Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 15:32:25 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (176) 880 Value Destroyed (4340) 4340 Prototype IDs (128) 2560 Alien Tech Used (3) 600 Bonus (4940) 4940 TOTAL SCORE: 24220 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Win 3000 Cogmind --------- Core Integrity 1589/1600 Matter 270/300 Energy 156/160 System Corruption 0% Temperature Cool (4) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (4) --- Electron Diverter Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (17) ----- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Experimental Sensor Array Experimental Signal Interpreter Improved Targeting Computer Advanced Reaction Control System Improved Propulsion Shielding Advanced Force Field Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper System Shield System Shield Improved System Shield > --- WEAPON (2) ------- Nanosword Nanosword > --- INVENTORY (16) --- Mini Fusion Reactor Light Quantum Reactor Electron Diverter Electron Diverter Improved Q-thruster Superbattery (2000) Dimensional Manipulator Advanced Reaction Control System Experimental Phase Shifter Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Mini Smartbomb Launcher Molecular Scythe Molecular Scythe Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Advanced Reaction Control System Experimental Phase Shifter Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper System Shield Improved System Shield > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Mini Fusion Reactor Light Quantum Reactor Cooled Cesium-ion Thruster Improved Q-thruster Superbattery Long-range Sensor Array Advanced Reaction Control System Advanced Force Field Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Mini Smartbomb Launcher Molecular Scythe Molecular Scythe [Rating: 170] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Powered Hammer Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Smartbomb Launcher Impact Weapon Powered Hammer Slashing Weapon Nanosword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 1 . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 208 | 6 13 1 19 . 1 7 19 22 1 . . 1 23 . . 2 . 16 1 1 10 3 9 2 . 4 . 12 6 15 2 12 Power 30 | 1 3 . 4 . . . 4 5 . . . 1 3 . . . . 4 . . . . 3 . . . . 1 . . 1 . Engine 14 | 1 3 . 4 . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . 2 3 . . . 1 1 . . . . 4 . . . . 2 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Propulsion 55 | 2 . . 8 . . 6 8 6 . . . . 10 . . . . 2 . . 1 . . 1 . 1 . 3 1 5 . 1 Treads 7 | 1 . . 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | 1 . . 4 . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . 1 . . . . 6 . . . . 10 . . . . 2 . . 1 . . 1 . 1 . 3 1 5 . 1 Utility 75 | 1 6 . 2 . 1 . 5 3 1 . . . 7 . . . . 5 . . 8 1 6 . . 3 . 6 4 8 1 7 Device 31 | . 1 . 1 . . . 2 2 1 . . . 1 . . . . 1 . . 6 . 1 . . 2 . 2 1 7 . 3 Storage 16 | 1 5 . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 2 1 . 1 Processor 5 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Hackware 17 | . . . . . . . 2 . . . . . 3 . . . . 4 . . 1 . 4 . . 1 . . 1 . . 1 Protection 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 4 1 5 . . 1 2 8 . . . . 3 . . 2 . 5 1 1 1 2 . 1 . . . 2 1 2 . 4 Energy Gun 5 | 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 3 . 4 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . 1 . . . . . . . 1 . 2 1 . . 1 . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 1 . . . . . . . . . 2 . . 1 1 . . . . . 1 . . . . Slashing Weapon 13 | . . . . . . . . 1 . . . . 3 . . 1 . 1 . 1 . . . . . . . 1 1 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . . 1 1 . . . 1 . . 1 . . . . 4 . . . . 3 . 1 1 2 . . Parts Lost 14 | . 1 . 3 . . 1 4 1 . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 1 . . 1 3 1 . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . Average Slot Usage (%) 99 | . 99 100 99 100 100 99 98 99 99 100 100 100 99 100 100 100 100 99 100 100 98 100 99 100 100 99 100 100 99 100 99 99 Engine 4 | . 14 14 11 11 11 11 3 2 . . . . 2 13 13 13 13 2 . . . . . . . . . . . . . . Core 4 | . . . . . . . 5 11 15 15 15 15 9 . . . . 8 11 11 11 11 6 5 5 5 5 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 6 9 8 7 8 Treads 3 | . 