Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.21 @ 14:58:38 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3663) 3663 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8748 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 836/1000 Matter 254/300 Energy 310/310 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY (9) ------ Thermal Generator Improved Heat Sink Coolant Injector Large Storage Unit Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Focal Shield > --- WEAPON (3) ------- Improved Arc Projector Heavy Ion Cannon Gauss Cannon > --- INVENTORY (15) --- Fusion Compressor Micro Fission Core Flexi-carbon Leg Armored Leg Armored Huge Wheel Compact Battery (200) High-capacity Matter Pod (200) Weapon Cycler Layered Light Armor Plating Component Analysis Suite Improved Concussive RPG (1) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Thermal Generator Improved Heat Sink Coolant Injector Large Storage Unit Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Improved Arc Projector Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Fusion Compressor Micro Fission Core Flexi-carbon Leg Armored Leg Armored Huge Wheel Compact Battery High-capacity Matter Pod Weapon Cycler Layered Light Armor Plating Component Analysis Suite Improved Concussive RPG [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 7 | . . . . . 2 2 1 2 Weapon 1 | . . . . . 1 . . . Parts Attached 122 | 7 23 . 1 3 17 22 20 29 Power 19 | 1 5 . . 2 1 3 1 6 Engine 9 | 1 4 . . 2 1 1 . . Core 8 | . 1 . . . . 2 . 5 Reactor 2 | . . . . . . . 1 1 Propulsion 25 | 2 9 . . . 3 1 4 6 Treads 16 | 2 4 . . . 3 1 3 3 Leg 9 | . 5 . . . . . 1 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 1 2 . . 1 5 12 7 10 Device 20 | . 1 . . . 1 8 4 6 Storage 2 | 1 1 . . . . . . . Processor 4 | . . . . 1 2 1 . . Hackware 1 | . . . . . . 1 . . Protection 11 | . . . . . 2 2 3 4 Artifact . | . . . . . . . . . Weapon 40 | 3 7 . 1 . 8 6 8 7 Energy Gun 18 | 2 2 . . . 6 1 4 3 Energy Cannon 7 | . . . . . 2 . 2 3 Ballistic Gun 7 | 1 4 . 1 . . 1 . . Ballistic Cannon 2 | . . . . . . 1 . 1 Launcher 6 | . 1 . . . . 3 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 1 1 . Parts Lost 25 | . 1 . . 1 1 1 6 15 Power 5 | . 1 . . 1 1 . . 2 Propulsion 7 | . . . . . . . 4 3 Utility 6 | . . . . . . 1 1 4 Weapon 7 | . . . . . . . 1 6 Highest Loss Streak 7 | . 1 . . 1 1 1 2 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 91 85 91 99 87 89 Engine 3 | . 11 . . 13 8 2 . . Core 3 | . 2 14 14 . . 4 . 4 Reactor 1 | . . . . . . . 5 . Treads 21 | . 19 28 28 28 27 23 19 11 Leg 2 | . 8 . . . . . . 5 Device 14 | . 12 14 14 14 1 14 14 25 Storage 9 | . 14 14 14 14 9 7 6 5 Processor 8 | . . . . . 16 11 13 11 Protection 4 | . . . . . 9 7 6 5 Energy Gun 11 | . 14 14 6 . 9 11 12 5 Energy Cannon 3 | . . . . . 3 7 5 4 Ballistic Gun 5 | . 13 14 13 14 7 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 70 | 11 31 31 36 36 45 50 70 70 Greatest Support 84 | 40 40 40 40 40 62 62 82 84 Greatest Overweight (x) 17 | . 2 . . . . . 1 17 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 13 | 3 13 15 14 14 12 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 14 15 15 15 12 Class Distribution -------------------- 50% | Mutant 40% | Skirmisher 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2068 | 197 424 153 . 125 226 381 193 369 Remotely . | . . . . . . . . . Salvage Created 3677 | . 424 78 . 85 653 491 1110 836 Parts 179 | . 25 2 . 5 30 33 48 36 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed 4 | . 2 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 73 | . 10 2 . 2 11 13 19 16 Guns 38 | . 10 2 . 2 7 5 6 6 Cannons 22 | . . . . . 