Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.08 @ 19:51:37 // Winter2019/RPGLIKE Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (199) 995 Value Destroyed (6826) 6826 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 11070 Bonus ------- High Alert Combat Kills 349 Cogmind --------- Core Integrity 1043/1050 Matter 330/350 Energy 680/680 System Corruption 1% Temperature Cool (0) Movement Treading (173) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (9) ------ Improved Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON (4) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Gun Heavy Missile Launcher > --- INVENTORY (3) ---- Improved EM Pulse Cannon Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Gun Heavy Missile Launcher > --- INVENTORY -------- Improved EM Pulse Cannon Remote Datajack Great Maul [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 15 | 5 . 5 . 2 3 Power 2 | . . 1 . . 1 Propulsion 2 | 1 . 1 . . . Utility 8 | 2 . 3 . 2 1 Weapon 3 | 2 . . . . 1 Parts Attached 94 | 6 9 34 . 18 27 Power 15 | 1 1 8 . 1 4 Engine 13 | 1 1 7 . 1 3 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 3 . 1 4 Treads 10 | 2 . 3 . 1 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | . 4 6 . 8 5 Device 8 | . 1 4 . 2 1 Storage . | . . . . . . Processor 7 | . 2 . . 3 2 Hackware 3 | . . 1 . 1 1 Protection 5 | . 1 1 . 2 1 Artifact . | . . . . . . Weapon 46 | 3 4 17 . 8 14 Energy Gun 5 | 1 . 2 . . 2 Energy Cannon 10 | . . 3 . 2 5 Ballistic Gun 16 | 2 3 8 . 3 . Ballistic Cannon . | . . . . . . Launcher 10 | . . 2 . 3 5 Special Weapon 1 | . . . . . 1 Impact Weapon 4 | . 1 2 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 Parts Lost 2 | . . 1 . . 1 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . 1 Average Slot Usage (%) 97 | . 95 97 100 99 97 Engine 11 | . 11 13 14 12 9 Core 1 | . . . . . 3 Treads 19 | . 22 22 21 18 15 Device 11 | . 3 11 14 12 14 Processor 16 | . 17 15 14 14 17 Hackware 6 | . . . 7 11 9 Protection 6 | . 6 7 7 7 5 Energy Gun 2 | . 11 3 . . . Energy Cannon 7 | . . 3 14 12 9 Ballistic Gun 9 | . 21 12 7 6 5 Naked Turns . | . . . . . . Heaviest Build 73 | 10 19 39 39 48 73 Greatest Support 70 | 40 40 69 69 69 70 Greatest Overweight (x) 3 | . 3 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | . 3 3 3 3 3 Average Capacity 2 | . . 3 3 3 3 Most Carried 3 | . 3 3 3 3 3 Average Carried 2 | . . 2 3 2 2 Final Capacity 3 | . 3 3 3 3 3 Final Carried 3 | . 3 3 3 2 3 Class Distribution -------------------- 34% | Hacker-Tank 29% | Hacker-Gunner 28% | Hacker-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 3134 | 255 369 943 . 584 983 Remotely 62 | . 62 . . . . Salvage Created 7298 | . 557 1359 . 2007 3375 Parts 441 | . 31 95 . 133 182 Haulers Intercepted 14 | . 2 5 . 4 3 Recyclers Shooed 3 | . . 1 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 154 | . 11 33 . 44 66 Guns 61 | . 10 20 . 6 25 Cannons 60 | . . 7 . 22 31 AOE 29 | . 1 5 . 16 7 Classes Destroyed 16 | . 5 2 . 4 5 Worker 6 | . . . . 3 3 Builder 5 | . 1 . . 1 3 Tunneler 2 | . . . . 1 1 Hauler 14 | . 2 5 . 4 3 Recycler 4 | . . . . 1 3 Mechanic 1 | . . . . . 1 Operator 4 | . . 1 . 2 1 Watcher 9 | . 3 2 . 3 1 Swarmer 38 | . 6 8 . 14 10 Grunt 65 | . 5 15 . 20 25 Brawler 3 | . . . . . 3 Duelist 6 | . . . . 1 5 Sentry 28 | . . 10 . 9 9 Demolisher 2 | . . . . . 2 Hunter 5 | . . . . . 5 Programmer 7 | . . . . . 7 Best Kill Streak 15 | . 5 4 . 15 8 Combat Bots Only 12 | . 4 4 . 12 6 Max Kills in Single Turn 4 | . 3 3 . 3 4 Gunslinging 2 | . 2 1 . . . Exploded 3 | . 1 3 . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4337 | . 156 848 . 548 2785 Core 3165 | . 112 566 . 390 2097 Absorbed by Shields . | . . . . . . Redirected to Core 2581 | . 94 484 . 307 1696 Core Remaining (%) 98 | 100 92 . 100 100 . Volleys Fired 291 | . 