14 14 10 11 11 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 14 14 22 22 22 14 17 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 29 30 30 30 30 25 26 26 26 26 22 23 23 23 23 21 21 21 21 21 19 19 17 17 16 Device 8 | . 5 . 4 11 11 11 6 6 6 7 7 7 6 6 6 6 6 11 11 11 9 5 8 10 10 9 10 11 9 18 17 14 Storage 10 | . 22 28 22 22 22 22 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 9 8 8 9 Processor 4 | . . . . . . . 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 8 Hackware 20 | . . . . . . . 10 15 15 15 15 15 26 26 26 26 26 29 29 29 29 29 35 36 36 36 36 33 32 30 30 31 Protection 1 | . . . 6 . . . . . . . . . . . . . . . . . . 4 1 . . . . 4 4 2 3 4 Energy Gun 1 | . 6 14 4 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 21 14 17 11 11 11 14 4 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 7 7 7 7 6 6 6 6 6 4 2 . 5 4 5 3 . . . 3 3 . . . Slashing Weapon 3 | . . . . . . . . 2 7 7 7 7 6 6 6 5 6 4 5 5 5 5 5 5 5 5 5 4 5 8 8 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 11 43 43 48 46 62 63 63 59 24 24 24 24 29 29 29 29 29 30 26 27 27 28 36 37 37 37 37 53 53 68 70 70 Greatest Support 86 | 10 20 10 26 22 22 22 28 28 24 24 24 24 30 30 30 30 30 30 30 30 39 30 39 41 41 44 44 53 53 86 70 70 Greatest Overweight (x) 6 | 1 4 4 2 2 2 6 5 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . 1 4 1 2 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 18 18 18 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 16 16 16 16 16 Average Capacity 11 | 5 10 16 16 16 17 18 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 12 16 16 16 16 Most Carried 18 | 4 16 16 16 16 18 18 18 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 9 10 10 16 16 16 16 16 Average Carried 11 | 1 9 15 15 16 16 18 17 7 8 8 8 8 7 8 8 8 8 7 8 8 8 8 8 8 8 9 10 12 15 15 16 16 Final Capacity 18 | 6 16 16 16 16 18 18 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 16 16 16 16 16 Final Carried 18 | 4 16 16 16 16 18 18 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 8 9 10 10 16 16 16 16 16 Class Distribution -------------------- 44% | Wizard-Sprinter 27% | Hacker-Sprinter 23% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 3732 | 204 293 105 508 12 . 94 445 366 20 . . 10 230 . . 20 . 225 74 59 177 . 160 76 104 60 . 120 50 140 15 165 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7298 | . 487 337 985 56 . 167 1022 412 107 . . . 1102 . . . . 401 79 . 256 . 678 117 . . . 386 84 220 111 291 Parts 340 | . 33 17 72 7 . 10 38 23 1 . . . 25 . . . . 20 11 . 1 . 16 7 . . . 17 . 18 5 19 Haulers Intercepted 31 | . 2 . 5 . . . 3 4 . . . . 7 . . . . 1 . . . . 5 . . . . 2 . . 1 1 Recyclers Shooed 5 | . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 2 . . 9 . . . . . . 12 . . . . 3 . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 80 | . 11 3 15 3 . 3 12 2 . . . . 1 . . . . 6 9 . . . . 6 . . . . . 1 . 8 Melee 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Guns 46 | . 11 3 15 3 . 3 10 1 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 30 | . . . . . . . . 1 . . . . . . . . . 6 9 . . . . 6 . . . . . . . 8 Classes Destroyed 15 | . 5 4 1 . . 1 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Worker 8 | . . 1 . . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Tunneler 4 | . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Hauler 31 | . 2 . 5 . . . 3 4 . . . . 7 . . . . 1 . . . . 5 . . . . 2 . . 1 1 Recycler 8 | . . 3 1 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 14 | . 1 . 2 . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 1 . . Watcher 30 | . 2 . 3 . . . 1 3 . . . . 6 . . . . 1 . . . . 3 . . . . 4 2 4 . 1 Swarmer 43 | . 6 . 6 3 . . . 1 . . . . 1 . . . . 4 9 . . . . 5 . . . . . . . 8 Grunt 22 | . 5 2 5 . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 3 3 . 3 4 2 . . . . 2 . . . . 5 5 . . . 2 5 . . . 2 1 2 1 4 Combat Bots Only 5 | . 3 1 3 3 . 3 3 1 . . . . 1 . . . . 4 5 . . . . 5 . . . . . 1 . 4 Max Kills in Single Turn 4 | . 1 2 1 2 . 1 1 1 . . . . 1 . . . . 4 2 . . . 1 2 . . . 1 1 1 1 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 . . . . . . . . . 3 2 . . . . 2 . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 3706 | . 319 67 840 13 . 159 720 329 13 . . . 115 . . . . 253 . . . 42 53 21 . . 27 79 228 199 122 107 Core 762 | . 80 . 142 . . 35 161 108 . . . . 32 . . . . 71 . . . . 28 . . . . . 15 37 42 11 Absorbed by Shields 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 30 109 Core Remaining (%) 86 | 100 . 