Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 15:31:38 Player: Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3478) 3478 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 9017 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 91/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg VTOL Module Nuclear Pulse Thruster > --- UTILITY (8) ------ Medium Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Targeting Computer ECM Suite Propulsion Shielding Advanced Hacking Suite > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (10) --- Neutrino Core Antimatter Reactor Advanced Heat Sink Tactical Coordination Suite Melee Analysis Suite Makeshift Transmission Jammer Layered Medium Armor Plating Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Targeting Computer ECM Suite Phase Shifter Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Axe > --- INVENTORY -------- Neutrino Core Antimatter Reactor Advanced Heat Sink Advanced Energy Well Tactical Coordination Suite Melee Analysis Suite Makeshift Transmission Jammer Layered Medium Armor Plating Layered Heavy Armor Plating [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 6 | . . 2 . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 168 | 6 1 23 55 8 . 25 15 15 6 . 14 Power 16 | 1 . 2 5 1 . 2 1 3 1 . . Engine 8 | 1 . 2 1 1 . . . 2 1 . . Core 8 | . . . 4 . . 2 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 52 | 2 . 9 20 3 . 5 4 5 3 . 1 Treads 2 | . . . 1 . . 1 . . . . . Leg 26 | 2 . 5 13 3 . 2 . . . . 1 Wheel 3 | . . . 3 . . . . . . . . Hover 4 | . . . 1 . . 1 2 . . . . Flight 17 | . . 4 2 . . 1 2 5 3 . . Utility 64 | 1 1 8 18 3 . 11 6 5 1 . 10 Device 24 | . . 3 5 2 . 5 3 2 . . 4 Storage 3 | 1 . . . . . . . . . . 2 Processor 12 | . . 1 5 1 . . 2 2 . . 1 Hackware 3 | . . . . . . 1 . . 1 . 1 Protection 22 | . 1 4 8 . . 5 1 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 36 | 2 . 4 12 1 . 7 4 2 1 . 3 Energy Gun 8 | 1 . 2 4 . . 1 . . . . . Energy Cannon 5 | . . . 5 . . . . . . . . Ballistic Gun 10 | 1 . 1 1 . . 2 1 1 1 . 2 Ballistic Cannon 8 | . . . 2 1 . 2 3 . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 4 . . 1 . . . . 2 Parts Lost 65 | . . 7 13 . . 9 21 3 9 . 3 Power 8 | . . 1 2 . . 1 2 1 . . 1 Propulsion 27 | . . 1 9 . . 4 8 1 4 . . Utility 21 | . . 4 2 . . 2 8 1 3 . 1 Weapon 9 | . . 1 . . . 2 3 . 2 . 1 Highest Loss Streak 14 | . . 4 4 . . 4 13 14 9 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 68 94 94 100 93 89 66 72 58 84 Engine 3 | . 14 9 . 6 7 2 . 1 5 6 5 Core 3 | . . . 7 . . 4 5 . . . . Treads 1 | . . . 1 . . 1 4 . . . . Leg 18 | . 28 11 27 26 30 20 8 . . . 5 Flight 5 | . . 8 2 . . 2 1 22 17 13 13 Device 6 | . . 8 3 11 7 4 12 9 4 . 9 Storage 1 | . 14 6 . . . . . . . . 7 Processor 23 | . . 1 22 24 30 30 28 22 21 20 20 Hackware 2 | . . . . . . 4 3 . 5 6 6 Protection 5 | . 13 5 7 7 7 4 4 1 6 6 4 Energy Gun 2 | . 14 5 1 . . 3 . . . . . Energy Cannon 2 | . . . 8 . . . . . . . . Ballistic Gun 3 | . 14 9 . . . 5 1 . 2 . 4 Ballistic Cannon 5 | . . . 7 14 15 2 9 . . . . Slashing Weapon 1 | . . 1 . . . . . 5 6 4 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 39 | 13 16 20 28 29 28 32 39 20 20 13 29 Greatest Support 62 | 20 20 23 48 52 39 62 38 21 20 10 28 Greatest Overweight (x) 8 | . . 5 2 1 . 3 8 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 9 Most Carried 10 | . 2 6 5 5 5 5 5 5 5 3 10 Average Carried 4 | . 1 3 4 4 5 4 4 2 2 2 7 Final Capacity 10 | 8 8 5 5 5 5 5 5 5 5 5 10 Final Carried 9 | . 