29 87 . 53 122 Largest 3 | . 3 3 . 3 3 Hottest 166 | . 80 149 . 162 166 Shots Fired 770 | . 87 213 . 157 313 Gun 418 | . 87 172 . 46 113 Cannon 328 | . . 37 . 100 191 Launcher 24 | . . 4 . 11 9 Special . | . . . . . . Kinetic 354 | . 58 137 . 46 113 Thermal 25 | . . 25 . . . Explosive 24 | . . 4 . 11 9 Electromagnetic 367 | . 29 47 . 100 191 Robot Hit Streak 53 | . 8 30 . 35 53 Robot Miss Streak 3 | . 3 2 . 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 2 | . 2 2 . . . Shots Hit Robots 563 | . 49 167 . 103 244 Core Hits 417 | . 23 60 . 94 240 Critical Hits 3 | . . 1 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 Melee Attacks 3 | . 1 2 . . . Impact 3 | . 1 2 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16127 | . 704 3357 . 4555 7511 Guns 5652 | . 625 2090 . 625 2312 Cannons 6624 | . . 744 . 2092 3788 Explosions 3818 | . 79 523 . 1832 1384 Melee . | . . . . . . Ramming 33 | . . . . 6 27 Kinetic 4778 | . 279 1562 . 625 2312 Thermal 1606 | . 79 487 . 588 452 Explosive 2588 | . . 412 . 1244 932 Electromagnetic 7122 | . 346 896 . 2092 3788 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 4 | . . . . . 4 Message Errors 3 | . . . . . 3 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 242 | . 2 30 . 95 115 Projectiles 116 | . . 30 . 45 41 Explosions 126 | . 2 . . 50 74 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 488 | . . . . . 488 Shots 10 | . . . . . 10 Rammed 2 | . . 1 . . 1 Targets Rammed 4 | . . 1 . 1 2 Kicked . | . . . . . . Crushed 2 | . . . . 1 1 Highest Temperature 601 | . 145 258 . 161 601 Average Temperature 83 | . 46 67 . 43 110 Received Heat Transfer 1221 | . 57 435 . 270 459 Effects 20 | . . . . . 20 Shutdowns 9 | . . . . . 9 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 4 | . . 1 . . 3 Combat Hostiles 4 | . . 1 . . 3 Parts Fried 40 | . 1 5 . 11 23 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 2014 | . 100 964 . 650 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 11 | . 1 3 . 5 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 894 | . 238 195 . 753 894 Initial 7 | . . 1 . . 7 Average 174 | . 70 66 . 270 269 Maximum Alert Level 3 | . 1 . . 3 3 Low Security (%) 66 | 100 87 100 100 37 44 Level 1 20 | . 12 . . 39 31 Level 2 10 | . . . . 19 18 Level 3 2 | . . . . 2 5 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 36 | . 2 4 . 9 21 Investigation 7 | . 2 1 . 1 3 Extermination 7 | . . . . . 7 Reinforcement 15 | . . 3 . 5 7 Assault 2 | . . . . . 2 Garrison 5 | . . . . 3 2 Intercept . | . . . . . . Construction Impeded 4 | . . 1 . 2 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 16 | . 1 2 . 8 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 225 | . 16 56 . 65 88 Peak Tracking Total 7 | . 5 4 . 7 7 Tactical Retreats 8 | . 1 . . 2 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 11 | . 1 3 . 2 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 28 | . 1 3 . 7 17 Max in Single Turn 5 | . 1 1 . 5 5 Garrison Access 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 42 | . 7 15 . 7 13 Terminals 31 | . 7 12 . 6 6 Fabricators 3 | . . . . . 3 Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . 1 . . 1 Scanalyzers 5 | . . 2 . 1 2 Garrison Access . | . . . . . . Total Hacks 185 | . 31 59 . 31 64 Successful 123 | . 18 44 . 17 44 Failed 61 | . 13 15 . 13 20 Catastrophic 11 | . . 4 . 6 1 Database Lockouts 1 | . . . . 1 . Manual 90 | . 18 38 . 26 8 Terminals 148 | . 31 50 . 26 41 Fabricators 8 | . . . . . 8 Repair Stations 5 | . . . . . 5 Recycling Units 2 | . . 1 . . 1 Scanalyzers 22 | . . 8 . 5 9 Garrison Access . | . . . . . . Terminal Hacks 78 | . 16 24 . 12 26 Record 15 | . . 10 . 3 2 Part Schematic 13 | . . . . 2 11 Robot Analysis 4 | . 2 . . . 2 Prototype ID Bank 10 | . 4 2 . 2 2 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Terminal Index 3 | . 