Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 15:39:58 Player: Somberlain Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (211) 1055 Value Destroyed (6415) 6415 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1213) 1213 TOTAL SCORE: 12783 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 68 Destroyed Z-Imprinter 1000 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 78/100 System Corruption 0% Temperature Cool (20) Movement Treading (320) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (4) ------ Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Composite Leg I Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Zionite Biocell (600) Trap Scanner Improved Sensor Array Core Analyzer Advanced Phase Shifter Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Hardened Medium Armor Plating Hacking Suite Zionite Laser-S Heavy Beamcaster Heavy Beamcaster Zionite Laser-M Gauss Rifle Precision Assault Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Zionite Laser-M > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Medium Treads Zionite Composite Leg I Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Zionite Biocell Trap Scanner Improved Sensor Array Core Analyzer Advanced Phase Shifter Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Hardened Medium Armor Plating Hacking Suite Zionite Laser-S Heavy Beamcaster Heavy Beamcaster Zionite Laser-M Gauss Rifle Precision Assault Rifle Heavy Flail [Rating: 86] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg I Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun Zionite Phaser-S Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 2 | . . 1 . . 1 . . . . . . Weapon 2 | . . . . 2 . . . . . . . Parts Attached 122 | 6 1 24 2 29 9 15 8 3 1 . 24 Power 11 | 1 . 5 . 2 . 1 . . . . 2 Engine 7 | 1 . 5 . 1 . . . . . . . Core 1 | . . . . 1 . . . . . . . Reactor 3 | . . . . . . 1 . . . . 2 Propulsion 30 | 2 . 9 1 9 1 3 1 . . . 4 Treads 27 | 2 . 7 1 9 1 3 1 . . . 3 Leg 1 | . . . . . . . . . . . 1 Wheel 2 | . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 1 1 3 . 6 5 4 3 3 1 . 13 Device 16 | . . . . 2 2 3 2 2 . . 5 Storage 7 | 1 1 1 . . 1 1 . 1 . . 1 Processor 3 | . . . . 1 1 . . . 1 . . Hackware 1 | . . . . . 1 . . . . . . Protection 13 | . . 2 . 3 . . 1 . . . 7 Artifact . | . . . . . . . . . . . . Weapon 41 | 2 . 7 1 12 3 7 4 . . . 5 Energy Gun 10 | . . 1 . . . 4 . . . . 5 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | 2 . 5 . 7 . 2 4 . . . . Ballistic Cannon 5 | . . 1 . 1 3 . . . . . . Launcher 3 | . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 . 3 . 1 1 . . . 10 Parts Lost 35 | . . 7 . 3 . 6 3 . . . 16 Power 3 | . . 1 . . . . . . . . 2 Propulsion 11 | . . 4 . . . 2 . . . . 5 Utility 12 | . . 1 . 2 . 2 2 . . . 5 Weapon 9 | . . 1 . 1 . 2 1 . . . 4 Highest Loss Streak 8 | . . 2 . 1 . 6 2 . . . 8 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Backups 17 | . 2 8 12 15 19 15 20 23 23 23 23 Power 1 | . . . . 1 3 2 2 2 2 2 2 Propulsion 4 | . . . 4 5 5 4 5 6 6 6 3 Utility 4 | . . 1 2 2 5 5 4 6 6 7 10 Weapon 6 | . 2 4 6 6 5 3 7 9 9 8 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . . 2 . 8 . 6 . . . . 13 Power 6 | . . . . 1 . 2 . . . . 3 Propulsion 6 | . . . . 1 . 2 . . . . 3 Utility 10 | . . 2 . . . 2 . . . . 6 Weapon 7 | . . . . 6 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 76 88 98 99 68 82 84 84 84 87 Engine 3 | . 14 10 11 6 . . . . . . . Core 1 | . . . . 