Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 23:40:03 Player: Petvaria Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (363) 1815 Value Destroyed (17875) 17875 Prototype IDs (124) 2480 Alien Tech Used (10) 2000 Bonus (28129) 28129 TOTAL SCORE: 64199 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 12399 Follower Combat Kills 3072 Hunted by Unchained 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Friendly Fire -1042 Cogmind --------- Core Integrity 0/1600 Matter 632/675 Energy 173/250 System Corruption 13% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Medium Storage Unit Experimental Core Analyzer Improved Force Field > --- WEAPON (3) ------- Gamma Rifle Sigix Sheargun Sigix Sheargun (fused) > --- INVENTORY (10) --- Light Antimatter Reactor Improved Quantum Reactor Experimental Core Analyzer Graphene Brace Advanced Point Defense System Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Zionite Heavy DM Reactor Micro Antimatter Reactor Improved Quantum Reactor Experimental Core Analyzer Advanced Reaction Control System Graphene Brace Advanced Point Defense System Transdimensional Reconstructor [Rating: 252] Favorites ----------- Power Micro Antimatter Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Advanced Reaction Control System Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Microwarp Drive Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . . Utility 9 | . . 1 1 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 250 | 8 11 37 42 13 4 7 2 . . . 3 . 9 . 1 2 1 9 . 11 . . 5 2 12 2 10 2 1 2 1 11 15 6 8 10 3 Power 37 | 1 3 3 2 2 . 1 . . . . 1 . 3 . . . . 3 . . . . . 1 3 1 . . . . 1 6 . 1 2 3 . Engine 9 | 1 2 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Core 14 | . 1 . 2 2 . 1 . . . . . . 2 . . . . 3 . . . . . 1 1 1 . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 4 . 1 2 3 . Propulsion 66 | 2 2 17 19 1 2 1 . . . . 1 . 1 . . . . 2 . 4 . . 1 . 2 . 2 1 . . . . 6 1 1 . . Treads 28 | 2 2 16 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . 1 7 1 2 1 . . . . 1 . 1 . . . . 2 . 4 . . 1 . 2 . 2 1 . . . . 6 1 1 . . Utility 95 | 3 4 6 11 9 . 3 1 . . . 1 . 5 . 1 1 . 3 . 6 . . 3 1 5 . 7 1 . 2 . 4 5 4 5 3 1 Device 39 | 1 . . 2 3 . 1 . . . . 1 . 3 . . . . 1 . 2 . . 2 1 3 . 5 1 . 1 . 2 3 3 2 1 1 Storage 9 | 2 2 2 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Processor 13 | . . 1 1 1 . . . . . . . . . . 1 . . 1 . . . . 1 . . . 2 . . . . 1 1 . 2 1 . Hackware 15 | . . . . 4 . 2 1 . . . . . 2 . . . . 1 . 2 . . . . 2 . . . . . . . . 1 . . . Protection 17 | . 2 3 7 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 52 | 2 2 11 10 1 2 2 1 . . . . . . . . 1 1 1 . 1 . . 1 . 2 1 1 . 1 . . 1 4 . . 4 2 Energy Gun 15 | 1 . 3 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 3 2 Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Ballistic Gun 14 | 1 2 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 6 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . 1 . 1 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Unidentified Prototypes 39 | . . 5 4 2 1 2 . . . . . . 3 . . 1 . 3 . 1 . . 5 . 2 . 1 . . 2 . 1 1 1 3 1 . Parts Lost 34 | . 4 . 4 . . 1 . . . . . . . . . . . . 1 . . . 1 3 1 . 1 . . . . 3 11 2 . . 2 Power 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 Propulsion 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 18 | . . . 2 . . 1 . . . . . . . . . . . . 1 . . . 1 1 1 . 1 . . . . 3 6 . . . 1 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . Highest Loss Streak 8 | . 1 . 3 . . 1 . . . . . . . . . . . . 1 . . . 1 2 1 . 1 . . . . 3 8 2 . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 10 | 1 8 14 14 9 10 9 10 10 10 10 8 9 9 10 10 9 10 9 9 9 10 10 9 9 9 8 8 9 9 9 9 8 9 9 7 7 8 Power 1 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 2 2 Propulsion 2 | 1 2 4 4 2 3 2 3 3 3 3 2 2 2 3 3 2 2 1 2 2 3 3 3 3 3 3 3 2 2 2 2 1 . . . . . Utility 4 | . 3 6 6 5 4 4 4 4 4 4 3 4 4 5 5 5 6 6 6 5 5 5 4 4 2 2 3 5 6 5 5 4 4 3 4 3 2 Weapon 1 | . 2 2 . 1 1 . 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 . . . . . . . 1 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | 2 8 15 5 4 . 1 . . . . . . 1 . . 2 . 1 . 1 . . 1 1 5 . . . . . . 6 2 . 1 . 15 Power 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 4 Propulsion 18 | 1 5 5 2 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 2 Utility 26 | 1 1 6 . 3 . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . . 2 1 . . . 7 Weapon 15 | . 2 4 1 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 1 . . . 1 Tool/Special 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 97 99 99 98 98 100 100 100 99 100 99 100 100 100 100 99 97 99 100 100 99 89 89 93 92 94 94 93 94 87 87 66 74 79 80 Engine 2 | . 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Core 2 | . 2 . 5 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 3 5 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 5 5 5 4 4 3 7 8 9 Treads 8 | . 27 32 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 Flight 13 | . . . 6 30 30 30 30 30 30 30 33 33 32 33 33 33 33 35 35 35 35 35 35 35 31 31 27 26 26 26 26 27 29 29 14 . . Device 10 | . 5 . 6 8 7 6 7 7 7 7 6 6 7 6 6 6 6 11 8 6 11 11 10 3 5 10 12 15 15 15 15 14 16 6 14 17 18 Storage 8 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 7 9 9 Processor 9 | . . 9 9 11 7 7 7 7 7 7 6 6 6 6 8 13 13 11 11 11 11 11 15 17 15 15 15 15 15 15 15 12 11 13 9 8 9 Hackware 4 | . . . . 15 23 21 21 23 23 23 20 20 20 20 17 13 13 11 11 15 11 11 7 5 10 10 6 5 5 5 5 3 . 2 2 . . Protection 5 | . 8 10 9 1 . . . . . . 5 6 4 6 6 6 6 4 5 4 5 5 5 7 9 9 9 10 10 9 10 9 7 . . . . Energy Gun 10 | . 7 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 10 26 26 Ballistic Gun 3 | . 20 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 7 5 7 7 6 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 3 . . . . . . . . Special Melee Weapon 1 | . . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 6 4 5 5 5 5 5 . . . . . . . . . . 3 . . . Peak Build Rating 252 | 7 11 19 34 44 47 48 48 49 48 48 59 59 64 62 64 67 65 82 79 85 83 83 93 87 101 99 112 115 117 120 119 139 155 143 227 252 237 Average Rating 109 | 5 8 17 26 39 44 47 47 48 48 48 58 59 61 62 62 64 63 79 77 82 83 83 85 80 90 97 106 113 115 116 118 127 143 125 177 235 233 On Entrance 78 | . 7 10 19 32 43 47 45 48 48 48 48 59 59 62 62 64 64 64 79 75 83 83 83 84 86 93 99 112 115 117 118 119 122 114 126 220 234 Avg Prop Armor Cover (%) 5 | . . . 9 . . . . . . . . . . . . . . 8 8 8 2 2 2 1 1 1 1 . . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 14 36 41 41 24 23 21 21 24 21 21 29 22 24 24 24 24 24 28 26 35 27 27 27 33 33 33 39 39 37 40 42 50 62 43 56 66 67 Greatest Support 80 | 40 40 66 80 25 23 23 21 23 21 23 24 24 34 34 24 24 24 41 41 41 39 28 39 39 42 35 48 51 51 42 42 59 80 76 74 60 60 Greatest Overweight (x) 2 | . . . 2 . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 10 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 Most Carried 15 | 7 15 15 15 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 2 8 14 14 9 9 9 9 10 10 10 8 9 9 10 10 9 10 9 9 9 10 10 9 9 9 9 9 9 10 9 10 9 9 9 9 8 8 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 7 15 15 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 8 6 Class Distribution -------------------- 29% | Alien-Sigix 22% | Hacker-Sprinter 17% | Scavenger-Mutant 12% | Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Commander-Scout | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scout | -2/Research Messiah-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Matter Collected 7277 | 292 505 1009 1208 147 267 122 18 64 . . 40 . 142 44 24 40 20 150 . 145 . . 110 40 191 112 260 27 10 50 10 233 464 . 337 255 941 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22801 | 180 984 1703 2126 384 536 254 . 32 . . 158 . 92 . . . . 391 . 207 . . . 24 268 262 373 . . 96 . 31 509 . 673 633 12885 Parts 814 | 17 55 117 128 23 7 15 . 1 . . 4 . 2 . . . . 17 . 7 . . . . 8 3 6 . . 1 . 1 32 . 48 47 275 Haulers Intercepted 29 | . 2 6 6 3 . 3 . . . . . . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . . . . . . . Recyclers Shooed 7 | . 