1 1 . . 1 Scanalyzer Index 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 20 | . 3 5 . 5 7 Locate Traps 2 | . 2 . . . . Surveillance Status 1 | . . . . . 1 Transport Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks 6 | . . . . . 6 Network Status 1 | . . . . . 1 Load Schematic 2 | . . . . . 2 Build 3 | . . . . . 3 Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 2 | . . 1 . . 1 Report Inventory 2 | . . 1 . . 1 Scanalyzer 21 | . . 7 . 5 9 Insert Component 8 | . . 3 . 1 4 Analyze 13 | . . 4 . 4 5 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 2 12 . . 1 Terminals 15 | . 2 12 . . 1 Track 7 | . 1 6 . . . Assimilate 3 | . . 3 . . . Botnet 5 | . 1 3 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 38 | . 7 15 . 6 10 Full Trace Events 4 | . 1 2 . . 1 Feedback Events 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 21 | . . 3 . 3 15 Parts Built 1 | . . . . . 1 Matter 190 | . . . . . 190 Time 95 | . . . . . 95 Total Part Build Rating 5 | . . . . . 5 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 8 | . . 3 . 1 4 Part Schematics Acquired 8 | . . 3 . 1 4 Parts Damaged 2 | . . . . 1 1 Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 4 | . . 1 3 . . Largest Group 4 | . . 1 4 4 . Highest-Rated Group 50 | . . 10 50 50 . Highest-Rated Ally 16 | . . 10 16 16 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 75 | . . . . 75 . Kills . | . . . . . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 4 | . 2 . . . 2 Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 12543 | 81 1574 3205 778 2161 4744 Spaces Moved 6452 | 50 882 1613 485 1114 2308 Core 35 | 6 29 . . . . Treads 6417 | 44 853 1613 485 1114 2308 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 Average Speed 162 | 146 161 160 160 161 166 Slowest Speed 200 | 160 200 160 160 163 177 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 72 | 5 98 96 99 78 56 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 3 | . 1 2 . . . Terrain Destroyed 375 | . 4 52 . 139 180 Melee 3 | . 1 2 . . . Projectile . | . . . . . . AOE 372 | . 3 50 . 139 180 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 7906 | 55 969 2082 487 1358 2955 Wait 785 | . 36 265 3 124 357 Move 6447 | 49 881 1612 484 1113 2308 Hop . | . . . . . . Pick Up 18 | . 4 7 . 4 3 Fast Attach 44 | 6 4 14 . 5 15 Attach 5 | . . 4 . . 1 Detach 6 | . . 2 . 1 3 Swap 46 | . 5 17 . 13 11 Drop 58 | . 5 20 . 12 21 Fire 291 | . 29 87 . 53 122 Melee 3 | . 1 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 1 . 1 2 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 197 | . 4 51 . 32 110 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / [Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x2) 3 | -11/Scrapyard | Upgraded with Weapon slot (x2) 20 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Hacker-Gunner 408 | -10/Materials | Discovered new exit (range 16) 479 | -10/Materials | Identified exit to Materials 858 | -10/Materials | Identified exit to Mines 1075 | -10/Materials | Reached level 2 1244 | -10/Materials | Discovered exit to Materials (range 14) 1451 | -10/Materials | Discovered exit to Materials (range 15) 1656 | -10/Materials | Entered another Materials area 1658 | -9/Materials | Reached level 3 1661 | -9/Materials | Upgraded with Power slot (x1) 1661 | -9/Materials | Upgraded with Propulsion slot (x1) 1921 | -9/Materials | Build established: Hacker-Mutant 1958 | -9/Materials | Reached level 4 2056 | -9/Materials | Upgraded with Utility slot (x1) 2337 | -9/Materials | Build established: Hacker-Tank 2404 | -9/Materials | Discovered new exit (range 4) 2407 | -9/Materials | Identified exit to Materials 2731 | -9/Materials | Build established: Hacker-Mutant 2768 | -9/Materials | Reached level 5 2794 | -9/Materials | Upgraded with Utility