Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.17 @ 01:58:59 Player: oshi0ne1 Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (4027) 4027 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1272) 1272 TOTAL SCORE: 10084 Bonus ------- High Alert Combat Kills 72 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Layered Heavy Armor Plating Relay Coupler [Swarmer] (21) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Targeting Computer Phase Shifter Phase Shifter > --- WEAPON ----------- Heavy Laser Flak Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Light Treads High-capacity Storage Unit Improved Core Shielding Layered Heavy Armor Plating [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Improved Core Shielding Weapon Minigun Energy Gun Heavy Laser Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . Utility 5 | . . . 2 . . 1 . . 2 Weapon 2 | . . . . 2 . . . . . Parts Attached 84 | 6 7 7 18 2 11 5 18 2 8 Power 14 | 1 2 2 3 . 1 1 4 . . Engine 9 | 1 1 1 1 . 1 1 3 . . Core 5 | . 1 1 2 . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 31 | 2 2 1 6 . 8 3 5 2 2 Treads 4 | . . . 2 . . . 2 . . Leg 21 | . 2 1 4 . 4 3 3 2 2 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . 4 . . . . Utility 18 | 1 1 2 5 . 1 1 4 . 3 Device 8 | . . 1 2 . . 1 2 . 2 Storage 5 | 1 1 1 1 . . . 1 . . Processor 3 | . . . 1 . 1 . . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 2 2 2 4 2 1 . 5 . 3 Energy Gun 2 | . 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 2 1 2 3 2 . . 2 . 3 Ballistic Cannon 2 | . . . . . 1 . 1 . . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 47 | . 4 . 4 . . 1 19 . 19 Power 8 | . 1 . 1 . . 1 3 . 2 Propulsion 14 | . 2 . 2 . . . 7 . 3 Utility 12 | . . . . . . . 4 . 8 Weapon 13 | . 1 . 1 . . . 5 . 6 Highest Loss Streak 14 | . 4 . 2 . . 1 12 . 14 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 6 | 1 3 4 6 6 6 6 8 10 7 Power 1 | . . 1 1 2 2 . 1 3 3 Propulsion . | . 1 . . . . . 1 1 1 Utility 2 | . . 2 2 2 2 2 4 6 2 Weapon 1 | . 1 1 3 2 2 2 . . . Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . 1 1 . 1 . . . 5 Power 3 | . . . . . 1 . . . 2 Propulsion . | . . . . . . . . . . Utility 3 | . . . . . . . . . 3 Weapon 2 | . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 84 79 86 93 98 99 78 92 85 Engine 7 | . 12 2 2 . 5 12 8 13 10 Core 3 | . 1 8 6 7 1 . 3 . . Treads 2 | . . . 4 7 3 . 4 13 2 Leg 18 | . 9 29 22 23 22 26 10 12 15 Wheel 2 | . 17 . . . . . . . . Device 8 | . . 7 16 15 7 9 6 6 12 Storage 10 | . 14 10 8 7 7 6 12 13 10 Processor 6 | . . . 6 7 14 13 8 6 9 Ballistic Gun 16 | . 26 22 17 24 23 17 10 13 9 Ballistic Cannon 1 | . . . . . 6 2 3 . . Launcher 1 | . . . . . . . 2 6 1 Slashing Weapon 1 | . . . . . . 5 2 . . Peak Build Rating 60 | 6 10 13 26 33 43 47 45 41 60 Average Rating 28 | 4 7 9 19 30 37 45 36 40 51 On Entrance 24 | . 6 7 13 26 33 39 44 36 41 Avg Prop Armor Cover (%) 7 | . . . 10 6 6 . 4 11 6 Naked Turns . | . . . . . . . . . . Heaviest Build 152 | 12 150 149 152 25 37 48 83 81 86 Greatest Support 60 | 20 20 30 45 45 58 58 60 30 60 Greatest Overweight (x) 13 | 3 7 7 5 . 6 . 5 2 13 Average Overweight (x) 1 | . 5 . . . . . 