 | Found Integrated Dissipator 40429 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 40480 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 40493 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 40526 | -2/Section 7 | Found Integrated Mediator 40618 | -2/Section 7 | Retrieved Zion intel report: Branch Access 40638 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 40643 | -2/Section 7 | Found Integrity Redistributor 40677 | -2/Section 7 | Spotted Alpha 7 40678 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 40688 | -2/Section 7 | Spotted Alpha 7 40691 | -2/Section 7 | Destroyed Alpha 7 40695 | -2/Section 7 | Destroyed Alpha 7 40719 | -2/Section 7 | Found Prototype Processor 40719 | -2/Section 7 | Identified Exp. Target Analyzer 40722 | -2/Section 7 | Found Unknown Device 40722 | -2/Section 7 | Identified Antimissile System 40725 | -2/Section 7 | Found Prototype Processor 40725 | -2/Section 7 | Identified Exp. Targeting Computer 40731 | -2/Section 7 | Found Prototype Device 40731 | -2/Section 7 | Identified Exp. ECM Suite 40851 | -2/Section 7 | Found Exp. Force Field 40899 | -2/Section 7 | Spotted B-99 Colossus 40908 | -2/Section 7 | Destroyed B-99 Colossus 40987 | -2/Section 7 | Found LRC Storage 40987 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 40995 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Armor 40996 | -2/Section 7 | Found LRC Armor 40996 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 40999 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 41310 | -2/Section 7 | Terminal network hard line cut 41880 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 41911 | -2/Section 7 | Found Drained L-Cannon 42095 | -2/Section 7 | Warped through subspace 42414 | -2/Section 7 | Discovered exit to Access (range 6) 42623 | -2/Section 7 | First assault squad dispatched 42625 | -2/Section 7 | System corruption reached 30% 42629 | -2/Section 7 | Entered Access 42629 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 43202 | -1/Access | Retrieved Zion intel report: Active Terminals 43379 | -1/Access | First assault squad dispatched 43408 | -1/Access | Retrieved Zion intel report: Emergency Access 43409 | -1/Access | Zion Hacker squad teleported in 43530 | -1/Access | Discovered new exit (range 7) 43537 | -1/Access | Entered Command 44019 | -1/Command | Destroyed 8 combat bots 44333 | -1/Command | First assault squad dispatched 44370 | -1/Command | Spotted B-99 Colossus 44380 | -1/Command | Destroyed B-99 Colossus 44382 | -1/Command | System corruption reached 10% 44516 | -1/Command | Retrieved Zion intel report: Guard Positions 44520 | -1/Command | Phase Generator disabled 44700 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 44759 | -1/Command | Spotted Combat Programmer 44760 | -1/Command | Spotted Combat Programmer 44761 | -1/Command | Spotted M Guard 44761 | -1/Command | Spotted M Guard 44775 | -1/Command | Destroyed Combat Programmer 44807 | -1/Command | Destroyed M Guard 44816 | -1/Command | Destroyed M Guard 44827 | -1/Command | Found Hvy. Regenerative Plating 44839 | -1/Command | Lost 4 parts (2u2w) 44878 | -1/Command | Found Prototype Reactor 44879 | -1/Command | Identified Zero-point Reactor 44882 | -1/Command | Found Prototype Energy Cannon 44894 | -1/Command | Destroyed 9 combat bots 44987 | -1/Command | Spotted Alpha 7 44987 | -1/Command | Spotted B-99 Colossus 44997 | -1/Command | Spotted Alpha 7 45029 | -1/Command | Terminal network hard line cut 45052 | -1/Command | Spotted Executioner 45052 | -1/Command | Spotted Executioner 45052 | -1/Command | Spotted Striker 45052 | -1/Command | Spotted Executioner 45052 | -1/Command | Spotted Executioner 45052 | -1/Command | Spotted Striker 45056 | -1/Command | Spotted B-99 Colossus 45056 | -1/Command | Spotted B-99 Colossus 45063 | -1/Command | Released all parts (17) 45065 | -1/Command | Discovered new exit (range 16) 45071 | -1/Command | Core integrity fell below 50% 45071 | *** | Heading to fleet! Last Messages --------------- 45066_ Penetrated by Slug. 45066_ Slug penetrates Access Shell. 