Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 22:18:18 Player: Sernik Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (105) 525 Value Destroyed (3825) 3825 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2112) 2112 TOTAL SCORE: 10642 Bonus ------- High Alert Combat Kills 479 Follower Combat Kills 581 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -148 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 7/100 System Corruption 1% Temperature Cool (0) Movement Hovering (109) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Gravmag-Aluminum Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Improved Trap Scanner Transmission Jammer Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Authchip [R/Combat] Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Hovering Gravmag-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Signal Interpreter Makeshift ECM Suite > --- WEAPON ----------- Directed Construct/G Makeshift Hammer Ripper > --- INVENTORY -------- Energy Well Improved Trap Scanner Transmission Jammer Authchip [R/Combat] Remote Datajack [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Utility Signal Interpreter Device Armored Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Guided Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 4 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . 2 Utility 3 | . . . 1 . . . 2 . . . Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 58 | 7 . 2 8 11 1 4 10 7 . 8 Power 4 | 1 . . 2 . . . 1 . . . Engine 3 | 1 . . 1 . . . 1 . . . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 9 | 3 . 1 . 3 . 1 1 . . . Treads 6 | 1 . . . 3 . 1 1 . . . Leg 3 | 2 . 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 1 . . 3 2 1 . 1 4 . 6 Device 11 | . . . 1 1 . . 1 4 . 4 Storage 5 | 1 . . 2 . . . . . . 2 Processor 1 | . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 1 3 6 . 3 7 3 . 2 Energy Gun 6 | 1 . 1 1 1 . . 2 . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 9 | 1 . . 1 4 . 3 . . . . Ballistic Cannon 3 | . . . . . . . 3 . . . Launcher 2 | . . . . 1 . . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 3 | . . . . . . . . 2 . 1 Slashing Weapon 2 | . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . . . . Parts Lost 35 | . . 1 1 2 2 2 13 2 1 11 Power 7 | . . . . . . . 3 . 1 3 Propulsion 7 | . . . . 2 1 . 2 . . 2 Utility 7 | . . . 1 . 1 . 2 1 . 2 Weapon 14 | . . 1 . . . 2 6 1 . 4 Highest Loss Streak 12 | . . 1 1 2 1 1 12 2 1 5 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 79 | . 85 73 80 92 80 98 87 41 67 48 Engine 10 | . 14 14 6 11 11 11 14 6 7 3 Treads 12 | . . . . 19 18 21 14 . . . Leg 3 | . 28 28 22 2 . . . 5 . 1 Device 6 | . . . 7 10 . . 7 10 23 10 Storage 8 | . 14 14 11 11 11 11 6 . . 7 Processor 7 | . . . . 8 11 11 7 7 7 5 Protection 4 | . . . . . 6 11 6 . . . Energy Gun 2 | . 14 2 15 4 . . . . 6 4 Energy Cannon 1 | . . . 2 7 . . . . . . Ballistic Gun 15 | . 14 14 11 15 11 32 21 . . . Ballistic Cannon 1 | . . . . . . . 1 5 . . Launcher 2 | . . . . 1 11 . 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 14 14 14 20 27 36 36 50 34 37 45 Greatest Support 48 | 20 20 20 20 40 40 40 48 39 39 39 Greatest Overweight (x) 1 | 1 . . . 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 8 8 8 5 5 10 Average Capacity 7 | 6 8 8 8 8 8 8 7 5 5 9 Most Carried 8 | 5 3 8 8 8 8 8 8 5 4 7 Average Carried 6 | 2 2 5 7 6 7 7 7 4 4 5 Final Capacity 10 | 8 8 8 8 8 8 8 5 5 5 10 Final Carried 8 | 2 3 8 7 7 8 8 5 4 4 2 Scrap Engine Consumption 82 | . . . . . . . 52 4 3 23 Constructs Created 8 | . . . . . . . 5 . 1 2 Constructs Modified 19 | . . . . . . . 2 7 . 10 Class Distribution -------------------- 26% | Tank 19% | Commander-Tank 17% | Mutant 14% | Construct 9% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Storage Tank | -9/Garrison Commander-Tank | -9/Recycling Tank | -7/Factory Construct | -7/Lower Caves Infiltrator-Construct | -7/Lower Caves Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Matter Collected 2139 | 109 . 