Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.12 @ 19:26:07 Player: Grimbling Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (42) 210 Value Destroyed (981) 981 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2076) 2076 TOTAL SCORE: 9087 Bonus ------- Follower Combat Kills 476 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 99/100 System Corruption 2% Temperature Cool (2) Movement Core (25) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Gravity Neutralizer Zionite Metafield Generator Advanced Visual Processing Unit Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink 0b10 Decoder Chip [Scout] YOLO Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Microactuators Hacking Suite > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Surge Thruster Improved Cooling System 0b10 Decoder Chip [Scout] Melee Analysis Suite Transmission Jammer Improved Datajack CR-A16's Pointy Stick [Rating: 82] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Improved Datajack Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Array Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Slots Evolved 9 | . 1 . 2 . . . 2 2 . 2 . . . . . Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . 2 . . . . . Utility 3 | . 1 . . . . . 1 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 140 | 6 5 3 14 1 6 . 17 8 13 22 1 4 11 26 3 Power 25 | 1 . 1 3 . . . 5 1 4 6 . . . 4 . Engine 15 | 1 . 1 3 . . . 4 1 3 2 . . . . . Core 6 | . . . . . . . 1 . 1 4 . . . . . Reactor 4 | . . . . . . . . . . . . . . 4 . Propulsion 42 | 2 2 2 7 . 1 . 4 1 1 9 1 4 . 7 1 Treads . | . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . 1 . . . . . 1 . . . . 3 . Flight 33 | . 2 2 6 . 1 . 4 1 . 9 1 4 . 2 1 Utility 41 | 2 2 . 1 1 2 . 3 3 3 5 . . 5 12 2 Device 21 | . . . . . . . 1 2 2 3 . . 5 8 . Storage 3 | 1 . . . . . . 1 . . . . . . 1 . Processor 8 | . 2 . 1 1 1 . 1 1 . 1 . . . . . Hackware 3 | . . . . . . . . . 1 1 . . . . 1 Protection 6 | 1 . . . . 1 . . . . . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 1 1 . 3 . 3 . 5 3 5 2 . . 6 3 . Energy Gun 14 | 1 . . 1 . 1 . 3 1 4 . . . . 3 . Energy Cannon 3 | . . . . . 2 . . . . . . . 1 . . Ballistic Gun 2 | . . . 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . 2 . . Special Melee Weapon 6 | . 1 . . . . . 2 . 1 . . . 2 . . Unidentified Prototypes 28 | . . . 1 . 3 . 1 1 6 2 . 1 2 11 . Parts Lost 33 | . . . 5 . . . . 2 3 2 . . . 18 3 Power 2 | . . . . . . . . . 1 . . . . 1 . Propulsion 20 | . . . 3 . . . . 1 2 2 . . . 10 2 Utility 6 | . . . . . . . . 1 . . . . . 4 1 Weapon 5 | . . . 2 . . . . . . . . . . 3 . Highest Loss Streak 9 | . . . 2 . . . . 2 1 1 . . . 9 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 95 90 89 90 93 94 86 87 100 100 99 65 47 Engine 7 | . 12 12 20 20 20 20 16 14 13 . . . . . . Core 3 | . . . . . . . . . . 8 12 12 12 2 . Leg 1 | . 20 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 3 3 . . . 3 . Flight 26 | . 4 25 29 30 30 30 31 34 23 30 43 43 43 17 10 Device 5 | . . . . . . . 8 9 10 5 6 6 8 11 12 Storage 4 | . 10 . . . . . 6 7 7 6 6 6 6 5 . Processor 13 | . 13 25 20 20 20 20 16 14 14 11 6 6 6 6 6 Hackware 3 | . . . . . . . . . . 7 12 12 9 3 5 Protection 3 | . 12 12 10 10 9 10 2 . . . . . . . 5 Energy Gun 4 | . 12 12 5 10 9 10 8 2 1 . . . . 2 . Slashing Weapon 1 | . . . . . . . . 4 7 3 . . . . . Piercing Weapon 1 | . . . . . . . . . . 2 6 6 5 4 . Special Melee Weapon 5 | . 7 12 6 . . . 3 7 4 6 6 6 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 43 | 16 17 7 10 10 10 10 17 22 19 28 28 28 43 35 15 Greatest Support 56 | 20 20 8 12 12 12 12 17 23 19 40 39 40 52 56 17 Greatest Overweight (x) 2 | . . . . . . . . . 1 . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 5 5 5 5 5 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 8 9 5 5 5 5 5 7 8 8 8 8 8 8 7 5 Most Carried 10 | 4 10 5 5 5 5 5 8 8 8 8 6 8 8 8 4 Average Carried 6 | 1 4 4 4 5 4 5 7 7 7 7 6 7 7 7 4 Final Capacity 10 | 10 5 5 5 5 5 5 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 5 5 5 5 5 5 8 8 8 7 6 8 8 5 4 Class Distribution -------------------- 57% | Hacker-Sprinter 23% | Hacker-Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Matter Collected 1518 | 243 67 . 179 13 . . 237 70 105 158 22 75 106 177 66 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1563 | . 205 98 284 . . . 144 245 214 224 . . . 149 . Parts 111 | . 20 2 33 . . . 8 15 14 10 . . . 9 . Haulers Intercepted 9 | . 1 . 1 . . . 1 3 3 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 24 | . 6 2 6 . . . 2 2 . 1 . . . 5 . Melee 7 | . . . . . . . . 1 . 1 . . . 5 . Guns 14 | . 6 1 5 . . . 2 . . . . . . . . AOE 2 | . . . 1 . . . . 1 . . . . . . . Classes Destroyed 12 | . 3 1 1 . . . 2 1 . 2 . . . 2 . Builder 1 | . . . . . . . . . . 1 . . . . . Hauler 9 | . 1 . 1 . . . 1 3 3 . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . Operator 5 | . . . . . . . 1 1 2 1 . . . . . Watcher 5 | . 2 . 2 . . . . . 1 . . . . . . Swarmer 10 | . 6 . 3 . . . 1 . . . . . . . . Grunt 4 | . . 2 1 . . . . 1 . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . 1 . 1 . . . . . Z-Light 2 | . . . . . . . . . . . . . . 2 . Assembled 3 | . . . . . . . . . . . . . . 3 . Best Kill Streak 5 | . 5 2 4 . . . 1 2 3 1 . . . 3 . Combat Bots Only 4 | . 4 2 4 . . . 1 1 . 1 . . . 3 . Max Kills in Single Turn 1 | . 1 1 1 . . . 1 1 1 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . 1 . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Damage Taken 3210 | . 39 105 227 . . . 44 119 269 299 14 . . 1828 266 Core 1039 | . 14 37 42 . . . 12 6 76 82 . . . 662 108 Absorbed by Shields 46 | . . . . . . . 20 26 . . . . . . . Core Remaining (%) 90 | 100 . 79 . . . 89 97 . 88 . . . . . . Volleys Fired 96 | . 15 13 46 . . . 11 5 . . . . 3 3 . Largest 1 | . 1 1 1 . . . 1 1 . . . . 1 1 . Hottest 100 | . 40 40 40 . . . 56 56 . . . . 100 73 . Shots Fired 97 | . 16 13 46 . . . 11 5 . . . . 3 3 . Gun 94 | . 16 13 46 . . . 11 5 . . . . . 3 . Cannon 3 | . . . . . . . . . . . . . 3 . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 28 | . . . 28 . . . . . . . . . . . . Thermal 22 | . . . . . . . 11 5 . . . . 3 3 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 47 | . 16 13 18 . . . . . . . . . . . . Robot Hit Streak 47 | . 7 20 28 . . . 39 44 . . . . . 47 . Robot Miss Streak 1 | . 1 . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 159 | . 20 17 44 . . . 15 10 22 7 . . . 24 . Core Hits 56 | . 9 3 15 . . . 5 4 6 3 . . . 11 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 1 . . . 2 . 1 . . . . . . Burn 2 | . . . . . . . 2 . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 88 | . 7 4 . . . . 4 6 29 7 . . 1 30 . Impact . | . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . 6 27 1 . . . . . Piercing 37 | . . . . . . . . . . 6 . . 1 30 . Sneak Attacks 23 | . 6 4 . . . . 2 2 7 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4055 | . 183 168 550 . . . 190 521 1032 327 . . . 1084 . Guns 1138 | . 183 168 411 . . . 190 85 . . . . . 101 . Cannons . | . . . . . . . . . . . . . . . . Explosions 252 | . . . 139 . . . . 113 . . . . . . . Melee 2502 | . . . . . . . . 323 1032 327 . . . 820 . Ramming 163 | . . . . . . . . . . . . . . 163 . Kinetic 219 | . . . 219 . . . . . . . . . . . . Thermal 489 | . . . . . . . 190 198 . . . . . 101 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 682 | . 183 168 331 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1451 | . . . . . . . . 323 1032 96 . . . . . Piercing 1051 | . . . . . . . . . . 231 . . . 820 . Highest Corruption 3 | . 1 1 . . . . . 1 1 3 3 3 3 2 2 Average Corruption 1 | . 1 1 . . . . . 