Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:07:54 Player: Cyurio Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (80) 400 Value Destroyed (2970) 2970 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 12414 Bonus ------- High Alert Combat Kills 24 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 148/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Wheel Medium Storage Unit Advanced ECM Suite Force Field Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Surge Thruster Improved Surge Thruster Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Experimental Signal Interpreter Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Wheel Medium Storage Unit Force Field [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Surge Thruster Utility Actuator Array Device Actuator Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Vibroblade Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 1 . . . . Utility 9 | . . . 1 . . . 1 . 1 2 1 . . 1 2 . Weapon 4 | . . . . . . . . 1 1 . . 1 . 1 . . Parts Attached 111 | . 3 1 7 4 3 3 18 16 15 12 8 1 5 6 9 . Power 19 | . . 1 1 . . . 3 3 3 2 . . 1 2 3 . Engine 12 | . . 1 1 . . . 3 1 3 1 . . . . 2 . Core 4 | . . . . . . . . 2 . 1 . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 . Propulsion 40 | . 1 . 3 2 2 . 7 4 6 5 4 . 4 1 1 . Treads 8 | . . . . . . . . . 4 4 . . . . . . Leg 18 | . 1 . 2 . 2 . 7 4 2 . . . . . . . Wheel 3 | . . . 1 2 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . . . . Flight 8 | . . . . . . . . . . 1 1 . 4 1 1 . Utility 24 | . 1 . 2 . 1 . 3 4 4 2 1 1 . 3 2 . Device 12 | . 1 . . . . . 2 2 2 1 . . . 2 2 . Storage 3 | . . . . . 1 . . 1 1 . . . . . . . Processor 7 | . . . 1 . . . 1 1 1 1 1 1 . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . Protection 1 | . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | . 1 . 1 2 . 3 5 5 2 3 3 . . . 3 . Energy Gun 4 | . 1 . 1 1 . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . . . . . . 2 4 3 2 2 3 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . . 1 . . 1 . Parts Lost 58 | . . 1 1 4 . 2 11 3 6 14 1 . 5 . 6 4 Power 11 | . . 1 . . . . 1 1 2 4 . . 1 . 1 . Propulsion 22 | . . . 1 2 . . 4 1 2 4 . . 3 . 3 2 Utility 8 | . . . . . . . 1 . 1 1 1 . . . 2 2 Weapon 17 | . . . . 2 . 2 5 1 1 5 . . 1 . . . Highest Loss Streak 8 | . . 1 1 4 . 2 8 1 4 6 1 . 5 . 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 97 99 96 96 88 98 96 76 91 74 31 32 25 33 35 13 Engine 7 | . 14 13 11 11 11 11 9 6 10 6 . . . . 1 . Core 1 | . . . . . . . . 4 1 1 . . 1 . . . Treads 4 | . . . . . . . . . 14 20 . . . . . . Leg 13 | . 28 28 27 19 16 22 31 11 10 . . . . . . . Wheel 2 | . . . 2 13 16 11 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . 12 14 9 4 4 . Flight 1 | . . . . . . . . . . . 5 4 3 11 8 2 Device 11 | . 11 14 11 11 11 11 8 11 19 16 . . . 1 4 2 Storage 6 | . 14 14 11 11 11 11 9 7 6 4 . . . . . . Processor 8 | . . . 1 11 11 11 17 10 6 4 7 8 9 8 7 2 Energy Gun 4 | . 25 28 22 18 11 1 . . . . . . . . . . Ballistic Gun 5 | . 2 . . . . 9 9 11 6 7 5 4 1 . . . Ballistic Cannon 1 | . . . . . . 9 7 . . . . . . . . . Impact Weapon 4 | . . . . . . . . 8 13 8 . . . . . . Naked Turns 108 | . . . . . . . . . . 37 . . . . . 71 Heaviest Build 69 | 12 12 14 21 15 17 22 26 39 61 69 6 6 6 18 19 5 Greatest Support 112 | 20 20 20 30 26 60 60 90 84 112 112 24 7 36 21 21 7 Greatest Overweight (x) 2 | . . . 2 1 . . . 1 2 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 10 10 10 10 15 15 5 5 5 5 5 5 Average Capacity 9 | . 8 8 8 8 8 10 10 10 12 13 5 5 5 5 5 5 Most Carried 10 | . 7 8 8 8 9 8 10 10 10 8 5 5 5 5 5 5 Average Carried 7 | . 