1 3 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 3 5 . . . . . 4 5 . 19 . . . . . . . . . . 3 . 1 . . . . . . . Prevented 8 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 245 | . 16 34 30 . 2 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 10 . 8 9 133 Guns 232 | . 16 33 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 9 133 Cannons 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . AOE 10 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Classes Destroyed 25 | 2 5 3 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 7 Worker 11 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 4 Builder 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 29 | . 2 6 6 3 . 3 . . . . . . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . . . . . . . Recycler 18 | 1 2 3 3 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Operator 12 | . 1 3 2 2 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Watcher 23 | . 2 5 3 3 . 1 . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 2 . . 1 1 Swarmer 32 | . . 14 8 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . 3 3 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 86 | . 16 9 12 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 46 Brawler 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Duelist 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 22 | . . 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Hunter 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Programmer 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 6 17 Compactor 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Executioner 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 12 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Martyr 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 28 | 4 2 5 5 2 1 2 . 1 . . 2 . 1 . . . . 2 . 1 . . . 1 1 1 2 . . . . 1 4 . 6 4 28 Combat Bots Only 26 | . 2 4 4 . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 4 . 6 4 26 Max Kills in Single Turn 3 | 1 1 2 1 1 1 1 . 1 . . 1 . 1 . . . . 1 . 1 . . . 1 1 1 1 . . . . 1 3 . 1 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Hostile Shots Fired 2018 | . 88 154 178 17 . 1 . 16 . 16 1 . 18 1 . . . 3 1 29 7 2 3 56 35 . 5 2 . . . 33 130 13 141 170 898 Missed 812 | . 23 38 36 12 . 1 . 10 . 9 1 . 13 . . . . 2 . 17 6 2 . 35 24 . 4 2 . . . 17 74 7 81 97 301 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hits 1206 | . 65 116 142 5 . . . 6 . 7 . . 5 1 . . . 1 1 12 1 . 3 21 11 . 1 . . . . 16 56 6 60 73 597 Melee 64 | . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 59 Projectile 1142 | . 65 113 142 5 . . . 6 . 7 . . 5 1 . . . 1 . 12 1 . 3 21 11 . 1 . . . . 16 55 6 60 73 538 AOE 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 5 . . . 24 Critical Strikes 82 | . 2 1 8 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 13 . 7 5 40 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 13987 | . 854 1360 2017 64 20 . . 80 . 74 . . 111 15 . . . 23 50 219 14 . 42 381 694 24 15 23 . . . 498 1563 149 664 929 4104 Core 3200 | . 179 70 254 49 . . . 21 . 36 . . 6 15 . . . . . 74 . . 13 95 183 24 . . . . . 124 206 . 252 393 1206 Absorbed by Shields 4883 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 381 361 4141 Redirected to Shielding 431 | . . . . . . . . . . . . . 45 . . . . 15 33 54 . . . 46 42 . . . . . . 59 137 . . . . Ignored by Resistances 10038 | . . 30 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 704 716 8506 Regen/Repaired (Parts) 1221 | . . 96 180 29 40 45 . . . . . . 18 . . . . . . 105 . . 7 21 254 252 . 15 . . . 21 138 . . . . Core Remaining (%) 76 | 100 28 82 53 . . . . . . 84 . . . . . . 97 . . . . . . 81 . . . . . . 82 90 . . 68 . . Volleys Fired 1054 | 12 88 120 131 . 8 . . 2 . . . . . . . . . . . . . . . 3 1 18 1 1 . . . 29 90 5 34 80 431 Largest 3 | 2 2 2 2 . 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 1 1 . . . 1 1 1 2 3 3 Hottest 300 | 70 70 88 88 . 36 . . 36 . . . . . . . . . . . . . . . . 7 35 7 7 . . . 73 73 73 200 300 300 Shots Fired 2000 | 24 176 239 261 . 8 . . 2 . . . . . . . . . . . . . . . 3 1 18 1 1 . . . 29 90 5 56 116 970 Gun 1936 | 24 176 233 261 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 82 5 56 107 964 Cannon 39 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . 9 6 Launcher 13 | . . . . . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Special 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 . . . 1 5 . . . . Kinetic 507 | 12 126 205 149 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 Thermal 226 | 12 50 34 112 . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Explosive 16 | . . . . . 8 . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . . Electromagnetic 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Slashing 994 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 107 831 Phasic 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 82 5 . . . Robot Hit Streak 23 | 3 18 23 15 . 8 . . . . . . . . . . . . . . . . . . . 9 7 4 5 . . . 7 3 . 8 6 22 Robot Miss Streak 10 | 2 5 10 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 4 . 2 1 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 59 | . 1 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 45 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 1317 | 12 122 165 204 17 9 12 . . . . 6 . 5 . . . . 14 . 5 . . 12 . 10 17 22 1 . 4 . 4 19 . 33 27 597 Core Hits 661 | 7 50 108 88 6 10 6 . 1 . . 1 . 1 . . . . 4 . 2 . . . 1 4 2 7 . . 1 . 1 15 . 10 14 322 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 58 | 2 6 . 7 . . 1 . . . . 1 . 1 . . . . 2 . . . . . . 3 2 4 . . . . 2 . . 1 4 22 Burn 12 | 1 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 39 | . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . 3 1 4 . . . . . . . 1 4 21 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 596 | . . . 34 57 4 55 1 10 . . 21 . 56 11 1 1 1 36 . 64 1 . 15 2 49 4 54 9 4 4 3 53 32 . 14 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 469 | . . . 34 53 4 55 1 10 . . 19 . 56 11 1 1 1 34 . 64 1 . 3 2 49 4 54 9 3 . . . . . . . . Piercing 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 53 29 . 14 . . Sneak Attacks 71 | . . . 7 12 4 5 . . . . 2 . 3 . . . . 10 . 3 . . 12 . 3 3 4 . . . . 1 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65733 | 115 1511 2471 3902 874 1459 705 . 38 . . 202 . 339 . . . . 883 . 343 . . . 34 542 695 1002 . . 324 . 196 1511 . 2326 2450 43811 Guns 55736 | 115 1483 2352 3161 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 573 . 2179 2138 43697 Cannons 576 | . . 91 . . . . . . . . . . . . . . . . . . . . . . . 485 . . . . . . . . . . . Explosions 2239 | . . . . . 1141 . . 38 . . . . . . . . . . . . . . . . . . . . . . . . 748 . . 312 . Melee 6951 | . . . 725 874 318 705 . . . . 202 . 339 . . . . 883 . 343 . . . . 542 210 1002 . . 324 . 158 190 . 136 . . Ramming 197 | . 28 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 114 Kinetic 4733 | 53 991 1989 1700 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2954 | 62 492 454 1461 . . . . . . . . . . . . . . . . . . . . . . 485 . . . . . . . . . . . Explosive 2172 | . . . . . 1141 . . 38 . . . . . . . . . . . . . . . . . . . . . . . . 748 . . 245 . Electromagnetic 1042 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 975 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53216 | . . . 725 874 318 705 . . . . 202 . 339 . . . . 883 . 343 . . . 34 542 210 1002 . . . . . . . 2179 2138 42722 Piercing 808 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 324 . 158 190 . 136 . . Phasic 611 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 573 . . . . Highest Corruption 13 | . 2 . 3 . . 3 3 3 3 3 . 10 10 3 3 3 . . . 1 1 1 1 1 3 3 3 . . . . 12 4 4 6 2 13 Average Corruption 5 | . 2 . 3 . . 3 3 3 3 3 . 10 5 3 3 3 . . . 1 1 1 1 1 2 3 2 . . . . 10 1 4 4 1 8 Corruption Purged 10 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 502 | . 8 . 59 . . 11 1 6 1 3 . . 22 7 2 1 . . . 4 . 1 . 2 9 16 2 . . . . 10 5 2 9 . 321 Message Errors 107 | . 1 . 15 . . 4 1 1 . . . . 4 1 . . . . . 1 . 1 . . 3 7 . . . . . 3 . 1 . . 64 Matter Fused 123 | . 