Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 18:23:03 Player: Xight Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1077) 1077 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2891 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Terrain Scan Processor Recoil Stabilizer Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Signal Interpreter Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Terrain Scan Processor Recoil Stabilizer Field Recycling Unit Pulse Rifle [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 41 | 7 6 14 14 Power 10 | 1 2 4 3 Engine 4 | 1 1 2 . Core 6 | . 1 2 3 Reactor . | . . . . Propulsion 11 | 2 1 5 3 Treads . | . . . . Leg 7 | . . 4 3 Wheel 4 | 2 1 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 1 5 Device 6 | 1 1 1 3 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 2 4 3 Energy Gun 5 | 1 1 . 3 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 1 . Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 4 9 Power 3 | . . 1 2 Propulsion 5 | . . 2 3 Utility 2 | . . . 2 Weapon 4 | . 1 1 2 Highest Loss Streak 6 | . 1 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 96 96 Engine 2 | . 14 2 . Core 7 | . . 8 8 Leg 21 | . . 24 24 Wheel 4 | . 28 5 . Device 22 | . 14 22 24 Storage 10 | . 14 11 9 Processor 5 | . . . 8 Protection 1 | . . . 2 Energy Gun 5 | . 13 . 6 Energy Cannon 5 | . . 2 8 Ballistic Gun 6 | . 14 11 3 Ballistic Cannon 1 | . . 5 . Peak Build Rating 22 | 9 11 17 22 Average Rating 17 | 5 9 14 20 On Entrance 9 | . 9 10 17 Naked Turns . | . . . . Heaviest Build 24 | 15 15 21 24 Greatest Support 30 | 26 26 30 30 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 3 Class Distribution -------------------- 51% | Scavenger-Skirmisher 29% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 909 | 191 81 484 153 Remotely . | . . . . Salvage Created 1173 | 18 108 626 421 Parts 88 | 4 7 54 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 4 20 10 Guns 17 | . 4 9 4 Cannons 17 | . . 11 6 Classes Destroyed 6 | 1 2 3 . Tunneler 1 | 1 . . . Operator 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 14 | . 3 8 3 Grunt 14 | . 1 7 6 Sentry 6 | . . 5 1 Best Kill Streak 6 | 1 3 6 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 187 | . 9 86 92 Missed 47 | . 2 26 19 Damage Taken 2185 | . 135 696 1354 Core 669 | . 25 94 550 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 90 76 . Volleys Fired 100 | 1 8 56 35 Largest 2 | 2 2 2 2 Hottest 140 | 60 60 98 140 Shots Fired 177 | 2 16 100 59 Gun 114 | 2 16 61 35 Cannon 63 | . . 39 24 Launcher . | . . . . Special . | . . . . Kinetic 102 | 1 8 85 8 Thermal 61 | . . 10 51 Explosive . | . . . . Electromagnetic 14 | 1 8 5 . Robot Hit Streak 12 | 1 4 10 12 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 99 | 1 9 53 36 Core Hits 55 | 1 6 29 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1741 | 15 116 884 726 Guns 809 | 15 116 370 308 Cannons 910 | . . 510 400 Explosions . | . . . . Melee . | . . . . Ramming 22 | . . 4 18 Kinetic 837 | . 51 724 62 Thermal 771 | . . 125 646 Explosive . | . . . . Electromagnetic 111 | 15 65 31 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . . 1 3 Kicked 4 | . . 1 3 Crushed . | . . . . Highest Temperature 663 | . 18 189 663 Average Temperature 135 | . 14 38 203 Received Heat Transfer 921 | . 27 309 585 Effects 20 | . . . 20 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 4 | . . . 4 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1443 | . . 185 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 533 | 5 229 533 257 Initial 224 | . 3 96 224 Average 146 | 2 87 286 102 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 66 | 100 89 29 76 Level 1 28 | . 10 49 23 Level 2 5 | . . 21 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 8 29 25 Peak Tracking Total 8 | . 5 8 5 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . . 4 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 5 5 4 Terminals 13 | . 5 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 16 16 12 Successful 25 | . 9 9 7 Failed 19 | . 7 7 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 35 | . 20 10 5 Terminals 41 | . 16 16 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 1 5 3 Level Access Points 2 | . 1 1 . Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Dispatch Records 2 | . . 1 1 Reinforcement Status 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 8 4 2 Terminals 14 | . 8 4 2 Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 8 | . 3 3 2 Operators 2 | . 1 1 . Skim 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 11 | . 4 3 4 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2845 | 67 294 747 1737 Spaces Moved 1359 | 58 268 416 617 Core 14 | 3 . . 11 Treads . | . . . . Legs 888 | . . 282 606 Wheels 457 | 55 268 134 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 120 Average Speed 112 | 88 85 107 130 Slowest Speed 300 | 100 90 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 53 31 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 4 4 Melee . | . . . . Projectile 8 | . . 4 4 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2500 | 67 315 623 1495 Wait 947 | . 27 110 810 Move 1356 | 57 267 415 617 Hop . | . . . . Pick Up 27 | 2 5 13 7 Fast Attach 12 | 7 1 2 2 Attach 18 | . 2 7 9 Detach 5 | . 2 2 1 Swap 11 | . 3 5 3 Drop 20 | . . 12 8 Fire 100 | 1 8 56 35 Melee . | . . . . Ram . | . . . . Kick 4 | . . 1 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 477 | -9/Materials | Identified exit to Materials 576 | -9/Materials | Discovered new exit (range 15) 583 | -9/Materials | Lost 4 parts (1p2n1w) 834 | -9/Materials | Build established: Scavenger-Mutant 1109 | -9/Materials | Entered another Materials area 1109 | -8/Materials | Evolved 2 slots: Utility x2 1476 | -8/Materials | Build established: Scavenger-Skirmisher 2654 | -8/Materials | Core integrity fell below 50% 2661 | -8/Materials | Core integrity fell below 20% 2698 | -8/Materials | Lost 6 parts (2p3n1u) 2846 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02668_ Overheating: Imp. Signal Interpreter damaged (-6). 02674_ Overheating: Pulse Rifle damaged (-20). 02690_ G-47 Trooper destroyed. 02692_ Acquired 39 matter. 02701_ R-06 Scavenger collects Lgt. Nuclear Core. 02704_ Acquired 41 matter. 02705_ R-06 Scavenger collects Imp. Heat Sink. 02707_ R-06 Scavenger collects Aluminum Leg. 02708_ Acquired 9 matter. 02710_ K-01 Serf collects debris. 02745_ W-25 Informer sends out distress signal. 02747_ Slug penetrates Wall. 02750_ Penetrated by Slug. 02751_ K-01 Serf cleans the Matter Pump. 02793_ Slug penetrates Wall. 02794_ Kicked K-01 Serf. 02799_ K-01 Serf cleans the Material Processor. 02810_ Critical hit (Burn: +37). 02843_ Slug penetrates Wall. 02843_ Pulse Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????? 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