1 1 2 3 3 3 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . 1 . . . . . . 1 1 3 2 1 . . 1 Message Errors 4 | . . . . . . . . 1 . 2 1 . . . . Matter Fused 2 | . . . . . . . . . 1 . 1 . . . . Energy Discharges 2 | . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Misfires 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 293 | . . . . . . . . 111 109 34 . . . 39 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 63 | . . . . . . . . 63 . . . . . . . Melee 230 | . . . . . . . . 48 109 34 . . . 39 . Knockbacks 3 | . . . . . . . . . . . . . . 3 . Impact 2 | . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 80 | . . . . . . . . . . . . . . 80 . Shots . | . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 182 | . 16 151 175 . . . 66 116 19 14 6 5 182 159 . Average Temperature 31 | . 6 85 68 . . . 26 33 9 3 3 2 21 28 . Received Heat Transfer 1275 | . . 99 141 . . . 12 27 168 18 . . . 783 27 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Fried 3 | . 1 2 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . . Heat Transferred 901 | . . . . . . . 555 235 . . . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Peak Influence 362 | . 203 105 362 114 . . 295 279 202 140 . . . . . Initial 99 | . . 55 28 99 . . . 97 16 54 . . . . . Average 92 | . 67 63 173 110 . . 165 141 131 56 . . . . . Maximum Alert Level 1 | . 1 . 1 . . . 1 1 1 . . . . . . Low Security (%) 85 | 100 98 100 44 100 . 100 38 79 87 100 . . . . . Level 1 14 | . 1 . 55 . . . 61 20 12 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 3 . . . 10 4 6 9 . . . . . Investigation 19 | . 3 . 1 . . . 4 3 1 7 . . . . . Extermination 2 | . . . . . . . . . . 2 . . . . . Reinforcement 9 | . . . 2 . . . 3 1 3 . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 3 . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Distress Signals 6 | . . . . . . . . . 3 . . . . . 3 Communications Jammed 28 | . . . . . . . . . 28 . . . . . . Distress Signals 28 | . . . . . . . . . 28 . . . . . . Times Spotted 144 | . 15 2 16 . . 2 20 10 23 12 2 . . 18 24 Peak Tracking Total 15 | . 5 2 5 . . 2 10 4 8 5 2 . . 11 15 Tactical Retreats 12 | . . . 2 . . . 1 1 . 3 . . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Traps Triggered 5 | . . . . . . . 1 4 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Machines Disabled 15 | . 1 . 7 . . . . 3 1 . . . 3 . . Max in Single Turn 4 | . 1 . 4 . . . . 3 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Machines Accessed 35 | . 6 . 2 . . . 4 10 4 9 . . . . . Terminals 26 | . 4 . 2 . . . 2 8 4 6 . . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . Repair Stations 3 | . . . . . . . 1 1 . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 100 | . 22 . 5 . . . 10 23 10 30 . . . . . Successful 56 | . 12 . 4 . . . 5 11 5 19 . . . . . Failed 44 | . 10 . 1 . . . 5 12 5 11 . . . . . Catastrophic 3 | . . . . . . . 1 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 62 | . 18 . 3 . 1 . 9 14 5 12 . . . . . Terminals 83 | . 19 . 5 . . . 6 21 10 22 . . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . Repair Stations 6 | . . . . . . . 1 1 . 4 . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . Terminal Hacks 21 | . 1 . 2 . . . 1 7 2 8 . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . . . . . . . 2 . . . . . Prototype ID Bank 6 | . . . 1 . . . . 2 1 2 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . 1 . . . . . Unreport Threat 4 | . . . . . . . . 3 . 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . . . Build 2 | . . . . . . . . 1 . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 28 | . 10 . 2 . . . 3 3 3 7 . . . . . Terminals 23 | . 9 . 2 . . . 1 2 3 6 . . . . . Track 2 | . 1 . . . . . . . . 1 . . . . . Assimilate 3 | . 1 . . . . . 1 . . 1 . . . . . Botnet 4 | . 1 . . . . . . . 