Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.08 @ 22:58:25 Player: Arcismati Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (720) 720 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5035 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 187/300 Energy 92/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (5) ---- Antimatter Reactor Light Antimatter Reactor Weight Redist. System Field Recycling Unit (6) Peak State ------------ > --- POWER ------------ Nuclear Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Target Analyzer Core Analyzer > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Weight Redist. System Enhanced Optical Array Field Recycling Unit Coil Gun [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun Beam Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . 1 2 1 . . . . Utility 4 | . . 1 . 1 . . . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 60 | 5 6 9 . 17 1 . 13 9 Power 12 | 1 1 1 . 3 . . 4 2 Engine 5 | 1 1 1 . 2 . . . . Core 5 | . . . . 1 . . 3 1 Reactor 2 | . . . . . . . 1 1 Propulsion 13 | 2 . 3 . 3 1 . 1 3 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 3 | . . . . . . . 1 2 Flight 8 | . . 3 . 3 1 . . 1 Utility 19 | . 3 4 . 4 . . 5 3 Device 9 | . 1 1 . 2 . . 3 2 Storage 5 | . 2 1 . . . . 2 . Processor 4 | . . 2 . 1 . . . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 2 1 . 7 . . 3 1 Energy Gun 7 | . 1 1 . 3 . . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 1 . . 1 . . 1 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 4 . . . . Parts Lost 30 | . . 2 1 9 . . 8 10 Power 8 | . . 1 1 2 . . 3 1 Propulsion 8 | . . . . 3 . . 1 4 Utility 9 | . . 1 . 3 . . 2 3 Weapon 5 | . . . . 1 . . 2 2 Highest Loss Streak 7 | . . 1 2 5 . . 7 6 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 7 9 6 6 7 7 6 5 Power . | . 1 . . . . . . 1 Propulsion . | 1 2 1 . . . . . . Utility 2 | . 2 2 1 2 3 3 2 2 Weapon 2 | . 2 4 5 3 3 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 12 | . 1 5 . . . . 4 2 Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 8 | . 1 2 . . . . 3 2 Weapon 2 | . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 64 | . 91 77 58 64 58 61 59 47 Engine 3 | . 14 10 4 2 . . 1 . Core 1 | . . . . 1 . . 3 3 Wheel 5 | . 28 10 . . . . . . Flight 18 | . . 16 27 27 27 30 22 12 Device 5 | . 6 5 9 4 . . 4 9 Storage 7 | . 15 11 9 7 7 7 6 3 Processor 7 | . . 11 9 7 15 15 10 8 Protection 1 | . . . . 3 . . . . Energy Gun 2 | . . 5 . 2 . . 4 1 Ballistic Gun 6 | . 26 5 . 1 7 7 4 3 Peak Build Rating 74 | 5 8 18 17 38 26 26 47 74 Average Rating 25 | 3 6 13 16 24 25 26 30 40 On Entrance 17 | . 5 8 17 16 24 26 26 31 Avg Prop Armor Cover (%) 4 | . . 10 . 2 2 2 3 10 Naked Turns . | . . . . . . . . . Heaviest Build 44 | 8 38 30 9 24 9 9 27 44 Greatest Support 37 | 26 26 26 15 31 17 14 29 37 Greatest Overweight (x) 5 | . 1 5 . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 8 8 8 8 8 8 Average Capacity 8 | 5 14 12 8 8 8 8 7 7 Most Carried 15 | 5 12 15 6 8 8 7 8 8 Average Carried 6 | 3 7 9 6 6 7 7 7 5 Final Capacity 15 | 5 15 8 8 8 8 8 8 5 Final Carried 12 | 5 12 6 6 8 7 7 8 4 Class Distribution -------------------- 48% | Sprinter 45% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 1149 | 218 180 78 . 106 . . 337 230 Remotely . | . . . . . . . . . Salvage Created 902 | . 180 53 . 133 . . 190 346 Parts 49 | . 11 . . 4 . . 7 27 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled 3 | . . . . . . . 3 . Retrieved Matter 38 | . . . . . . . 38 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 19 | . 8 1 . 4 . . 3 3 Guns 16 | . 8 . . 2 . . 3 3 Cannons 1 | . . . . 1 . . . . AOE 1 | . . . . 1 . . . . Classes Destroyed 8 | . 2 1 . 1 . . 1 3 Worker 2 | . . . . . . . 1 1 Builder 1 | . . . . . . . . 1 Recycler 1 | . . . . . . . . 1 Swarmer 9 | . 6 . . 2 . . 1 . Grunt 5 | . 2 . . 1 . . 2 . Brawler 1 | . . . . 1 . . . . Sentry 2 | . . 1 . . . . . 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 4 | . 