68 . . . 55 70 . . . . 84 . . . . 96 . . . . 86 . . . . 97 . 98 . 94 99 Volleys Fired 270 | . 39 19 69 4 . 7 60 46 . . . . . . . . . 5 7 . . 2 . 6 3 . . . . . . 3 Largest 2 | . 2 2 2 2 . 2 2 2 . . . . . . . . . 1 1 . . 1 . 1 1 . . . . . . 1 Hottest 93 | . 80 88 88 68 . 91 93 93 . . . . . . . . . 80 80 . . 80 . 80 80 . . . . . . 80 Shots Fired 473 | . 78 38 138 8 . 14 119 52 . . . . . . . . . 5 7 . . 2 . 6 3 . . . . . . 3 Gun 411 | . 78 38 138 8 . 13 91 45 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 35 | . . . . . . 1 28 6 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . . . . . 1 . . . . . . . . . 5 7 . . 2 . 6 3 . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 331 | . 54 19 111 4 . 7 91 45 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 72 | . . 19 18 . . 1 28 6 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 27 | . . . . . . . . 1 . . . . . . . . . 5 7 . . 2 . 6 3 . . . . . . 3 Electromagnetic 43 | . 24 . 9 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 11 8 14 2 . 7 28 5 . . . . . . . . . . 3 . . . . . . . . . . . . 5 Robot Miss Streak 6 | . 3 5 2 3 . 1 4 6 . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 442 | . 48 23 96 3 . 11 82 45 3 . . . 48 . . . . 15 2 . 6 . 29 1 . . . 11 3 11 1 4 Core Hits 211 | . 22 12 32 3 . 7 37 18 2 . . . 12 . . . . 13 11 . 2 . 8 10 2 . . 4 . 5 1 10 Critical Hits 7 | . . . . . . . 4 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Kills 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 654 | . . . . . . . . 56 5 . . 24 126 5 . . . 79 6 9 7 6 65 9 5 7 . 103 24 90 4 24 Impact 171 | . . . . . . . . 26 1 . . 5 59 . . . . 21 1 . 1 1 20 1 . . . 28 7 . . . Slashing 478 | . . . . . . . . 25 4 . . 19 67 5 . . . 58 5 9 6 5 45 8 5 7 . 75 17 90 4 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . . . . 8 . . . . 15 . . . . 6 1 . . . 9 . . . . 6 1 4 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . 1 . . . . 8 . . . . 1 . . . . 3 . . . . 1 . 1 . . Damage Inflicted 19324 | . 745 406 1452 49 . 167 1439 1511 259 . . . 2801 . . . . 1830 970 . 778 . 1969 884 258 . . 893 187 1192 152 1382 Guns 4204 | . 705 406 1418 49 . 167 1010 449 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 480 | . . . . . . . 429 51 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3756 | . 38 . 34 . . . . 46 . . . . . . . . . 695 866 . . . . 760 258 . . . . . . 1059 Melee 10882 | . . . . . . . . 965 259 . . . 2801 . . . . 1135 104 . 778 . 1969 124 . . . 893 187 1192 152 323 Ramming 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3247 | . 479 126 1068 24 . 91 1010 449 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1049 | . 38 280 251 . . . 429 51 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3684 | . . . . . . . . 46 . . . . . . . . . 695 866 . . . . 760 258 . . . . . . 1059 Electromagnetic 460 | . 226 . 133 25 . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4069 | . . . . . . . . 800 . . . . 1944 . . . . 351 . . . . 397 . . . . 390 187 . . . Slashing 6813 | . . . . . . . . 165 259 . . . 857 . . . . 784 104 . 778 . 1572 124 . . . 503 . 1192 152 323 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . 2 2 2 2 2 . . . . . 1 1 1 1 1 . . . 1 . . . 2 2 . Average Corruption 1 | . 1 3 . . . . . 2 2 2 2 2 . . . . . 1 1 1 1 1 . . . 1 . . . 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . 3 16 . . . . . 8 1 1 . 4 . . . . . 7 1 . . . . . . 1 . . . 5 3 . Message Errors 20 | . . 7 . . . . . 4 1 1 . 2 . . . . . 3 . . . . . . . 1 . . . . 1 . Matter Fused 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 5 | . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 7 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 . Data Loss (minor) 9 | . 2 . . . . . . 2 . . . . . . . . . 2 1 . . . . . . . . . . 1 1 . Targeting Errors 5 | . 1 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3183 | . . . . . . . . 297 60 . . . 735 . . . . 342 110 . 348 . 139 222 24 . . 257 115 407 . 127 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 420 | . . . . . . . . . . . . . . . . . . 34 110 . . . . 125 24 . . . . . . 127 Melee 2763 | . . . . . . . . 297 60 . . . 735 . . . . 308 . . 348 . 139 97 . . . 257 115 407 . . Knockbacks 11 | . . . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . 2 1 . . . Impact 11 | . . . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . 2 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 161 211 219 . . . 102 312 9 . . 100 . . . . . 72 102 . . . . 20 20 . . . . 226 . 40 Average Temperature 56 | . 95 48 63 . . . 22 68 8 . . 52 . . . . . 35 40 . . . . 12 12 . . . . 124 . 20 Received Heat Transfer 933 | . 105 64 252 . . 90 297 45 9 . . . . . . . . . . . . 24 9 . . . . 9 . 17 8 4 Effects 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 47 | . . . 2 . . . . 4 . . . . 14 . . . . 4 . . . . 10 . . . . 9 4 . . . Impact Corruptions 47 | . . . . . . . . 6 . . . . 20 . . . . 7 . . . . 6 . . . . 5 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2135 | . 50 666 568 . . . 777 74 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 620 | . 139 87 275 133 . 75 154 246 . . . . 503 . . . . 602 . . . . 487 . . . . 447 65 620 25 222 Average Influence 93 | . 74 22 156 131 . 49 83 107 . . . . 121 . . . . 68 . . . . 109 . . . . 57 19 176 8 78 Maximum Alert Level 2 | . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 1 Low Security (%) 87 | 100 100 100 73 100 . 100 100 94 . . . . 76 . . . . 94 . . . . 79 . . . . 94 100 65 100 81 Level 1 6 | . . . 26 . . . . 5 . . . . 12 . . . . 5 . . . . . . . . . 4 . 3 . 18 Level 2 5 | . . . . . . . . . . . . . 10 . . . . . . . . . 20 . . . . . . 31 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . 3 . . . 3 10 . . . . 9 . . . . 5 . . . . 4 . . . . 5 1 5 3 1 Investigation 10 | . . . . . . . 2 2 . . . . 2 . . . . . . . . . 1 . . . . 2 . 1 . . Extermination 21 | . . . . . . . . 4 . . . . 3 . . . . 4 . . . . 2 . . . . 2 1 3 1 1 Reinforcement 15 | . 1 . 3 . . . 1 4 . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 1 . Assault 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 11 | . 3 . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 21 7 26 1 . 3 21 66 11 4 . . 18 3 . . 1 12 3 1 . 10 9 5 2 . 3 18 11 15 10 15 Peak Tracking Total 12 | . 3 3 4 1 . 3 5 8 12 6 . . 5 2 . . 1 4 4 1 . 8 2 3 2 . 3 5 5 3 9 5 Tactical Retreats 57 | . . 1 2 . . . 2 21 1 2 . . 5 . . . . 2 . 1 . 3 1 1 . . . 5 6 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 17 | . 2 . . . . . 6 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 2 1 . . . . . . . . 1 1 . . . . . . 2 . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 9 | . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . 2 2 . . 1 Max in Single Turn 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 Garrison Access 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . 2 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 154 | . 7 . 8 . 2 . 1 23 . . 3 . 26 . . . . 21 1 1 4 . 14 . 1 2 . 12 10 9 3 6 Terminals 108 | . 7 . 7 . . . 1 16 . . . . 19 . . . . 17 . . . . 10 . 1 . . 8 8 7 2 5 Fabricators 14 | . . . . . . . . 3 . . . . 3 . . . . 2 . . . . 2 . . . . 2 . 1 . 1 Repair Stations 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Garrison Access 10 | . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . 2 1 1 . . Total Hacks 539 | . 24 . 33 . 5 . 2 67 . . 23 . 84 . . . . 67 1 1 17 . 55 . 1 2 . 50 30 43 11 23 Successful 417 | . 14 . 20 . 5 . 1 32 . . 23 . 57 . . . . 54 1 1 17 . 51 . 1 2 . 41 28 37 11 21 Failed 121 | . 10 . 13 . . . 1 35 . . . . 27 . . . . 13 . . . . 3 . . . . 9 2 6 . 2 Catastrophic 15 | . . . . . . . . 6 . . . . 5 . . . . 3 . . . . . . . . . 1 . . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Manual 277 | . 19 . 16 . 1 . 2 29 . . . . 47 . . . . 37 . . . . 28 . . 1 . 34 16 25 6 16 Terminals 398 | . 24 . 31 . . . 2 51 . . . . 64 . . . . 50 . . . . 46 . 1 . . 38 25 38 9 19 Fabricators 51 | . . . . . . . . 8 . . . . 11 . . . . 10 . . . . 5 . . . . 9 . 4 . 4 Repair Stations 13 | . . . . . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 2 . . . . 3 . . . . 3 . . . . . . . . . 3 . . . . . 4 . . . Garrison Access 13 | . . . . . . . . 5 . . . . 2 . . . . . . . . . 1 . . . . 3 1 1 . . Terminal Hacks 289 | . 7 . 12 . 5 . . 20 . . 23 . 36 . . . . 34 1 1 17 . 39 . 1 2 . 26 18 28 6 13 Record 21 | . . . . . 4 . . . . . 11 . . . . . . . . . 5 . . . 1 . . . . . . . Part Schematic 34 | . . . . . . . . 3 . . 9 . 4 . . . . 1 . . 4 . 4 . . . . 7 2 . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 Prototype ID Bank 36 | . 2 . 3 . . . . 2 . . 3 . 6 . . . . 5 . . 4 . 5 . . . . . 