Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:45:40 Player: BigMaxPorter Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (661) 661 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2371 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- 0b10 Decoder Chip [Scout] Bomb Factory No. 2 > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Grenade Launcher Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 51 | 6 12 15 2 12 4 Power 5 | 1 2 1 1 . . Engine 3 | 1 . 1 1 . . Core 2 | . 2 . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 1 1 . . Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel 2 | . . 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 4 3 . 11 1 Device 11 | . 3 2 . 6 . Storage 1 | 1 . . . . . Processor 5 | . . . . 5 . Hackware . | . . . . . . Protection 3 | . 1 1 . . 1 Artifact . | . . . . . . Weapon 21 | 2 5 10 . 1 3 Energy Gun 6 | 1 2 2 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 5 . . . Ballistic Cannon . | . . . . . . Launcher 8 | . 2 3 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 20 | . 2 7 2 . 9 Power 3 | . . 2 . . 1 Propulsion 5 | . 1 3 . . 1 Utility 5 | . . . 2 . 3 Weapon 7 | . 1 2 . . 4 Highest Loss Streak 5 | . 2 3 2 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 70 | . 95 75 51 63 62 Engine 7 | . 2 1 11 11 11 Core 3 | . 11 8 . . . Leg 7 | . 27 8 . . . Wheel 4 | . . 1 1 11 5 Device 13 | . 10 21 8 11 18 Storage 1 | . 7 . . . . Processor 5 | . . . . 11 11 Protection 7 | . 7 11 19 3 1 Energy Gun 6 | . 13 4 . 4 9 Ballistic Gun 11 | . 13 16 11 11 5 Naked Turns . | . . . . . . Heaviest Build 16 | 13 16 15 16 14 14 Greatest Support 20 | 20 20 20 16 16 16 Greatest Overweight (x) 5 | . 1 4 5 . 4 Average Overweight (x) . | . . . 3 . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 6 | 2 6 5 4 5 4 Average Carried 3 | . 3 3 4 3 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 4 5 4 3 . Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 810 | 199 217 215 80 39 60 Remotely . | . . . . . . Salvage Created 729 | . 291 241 137 . 60 Parts 51 | . 19 22 6 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 9 11 2 . 3 Guns 15 | . 7 5 2 . 1 AOE 10 | . 2 6 . . 2 Classes Destroyed 6 | . 3 1 2 . . Worker 1 | . . 1 . . . Recycler 1 | . . . 1 . . Watcher 3 | . 1 2 . . . Swarmer 14 | . 3 8 . . 3 Grunt 10 | . 6 3 1 . . Brawler 1 | . . . 1 . . Best Kill Streak 5 | . 3 5 2 . 3 Combat Bots Only 4 | . 3 4 1 . 3 Max Kills in Single Turn 4 | . 1 4 1 . 2 Gunslinging . | . . . . . . Exploded 4 | . 1 4 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 203 | . 48 86 5 . 64 Missed 47 | . 13 16 1 . 17 Damage Taken 2064 | . 529 779 50 . 706 Core 506 | . 100 109 . . 297 Absorbed by Shields 54 | . . 36 18 . . Redirected to Shielding 29 | . 8 21 . . . Core Remaining (%) 80 | 100 60 . . . . Volleys Fired 72 | . 28 25 11 . 8 Largest 2 | . 2 2 1 . 2 Hottest 99 | . 95 85 23 . 99 Shots Fired 121 | . 49 50 11 . 11 Gun 109 | . 44 47 11 . 7 Cannon . | . . . . . . Launcher 12 | . 5 3 . . 4 Special . | . . . . . . Kinetic 74 | . 26 36 11 . 1 Thermal 30 | . 13 11 . . 6 Explosive 12 | . 5 3 . . 4 Electromagnetic 5 | . 5 . . . . Robot Hit Streak 9 | . 9 7 4 . 2 Robot Miss Streak 5 | . 3 5 2 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 72 | . 33 30 6 . 3 Core Hits 47 | . 19 21 4 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1494 | . 524 658 98 . 214 Guns 832 | . 323 357 98 . 54 Cannons . | . . . . . . Explosions 653 | . 192 301 . . 160 Melee . | . . . . . . Ramming 9 | . 9 . . . . Kinetic 566 | . 171 297 98 . . Thermal 224 | . 110 60 . . 54 Explosive 653 | . 192 301 . . 160 Electromagnetic 42 | . 42 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 7 . Average Corruption 6 | . . . 6 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 2 2 . Message Errors 1 | . . . . 1 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . 19 23 . . 17 Shots 3 | . 1 1 . . 1 Rammed . | . . . . . . Targets Rammed 5 | . 5 . . . . Kicked 5 | . 5 . . . . Crushed . | . . . . . . Highest Temperature 381 | . 124 84 205 381 43 Average Temperature 59 | . 50 24 116 197 21 Received Heat Transfer 495 | . 228 259 8 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 581 | . 333 137 . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 305 | . 