2 7 2 . . . . . Reactor 3 | . . . . . . 4 7 7 7 7 6 Treads 22 | . 28 24 33 27 30 16 15 15 15 15 19 Device 9 | . . . . 9 14 7 9 15 15 15 12 Storage 8 | . 14 11 11 9 7 5 7 7 7 7 7 Processor 4 | . . . . . 7 7 7 7 7 7 7 Protection 2 | . . 6 11 6 . . 3 . . . 1 Energy Gun 2 | . . . . . . 4 10 . . . 13 Ballistic Gun 19 | . 28 20 21 35 1 2 19 30 30 30 15 Ballistic Cannon 5 | . . 1 . . 28 11 . . . . . Peak Build Rating 86 | 6 7 16 16 46 50 76 76 73 74 74 86 Average Rating 48 | 4 6 11 16 32 48 51 71 72 73 73 79 On Entrance 41 | . 6 6 16 16 41 49 76 72 72 74 74 Avg Prop Armor Cover (%) 16 | . . 16 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 121 | 14 49 59 59 69 78 120 121 114 114 114 116 Greatest Support 140 | 40 40 60 60 60 80 140 140 140 140 140 140 Greatest Overweight (x) 5 | . 1 5 1 1 . 3 . . . 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 6 19 20 20 20 20 20 25 25 25 25 25 Most Carried 25 | 1 4 12 13 20 20 20 24 24 25 25 25 Average Carried 17 | . 2 8 12 15 19 15 21 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 1 4 12 13 20 20 19 24 24 25 25 24 Class Distribution -------------------- 32% | Scavenger-Tank 19% | Scavenger-Gunner 19% | Gunner 18% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 6255 | 190 260 910 219 1600 762 380 574 234 236 20 870 Remotely . | . . . . . . . . . . . . Salvage Created 9649 | . 406 1758 461 2447 922 726 1363 406 410 . 750 Parts 490 | . 26 102 31 142 51 5 52 10 18 . 53 Haulers Intercepted 10 | . 1 3 . 5 1 . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 10 18 5 . Prevented 3 | . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 135 | . 11 25 9 36 12 1 13 7 8 . 13 Guns 112 | . 11 21 9 29 . 1 13 7 8 . 13 Cannons 15 | . . 4 . . 11 . . . . . . AOE 8 | . . . . 7 1 . . . . . . Classes Destroyed 21 | . 3 7 2 5 1 1 1 . . . 1 Worker 19 | . . 3 2 6 2 . 6 . . . . Builder 9 | . . . . 2 6 . 1 . . . . Tunneler 2 | . . 1 1 . . . . . . . . Hauler 10 | . 1 3 . 5 1 . . . . . . Recycler 24 | . . 6 1 7 5 . 5 . . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 2 | . . 1 . . . . 1 . . . . Watcher 12 | . . 3 . 3 4 . 2 . . . . Swarmer 18 | . 3 3 . 7 . . 4 1 . . . Grunt 60 | . 8 13 5 14 3 . 6 4 7 . . Brawler 3 | . . . 1 1 . . . 1 . . . Duelist 4 | . . 1 1 1 . . . . 1 . . Protector 1 | . . . . 1 . . . . . . . Sentry 21 | . . 8 . 6 4 . 2 1 . . . Specialist 2 | . . . . 2 . . . . . . . Hunter 5 | . . . . 2 2 . 1 . . . . Programmer 3 | . . . . . 3 . . . . . . Heavy 2 | . . . . 2 . . . . . . . Compactor 1 | . . . . . . 1 . . . . . Z-Light 11 | . . . . . . . . . . . 11 Decomposer 1 | . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . 1 . . . Assembled 3 | . . . 2 . . . . . . . 1 Best Kill Streak 10 | . 5 8 5 9 10 1 9 4 4 . 4 Combat Bots Only 7 | . 5 6 4 7 3 1 6 4 4 . 4 Max Kills in Single Turn 10 | . 2 2 1 5 10 1 2 1 2 . 2 Gunslinging 1 | . 1 1 . 1 . . . . 1 . 1 Exploded 3 | . . . . 3 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 745 | . 38 138 14 178 70 6 101 31 18 . 151 Missed 226 | . 9 40 3 64 26 . 37 13 7 . 27 Hits 519 | . 29 98 11 114 44 6 64 18 11 . 124 Melee 9 | . . 2 . 1 . 6 . . . . . Projectile 510 | . 29 96 11 113 44 . 64 18 11 . 124 AOE 1 | . . . . 1 . . . . . . . Critical Strikes 14 | . . 5 1 4 . 2 1 1 . . . Part Disruptions 1 | . . . 1 . . . . . . . . Damage Taken 9820 | . 336 1348 121 1916 411 439 836 192 183 . 4038 Core 1026 | . 11 133 . 174 25 95 82 . 31 . 