1 2 . . . . . Detonate 8 | . 2 . 1 . . . . 1 2 2 . . . . . Disrupt 2 | . 1 . . . . . . 1 . . . . . . . Operators 2 | . 2 . . . . . . . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . Mechanics 2 | . . . . . . . 1 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . . . . Used 2 | . . . . . . . . 1 . 1 . . . . . Hacking Detections 26 | . 6 . 2 . . . 3 6 3 6 . . . . . Full Trace Events 16 | . 3 . . . . . 3 3 1 6 . . . . . Feedback Events 2 | . 1 . . . . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . Total Robot Build Rating 15 | . . . . . . . . . . 15 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 10 | . 4 3 . . . . 2 . 1 . . . . . . Non-combat 9 | . 4 3 . . . . 1 . 1 . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . Robot Hacks Applied 12 | . 5 3 . . . . 2 . 2 . . . . . . parse_system 7 | . 3 2 . . . . 2 . . . . . . . . no_distress 3 | . 1 1 . . . . . . 1 . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Total Allies 17 | . . 1 . . . . 3 . 10 3 . . . . . Largest Group 10 | . . 1 1 . . . 3 . 10 3 . . . . . Highest-Rated Group 173 | . . 31 31 . . . 48 . 173 87 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 16 . 29 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 123 | . . . 4 . . . 42 . 69 8 . . . . . Total Damage 1648 | . . . 61 . . . 555 . 921 111 . . . . . Kills 16 | . . . . . . . 6 . 9 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . . . . . . . . . . 2 . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . 1 2 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Turns Passed 4261 | 123 349 293 276 41 204 45 318 338 239 1116 92 63 231 398 135 Spaces Moved 8184 | 96 315 606 484 115 555 133 668 606 328 1176 477 286 999 589 751 Core 151 | 6 . . . . . . . . . . . . . 107 38 Treads . | . . . . . . . . . . . . . . . . Legs 292 | 90 201 . . . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . . . . Hover 217 | . . . . . . . . . . . . . . 217 . Flight 7524 | . 114 606 484 115 555 133 668 606 328 1176 477 286 999 264 713 Fastest Speed 17 | 50 37 37 34 34 34 34 28 26 29 19 19 19 19 18 17 Average Speed 30 | 115 89 37 34 34 34 34 29 26 32 22 19 19 19 40 17 Slowest Speed 200 | 120 120 37 34 34 34 34 34 29 112 34 19 19 19 200 25 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 59 | . 1 16 2 . . 2 9 4 9 6 . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 7 38 96 41 32 93 51 50 22 58 30 55 48 79 67 84 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . 2 . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . . . 2 3 4 . 3 Spaces Dug 1 | . . . . . . . . 1 . . . . . . . Terrain Destroyed 44 | . . . 3 . . . . 32 . . . . 9 . . Melee 1 | . . . . . . . . 1 . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 . . AOE 42 | . . . 3 . . . . 31 . . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Total 9665 | 105 362 642 551 115 570 130 768 765 412 2010 477 291 1029 694 744 Wait 1051 | . 6 31 . . . . 63 97 40 793 . . 4 17 . Move 8062 | 95 312 575 479 114 554 128 651 597 310 1165 476 285 998 588 735 Hop 48 | . 1 14 2 . . 2 7 4 8 4 . . . . 6 Pick Up 43 | 4 9 1 5 . 2 . 4 3 1 5 . 2 3 4 . Fast Attach 73 | 6 1 . 3 . 5 . 7 7 8 9 . . 6 19 2 Attach 29 | . 2 . 6 . . . 1 . 3 6 1 . 3 6 1 Detach 11 | . . . . . . . 1 1 3 3 . . . 3 . Swap 38 | . 2 3 5 1 1 . 9 1 2 7 . 4 2 1 . Drop 85 | . 7 1 5 . 8 . 10 8 8 11 . . 9 18 . Fire 96 | . 15 13 46 . . . 11 5 . . . . 3 3 . Melee 88 | . 7 4 . . . . 4 6 29 7 . . 1 30 . Ram 5 | . . . . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 454 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Discovered exit to Mines (range 16) 473 | -10/Materials | Entered Mines 503 | -10/Mines | Identified exit to Materials 503 | -10/Mines | Discovered exit to Materials (range 6) 513 | -10/Mines | Met a Derelict bent on vengeance 547 | -10/Mines | Discovered exit to Materials (range 6) 570 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 594 | -10/Mines | Received a Mining Laser from a helpful Derelict 663 | -10/Mines | Learned location of Storage (-7) 689 | -10/Mines | Learned Materials terminal intel 766 | -10/Mines | Entered Materials 766 | -9/Materials | Accompanied by 1 ally 766 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 767 | -9/Materials | Loaded intel: 12 terminal locations 1025 | -9/Materials | Identified exit to Materials 1025 | -9/Materials | Discovered exit to Materials (range 4) 1038 | -9/Materials | Identified exit to Mines 1038 | -9/Materials | Discovered exit to Mines (range 12) 1042 | -9/Materials | Entered Mines 1060 | -9/Mines | Build established: Scavenger-Mutant 1081 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1081 | -9/Mines | Identified exit to Exiles 1081 | -9/Mines | Discovered exit to Exiles (range 5) 1083 | -9/Mines | Entered Exiles 1088 | -9/Exiles | Identified exit to Mines 1088 | -9/Exiles | Discovered exit to Mines (range 15) 1092 | -9/Exiles | Met 8R-AWN 1098 | -9/Exiles | Met EX-HEX 1108 | -9/Exiles | Met EX-BIN 1129 | -9/Exiles | Aligned with FarCom system 1129 | -9/Exiles | Given EX-Vault access code 1138 | -9/Exiles | Opened EX-Vault 1141 | -9/Exiles | Found Prototype Processor 1141 | -9/Exiles | Identified Modified TNC 1144 | -9/Exiles | Found Prototype Energy Cannon 1144 | -9/Exiles | Identified YOLO Cannon 1146 | -9/Exiles | Found Prototype Energy Cannon 1146 | -9/Exiles | Identified Gui. Plasma Cannon 1163 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1184 | -9/Exiles | Met EX-DEC 1203 | -9/Exiles | Visited The Gauntlet 1283 | -9/Exiles | Discovered exit to Mines (range 12) 1287 | -9/Exiles | Left Exiles lab with YOLO Cannon 1287 | -9/Exiles | Entered Mines 1328 | -8/Mines | Discovered exit to Materials (range 14) 1332 | -8/Mines | Entered Materials 1332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1351 | -8/Materials | Identified exit to Garrison 1394 | -8/Materials | Garrison activated, responded to threat 1538 | -8/Materials | Identified exit to Factory 1538 | -8/Materials | Discovered exit to Factory (range 12) 1643 | -8/Materials | Discovered exit to Factory (range 12) 1650 | -8/Materials | Entered Factory 1650 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -7/Factory | Identified exit to Storage 1728 | -7/Factory | Identified exit to Lower Caves 1733 | -7/Factory | Build established: Hacker-Sprinter 1839 | -7/Factory | Fabricated Imp. Cooling System (x1) 1988 | -7/Factory | Entered Storage 2025 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2058 | -7/Storage | Garrison activated, responded to threat 2210 | -7/Storage | Identified exit to Factory 2210 | -7/Storage | Discovered exit to Factory (range 20) 2227 | -7/Storage | Entered Factory 2227 | -6/Factory | Evolved 2 slots: Propulsion x2 3098 | -6/Factory | Identified exit to Lower Caves 3329 | -6/Factory | Fabricated G-50 Soldier? 3343 | -6/Factory | Entered Lower Caves 3382 | -6/Lower Caves | Learned Factory emergency access door positions 3398 | -6/Lower Caves | Identified exit to Lower Caves 3398 | -6/Lower Caves | Discovered exit to Lower Caves (range 18) 3435 | -6/Lower Caves | Entered another Lower Caves area 3436 | -6/Lower Caves | Learned Factory interactive machine intel 3447 | -6/Lower Caves | Identified exit to Factory 3447 | -6/Lower Caves | Discovered exit to Factory (range 18) 3496 | -6/Lower Caves | Identified exit to Zion 3496 | -6/Lower Caves | Discovered exit to Zion (range 8) 3498 | -6/Lower Caves | Entered Zion 3504 | -6/Zion | System corruption cleaned by Quarantine Array 3522 | -6/Zion | Given the Hacking Drone Bay 3533 | -6/Zion | Found Prototype Launcher 3533 | -6/Zion | Identified Rocket Array 3542 | -6/Zion | Found CR-A16's Pointy Stick 3558 | -6/Zion | Found Prototype Device 3558 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 3578 | -6/Zion | Learned Factory terminal intel 3613 | -6/Zion | Rebuked by Imprinter 3638 | -6/Zion | Given A8's code to call for help 3643 | -6/Zion | Learned Factory emergency access door positions 3728 | -6/Zion | Identified exit to Deep Caves 3728 | -6/Zion | Discovered exit to Deep Caves (range 5) 3728 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3729 | -6/Zion | Entered Deep Caves 3794 | -6/Deep Caves | Attacked by Z-Imprinter 3850 | -6/Deep Caves | Core integrity fell below 50% 3880 | -6/Deep Caves | Lost 9 parts (1p5n2u1w) 3886 | -6/Deep Caves | Found Prototype Protection 3886 | -6/Deep Caves | Identified Zio. Weapon Casing 3897 | -6/Deep Caves | Found Prototype Device 3897 | -6/Deep Caves | Identified Zio. Metafield Generator 4024 | -6/Deep Caves | Z-Facility disabled 4097 | -6/Deep Caves | Core integrity fell below 20% 4126 | -6/Deep Caves | Identified exit to Proximity Caves 4126 | -6/Deep Caves | Discovered exit to Proximity Caves (range 6) 4127 | -6/Deep Caves | Entered Proximity Caves 4139 | -5/Proximity Caves | Lost 6 parts (3n2u1w) 4242 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4248 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4262 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 04155_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 04161_ Searching scrap... 04161_ Found Arm. Wheel. 04161_ Found 27 Matter. 04162_ Acquired 27 matter. 04205_ System corrupted: Energy discharge (-39). 04241_ Zio. Light Carapace destroyed. 04241_ Slug penetrates Wall. 04241_ B-60 Warrior springs to life. 04242_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 04246_ Y-72 Warden: "REQUESTING BACKUP." 04248_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04248_ Slug penetrates Wall. 04260_ Dispatcher launches Target Drone into the air. 04260_ Target Drone destroyed. 04262_ Imp. VTOL Module destroyed. 04262_ Mak. Flight Unit destroyed. [Achievement: I Think I Know What's Going On] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????????????? #????????????????? | | ##????????????????????????? #????????????????? | | # #?????????????????????????? #????????????????? | | ## #???????????############### ####+##??????????? | | ?# #???????????# " " ????????? | | ## ##??????????# di ????????? | | # ##?????????# ???????? | | #?????????# ???????? | | #?????????# ???????? | | #?????????# ??????? | | # #???????### ??????? | | # ##???????# ?????? | | # ###????????# ?????? | | # #??????????# ?????? | | # #??????????# ????? | | # #??????????# ????? | | # #??????????# ???? | | # #??????????# i @ #??? | | #??????????# d #??? | | ###?????###### #??? | | ????????# * <* #??? | | ????????# ! #??? | | ######### #??? | | + #??? | | + #??? | | + #??? | | + #### | | | | ######### | | ????????# | | ????????# | | ????????# | | ????????# | | ????????# | | ????????# | | ????????# | | ????????# | | ????????################## ######### #### | | ?????????????????????????# #???????# #??? | | ?????????????????????????###########???????#++#??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 49 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 8 Offensive Hacking 40 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Extracted Hvy. Plasma Cannon | -6/Factory | Extracted Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Overachiever root@ Challenges ------------ None Game ------ Seed GhostAntimissileImmobilizer Manual? 0 Play Time 02:05:47 Cumulative 68.8 hours Start 2022.04.12 @ 15:43:57 End 2022.04.12 @ 19:26:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 1 Explorer 16 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08b3dd77-f8ca-4f0e-84bc-c6211e965a7b