5 7 7 7 7 7 9 8 8 6 4 5 5 4 4 5 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 15 5 5 5 5 5 5 5 Final Carried 10 | 6 7 8 8 6 9 8 8 10 8 4 5 5 5 5 5 5 Class Distribution -------------------- 43% | Mutant 31% | Gladiator 9% | Scavenger-Mutant 9% | Sprinter 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Sprinter | -2/Research Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Matter Collected 1746 | 200 30 10 55 60 . 119 633 181 184 108 . . 37 . 125 4 Remotely 445 | . . . . . . . 310 135 . . . . . . . . Salvage Created 3502 | . 82 45 387 30 . 145 1205 330 347 656 . . . . 209 66 Parts 134 | . 7 6 18 . . 5 58 9 9 15 . . . . 7 . Haulers Intercepted 5 | . . . 1 . . . 1 1 . . . . . . 2 . Recyclers Shooed 7 | . . . 2 1 . . . 1 . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Combat Hostiles Destroyed 71 | . 4 3 10 8 . 3 24 5 8 6 . . . . . . Melee 10 | . . . . . . . . 1 4 5 . . . . . . Guns 37 | . 3 3 10 2 . 1 16 2 . . . . . . . . Cannons 10 | . . . . . . 2 8 . . . . . . . . . AOE 7 | . . . . 6 . . . . 1 . . . . . . . Classes Destroyed 13 | . 2 . 3 1 . 2 1 1 2 . . . . . . 1 Worker 1 | . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . 1 . . . . . . . Tunneler 2 | . . . . . . . . . 1 . . . . . 1 . Hauler 5 | . . . 1 . . . 1 1 . . . . . . 2 . Recycler 6 | . . . 1 . . . . 1 . 3 . . . . . 1 Watcher 2 | . . . . . . . 1 1 . . . . . . . . Swarmer 17 | . 3 3 7 . . . 1 . 3 . . . . . . . Grunt 15 | . 1 . 2 . . . 8 . 3 1 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Sentry 15 | . . . 1 . . . 11 2 1 . . . . . . . Hunter 7 | . . . . . . 2 4 1 . . . . . . . . Programmer 8 | . . . . . . . . 2 1 5 . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 5 8 . 1 6 2 3 5 . . . . 1 2 Combat Bots Only 8 | . 3 3 4 8 . 1 6 1 3 2 . . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 . 1 2 1 1 1 . . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . 1 . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Hostile Shots Fired 933 | . 25 16 42 17 . 16 183 101 123 204 24 . 48 . 43 91 Missed 293 | . 3 3 10 2 . 3 49 34 32 66 13 . 20 . 20 38 Damage Taken 10851 | . 190 104 300 318 . 211 1990 689 1330 2554 261 . 862 . 541 1501 Core 3295 | . 72 14 18 39 . 20 220 100 99 491 86 . 524 . 189 1423 Absorbed by Shields 93 | . . . . . . . . . . . . . 93 . . . Core Remaining (%) 77 | 100 . 65 . . . 80 60 85 88 50 92 . 59 100 . . Volleys Fired 178 | . 10 5 32 11 . 8 87 8 . 6 11 . . . . . Largest 3 | . 2 2 2 2 . 2 2 3 . 2 1 . . . . . Hottest 106 | . 90 90 106 106 . 76 78 75 . 66 35 . . . . . Shots Fired 317 | . 20 10 61 15 . 13 154 24 1 8 11 . . . . . Gun 252 | . 20 10 61 9 . 7 102 24 1 7 11 . . . . . Cannon 58 | . . . . . . 6 52 . . . . . . . . . Launcher 6 | . . . . 6 . . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 . . . . . . Kinetic 190 | . . . . . . 11 136 24 1 7 11 . . . . . Thermal 120 | . 20 10 61 9 . 2 18 . . . . . . . . . Explosive 6 | . . . . 6 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | . 10 11 18 5 . 7 40 6 . 5 4 . . . . . Robot Miss Streak 4 | . 4 3 3 2 . 2 1 2 . 2 1 . . . . . Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . . Secondary Targets 4 | . . 2 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 327 | . 13 5 40 9 . 9 127 39 25 44 8 . . . 8 . Core Hits 131 | . 4 3 18 17 . 5 56 11 4 6 1 . . . 3 3 Critical Kills 2 | . . . . . . . . . 1 1 . . . . . . Critical Parts Destroyed 19 | . . . . . . . 2 2 5 9 1 . . . . . Critical Strikes 32 | . 1 2 3 2 . . 3 2 7 10 1 . . . 1 . Burn 9 | . 1 2 3 2 . . 1 . . . . . . . . . Destroy 3 | . . . . . . . 2 . . . 1 . . . . . Smash 19 | . . . . . . . . 2 7 10 . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 169 | . . . . . . . . 35 61 52 . . . . 20 1 Impact 148 | . . . . . . . . 35 61 52 . . . . . . Slashing 21 | . . . . . . . . . . . . . . . 