3 1 . 2 . . 2 4 Combat Bots Only 3 | . 3 1 . 2 . . 2 2 Max Kills in Single Turn 1 | . 1 1 . 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 476 | . 56 50 13 132 . . 69 156 Missed 186 | . 9 30 7 52 . . 22 66 Hits 290 | . 47 20 6 80 . . 47 90 Melee 5 | . . . . 5 . . . . Projectile 285 | . 47 20 6 75 . . 47 90 AOE 3 | . . . . 1 . . 1 1 Critical Strikes 9 | . . . . 6 . . 1 2 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 4802 | . 460 205 63 1446 . . 853 1775 Core 1928 | . 144 81 25 407 . . 266 1005 Absorbed by Shields 16 | . . . . 16 . . . . Regen/Repaired (Parts) 258 | . . . . 89 . . 150 19 Core Remaining (%) 70 | 100 42 79 95 . . 41 68 . Volleys Fired 77 | . 25 4 . 15 . . 14 19 Largest 3 | . 2 2 . 2 . . 3 3 Hottest 168 | . 40 70 . 119 . . 136 168 Shots Fired 153 | . 50 8 . 26 . . 35 34 Gun 145 | . 50 8 . 18 . . 35 34 Cannon 4 | . . . . 4 . . . . Launcher 2 | . . . . 2 . . . . Special 2 | . . . . 2 . . . . Kinetic 94 | . 50 4 . 7 . . 14 19 Thermal 49 | . . 4 . 15 . . 21 9 Explosive 2 | . . . . 2 . . . . Electromagnetic 6 | . . . . . . . . 6 Robot Hit Streak 12 | . 12 4 . 6 . . 6 12 Robot Miss Streak 3 | . 3 1 . 1 . . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 104 | . 32 6 . 21 . . 20 25 Core Hits 44 | . 11 1 . 8 . . 7 17 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed 5 | . . . . . . . 1 4 Critical Strikes 12 | . . 2 . 1 . . 2 7 Burn 4 | . . 2 . 1 . . . 1 Destroy 8 | . . . . . . . 2 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1672 | . 381 74 . 347 . . 275 595 Guns 1374 | . 381 74 . 257 . . 275 387 Cannons 65 | . . . . 65 . . . . Explosions 139 | . . . . 25 . . . 114 Melee . | . . . . . . . . . Ramming 94 | . . . . . . . . 94 Kinetic 840 | . 381 24 . 125 . . 166 144 Thermal 659 | . . 50 . 197 . . 109 303 Explosive 25 | . . . . 25 . . . . Electromagnetic 54 | . . . . . . . . 54 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . 10 10 10 . 11 Average Corruption 7 | . . . . 6 10 10 . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . . 18 3 . . 11 Message Errors 5 | . . . . 4 . . . 1 Matter Fused 10 | . . . . 5 2 . . 3 Heat Flow Errors 7 | . . . . 5 . . . 2 Energy Discharges 1 | . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . 1 Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . Misdirections 3 | . . . . 1 . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 38 | . . . . . . . . 38 Projectiles . | . . . . . . . . . Explosions 38 | . . . . . . . . 38 Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 151 | . . . . 42 . . . 109 Shots 4 | . . . . 2 . . . 2 Rammed 11 | . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . 11 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 607 | . 18 27 . 607 . . 12 157 Average Temperature 225 | . 8 14 . 264 . . 7 47 Received Heat Transfer 621 | . 102 42 9 240 . . 93 135 Effects 19 | . . . . 19 . . . . Shutdowns 6 | . . . . 6 . . . . Energy Bleed 4 | . . . . 4 . . . . Interference 1 | . . . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 3 | . . . . 3 . . . . Damage (core) 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 9 | . . 5 . 1 . . . 3 Heat Transferred 1773 | . . 296 . 518 . . 359 600 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 . . 100 83 Level 1 3 | . . . . . . . . 16 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 247 | . 99 33 60 140 . . 45 247 Initial 33 | . . 33 13 27 . . 18 11 Average 45 | . 34 18 20 22 . . 11 121 Influence Increases 1444 | . 209 90 60 387 . . 142 556 Destroy 0b10 Robot/C 380 | . 160 20 . 80 . . 60 60 Destroy 0b10 Robot/NC 20 | . . . . . . . 5 15 Destroy Leader 70 | . 30 10 . . . . 10 20 Successful Hack 46 | . 4 . . 8 . . 7 27 Disable Machine 30 | . . . . . . . . 30 Destroy Structure 58 | . . . . 14 . . . 44 Partial Spotted 165 | . . 30 . 60 . . 15 60 Lose Combat Pursuer 675 | . 15 30 60 225 . . 45 300 Influence Decreases 1197 | . 130 136 33 307 102 8 147 334 Entered New Map 185 | . . 