Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.28 @ 13:28:56 Player: ginkogruen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1815) 1815 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4860 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 93 Friendly Fire -65 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 93/100 System Corruption 0% Temperature Cool (18) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Gatling Laser Heavy Assault Rifle > --- INVENTORY (15) --- Fission Core High-capacity Battery (250) Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Hardlight Generator Improved Trap Extractor (0/6) Heavy EM Shotgun Heavy Particle Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Kinecellerator Core Shielding > --- WEAPON ----------- Gatling Laser Cooled Pulse Rifle Minigun > --- INVENTORY -------- Fission Core High-capacity Battery Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Hardlight Generator Improved Trap Extractor Heavy EM Shotgun Heavy EM Shotgun Medium Laser Heavy Particle Cannon Heavy Assault Rifle Improved Datajack [Rating: 29] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 2 | . . . . . 1 1 Propulsion 1 | . . . . . . 1 Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 57 | 6 5 3 . 3 29 11 Power 7 | 1 . 1 . 1 4 . Engine 6 | 1 . . . 1 4 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 1 . . 4 3 Treads 4 | 2 . 1 . . . 1 Leg 6 | . . . . . 4 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 . . . 7 2 Device 4 | . . . . . 2 2 Storage 4 | 1 2 . . . 1 . Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 27 | 2 2 1 . 2 14 6 Energy Gun 8 | 1 . . . 1 1 5 Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 6 | 1 . . . . 4 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 8 | . 2 . . . 6 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . . 1 . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 1 | . . . . . 1 . System Corruption 3 | . . . . . 3 . Parts Lost 33 | . . . . . 16 17 Power 5 | . . . . . 3 2 Propulsion 8 | . . . . . 3 5 Utility 7 | . . . . . 3 4 Weapon 13 | . . . . . 7 6 Highest Loss Streak 8 | . . . . . 5 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 98 100 100 100 81 49 Engine 8 | . 14 2 . 9 11 7 Core 3 | . . 11 14 4 . . Treads 14 | . 28 28 28 28 2 . Leg 6 | . . . . . 14 9 Storage 11 | . 14 14 14 14 8 7 Processor 11 | . 12 14 14 14 14 . Protection 3 | . . . . . 5 7 Energy Gun 4 | . 14 7 . 2 3 4 Energy Cannon 4 | . . . . 10 8 . Ballistic Gun 2 | . . . . . 3 5 Ballistic Cannon 1 | . . . . . 2 . Launcher 9 | . 12 14 14 11 7 4 Special Melee Weapon 2 | . . 6 14 3 . . Naked Turns . | . . . . . . . Heaviest Build 55 | 13 30 30 29 32 55 55 Greatest Support 42 | 40 40 42 42 42 42 35 Greatest Overweight (x) 10 | . . . . . 10 8 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 14 15 Most Carried 15 | 1 14 15 15 15 15 15 Average Carried 12 | . 8 14 14 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 14 15 14 15 15 10 Class Distribution -------------------- 76% | Mutant 18% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Bomber | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 1194 | 260 25 76 45 110 602 76 Remotely . | . . . . . . . Salvage Created 1748 | . 29 157 . 57 1429 76 Parts 79 | . 5 8 . . 62 4 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . 3 4 . 7 30 2 Guns 7 | . 1 2 . . 3 1 Cannons 18 | . . . . 2 16 . AOE 20 | . 2 2 . 5 10 1 Classes Destroyed 11 | . 2 1 . 1 7 . Worker 4 | . 1 . . . 3 . Builder 2 | . . . . . 2 . Tunneler 1 | . . . . . 1 . Hauler 2 | . . . . . 2 . Recycler 3 | . . . . . 3 . Watcher 2 | . . . . . 2 . Swarmer 3 | . 3 . . . . . Grunt 28 | . . 4 . . 23 1 Duelist 2 | . . . . . 2 . Sentry 6 | . . . . . 5 1 Assembled 7 | . . . . 7 . . Best Kill Streak 10 | . 3 2 . 3 10 1 Combat Bots Only 4 | . 3 2 . 3 4 1 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 . 1 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 4126 | . 57 22 . 213 1755 2079 Core 1101 | . . . . 44 357 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 30 | . . . . . 