20 1 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 3 2 1 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . 2 7 8 . . . . . . Damage Inflicted 9191 | . 156 86 534 390 . 126 2541 1230 1159 1814 206 . . . 702 247 Guns 3304 | . 156 86 534 107 . 46 1679 365 . 125 206 . . . . . Cannons 927 | . . . . . . 80 847 . . . . . . . . . Explosions 646 | . . . . 283 . . . . 116 . . . . . . 247 Melee 4299 | . . . . . . . . 865 1043 1689 . . . . 702 . Ramming 15 | . . . . . . . 15 . . . . . . . . . Kinetic 3061 | . . . . . . 111 2254 365 . 125 206 . . . . . Thermal 1170 | . 156 86 534 107 . 15 272 . . . . . . . . . Explosive 646 | . . . . 283 . . . . 116 . . . . . . 247 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 3597 | . . . . . . . . 865 1043 1689 . . . . . . Slashing 702 | . . . . . . . . . . . . . . . 702 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 1 1 16 . . 4 . 5 11 Average Corruption 4 | . . . . . . . . 1 1 9 . . 3 . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . . . 3 1 20 . . . . 13 5 Message Errors 8 | . . . . . . . . . . 3 . . . . 3 2 Matter Fused 6 | . . . . . . . . . . 4 . . . . 2 . Heat Flow Errors 6 | . . . . . . . . 2 . 2 . . . . 2 . Energy Discharges 6 | . . . . . . . . . . 2 . . . . 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . 1 . 1 . . . . 1 1 Data Loss (major) 4 | . . . . . . . . . . 4 . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . Alerts 4 | . . . . . . . . . . 3 . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1334 | . . . . 9 . . 3 180 369 665 . . . . 96 12 Projectiles 3 | . . . . . . . 3 . . . . . . . . . Explosions 86 | . . . . 9 . . . . 65 . . . . . . 12 Melee 1245 | . . . . . . . . 180 304 665 . . . . 96 . Knockbacks 29 | . . . . . . 2 8 5 5 9 . . . . . . Impact 17 | . . . . . . . . 5 4 8 . . . . . . Kinetic 7 | . . . . . . 2 5 . . . . . . . . . Secondary 5 | . . . . . . . 3 . 1 1 . . . . . . Self-Inflicted Damage 353 | . . . . 106 . . . . 92 . . . . . . 155 Shots 6 | . . . . 4 . . . . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . 5 . . . . . . . . . Kicked 5 | . . . . . . . 5 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 232 | . 18 . 147 24 . . 69 143 7 232 . . . . 204 . Average Temperature 41 | . 12 . 41 12 . . 30 59 7 78 . . . . 93 . Received Heat Transfer 1856 | . 24 . 51 80 . 9 687 108 378 408 57 . 9 . 9 36 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . 8 5 . . . . . . Impact Corruptions 48 | . . . . . . . . 6 12 30 . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 3 . . . 2 . . . . . . . . . Heat Transferred 3631 | . 471 383 1667 444 . 37 629 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Peak Influence 442 | . 145 116 362 154 . 102 442 302 245 85 261 136 102 154 242 419 Initial 200 | . . 56 44 141 . . . 200 37 21 29 136 102 45 92 114 Average 115 | . 80 112 168 116 . 68 179 163 44 42 100 136 89 90 123 276 Maximum Alert Level 2 | . . . 1 . . . 2 1 1 . 1 . . . 1 2 Low Security (%) 81 | . 100 100 61 100 . 100 64 60 96 100 76 100 100 100 78 21 Level 1 17 | . . . 38 . . . 30 39 3 . 23 . . . 21 74 Level 2 . | . . . . . . . 5 . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 . . . 7 3 2 4 . . 1 1 2 4 Investigation 5 | . 1 . . . . . 2 . . . . . . . . 2 Extermination 5 | . . . . . . . . 2 1 1 . . . . 1 . Reinforcement 13 | . . . 2 . . . 2 1 . 3 . . 1 1 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Distress Signals 7 | . . . 2 . . . 2 . . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 186 | . 6 3 14 8 . 5 42 9 12 17 17 . 8 5 21 19 Peak Tracking Total 14 | . 3 3 4 6 . 3 8 2 6 4 9 . 7 4 11 14 Tactical Retreats 23 | . 1 . 2 . . 1 1 . 2 4 2 . 2 2 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Traps Triggered 9 | . 1 . . . . . 2 . . . 1 . 4 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Machines Disabled 6 | . . . . . . . 