3 . 11 . . 4 . 1 . . . . 5 3 1 . . . . 1 . . . . 4 3 1 . . . . 3 . 1 3 . 79 Heat Flow Errors 72 | . 1 . 10 . . 1 . 1 . 2 . . 3 1 . . . . . . . . . 1 1 4 . . . . . . . . . . 47 Energy Discharges 68 | . 1 . 10 . . 1 . 1 . . . . 3 2 . . . . . 1 . . . 1 1 2 1 . . . . 2 3 . 1 . 38 Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 61 | . 2 . 3 . . 1 . 2 . 1 . . 4 . 1 1 . . . 1 . . . . . . . . . . . . 2 . 4 . 39 Data Loss (major) 25 | . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Misfires 13 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 Alerts 7 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Weapon Failures 18 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1085 | . . . 128 185 69 91 . . . . 63 . 18 . . . . 158 . 5 . . . . 15 11 77 . . 47 . 111 28 . 56 23 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . 23 . Melee 1038 | . . . 128 185 69 91 . . . . 63 . 18 . . . . 158 . 5 . . . . 15 11 77 . . 47 . 111 4 . 56 . . Knockbacks 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . . 80 . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . 94 . . . . Shots 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 24 | . 9 12 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . 10 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | 60 236 402 312 4 15 178 . 142 . 264 2 . 234 193 . . . 73 78 154 84 . 144 241 94 233 . . . . . 90 173 28 49 . 219 Average Temperature 70 | 26 66 78 94 4 15 81 . 66 . 130 2 . 60 47 . . . 27 54 45 57 . 28 103 20 84 . . . . . 37 85 19 24 . 39 Received Heat Transfer 3191 | . 468 345 963 . 27 . . . . 30 . . 6 . . . . . . 9 . . 9 60 36 9 . . . . . 81 352 . 16 30 750 Effects 8 | . . . 6 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 4 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 15 | . 3 . 7 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 Heat Transferred 6867 | 259 1813 575 3470 . . . . . . . . . . . . . . . . . . . . . . 750 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Maximum Alert Level 5 | . . 2 1 1 . 1 . . . . . . . . . . . 1 . 2 . . . . 3 1 1 . . . . 1 4 3 5 5 5 Low Security (%) 38 | 100 100 32 37 99 100 52 . . . . 100 100 100 . . . . 52 100 41 . . . . 26 69 90 . . . . 82 22 . . . . Level 1 20 | . . 51 62 . . 47 . . . . . . . . . . . 47 . 24 . . . . 12 30 9 . . . . 17 18 . . . . Level 2 4 | . . 15 . . . . . . . . . . . . . . . . . 34 . . . . 12 . . . . . . . 9 . 52 . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . 14 100 . 18 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . 57 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 24 . Peak Influence 6114 | 5 114 464 398 200 32 249 . . . . 32 7 95 . . . . 362 50 526 . . . . 823 290 301 . . . . 310 1484 838 1977 2537 6114 Initial 1623 | . . 32 107 173 22 . . . . . 12 7 4 . . . . 357 50 21 . . . . 100 288 . . . . . . 112 786 462 1185 1623 Average 1577 | 1 56 241 255 103 9 174 . . . . 11 7 22 . . . . 204 41 256 . . . . 521 120 45 . . . . 85 728 797 1170 1328 4673 Influence Increases 18958 | 25 581 1107 1205 399 58 639 . 110 . 30 119 . 517 45 . . 340 574 . 1006 75 105 84 260 1123 86 724 76 30 5 . 725 1878 117 655 1499 4761 Destroy 0b10 Robot/C 6840 | . 320 680 600 . . 280 . 20 . . 20 . 20 . . . 220 40 . 120 . . 60 20 280 . 300 60 . . . 140 560 . 180 280 2640 Destroy 0b10 Robot/NC 710 | 25 40 85 110 50 . 40 . . . . 10 . 5 . . . 5 30 . 45 . . . . 35 . 25 . . 5 . 10 30 . . 30 130 Destroy Leader 1354 | . 78 212 178 12 . 70 . . . . . . 12 . . . 10 16 . 28 . . . . 48 . 68 . . . . 32 106 . 40 72 372 Allied During Kill 736 | . . . . . . 83 . . . . 1 . . . . . 90 20 . . . . 24 . 133 . 160 16 . . . 36 63 . . 4 106 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . Successful Hack 321 | . 21 35 42 63 . 19 . . . . . . 77 . . . . . . . . . . . 46 . 18 . . . . . . . . . . Select Force Hacks 90 | . 60 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 765 | . . 45 45 15 . 15 . . . . 30 . 30 . . . . 30 . 60 . . . . 30 . 15 . . . . 45 60 15 135 150 45 Destroy Structure 2302 | . 2 5 65 34 58 42 . . . . 13 . 43 . . . . 48 . 118 . . . . 116 86 78 . . . . 132 324 12 45 558 523 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . Partial Spotted 1110 | . . . 15 135 . 90 . . . . 30 . 45 . . . . 60 . 240 . . . . 135 . 30 . . . . 60 210 30 . . 30 Lose Combat Pursuer 4410 | . 60 15 150 90 . . . 90 . 30 15 . 285 45 . . 15 30 . 375 75 105 . 240 300 . 30 . 30 . . 270 525 60 255 405 915 Influence Decreases 14287 | 25 504 928 1079 717 122 512 88 109 40 10 117 15 459 110 . . 248 521 115 612 218 115 327 128 460 909 459 279 92 5 . 525 680 692 481 1402 1184 Entered New Map 4717 | . . 45 149 209 42 . 48 8 40 . 8 15 3 25 . . . 35 95 9 158 55 271 28 60 535 . 99 13 . . . 88 612 361 792 914 Time Decay 6709 | 25 474 733 740 435 80 352 40 101 . 10 89 . 219 85 . . 188 286 10 343 40 60 26 80 270 334 277 140 70 5 . 315 362 60 120 310 30 Search Patrol Dispatched 400 | . . . . . . . . . . . . . . . . . . 100 . 200 . . . . . . . . . . . . 100 . . . . Lost Part 320 | . 30 . 40 . . 10 . . . . . . . . . . . . 10 . . . 10 20 10 . 10 . . . . 30 110 20 . . 20 Lost Ally 1605 | . . . . 9 . 150 . . . . 20 . 65 . . . 60 100 . 60 20 . 20 . 120 40 172 40 9 . . 180 20 . . 300 220 Purge Threat 536 | . . 150 150 64 . . . . . . . . 172 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 153 | . 6 4 2 9 . 11 . . . . 1 . 8 . . . . 2 . 5 . . . . 7 . 7 . . . . 7 13 2 14 18 37 Investigation 26 | . 4 2 . 3 . 5 . . . . . . 3 . . . . . . 1 . . . . 2 . 3 . . . . . 1 . 1 . 1 Extermination 35 | . . . . 5 . 3 . . . . 1 . 3 . . . . 1 . 3 . . . . 2 . 3 . . . . 4 4 1 1 4 . Reinforcement 26 | . 2 2 2 1 . 3 . . . . . . 2 . . . . 1 . 1 . . . . 2 . 1 . . . . 3 3 1 . 2 . Assault 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 12 12 36 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Distress Signals 54 | . 1 2 4 2 . . . . . . . . 3 . . . 1 1 . 7 . . 2 . 2 . 4 . . . . 5 7 2 3 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 868 | . 33 49 70 20 6 9 . 8 . 7 2 3 32 1 1 . 7 9 6 39 5 5 13 16 50 4 18 3 3 . . 43 77 18 36 47 228 Peak Tracking Total 34 | . 4 5 7 4 5 3 . 3 . 7 3 3 6 3 . . 4 4 6 9 5 5 14 9 10 3 5 3 2 . . 14 16 15 11 23 34 Tactical Retreats 124 | . 4 1 7 9 . . . 2 . 1 1 . 9 1 . . 1 2 . 13 1 2 . 6 10 1 2 . 2 . . 7 10 2 8 6 16 ECM-based Alert Blocks 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Traps Triggered 28 | . 6 . . 1 . 1 . . . . 1 . 2 . . . . 1 . . . . . . 3 . . . . . . 3 1 5 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . 10 . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Disabled 51 | . . 3 3 1 . 1 . . . . 2 . 2 . . . . 2 . 4 . . . . 2 . 1 . . . . 3 4 1 9 10 3 Max in Single Turn 1 | . . 1 1 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 1 1 1 1 1 Garrison Access 11 | . . . 1 . . 1 . . . . . . . . . . . 2 . 4 . . . . . . 1 . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Accessed 148 | . 8 14 17 18 . 15 1 . 3 . 2 . 22 . . . . 9 . 7 . 1 5 . 5 . 9 1 1 4 . 3 . 1 2 . . Terminals 61 | . 6 10 10 10 . 7 . . . . 1 . 14 . . . . . . . . . . . . . . 1 . . . . . . 2 . . Fabricators 23 | . . . . 4 . 4 . . . . 1 . 5 . . . . 3 . 1 . . . . 1 . 3 . . . . 1 . . . . . Repair Stations 12 | . . 1 2 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . . . . . . . Recycling Units 9 | . 2 1 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . Scanalyzers 11 | . . 2 2 2 . 1 . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . Garrison Access 17 | . . . 1 1 . 2 . . . . . . 1 . . . . 2 . 4 . . . . 1 . 2 . . . . 2 . 1 . . . Total Hacks 376 | . 18 33 46 44 . 33 1 . 25 . 5 . 65 . . . . 20 . 13 . 1 15 . 11 . 19 1 1 16 . 4 . 2 3 . . Successful 243 | . 11 22 26 20 . 19 1 . 25 . 1 . 43 . . . . 13 . 11 . 1 15 . 7 . 6 1 1 16 . 1 . 1 2 . . Failed 132 | . 7 11 19 24 . 14 . . . . 4 . 22 . . . . 7 . 2 . . . . 4 . 13 . . . . 3 . 1 1 . . Catastrophic 16 | . . 2 2 3 . 2 . . . . . . 3 . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 323 | . 19 25 28 22 . 18 . . . . 2 . 45 . . . . 19 . 15 . . 1 . 23 . 35 . . . . 20 11 16 . 18 6 Terminals 158 | . 16 24 28 26 . 15 . . . . 2 . 43 . . . . . . . . . . . . . . 1 . . . . . . 3 . . Fabricators 55 | . . . . 