Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 18:17:10 Player: Duduxx Result: Destroyed by S6-64W(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (725) 725 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2385 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 37/100 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Beam Rifle Shotgun Shotgun Shotgun Shotgun Flak Cannon EMP Blaster Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Hardlight Generator Hacking Drone Bay > --- WEAPON ----------- Beam Cannon Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Beam Rifle Shotgun Shotgun Shotgun Shotgun Flak Cannon EMP Blaster Rocket Launcher CR-A16's Pointy Stick [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Propulsion Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 34 | 6 6 16 . 2 4 Power 4 | 1 1 2 . . . Engine 2 | 1 1 . . . . Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 10 | 2 2 3 . . 3 Treads 2 | 2 . . . . . Leg 8 | . 2 3 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 8 . 2 1 Device 9 | . 1 5 . 2 1 Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 6 | 2 1 3 . . . Energy Gun 2 | 1 1 . . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 21 | . 4 9 . . 8 Power 3 | . 1 1 . . 1 Propulsion 5 | . 1 1 . . 3 Utility 7 | . . 5 . . 2 Weapon 6 | . 2 2 . . 2 Highest Loss Streak 8 | . 3 3 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 79 95 100 100 96 Engine 1 | . 6 2 . . . Core 8 | . . 7 11 11 10 Treads 2 | . 22 . . . . Leg 19 | . 2 22 22 22 21 Device 27 | . 9 21 33 33 32 Storage 11 | . 14 11 11 11 11 Protection 1 | . . 9 . . . Energy Gun 1 | . 13 . . . . Energy Cannon 9 | . . 10 11 11 10 Ballistic Gun 10 | . 10 9 11 11 10 Naked Turns . | . . . . . . Heaviest Build 38 | 13 18 36 34 38 38 Greatest Support 40 | 40 40 23 23 23 33 Greatest Overweight (x) 3 | 3 . 2 1 1 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 9 12 15 15 15 Most Carried 15 | 4 6 15 15 15 15 Average Carried 12 | 2 4 9 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 4 6 15 14 15 13 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 546 | 168 80 272 . 26 . Remotely 72 | . . 56 . 16 . Salvage Created 794 | . 215 579 . . . Parts 48 | . 7 41 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 19 | . 5 14 . . . Guns 10 | . 5 5 . . . Cannons 9 | . . 9 . . . Classes Destroyed 3 | . 1 2 . . . Watcher 1 | . . 1 . . . Grunt 18 | . 5 13 . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 2 5 . . . Combat Bots Only 5 | . 2 5 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 228 | . 69 109 . . 50 Missed 63 | . 17 33 . . 13 Damage Taken 2776 | . 711 952 . . 1113 Core 594 | . 168 189 . . 237 Absorbed by Shields 84 | . . . . . 84 Redirected to Shielding 52 | . . 52 . . . Core Remaining (%) 66 | 100 32 . . . . Volleys Fired 85 | . 35 50 . . . Largest 2 | . 2 2 . . . Hottest 110 | . 70 110 . . . Shots Fired 133 | . 48 85 . . . Gun 90 | . 48 42 . . . Cannon 43 | . . 43 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 55 | . 23 32 . . . Thermal 78 | . 25 53 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 7 8 . . . Robot Miss Streak 2 | . 2 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 87 | . 35 52 . . . Core Hits 41 | . 13 28 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . 2 2 . . . Burn 3 | . 2 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1248 | 10 378 860 . . . Guns 764 | . 378 386 . . . Cannons 472 | . . 472 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 12 | 10 . 2 . . . Kinetic 500 | . 152 348 . . . Thermal 736 | . 226 510 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . 9 . . . Projectiles 9 | . . 9 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | 4 1 . . . . Targets Rammed 8 | 4 1 3 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 306 | . 306 190 . . 11 Average Temperature 73 | . 103 55 . . 7 Received Heat Transfer 1189 | . 348 528 . . 313 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 3 . . . Heat Transferred 1998 | . 814 1184 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 378 | . 136 378 73 . . Initial 73 | . . 57 73 . . Average 133 | . 69 201 73 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 82 | 100 100 68 100 . . Level 1 17 | . . 31 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 5 . . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 8 21 . . 3 Peak Tracking Total 7 | . 4 7 . . 3 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 4 | . 1 3 . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 3 12 . . . Successful 5 | . 