475 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 198 | . . . . . . . . . . . 198 Redirected to Shielding 577 | . . . . 7 . . . . . . 570 Ignored by Resistances 61 | . . . . 61 . . . . . . . Regen/Repaired (Parts) 1257 | . . . . . . . . . . 1257 . Core Remaining (%) 82 | 100 95 . 66 68 . . . . . . . Volleys Fired 401 | . 30 110 28 90 27 12 38 11 10 . 45 Largest 4 | . 2 2 2 4 4 4 4 4 4 . 4 Hottest 324 | . 40 53 46 102 160 324 324 112 112 . 253 Shots Fired 1234 | . 60 216 56 358 108 29 146 45 40 . 176 Gun 1097 | . 60 197 56 352 8 17 146 45 40 . 176 Cannon 127 | . . 19 . . 100 8 . . . . . Launcher 10 | . . . . 6 . 4 . . . . . Special . | . . . . . . . . . . . . Kinetic 1128 | . 60 216 56 352 108 9 98 45 40 . 144 Thermal 73 | . . . . . . 16 48 . . . 9 Explosive 10 | . . . . 6 . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . Phasic 23 | . . . . . . . . . . . 23 Robot Hit Streak 32 | . 14 16 9 24 31 15 15 21 23 . 32 Robot Miss Streak 4 | . 3 4 4 4 2 1 4 1 1 . 2 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 33 | . 3 3 . 10 . . 2 5 4 . 6 Max Gunslinging Chain 2 | . 1 1 . 2 . . 1 1 1 . 1 Shots Hit Robots 840 | . 42 150 30 221 64 53 85 37 36 . 122 Core Hits 365 | . 18 58 17 111 39 6 44 14 17 . 41 Critical Kills 7 | . . 2 1 2 . . 1 . . . 1 Critical Parts Destroyed 4 | . . 1 . 1 . . 1 . . . 1 Critical Strikes 26 | . . 3 1 3 9 1 7 . . . 2 Burn 6 | . . . . . . 1 5 . . . . Destroy 11 | . . 3 1 3 . . 2 . . . 2 Blast 9 | . . . . . 9 . . . . . . Melee Attacks 36 | . . . 7 1 . 28 . . . . . Impact 1 | . . . . 1 . . . . . . . Slashing 35 | . . . 7 . . 28 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18907 | . 573 2378 519 4644 2804 1743 2237 788 708 . 2513 Guns 13169 | . 573 2136 519 3634 51 364 1933 738 708 . 2513 Cannons 2444 | . . 242 . . 1970 232 . . . . . Explosions 2467 | . . . . 1010 733 486 238 . . . . Melee 661 | . . . . . . 661 . . . . . Ramming 166 | . . . . . 50 . 66 50 . . . Kinetic 14324 | . 573 2378 519 3634 2021 254 1174 738 708 . 2325 Thermal 1566 | . . . . . 171 342 997 . . . 56 Explosive 1496 | . . . . 1010 . 486 . . . . . Electromagnetic 562 | . . . . . 562 . . . . . . Impact . | . . . . . . . . . . . . Slashing 661 | . . . . . . 661 . . . . . Piercing . | . . . . . . . . . . . . Phasic 132 | . . . . . . . . . . . 132 Highest Corruption 3 | . . . . 1 2 2 3 3 3 3 . Average Corruption 2 | . . . . 1 2 2 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . . . . 12 7 17 14 15 8 1 . Message Errors 17 | . . . . 2 1 2 5 6 1 . . Matter Fused 19 | . . . . 3 . 6 2 1 6 1 . Heat Flow Errors 10 | . . . . 1 1 5 1 2 . . . Energy Discharges 9 | . . . . 1 1 2 2 2 1 . . Parts Fused 2 | . . . . 1 . . 1 . . . . Data Loss (minor) 8 | . . . . 2 1 2 . 3 . . . Data Loss (major) 3 | . . . . . 2 . 1 . . . . Misfires 2 | . . . . 1 . . . 1 . . . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 3 | . . . . 1 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 347 | . . . . 64 149 10 89 35 . . . Projectiles 60 | . . . . . 60 . . . . . . Explosions 241 | . . . . 64 89 10 78 . . . . Melee 46 | . . . . . . . 11 35 . . . Knockbacks 8 | . . 1 . . 7 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 8 | . . 1 . . 7 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 209 | . . . . 64 . 145 . . . . . Shots 4 | . . . . 1 . 3 . . . . . Rammed 9 | . . . . . 5 . 2 2 . . . Targets Rammed 11 | . . . . . 7 . 2 2 . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . Highest Temperature 315 | . 