245 305 100 . . Initial 40 | . . 18 40 . . Average 103 | . 108 148 56 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 89 | 100 90 79 100 . . Level 1 10 | . 9 20 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 11 18 2 . 5 Peak Tracking Total 7 | . 4 7 2 . 3 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 4 2 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 12 9 . . . Successful 15 | . 10 5 . . . Failed 6 | . 2 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 7 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 5 . . . Record 4 | . 1 3 . . . Branch Access Points 1 | . 1 . . . . Scanalyzer Index 1 | . . 1 . . . Dispatch Records 2 | . 1 1 . . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . . . 9 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 10 | . 10 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2197 | 62 423 411 301 608 392 Spaces Moved 1408 | 46 253 202 115 521 271 Core 208 | 5 . 22 84 . 97 Treads . | . . . . . . Legs 418 | 41 253 124 . . . Wheels 782 | . . 56 31 521 174 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 100 100 100 Average Speed 129 | 112 121 147 241 100 135 Slowest Speed 300 | 120 190 250 300 100 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 54 22 34 70 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 67 | . 17 28 . . 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 67 | . 17 28 . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1656 | 53 319 264 127 607 286 Wait 88 | . 11 15 . 62 . Move 1403 | 45 252 201 114 520 271 Hop . | . . . . . . Pick Up 19 | 2 7 4 . 5 1 Fast Attach 18 | 6 3 3 1 5 . Attach 9 | . . 1 1 3 4 Detach 3 | . . . . 2 1 Swap 24 | . 9 11 . 4 . Drop 15 | . 4 4 . 6 1 Fire 72 | . 28 25 11 . 8 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . 5 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 8) 391 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Discovered new exit (range 5) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 526 | -9/Materials | Build established: Mutant 861 | -9/Materials | Discovered new exit (range 16) 891 | -9/Materials | Discovered new exit (range 16) 897 | -9/Materials | Entered Mines 898 | -9/Mines | Learned location of Storage (-9) 927 | -9/Mines | Lost 3 parts (1p1n1w) 1018 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1018 | -9/Mines | Discovered new exit (range 5) 1195 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1198 | -9/Mines | Entered Zion 1239 | -7/Zion | System corruption cleaned by Quarantine Array 1379 | -7/Zion | Found Prototype Processor 1380 | -7/Zion | Identified Spectral Analyzer 1384 | -7/Zion | Found Prototype Processor 1386 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1496 | -7/Zion | Learned Factory interactive machine intel 1563 | -7/Zion | Learned location of Warlord (-4) 1628 | -7/Zion | Found Prototype Device 1632 | -7/Zion | Identified Bomb Factory No. 2 1779 | -7/Zion | Discovered new exit (range 16) 1793 | -7/Zion | Given the Hacking Drone Bay 1806 | -7/Zion | Entered Proximity Caves 1813 | -6/Proximity Caves | Learned location of 1 exit from Factory 2125 | -6/Proximity Caves | Core integrity fell below 50% 2135 | -6/Proximity Caves | Core integrity fell below 20% 2184 | -6/Proximity Caves | Lost 5 parts (2u3w) 2198 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- VTOL Module fries itself beyond repair. Acquired 19 matter. Acquired 22 matter. VTOL Module fries itself beyond repair. Acquired 19 matter. Penetrated by Slug. Hvy. Laser destroyed. Penetrated by Slug. Sensor Array destroyed. Penetrated by Slug. Seismic Detector destroyed. Penetrated by Slug. Grenade Launcher destroyed. Slug penetrates Wall. Grenade Launcher destroyed. Slug penetrates Wall. Penetrated by Slug. Ion Engine destroyed. Penetrated by Slug. Hrd. Light Armor Plating destroyed. 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ECM Suite | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Gravmag System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed FissionLongswordDoomcannon Manual? 0 Play Time 00:23:39 Cumulative 3.0 hours Start 2024.04.01 @ 18:22:50 End 2024.04.01 @ 18:45:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc6ef97d-f0e8-4540-bc96-4b442b877279