Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.12 @ 07:22:41 Player: Sn@43 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (724) 724 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1984 Bonus ------- None Cogmind --------- Core Integrity 391/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (81) Movement Rolling (110) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (12) --- Light Ion Engine Wheel Wheel Wheel Assault Rifle Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel Assault Rifle Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 24 | 8 8 5 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 4 2 . Treads . | . . . . Leg 2 | 2 . . . Wheel 8 | 2 4 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 4 | 2 1 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 3 | . 1 1 1 Highest Loss Streak 2 | . 1 2 2 Average Slot Usage (%) 98 | . 97 99 97 Engine 13 | . 14 14 11 Wheel 26 | . 26 27 19 Storage 26 | . 25 28 22 Energy Gun 21 | . 28 15 11 Ballistic Gun 4 | . . 11 . Naked Turns . | . . . . Heaviest Build 36 | 13 29 31 36 Greatest Support 32 | 26 32 26 26 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 5 10 12 12 Most Carried 11 | 6 10 11 9 Average Carried 8 | 4 7 9 8 Final Capacity 12 | 6 12 12 12 Final Carried 10 | 6 10 10 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 545 | 256 104 80 105 Remotely . | . . . . Salvage Created 1116 | 94 483 306 233 Parts 61 | 6 32 14 9 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 20 | . 12 4 4 Guns 18 | . 12 4 2 AOE 2 | . . . 2 Classes Destroyed 8 | 2 5 1 . Worker 3 | . 3 . . Builder 1 | . 1 . . Tunneler 2 | 1 . 1 . Recycler 3 | 1 . 1 1 Watcher 3 | . 2 . 1 Swarmer 6 | . 6 . . Grunt 10 | . 6 2 2 Sentry 4 | . . 2 2 Best Kill Streak 7 | 2 7 3 4 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 822 | 28 281 269 244 Core 145 | 28 32 76 9 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 88 . 45 . Volleys Fired 86 | 2 31 21 32 Largest 2 | 2 2 2 1 Hottest 80 | 80 80 80 40 Shots Fired 132 | 4 61 35 32 Gun 125 | 4 61 35 25 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 11 | . . 11 . Thermal . | . . . . Explosive 7 | . . . 7 Electromagnetic 114 | 4 61 24 25 Robot Hit Streak 19 | 4 10 18 19 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | 4 42 29 24 Core Hits 50 | 3 21 12 14 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1684 | 119 653 393 519 Guns 1268 | 58 531 393 286 Cannons . | . . . . Explosions 416 | 61 122 . 233 Melee . | . . . . Ramming . | . . . . Kinetic 115 | . . 115 . Thermal 183 | 61 122 . . Explosive 233 | . . . 233 Electromagnetic 1153 | 58 531 278 286 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 54 | . 4 . 50 Projectiles . | . . . . Explosions 54 | . 4 . 50 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | 28 27 . . Shots 2 | 1 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | 48 108 69 81 Average Temperature 36 | 25 46 29 24 Received Heat Transfer 345 | . 84 132 129 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | 50 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 1 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 164 | 10 164 100 151 Average Influence 52 | 2 68 32 76 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 15 4 15 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 10 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 28 . . Successful 20 | . 20 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 22 | . 22 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 2 | . 2 . . Part Schematic 1 | . 1 . . Robot Analysis 3 | . 3 . . Unreport Threat 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 8 | . 8 . . Botnet 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1902 | 92 936 714 160 Spaces Moved 1498 | 50 772 599 77 Core 3 | 3 . . . Treads . | . . . . Legs 49 | 19 30 . . Wheels 1446 | 28 742 599 77 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 97 | 97 95 98 100 Slowest Speed 120 | 120 120 100 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 5 99 100 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 64 | 5 3 . 56 Melee . | . . . . Projectile . | . . . . AOE 64 | 5 3 . 56 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1812 | 88 911 686 127 Wait 170 | 15 86 54 15 Move 1495 | 49 771 598 77 Hop . | . . . . Pick Up 22 | 10 8 4 . Fast Attach 7 | 6 1 . . Attach 10 | 2 3 3 2 Detach . | . . . . Swap 7 | . 4 2 1 Drop 15 | 4 7 4 . Fire 86 | 2 31 21 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 6) 480 | -10/Materials | Discovered new exit (range 6) 698 | -10/Materials | Discovered new exit (range 6) 831 | -10/Materials | Discovered new exit (range 14) 1012 | -10/Materials | Central database locked down 1029 | -10/Materials | Entered Mines 1056 | -10/Mines | Learned Materials garrison access intel 1107 | -10/Mines | Core integrity fell below 50% 1301 | -10/Mines | Discovered new exit (range 8) 1368 | -10/Mines | Learned 8 Materials zone layouts 1535 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1553 | -10/Mines | Discovered new exit (range 6) 1743 | -10/Mines | Entered Materials 1743 | -9/Materials | Evolved 2 slots: Utility x2 1744 | -9/Materials | Identified exit to Mines 1903 | -9/Materials | Self-destructed Last Messages --------------- 01808_ K-01 Serf collects debris. 01809_ Acquired 89 matter. 01811_ K-01 Serf collects debris. 01825_ The unstable cave ceiling collapses. 01826_ K-01 Serf collects debris. 01831_ The unstable cave ceiling collapses. 01833_ K-01 Serf collects debris. 01835_ The unstable cave ceiling collapses. 01837_ K-01 Serf collects debris. 01840_ The unstable cave ceiling collapses. 01840_ K-01 Serf collects debris. 01875_ Com. Wheel destroyed. 01882_ W-16 Scout distress signal alerts nearby ally. 01883_ G-34 Mercenary misfires. 01885_ G-34 Mercenary destroyed. 01887_ Terminal disabled. 01889_ G-34 Mercenary destroyed. 01895_ Acquired 2 matter. 01901_ EM Pulse Gun destroyed. 01903_ G-47 Trooper misfires. 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""" # # | | ??????????????????????# """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Wheel | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorFocalRipper Manual? 0 Play Time 00:21:11 Cumulative 29.7 hours Start 2020.08.12 @ 07:03:22 End 2020.08.12 @ 07:22:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 46 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a98fbc48-a63e-456c-bef4-ef33d8d3b244