Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 15:07:45 Player: VR-DUX Result: Destroyed by as-05933 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (1547) 1547 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3377 Bonus ------- High Alert Combat Kills 93 Friendly Fire -38 Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 75/100 System Corruption 0% Temperature Cool (5) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Structural Scanner Hacking Suite > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (20) --- Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit Improved Sensor Array Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating System Shield Medium Laser Heavy Hammer Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Pulse Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Treads Compact Wheel Medium Storage Unit Large Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Terrain Scanner Light Armor Plating Light Armor Plating Hardened Light Armor Plating System Shield Heavy EM Pulse Gun Grenade Launcher Katana [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 71 | 1 17 6 36 11 Power 16 | . 3 1 9 3 Engine 16 | . 3 1 9 3 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | . 2 3 9 2 Treads 14 | . 2 3 8 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight 1 | . . . 1 . Utility 16 | 1 6 . 9 . Device 4 | 1 2 . 1 . Storage 4 | . 3 . 1 . Processor 1 | . 1 . . . Hackware 1 | . . . 1 . Protection 6 | . . . 6 . Artifact . | . . . . . Weapon 23 | . 6 2 9 6 Energy Gun 7 | . . 1 3 3 Energy Cannon 2 | . . . 2 . Ballistic Gun 9 | . 5 1 2 1 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 1 . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 16 | . . 1 8 7 Power 3 | . . . 1 2 Propulsion 6 | . . 1 3 2 Utility 1 | . . . 1 . Weapon 6 | . . . 3 3 Highest Loss Streak 6 | . . 1 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 99 97 94 Engine 12 | . 14 14 10 11 Treads 24 | . 10 27 31 27 Leg 4 | . 17 . . . Device 3 | . 5 . . 11 Storage 12 | . 14 14 11 11 Processor 6 | . 7 14 5 . Hackware 4 | . . . 4 11 Protection 4 | . . . 9 . Energy Gun 8 | . . 8 9 17 Energy Cannon 1 | . . . 3 . Ballistic Gun 14 | . 27 19 8 3 Peak Build Rating 20 | 7 8 14 20 15 Average Rating 12 | 6 7 11 15 14 On Entrance 10 | 6 7 8 14 15 Naked Turns . | . . . . . Heaviest Build 61 | 12 27 31 61 52 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 11 | . . 1 11 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 8 10 15 18 20 Most Carried 20 | 6 12 15 20 20 Average Carried 15 | 5 9 14 17 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 6 12 14 20 17 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1391 | 218 344 119 636 74 Remotely 10 | 10 . . . . Salvage Created 2457 | 81 429 289 1221 437 Parts 181 | 3 38 16 89 35 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 7 | . 2 2 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 71 | . 12 7 31 21 Guns 51 | . 12 7 22 10 Cannons 1 | . . . . 1 AOE 18 | . . . 8 10 Classes Destroyed 11 | 1 4 2 3 1 Worker 4 | . . . 3 1 Builder 4 | . 3 . 1 . Hauler 6 | . 2 . 4 . Recycler 4 | 1 1 1 . 1 Operator 1 | . 1 . . . Watcher 3 | . . . 3 . Swarmer 39 | . 12 3 13 11 Grunt 18 | . . 2 12 4 Duelist 1 | . . . 1 . Sentry 7 | . . 2 5 . Assembled 6 | . . . . 6 Best Kill Streak 6 | 1 4 3 6 6 Combat Bots Only 6 | . 3 3 4 6 Max Kills in Single Turn 4 | 1 1 2 4 4 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 431 | . 72 51 205 103 Missed 112 | . 18 11 55 28 Damage Taken 3903 | . 442 471 1808 1182 Core 529 | . 47 80 159 243 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 49 . . Volleys Fired 323 | 2 79 28 174 40 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 40 83 112 106 Shots Fired 462 | 4 132 44 208 74 Gun 426 | 4 131 44 187 60 Cannon 24 | . . . 14 10 Launcher 12 | . 1 . 7 4 Special . | . . . . . Kinetic 315 | 4 131 37 124 19 Thermal 84 | . . 7 41 36 Explosive 12 | . 1 . 7 4 Electromagnetic 51 | . . . 36 15 Robot Hit Streak 11 | 2 6 7 11 8 Robot Miss Streak 4 | 1 3 3 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 245 | 2 63 28 120 32 Core Hits 152 | 2 29 18 61 42 Critical Kills 4 | . 3 . 1 . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 13 | . 3 2 4 4 Burn 6 | . . 1 1 4 Destroy 6 | . 3 1 2 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4413 | 21 640 296 2331 1125 Guns 2790 | 21 640 296 1502 331 Cannons 324 | . . . 232 92 Explosions 1274 | . . . 572 702 Melee . | . . . . . Ramming 25 | . . . 25 . Kinetic 1843 | 21 640 213 890 79 Thermal 1115 | . . 83 548 484 Explosive 927 | . . . 505 422 Electromagnetic 503 | . . . 363 140 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 6 6 . . Message Errors 3 | . 2 1 . . Matter Fused 3 | . 1 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 3 | . 1 2 . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 52 | . . . 43 9 Projectiles 2 | . . . . 2 Explosions 39 | . . . 32 7 Melee 11 | . . . 11 . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 193 | . 14 . 39 140 Shots 8 | . 1 . 2 5 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 266 | . 2 266 135 195 Average Temperature 52 | . 2 120 46 40 Received Heat Transfer 773 | . . 168 444 161 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Fried 5 | . . . 5 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 2657 | . . 259 1210 1188 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 1 3 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 522 | 5 216 128 491 522 Initial 154 | . 3 3 17 154 Average 255 | 4 75 68 367 378 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 41 | 100 98 100 6 1 Level 1 33 | . 1 . 45 74 Level 2 24 | . . . 47 24 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 4 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 120 | . 24 7 52 37 Peak Tracking Total 20 | . 4 3 5 20 Tactical Retreats 7 | . 2 . 1 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . . . 3 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 12 | . 7 1 4 . Terminals 11 | . 7 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 11 1 6 . Successful 6 | . 1 1 4 . Failed 12 | . 10 . 2 . Catastrophic 6 | . 6 . . . Database Lockouts . | . . . . . Manual 13 | . 10 . 3 . Terminals 17 | . 11 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 4 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 7 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4727 | 27 1217 587 2001 895 Spaces Moved 2408 | 15 739 307 938 409 Core . | . . . . . Treads 1870 | . 227 307 937 399 Legs 527 | 15 512 . . . Wheels 10 | . . . . 10 Hover . | . . . . . Flight 1 | . . . 1 . Fastest Speed 120 | 120 120 160 160 130 Average Speed 158 | 120 132 164 164 187 Slowest Speed 850 | 120 160 250 850 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 2 84 56 77 71 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 121 | . 8 . 39 74 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 120 | . 8 . 39 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2912 | 21 874 354 1196 467 Wait 15 | . 6 4 4 1 Move 2404 | 14 738 306 937 409 Hop . | . . . . . Pick Up 43 | 2 16 4 20 1 Fast Attach 25 | 1 4 3 15 2 Attach 19 | . 5 1 9 4 Detach 2 | . . 1 1 . Swap 28 | . 8 2 13 5 Drop 52 | 2 18 5 22 5 Fire 323 | 2 79 28 174 40 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 6) 224 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 3) 441 | -10/Materials | Discovered new exit (range 7) 504 | -10/Materials | Discovered new exit (range 13) 556 | -10/Materials | Identified exit to Materials 1231 | -10/Materials | Identified exit to Mines 1245 | -10/Materials | Entered Mines 1253 | -10/Mines | Met a Derelict bent on vengeance 1315 | -10/Mines | Discovered exit to Materials (range 14) 1328 | -10/Mines | Discovered exit to Materials (range 11) 1404 | -10/Mines | Met a Derelict shopkeep closing up shop 1731 | -10/Mines | Core integrity fell below 50% 1832 | -10/Mines | Entered Materials 1832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2025 | -9/Materials | Discovered new exit (range 7) 2040 | -9/Materials | Identified exit to Mines 2217 | -9/Materials | Lost 3 parts (1n1u1w) 2235 | -9/Materials | Build established: Scavenger-Mutant 2304 | -9/Materials | Discovered new exit (range 3) 2309 | -9/Materials | Identified exit to Materials 2541 | -9/Materials | Discovered exit to Materials (range 14) 3833 | -9/Materials | Entered Mines 3893 | -9/Mines | Discovered exit to Materials (range 8) 4048 | -9/Mines | Core integrity fell below 50% 4103 | -9/Mines | Found a hidden stash of uninstalled traps 4255 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4578 | -9/Mines | Learned Materials emergency access door positions 4686 | -9/Mines | Assembled infested the area 4691 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4719 | -9/Mines | Core integrity fell below 20% 4728 | -9/Mines | Destroyed by as-05933 with Assembled Heavy Rifle Last Messages --------------- Assembled to figure out where they're coming from, and they're closing on this area, come on!" 04691_ U-05 Engineer destroyed. 04709_ Destroyed Asb. Hover Unit. 04711_ as-79883 destroyed. 04713_ as-71403 destroyed. 04713_ EM Shotgun destroyed. 04713_ Destroyed EM Shotgun. 04713_ as-14335 destroyed. 04714_ Lgt. Treads destroyed. 04714_ Ion Engine destroyed. 04715_ as-73838 destroyed. 04715_ as-76168 destroyed. 04716_ The unstable cave ceiling collapses. 04716_ Grenade Launcher destroyed. 04722_ Ion Engine destroyed. 04726_ Destroyed Asb. Hover Unit. 04726_ as-83790 knocked back. 04726_ as-83790 destroyed. 04727_ Imp. Light Cannon destroyed. 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