45067_ Penetrated by Slug. 45067_ Slug penetrates Striker. 45067_ Slug penetrates Earth. 45069_ B-99 Colossus activates siege mode. 45069_ The Access Shell folds into the floor. 45070_ 1&/&U9YUVZ,KZPTNL,WD:KT7RAVXJ9P J|< 45070_ Penetrated by Slug. 45070_ Slug penetrates Wall. 45070_ Penetrated by Slug. 45071_ The unstable cave ceiling collapses. 45071_ Knocked back. 45071_ Slug penetrates Striker. 45071_ Penetrated by Slug. 45071_ Slug penetrates Striker. 45071_ Slug penetrates Wall. 45071_ Knocked back. 45071_ Penetrated by Slug. 45071_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????""????????????????????????????????? | | ???????????????""?????##?????????????????????????? | | ???????????????""??####;#########????????????????? | | ?????????""?????T??# #????????????????? | | ????????""""???""??# #????????????????? | | ????????""""???""??# ^ #????????????????? | | ?????????""????""??# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# @% #????????????????? | | ???????????????????# "" #????????????????? | | ???????????????????# % #????????????????? | | ???????????????????# #????????????????? | | ??????????????????## #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# BB K #????????????????? | | ??????????????????# #BB K #????????????????? | | ??????????????????### BB ##????????????????? | | ????????????????????# BB #?????? ???????? | | ????????????????????# E #????? ???????? | | ????????????????????# % ##????? ???????? | | ????????????????????# #?????? !!#?###### | | ????????????????????# E ##?????? !!### | | ????????????????????# !% #?????"" #"" | | ????????????????????# E]/*%##?????"" #"" | | ????????????????????##%%]*=!!#??????"" #"" | | ?????????????????????###!"%/"#??????T #T | | ???????????????????????#!==*=#??????"" #"" | | ???????????? ##########=/!=##??????"" #"" ! | | ??????????? ]%!!###?????"" #"" | | ??????????? !%! #???????? ### | | ??????????? #???????? ??# | | ??????????? !! "###########/#### | | ??????????? !/ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 100 Energy Generation 89 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 81 Melee Accuracy 30 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Force Boost 30 Offensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Lrn. Proton Cannon | -2/Testing | Z-intel Q-thruster | -2/Testing | Z-intel Impulse Thruster | -2/Testing | Z-intel Linear Accelerator | -2/Testing | Z-intel Recalibrator | -2/Testing | Z-intel Fusion Compressor | -2/Testing | Z-intel Force Booster | -2/Testing | Z-intel Lance | -2/Testing | Z-intel Quantum Reactor | -2/Testing | Z-intel Imp. Linear Gravjet | -2/Testing | Z-intel Drone Bay | -2/Testing | Z-intel Antigrav Array | -2/Testing | Z-intel System Restoration Module | -2/Testing | Z-intel Robot Schematics ------------------ None Fabricated ------------ Microactuators | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Terrabomb Sigix Broadsword Core Reset Matrix Core Stripper Integrated Dissipator Integrated Mediator LRC Storage Subatomic Replicator LRC Armor Drained L-Cannon Transdimensional Reconstructor Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed DispersionSpliceSpecial Manual? 0 Play Time 12:31:42 Cumulative 402.5 hours Start 2023.10.04 @ 23:02:48 End 2023.12.11 @ 01:47:02 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type 2 Total 19 Types 8/0/4/3/0/0/3/1/0 Lore% 89 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ae3fa21-f6cf-4e45-a586-3d3d8ed00f2d