3 . 1 . . . . . . 2 Max in Single Turn 2 | . . . . . . . 1 . 1 . . . . . . 2 Garrison Access 3 | . . . . . . . 1 1 1 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Machines Accessed 21 | . . . . . 1 . 4 4 1 . 2 1 . 1 5 2 Terminals 12 | . . . . . . . 2 3 . . . 1 . 1 3 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . . . . Garrison Access 6 | . . . . . . . 1 1 1 . 1 . . . 2 . Total Hacks 28 | . . . . . 1 . 7 6 1 . 2 2 . 1 5 3 Successful 18 | . . . . . 1 . 7 3 1 . . 1 . 1 3 1 Failed 10 | . . . . . . . . 3 . . 2 1 . . 2 2 Catastrophic 6 | . . . . . . . . 1 . . 1 . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 4 | . . . . . 1 . 2 1 . . . . . . . . Terminals 16 | . . . . . . . 2 5 . . . 2 . 1 3 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 4 . . . 1 . . . . . Garrison Access 6 | . . . . . . . 1 1 1 . 1 . . . 2 . Terminal Hacks 11 | . . . . . 1 . 2 2 . . . 1 . 1 3 1 Record 2 | . . . . . . . . 1 . . . . . . . 1 Open Door 3 | . . . . . . . . . . . . . . . 3 . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 1 . . . . . . . Seal Access 3 | . . . . . . . 1 1 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . . 2 2 . . 2 . . 1 2 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Total Allies 1 | . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 1 . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . . . . . Total Damage 44 | . . . . . . 44 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Turns Passed 7646 | . 220 169 375 474 218 476 1150 1072 1194 862 309 98 69 127 603 230 Spaces Moved 6561 | 1 151 124 200 449 231 374 588 646 619 490 510 211 88 429 1045 405 Core 276 | . . . . . . . . . . 72 . . . . . 204 Treads 600 | . . . . . . . . . 295 305 . . . . . . Legs 2435 | 1 151 124 113 . 114 374 588 646 324 . . . . . . . Wheels 653 | . . . 87 449 117 . . . . . . . . . . . Hover 50 | . . . . . . . . . . . 2 . 48 . . . Flight 2547 | . . . . . . . . . . 113 508 211 40 429 1045 201 Fastest Speed 24 | 120 120 120 95 90 90 90 60 105 120 45 45 45 24 27 27 40 Average Speed 82 | 120 120 120 113 94 90 90 102 127 143 118 45 45 51 27 30 47 Slowest Speed 260 | 120 120 120 190 100 100 90 105 170 260 163 66 45 70 27 40 100 Overloaded Moves 11 | . . . . . . . 11 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . 10 9 2 . . 20 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 35 34 23 96 61 74 49 23 17 13 18 10 84 16 30 20 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . . 1 . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 6 | . . 3 . 2 . 1 . . . . . . . . . . Spaces Dug 30 | . . . . . . . . 4 14 2 . . . . 10 . Terrain Destroyed 134 | . . . . 24 . . . 4 29 2 3 . . . 10 62 Melee 30 | . . . . . . . . 4 14 2 . . . . 10 . Projectile 3 | . . . . . . . . . . . 3 . . . . . AOE 101 | . . . . 24 . . . . 15 . . . . . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Total 8169 | . 169 134 288 484 240 499 981 826 843 672 567 211 108 437 1275 435 Wait 1125 | . 2 3 43 21 4 114 264 113 155 133 26 . 1 . 213 33 Move 6464 | . 150 123 199 448 230 373 587 645 618 474 492 206 87 428 1007 397 Hop 36 | . . . . . . . . . . 5 8 2 . . 17 4 Pick Up 30 | . 2 2 2 . 1 1 9 7 4 . . 1 . . 1 . Fast Attach 60 | . 1 . 3 1 1 1 7 8 7 6 6 1 5 6 7 . Attach 29 | . . 1 2 2 . 2 6 2 6 5 2 . . . 1 . Detach 16 | . . . 1 . 1 . 1 4 2 . 3 . . 1 3 . Swap 22 | . 2 . 2 1 2 . 5 6 2 1 . . . . 1 . Drop 38 | . 2 . 4 . 1 . 10 6 6 . 1 1 . 2 5 . Fire 178 | . 10 5 32 11 . 8 87 8 . 6 11 . . . . . Melee 133 | . . . . . . . . 27 43 42 . . . . 20 1 Ram . | . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . 5 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . 18 . 