2 4 . . Open Door 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 8 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 . . Machine Index 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . Terminal Index 9 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . 1 Fabricator Index 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 21 | . . . 2 . . . . 2 . . . . 3 . . . . 4 . . . . 3 . . . . 2 2 2 . 1 Unreport Threat 38 | . 1 . 1 . . . . 2 . . . . 5 . . . . 5 . . . . 7 . . . . 7 2 5 1 2 Locate Traps 19 | . 2 . 2 . . . . 2 . . . . 4 . . . . 3 . . . . 2 . . . . 1 . 2 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recall Extermination 19 | . . . . . . . . 2 . . . . 3 . . . . 4 . . . . 2 . . . . 2 1 3 1 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Recall Assault 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 12 | . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 1 1 . 1 Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 8 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . 1 Zone Layout 29 | . . . 2 . . . . 1 . . . . 3 . . . . 4 . . . . 5 . . . . 2 5 4 1 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 32 | . . . . . . . . 4 . . . . 6 . . . . 7 . . . . 3 . . . . 7 . 3 . 2 Network Status 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 11 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 1 . 1 Build 18 | . . . . . . . . 2 . . . . 3 . . . . 4 . . . . 1 . . . . 5 . 2 . 1 Repair Station Hacks 13 | . . . . . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . 2 . Scan Component 7 | . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . 1 . Repair 6 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 3 . . . . . 4 . . . Insert Component 7 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 3 . . . Analyze 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . . Garrison Access Hacks 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . 2 1 1 . . Seal Access 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . 2 1 1 . . Unauthorized Hacks 143 | . 18 . 16 . . . 3 14 . . . . 19 . . . . 12 . . . . 10 . . . . 12 10 11 6 12 Terminals 50 | . 7 . 6 . . . 1 4 . . . . 6 . . . . 3 . . . . 3 . . . . 4 5 4 3 4 Track 15 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 2 Botnet 35 | . 4 . 3 . . . 1 4 . . . . 6 . . . . 3 . . . . 3 . . . . 3 2 2 2 2 Fabricators 12 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 2 . 1 . 2 Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Siphon 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . 1 Haulers 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . Used 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Hacking Detections 112 | . 5 . 8 . . . 1 21 . . . . 23 . . . . 16 . . . . 9 . . . . 8 7 6 2 6 Full Trace Events 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 1 . . . . 4 . . 9 . 4 . . . . 1 . . 4 . 5 . . . . 7 3 . . . Parts Built 17 | . . . . . . . . 3 . . . . 3 . . . . 4 . . . . 1 . . . . 4 . 1 . 1 Matter 3534 | . . . . . . . . 292 . . . . 637 . . . . 715 . . . . 263 . . . . 1102 . 312 . 213 Time 1071 | . . . . . . . . 109 . . . . 182 . . . . 328 . . . . 93 . . . . 260 . 74 . 25 Total Part Build Rating 101 | . . . . . . . . 9 . . . . 17 . . . . 24 . . . . 7 . . . . 30 . 9 . 5 Parts Repaired 6 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . 1 . Time 233 | . . . . . . . . . . . . . 98 . . . . 102 . . . . . . . . . . . . 33 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Part Schematics Acquired 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 6 | . . 1 . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . Largest Group 4 | . . 1 . . . . . . . . . 1 . . . 4 4 . . . . . . . . . . . . . . . Highest-Rated Group 95 | . . 31 . . . . . . . . . 94 . . . 95 95 . . . . . . . . . . . . . . . Highest-Rated Ally 94 | . . 31 . . . . . . . . . 94 . . . 31 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . . . 21 . . . . 5 . . . . . . . . . . . . . . . Total Damage 897 | . . . . . . . . . . . . 824 . . . . 73 . . . . . . . . . . . . . . . Kills 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 Derelict Logs Recovered 10 | . . . . . . . . . 1 . . . . . 1 2 2 . . 1 . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 20721 | 46 997 863 1404 102 725 542 1107 1636 201 75 20 431 2232 427 47 249 168 1730 259 279 96 117 1191 281 403 318 136 1662 760 1451 272 494 Spaces Moved 30328 | 40 671 619 965 86 518 342 596 3018 596 264 76 481 3555 1004 158 608 294 2822 524 588 215 345 2228 872 726 660 279 2385 1362 2412 227 792 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 111 | . 