3 6 6 7 AOE 6 | . . . . . . 2 4 . Classes Destroyed 11 | . 4 . . . 3 2 1 1 Worker 7 | . . . . . 4 2 . 1 Builder 2 | . . . . . . . . 2 Hauler 2 | . 1 . . . . . 1 . Recycler 2 | . . . . . . . 2 . Operator 1 | . . . . . . 1 . . Watcher 6 | . 2 . . . 3 1 . . Swarmer 17 | . 3 . . . . 5 7 2 Grunt 29 | . 7 2 . 2 9 . 6 3 Sentry 7 | . . . . . 1 2 2 2 Hunter 8 | . . . . . 1 2 . 5 Programmer 12 | . . . . . . 4 4 4 Best Kill Streak 5 | . 3 2 . 2 5 3 5 4 Combat Bots Only 4 | . 3 2 . 2 3 3 4 4 Max Kills in Single Turn 3 | . 1 1 . 1 2 2 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 1 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Damage Taken 6192 | . 418 275 . 33 486 881 1920 2179 Core 567 | . 47 57 . 11 47 92 149 164 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . . . 54 91 86 82 . Volleys Fired 234 | . 55 12 . . 26 35 49 57 Largest 3 | . 2 2 . . 3 3 3 3 Hottest 234 | . 85 85 . . 214 154 229 234 Shots Fired 566 | . 109 18 . 9 88 103 112 127 Gun 387 | . 109 18 . 9 70 58 62 61 Cannon 172 | . . . . . 18 41 47 66 Launcher 7 | . . . . . . 4 3 . Special . | . . . . . . . . . Kinetic 155 | . 54 12 . 9 44 16 . 20 Thermal 404 | . 55 6 . . 44 83 109 107 Explosive 7 | . . . . . . 4 3 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | . 10 8 . 9 14 15 13 30 Robot Miss Streak 7 | . 3 3 . 1 3 7 3 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 54 | . . . . 9 45 . . . Shots Hit Robots 398 | . 74 13 . 7 68 62 81 93 Core Hits 173 | . 26 5 . 2 25 37 41 37 Critical Kills 2 | . . . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | . 3 . . . 1 3 4 6 Burn 12 | . 3 . . . . 3 4 2 Meltdown 2 | . . . . . 1 . . 1 Blast 3 | . . . . . . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10266 | . 980 157 . 217 2272 1724 2459 2457 Guns 5445 | . 980 157 . 217 1233 717 1036 1105 Cannons 3494 | . . . . . 514 620 1008 1352 Explosions 1327 | . . . . . 525 387 415 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2241 | . 483 102 . 217 917 190 . 332 Thermal 6698 | . 497 55 . . 830 1147 2044 2125 Explosive 1327 | . . . . . 525 387 415 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 6 6 6 6 . 6 2 5 Average Corruption 4 | . 2 6 6 6 . 5 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked 6 | . . . . . . . . 6 Effects 89 | . 1 18 9 5 . 29 9 18 Message Errors 28 | . . 7 2 . . 9 5 5 Matter Fused 14 | . 1 2 . 2 . 5 . 4 Heat Flow Errors 11 | . . 2 3 1 . 1 2 2 Energy Discharges 12 | . . 1 3 . . 5 1 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 12 | . . 2 . 2 . 6 1 1 Data Loss (major) 5 | . . 4 1 . . . . . Misfires 2 | . . . . . . 1 . 1 Alerts 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . . . 1 . 2 Overload Shots 3 | . . . . . 3 . . . Overflow Damage 201 | . . . . . 43 30 74 54 Projectiles 147 | . . . . . 2 25 66 54 Explosions 54 | . . . . . 41 5 8 . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 41 | . . . . . . . 41 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 315 | . 180 253 199 261 315 154 197 197 Average Temperature 70 | . 45 129 90 128 93 31 65 85 Received Heat Transfer 1282 | . 189 171 . 18 261 84 388 171 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . . . 1 . 3 3 Combat Hostiles 7 | . . . . . 1 . 3 3 Parts Melted 53 | . 6 . . . 5 6 18 18 Heat Transferred 12182 | . 1554 148 . . 1334 2035 3484 3627 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Peak Influence 331 | . 232 50 . 54 331 276 274 217 Initial 133 | . . 1 . . 20 81 133 93 Average 115 | . 83 24 . 52 155 143 138 130 Maximum Alert Level 1 | . 1 . . . 1 1 1 1 Low Security (%) 86 | 100 94 100 . 100 65 70 94 96 Level 1 13 | . 5 . . . 34 29 5 3 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 2 . . . 