46 20 33 52 8 12 14 Time Decay 802 | . 130 70 3 214 50 . 115 220 Lost Part 210 | . . 20 10 60 . . 20 100 Squads Dispatched 15 | . 1 1 1 3 . . 1 8 Investigation 3 | . . . . . . . 1 2 Extermination 3 | . . . . 1 . . . 2 Reinforcement 9 | . 1 1 1 2 . . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 4 | . . 1 1 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 13 16 9 24 . . 12 36 Peak Tracking Total 17 | . 4 15 11 9 . . 8 17 Tactical Retreats 20 | . 1 1 1 5 . . 3 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 2 | . . . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 2 | . . . . . . . . 2 Max in Single Turn 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 9 | . 3 . . 1 1 . 1 3 Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . 1 . . 1 2 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 8 . . 6 1 . 5 9 Successful 18 | . 3 . . 4 1 . 4 6 Failed 11 | . 5 . . 2 . . 1 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 16 | . . . . 6 . . 5 5 Recycling Units 8 | . 4 . . . . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . . . Open Door 1 | . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . . . . 4 . . 4 4 Scan Component 7 | . . . . 2 . . 2 3 Repair 4 | . . . . 2 . . 1 1 Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . . . . 2 Report Inventory 2 | . 1 . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 3 . . 1 . . 1 3 Full Trace Events 3 | . . . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 4 | . . . . 2 . . 1 1 Time 228 | . . . . 120 . . 70 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 702 | . 185 81 36 256 . . . 144 Sensors 702 | . 185 81 36 256 . . . 144 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 2381 | 57 367 158 36 752 102 9 367 533 Spaces Moved 3582 | 49 258 223 122 1165 275 32 554 904 Core 264 | 2 . . . . . . . 262 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 333 | 47 258 28 . . . . . . Hover 117 | . . . . . . . 12 105 Flight 2868 | . . 195 122 1165 275 32 542 537 Fastest Speed 20 | 50 90 29 29 20 26 29 26 27 Average Speed 42 | 88 103 44 29 38 28 29 28 42 Slowest Speed 395 | 100 105 395 29 99 29 29 100 166 Overloaded Moves 159 | . . . . 80 79 . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . 1 6 . . 4 3 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 41 42 25 35 49 10 13 33 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 41 | . . . . 13 . . . 28 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 41 | . . . . 13 . . . 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 4293 | 60 315 276 120 1440 298 31 733 1020 Wait 424 | . 3 20 . 210 23 . 119 49 Move 3546 | 48 257 222 119 1152 274 31 545 898 Hop 14 | . . . 1 6 . . 4 3 Pick Up 62 | 7 8 9 . 15 . . 16 7 Fast Attach 22 | 3 3 2 . 4 . . 6 4 Attach 52 | 2 7 4 . 15 1 . 8 15 Detach 24 | . 7 1 . 4 . . 5 7 Swap 14 | . 3 4 . 4 . . 2 1 Drop 37 | . 2 10 . 5 . . 14 6 Fire 77 | . 25 4 . 15 . . 14 19 Melee . | . . . . . . . . . Ram 11 | . . . . . . . . 11 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 363 | -10/Materials | Core integrity fell below 50% 392 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 531 | -9/Materials | Discovered new exit (range 16) 580 | -9/Materials | Discovered new exit (range 10) 583 | -9/Materials | Identified exit to Materials 583 | -9/Materials | Entered another Materials area 583 | -8/Materials | Evolved 2 slots: Propulsion x2 614 | -8/Materials | Discovered new exit (range 16) 618 | -8/Materials | Identified exit to Factory 619 | -8/Materials | Entered Factory 619 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 797 | -7/Factory | Discovered new exit (range 16) 922 | -7/Factory | Lost 4 parts (1p2u1w) 968 | -7/Factory | Repaired Imp. VTOL Module 1083 | -7/Factory | Repaired Imp. VTOL Module 1194 | -7/Factory | Core integrity fell below 50% 1268 | -7/Factory | Build established: Sprinter 1307 | -7/Factory | System corruption reached 10% 1366 | -7/Factory | Discovered new exit (range 