Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 04:07:29 Player: GregoriusTechneticies Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1097) 1097 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4822 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 64/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster High-capacity Battery (194) Matter Compressor (35) Long-range Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Transmission Jammer Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- High-capacity Battery Medium Matter Pod Weight Redist. System Minigun Mining Claw [Rating: 46] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Matter Pod Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Minigun Energy Gun Pulse Rifle Ballistic Gun Minigun Ballistic Cannon Tri-rail Accelerator Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . 2 2 2 2 . . Weapon . | . . . . . . . . Parts Attached 82 | 6 4 11 27 3 12 1 18 Power 3 | . . 1 . . 2 . . Engine 3 | . . 1 . . 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 4 4 . . . 5 Treads 10 | 2 . 4 4 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 4 | . . . . . . . 4 Utility 32 | 2 2 4 6 1 9 . 8 Device 15 | 2 . 2 4 1 2 . 4 Storage 1 | . 1 . . . . . . Processor 14 | . . 2 2 . 6 . 4 Hackware 2 | . 1 . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 32 | 2 2 2 17 2 1 1 5 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 2 1 2 13 1 1 . 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . . . 1 Special Weapon 4 | . 1 . 2 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 2 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 Parts Lost 31 | . . 3 2 . 10 6 10 Power 3 | . . 1 . . 1 1 . Propulsion 4 | . . . . . 2 . 2 Utility 16 | . . . 2 . 5 5 4 Weapon 8 | . . 2 . . 2 . 4 Highest Loss Streak 8 | . . 3 2 . 8 6 8 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 82 | . 83 85 94 86 85 51 52 Engine 5 | . . 1 8 7 5 4 . Treads 14 | . 28 22 18 15 8 . . Device 21 | . 14 20 24 25 20 9 12 Processor 20 | . . 8 19 23 32 32 25 Hackware 4 | . 11 11 5 . 3 . . Ballistic Gun 14 | . 24 21 17 14 12 . 1 Naked Turns 15 | . . . . . . 10 5 Heaviest Build 17 | 3 3 6 10 11 11 17 8 Greatest Support 26 | 20 3 26 26 9 9 9 15 Greatest Overweight (x) 5 | . . . 1 1 3 5 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 3 5 Average Carried 4 | 3 4 4 4 5 4 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 2 3 5 Class Distribution -------------------- 34% | Skirmisher 34% | Mutant 20% | Scavenger-Mutant 8% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1512 | 304 171 208 491 . 215 . 123 Remotely . | . . . . . . . . Salvage Created 2056 | 334 170 623 666 . 97 . 166 Parts 133 | 31 13 27 48 . 8 . 6 Haulers Intercepted 4 | . . 2 1 . . . 1 Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 21 | . 2 8 9 . 1 . 1 Guns 20 | . 2 8 9 . 1 . . AOE 1 | . . . . . . . 1 Classes Destroyed 13 | 3 3 3 2 . 2 . . Worker 6 | 2 1 . 1 . . . 2 Builder 1 | . . . 1 . . . . Tunneler 11 | 9 . 1 1 . . . . Hauler 4 | . . 2 1 . . . 1 Recycler 5 | 1 . 3 1 . . . . Mechanic 1 | . . . . . 1 . . Operator 1 | . 1 . . . . . . Watcher 3 | . 1 . 1 . 1 . . Swarmer 3 | . . 3 . . . . . Grunt 13 | . 2 4 6 . . . 1 Brawler 1 | . . 1 . . . . . Sentry 3 | . . . 3 . . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 7 | 4 4 4 7 . 1 . 2 Combat Bots Only 5 | . 2 3 5 . 1 . 1 Max Kills in Single Turn 2 | 1 1 1 1 . 1 . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 297 | . 16 71 33 . 120 8 49 Missed 76 | . 4 18 5 . 40 . 9 Damage Taken 3432 | . 187 572 432 . 989 369 883 Core 1084 | . 18 131 78 . 173 216 468 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 92 67 85 100 . . . Volleys Fired 197 | 27 16 70 51 . 11 . 22 Largest 2 | 2 2 2 2 . 2 . 1 Hottest 100 | 40 100 40 100 . 50 . 63 Shots Fired 351 | 54 25 133 100 . 16 . 23 Gun 343 | 54 21 133 98 . 16 . 21 Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special 6 | . 4 . 2 . . . . Kinetic 341 | 54 21 133 98 . 16 . 19 Thermal 8 | . 4 . 2 . . . 2 Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 15 7 18 15 . 4 . 8 Robot Miss Streak 5 | 3 2 5 5 . 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 230 | 41 12 82 65 . 10 . 20 Core Hits 122 | 25 15 35 31 . 7 . 9 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks 16 | . . . 9 7 . . . Impact . | . . . . . . . . Slashing 16 | . . . 