40 . 68 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3722 | 32 631 619 897 86 518 336 593 10 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26481 | . . . . . . . . 3008 596 264 76 481 3555 1004 158 608 294 2822 524 588 215 345 2228 872 726 660 279 2385 1362 2412 227 792 Fastest Speed 26 | 50 90 120 95 105 105 105 105 26 26 26 26 26 26 27 27 27 27 27 27 27 27 27 27 27 27 26 26 26 29 26 26 26 Average Speed 37 | 82 104 120 107 105 105 129 108 26 26 26 26 26 27 27 27 27 27 27 27 27 27 27 27 27 27 26 26 27 29 27 26 26 Slowest Speed 300 | 100 160 120 200 105 105 300 200 115 26 26 26 26 99 27 27 27 27 27 27 27 27 27 27 27 27 27 26 29 29 29 26 89 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . 19 . . . . 6 . . . . 4 . . . . 1 1 . . . 1 4 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 59 | 4 97 97 64 20 88 60 34 60 74 57 68 58 78 82 33 78 47 54 63 63 60 64 58 73 68 91 59 48 80 54 23 19 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 8 | . . . . . 1 . . . 1 . 1 . . . . 1 1 . . . 3 . . . . . . . . . . . Known Exits Taken 26 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . . . . . . 2 3 . 2 . 3 . 3 3 . 1 5 . . . 1 2 . 4 . . . . . Spaces Dug 356 | . . . . . . . . 21 . . . 19 48 4 . . . 48 4 9 . 5 23 7 5 5 . 65 16 61 2 14 Terrain Destroyed 696 | . 7 . 2 . . . . 21 . . . 19 48 4 . . . 106 89 9 . 54 23 59 66 5 . 65 16 61 2 40 Melee 356 | . . . . . . . . 21 . . . 19 48 4 . . . 48 4 9 . 5 23 7 5 5 . 65 16 61 2 14 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 340 | . 7 . 2 . . . . . . . . . . . . . . 58 85 . . 49 . 52 61 . . . . . . 26 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 38365 | 49 893 703 1210 89 700 427 964 3744 634 270 75 757 4662 1153 161 692 381 3679 624 694 240 356 2738 896 921 795 341 3253 1694 3096 434 1040 Wait 6737 | . 138 59 102 . 177 63 268 580 32 5 . 256 964 143 4 81 88 758 88 96 . 2 431 10 187 117 63 753 294 566 200 212 Move 30223 | 39 670 618 964 85 517 341 595 2981 595 263 75 480 3544 1003 157 607 293 2814 523 587 214 344 2225 869 725 659 278 2382 1354 2406 225 791 Hop 32 | . . . . . . . . 17 . . . . 4 . . . . 3 . . . . 1 1 . . . 1 3 2 . . Pick Up 133 | 4 19 3 25 . 3 2 7 10 . 1 . . 7 1 . . . 9 . . 1 . 10 . 1 2 . 10 6 11 1 . Fast Attach 83 | 6 3 . 4 . . 6 7 6 2 . . . 6 . . 2 . 5 . . 8 . 3 . . 4 . 4 3 4 2 8 Attach 31 | . 1 . 5 . . . 3 8 . . . . 2 . . . . 3 . . . . 2 1 . . . 2 1 3 . . Detach 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Swap 97 | . 9 1 10 . 1 1 9 8 . . . 1 15 . . . . 8 1 1 4 3 4 1 . . . 6 2 8 . 4 Drop 184 | . 13 3 31 . 2 7 14 24 1 1 . 1 14 1 . 2 . 8 . 1 7 . 8 . . 5 . 9 9 18 2 3 Fire 270 | . 39 19 69 4 . 7 60 46 . . . . . . . . . 5 7 . . 2 . 6 3 . . . . . . 3 Melee 556 | . . . . . . . . 51 4 . . 19 106 5 . . . 66 5 9 6 5 54 8 5 7 . 86 21 77 3 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 5) 485 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Discovered new exit (range 3) 1044 | -10/Materials | Entered Mines 1045 | -10/Mines | Assembled infested the area 1047 | -10/Mines | Met a Derelict bent on vengeance 1050 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1072 | -10/Mines | Discovered new exit (range 6) 1465 | -10/Mines | Discovered new exit (range 4) 1634 | -10/Mines | Received a Mining Laser from a helpful Derelict 1907 | -10/Mines | Entered Materials 1907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2270 | -9/Materials | Identified exit to Mines 2270 | -9/Materials | Identified exit to Storage 2301 | -9/Materials | Discovered new exit (range 4) 2453 | -9/Materials | Build established: Scavenger-Mutant 2807 | -9/Materials | Discovered new exit (range 19) 3064 | -9/Materials | Build established: Mutant 3311 | -9/Materials | Entered Mines 3407 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3409 | -9/Mines | Discovered new exit (range 5) 3413 | -9/Mines | Entered Exiles 3429 | -9/Exiles | Discovered new exit (range 15) 3442 | -9/Exiles | Met 8R-AWN 3457 | -9/Exiles | Met EX-HEX 3508 | -9/Exiles | Met EX-DEC 3527 | -9/Exiles | Visited The Gauntlet 3764 | -9/Exiles | Learned location of Zion (-6) 3809 | -9/Exiles | Met EX-BIN 3823 | -9/Exiles | Aligned with FarCom system 3824 | -9/Exiles | Given EX-Vault access code 