1 2 1 Largest Inventory Capacity 30 | 8 30 30 30 8 8 8 20 20 20 Average Capacity 15 | 7 27 13 8 8 8 8 19 20 20 Most Carried 13 | 4 7 8 8 7 8 8 13 12 10 Average Carried 7 | 1 3 5 7 7 7 7 8 11 7 Final Capacity 30 | 8 30 8 8 8 8 8 20 20 5 Final Carried 13 | 4 2 8 8 7 8 8 13 11 5 Class Distribution -------------------- 24% | Scavenger-Mutant 24% | Scavenger-Gunner 18% | Mutant 17% | Scavenger-Skirmisher 14% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Matter Collected 3260 | 246 172 187 753 . 273 475 796 . 358 Remotely . | . . . . . . . . . . Salvage Created 4447 | 82 254 331 875 . 553 567 1012 . 773 Parts 203 | . 15 21 49 . 35 21 31 . 31 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Combat Hostiles Destroyed 84 | . 6 9 15 . 11 11 24 . 8 Melee 2 | . . . . . . 2 . . . Guns 63 | . 6 9 15 . 7 5 13 . 8 Cannons 14 | . . . . . 4 4 6 . . AOE 5 | . . . . . . . 5 . . Classes Destroyed 13 | 1 1 3 2 . 3 1 2 . . Worker 3 | . . . 2 . . 1 . . . Recycler 5 | 1 . . 1 . . . . . 3 Operator 1 | . . . . . . 1 . . . Watcher 4 | . . 1 1 . . 1 1 . . Swarmer 13 | . . 3 . . . 2 6 . 2 Grunt 47 | . 6 5 9 . 7 8 9 . 3 Brawler 1 | . . . . . . . 1 . . Sentry 12 | . . 1 4 . . . 6 . 1 Demolisher 1 | . . . . . . . 1 . . Specialist 2 | . . . . . 2 . . . . Hunter 4 | . . . 2 . . . 1 . 1 Programmer 3 | . . . . . 1 1 . . 1 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 6 | 1 3 3 6 . 4 4 6 . 2 Combat Bots Only 6 | . 3 3 5 . 4 4 6 . 2 Max Kills in Single Turn 3 | 1 1 1 1 . 1 1 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Hostile Shots Fired 877 | . 71 60 119 . 29 55 364 . 179 Missed 305 | . 20 23 38 . 12 14 138 . 60 Hits 572 | . 51 37 81 . 17 41 226 . 119 Melee 41 | . . . . . . . 4 . 37 Projectile 531 | . 51 37 81 . 17 41 222 . 82 AOE 1 | . . . . . . . 1 . . Critical Strikes 26 | . 1 . 3 . . 1 2 . 19 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 7251 | . 545 292 945 . 255 572 2036 . 2606 Core 1637 | . 67 74 145 . . 58 278 . 1015 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 49 | . . . . . . . 1 . 48 Ignored by Resistances 2098 | . 160 92 271 . 70 155 626 . 724 Core Remaining (%) 81 | 100 73 81 73 . 100 . . 60 . Volleys Fired 267 | 4 24 31 64 . 17 29 56 . 42 Largest 4 | 1 2 2 2 . 4 4 3 . 4 Hottest 158 | 20 85 46 50 . 118 118 96 . 158 Shots Fired 619 | 4 41 59 128 . 68 90 129 . 100 Gun 527 | 4 41 59 128 . 51 66 78 . 100 Cannon 80 | . . . . . 17 24 39 . . Launcher 12 | . . . . . . . 12 . . Special . | . . . . . . . . . . Kinetic 567 | 4 32 59 128 . 68 90 117 . 69 Thermal 40 | . 9 . . . . . . . 31 Explosive 12 | . . . . . . . 12 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 30 | 4 13 18 21 . 18 17 30 . 23 Robot Miss Streak 6 | . 2 2 3 . 2 3 6 . 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 1 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 509 | 4 31 46 105 . 45 70 129 . 79 Core Hits 293 | 2 14 17 41 . 22 29 109 . 59 Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . Critical Strikes 11 | . 2 1 . . 3 1 2 . 2 Burn 4 | . 2 . . . . . . . 2 Destroy 4 | . . 1 . . 2 1 . . . Blast 3 | . . . . . 1 . 2 . . Melee Attacks 37 | . . . 3 . . 12 22 . . Impact . | . . . . . . . . . . Slashing 37 | . . . 3 . . 12 22 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10912 | 48 408 618 1750 . 956 1569 3722 . 1841 Guns 7538 | 48 408 618 1750 . 698 782 1393 . 1841 Cannons 1615 | . . . . . 258 495 862 . . Explosions 431 | . . . . . . . 431 . . Melee 1328 | . . . . . . 292 1036 . . Ramming . | . . . . . . . . . . Kinetic 8582 | 48 293 618 1750 . 