slot (x1) 2993 | -9/Materials | Discovered new exit (range 19) 3268 | -9/Materials | Identified exit to Mines 3271 | -9/Materials | Reached level 6 3608 | -9/Materials | Build established: Hacker-Tank 3752 | -9/Materials | Discovered exit to Materials (range 11) 4145 | -9/Materials | Discovered exit to Materials (range 9) 4326 | -9/Materials | Reached level 7 4485 | -9/Materials | Upgraded with Utility slot (x1) 4861 | -9/Materials | Entered Mines 4861 | -9/Mines | Accompanied by 1 ally 5178 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5181 | -9/Mines | Learned 4 Materials zone layouts 5271 | -9/Mines | Discovered exit to Materials (range 16) 5320 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5322 | -9/Mines | Discovered new exit (range 5) 5328 | -9/Mines | Identified exit to Exiles 5615 | -9/Mines | Discovered exit to Materials (range 5) 5639 | -9/Mines | Entered Materials 5639 | -8/Materials | Accompanied by 4 allies 5640 | -8/Materials | Identified exit to Factory 5641 | -8/Materials | Reached level 8 5734 | -8/Materials | Garrison activated, responded to threat 5744 | -8/Materials | Reached level 9 5794 | -8/Materials | Destroyed 12 combat bots 5927 | -8/Materials | Upgraded with Utility slot (x1) 5958 | -8/Materials | Reached level 10 6129 | -8/Materials | Destroyed 7 combat bots 6224 | -8/Materials | Reached level 11 6417 | -8/Materials | Discovered exit to Factory (range 9) 6442 | -8/Materials | Upgraded with Utility slot (x1) 6644 | -8/Materials | Central database locked down 7310 | -8/Materials | Build established: Hacker-Gunner 7348 | -8/Materials | Reached level 12 7800 | -8/Materials | Entered Factory 7801 | -7/Factory | Identified exit to Storage 7802 | -7/Factory | Reached level 13 7962 | -7/Factory | Upgraded with Utility slot (x1) 8847 | -7/Factory | Reached level 14 8954 | -7/Factory | Garrison activated, responded to threat 9066 | -7/Factory | Build established: Hacker-Skirmisher 9335 | -7/Factory | Reached level 15 9452 | -7/Factory | Fabricated Gravmag Array? 9454 | -7/Factory | Discovered new exit (range 14) 9518 | -7/Factory | Upgraded with Power slot (x1) 9518 | -7/Factory | Upgraded with Weapon slot (x1) 9591 | -7/Factory | Local fabrication network quarantined 9932 | -7/Factory | Garrison activated, responded to threat 10048 | -7/Factory | Discovered new exit (range 14) 10124 | -7/Factory | Identified exit to Factory 10151 | -7/Factory | Core integrity fell below 50% 10578 | -7/Factory | Reached level 16 10603 | -7/Factory | Crushed by falling debris 11454 | -7/Factory | System Shield fried by hacking feedback 12425 | -7/Factory | Discovered exit to Factory (range 6) 12469 | -7/Factory | Build established: Hacker-Gunner 12544 | -7/Factory | Self-destructed Last Messages --------------- 12238_ G-47 Trooper destroyed. 12257_ Used Protomatter to restore core integrity (+114, depleted) 12284_ Acquired 5 matter. 12346_ Acquired System Shield. 12351_ Dropped Protomatter-46. 12354_ Used Protomatter to restore core integrity (+30) 12359_ Used Protomatter to restore part integrity (+103, depleted) 12369_ Acquired Great Maul. 12396_ System corrupted: Imp. EM Pulse Cannon targeting data glitched. 12396_ Lgt. Nuclear Core fried. 12396_ G-47 Trooper destroyed. 12396_ Door malfunctions. 12403_ Acquired 40 matter. 12425_ EXIT=FOUND: FACTORY 12442_ Acquired Imp. EM Pulse Cannon. 12502_ Dropped Hvy. Missile Launcher. 12503_ Acquired Prototype Launcher. 12503_ Identified Adv. EMP Blaster. 12506_ Dropped Adv. EMP Blaster. 12506_ Acquired Hvy. Missile Launcher. Map ----- +----------------------------------------------------+ | ??????????????????#?###?####?###??#?#?#?###?##?### | | ??????????????? ??#######?#####?####?######??##?#? | | ??????????????####?#?#####?#?######?#?#??##?#####? | | ??????????#??#?