10 . 11 . . . . 3 . 13 . . . . 5 . 4 . . . . 2 . 6 . . . . 1 . . . . . Repair Stations 32 | . . 2 10 2 . 3 . . . . . . 2 . . . . 2 . 4 . . . . 5 . 2 . . . . . . . . . . Recycling Units 19 | . 2 1 4 . . . . . . . . . 3 . . . . 7 . . . . . . . . 2 . . . . . . . . . . Scanalyzers 24 | . . 6 3 5 . 1 . . . . . . . . . . . 3 . . . . . . 1 . 5 . . . . . . . . . . Garrison Access 29 | . . . 1 1 . 3 . . . . . . 4 . . . . 3 . 5 . . . . 3 . 4 . . . . 3 . 2 . . . Terminal Hacks 83 | . . 1 1 3 . 3 1 . 25 . . . 13 . . . . . . . . 1 15 . . . . 1 1 16 . . . . 2 . . Record 11 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 20 | . . . . . . . . . 3 . . . . . . . . . . . . . 13 . . . . . . 4 . . . . . . . Open Door 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . . . 1 . . . . . 2 . . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 1 1 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . 4 . 4 . . . . 1 . 4 . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . . Network Status 6 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Load Schematic 8 | . . . . 2 . 2 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Build 4 | . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 26 | . . 2 8 2 . 2 . . . . . . 2 . . . . 2 . 4 . . . . 4 . . . . . . . . . . . . Scan Component 13 | . . 1 4 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . Repair 13 | . . 1 4 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 2 . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 6 1 3 . 1 . . . . . . . . . . . 3 . . . . . . 1 . 2 . . . . . . . . . . Insert Component 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 4 | . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . 3 1 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . . 1 . . . . . . . . . . . 2 . 4 . . . . . . 1 . . . . 1 . 1 . . . Seal Access 11 | . . . 1 . . 1 . . . . . . . . . . . 2 . 4 . . . . . . 1 . . . . 1 . 1 . . . Unauthorized Hacks 78 | . 11 13 13 8 . 8 . . . . . . 21 . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . Terminals 58 | . 9 12 13 5 . 5 . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . 1 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 34 | . 4 6 6 3 . 5 . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 4 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 15 | . . . . 3 . 3 . . . . . . 7 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 9 | . . . . 2 . 2 . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 4 | . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 4 10 13 14 . 13 . . . . 2 . 19 . . . . 4 . 2 . . . . 3 . 7 . . . . 2 . 1 1 . . Full Trace Events 12 | . 2 2 . 2 . 2 . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 6 . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 75 | . . 1 . 1 . . . . 10 . . . . . . 15 . 9 . 8 . . . . . . 12 . . 4 . . . . 1 14 . Parts Built 5 | . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Authchips 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 330 | . . . . 134 . 67 . . . . . . 129 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 25 | . . . . 4 . 4 . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 3 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . Parts Repaired 13 | . . 1 4 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . Time 525 | . . 38 163 19 . 31 . . . . . . 19 . . . . 100 . 108 . . . . 47 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 89 | . . . . . . . . . . . . . 66 . . . . 23 . . . . . . . . . . . . . . . . . . . Retrieved Matter 89 | . . . . . . . . . . . . . 66 . . . . 23 . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 44 | . . . . 4 . . . . . . 2 . 6 . 2 . 2 7 . 3 2 . 3 . 1 . 3 1 2 . . 1 5 . . . . Non-combat 8 | . . . . 4 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Combat 36 | . . . . . . . . . . . 1 . 6 . 2 . 2 6 . 3 2 . 3 . . . 2 1 2 . . 1 5 . . . . Robot Hacks Applied 15 | . . . . 4 . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 1 . . . 1 4 . . . . parse_system 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 4 . . . . find_chute 7 | . . . . 4 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . 12 12 12 12 12 12 12 15 15 15 15 15 15 15 4 4 4 4 4 4 4 3 3 1 1 1 . . Autooverrided 29 | . . . . . . . . . . . 1 . 6 . 2 . 2 5 . 3 2 . 3 . . . 2 . 2 . . . 1 . . . . Robots Rewired 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 4 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total Allies 180 | . . . . 1 19 . . . . . 2 . 10 . 2 4 2 7 . 4 2 . 8 . 8 20 10 . 2 . . 11 4 . . 28 36 Largest Group 19 | . . . . 1 19 12 . . . . 1 1 2 . 1 4 5 5 1 3 1 . 6 . 5 19 14 3 1 . . 6 2 . . 7 10 Highest-Rated Group 702 | . . . . 26 475 335 . . . . 12 29 58 . 29 157 169 302 85 185 29 . 276 . 450 702 542 288 47 . . 234 244 . . 99 135 Highest-Rated Ally 167 | . . . . 26 35 31 . . . . 12 29 36 . 29 41 41 85 85 142 29 . 64 . 103 50 96 96 47 . . 103 167 . . 15 15 Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 3 . . . . 4 2 . . . . Heavy 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Fire 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . . 2 . . . . . . . . . 8 . . . . . . . . . . . . . . STAY 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 735 | . . . . . 118 105 . . . . 3 . 18 . 2 . 31 27 . 30 10 . 12 . 41 108 77 14 2 . . 26 40 . . 53 18 Total Damage 24045 | . . . . . 3717 2361 . . . . 34 . 406 . 15 . 535 836 . 1577 172 . 555 . 2196 4018 1994 435 76 . . 1230 2787 . . 904 197 Kills 146 | . . . . . 9 17 . . . . 1 . 1 . . . 12 2 . 14 . . 3 . 19 9 17 3 . . . 9 22 . . 7 1 Allies Corrupted 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Active Infowar (turns) 21408 | 131 842 3642 3777 1179 307 812 99 298 18 146 204 18 900 359 105 492 400 630 37 934 89 123 436 179 593 929 822 297 200 56 206 930 838 129 251 . . Optics 5728 | . . . . . . . . . . . . . . . . . . . . . . . 298 179 593 929 822 297 200 56 206 930 838 129 251 . . Sensors 11201 | . . . . 1146 307 812 99 298 18 146 204 18 900 359 105 492 400 630 37 934 89 123 409 . . . 781 297 200 56 206 930 827 128 250 . . IFF 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Seismic 1294 | 131 842 321 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 7163 | . . . . . . . . . . . . . . . 35 492 400 630 37 934 89 123 436 179 593 929 822 297 200 56 206 705 . . . . . T.N.C. 7757 | . . 3321 3777 659 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 972 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 593 129 250 . . ECM 218 | . . . . 206 . . . . . . 5 . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . . . . . . 2 1 . . . . . 2 1 2 1 . . . . . . 1 . . . 3 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 69 | . . . . . . . . . . . . . . . . . . 11 . 15 . . . . 16 . 14 . . . . 13 . . . . . Traps 42 | . . . . . . . . . . . . . . . . . . 11 . 3 . . . . 16 . 2 . . . . 10 . . . . . Emergency Access 25 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 10 . . . . 3 . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . . 4 . 3 . . . . 3 . 5 . . . . 2 2 3 . 4 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 1 Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Turns Passed 32525 | 229 2077 3644 3794 1181 307 837 99 298 18 146 208 18 911 359 105 492 400 630 37 934 89 123 436 179 593 929 822 297 200 56 206 930 838 129 489 901 8584 Spaces Moved 38957 | 115 1003 1793 2192 2575 637 2048 359 840 78 519 581 83 2787 614 382 1274 781 1207 168 2646 364 395 1148 586 1506 401 1884 638 665 138 673 1525 2020 475 1100 1377 1380 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3994 | 102 1003 1793 1096 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410 1374 1380 Wheels 783 | . . . 783 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31000 | . . . 313 2575 637 2048 359 840 78 519 581 83 2787 614 382 1274 781 1207 168 2646 364 395 1148 586 1506 401 1884 638 665 138 673 1525 2020 475 690 . . Fastest Speed 5 | 50 160 160 26 23 23 21 23 21 23 21 21 21 5 5 21 21 21 5 5 5 11 23 11 11 11 20 19 15 15 25 25 12 7 11 6 30 30 Average Speed 39 | 147 160 160 130 25 25 23 23 23 23 22 21 21 20 20 21 21 21 22 21 22 22 23 22 21 21 24 24 24 24 25 25 20 19 18 23 43 32 Slowest Speed 240 | 160 160 160 240 26 26 26 23 89 23 23 81 21 91 21 21 21 21 23 23 91 23 23 23 23 23 88 25 25 25 25 25 25 24 24 30 90 90 Overloaded Moves 692 | . . . . 