248 129 343 212 220 599 203 41 35 Remotely . | . . . . . . . . . . . Salvage Created 3664 | . . 149 272 916 278 175 1121 36 41 676 Parts 190 | . . 6 10 49 26 10 57 5 4 23 Haulers Intercepted 2 | . . . . . . . 2 . . . Recyclers Shooed 2 | . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 5 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Combat Hostiles Destroyed 92 | . . 3 6 20 19 4 26 1 1 12 Melee 7 | . . . . . . . . . 1 6 Guns 35 | . . 1 6 11 1 4 9 . . 3 Cannons 12 | . . . . 7 . . 4 1 . . AOE 34 | . . 2 . 1 18 . 13 . . . Classes Destroyed 14 | . . 1 1 4 . . 7 . . 1 Worker 1 | . . . . . . . 1 . . . Builder 2 | . . . . . . . 2 . . . Hauler 2 | . . . . . . . 2 . . . Recycler 2 | . . . . 1 . . . . . 1 Watcher 5 | . . . . 2 2 . 1 . . . Swarmer 16 | . . . . 4 10 . 2 . . . Cutter 3 | . . . . . . . . . . 3 Grunt 46 | . . 3 5 7 5 3 16 . 1 6 Brawler 3 | . . . 1 . . . 2 . . . Duelist 1 | . . . . . . . 1 . . . Protector 1 | . . . . . . . 1 . . . Sentry 17 | . . . . 9 4 1 2 . . 1 Hunter 3 | . . . . . . . 2 . . 1 Programmer 3 | . . . . . . . 1 1 . 1 Best Kill Streak 7 | . . 2 2 6 7 2 6 1 1 4 Combat Bots Only 7 | . . 2 2 6 7 2 5 1 1 4 Max Kills in Single Turn 4 | . . 2 1 2 4 1 3 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 4 | . . 2 . 1 4 . 3 . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Hostile Shots Fired 757 | . . 37 28 68 43 11 288 57 9 216 Missed 246 | . . 16 7 19 11 . 111 17 3 62 Damage Taken 7241 | . . 310 285 727 455 132 2038 475 84 2735 Core 1478 | . . 55 69 170 67 . 190 65 . 862 Absorbed by Shields 142 | . . . . . . . 53 89 . . Ignored by Resistances 153 | . . . . . 20 10 123 . . . Regen/Repaired (Parts) 576 | . . . . 98 . . 50 125 . 303 Core Remaining (%) 66 | 100 . 78 . . . 23 . . 63 . Volleys Fired 227 | . . 24 18 38 27 7 64 1 2 46 Largest 4 | . . 2 3 3 1 3 4 1 1 1 Hottest 147 | . . 60 108 136 39 69 147 48 65 69 Shots Fired 419 | . . 34 47 97 28 20 144 1 2 46 Gun 328 | . . 34 46 69 9 20 102 . 2 46 Cannon 44 | . . . 1 24 . . 18 1 . . Launcher 44 | . . . . 4 19 . 21 . . . Special 3 | . . . . . . . 3 . . . Kinetic 241 | . . 24 18 59 9 20 110 1 . . Thermal 93 | . . . 13 24 . . 8 . 2 46 Explosive 44 | . . . . 4 19 . 21 . . . Electromagnetic 38 | . . 10 16 10 . . 2 . . . Robot Hit Streak 17 | . . 11 14 17 8 16 11 1 1 11 Robot Miss Streak 6 | . . 5 2 4 4 3 6 . 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 1 2 . 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . Shots Hit Robots 284 | . . 23 26 59 9 14 88 3 4 58 Core Hits 192 | . . 7 11 31 31 5 82 1 2 22 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . . 1 . . . . . 4 Critical Strikes 14 | . . . . 2 . . 1 . 1 10 Burn 1 | . . . . . . . . . . 1 Meltdown 1 | . . . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . Blast 1 | . . . . . . . 1 . . . Smash 4 | . . . . . . . . . . 4 Sever 6 | . . . . . . . . . 1 5 Melee Attacks 56 | . . . . . . . . 7 6 43 Impact 32 | . . . . . . . . 7 1 24 Slashing 24 | . . . . . . . . . 5 19 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 9025 | . . 367 417 1199 1513 200 3298 163 122 1746 Guns 3173 | . . 279 397 656 42 200 1041 . 14 544 Cannons 690 | . . . 20 389 . . 251 30 . . Explosions 3718 | . . 88 . 153 1471 . 2006 . . . Melee 1380 | . . . . . . . . 88 108 1184 Ramming 64 | . . . . 1 . . . 45 . 18 Kinetic 2356 | . . 160 201 508 42 200 1215 30 . . Thermal 1192 | . . 88 64 419 . . 63 . 14 544 Explosive 3425 | . . . . 123 1471 . 1831 . . . Electromagnetic 608 | . . 119 152 148 . . 189 . . . Impact 719 | . . . . . . . . 88 . 631 Slashing 661 | . . . . . . . . . 108 553 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 1 1 1 1 2 2 1 Average Corruption 1 | . . . . 