15 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Low) -6/Factory -5/Factory -4/Factory -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 7) 91 | -10/Materials | Discovered new exit (range 11) 119 | -10/Materials | Discovered new exit (range 10) 221 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 380 | -10/Mines | Discovered new exit (range 8) 390 | -10/Mines | Entered Materials 390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 738 | -9/Materials | Discovered new exit (range 16) 765 | -9/Materials | Entered Mines 787 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 862 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 905 | -9/Mines | Discovered new exit (range 14) 1031 | -9/Mines | Learned 8 Materials zone layouts 1076 | -9/Mines | Assembled infested the area 1137 | -9/Mines | Discovered new exit (range 15) 1148 | -9/Mines | Destroyed 8 combat bots 1156 | -9/Mines | Lost 4 parts (2n2w) 1213 | -9/Mines | Received a Mining Laser from a helpful Derelict 1224 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1224 | -9/Mines | Discovered new exit (range 5) 1239 | -9/Mines | Entered Exiles 1239 | -9/Exiles | Accompanied by 1 ally 1261 | -9/Exiles | Met 8R-AWN 1276 | -9/Exiles | Met EX-HEX 1303 | -9/Exiles | Met EX-BIN 1317 | -9/Exiles | Aligned with FarCom system 1318 | -9/Exiles | Given EX-Vault access code 1339 | -9/Exiles | Opened EX-Vault 1345 | -9/Exiles | Found Potential Leg 1348 | -9/Exiles | Found Potential Leg 1367 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1395 | -9/Exiles | Met EX-DEC 1443 | -9/Exiles | Discovered new exit (range 14) 1457 | -9/Exiles | Left Exiles lab with Potential Leg 1457 | -9/Exiles | Entered Mines 1457 | -8/Mines | Accompanied by 1 ally 1926 | -8/Mines | Discovered new exit (range 10) 1933 | -8/Mines | Entered Materials 1933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1934 | -8/Materials | Identified exit to Factory 2458 | -8/Materials | Build established: Scavenger-Mutant 3015 | -8/Materials | Lost 8 parts (1p2n1u4w) 3083 | -8/Materials | Entered Factory 3083 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3084 | -7/Factory | Identified exit to Lower Caves 3397 | -7/Factory | Build established: Gunner 3522 | -7/Factory | Discovered new exit (range 6) 3825 | -7/Factory | Build established: Gladiator 4136 | -7/Factory | Discovered new exit (range 15) 4155 | -7/Factory | Entered another Factory area 4155 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4477 | -6/Factory | Garrison activated, responded to threat 4544 | -6/Factory | Lost 4 parts (1p2n1w) 5317 | -6/Factory | Discovered new exit (range 16) 5349 | -6/Factory | Entered another Factory area 5349 | -5/Factory | Evolved 2 slots: Utility x2 5636 | -5/Factory | Lost 3 parts (1p1u1w) 5960 | -5/Factory | System corruption reached 10% 6023 | -5/Factory | Lost 6 parts (1p3n2w) 6118 | -5/Factory | Released all parts (8) 6147 | -5/Factory | Lost 4 parts (1p1n2w) 6177 | -5/Factory | Discovered new exit (range 21) 6211 | -5/Factory | Entered another Factory area 6211 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6250 | -4/Factory | Build established: Mutant 6515 | -4/Factory | Discovered new exit (range 11) 6520 | -4/Factory | Entered Research 6520 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6533 | -3/Research | Found Prototype Processor 6533 | -3/Research | Identified Exp. Signal Interpreter 6618 | -3/Research | Identified exit to DSF 6618 | -3/Research | Entered DSF 6639 | -3/DSF | Additional patrols routed to DSF 6662 | -3/DSF | Discovered new exit (range 22) 6687 | -3/DSF | Identified exit to Research 6687 | -3/DSF | Entered Research 6687 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6715 | -2/Research | Lost 5 parts (1p3n1w) 6771 | -2/Research | Discovered