2 5 5 5 5 5 3 4 2 3 9 Class Distribution -------------------- 48% | Mutant 34% | Scavenger-Mutant 8% | Derelict-Mutant 3% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 3192 | 209 24 293 1006 . 323 539 95 446 46 . 211 Remotely . | . . . . . . . . . . . . Salvage Created 4527 | . 24 272 1865 . 54 662 109 1148 80 . 313 Parts 184 | . . 19 88 . 5 35 13 20 1 . 3 Haulers Intercepted 4 | . . 1 3 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 5 35 . 7 2 . 5 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 76 | . . 7 33 . 3 16 9 5 2 . 1 Melee 3 | . . . . . . . . 1 2 . . Guns 24 | . . 7 5 . . 7 . 4 . . 1 Cannons 47 | . . . 28 . 3 7 9 . . . . Classes Destroyed 15 | . 1 4 6 . . 3 . 1 . . . Worker 1 | . . . 1 . . . . . . . . Builder 2 | . . . 2 . . . . . . . . Hauler 4 | . . 1 3 . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . Operator 4 | . . . 4 . . . . . . . . Watcher 4 | . 1 . 3 . . . . . . . . Swarmer 18 | . . 3 . . 3 1 6 3 2 . . Grunt 32 | . . 3 24 . . 4 . 1 . . . Brawler 1 | . . . . . . 1 . . . . . Duelist 5 | . . 1 1 . . 2 . . . . 1 Sentry 7 | . . . 6 . . 1 . . . . . Specialist 5 | . . . 2 . . 2 1 . . . . Hunter 4 | . . . . . . 4 . . . . . Programmer 3 | . . . . . . 1 2 . . . . Thief 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | . 1 4 7 . 3 6 3 3 2 . 1 Combat Bots Only 6 | . . 4 6 . 3 6 3 3 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 . 2 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 775 | . . 93 242 31 9 154 173 20 41 . 12 Missed 241 | . . 27 67 17 3 56 50 6 10 . 5 Damage Taken 8297 | . . 880 2884 126 87 1341 2106 300 461 . 112 Core 1547 | . . 135 385 31 . 145 551 137 136 . 27 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 47 | . . . . . . . . 4 38 . 5 Regen/Repaired (Parts) 181 | . . . 45 136 . . . . . . . Core Remaining (%) 74 | 100 100 66 30 . . 74 . . . . . Volleys Fired 298 | . 5 49 137 1 3 50 26 7 13 . 7 Largest 2 | . 2 2 2 2 2 2 2 1 1 . 1 Hottest 180 | . 60 60 180 96 96 108 101 30 30 . 24 Shots Fired 530 | . 10 75 274 2 6 89 46 7 14 . 7 Gun 205 | . 10 75 44 . . 47 1 7 14 . 7 Cannon 320 | . . . 230 2 6 37 45 . . . . Launcher . | . . . . . . . . . . . . Special 5 | . . . . . . 5 . . . . . Kinetic 326 | . 5 39 119 2 6 81 46 7 14 . 7 Thermal 199 | . 5 36 155 . . 3 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | . 2 5 11 . 2 10 9 11 3 . 3 Robot Miss Streak 5 | . 3 4 4 . 3 3 5 1 3 . 3 Penetration Max 1 | . . . . . . 1 1 1 . . . Secondary Targets 2 | . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 367 | . 4 44 170 . 2 63 34 22 13 . 15 Core Hits 167 | . 1 15 70 . 3 27 20 15 6 . 10 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 11 | . . . 5 . . 1 3 1 1 . . Burn 1 | . . . 1 . . . . . . . . Destroy 2 | . . . . . . . . 1 1 . . Blast 8 | . . . 4 . . 1 3 . . . . Melee Attacks 41 | . . . . . . . . 27 5 . 9 Impact . | . . . . . . . . . . . . Slashing 41 | . . . . . . . . 27 5 . 9 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10107 | . 51 483 4857 . 82 1245 935 1338 413 . 703 Guns 2040 | . 51 483 484 . . 582 20 130 161 . 129 Cannons 5721 | . . . 4061 . 82 663 915 . . . . Explosions 307 | . . . 307 . . . . . . . . Melee 2034 | . . . . . . . . 1208 252 . 574 Ramming 5 | . . . 5 . . . . . . . . Kinetic 4710 | . 27 213 1822 . 82 1211 935 130 161 . 129 Thermal 3212 | . 24 270 2884 . . 34 . . . . . Explosive 146 | . . . 146 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2034 | . . . . . . . . 1208 252 . 574 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . . . 7 7 7 7 7 Average Corruption 6 | . 1 . . . . . 5 7 7 7 6 Corruption Purged 4 | . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 43 | . . . . . . . 2 12 13 1 15 Message Errors 11 | . . . . . . . . 2 3 . 6 Matter Fused 11 | . . . . . . . . 4 2 . 5 Heat Flow Errors 5 | . . . . . . . 1 3 1 . . Energy Discharges 4 | . . . . . . . 1 2 . 1 . Parts Rejected 2 | . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 1 2 . 3 Data Loss (major) 2 | . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . 1 . . Overload Shots 3 | . . . 3 . . . . . . . . Overflow Damage 708 | . . . 134 . . 2 30 316 91 . 135 Projectiles 75 | . . . 68 . . 2 5 . . . . Explosions 91 | . . . 66 . . . 25 . . . . Melee 542 | . . . . . . . . 316 91 . 135 Knockbacks 42 | . . . 18 . . 4 20 . . . . Impact . | . . . . . . . . . . . . Kinetic 41 | . . . 17 . . 4 20 . . . . Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 196 | . . . . . . . 196 . . . . Shots 3 | . . . . . . . 3 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . Kicked 2 | . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 447 | . 18 104 447 21 73 263 144 250 196 . . Average Temperature 98 | . 8 40 125 10 34 72 47 109 107 . . Received Heat Transfer 2010 | . . 234 1377 54 . 273 . 72 . . . Effects 9 | . . . 7 . . 2 . . . . . Shutdowns 2 | . . . 2 . . . . . . . . Energy Bleed 3 | . . . 2 . . 1 . . . . . Interference 3 | . . . 2 . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . 7 . . . . . . . . Heat Transferred 4736 | . 50 600 4011 . . 75 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 658 | . 36 289 658 291 . . 156 . . . . Initial 271 | . . 14 65 271 . . . . . . . Average 217 | . 23 112 315 247 . . 31 . . . . Maximum Alert Level 2 | . . 1 2 1 . . . . . . . Low Security (%) 45 | 100 100 87 19 13 . . 100 . . . . Level 1 46 | . . 12 65 86 . . . . . . . Level 2 8 | . . . 15 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . 2 7 . . . 5 . . . . Investigation 2 | . . . 2 . . . . . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 10 | . . 2 5 . . . 3 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 4 | . . 1 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 2 24 52 4 3 16 17 16 3 . 10 Peak Tracking Total 8 | . 2 8 6 4 3 4 5 4 3 . 5 Tactical Retreats 9 | . . 2 . . . . 1 5 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 3 | . . . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 12 | . . . 6 . . 1 5 . . . . Max in Single Turn 5 | . . . 2 . . 1 5 . . . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 27 | . 2 5 8 4 . 1 3 . . 4 . Terminals 13 | . 2 4 5 1 . . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 3 | . . . 1 2 . . . . . . . Recycling Units 2 | . . 1 . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . Total Hacks 91 | . 7 15 31 5 . 1 4 . . 28 . Successful 56 | . 1 6 16 3 . 1 1 . . 28 . Failed 35 | . 6 9 15 2 . . 3 . . . . Catastrophic 7 | . 1 2 2 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 3 5 15 . . 1 1 . . . . Terminals 39 | . 7 12 18 1 . . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 7 | . . . 4 3 . . . . . . . Recycling Units 4 | . . 3 . . . . 1 . . . . Scanalyzers 7 | . . . 7 . . . . . . . . Garrison Access 4 | . . . 2 . . . 2 . . . . Terminal Hacks 39 | . 1 5 4 . . 1 . . . 28 . Record 11 | . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 2 | . . 2 . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . 3 . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 3 | . . 