2 28 Regen/Repaired (Parts) 358 | . . . . . 358 . Core Remaining (%) 72 | 100 . . . 82 35 . Volleys Fired 107 | . 7 4 . 12 70 14 Largest 3 | . 2 2 . 2 3 2 Hottest 187 | . 80 80 . 98 187 103 Shots Fired 244 | . 10 8 . 20 187 19 Gun 83 | . 7 4 . . 53 19 Cannon 107 | . . . . 12 95 . Launcher 54 | . 3 4 . 8 39 . Special . | . . . . . . . Kinetic 51 | . . . . . 46 5 Thermal 118 | . 7 4 . 12 83 12 Explosive 54 | . 3 4 . 8 39 . Electromagnetic 21 | . . . . . 19 2 Robot Hit Streak 16 | . 7 13 . 14 16 9 Robot Miss Streak 4 | . 1 . . 1 4 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 179 | . 9 10 . 13 130 17 Core Hits 133 | . 4 8 . 10 102 9 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 3 . Burn 2 | . . . . . 2 . Meltdown 1 | . . . . . 1 . Melee Attacks 7 | . . 4 . 2 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . 4 . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5621 | . 225 181 . 321 4516 378 Guns 903 | . 74 50 . . 474 305 Cannons 1784 | . . . . 82 1702 . Explosions 2868 | . 143 131 . 239 2301 54 Melee . | . . . . . . . Ramming 66 | . 8 . . . 39 19 Kinetic 669 | . . . . . 604 65 Thermal 1781 | . 74 50 . 82 1334 241 Explosive 2771 | . 143 131 . 239 2258 . Electromagnetic 334 | . . . . . 281 53 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 11 . Message Errors 3 | . . . . . 3 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 34 | . . . . 1 33 . Projectiles 19 | . . . . . 19 . Explosions 15 | . . . . 1 14 . Melee . | . . . . . . . Knockbacks 8 | . . . . . 7 1 Impact 1 | . . . . . . 1 Kinetic 7 | . . . . . 7 . Secondary . | . . . . . . . Self-Inflicted Damage 269 | . 23 . . 60 186 . Shots 15 | . 2 . . 3 10 . Rammed 1 | . 1 . . . . . Targets Rammed 13 | . 1 . . . 9 3 Kicked 12 | . . . . . 9 3 Crushed . | . . . . . . . Highest Temperature 637 | . 76 48 . 142 637 13 Average Temperature 176 | . 37 27 . 44 213 6 Received Heat Transfer 1863 | . . 9 . . 972 882 Effects 46 | . . . . . 46 . Shutdowns 7 | . . . . . 7 . Energy Bleed 4 | . . . . . 4 . Interference 13 | . . . . . 13 . Matter Decay 5 | . . . . . 5 . Short Circuit 3 | . . . . . 3 . Damage (minor) 5 | . . . . . 5 . Damage (major) 9 | . . . . . 9 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . 1 . . . 2 . Heat Transferred 3491 | . 222 148 . 148 2553 420 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 463 | . 89 153 . 69 463 195 Initial 180 | . . 4 . . 19 180 Average 131 | . 49 74 . 27 248 108 Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 76 | 100 100 100 . 100 37 100 Level 1 16 | . . . . . 44 . Level 2 6 | . . . . . 17 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . . . 5 3 Investigation 3 | . 1 . . . 1 1 Extermination . | . . . . . . . Reinforcement 6 | . . . . . 4 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 7 4 . 9 38 6 Peak Tracking Total 4 | . 4 2 . 2 4 4 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . . . 6 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 12 | . 1 4 . 1 6 . Max in Single Turn 3 | . 1 3 . 1 2 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 10 | . 2 1 1 . 4 2 Terminals 6 | . 1 . . . 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 5 1 23 . 15 5 Successful 41 | . 3 1 23 . 13 1 Failed 8 | . 2 . . . 2 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 3 . . . 9 5 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 6 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 33 | . 1 1 23 . 7 1 Record 27 | . . . 23 . 4 . Open Door 1 | . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 Dispatch Records 1 | . . . . . 1 . Patrol Status 1 | . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . 6 . Scan Component 4 | . . . . . 4 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 7 | . 2 . . . 3 2 Full Trace Events 3 | . 1 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 62 | . . . . . 62 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . 2 . 1 1 . Non-combat 3 | . . 2 . . 1 . Combat 1 | . . . . 1 . . Robot Hacks Applied 5 | . . 3 . 1 1 . parse_system 2 | . . 1 . 1 . . no_distress 2 | . . 