2 8 5 7 Investigation 1 | . . . . . . . . 1 Extermination 10 | . . . . . . 4 4 2 Reinforcement 6 | . 2 . . . 1 1 1 1 Assault . | . . . . . . . . . Garrison 7 | . . . . . 1 3 . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 23 2 . 2 16 24 26 23 Peak Tracking Total 6 | . 4 2 . 2 3 3 4 6 Tactical Retreats 7 | . 1 . . . 1 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 10 | . 8 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 7 | . . . . . 5 . . 2 Max in Single Turn 2 | . . . . . 2 . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 20 | . 5 . . . 4 6 3 2 Terminals 16 | . 5 . . . 2 6 2 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 58 | . 7 . . . 30 13 4 4 Successful 38 | . 5 . . . 24 6 1 2 Failed 20 | . 2 . . . 6 7 3 2 Catastrophic 3 | . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . Manual 12 | . 2 . 1 . 5 4 . . Terminals 29 | . 7 . . . 5 13 3 1 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 24 | . . . . . 24 . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 12 | . 5 . . . . 6 1 . Record 1 | . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 2 | . . . . . . 2 . . Alert Level 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . Recall Extermination 1 | . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 23 | . . . . . 23 . . . Insert Component 11 | . . . . . 11 . . . Analyze 12 | . . . . . 12 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . . . 3 4 3 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . 11 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 51 | . . . . . . . . 51 Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 11 | . . . . . 11 . . . Part Schematics Acquired 11 | . . . . . 11 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 4 . Programmers 7 | . . . . . . 3 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Turns Passed 8983 | 96 1653 792 377 196 906 1978 1878 1107 Spaces Moved 4348 | 54 830 457 233 93 431 990 821 439 Core 7 | 6 . . . . . . . 1 Treads 4034 | 48 584 457 233 93 431 990 821 377 Legs 307 | . 246 . . . . . . 61 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 155 155 158 120 Average Speed 168 | 147 162 160 160 160 157 156 195 181 Slowest Speed 900 | 160 260 160 160 160 160 158 245 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 95 89 59 27 31 25 24 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 156 | . . . . 8 59 45 35 9 Melee . | . . . . . . . . . Projectile 58 | . . . . 8 30 1 10 9 AOE 98 | . . . . . 29 44 25 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Total 5604 | 68 1028 500 239 142 628 1347 1001 651 Wait 753 | . 83 32 . 44 120 269 87 118 Move 4340 | 53 829 456 232 92 430 989 820 439 Hop . | . . . . . . . . . Pick Up 68 | 8 19 . 2 1 16 9 10 3 Fast Attach 41 | 4 9 . 1 . 6 7 4 10 Attach 39 | 2 2 . . 2 6 5 8 14 Detach 13 | . 1 . . . 2 3 4 3 Swap 42 | 1 12 . . 1 5 10 8 5 Drop 74 | . 18 . 4 2 17 20 11 2 Fire 234 | . 55 12 . . 26 35 49 57 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 97 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Discovered new exit (range 3) 1184 | -10/Materials | Discovered new exit (range 16) 1557 | -10/Materials | Discovered new exit (range 9) 1742 | -10/Materials | Discovered new exit (range 6) 1750 | -10/Materials | Entered Mines 1958 | -10/Mines | Discovered new exit (range 8) 1985 | -10/Mines | Learned Materials stockpile data 2009 | -10/Mines | Discovered new exit (range 14) 2235 | -10/Mines | Learned location of Storage (-8) 2534 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2536 | -10/Mines | Discovered new exit (range 5) 2542 | -10/Mines | Entered Exiles 2581 | -10/Exiles | Met 8R-AWN 2608 | -10/Exiles | Met