Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.23 @ 23:25:00 Player: Joe Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (723) 723 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1758 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 368/450 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Walking (280) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (2) ------ High-capacity Storage Unit Large Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Slug Cannon > --- INVENTORY (20) --- Subdweller Power Source Heat Sink Improved Heat Sink Visual Processing Unit Terrain Scanner ECM Suite Medium Armor Plating Scrap Shield Tower Shield Tractor Beam Small Laser Beam Cannon Battle Cannon Mini Grenade Launcher Mini Grenade Launcher Scrap Shield Fragment (49) Scrap Shield Fragment (48) Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod > --- WEAPON ----------- Light Assault Rifle Slug Cannon > --- INVENTORY -------- Subdweller Power Source Heat Sink Improved Heat Sink Visual Processing Unit Terrain Scanner ECM Suite Medium Armor Plating Scrap Shield Tower Shield Tractor Beam Small Laser Beam Cannon Battle Cannon Mini Grenade Launcher Mini Grenade Launcher Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Subdweller Monowheel Utility Large Matter Pod Storage Large Matter Pod Weapon Slug Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 6 3 . 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 . 5 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 85 90 Engine 13 | . 13 14 13 Treads 8 | . 25 14 . Leg 11 | . . . 18 Storage 27 | . 26 28 28 Energy Gun 5 | . 14 14 1 Ballistic Gun 13 | . 14 14 13 Ballistic Cannon 8 | . . . 12 Peak Build Rating 25 | 6 8 8 25 Average Rating 14 | 3 7 7 18 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 60 | 13 51 51 60 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) 18 | . 2 2 18 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 14 20 20 Most Carried 20 | 5 12 13 20 Average Carried 15 | 2 8 12 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 12 13 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 856 | 199 282 47 328 Remotely . | . . . . Salvage Created 708 | . 333 49 326 Parts 34 | . 18 1 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 9 1 11 Guns 13 | . 9 1 3 Cannons 8 | . . . 8 Classes Destroyed 4 | . 3 . 1 Watcher 1 | . 1 . . Swarmer 5 | . 3 . 2 Grunt 7 | . 6 1 . Subdweller 9 | . . . 9 Best Kill Streak 4 | . 4 1 3 Combat Bots Only 4 | . 4 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 187 | . 81 6 100 Missed 57 | . 22 1 34 Damage Taken 1291 | . 530 44 717 Core 253 | . 98 . 155 Absorbed by Shields . | . . . . Ignored by Resistances 384 | . 162 13 209 Core Remaining (%) 100 | 100 . . . Volleys Fired 91 | . 37 3 51 Largest 2 | . 2 2 2 Hottest 68 | . 60 60 68 Shots Fired 182 | . 74 6 102 Gun 132 | . 74 6 52 Cannon 50 | . . . 50 Launcher . | . . . . Special . | . . . . Kinetic 141 | . 37 3 101 Thermal 41 | . 37 3 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 21 8 20 Robot Miss Streak 4 | . 2 . 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 106 | . 60 6 40 Core Hits 43 | . 21 4 18 Critical Kills 4 | . 1 . 3 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 . 3 Destroy 4 | . 1 . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1505 | . 649 87 769 Guns 847 | . 621 70 156 Cannons 613 | . . . 613 Explosions . | . . . . Melee . | . . . . Ramming 45 | . 28 17 . Kinetic 1120 | . 326 37 757 Thermal 340 | . 295 33 12 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 7 | . 4 3 . Targets Rammed 7 | . 4 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | . 241 12 14 Average Temperature 112 | . 129 8 8 Received Heat Transfer 441 | . 282 33 126 Effects 2 | . 2 . . Energy Bleed 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 775 | . 675 75 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 156 | . 156 46 . Initial . | . . . . Average 40 | . 57 11 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 16 2 23 Peak Tracking Total 8 | . 4 1 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 7 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 24 . 9 Successful 25 | . 16 . 9 Failed 8 | . 8 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 24 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 25 | . 16 . 9 Record 15 | . 7 . 8 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Dispatch Records 2 | . 2 . . Patrol Status 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 47 | . . 47 16 Highest-Rated Ally 31 | . . 31 16 Total Orders . | . . . . Ally Attacks 9 | . . 8 1 Total Damage 154 | . . 129 25 Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5024 | 78 1281 618 3047 Spaces Moved 1897 | 49 556 188 1104 Core 45 | 12 . . 33 Treads 846 | 37 556 188 65 Legs 1006 | . . . 1006 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 210 Average Speed 247 | 133 205 320 260 Slowest Speed 950 | 160 320 320 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 5 76 27 56 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . . 3 Spaces Dug . | . . . . Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile 11 | . . . 11 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2056 | 62 613 194 1187 Wait . | . . . . Move 1894 | 48 555 187 1104 Hop . | . . . . Pick Up 39 | 8 13 1 17 Fast Attach . | . . . . Attach 13 | 6 2 . 5 Detach . | . . . . Swap 3 | . 1 . 2 Drop 9 | . 1 . 8 Fire 91 | . 37 3 51 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 4 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 10) 1149 | -10/Materials | Discovered new exit (range 13) 1223 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Entered Mines 1495 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1774 | -10/Mines | Learned location of Storage (-7) 1892 | -10/Mines | Identified exit to Subcaves 1978 | -10/Mines | Entered Subcaves 1978 | -10/Subcaves | Accompanied by 1 ally 2182 | -10/Subcaves | Ambushed by swarm of Subdwellers 2185 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2188 | -10/Subcaves | Core integrity fell below 50% 2191 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2229 | -10/Subcaves | Lost 3 parts (1n2w) 2973 | -10/Subcaves | Core integrity fell below 20% 3034 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3247 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3784 | -10/Subcaves | Visited 4L-MR0's lab 3827 | -10/Subcaves | Found Tower Shield 3950 | -10/Subcaves | Discovered new exit (range 6) 4328 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4402 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 4930 | -10/Subcaves | Learned Materials garrison access intel 4994 | -10/Subcaves | Discovered new exit (range 15) 5025 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Machinery. 04422_ SW-QFL(O) collects matter. 04830_ SW-QFL(O) puts together Sub. Beam Cannon. 04913_ Acquired 7 matter. 04930_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 04952_ Acquired 11 matter. 04994_ EXIT=FOUND 04999_ S-10 Pest destroyed. 05005_ Destroyed Lgt. Ion Engine. 05006_ Lgt. Ion Engine fries itself beyond repair. 05008_ Flight Unit fries itself beyond repair. 05016_ S-10 Pest knocked back. 05018_ Lgt. Angular Momentum Engine destroyed. 05019_ Machine disabled. 05022_ Slug penetrates S-10 Pest. 05025_ Destroyed Lgt. Assault Rifle. 05025_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | """ #???????????????????????? | | "" ## ## #???????????????????????? | | ######## ## ### #???????????????????????? | | ###??????###########?# ##??????????????????????? | | ?????????????????????# ####???????????????????# | | ?????????????????????## #??########????????# | | ?????????????????????# # #?## #????#### | | ?????????????????????#### #?# #????# | | ????????????????????????## #??# #??#### ? | | ?????????????????????????# #### #??## ## #?? | | ?????????????????????????# & #### ## #?? | | ????????????????????????## [ ## #??? | | ??????????????????????# ## #??? | | ??????????????????????# ### ##?? | | ?????????????????????# ### #?? | | ?????????????????????## ### ###?# | | ??????????????????????## #?# ##### # ##?# | | ???????????????????????## ### ###???####### ## | | ????????????????????????# ###?????? ""??## ## | | ???????????????????????? #??##?? "??# | | ???????????????????????? ###%## "??# | | ???????????????????????## s % % ""??# | | ???????????????????????# % <## | | ??????????????????????### % = ""??## | | ?????????????????????## ;;##### "#??# = | | ?????????????????????# @ #??????????????##% "#% | | ?????????????????????## ##??????????????#%&% ## | | ?????????????????????# ##???????????????# ##?# | | ?????????????????????## #????????????????# #?? | | ?????????????????????## ################?## ##?? | | ???????????????##???## # # # ## # ## #### ### | | ??????????????## #### ## % # | | ??????????????# #### # | | ????????# # ## #?# # ### # # # ## # | | ??? # ######?############# | | ??? ####?????????????????## | | ??? ### # ###?????????????????????# ### | | ??????????#? ?????????????????????????# ###?? | | ?????????? ??????????????????????????## #???? | | ?????????# ????????????????????????????## ###??# | | ????????# ?????????????????????????????# #??# | | ???????????????????????????????????????# ##### | | ???????????????????????????????????????## ## | | ????????????????????????????????????????# # | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????## ### | | ?????????????????????????????????????????###?# | | ???????????????????????????????????????????### | | ??????????????????????????????????????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroEncryptedFragment Manual? 0 Play Time 00:17:14 Cumulative 223.7 hours Start 2024.09.23 @ 23:11:22 End 2024.09.23 @ 23:25:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 0 Adventurer 58 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 53 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 063b9002-d67e-4760-bf99-2c2b98c40b79