3849 | -9/Exiles | Opened EX-Vault 3854 | -9/Exiles | Found Gui. Plasma Cannon 3858 | -9/Exiles | Found Superbattery 4063 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4130 | -9/Exiles | Discovered new exit (range 10) 4138 | -9/Exiles | Stole two prototypes: Superbattery, Gui. Plasma Cannon 4138 | -9/Exiles | Entered Mines 4676 | -8/Mines | Discovered new exit (range 5) 4680 | -8/Mines | Entered Materials 4680 | -8/Materials | Evolved 2 slots: Utility x2 5031 | -8/Materials | Discovered new exit (range 7) 5036 | -8/Materials | Identified exit to Factory 5155 | -8/Materials | Lost 3 parts (1n1u1w) 5787 | -8/Materials | Entered Factory 5787 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5789 | -7/Factory | FarCom data flow suspended 5870 | -7/Factory | Discovered new exit (range 14) 6114 | -7/Factory | Build established: Hacker-Sprinter 6818 | -7/Factory | Fabricated Katana? 6871 | -7/Factory | Discovered new exit (range 5) 6946 | -7/Factory | Fabricated Adv. Sensor Array? 7043 | -7/Factory | Identified exit to Factory 7130 | -7/Factory | Discovered exit to Factory (range 9) 7196 | -7/Factory | Identified exit to Lower Caves 7423 | -7/Factory | Entered Lower Caves 7460 | -7/Lower Caves | Encountered a Warlord checkpoint 7468 | -7/Lower Caves | Found Alien Artifact 7468 | -7/Lower Caves | Identified Dimensional Node Initializer 7468 | -7/Lower Caves | Initialized slip node 7521 | -7/Lower Caves | Spotted LH-9RA(f) 7522 | -7/Lower Caves | Encountered a Master Thief 7522 | -7/Lower Caves | Spotted PT-X6R(f) 7523 | -7/Lower Caves | Encountered a Master Thief 7570 | -7/Lower Caves | Spotted B-75 Beast 7607 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7619 | -7/Lower Caves | Discovered new exit (range 10) 7622 | -7/Lower Caves | Identified exit to Lower Caves 7624 | -7/Lower Caves | Entered another Lower Caves area 7629 | -7/Lower Caves | Discovered exit to Factory (range 8) 7698 | -7/Lower Caves | Discovered new exit (range 6) 7699 | -7/Lower Caves | Identified exit to Data Miner 7699 | -7/Lower Caves | Entered Data Miner 7699 | -7/Data Miner | Discovered new exit (range 6) 7704 | -7/Data Miner | Met Data Miner 7709 | -7/Data Miner | Learned location of Section 7 (-2) 7709 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7713 | -7/Data Miner | Received God Mode back door access code from Data Miner 7719 | -7/Data Miner | Identified exit to Proximity Caves 7719 | -7/Data Miner | Entered Proximity Caves 7741 | -6/Proximity Caves | Spotted B-75 Beast 7755 | -6/Proximity Caves | Escorted by Enhanced Grunt 8148 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8150 | -6/Proximity Caves | Entered Factory 8150 | -6/Factory | Evolved 2 slots: Utility x2 8225 | -6/Factory | Identified exit to Lower Caves 8225 | -6/Factory | Identified exit to Extension 8659 | -6/Factory | Repaired Lgt. Nuclear Core 8721 | -6/Factory | Repaired Imp. VTOL Module 8833 | -6/Factory | Discovered new exit (range 14) 8897 | -6/Factory | Fabricated Exp. Sensor Array (x1) 8991 | -6/Factory | Found Exp. Signal Interpreter 9018 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9033 | -6/Factory | Incoming investigation squad redirected 9049 | -6/Factory | Local fabrication network quarantined 9071 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9200 | -6/Factory | First assault squad dispatched 9350 | -6/Factory | Incoming assault squad redirected 9584 | -6/Factory | Discovered new exit (range 10) 9980 | -6/Factory | Discovered new exit (range 4) 10382 | -6/Factory | Entered Lower Caves 10495 | -6/Lower Caves | Spotted SX-P9Y(f) 10496 | -6/Lower Caves | Encountered a Master Thief 10572 | -6/Lower Caves | Encountered a Warlord checkpoint 10779 | -6/Lower Caves | Spotted 9C-CS1(f) 10780 | -6/Lower Caves | Spotted TA-D36(f) 10781 | -6/Lower Caves | Encountered a Master Thief 10781 | -6/Lower Caves | Encountered a Master Thief 10805 | -6/Lower Caves | Discovered new exit (range 10) 10807 | -6/Lower Caves | Identified exit to Lower Caves 10809 | -6/Lower Caves | Entered another Lower Caves area 10822 | -6/Lower Caves | Learned Factory garrison access intel 10852 | -6/Lower Caves | Discovered new exit (range 10) 10854 | -6/Lower Caves | Identified exit to Zion 10856 | -6/Lower Caves | Entered Zion 10902 | -6/Zion | Learned Factory non-interactive machine intel 10911 