14) 1371 | -7/Factory | Entered Lower Caves 1373 | -7/Lower Caves | Learned location of 2 exits from Factory 1381 | -7/Lower Caves | Lost 5 parts (1p3n1u) 1441 | -7/Lower Caves | Entered an active Warlord outpost 1469 | -7/Lower Caves | Discovered new exit (range 13) 1473 | -7/Lower Caves | Entered another Lower Caves area 1478 | -7/Lower Caves | Discovered new exit (range 12) 1482 | -7/Lower Caves | Entered Factory 1482 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1483 | -6/Factory | Identified exit to Factory 1570 | -6/Factory | Repaired Prc. Assault Rifle 1691 | -6/Factory | Lost 7 parts (3p1n2u1w) 1799 | -6/Factory | Discovered exit to Factory (range 12) 1849 | -6/Factory | Entered another Factory area 1849 | -5/Factory | Evolved 2 slots: Utility x2 1913 | -5/Factory | Repaired Cesium-ion Thruster 2115 | -5/Factory | Lost 3 parts (1p1n1w) 2199 | -5/Factory | System corruption reached 10% 2209 | -5/Factory | Lost 6 parts (3n3u) 2260 | -5/Factory | Core integrity fell below 50% 2356 | -5/Factory | Core integrity fell below 20% 2372 | -5/Factory | Spotted B-75 Beast 2382 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02321_ ALERT: Cargo convoy en route, clear transfer corridor. 02323_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02336_ System corrupted: Heat flow error (+144). 02344_ Slammed into U-05 Engineer. 02345_ Slammed into K-01 Serf. 02347_ Slammed into U-05 Engineer. 02347_ Destabilizing: System corrupted (+1). 02349_ Slug penetrates Wall. 02351_ Slammed into U-05 Engineer. 02357_ System corrupted: Matter fused (-10). 02361_ Slammed into K-01 Serf. 02361_ K-01 Serf destroyed. 02362_ Acquired 23 matter. 02363_ Extracted 11 matter. 02367_ Slammed into G-50 Soldier. 02368_ Critical hit (Burn: +37). 02370_ K-01 Serf cleans the Terminal. 02374_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ######?????# ??????????????????????????????????? | | #?????# #?????????????????????????????????? | | #?????# #?????????????????????????????????? | | #?????+ #?? ?????????????????????????????? | | #?????# #? ??????????????????????????????? | | "Y" #?????# #? ???????????????????????????????? | | """ #?????# # ???????????????????????????????? | | ??????# # ????????????????????????????????? | | ##+#######?# /?????????????????????????????????? | | + """ #?# #???########??????????????????????? | | ## # "Y" ### ##??# #??????????????????????? | | ?# # ## #??# """" #??????????????????????? | | ?# # ! [## #### """"@#??????????????????????? | | ?# # ## + """" #??????????????????????? | | ?# ##+##### ####s""""s#??????????????????????? | | ?+ #??# #??????????????????????? | | ?## %= ###??########??????????????????????? | | ??# """ #??????????????????????????????????? | | ??# ""T"" #??????????????????????????????????? | | ??# "" "" +????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# """ [*! #????????????????????????????????? | | ??# """ *!! #????????????????????????????????? | | ??+ """ *! +????????????????????????????????? | | ??# #????????????????????????????????? | | ??# ??? #????????????????????????????????? | | ??# ??? # #????????????????????????????????? | | ??# ??? # #????????????????????????????????? | | ??# ????## ????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 31 Energy Capacity 375 Matter Stores 268 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Target Analysis 6 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. VTOL Module | 6% | -7/Factory Imp. VTOL Module | 16% | -7/Factory Prc. Assault Rifle | 6% | -6/Factory Cesium-ion Thruster | 24% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed CombatAlertMonowheel Manual? 0 Play Time 01:13:12 Cumulative 11.3 hours Start 2026.05.08 @ 21:41:56 End 2026.05.08 @ 22:58:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 10 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 28x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 175d90fc-7d06-4c28-9fae-52574382a13f