5 51 100 303 174 227 315 142 42 . 246 Average Temperature 58 | . 2 17 38 72 38 100 133 33 23 . 41 Received Heat Transfer 2985 | . 165 630 150 633 48 . 117 96 99 . 1047 Effects 5 | . . . . 2 . . 3 . . . . Energy Bleed 3 | . . . . . . . 3 . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations 5 | . . . . . . . 2 . . . 3 Total Turns 92 | . . . . . . . 19 . . . 73 Longest Duration 30 | . . . . . . . 12 . . . 30 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . Impact Corruptions 7 | . . . . . . . 1 6 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 . 4 . . . . Heat Transferred 2594 | . . . . . 150 629 1741 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Maximum Alert Level 2 | . . 1 . 2 1 . 2 . . . . Low Security (%) 71 | 100 100 73 100 30 64 100 80 . . . . Level 1 16 | . . 26 . 21 35 . . . . . . Level 2 12 | . . . . 48 . . 19 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 635 | . 170 270 147 635 336 114 588 . . . . Initial 282 | . . 37 87 . 282 114 . . . . . Average 146 | . 59 135 53 316 147 10 167 . . . . Influence Increases 4301 | . 285 737 180 1252 643 14 860 150 180 . . Destroy 0b10 Robot/C 2400 | . 220 500 140 740 240 . 260 140 160 . . Destroy 0b10 Robot/NC 405 | . 5 85 20 125 90 . 80 . . . . Destroy Leader 616 | . 42 142 20 208 110 . 64 10 20 . . Allied During Kill 19 | . . . . 19 . . . . . . . Successful Hack 85 | . 18 8 . 17 30 . 12 . . . . Disable Machine 480 | . . . . 105 150 . 225 . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . Destroy Structure 116 | . . 2 . 38 23 14 39 . . . . Lose Combat Pursuer 30 | . . . . . . . 30 . . . . Influence Decreases 4301 | . 195 601 406 632 936 341 284 556 276 74 . Entered New Map 1064 | . . 53 139 . 338 213 . 214 33 74 . Time Decay 3042 | . 195 478 267 576 568 119 254 342 243 . . Lost Part 139 | . . 70 . 30 . 9 30 . . . . Lost Ally 56 | . . . . 26 30 . . . . . . Squads Dispatched 20 | . 2 2 . 7 4 . 5 . . . . Investigation 2 | . 2 . . . . . . . . . . Extermination 3 | . . . . . 3 . . . . . . Reinforcement 10 | . . 2 . 5 1 . 2 . . . . Assault 3 | . . . . 1 . . 2 . . . . Garrison 2 | . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 14 | . 1 6 1 4 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 183 | . 14 37 9 50 22 1 19 7 8 . 16 Peak Tracking Total 6 | . 4 6 3 6 4 1 4 3 4 . 5 Tactical Retreats 1 | . . . . . . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 7 | . 1 . . 2 3 . 1 . . . . Indirectly 1 | . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 33 | . . . . 7 10 . 16 . . . . Max in Single Turn 15 | . . . . 2 6 . 15 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 26 | . 5 6 . 6 8 . 1 . . . . Terminals 15 | . 5 3 . 3 4 . . . . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 3 | . . 2 . 1 . . . . . . . Scanalyzers 5 | . . 1 . 1 2 . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 57 | . 10 16 . 13 16 . 2 . . . . Successful 20 | . 4 5 . 5 5 . 1 . . . . Failed 34 | . 5 10 . 7 11 . 1 . . . . Catastrophic 8 | . 3 1 . 2 2 . . . . . . Database Lockouts 3 | . 1 1 . 1 . . . . . . . Manual 35 | . 9 8 . 6 8 . . . . 4 . Terminals 34 | . 10 9 . 7 8 . . . . . . Fabricators 5 | . . . . . 5 . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . Recycling Units 6 | . . 5 . 1 . . . . . . . Scanalyzers 9 | . . 2 . 2 3 . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . 3 2 . 3 3 . . . . . . Record 1 | . . . . 1 . . . . . . . Robot Analysis 4 | . 2 1 . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 5 | . . 2 . 1 1 . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . Retrieve Study 4 | . . 2 . 1 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 5 . 6 8 . 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . 1 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Total Allies 7 | . . . 3 . 2 . . . . 2 . Largest Group 3 | . . . 3 3 2 . . . . 2 2 Highest-Rated Group 43 | . . . 40 40 43 . . . . 34 34 Highest-Rated Ally 23 | . . . 16 16 23 . . . . 20 20 Total Orders 2 | . . . . . 2 . . . . . . STAY 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . Ally Attacks 38 | . . . . 19 . . . . . . 19 Total Damage 772 | . . . . 166 . . . . . . 606 Kills 10 | . . . . 3 . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Active Infowar (turns) 958 | . . . . . 185 . 64 609 100 . . Sensors 709 | . . . . . . . . 609 100 . . Traps 249 | . . . . . 185 . 64 . . . . Robot Analysis Total 4 | . 2 1 . 1 . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 12343 | 66 582 1239 790 1824 1773 1286 648 768 755 1029 1583 Spaces Moved 5793 | 35 204 448 411 669 898 666 245 436 449 629 703 Core 69 | 2 . . . . . 67 . . . . . Treads 5644 | 33 204 368 411 669 898 599 245 436 449 629 703 Legs . | . . . . . . . . . . . . Wheels 80 | . . 80 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 155 160 170 170 50 160 160 160 160 160 Average Speed 174 | 153 232 185 160 209 170 157 160 160 160 160 185 Slowest Speed 320 | 160 240 320 200 250 170 200 160 160 160 240 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 39 47 78 62 29 96 10 68 64 79 81 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . Known Exits Taken 3 | . . 1 1 . . . 1 . . . . Unknown Exits Taken 6 | 1 1 . . 1 . . . 1 1 1 . Scrap Searched 9 | . . . 1 . . . . 3 2 3 . Spaces Dug 10 | . . . . . . . . . . . 10 Terrain Destroyed 151 | . . . . 41 27 20 45 . . . 18 Melee . | . . . . . . . . . . . . Projectile 45 | . . . . . 25 1 1 . . . 18 AOE 106 | . . . . 41 2 19 44 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Total 7080 | 44 252 633 473 893 1075 826 411 479 465 650 879 Wait 459 | 3 13 32 23 29 105 59 96 26 2 17 54 Move 5783 | 34 203 447 410 668 898 665 244 435 448 628 703 Hop . | . . . . . . . . . . . . Pick Up 87 | 1 3 6 . 30 8 14 5 . 1 2 17 Fast Attach 61 | 6 1 11 . 9 1 16 5 . 1 . 11 Attach 38 | . . 4 . 6 7 5 5 . . 1 10 Detach 28 | . 1 3 . 2 3 7 7 . 1 . 4 Swap 78 | . . 12 5 23 6 4 7 5 2 . 14 Drop 85 | . 1 8 . 35 6 10 2 . . 2 21 Fire 401 | . 30 110 28 90 27 12 38 11 10 . 45 Melee 36 | . . . 7 1 . 28 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 11 | . . . . . 7 . 2 2 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 13 | . . . . . 7 6 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Met 8R-AWN 296 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 504 | -10/Materials | Central database locked down 634 | -10/Materials | Discovered new exit (range 7) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -9/Materials | Build established: Scavenger-Mutant 1478 | -9/Materials | Discovered new exit (range 12) 1546 | -9/Materials | Identified exit to Mines 1549 | -9/Materials | Central database locked down 1888 | -9/Materials | Entered Mines 1958 | -9/Mines | Build established: Mutant 2019 | -9/Mines | Discovered new exit (range 14) 2054 | -9/Mines | Learned 2 Materials zone layouts 2095 | -9/Mines | Excavation squad dispatched 2095 | -9/Mines | A large section of