new exit (range 5) 6772 | -2/Research | Identified exit to Testing 6808 | -2/Research | Discovered new exit (range 21) 6813 | -2/Research | Identified exit to Access 6814 | -2/Research | Entered Access 6814 | -1/Access | Evolved 2 slots: Utility x2 6858 | -1/Access | Found Prototype Slashing Weapon 6858 | -1/Access | Identified Vibroblade 6862 | -1/Access | Found Vibroblade 6863 | -1/Access | Found Vibroblade 6959 | -1/Access | Build established: Sprinter 7415 | -1/Access | Discovered new exit (range 7) 7417 | -1/Access | Entered Command 7425 | -1/Command | Lost 4 parts (1p1n2u) 7456 | -1/Command | Spotted B-99 Colossus 7467 | -1/Command | Phase Generator disabled 7576 | -1/Command | Hacking Suite fried by hacking feedback 7584 | -1/Command | Core integrity fell below 50% 7607 | -1/Command | Lost 3 parts (1n2u) 7623 | -1/Command | System corruption reached 10% 7639 | -1/Command | Spotted Executioner 7639 | -1/Command | Spotted Executioner 7639 | -1/Command | Spotted Executioner 7639 | -1/Command | Spotted Executioner 7639 | -1/Command | Spotted Striker 7639 | -1/Command | Spotted Striker 7639 | -1/Command | Spotted Alpha 7 7639 | -1/Command | Spotted Alpha 7 7641 | -1/Command | Core integrity fell below 20% 7647 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07596_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C008. 07597_ W-44 Eye sends out distress signal. 07601_ Knocked back. 07601_ Acquired 4 matter. 07607_ CHXOEFXH8B8&Z:PRF|2BDHORB48HG2<|JF 07607_ K-01 Serf cleans the Terminal. 07610_ Door malfunctions. 07610_ P-80 Master resets K-01 Serf, system corruption cleaned. 07622_ Penetrated by Slug. 07639_ Slug penetrates Wall. 07640_ Penetrated by Slug. 07640_ Slug penetrates Wall. 07640_ Knocked back. 07640_ Slug penetrates Wall. 07640_ Knocked back. 07642_ Penetrated by Slug. 07642_ Slug penetrates Wall. 07646_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????#### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????####### ^ | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# + | | ????????????????????????????????????????# # | | ???????????????????????????????????????## # | | ???????????????????????????????????????# ####### | | ???????????????????????????????????????# | | ???????????????????????????????????????# # ##### | | ???????????????????????????????????????## ## #???? | | ????????????????????????????????????????# ?# #???? | | ????????????????????????????????????????# ?# #???? | | ????????????????????????????????????????# ?# #???? | | ????????????????????????????????????????# ?# #???? | | ????????????????????????????????????????# ?# #???? | | ??????????????????# ##########??????????# ?# #???? | | ??????????????????+ #??????????# ?# ##### | | ?????????????????????# @ #??????????#??# | | ?????????????????????# %#######???????# ##### | | ?????????????????????# #??###+##+####? | | ?????????????????????####### #??# #? | | ???????????????????????????# #### #? | | ???????????????????????????# p #? | | ??????????????BB???????????# p# "" "" #? | | ??????????????BB??#?#?##???#K + ""T"" #? | | ???????????? # # # # ##?#K # """ #? | | ????????????" E ## # #? | | ????????????" E+7 # ! #? | | ????????????" ^ E7% ######+####? | | ????????????" +% #??????????? | | ????????????" E %+ #??????????? | | ????????????" #############??????????? | | ???????????? # # # # ##???????????????????????? | | ??????????????????#?#?##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 14 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricBottomlessWings Manual? 0 Play Time 01:28:39 Cumulative 91.7 hours Start 2024.04.03 @ 20:41:39 End 2024.04.03 @ 22:07:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05aea64b-2905-438e-adf3-b7bdb231026f