Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.10 @ 13:33:11 Player: Cripple Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (433) 433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1473 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 279/300 Energy 238/250 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Core Shielding > --- WEAPON (3) ------- Medium Laser Small Laser Autogun > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Core Shielding > --- WEAPON ----------- Medium Laser Small Laser Autogun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Heat Sink Large Storage Unit Small Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 21 | 6 8 7 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 3 1 3 Treads . | . . . Leg . | . . . Wheel 7 | 3 1 3 Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device 2 | . 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 5 | 2 1 2 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 92 100 Engine 12 | . 14 11 Wheel 25 | . 28 22 Device 9 | . 7 11 Storage 11 | . 12 11 Protection 3 | . . 11 Energy Gun 27 | . 28 27 Ballistic Gun 1 | . . 5 Naked Turns . | . . . Heaviest Build 29 | 5 29 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 10 Average Capacity 10 | 5 11 10 Most Carried 6 | 2 6 6 Average Carried 3 | . 3 4 Final Capacity 10 | 5 10 10 Final Carried 6 | 1 6 4 Class Distribution -------------------- 57% | Mutant 28% | Scavenger-Tank 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 453 | 260 80 113 Remotely . | . . . Salvage Created 950 | 126 486 338 Parts 66 | 13 33 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | 1 4 5 Guns 10 | 1 4 5 Classes Destroyed 9 | 3 5 1 Worker 4 | 1 1 2 Builder 2 | . 1 1 Tunneler 6 | 3 3 . Hauler 1 | . 1 . Recycler 2 | . 2 . Mechanic 1 | . . 1 Watcher 2 | . 1 1 Swarmer 2 | . 2 . Grunt 8 | 1 2 5 Best Kill Streak 5 | 4 4 5 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 44 | 5 16 23 Missed 15 | 1 5 9 Damage Taken 224 | 33 68 123 Core 29 | . 15 14 Absorbed by Shields . | . . . Redirected to Shielding 2 | . . 2 Ignored by Resistances 71 | 10 22 39 Core Remaining (%) 97 | 100 94 . Volleys Fired 70 | 9 34 27 Largest 3 | 2 2 3 Hottest 130 | 80 90 130 Shots Fired 160 | 18 67 75 Gun 160 | 18 67 75 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 16 | . . 16 Thermal 144 | 18 67 59 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 33 | 14 14 33 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 114 | 14 48 52 Core Hits 45 | 6 21 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 7 . Burn 7 | . 7 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1403 | 154 581 668 Guns 1403 | 154 581 668 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 146 | . . 146 Thermal 1257 | 154 581 522 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 200 | 150 200 66 Average Temperature 58 | 68 78 27 Received Heat Transfer 114 | 24 . 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 4 3 Heat Transferred 3805 | 350 2055 1400 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 199 | 40 186 199 Initial 22 | . 22 16 Average 68 | 10 75 85 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | 1 9 9 Peak Tracking Total 3 | 1 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 8 | . 8 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 694 | 112 372 210 Spaces Moved 499 | 98 283 118 Core 28 | 28 . . Treads . | . . . Legs . | . . . Wheels 471 | 70 283 118 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 84 | 71 85 95 Slowest Speed 95 | 80 95 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 7 49 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 628 | 122 344 162 Wait 9 | . 9 . Move 497 | 97 282 118 Hop . | . . . Pick Up 22 | 8 9 5 Fast Attach . | . . . Attach 10 | 5 3 2 Detach . | . . . Swap 11 | 1 5 5 Drop 9 | 2 2 5 Fire 70 | 9 34 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 15) 353 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 3) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 568 | -9/Materials | Discovered new exit (range 11) 695 | -9/Materials | Self-destructed Last Messages --------------- Destroyed Sml. Laser. G-34 Mercenary destroyed. M-13 Machinist destroyed. Acquired 31 matter. Acquired 21 matter. Sensor Array melted. W-16 Scout destroyed. U-05 Engineer destroyed. Acquired 8 matter. G-34 Mercenary destroyed. Acquired 4 matter. U-05 Engineer distress signal alerts nearby ally. Atomic Centrifuge disabled. G-47 Trooper destroyed. Acquired 19 matter. Acquired Sml. Laser. Dropped Sml. Laser. Acquired Wheel. Dropped Wheel. 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""??????????????? | | ????????????#??? =% #?? ??????????????? | | ???????????????? +???"??????????????? | | ????????????????"" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralBeamMegatreads Manual? 0 Play Time 00:11:40 Cumulative 3.7 hours Start 2024.07.10 @ 13:20:34 End 2024.07.10 @ 13:33:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0637c1a-3038-49cd-9b17-33c160c16d4b