the Mines collapsed 2422 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2429 | -9/Mines | Identified exit to Materials 2553 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2678 | -9/Mines | Entered Materials 2678 | -8/Materials | Accompanied by 3 allies 2678 | -8/Materials | Evolved 2 slots: Weapon x2 2982 | -8/Materials | Build established: Scavenger-Tank 3055 | -8/Materials | Destroyed 7 combat bots 3495 | -8/Materials | Discovered new exit (range 10) 3635 | -8/Materials | Central database locked down 3976 | -8/Materials | Discovered new exit (range 13) 4278 | -8/Materials | First assault squad dispatched 4343 | -8/Materials | Garrison activated, responded to threat 4502 | -8/Materials | Entered Factory 4502 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4625 | -7/Factory | Build established: Gunner 4708 | -7/Factory | Fabricated M-28 Smith (x1) 5351 | -7/Factory | Discovered new exit (range 10) 5556 | -7/Factory | Identified exit to Factory 5844 | -7/Factory | Identified exit to Storage 5844 | -7/Factory | Identified exit to Lower Caves 6275 | -7/Factory | Manually triggered Chute Trap 6275 | -7/Factory | Sucked down chute 6275 | -7/Factory | Entered Waste 6275 | -7/Waste | The area was eerily silent 6685 | -7/Waste | A Compactor rumbled back to life 6690 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6693 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6696 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6697 | -7/Waste | Spotted C-40 Crusher 6700 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6703 | -7/Waste | Crushed by Compactor (1 part destroyed) 6706 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6737 | -7/Waste | Lost 6 parts (2n2u2w) 6751 | -7/Waste | Destroyed C-40 Crusher 6848 | -7/Waste | Discovered new exit (range 10) 6993 | -7/Waste | Build established: Mutant 7561 | -7/Waste | Entered Factory 7663 | -7/Factory | Build established: Scavenger-Tank 8045 | -7/Factory | Garrison activated, responded to threat 8190 | -7/Factory | Discovered exit to Lower Caves (range 12) 8209 | -7/Factory | Entered Lower Caves 8655 | -7/Lower Caves | Encountered a Warlord checkpoint 8899 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8967 | -7/Lower Caves | Discovered new exit (range 7) 8977 | -7/Lower Caves | Entered another Lower Caves area 9003 | -7/Lower Caves | Learned Factory trap positions 9141 | -7/Lower Caves | Entered a destroyed Warlord outpost 9244 | -7/Lower Caves | Encountered a Warlord checkpoint 9271 | -7/Lower Caves | Learned location of 1 exit from Factory 9370 | -7/Lower Caves | Build established: Scavenger-Gunner 9693 | -7/Lower Caves | Discovered new exit (range 11) 9732 | -7/Lower Caves | Entered Zion 9764 | -7/Zion | Given A8's code to call for help 9777 | -7/Zion | System corruption cleaned by Quarantine Array 9816 | -7/Zion | Discovered new exit (range 13) 9833 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9876 | -7/Zion | Given the Hacking Drone Bay 10142 | -7/Zion | Visited the Megawrench Repair Shop 10164 | -7/Zion | Megawrench repaired 9 parts 10241 | -7/Zion | Learned 12 Factory zone layouts 10344 | -7/Zion | Learned Factory emergency access door positions 10408 | -7/Zion | Learned location of 2 exits from Factory 10520 | -7/Zion | Gained Derelict followers 10725 | -7/Zion | Opened final containment barrier to the Deep Caves 10750 | -7/Zion | Discovered new exit (range 3) 10750 