1 2 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . Repair 2 | . . . 1 1 . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . 1 . . . . Report Inventory 2 | . . 1 . . . . 1 . . . . Scanalyzer 7 | . . . 7 . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 5 7 3 . . 3 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 3 . . . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . Time 88 | . . . 44 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total Allies 2 | . . . 1 . . . . . . . 1 Largest Group 1 | . . . 1 . . . . . . . 1 Highest-Rated Group 96 | . . . 10 . . . . . . . 96 Highest-Rated Ally 96 | . . . 10 . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 Total Damage 415 | . . . . . . . . . . . 415 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total 2 | . . 2 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 . 2 . . 3 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 7750 | 58 175 454 2018 463 380 2056 631 457 342 66 650 Spaces Moved 6647 | 46 131 531 1242 380 372 1625 299 965 500 80 476 Core 75 | 8 . 2 . . . 8 42 15 . . . Treads 6 | . . . . . . . 6 . . . . Legs 4134 | 38 131 116 961 327 372 1617 235 . . . 337 Wheels 228 | . . . 175 53 . . . . . . . Hover 3 | . . . . . . . 3 . . . . Flight 2201 | . . 413 106 . . . 13 950 500 80 139 Fastest Speed 27 | 50 120 32 27 95 100 90 50 27 27 34 34 Average Speed 92 | 107 120 53 111 102 100 113 166 33 59 79 108 Slowest Speed 515 | 120 120 300 260 190 100 200 515 100 114 114 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . 12 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 31 41 72 10 64 98 8 87 67 69 45 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 . 1 . 1 . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 18 | . . . . . . 12 . 1 1 . 4 Spaces Dug 10 | . . . 2 1 . . . 7 . . . Terrain Destroyed 180 | . . . 101 1 1 4 66 7 . . . Melee 6 | . . . . . . . . 6 . . . Projectile 75 | . . . 64 1 1 4 4 1 . . . AOE 99 | . . . 37 . . . 62 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total 7622 | 51 138 615 1601 451 374 1749 385 1058 525 82 593 Wait 345 | . . 2 113 57 . 32 34 36 1 2 68 Move 6612 | 45 130 506 1241 379 371 1624 298 964 499 79 476 Hop 12 | . . 12 . . . . . . . . . Pick Up 57 | . 2 7 16 2 . 7 6 6 1 . 10 Fast Attach 91 | 6 1 13 26 6 . 11 7 11 3 . 7 Attach 40 | . . 6 9 1 . 5 6 4 3 . 6 Detach 21 | . . 7 7 . . . 1 1 . 1 4 Swap 37 | . . 4 20 1 . 9 2 . . . 1 Drop 65 | . . 9 30 4 . 11 5 2 . . 4 Fire 298 | . 5 49 137 1 3 50 26 7 13 . 7 Melee 41 | . . . . . . . . 27 5 . 9 Ram . | . . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 10) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Utility x2 333 | -9/Materials | Build established: Mutant 444 | -9/Materials | Lost 4 parts (3u1w) 538 | -9/Materials | Identified exit to Mines 682 | -9/Materials | Discovered new exit (range 15) 688 | -9/Materials | Entered another Materials area 688 | -8/Materials | Evolved 2 slots: Propulsion x2 823 | -8/Materials | Lost 4 parts (2n2u) 1821 | -8/Materials | Discovered new exit (range 15) 1838 | -8/Materials | Identified exit to Factory 2097 | -8/Materials | Repaired Mic. Nuclear Core 2326 | -8/Materials | Discovered exit to Factory (range 8) 2347 | -8/Materials | Core integrity fell below 50% 2702 | -8/Materials | Discovered exit to Factory (range 4) 2706 | -8/Materials | Entered Factory 2706 | -7/Factory | Evolved 2 slots: Utility x2 3029 | -7/Factory | Repaired Adv. Assault Cannon 3156 | -7/Factory | Discovered