1 1 1 1 1 2 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . 1 7 5 . 8 1 3 Message Errors 4 | . . . . . 1 1 . 2 . . Matter Fused 8 | . . . . . 4 1 . 3 . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 3 | . . . . . . 2 . 1 . . Data Loss (minor) 6 | . . . . . . 1 . 1 1 3 Misfires 2 | . . . . 1 1 . . . . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 438 | . . 10 . . 77 . 90 . . 261 Projectiles . | . . . . . . . . . . . Explosions 177 | . . 10 . . 77 . 90 . . . Melee 261 | . . . . . . . . . . 261 Knockbacks 7 | . . . . . . . 3 1 . 3 Impact 4 | . . . . . . . . 1 . 3 Kinetic 3 | . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 357 | . . 55 . 65 124 . 105 . . 8 Shots 10 | . . 1 . 3 3 . 3 . . . Rammed 6 | . . . . 1 . . . . . 5 Targets Rammed 7 | . . . . 1 . . . 1 . 5 Kicked 1 | . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 393 | . . 60 198 187 276 61 393 4 37 330 Average Temperature 76 | . . 33 72 59 65 26 83 3 21 110 Received Heat Transfer 1721 | . . 171 102 231 108 75 583 . 54 397 Effects 2 | . . . . . . . 2 . . . Shutdowns 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . 1 . . . . . . . 5 Impact Corruptions 9 | . . . . . . . . . . 9 Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 4 | . . . . 3 . . . . . 1 Heat Transferred 2693 | . . 50 137 753 . . 532 . 37 1184 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Peak Influence 883 | . 15 202 323 564 883 503 835 . . 302 Initial 397 | . . 5 21 135 342 397 77 . . 78 Average 306 | . 3 81 168 357 700 321 254 . . 157 Maximum Alert Level 3 | . . 1 1 2 3 2 3 . . 1 Low Security (%) 40 | 100 100 97 58 2 . 31 55 . . 73 Level 1 29 | . . 2 41 72 6 36 15 . . 26 Level 2 19 | . . . . 25 42 31 15 . . . Level 3 10 | . . . . . 51 . 13 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 . 1 2 . . 10 . . 2 Investigation 2 | . . . . 1 . . 1 . . . Extermination 4 | . . . . . . . 3 . . 1 Reinforcement 9 | . 1 . 1 1 . . 5 . . 1 Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 163 | . 2 10 13 24 19 4 46 6 2 37 Peak Tracking Total 9 | . 2 4 4 5 7 4 9 4 2 9 Tactical Retreats 17 | . . 1 . 1 . 2 . 1 1 11 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Traps Triggered 4 | . . . . 3 . . 1 . . . Indirectly 1 | . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Machines Disabled 17 | . . . . 6 1 . 10 . . . Max in Single Turn 5 | . . . . 1 1 . 5 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Machines Accessed 25 | . 1 . 1 9 1 5 5 2 . 1 Terminals 16 | . . . 1 5 1 5 3 . . 1 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 50 | . 2 . 2 16 2 10 10 5 . 3 Successful 38 | . 2 . 1 16 . 6 7 5 . 1 Failed 12 | . . . 1 . 2 4 3 . . 2 Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 29 | . . . 2 8 2 10 4 . . 3 Fabricators 6 | . . . . . . . 6 . . . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units 5 | . 2 . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 23 | . . . 1 8 . 6 2 5 . 1 Record 7 | . . . . 1 . 2 . 4 . . Part Schematic 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 3 | . . . . 2 . . . 1 . . Open DSF 2 | . . . . . . . 2 . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 4 | . . . 1 2 . 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 Dispatch Records 1 | . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . 5 . . . Network Status 1 | . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . 3 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . 3 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 5 | . 2 . . 3 . . . . . . Process 1 | . . . . 1 . . . . . . Report Inventory 3 | . 1 . . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Coupler Status 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . . 4 1 2 3 . . 1 Full Trace Events 2 | . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . 6 . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 32 | . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 234 | . . . . 234 . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Used RIF Installer 2 | . . . . . 2 . . . . . Hotswap 1 | . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . 2 . . . Non-combat 1 | . . . . . . . 1 . . . Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . parse_system 1 | . . . . . . . 1 . . . ignore_parts 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Total Allies 8 | . . 3 . . . 5 . . . . Largest Group 5 | . . 3 2 . . 5 5 . . . Highest-Rated Group 72 | . . 40 32 . . 72 72 . . . Highest-Rated Ally 27 | . . 16 16 . . 27 27 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 81 | . . 22 20 . . 3 36 . . . Total Damage 1382 | . . 248 194 . . 33 907 . . . Kills 24 | . . 6 6 . . 1 11 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Turns Passed 8072 | 63 78 477 317 1316 848 1165 2139 853 68 748 Spaces Moved 4212 | 47 65 331 179 697 445 649 769 636 46 348 Core 23 | 23 . . . . . . . . . . Treads 2479 | 4 . . . 637 445 649 744 . . . Legs 1172 | 20 65 331 179 60 . . 25 413 . 79 Wheels . | . . . . . . . . . . . Hover 468 | . . . . . . . . 223 46 199 Flight 70 | . . . . . . . . . . 70 Fastest Speed 50 | 50 120 120 120 120 160 160 105 53 53 53 Average Speed 139 | 90 120 120 120 162 178 163 188 53 53 99 Slowest Speed 240 | 160 120 120 120 240 240 240 240 53 53 129 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 17 49 18 63 55 95 19 63 6 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 350 | . . 9 . 39 120 . 182 . . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . 4 . . . AOE 346 | . . 9 . 39 120 . 178 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Fac Total 5987 | 67 65 377 244 809 473 735 1342 1142 79 654 Wait 1301 | 6 . 15 27 42 . 9 491 487 27 197 Move 4201 | 46 64 330 178 696 443 648 768 635 45 348 Hop . | . . . . . . . . . . . Pick Up 45 | 7 1 5 5 11 2 3 4 3 . 4 Fast Attach 11 | 2 . 1 3 2 . 1 1 1 . . Attach 40 | 5 . . 3 8 1 3 8 5 . 7 Detach 8 | . . . . 2 . . 3 . . 3 Swap 7 | . . 1 2 1 . . 1 1 . 1 Drop 23 | 1 . 1 8 8 . 1 2 1 . 1 Fire 227 | . . 24 18 38 27 7 64 1 2 46 Melee 54 | . . . . . . . . 7 5 42 Ram 5 | . . . . . . . . . . 5 Kick 1 | . . . . . . . . 1 . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 63 | . . . . . . 63 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: Fac x3 / Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 142 | -10/Materials | Entered Mines 185 | -10/Mines | Learned Materials terminal intel 312 | -10/Mines | Build established: Mutant 325 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 357 | -10/Mines | Discovered new exit (range 8) 504 | -10/Mines | Discovered new exit (range 16) 619 | -10/Mines | Entered Materials 619 | -9/Materials | Accompanied by 2 allies 619 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 620 | -9/Materials | Loaded intel: 12 terminal locations 782 | -9/Materials | Discovered new exit (range 15) 936 | -9/Materials | Entered Storage 1323 | -9/Storage | Repaired Hvy. Assault Rifle 1546 | -9/Storage | Found Prototype Launcher 1608 | -9/Storage | Build established: Scavenger-Gunner 1906 | -9/Storage | Discovered new exit (range 13) 1982 | -9/Storage | Core integrity fell below 50% 2040 | -9/Storage | Identified exit to Garrison 2093 | -9/Storage | Identified Gui. Missile Launcher 2171 | -9/Storage | Build established: Gunner 2252 | -9/Storage | Entered Garrison 2334 | -9/Garrison | Triggered checkpoint 2346 | -9/Garrison | Destroyed 7 combat bots 2422 | -9/Garrison | Installed Relay Interface Framework 2478 | -9/Garrison | Triggered checkpoint 2666 | -9/Garrison | Triggered checkpoint 2698 | -9/Garrison | Triggered checkpoint 2795 | -9/Garrison | Expanded RIF knowledge: Hotswap 2924 | -9/Garrison | Build established: Tank 3064 | -9/Garrison | Discovered new exit (range 10) 3083 | -9/Garrison | Identified exit to Recycling 3100 | -9/Garrison | Entered Recycling 3164 | -9/Recycling | Found Scrap Engine 3847 | -9/Recycling | Build established: Commander-Tank 4240 | -9/Recycling | Discovered new exit (range 16) 4262 | -9/Recycling | Identified exit to Factory 4265 | -9/Recycling | Entered Factory 4265 | -7/Factory | Accompanied by 5 allies 4265 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5450 | -7/Factory | Build established: Tank 6070 | -7/Factory | Fabricated Field Laser? 6291 | -7/Factory | First assault squad dispatched 6381 | -7/Factory | Discovered new exit (range 14) 6403 | -7/Factory | Identified exit to Lower Caves 6404 | -7/Factory | Entered Lower Caves 6429 | -7/Lower Caves | Lost 12 parts (3p2n2u5w) 6810 | -7/Lower Caves | Build established: Construct 6813 | -7/Lower Caves | Learned Research security intel 6813 | -7/Lower Caves | Learned Extension garrison access intel 6813 | -7/Lower Caves | Learned Factory garrison access intel 6938 | -7/Lower Caves | Encountered a Warlord checkpoint 7242 | -7/Lower Caves | Discovered new exit (range 7) 7245 | -7/Lower Caves | Learned location of 2 exits from Factory 7249 | -7/Lower Caves | Identified exit to Lower Caves 7257 | -7/Lower Caves | Entered another Lower Caves area 7258 | -7/Lower Caves | Identified exit to Factory 7325 | -7/Lower Caves | Entered Factory 7325 | -6/Factory | Evolved 2 slots: Propulsion x2 7326 | -6/Factory | Identified exit to Factory 7327 | -6/Factory | Identified exit to Lower Caves 7328 | -6/Factory | Loaded intel: 4 garrison access locations 7801 | -6/Factory | Lost 4 parts (2p1u1w) 7821 | -6/Factory | Core integrity fell below 50% 8036 | -6/Factory | Core integrity fell below 20% 8073 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 08038_ Signal Interpreter severed. 08038_ Scrap Engine destroyed. 08038_ Knocked back. 08040_ K-01 Serf collects debris. 08041_ Knocked back. 08043_ Slug penetrates Wall. 08043_ Assembly Bed disabled. 08045_ K-01 Serf collects debris. 08050_ Penetrated by Slug. 08050_ Hovering Gravmag-Aluminum Exoskeleton destroyed. 08050_ Hovering Gravmag-Aluminum Exoskeleton core remains intact and functional. 08055_ Detecting nearby Garrison Access. 08064_ Acquired Focal Shield. 08067_ Mak. ECM Suite severed. 08069_ Slammed into C-17 Slicer. 08069_ Destabilizing: Core damaged (-42). 08071_ Slammed into C-17 Slicer. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????H??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#???############?????????????????????? | | ???????????? ?? #?????????????????????? | | ???????????? ? #?????????????????????? | | ?????????# "?" 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""""" % #???????? ??????????????????? | | ??# """""" ######### ??????????????????? | | ??# """""" ^ % = ?????????????????? | | ??# """""" " ?????????????????? | | ??# % % ?????????????????? | | ??# """""" ^" %^"" ?????????????????? | | ??# """""" """ "" ??????????????????? | | ??# """""" % """ """ ##???????????????????? | | ??# ! """""" #% """ !#????????????????????? | | ??# % """ #????????????????????? | | ??# #% #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 627 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Evasion (%) 64 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- Field Laser | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Laser | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Backstab Remodeling Significant Disruption Challenges ------------ None Game ------ Seed NodeTrapMatter Manual? 0 Play Time 01:26:10 Cumulative 7.4 hours Start 2024.04.23 @ 20:49:24 End 2024.04.23 @ 22:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed3fc5ad-6b09-4ad2-b34c-722bcd1beb7c