18 . 3 . 11 . 12 . . 22 15 . . . 16 4 34 5 . 21 65 23 . 11 3 3 . . 175 103 52 96 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 171 | . . . 4 18 . 6 . 3 . 1 7 2 24 . . . . 15 4 19 . 1 . 2 9 2 17 . . . . 15 21 . 1 . . Potential Cave-ins 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 12 2 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 64 | 4 94 97 91 51 95 40 52 68 68 67 16 84 61 64 57 90 76 28 100 76 59 49 90 86 42 95 52 71 79 63 78 40 49 51 77 52 24 Regions Visited 37 Branch Regions 19 Pre-discovered Areas 18 | . 2 4 2 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 1 3 . . . . . 2 . Known Exits Taken 26 | . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . . . . . . 4 2 . 1 . . . 1 2 4 2 . . . 1 . . 2 . . . 1 1 . 2 . . . . . . Spaces Dug 690 | . . . 23 34 . 36 1 10 . . 13 . 43 11 1 . . 21 . 55 1 . 3 2 38 1 27 9 4 . 3 72 75 2 16 164 25 Terrain Destroyed 1220 | . . . 65 34 35 36 1 26 . . 13 . 43 11 1 . . 21 . 55 1 . 3 20 38 4 27 9 4 . 3 73 141 4 19 224 309 Melee 410 | . . . 23 34 . 36 1 10 . . 13 . 43 11 1 . . 21 . 55 1 . 3 2 38 1 27 9 4 . 3 46 22 . 6 . . Projectile 571 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 27 61 4 13 154 309 AOE 239 | . . . 42 . 35 . . 16 . . . . . . . . . . . . . . . 18 . . . . . . . . 58 . . 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total 53455 | 154 1299 2346 2828 2989 764 2323 373 927 77 544 635 80 3036 834 404 1496 1015 1514 164 2910 369 425 1323 632 1720 1212 2172 765 693 153 705 2013 2316 509 1265 1595 8876 Wait 11893 | . 141 297 338 328 100 203 9 77 . 27 28 . 164 210 20 212 230 255 . 172 5 32 133 33 121 770 193 113 23 . 28 350 141 10 60 106 6964 Move 38602 | 114 1002 1792 2183 2542 636 2036 358 834 77 516 568 79 2741 613 381 1273 780 1177 161 2608 363 392 1147 581 1489 397 1850 637 664 137 672 1496 1983 474 1096 1373 1380 Hop 146 | . . . 4 15 . 5 . 2 . 1 6 1 21 . . . . 15 2 18 . 1 . 2 8 1 16 . . . . 12 15 . 1 . . Pick Up 242 | 17 25 24 15 11 2 6 1 . . . 1 . 9 . . 2 . 6 . 10 . . 3 4 15 3 10 1 . 2 . 11 11 6 18 6 23 Fast Attach 157 | . 4 14 32 6 2 4 2 . . . 1 . 9 . 1 2 2 6 . 6 . . 11 . 7 . 13 1 1 4 1 5 6 2 11 4 . Attach 115 | 8 3 3 6 5 . 3 . . . . 3 . 3 . . . . 3 1 3 . . . 4 4 10 8 . . 1 . 4 9 6 10 9 9 Detach 23 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 2 7 4 . . . . 1 1 . . 3 . Swap 177 | . 10 27 24 10 8 3 . 2 . . 5 . 3 . . 2 . 7 . 4 . . . 1 5 . 3 1 . . . 21 18 1 2 4 16 Drop 327 | 3 16 57 47 14 4 8 2 . . . 1 . 15 . 1 4 2 8 . 14 . . 13 1 19 2 20 2 1 5 1 15 10 1 11 9 21 Fire 1054 | 12 88 120 131 . 8 . . 2 . . . . . . . . . . . . . . . 3 1 18 1 1 . . . 29 90 5 34 80 431 Melee 596 | . . . 34 57 4 55 1 10 . . 21 . 56 11 1 1 1 36 . 64 1 . 15 2 49 4 54 9 4 4 3 53 32 . 14 . . Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Crush 24 | . 10 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . 16 . 4 7 1 27 Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap 21 | . . . 10 . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 230 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 1297 | -10/Materials | Discovered new exit (range 15) 1487 | -10/Materials | Discovered new exit (range 15) 1632 | -10/Materials | Core integrity fell below 50% 1657 | -10/Materials | Discovered new exit (range 6) 2307 | -10/Materials | Entered another Materials area 2307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2718 | -9/Materials | Discovered new exit (range 15) 3141 | -9/Materials | Discovered new exit (range 16) 3502 | -9/Materials | Build established: Scavenger-Mutant 3544 | -9/Materials | Discovered new exit (range 15) 4097 | -9/Materials | Build established: Mutant 4748 | -9/Materials | Discovered new exit (range 15) 5090 | -9/Materials | Build established: Scavenger-Mutant 5206 | -9/Materials | Learned location of Zion (-6) 5250 | -9/Materials | Loaded intel: 16 trap records 5258 | -9/Materials | Learned Storage security intel 5259 | -9/Materials | Identified exit to Materials 5259 | -9/Materials | Learned location of 1 exit from Materials 5260 | -9/Materials | Learned Materials trap positions 5865 | -9/Materials | Repaired Reflective Plating 5951 | -9/Materials | Entered another Materials area 5951 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5952 | -8/Materials | Identified exit to Factory 5953 | -8/Materials | Loaded intel: 23 trap records 6564 | -8/Materials | Lost 3 parts (2n1u) 6960 | -8/Materials | Discovered exit to Factory (range 15) 7777 | -8/Materials | Repaired Enh. Autogun 7985 | -8/Materials | Learned 4 Recycling zone layouts 8029 | -8/Materials | Repaired Imp. Medium Laser 8057 | -8/Materials | Repaired Lgt. Treads 8059 | -8/Materials | Learned Factory emergency access door positions 8084 | -8/Materials | Repaired Lgt. Armor Plating 8125 | -8/Materials | Learned 2 Storage zone layouts 8225 | -8/Materials | Learned location of Lower Caves (-6) 8258 | -8/Materials | Learned location of 1 exit from Storage 8300 | -8/Materials | Learned 4 Lower Caves zone layouts 8351 | -8/Materials | Learned 2 Lower Caves zone layouts 9234 | -8/Materials | Discovered exit to Factory (range 13) 9437 | -8/Materials | Central database locked down 9745 | -8/Materials | Entered Factory 9745 | -7/Factory | Evolved 2 slots: Utility x2 10103 | -7/Factory | Build established: Hacker-Scout 10312 | -7/Factory | Discovered new exit (range 15) 10472 | -7/Factory | Repaired Lgt. Nuclear Core+ 10481 | -7/Factory | Discovered new exit (range 11) 10484 | -7/Factory | Identified exit to Factory 10654 | -7/Factory | Discovered exit to Factory (range 5) 10688 | -7/Factory | Discovered exit to Factory (range 5) 10758 | -7/Factory | Build established: Hacker-Sprinter 10871 | -7/Factory | Fabricated Cld. VTOL Module? 10926 | -7/Factory | Manually triggered Chute Trap 10926 | -7/Factory | Sucked down chute 10926 | -7/Factory | Entered Waste 10934 | -7/Waste | Spotted C-40 Crusher 10937 | -7/Waste | Spotted C-40 Crusher 10937 | -7/Waste | Spotted C-40 Crusher 10938 | -7/Waste | Spotted C-40 Crusher 10969 | -7/Waste | Found Prototype Launcher 10972 | -7/Waste | Identified Tesla Bomb Launcher 10988 | -7/Waste | Spotted C-40 Crusher 10990 | -7/Waste | Spotted C-40 Crusher 11003 | -7/Waste | Warlord forces began an assault 11018 | -7/Waste | Allies destroyed C-40 Crusher 11019 | -7/Waste | Destroyed C-40 Crusher 11019 | -7/Waste | Allies destroyed C-40 Crusher 11036 | -7/Waste | Allies destroyed C-40 Crusher 11063 | -7/Waste | Lost 5 allies 11071 | -7/Waste | Destroyed C-40 Crusher 11080 | -7/Waste | Discovered new exit (range 13) 11172 | -7/Waste | Identified exit to Factory 11233 | -7/Waste | Entered Factory 11233 | -7/Factory | Accompanied by 12 allies 11298 | -7/Factory | Lost 3 allies 11343 | -7/Factory | Identified exit to Storage 11343 | -7/Factory | Identified exit to Lower Caves 11423 | -7/Factory | Fabricated Cld. VTOL Module (x1) 11460 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 11500 | -7/Factory | Repaired Adv. Surge Thruster 11541 | -7/Factory | Discovered exit to Factory (range 15) 11931 | -7/Factory | Discovered exit to Factory (range 11) 11943 | -7/Factory | Hacking Suite fried by hacking feedback 12070 | -7/Factory | Entered Lower Caves 12071 | -7/Lower Caves | Identified exit to Lower Caves 12147 | -7/Lower Caves | Encountered a Warlord checkpoint 12169 | -7/Lower Caves | Entered another Lower Caves area 12179 | -7/Lower Caves | Discovered exit to Factory (range 12) 12354 | -7/Lower Caves | Identified exit to Data Miner 12415 | -7/Lower Caves | Spotted B-75 Beast 12467 | -7/Lower Caves | Entered Data Miner 12467 | -7/Data Miner | Discovered new exit (range 7) 12472 | -7/Data Miner | Met Data Miner 12478 | -7/Data Miner | Learned location of Section 7 (-2) 12478 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12480 | -7/Data Miner | Received God Mode back door access code from Data Miner 12485 | -7/Data Miner | Identified exit to Proximity Caves 12485 | -7/Data