####?###########??########?#?####?# | | ??????????#????#?####??#################??######## | | ????????#????#??################################## | | ????????#?#?###############?#######?########?###?# | | ????????#?#??#?################################### | | ?????????#######?###############?################# | | ??????#?#?######################################## | | ???????##?##?##################################### | | ??????############## #############! | | ???#?#####?##?###### """"" """"" ############# | | ?????############### """"" """"" ############# | | ???#?##?############ """ """ ] ############# | | ?????#?#####?####### ############# | | ????#?#?#?########## """"" """"" !############# " | | ??#??#??############ """"" """"" ############# " | | ????########?##?#### """ """ ############# | | ????#####?########## ############### | | ??#?################! ! ############### | | ??###?##?##################+#+############### | | ??##########?# ! # ####### # | | ##############"""" / # ####### # """ | | ??######?#####"""" # ####### # """ | | ??############"""" / + @ < ####### # """ | | #?########?###"""" # ####### # | | ########?#####"""" # ####### = ]# | | ########?#####"""" / # ##########/### | | ##??########## ### ########## % ###### | | ########################## ########## | | ?######################### | | ########################## | | ########################## ## | | ?######################## ##### ## | | ######################### #####+## | | # ############ # | | # === ############ # | | # === ############ # | | === ###################### # | | #% ###################### # | | # ############## # # | | # * # ############ """" # # | | # # ############ ""S"" # # | | # ############## "" "" # # | | # # # # # | | # # # # # | | # # # + # | | #######/###### ! # # ##+##### | | ## ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 39 Energy Capacity 680 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 375 Resistance: KI 40 Resistance: TH 40 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Katana | -8/Materials | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Imp. Treads | -7/Factory | Scanalyzed Gravmag Array | -7/Factory | Hacked Linear Gravjet | -7/Factory | Hacked Weapon Cycler | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Tesla Rifle | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Imp. Focal Shield | -7/Factory | Hacked Imp. Salvage Targeting Computer | -7/Factory | Hacked EM Shield | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked EM Pulse Cannon | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Levels Raised 15 | . 1 5 . 5 4 XP Earned 27975 | 4000 1730 7385 500 6985 7375 XP Spent 26420 | 3910 1500 7515 . 5995 7500 Upgrades 53 | 11 3 22 . 9 8 Power Slot 2 | . . 1 . . 1 Propulsion Slot 2 | 1 . 1 . . . Utility Slot 8 | 2 . 3 . 2 1 Weapon Slot 3 | 2 . . . . 1 Core Integrity 9 | 2 . 6 . 1 . Heat Dissipation 3 | . . 2 . 1 . Matter Storage 1 | . . . . 1 . Inventory Capacity 3 | . 3 . . . . Sight Range 2 | . . 1 . 1 . Sensor Range 3 | . . 2 . 1 . Terrain Scan Density 1 | . . 1 . . . Ranged Accuracy 1 | . . . . . 1 Hack Attack % 2 | 1 . . . 1 . Hack Defense % 2 | 1 . . . 1 . KI Resistance % 4 | 1 . 1 . . 2 TH Resistance % 4 | . . 2 . . 2 EX Resistance % 2 | . . 2 . . . TH Damage % 1 | 1 . . . . . Protomatter Created 2107 | . 46 485 . 472 1104 Integrity Restored 3949 | . 57 979 . 557 2356 Core 3158 | . 57 621 . 390 2090 Parts 791 | . . 358 . 167 266 Protomatter Decayed 516 | . 27 133 . 157 199 Game ------ Seed TerrainFlightSword Manual? 0 Play Time 02:15:14 Cumulative 87.9 hours Start 2021.05.08 @ 00:31:23 End 2021.05.08 @ 19:51:37 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 53 Rogue 34 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c7c16ce-dd65-4b64-bd08-1877df6c3886