956 1277 2255 . 1385 Thermal 571 | . 115 . . . . . . . 456 Explosive 431 | . . . . . . . 431 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1328 | . . . . . . 292 1036 . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . . . 2 2 18 Average Corruption 2 | . . . . . . . 2 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . . . . 17 . 9 Message Errors 7 | . . . . . . . 4 . 3 Matter Fused 9 | . . . . . . . 6 . 3 Heat Flow Errors 2 | . . . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . . 3 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 103 | . . . . . . 26 77 . . Projectiles 42 | . . . . . . 17 25 . . Explosions 15 | . . . . . . . 15 . . Melee 46 | . . . . . . 9 37 . . Knockbacks 19 | . . . . . 5 6 8 . . Impact . | . . . . . . . . . . Kinetic 16 | . . . . . 4 6 6 . . Secondary 3 | . . . . . 1 . 2 . . Self-Inflicted Damage 85 | . . . . . . . 85 . . Shots 5 | . . . . . . . 5 . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 3 | . . . 2 . . . . . 1 Kicked 2 | . . . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 347 | . 339 . 18 . 8 323 335 . 347 Average Temperature 115 | . 184 . 13 . 4 130 98 . 106 Received Heat Transfer 2571 | . 423 117 585 . 126 243 834 . 243 Effects 8 | . 2 . . . . 2 2 . 2 Shutdowns 2 | . . . . . . . 1 . 1 Energy Bleed 5 | . 1 . . . . 2 1 . 1 Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . 2 Heat Transferred 1424 | . 407 . . . . . . . 1017 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Maximum Alert Level 2 | . . . . . 1 1 2 1 . Low Security (%) 80 | 100 100 100 100 100 89 98 37 . 100 Level 1 12 | . . . . . 10 1 37 100 . Level 2 6 | . . . . . . . 24 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Peak Influence 698 | 5 70 65 178 58 289 200 698 317 120 Initial 317 | . . . 6 58 29 131 112 317 120 Average 132 | 1 13 14 53 53 164 116 314 306 67 Influence Increases 2469 | 5 150 232 477 . 260 352 776 . 217 Destroy 0b10 Robot/C 1680 | . 120 180 300 . 220 220 480 . 160 Destroy 0b10 Robot/NC 75 | 5 . 5 20 . . 15 15 . 15 Destroy Leader 306 | . 30 32 82 . 40 62 20 . 40 Successful Hack 6 | . . . 3 . . 3 . . . Disable Machine 54 | . . . 36 . . 18 . . . Anti-Garrison Action 150 | . . . . . . . 150 . . Destroy Structure 93 | . . . 6 . . 4 81 . 2 Lose Combat Pursuer 105 | . . 15 30 . . 30 30 . . Influence Decreases 2469 | 5 150 215 343 103 19 458 261 411 504 Entered New Map 900 | . . . 11 93 19 158 71 381 167 Time Decay 1212 | 5 130 215 292 10 . 290 . 30 240 Lost Part 357 | . 20 . 40 . . 10 190 . 97 Squads Dispatched 16 | . . 1 3 . 2 6 . . 4 Investigation 3 | . . . 2 . . 1 . . . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 5 | . . 1 1 . 2 1 . . . Assault 1 | . . . . . . . . . 1 Garrison 5 | . . . . . . 3 . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Distress Signals 8 | . . 2 5 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 7 14 25 . 11 17 26 . 16 Peak Tracking Total 7 | . 4 4 7 . 4 3 6 . 6 Tactical Retreats 7 | . . 1 2 . . 2 2 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Traps Triggered 3 | . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Machines Disabled 6 | . . . 4 . . 2 . . . Max in Single Turn 1 | . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Machines Accessed 13 | . 2 2 4 1 . 2 1 . 1 Terminals 11 | . 2 1 4 1 . 