Miner | Entered Proximity Caves 12617 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12629 | -6/Proximity Caves | Discovered exit to Factory (range 9) 12631 | -6/Proximity Caves | Entered Factory 12631 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12759 | -6/Factory | Local machine network offline 12839 | -6/Factory | Manually triggered Chute Trap 12839 | -6/Factory | Sucked down chute 12839 | -6/Factory | Entered Waste 12842 | -6/Waste | Spotted C-40 Crusher 12847 | -6/Waste | Spotted C-40 Crusher 12850 | -6/Waste | Spotted C-40 Crusher 12850 | -6/Waste | Spotted C-40 Crusher 12851 | -6/Waste | Spotted C-40 Crusher 12854 | -6/Waste | 1 allies followed down the chute 12854 | -6/Waste | EMP discharged 12854 | -6/Waste | System corruption reached 10% 12855 | -6/Waste | Discovered new exit (range 10) 12857 | -6/Waste | Identified exit to Factory 12857 | -6/Waste | Entered Factory 12997 | -6/Factory | Discovered new exit (range 4) 12999 | -6/Factory | Identified exit to Extension 13006 | -6/Factory | Discovered new exit (range 4) 13006 | -6/Factory | Identified exit to Factory 13085 | -6/Factory | Discovered new exit (range 12) 13261 | -6/Factory | Identified exit to Lower Caves 13472 | -6/Factory | Repaired Cesium-ion Thruster+? 13660 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13700 | -6/Factory | Fabricated Imp. Plasma Cutter? 13716 | -6/Factory | Discovered exit to Factory (range 8) 13761 | -6/Factory | Local machine network offline 13768 | -6/Factory | Entered Lower Caves 13770 | -6/Lower Caves | Learned Factory stockpile data 13808 | -6/Lower Caves | Encountered a Warlord checkpoint 14107 | -6/Lower Caves | Discovered new exit (range 12) 14109 | -6/Lower Caves | Identified exit to Lower Caves 14127 | -6/Lower Caves | Entered another Lower Caves area 14128 | -6/Lower Caves | Discovered exit to Factory (range 6) 14128 | -6/Lower Caves | Learned 8 Factory zone layouts 14203 | -6/Lower Caves | Discovered new exit (range 15) 14214 | -6/Lower Caves | Identified exit to Zion 14232 | -6/Lower Caves | Entered Zion 14248 | -6/Zion | Given A8's code to call for help 14251 | -6/Zion | System corruption cleaned by Quarantine Array 14259 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14266 | -6/Zion | Discovered new exit (range 16) 14269 | -6/Zion | Received a hallucinogenic algorithm 14301 | -6/Zion | Learned Factory emergency access door positions 14364 | -6/Zion | Found Prototype Special Weapon 14364 | -6/Zion | Identified RU-N14's Throwing Claymores 14385 | -6/Zion | Learned Factory repair station intel 14456 | -6/Zion | Met Imprinter 14460 | -6/Zion | Imprinted 14462 | -6/Zion | Declared Zion's savior 14508 | -6/Zion | Identified exit to Proximity Caves 14724 | -6/Zion | Entered Proximity Caves 14724 | -5/Proximity Caves | Accompanied by 4 allies 14859 | -5/Proximity Caves | Spotter reported a threat 14863 | -5/Proximity Caves | Spotted B-75 Beast 14949 | -5/Proximity Caves | Spotter reported a threat 15012 | -5/Proximity Caves | Learned Factory interactive machine intel 15040 | -5/Proximity Caves | Discovered exit to Factory (range 10) 15124 | -5/Proximity Caves | Entered Factory 15124 | -5/Factory | Accompanied by 3 allies 15124 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15128 | -5/Factory | Loaded intel: 54 interactive machine locations 15129 | -5/Factory | Loaded intel: 6 repair station locations 15187 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15219 | -5/Factory | Discovered new exit (range 2) 15219 | -5/Factory | Identified exit to Factory 15364 | -5/Factory | Lost 3 allies 15396 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15424 | -5/Factory | Search patrols dispatched 15475 | -5/Factory | Targeted by mysterious "MATRIX" hacker. 15515 | -5/Factory | Retrieved Zion intel report: Emergency Access 15628 | -5/Factory | Repaired Broken Cld. Cesium-ion Thruster 15675 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15676 | -5/Factory | Zion Heavy squad teleported in 15676 | -5/Factory | Local machine network offline 15751 | -5/Factory | Cargo convoy interrupted 15754 | -5/Factory | Manually triggered Chute Trap 15754 | -5/Factory | Sucked down chute 15754 | -5/Factory | Entered Waste 15763 | -5/Waste | Spotted C-40 Crusher 15764 | -5/Waste | Spotted C-40 Crusher 15772 | -5/Waste | Spotted C-40 Crusher 15777 | -5/Waste | Spotted C-40 Crusher 15777 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15779 | -5/Waste | Spotted C-40 Crusher 15779 | -5/Waste | Spotted C-40 Crusher 15788 | -5/Waste | Discovered new exit (range 12) 15791 | -5/Waste | Identified exit to Factory 15791 | -5/Waste | Entered Factory 15796 | -5/Factory | 2 allies followed down the chute 15869 | -5/Factory | Repaired Imp. Propulsion Shielding 15879 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15914 | -5/Factory | Repaired Cld. VTOL Module 15955 | -5/Factory | Retrieved Zion intel report: Trap Installations 15981 | -5/Factory | Retrieved Zion intel report: Active Garrisons 16007 | -5/Factory | Local machine network offline 16014 | -5/Factory | Discovered exit to Factory (range 12) 16149 | -5/Factory | Discovered exit to Factory (range 8) 16391 | -5/Factory | Search patrols dispatched 16423 | -5/Factory | Spotted B-75 Beast 16691 | -5/Factory | Search patrols dispatched 16720 | -5/Factory | Discovered new exit (range 4) 16721 | -5/Factory | Identified exit to Upper Caves 16725 | -5/Factory | Entered Upper Caves 16783 | -5/Upper Caves | Discovered new exit (range 15) 16795 | -5/Upper Caves | Identified exit to Upper Caves 16814 | -5/Upper Caves | Entered another Upper Caves area 16819 | -5/Upper Caves | Discovered exit to Factory (range 5) 16931 | -5/Upper Caves | Discovered new exit (range 15) 16935 | -5/Upper Caves | Identified exit to Warlord 16937 | -5/Upper Caves | Entered Warlord 16945 | -5/Warlord | System corruption cleaned by Quarantine Array 17048 | -5/Warlord | Found Prototype Device 17048 | -5/Warlord | Identified Minesniffer Drone Bay 17059 | -5/Warlord | Opened Warlord's prototype stash 17060 | -5/Warlord | Found Prototype Device 17060 | -5/Warlord | Identified Exp. Focal Shield 17075 | -5/Warlord | Found Prototype Processor 17075 | -5/Warlord | Identified Spectral Analyzer 17087 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17118 | -5/Warlord | Warlord's base attacked by MAIN.C 17123 | -5/Warlord | Found Prototype Energy Gun 17123 | -5/Warlord | Identified Vortex Rail 17327 | -5/Warlord | Warlord forces counterattacked 17350 | -5/Warlord | Opened side exit 17356 | -5/Warlord | Build established: Commander-Scout 17370 | -5/Warlord | Discovered new exit (range 18) 17373 | -5/Warlord | Identified exit to Proximity Caves 17373 | -5/Warlord | Entered Proximity Caves 17384 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17390 | -4/Proximity Caves | Spotted B-86 Titan 17535 | -4/Proximity Caves | Learned location of 1 exit from Research 17550 | -4/Proximity Caves | Discovered exit to Factory (range 6) 17552 | -4/Proximity Caves | Entered Factory 17552 | -4/Factory | Evolved 2 slots: Utility x2 17589 | -4/Factory | Repaired Imp. Propulsion Shielding 17641 | -4/Factory | Discovered new exit (range 16) 17692 | -4/Factory | Repaired Cld. VTOL Module? 