9 7 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2946 | 341 263 669 884 . 196 . 593 Guns 2524 | 341 102 669 884 . 192 . 336 Cannons . | . . . . . . . . Explosions 414 | . 161 . . . . . 253 Melee . | . . . . . . . . Ramming 8 | . . . . . 4 . 4 Kinetic 2490 | 341 102 669 884 . 192 . 302 Thermal 34 | . . . . . . . 34 Explosive 253 | . . . . . . . 253 Electromagnetic 161 | . 161 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . 9 11 Average Corruption 9 | . . . . . . 9 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . . 3 12 Message Errors 4 | . . . . . . 1 3 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 34 | . . . . . . . 34 Projectiles . | . . . . . . . . Explosions 34 | . . . . . . . 34 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 99 | . 24 . . . 2 . 73 Shots 2 | . 1 . . . . . 1 Rammed 2 | . . . . . 1 . 1 Targets Rammed 2 | . . . . . 1 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 215 | . 6 19 9 . 31 . 215 Average Temperature 26 | . 2 7 5 . 14 . 91 Received Heat Transfer 870 | . 90 177 207 . 297 . 99 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . . . . . . . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 261 | 60 196 200 261 231 75 15 74 Initial 112 | . 39 21 27 112 . 6 3 Average 79 | 32 104 112 150 88 15 4 2 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 93 | 100 100 98 79 93 100 100 100 Level 1 6 | . . 1 20 6 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 1 2 1 1 . 4 Investigation 3 | . 1 . . . . . 2 Extermination 1 | . . . . . 1 . . Reinforcement 7 | . 1 1 2 1 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 5 14 14 2 12 6 8 Peak Tracking Total 7 | . 3 7 6 3 6 6 6 Tactical Retreats 8 | . . 2 1 2 3 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 5 | . 1 . . 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 4 | . 2 . . . . . 2 Max in Single Turn 2 | . 2 . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 14 | . 3 1 3 2 3 . 2 Terminals 9 | . 3 1 1 2 1 . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . 1 . 1 Recycling Units 2 | . . . 1 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 10 2 6 5 6 . 6 Successful 16 | . 6 . 3 3 4 . . Failed 19 | . 4 2 3 2 2 . 6 Catastrophic 4 | . . . 1 1 . . 2 Database Lockouts . | . . . . . . . . Manual 21 | . 10 2 2 5 2 . . Terminals 23 | . 10 2 2 5 2 . 2 Fabricators . | . . . . . . . . Repair Stations 7 | . . . 1 . 2 . 4 Recycling Units 5 | . . . 3 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 4 . . 1 1 . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 3 | . 1 . . 1 1 . . Unreport Threat 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 1 . 1 . . Refit 2 | . . . 1 . 1 . . Recycling Unit Hacks 2 | . . . 1 . 1 . . Retrieve Components 2 | . . . 1 . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 2 1 . . Terminals 6 | . 2 . 1 2 1 . . Botnet 6 | . 2 . 1 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 1 3 2 1 . 2 Full Trace Events 3 | . . . 1 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . 3 . Total Damage 63 | . . . . . . 63 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 3203 | 258 119 479 667 802 457 105 316 Spaces Moved 2623 | 101 111 401 413 581 537 123 356 Core 2412 | 100 111 399 411 581 537 123 150 Treads 5 | 1 . 2 2 . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 206 | . . . . . . . 206 Fastest Speed 34 | 50 50 50 50 50 50 50 34 Average Speed 69 | 51 50 50 59 98 73 82 53 Slowest Speed 300 | 160 50 160 160 100 200 300 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 31 26 24 13 13 97 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . 4 . 9 . . . . Terrain Destroyed 32 | . 4 . 9 . . . 19 Melee 7 | . . . 7 . . . . Projectile 6 | . 4 . 2 . . . . AOE 19 | . . . . . . . 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 3673 | 267 144 571 729 792 589 125 456 Wait 660 | 121 12 80 207 172 18 . 50 Move 2613 | 100 110 400 412 580 537 122 352 Hop 2 | . . . . . . . 2 Pick Up 24 | 9 . 2 6 . 3 1 3 Fast Attach 42 | 5 2 6 6 1 6 1 15 Attach 11 | 1 . . 1 . 5 . 4 Detach 6 | . 1 . . . 1 . 4 Swap 30 | . 2 5 20 2 1 . . Drop 40 | 4 1 8 17 . 6 1 3 Fire 197 | 27 16 70 51 . 11 . 22 Melee 16 | . . . 9 7 . . . Ram 2 | . . . . . 1 . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . 30 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 259 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 358 | -10/Materials | Identified exit to Materials 374 | -10/Materials | Identified exit to Mines 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Utility x2 651 | -9/Materials | Lost 3 parts (1p2w) 779 | -9/Materials | Build established: Scavenger-Mutant 821 | -9/Materials | Discovered new exit (range 17) 857 | -9/Materials | Entered another Materials area 857 | -8/Materials | Evolved 2 slots: Utility x2 1231 | -8/Materials | Discovered new exit (range 16) 1523 | -8/Materials | Identified exit to Factory 1524 | -8/Materials | Entered Factory 1524 | -7/Factory | Evolved 2 slots: Utility x2 1948 | -7/Factory | Build established: Skirmisher 2322 | -7/Factory | Discovered new exit (range 4) 2325 | -7/Factory | Identified exit to Factory 2326 | -7/Factory | Entered another Factory area 2326 | -6/Factory | Evolved 2 slots: Utility x2 2667 | -6/Factory | Lost 8 parts (1p2n4u1w) 2783 | -6/Factory | Sucked down chute 2783 | -6/Factory | Entered Waste 2784 | -6/Waste | Met a frightened Derelict 2798 | -6/Waste | EMP discharged 2799 | -6/Waste | Spotted C-40 Crusher 2812 | -6/Waste | Spotted C-40 Crusher 2840 | -6/Waste | Spotted C-40 Crusher 2840 | -6/Waste | Spotted C-40 Crusher 2850 | -6/Waste | Crushed by Compactor (1 part destroyed) 2857 | -6/Waste | Crushed by Compactor (1 part destroyed) 2861 | -6/Waste | Spotted C-40 Crusher 2862 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2864 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2869 | -6/Waste | Spotted C-40 Crusher 2878 | -6/Waste | Crushed by Compactor (1 part destroyed) 2883 | -6/Waste | Discovered new exit (range 11) 2888 | -6/Waste | Entered Factory 2932 | -6/Factory | Lost 7 parts (1p5u1w) 2942 | -6/Factory | Build established: Mutant 3110 | -6/Factory | Core integrity fell below 50% 3113 | -6/Factory | System corruption reached 10% 3186 | -6/Factory | Core integrity fell below 20% 3204 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03199_ Adv. Weight Redist. System destroyed. 03199_ Destroyed Adv. Weight Redist. System. 03199_ Recycling Unit disabled. 03199_ Repair Station disabled. 03199_ Backup Plating I tumbles out of repair station. 03199_ Backup Laser I tumbles out of repair station. 03199_ Penetrated by Slug. 03201_ U-05 Engineer builds a Wall. 03201_ Slug penetrates Wall. 03201_ K-01 Serf destroyed. 03201_ G-50 Soldier destroyed. 03201_ Knocked back. 03202_ Acquired 6 matter. 03202_ U-05 Engineer lays Concrete. 03203_ Penetrated by Slug. 03203_ Adv. Signal Interpreter destroyed. 03204_ Penetrated by Slug. 03204_ Lrn. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????# =#?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# """#?????????????????? | | ????????????????????# ???# [R"##???????? ?????? | | ????????????????????# ?## " " #???????# ??????? | | ?????????????????"" # R # [!#?####### ???????? | | ????????????????""" + @ ## #???????? | | ????????????????????# % # #???????? | | ????????????????????# #???????? | | ????????????????????# g #????????? | | ????????????????????# #????????? | | ????????????????????# "" = #????????? | | ????????????????????# k h %= #????????? | | ??????????????? """ % h # u #????????? | | ??????????????????### """ hh #????????? | | ????????????????????# """ H #????????? | | ????????????????????# #????????? | | ????????????????????# # #####????????? | | ????????????????????###""T""####### #????????????? | | ??????????????????????#"""""#???### "##??????????? | | ??????????????????????######????#! % #??????????? | | ?????????????????################ #??????????? | | ??????????????? #??????????? | | ??????????????????# #" #??????????? | | ??????????????????# """ """ "## #??????????? | | ??????????????????# """ """ ""########??????????? | | ?????????????????#" """ """ ""#?????????????????? | | ?????????????????#" ""#?????????????????? | | ?????????????????#" """ """ ""#?????????????????? | | ?????????????????#T """ """ T"#?????????????????? | | ?????????????????#" """ """ ""#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageWeaponsFacilitator Manual? 0 Play Time 00:55:27 Cumulative 49.6 hours Start 2024.04.22 @ 03:10:11 End 2024.04.22 @ 04:07:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 55 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 641ba0c7-89fb-460c-b7e7-9c8496c99063