1 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 29 | . 3 3 11 3 . 4 3 . 2 Successful 12 | . 2 3 4 1 . 1 . . 1 Failed 17 | . 1 . 7 2 . 3 3 . 1 Catastrophic 3 | . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 26 | . 3 1 11 3 . 3 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 9 | . 2 1 4 1 . . . . 1 Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . 1 . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . Assault Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 4 1 . 1 1 . 1 Full Trace Events 5 | . . . 3 . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Active Infowar (turns) 3974 | . . . 896 38 318 585 1586 60 491 Optics 1463 | . . . . . 299 585 579 . . Terrain 3523 | . . . 896 38 318 585 1135 60 491 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Turns Passed 5730 | 75 664 790 1058 38 318 585 1597 60 545 Spaces Moved 2400 | 56 270 317 547 30 180 290 507 23 180 Core 17 | 16 . . . . . . . . 1 Treads 208 | . . . 1 . . . 207 . . Legs 1887 | . 34 317 546 30 168 290 300 23 179 Wheels 276 | 40 236 . . . . . . . . Hover . | . . . . . . . . . . Flight 12 | . . . . . 12 . . . . Fastest Speed 50 | 50 80 120 120 120 111 120 120 260 190 Average Speed 173 | 96 211 166 120 120 130 120 259 260 202 Slowest Speed 700 | 200 610 610 470 120 550 120 470 260 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 45 31 42 2 96 8 41 1 8 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . . 3 . . 1 . . . Terrain Destroyed 78 | . . . 3 . . 3 71 . 1 Melee 4 | . . . 3 . . 1 . . . Projectile 3 | . . . . . . 2 . . 1 AOE 71 | . . . . . . . 71 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Total 3408 | 69 328 521 837 31 232 451 645 24 270 Wait 508 | . 18 156 171 . 3 102 27 . 31 Move 2391 | 55 269 316 546 29 179 290 505 22 180 Hop . | . . . . . . . . . . Pick Up 48 | 4 7 6 10 . 4 4 11 . 2 Fast Attach 45 | 6 . 3 8 1 8 1 12 . 6 Attach 29 | . 5 . 5 1 1 3 7 2 5 Detach 7 | . . . 4 . . . 2 . 1 Swap 28 | . 2 4 11 . 5 5 1 . . Drop 45 | . 3 5 13 . 15 5 2 . 2 Fire 267 | 4 24 31 64 . 17 29 56 . 42 Melee 37 | . . . 3 . . 12 22 . . Ram 1 | . . . . . . . . . 1 Kick 2 | . . . 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 4) 458 | -10/Materials | Build established: Hauler-Mutant 548 | -10/Materials | Lost 4 parts (1p2n1w) 740 | -10/Materials | Entered another Materials area 740 | -9/Materials | Evolved 2 slots: Propulsion x2 1256 | -9/Materials | Build established: Mutant 1459 | -9/Materials | Discovered new exit (range 15) 1530 | -9/Materials | Entered another Materials area 1530 | -8/Materials | Evolved 2 slots: Utility x2 1909 | -8/Materials | Identified exit to Storage 2127 | -8/Materials | Build established: Scavenger-Mutant 2570 | -8/Materials | Discovered new exit (range 16) 2588 | -8/Materials | Entered Factory 2588 | -7/Factory | Evolved 2 slots: Weapon x2 2625 | -7/Factory | Identified exit to DSF 2626 | -7/Factory | Entered DSF 2657 | -7/DSF | Additional patrols routed to DSF 2740 | -7/DSF | Discovered new exit (range 18) 2938 | -7/DSF | Sterilization system engaged 2944 | -7/DSF | Entered Factory 2944 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2966 | -6/Factory | Build established: Scavenger-Skirmisher 3218 | -6/Factory | Garrison activated, responded to threat 3360 | -6/Factory | Garrison activated, responded to threat 3529 | -6/Factory | Identified