17733 | -4/Factory | Retrieved Zion intel report: Emergency Access 17734 | -4/Factory | Zion Heavy squad teleported in 17772 | -4/Factory | Zion Hacker squad teleported in 17776 | -4/Factory | Spotted B-86 Titan 17784 | -4/Factory | Zion Light squad teleported in 17814 | -4/Factory | Lost 3 allies 17854 | -4/Factory | Build established: Hacker-Sprinter 17865 | -4/Factory | Lost 3 allies 17879 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 17880 | -4/Factory | Discovered new exit (range 3) 17881 | -4/Factory | Identified exit to Upper Caves 17908 | -4/Factory | Discovered new exit (range 11) 18017 | -4/Factory | Found Prototype Device 18017 | -4/Factory | Identified Exp. ECM Suite 18049 | -4/Factory | Spotted B-86 Titan 18052 | -4/Factory | First assault squad dispatched 18090 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 18145 | -4/Factory | Manually triggered Chute Trap 18145 | -4/Factory | Sucked down chute 18145 | -4/Factory | Entered Waste 18146 | -4/Waste | Met a frightened Derelict 18149 | -4/Waste | Spotted C-40 Crusher 18229 | -4/Waste | Spotted C-40 Crusher 18229 | -4/Waste | Spotted C-40 Crusher 18231 | -4/Waste | Spotted C-40 Crusher 18251 | -4/Waste | Allies destroyed C-40 Crusher 18287 | -4/Waste | Warlord forces began an assault 18293 | -4/Waste | Allies destroyed C-40 Crusher 18319 | -4/Waste | Destroyed C-40 Crusher 18325 | -4/Waste | Allies destroyed C-40 Crusher 18335 | -4/Waste | Spotted C-40 Crusher 18339 | -4/Waste | Allies destroyed C-40 Crusher 18374 | -4/Waste | Lost 5 allies 18456 | -4/Waste | Build established: Hacker-Mutant 19026 | -4/Waste | Discovered new exit (range 13) 19049 | -4/Waste | Identified exit to Factory 19074 | -4/Waste | Entered Factory 19074 | -4/Factory | Accompanied by 14 allies 19103 | -4/Factory | Zion Infowar Resupply teleported in 19116 | -4/Factory | Found Prototype Processor 19116 | -4/Factory | Identified Exp. Terrain Scan Processor 19121 | -4/Factory | Discovered exit to Upper Caves (range 8) 19173 | -4/Factory | Lost 4 allies 19303 | -4/Factory | Retrieved Zion intel report: Trap Installations 19383 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 19395 | -4/Factory | Hacking Suite fried by hacking feedback 19542 | -4/Factory | Retrieved Zion intel report: Branch Access 19542 | -4/Factory | Identified exit to Armory 19550 | -4/Factory | Discovered new exit (range 23) 19579 | -4/Factory | Spotted B-86 Titan 19584 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19585 | -4/Factory | Zion Fire squad teleported in 19714 | -4/Factory | Build established: Scout 19815 | -4/Factory | Zion Light squad teleported in 19840 | -4/Factory | Spotted B-86 Titan 19858 | -4/Factory | Retrieved Zion intel report: Guard Positions 19865 | -4/Factory | Identified exit to Research 19896 | -4/Factory | Entered Upper Caves 19896 | -4/Upper Caves | Accompanied by 3 allies 20002 | -4/Upper Caves | Learned location of Testing (-3) 20025 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 20025 | -4/Upper Caves | Learned 4 Research zone layouts 20192 | -4/Upper Caves | Discovered new exit (range 5) 20193 | -4/Upper Caves | Identified exit to Upper Caves 20193 | -4/Upper Caves | Entered another Upper Caves area 20217 | -4/Upper Caves | Discovered exit to Research (range 6) 20349 | -4/Upper Caves | Learned Research security intel 20378 | -4/Upper Caves | Discovered new exit (range 17) 20383 | -4/Upper Caves | Identified exit to Zhirov 20393 | -4/Upper Caves | Entered Zhirov 20393 | -4/Zhirov | Discovered new exit (range 3) 20398 | -4/Zhirov | Met Zhirov 20403 | -4/Zhirov | Learned location of Quarantine (-2) 20403 | -4/Zhirov | Learned location of Command (-1) 20406 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20411 | -4/Zhirov | Found Alien Artifact 20411 | -4/Zhirov | Identified Integrated Dissipator 20411 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20439 | -4/Zhirov | Found Alien Artifact 20449 | -4/Zhirov | Identified exit to Proximity Caves 20449 | -4/Zhirov | Entered Proximity Caves 20655 | -3/Proximity Caves | Entered Research 20655 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20656 | -3/Research | Identified exit to Research 20701 | -3/Research | Assembled infested ambush trap array 20744 | -3/Research | Retrieved Zion intel report: Unaware Analyses 20851 | -3/Research | Retrieved Zion intel report: Component Stockpiles 20852 | -3/Research | Zion Heavy squad teleported in 20873 | -3/Research | Found Fusion Bomb Launcher 21360 | -3/Research | Crushed by falling debris 21360 | -3/Research | System corruption reached 10% 21391 | -3/Research | Lost 3 parts (3u) 21416 | -3/Research | Zion Fire squad teleported in 21549 | -3/Research | Zion Fire squad teleported in 21554 | -3/Research | Spotted B-86 Titan 21556 | -3/Research | Zion Fire squad teleported in 21585 | -3/Research | Entered another Research area 21585 | -2/Research | Evolved 2 slots: Propulsion x2 21604 | -2/Research | Retrieved Zion intel report: Emergency Access 21754 | -2/Research | Found Fusion Bomb Launcher 21775 | -2/Research | Spotted B-90 Cyclops 21835 | -2/Research | Search patrols dispatched 21871 | -2/Research | Discovered new exit (range 13) 21873 | -2/Research | Identified exit to Access 21930 | -2/Research | Retrieved Zion intel report: Branch Access 21930 | -2/Research | Identified exit to Quarantine 21944 | -2/Research | Zion hero teleported in (P1-3CE) 21960 | -2/Research | Garrison activated, responded to threat 22085 | -2/Research | First assault squad dispatched 22243 | -2/Research | Discovered exit to Access (range 11) 22291 | -2/Research | Cargo convoy interrupted 22369 | -2/Research | Zion Heavy squad teleported in 22423 | -2/Research | Entered Quarantine 22427 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 22444 | -2/Quarantine | Lost 8 parts (1p1n5u1w) 22456 | -2/Quarantine | Found Alien Artifact 22461 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 22461 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 22481 | -2/Quarantine | Spotted Alpha 7 22491 | -2/Quarantine | Discovered exit to Access (range 17) 22538 | -2/Quarantine | Spotted Fortress 22550 | -2/Quarantine | Discovered new exit (range 6) 22550 | -2/Quarantine | Discovered new exit (range 7) 22551 | -2/Quarantine | Identified exit to Section 7 22551 | -2/Quarantine | Identified Core Reset Matrix 22551 | -2/Quarantine | Identified Transdimensional Reconstructor 22551 | -2/Quarantine | Used Core Reset Matrix 22552 | -2/Quarantine | Entered Section 7 22555 | -2/Section 7 | Detected hypermatrix surge 22555 | -2/Section 7 | Sensed 24 artifacts in vicinity 22559 | -2/Section 7 | Found Integrated Reactor 22560 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22571 | -2/Section 7 | Found Integrated Dissipator 22572 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22620 | -2/Section 7 | Found Integrated Mediator 22620 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22635 | -2/Section 7 | Found Microwarp Drive 22638 | -2/Section 7 | Spotted Alpha 7 22638 | -2/Section 7 | Spotted Alpha 7 22657 | -2/Section 7 | Spotted Executioner 22657 | -2/Section 7 | Spotted Executioner 22672 | -2/Section 7 | Spotted Striker 22674 | -2/Section 7 | Spotted Executioner 22674 | -2/Section 7 | Spotted Executioner 22681 | -2/Section 7 | Spotted B-99 Colossus 22695 | -2/Section 7 | Found Integrated Reactor 22695 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22697 | -2/Section 7 | Found Integrated Reactor 22697 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22699 | -2/Section 7 | Found Integrated Reactor 22699 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22707 | -2/Section 7 | Found LRC Matter Compressor 22707 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 22710 | -2/Section 7 | Found LRC Matter Compressor 22710 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 22711 | -2/Section 7 | Found LRC Matter Compressor 22711 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 22802 | -2/Section 7 | Integrated with Sigix Exoskeleton 22885 | -2/Section 7 | Found Sigix Sheargun 22911 | -2/Section 7 | Destroyed Executioner 22918 | -2/Section 7 | Destroyed Executioner 22926 | -2/Section 7 | Found Prototype Processor 22927 | -2/Section 7 | Identified Exp. Core Analyzer 22928 | -2/Section 7 | Found Exp. Core Analyzer 23024 | -2/Section 7 | Spotted S7 Guard 23025 | -2/Section 7 | Discovered exit to Access (range 18) 23029 | -2/Section 7 | Found Core Physics Calibrator 23041 | -2/Section 7 | Entered Access 23041 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23046 | -1/Access | Emitted hypermatrix ping 23051 | -1/Access | Assembled emerged from beneath the floor 23101 | -1/Access | Build established: Alien-Sigix 23298 | -1/Access | Assembled emerged from beneath the floor 23485 | -1/Access | Assembled emerged from beneath the floor 23493 | -1/Access | Retrieved Zion intel report: Unaware Analyses 23537 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 