new exit (range 7) 3161 | -7/Factory | Identified exit to Lower Caves 3169 | -7/Factory | Entered Lower Caves 3533 | -7/Lower Caves | Discovered new exit (range 8) 3547 | -7/Lower Caves | Identified exit to Lower Caves 3549 | -7/Lower Caves | Entered another Lower Caves area 3638 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3654 | -7/Lower Caves | Found Prototype Special Weapon 3654 | -7/Lower Caves | Identified Molecular Deconstructor 3849 | -7/Lower Caves | Discovered new exit (range 10) 3862 | -7/Lower Caves | Identified exit to Zion 3879 | -7/Lower Caves | Encountered a Warlord checkpoint 3893 | -7/Lower Caves | Learned location of Zion (-7) 4139 | -7/Lower Caves | Ambushed by research squad 4204 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4415 | -7/Lower Caves | Lost 4 parts (1p2n1w) 4488 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4556 | -7/Lower Caves | Discovered new exit (range 15) 4570 | -7/Lower Caves | Learned 4 Factory zone layouts 4581 | -7/Lower Caves | Identified exit to Factory 4689 | -7/Lower Caves | Build established: Scavenger-Mutant 5605 | -7/Lower Caves | Entered Factory 5605 | -6/Factory | Evolved 2 slots: Utility x2 5606 | -6/Factory | Identified exit to Factory 6100 | -6/Factory | Lost 4 parts (1p2n1u) 6230 | -6/Factory | Core integrity fell below 50% 6232 | -6/Factory | Discovered new exit (range 11) 6236 | -6/Factory | Identified exit to Lower Caves 6236 | -6/Factory | Entered Lower Caves 6278 | -6/Lower Caves | Lost 14 parts (1p4n6u3w) 6426 | -6/Lower Caves | Encountered a Warlord checkpoint 6475 | -6/Lower Caves | Core integrity fell below 20% 6562 | -6/Lower Caves | Learned 4 Factory zone layouts 6665 | -6/Lower Caves | Discovered new exit (range 9) 6669 | -6/Lower Caves | Identified exit to Lower Caves 6693 | -6/Lower Caves | Entered another Lower Caves area 6731 | -6/Lower Caves | Encountered a Warlord checkpoint 6852 | -6/Lower Caves | Lost 9 parts (4n3u2w) 6864 | -6/Lower Caves | Discovered new exit (range 15) 6877 | -6/Lower Caves | Identified exit to Data Miner 7035 | -6/Lower Caves | Entered Data Miner 7035 | -6/Data Miner | Discovered new exit (range 6) 7057 | -6/Data Miner | Met Data Miner 7077 | -6/Data Miner | Learned location of Section 7 (-2) 7079 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7085 | -6/Data Miner | Build established: Derelict-Mutant 7093 | -6/Data Miner | Received God Mode back door access code from Data Miner 7101 | -6/Data Miner | Identified exit to Proximity Caves 7101 | -6/Data Miner | Entered Proximity Caves 7111 | -5/Proximity Caves | Escorted by Enhanced Grunt 7152 | -5/Proximity Caves | Learned Factory garrison access intel 7157 | -5/Proximity Caves | Learned Factory emergency access door positions 7158 | -5/Proximity Caves | Learned Factory garrison access intel 7751 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07551_ Acquired 20 matter. 07556_ Dropped Propulsion Shielding. 07557_ Acquired Imp. System Restoration Module. 07590_ System corrupted: Matter fused (-10). 07605_ System corrupted: Component data lost. 07608_ Imp. System Restoration Module purges 1% system corruption (6%). 07620_ Dropped Adv. Energy Well. 07622_ Acquired Propulsion Shielding. 07623_ Extracted 3 energy. 07625_ Acquired 2 matter. 07626_ Imp. System Restoration Module purges 1% system corruption (5%). 07627_ Extracted 3 energy. 07644_ Imp. System Restoration Module purges 1% system corruption (4%). 07649_ 6:WRG4,C#3| B> N