exit to Garrison 3529 | -6/Factory | Entered Garrison 3768 | -6/Garrison | Lost 12 parts (2p5n2u3w) 3815 | -6/Garrison | Triggered checkpoint 3877 | -6/Garrison | Installed Relay Interface Framework 4021 | -6/Garrison | Build established: Scavenger-Mutant 4443 | -6/Garrison | Build established: Scavenger-Gunner 4715 | -6/Garrison | Triggered checkpoint 5084 | -6/Garrison | Discovered new exit (range 13) 5126 | -6/Garrison | Entered Factory 5128 | -6/Factory | Discovered new exit (range 15) 5186 | -6/Factory | Entered another Factory area 5186 | -5/Factory | Evolved 2 slots: Utility x2 5361 | -5/Factory | Garrison activated, responded to threat 5699 | -5/Factory | System corruption reached 10% 5713 | -5/Factory | Core integrity fell below 50% 5726 | -5/Factory | Core integrity fell below 20% 5731 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- cleaned. Imp. Deuterium Engine destroyed. Slug penetrates L-41 Fighter. Critical hit (Smash). Imp. Core Shielding destroyed. System corrupted by crushing effect (+2). Slug penetrates L-41 Fighter. KE Penetrator destroyed. System corrupted by crushing effect (+3). Slammed into L-41 Fighter. System corrupted: Matter fused (-5). Critical hit (Smash). Adv. Signal Interpreter destroyed. System corrupted by crushing effect (+3). Acquired Gauss Rifle. Gauss Rifle severed. P-70 Sage resets L-41 Fighter, system corruption cleaned. Hcp. Storage Unit destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | # ""#? ?????????????????????????????????? | | # Y"#? ??????????????????????????????????? | | " # ""##! ""????????#?????????????????????????? | | # ! ""## """#???#????????????????????????????? | | """ ## """#????????????????????????????????? | | #??????#??#??????????????????????? | | " """"#####??????????#??????????????????? | | # """ ???????????????????????????? | | " """ #??????????????????????????? | | " """ ]#????#????????#????????????? | | " #??????#???????????????????? | | !" [ #?#??#?????????????????????? | | " ]#?#????????????????????????? | | ! ! ####+###????#?????????????????????? | | ###???????"????????????????? | | ""G ![ #####??????????????????????? | | =%! ??????????????????????? | | = % #####?????????#????????????? | | #??????????????????????????? | | #?#????????????????????????? | | ###"####### ##########+######??????????? | | % # #??# g ?????????? | | # """ #?## i%! ?????????? | | # """ #??# p ????????? | | + """ #??# lb ????????? | | # #??# =@! ????????? | | # #??#+####;#############??#????????? | | #+##### ########?????? ???????????????????????? | | # #?????????? ? !???????????????????????? | | # #??????#???? !???????????????????????? | | " """ + #????????? !???????????????????????? | | " """ ###??????#? ?? ???????????????????? | | " """ #?????????# ??????????##??????????? | | " "" #?#???????# ??????????????????????? | | " "" #????????## ? ??????????#???????????? | | #????###??# ? ??????????????????????? | | ######??#?#?????####??#####??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Tank Challenges ------------ None Game ------ Seed ReinforcedHeavyShield Manual? 0 Play Time 00:43:39 Cumulative 14.5 hours Start 2025.11.17 @ 01:14:13 End 2025.11.17 @ 01:58:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 1 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e629c11-c775-4833-a9b4-737bb16bd13f