EX-HEX 2654 | -10/Exiles | Met EX-BIN 2672 | -10/Exiles | Aligned with FarCom system 2674 | -10/Exiles | Given EX-Vault access code 2710 | -10/Exiles | Opened EX-Vault 2724 | -10/Exiles | Found Prototype Ballistic Gun 2724 | -10/Exiles | Identified AWS/Gauss 2770 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2781 | -10/Exiles | Exiles lab attacked by MAIN.C 2902 | -10/Exiles | Discovered new exit (range 14) 2919 | -10/Exiles | Left Exiles lab with AWS/Gauss 2919 | -10/Exiles | Entered Mines 2927 | -9/Mines | Met a Derelict bent on vengeance 3104 | -9/Mines | Discovered new exit (range 7) 3112 | -9/Mines | Discovered new exit (range 12) 3115 | -9/Mines | Identified exit to Materials 3115 | -9/Mines | Entered Materials 3115 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3215 | -8/Materials | Build established: Skirmisher 3266 | -8/Materials | Garrison activated, responded to threat 3539 | -8/Materials | Discovered new exit (range 12) 3557 | -8/Materials | Identified exit to Factory 4021 | -8/Materials | Entered Factory 4021 | -7/Factory | Evolved 2 slots: Utility x2 4267 | -7/Factory | Build established: Mutant 4350 | -7/Factory | Discovered new exit (range 11) 4373 | -7/Factory | Identified exit to Lower Caves 4582 | -7/Factory | Build established: Skirmisher 4801 | -7/Factory | Identified exit to Factory 4910 | -7/Factory | Garrison activated, responded to threat 5037 | -7/Factory | Found Prototype Launcher 5037 | -7/Factory | Identified Rocket Array 5999 | -7/Factory | Entered another Factory area 5999 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6433 | -6/Factory | Discovered new exit (range 7) 6441 | -6/Factory | Identified exit to Lower Caves 7202 | -6/Factory | Build established: Mutant 7764 | -6/Factory | Discovered new exit (range 15) 7804 | -6/Factory | Identified exit to Factory 7877 | -6/Factory | Entered another Factory area 7877 | -5/Factory | Evolved 2 slots: Utility x2 7949 | -5/Factory | Build established: Tank 8067 | -5/Factory | Garrison activated, responded to threat 8212 | -5/Factory | Lost 7 parts (1p2u4w) 8311 | -5/Factory | Build established: Mutant 8643 | -5/Factory | Build established: Tank 8747 | -5/Factory | Lost 3 parts (1n2w) 8845 | -5/Factory | Cargo convoy interrupted 8984 | -5/Factory | Self-destructed Last Messages --------------- 08824_ K-01 Serf collects debris. 08824_ U-05 Engineer lays Concrete. 08825_ K-01 Serf cleans the Fusion Modulator. 08825_ U-05 Engineer lays Concrete. 08828_ System corrupted: Heat flow error (+147). 08828_ U-05 Engineer lays Concrete. 08829_ K-01 Serf cleans the Fusion Modulator. 08829_ U-05 Engineer lays Concrete. 08833_ K-01 Serf cleans the Fusion Modulator. 08834_ U-05 Engineer lays Concrete. 08837_ K-01 Serf cleans the Fusion Modulator. 08840_ U-05 Engineer lays Concrete. 08845_ ALERT: Cargo convoy interrupted, initiating access lockdown. 08845_ K-01 Serf cleans the Fusion Modulator. 08860_ Acquired Arm. Huge Wheel. 08884_ System corrupted: Matter fused (-7). 08918_ Acquired Imp. Arc Projector. 08938_ System corrupted: Energy discharge (-114). 08956_ System corrupted: Matter fused (-9). 08982_ System corrupted: Component data lost. 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"""???#"" """" #?????? #????# """"" #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Terrain Scanner | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockSmallProtection Manual? 0 Play Time 01:17:20 Cumulative 47.2 hours Start 2023.03.07 @ 17:10:36 End 2023.07.21 @ 14:58:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 38 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71967c44-f9f9-43b1-9307-d1e646cc20d1