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10761 | -7/Zion | Entered Deep Caves 10761 | -7/Deep Caves | Accompanied by 2 allies 11103 | -7/Deep Caves | Attacked by Z-Imprinter 11125 | -7/Deep Caves | Destroyed Z-Imprinter 11190 | -7/Deep Caves | Found Prototype Protection 11190 | -7/Deep Caves | Identified Zio. Weapon Casing 11199 | -7/Deep Caves | Found Zio. Weapon Casing 11352 | -7/Deep Caves | Z-Facility disabled 11394 | -7/Deep Caves | Found Zio. Weapon Casing 11398 | -7/Deep Caves | Found Zio. Weapon Casing 11464 | -7/Deep Caves | Core integrity fell below 50% 11527 | -7/Deep Caves | Lost 6 parts (1p2n3u) 11528 | -7/Deep Caves | Found Zio. Weapon Casing 11572 | -7/Deep Caves | Found Prototype Protection 11572 | -7/Deep Caves | Identified Zio. Heavy Carapace 11631 | -7/Deep Caves | Build established: Scavenger-Tank 11667 | -7/Deep Caves | Found Zio. Weapon Casing 12195 | -7/Deep Caves | Discovered new exit (range 7) 12318 | -7/Deep Caves | Spotted Golem 12323 | -7/Deep Caves | Core integrity fell below 20% 12344 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 11714_ Dropped Enh. Autogun. 11715_ Acquired Exp. Heat Sink. 11720_ Acquired 56 matter. 11746_ Acquired Zio. Light DM Reactor. 11747_ Dropped Enh. Nuclear Core. 11781_ Acquired Prototype Storage. 11781_ Identified Zio. Biocell. 11783_ Acquired Exp. Heat Sink. 11882_ Acquired 58 matter. 11884_ Acquired 45 matter. 12195_ EXIT=FOUND 12319_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 12322_ Zio. Phaser-S destroyed. 12328_ Ended siege mode. 12331_ Zio. Phaser-S destroyed. 12331_ Zio. Laser-M destroyed. 12335_ Hvy. Treads destroyed. 12338_ Antimatter Reactor destroyed. 12341_ Arm. Treads+ destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #????# | | ??????????????????????????????# #????# ## | | ??????????????????????????????## ##???## #### | | ???????????????????????????????# ##???## ##??? | | ???????????????????????????????# ##??## ##???? | | ???????????????????????????????# ##?# #??? | | ???????????????????????????????## ### #??# | | ????????????????????????????????## ## #??## | | ????????????????????????????????## ##??### | | ??????????????? ??????????### ##???? | | ????????????? ##???????## ##??? | | ?????????? [ #???????# ##?? | | ???????? [ [[ #???????# #?? | | ?????? #??????# ### #?? | | ?????? #?????# #?## ##? | | ????? ! / #?????# ### ### ## | | ????? #?????## #??## | | ???? ! /! #??????####????# | | ???? / ##?????????????# | | ???? / #????????????## | | ??? ! =// #????????????# ### | | ??? #???????????## ##?# | | ?? = g / ############# #??# | | ?? = = / ## ##??# | | ???" ### ##???# | | ?? @ ##?## ##????# | | ??" ####### #### ##?????## | | ??? g #?????# ## ###???????# | | ??? ##?????## ##?????????? | | ???? # # #???????## #??????????? | | ???? #### ## ## ##????????#### ##??????????? | | ???? #????# ?# ?###????????????#####???????????? | | ????? ??????#??# ????????????????????????????????? | | ????????????????#????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Fission Core | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Mass Driver | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Force Field | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseScrapMicroactuators Manual? 0 Play Time 00:59:06 Cumulative 297.2 hours Start 2026.10.19 @ 14:42:48 End 2026.10.19 @ 15:39:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2672d21-3dc4-4cce-8bcd-be0b59bdf24e