23600 | -1/Access | Retrieved Zion intel report: Component Schematics 23623 | -1/Access | Assembled emerged from beneath the floor 23707 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 23780 | -1/Access | Discovered new exit (range 18) 23804 | -1/Access | Crushed by falling debris 23845 | -1/Access | Spotted B-99 Colossus 23885 | -1/Access | Crushed by falling debris 23939 | -1/Access | Spotted B-99 Colossus 23942 | -1/Access | Entered Command 23947 | -1/Command | Emitted hypermatrix ping 23952 | -1/Command | Assembled emerged from beneath the floor 23998 | -1/Command | Assembled emerged from beneath the floor 24019 | -1/Command | High security lockdown imminent 24033 | -1/Command | Retrieved Zion intel report: Unaware Analyses 24040 | -1/Command | Discovered new exit (range 17) 24045 | -1/Command | Assembled emerged from beneath the floor 24079 | -1/Command | Assembled emerged from beneath the floor 24085 | -1/Command | Spotted M Guard 24086 | -1/Command | Spotted M Guard 24087 | -1/Command | Lost 3 allies 24087 | -1/Command | Spotted Combat Programmer 24088 | -1/Command | Destroyed 7 combat bots 24088 | -1/Command | Spotted Combat Programmer 24099 | -1/Command | High security lockdown engaged 24119 | -1/Command | Destroyed Combat Programmer 24125 | -1/Command | Lost 7 allies 24147 | -1/Command | Destroyed Combat Programmer 24242 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 24262 | -1/Command | Destroyed M Guard 24264 | -1/Command | Destroyed M Guard 24264 | -1/Command | All MAIN.C guards destroyed 24445 | -1/Command | Destroyed 9 combat bots 24507 | -1/Command | Spotted Executioner 24510 | -1/Command | Spotted Executioner 24518 | -1/Command | Destroyed Executioner 24518 | -1/Command | Destroyed Executioner 24526 | -1/Command | Found Exp. Core Analyzer 24536 | -1/Command | Assembled emerged from beneath the floor 24547 | -1/Command | Core integrity fell below 50% 24551 | -1/Command | Destroyed 7 combat bots 24699 | -1/Command | Spotted Striker 24704 | -1/Command | Spotted Striker 24721 | -1/Command | Spotted Investigator 24722 | -1/Command | Spotted Alpha 7 24722 | -1/Command | Scanned by Researcher 24722 | -1/Command | Destroyed Investigator 24724 | -1/Command | Spotted Striker 24727 | -1/Command | Spotted Executioner 24730 | -1/Command | Spotted Striker 24731 | -1/Command | Spotted Executioner 24733 | -1/Command | Spotted Alpha 7 24738 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 24738 | -1/Command | Spotted B-99 Colossus 24771 | -1/Command | Destroyed Striker 24888 | -1/Command | Destroyed Striker 24890 | -1/Command | Destroyed Executioner 24902 | -1/Command | Destroyed Striker 24903 | -1/Command | Spotted Executioner 24905 | -1/Command | Spotted Striker 24905 | -1/Command | Spotted Executioner 24911 | -1/Command | Spotted Executioner 24920 | -1/Command | Destroyed Striker 24921 | -1/Command | Spotted Executioner 24923 | -1/Command | Spotted Executioner 24923 | -1/Command | Destroyed Executioner 24933 | -1/Command | Destroyed Executioner 24936 | -1/Command | Destroyed Executioner 24947 | -1/Command | Destroyed Executioner 24952 | -1/Command | Destroyed Executioner 24955 | -1/Command | Spotted Executioner 24957 | -1/Command | Destroyed Executioner 24960 | -1/Command | Destroyed Executioner 24971 | -1/Command | Destroyed Investigator 24994 | -1/Command | Destroyed 26 combat bots 25775 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 26674 | -1/Command | Destroyed Striker 27647 | -1/Command | Destroyed Executioner 28607 | -1/Command | System corruption reached 10% 28612 | -1/Command | Core integrity fell below 20% 28635 | -1/Command | Destroyed Striker 31792 | -1/Command | Destroyed 9 combat bots 32130 | -1/Command | Spotted Investigator 32155 | -1/Command | Destroyed Investigator 32237 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 32455 | -1/Command | Spotted Investigator 32458 | -1/Command | Destroyed Investigator 32513 | -1/Command | Spotted Executioner 32519 | -1/Command | Destroyed Executioner 32519 | -1/Command | Spotted Executioner 32524 | -1/Command | Failed to warp due to unstable space 32526 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- G-73 Enforcer destroyed. Quantum Shear penetrates C-45 Heavy ARC. C-45 Heavy ARC bursts open, deploying its payload. P-80 Master unfolds itself. Executioner unfolds itself. Quantum Shear penetrates G-73 Enforcer. Destroyed Unknown Energy Gun. Quantum Shear penetrates G-73 Enforcer. G-73 Enforcer destroyed. Switching to secondary target: Executioner. Quantum Shear penetrates Executioner. Executioner destroyed. E-15 Imp destroyed. Penetrated by Slug. Quantum Shear penetrates Executioner. Executioner Prototype Leg severed. Warp failed due to unstable space. P-80 Master resets Executioner, system corruption cleaned. 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"%" =*!!! != % | | ?????############ #==/=!=[%=!%" *%%%%% % | | ?????########### #[==%!%**!%/ %* =%! % | | ?????########## # #!!=!%! =%[ ! % | | ?????############## ##%!*|! ! / %% | | ?????############# ###====#"" " %"% % | | ??????########### ########### " # ="[" | | ??????########## #############"""#" """###### | | ??????######### ############# ### ### # ###### | | ??????####################### #### ############# | | ??????####################### "#### ############ | | ???????#####################" "#### ########### | | ???????###################### ###### ########## | | ???????###################### ###### ########## | | ????????##################### ################# | | ?????????#################### ####### ######### | | ?????????#################### #################! | | ??????????################### !%#################! | | ???????????################## #################! | | ????????????################# ################# | | ??????????????############### ################# | | ???????????????############## ################# | | ??????????????????########### ? #?############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 117 Energy Capacity 450 Matter Stores 675 Matter Capacity 675 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 300 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 81 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Exp. Flexi-carbon Leg | -2/Section 7 | Archive Com. Wheel | -1/Access | Z-intel Biometal Leg | -1/Access | Z-intel Imp. Targeting Computer | -1/Access | Z-intel Imp. Remote Shield | -1/Access | Z-intel Power Amplifier | -1/Access | Z-intel Quantum Reactor | -1/Access | Z-intel Imp. Linear Gravjet | -1/Access | Z-intel Triangulator | -1/Access | Z-intel Adv. Heavy Treads | -1/Access | Z-intel Quantum Capacitor | -1/Access | Z-intel Imp. Gyrokinetic Inverter | -1/Access | Z-intel Reaction Control System | -1/Access | Z-intel Centrium Leg | -1/Access | Z-intel Adv. Power Amplifier | -1/Access | Z-intel Robot Schematics ------------------ R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Imp. Plasma Cutter | x2 | -6/Factory | Preloaded Repaired ---------- Reflective Plating | 20% | -9/Materials Enh. Autogun | 65% | -8/Materials Imp. Medium Laser | 66% | -8/Materials Lgt. Treads | 57% | -8/Materials Lgt. Armor Plating | 62% | -8/Materials Lgt. Nuclear Core | 42% | -7/Factory Adv. Surge Thruster | 50% | -7/Factory Cesium-ion Thruster | 28% | -6/Factory Cld. Cesium-ion Thruster | 99% | -5/Factory | Broken Imp. Propulsion Shielding | 7% | -5/Factory Cld. VTOL Module | 80% | -5/Factory Imp. Propulsion Shielding | 4% | -4/Factory Cld. VTOL Module | 45% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Reactor Integrated Mediator LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Core Physics Calibrator Microwarp Drive Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Preemptive Strike Challenges ------------ None Game ------ Seed DisruptorLatentMaterializer Manual? 0 Play Time 09:23:53 Cumulative 382.4 hours Start 2026.05.26 @ 11:27:04 End 2026.05.28 @ 23:40:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 27 Types 14/1/7/2/1/0/0/1/0/1 Lore% 95 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e8fdc7a3-29be-408d-9f4e-a608e2201203