2 3 . . . Failed 10 | . 1 9 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 14 | . 1 6 . 7 . Terminals 15 | . 3 12 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 3 . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Dispatch Records 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 3 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 119 | . . . . . 119 Highest-Rated Ally 119 | . . . . . 119 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 747 | . . . . . 747 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3025 | 103 352 612 80 1512 366 Spaces Moved 1474 | 54 168 238 41 790 183 Core 13 | 13 . . . . . Treads 187 | 41 146 . . . . Legs 1274 | . 22 238 41 790 183 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 Average Speed 184 | 156 154 182 190 190 193 Slowest Speed 260 | 200 160 260 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 21 20 9 79 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1650 | 67 215 326 45 802 195 Wait 10 | . . . 2 4 4 Move 1469 | 53 167 237 40 789 183 Hop . | . . . . . . Pick Up 27 | 4 4 15 1 3 . Fast Attach 17 | 6 2 7 . 1 1 Attach 11 | . 3 5 . . 3 Detach 3 | . 1 . . 1 1 Swap 6 | . 1 4 . 1 . Drop 12 | . 1 5 2 3 1 Fire 85 | . 35 50 . . . Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 3 . . . Crush 5 | 4 1 . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 386 | -10/Materials | Lost 3 parts (1n2w) 387 | -10/Materials | Core integrity fell below 50% 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Utility x2 535 | -9/Materials | Lost 3 parts (2u1w) 596 | -9/Materials | Lost 3 parts (1n1u1w) 907 | -9/Materials | Build established: Scavenger-Mutant 932 | -9/Materials | Discovered new exit (range 16) 1068 | -9/Materials | Entered Mines 1069 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1122 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1148 | -9/Mines | Entered Zion 1496 | -7/Zion | Learned Factory trap positions 1721 | -7/Zion | Found CR-A16's Pointy Stick 1967 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2041 | -7/Zion | Given A8's code to call for help 2558 | -7/Zion | Given the Hacking Drone Bay 2566 | -7/Zion | Found Prototype Device 2567 | -7/Zion | Identified Hacking Drone Bay 2616 | -7/Zion | Opened final containment barrier to the Deep Caves 2646 | -7/Zion | Discovered new exit (range 5) 2650 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2660 | -7/Zion | Entered Deep Caves 2662 | -7/Deep Caves | Met 5H-AD0 2940 | -7/Deep Caves | Z-Facility disabled 2976 | -7/Deep Caves | Attacked by Z-Imprinter 2991 | -7/Deep Caves | Core integrity fell below 50% 3016 | -7/Deep Caves | Build established: Mutant 3021 | -7/Deep Caves | Core integrity fell below 20% 3026 | -7/Deep Caves | Destroyed by S6-64W(z) with Zionite Laser-S Last Messages --------------- 02963_ HV Slug penetrates Z-Facility. 02966_ HV Slug penetrates JJ-BX6(o). 02976_ HV Slug penetrates Z-Imprinter. 02976_ Flexi-carbon Leg destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02978_ 5H-AD0: "Imprinter! Do you fully understand the dangers of what you're doing here?!" 02987_ 5H-AD0: "Argh..." 02987_ 5H-AD0 suddenly disappears in plain sight. 02990_ Heat Sink destroyed. 02997_ Lgt. Nuclear Core destroyed. 03006_ Shotgun destroyed. 03010_ Beam Cannon destroyed. 03017_ Imp. Aluminum Leg destroyed. 03020_ Aluminum Leg destroyed. 03023_ Hacking Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????###????????????? | | ??????????????????????? ###### ##?????######? | | ?????????????????????? ## # #???### ## | | ????????????????????? ##### # | | ????????????????????? # | | ????????????????????? # | | ????????????????????? ## | | ?????????????????????? ## | | ?????????????????????"""" ## | | ????????????????????""""" # | | ????????????????????""""" | | ????????????????????""""" | | ????????????????????"" | | ??????????????????""""""" | | ?????????????????""""""" # | | ????????????????""""""""" z ## | | ???????????????""""""""" #? | | ???????????????""""" 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""""""" ?????? | | ????????????????""????"""" ????????? | | ????????????????"???????" ??????????? | | ????????????????????????? ???????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- KE Penetrator | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed GaussGatlingMaul Manual? 0 Play Time 00:19:34 Cumulative 11.1 hours Start 2024.06.30 @ 04:03:27 End 2024.06.30 @ 18:17:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 284ea8fb-537f-4c9b-baa0-131c8970bd88