2 . . . . check_alert 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 5 | . . 2 . 3 . . Largest Group 3 | . . 2 2 3 3 . Highest-Rated Group 42 | . . 42 42 40 40 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders 5 | . . . . 3 2 . ROAM 2 | . . . . 1 1 . FOLLOW 3 | . . . . 2 1 . Ally Attacks 47 | . . . . 27 20 . Total Damage 381 | . . . . 204 177 . Kills 6 | . . . . 4 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 4478 | 88 460 613 303 789 1553 672 Spaces Moved 2226 | 53 265 385 196 493 593 241 Core 48 | 5 . . . . 17 26 Treads 1490 | 48 265 385 196 493 70 33 Legs 688 | . . . . . 506 182 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 152 152 152 120 145 Average Speed 179 | 149 160 152 152 152 206 257 Slowest Speed 550 | 160 160 160 152 152 550 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 39 | 5 36 45 53 90 45 4 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 394 | . 20 21 . 62 291 . Melee . | . . . . . . . Projectile 8 | . . . . 1 7 . AOE 386 | . 20 21 . 61 284 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 2491 | 59 289 402 202 513 755 271 Wait 42 | . . . 1 . 41 . Move 2220 | 52 264 384 195 492 592 241 Hop . | . . . . . . . Pick Up 30 | 1 10 3 1 2 12 1 Fast Attach 28 | 6 3 1 . . 14 4 Attach 14 | . . . . . 7 7 Detach 3 | . 1 . . . 1 1 Swap 15 | . 2 2 . 3 8 . Drop 9 | . 1 4 2 2 . . Fire 107 | . 7 4 . 12 70 14 Melee 7 | . . 4 . 2 1 . Ram . | . . . . . . . Kick 12 | . . . . . 9 3 Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . 3 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 7) 549 | -10/Materials | Entered Mines 609 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 700 | -10/Mines | Discovered new exit (range 5) 959 | -10/Mines | Discovered new exit (range 11) 1162 | -10/Mines | Entered Exiles 1162 | -10/Exiles | Accompanied by 2 allies 1192 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1203 | -10/Exiles | Met 8R-AWN 1231 | -10/Exiles | Met EX-HEX 1290 | -10/Exiles | Met EX-DEC 1342 | -10/Exiles | Learned location of Zion (-7) 1447 | -10/Exiles | Discovered new exit (range 12) 1465 | -10/Exiles | Entered Mines 1485 | -9/Mines | Assembled infested the area 1513 | -9/Mines | Discovered new exit (range 11) 1783 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2113 | -9/Mines | Discovered new exit (range 5) 2254 | -9/Mines | Entered Materials 2254 | -8/Materials | Accompanied by 3 allies 2254 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2478 | -8/Materials | Lost 3 parts (2n1w) 2561 | -8/Materials | Lost 3 parts (1p2w) 2670 | -8/Materials | Repaired Lrg. Storage Unit 2771 | -8/Materials | Repaired Broken Grenade Launcher 2881 | -8/Materials | Build established: Bomber 2997 | -8/Materials | Lost 5 parts (2p1n2w) 3095 | -8/Materials | Crushed by falling debris 3095 | -8/Materials | Core integrity fell below 50% 3128 | -8/Materials | Lost 3 parts (3u) 3757 | -8/Materials | Discovered new exit (range 16) 3807 | -8/Materials | Entered Factory 3807 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3995 | -7/Factory | Build established: Mutant 4026 | -7/Factory | Lost 3 parts (1p1n1w) 4324 | -7/Factory | Lost 8 parts (1p3n2u2w) 4387 | -7/Factory | Core integrity fell below 50% 4418 | -7/Factory | Lost 3 parts (1n1u1w) 4439 | -7/Factory | Core integrity fell below 20% 4479 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04301_ Penetrated by Slug. 04302_ U-05 Engineer lays Concrete. 04310_ Slug penetrates Wall. 04311_ U-05 Engineer lays Concrete. 04335_ Hvy. EM Shotgun destroyed. 04353_ Acquired Particle Charger. 04362_ Critical hit (Burn: +37). 04370_ Penetrated by Slug. 04370_ Critical hit (Destroy). 04370_ Adv. Treads destroyed. 04374_ Med. Laser destroyed. 04379_ Slug penetrates Wall. 04382_ Penetrated by Slug. 04387_ Particle Charger destroyed. 04393_ Slug penetrates Wall. 04421_ Penetrated by Slug. 04441_ M-13 Machinist repairs G-47 Trooper. 04443_ Penetrated by Slug. 04471_ Acquired 48 matter. 04479_ Penetrated by Slug. 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