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10961 | -6/Zion | Gained Derelict followers 10993 | -6/Zion | Given A8's code to call for help 11015 | -6/Zion | Discovered new exit (range 16) 11029 | -6/Zion | Identified exit to Proximity Caves 11105 | -6/Zion | Entered Proximity Caves 11105 | -5/Proximity Caves | Accompanied by 4 allies 11260 | -5/Proximity Caves | Spotted B-75 Beast 11267 | -5/Proximity Caves | Discovered new exit (range 13) 11272 | -5/Proximity Caves | Identified exit to Factory 11273 | -5/Proximity Caves | Entered Factory 11273 | -5/Factory | Evolved 2 slots: Utility x2 11274 | -5/Factory | Loaded intel: 188 non-interactive machine locations 11275 | -5/Factory | Loaded intel: 3 garrison access locations 11291 | -5/Factory | Identified exit to Upper Caves 11407 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 11462 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11519 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11571 | -5/Factory | Local fabrication network quarantined 11573 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11775 | -5/Factory | Build established: Wizard-Sprinter 12826 | -5/Factory | Repaired Cld. Cesium-ion Thruster 12868 | -5/Factory | Repaired Biomechanical Wings 12969 | -5/Factory | Repaired Powered Hammer 13003 | -5/Factory | Entered Upper Caves 13165 | -5/Upper Caves | Encountered a Warlord checkpoint 13236 | -5/Upper Caves | Discovered new exit (range 10) 13239 | -5/Upper Caves | Identified exit to Upper Caves 13262 | -5/Upper Caves | Entered another Upper Caves area 13262 | -5/Upper Caves | Discovered new exit (range 11) 13335 | -5/Upper Caves | Spotted B-75 Beast 13536 | -5/Upper Caves | Learned Factory security intel 13537 | -5/Upper Caves | Discovered new exit (range 6) 13538 | -5/Upper Caves | Identified exit to Zhirov 13541 | -5/Upper Caves | Entered Zhirov 13543 | -5/Zhirov | Discovered new exit (range 4) 13548 | -5/Zhirov | Met Zhirov 13554 | -5/Zhirov | Learned location of Quarantine (-3) 13554 | -5/Zhirov | Learned location of Testing (-2) 13554 | -5/Zhirov | Learned location of Command (-1) 13556 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13560 | -5/Zhirov | Found Alien Artifact 13560 | -5/Zhirov | Identified Integrated Dissipator 13560 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13567 | -5/Zhirov | Found Alien Artifact 13567 | -5/Zhirov | Identified Transdimensional Reconstructor 13567 | -5/Zhirov | Warped through subspace 13637 | -5/Zhirov | Identified exit to Proximity Caves 13637 | -5/Zhirov | Entered Proximity Caves 13713 | -4/Proximity Caves | Learned Research security intel 13751 | -4/Proximity Caves | Discovered new exit (range 7) 13754 | -4/Proximity Caves | Identified exit to Factory 13754 | -4/Proximity Caves | Entered Factory 13754 | -4/Factory | Evolved 2 slots: Utility x2 13787 | -4/Factory | Identified exit to Upper Caves 13848 | -4/Factory | Discovered new exit (range 16) 13854 | -4/Factory | Identified exit to Research 13858 | -4/Factory | Local fabrication network quarantined 13941 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 14004 | -4/Factory | First assault squad dispatched 14019 | -4/Factory | Incoming assault squad redirected 14386 | -4/Factory | Central database locked down 14730 | -4/Factory | Discovered exit to Research (range 15) 14945 | -4/Factory | Entered Upper Caves 14967 | -4/Upper Caves | Spotted PE-U9O(f) 14968 | -4/Upper Caves | Spotted JT-VR8(f) 14969 | -4/Upper Caves | Encountered a Master Thief 14969 | -4/Upper Caves | Encountered a Master Thief 14978 | -4/Upper Caves | Spotted B-86 Titan 14996 | -4/Upper Caves | Gui. Plasma Cannon stolen by Master Thief 15132 | -4/Upper Caves | Destroyed PE-U9O(f) 15225 | -4/Upper Caves | Discovered new exit (range 7) 15226 | -4/Upper Caves | Identified exit to Upper Caves 15226 | -4/Upper Caves | Entered another Upper Caves area 15227 | -4/Upper Caves | Identified exit to Warlord 15233 | -4/Upper Caves | Encountered a Warlord checkpoint 15240 | -4/Upper Caves | Discovered exit to Research (range 6) 15249 | -4/Upper Caves | Spotted H6-N9O(f) 15250 | -4/Upper Caves | Encountered a Master Thief 15250 | -4/Upper Caves | Spotted QS-X2W(f) 15251 | -4/Upper Caves | Encountered a Master Thief 15625 | -4/Upper Caves | Learned Research stockpile data 15629 | -4/Upper Caves | Entered Warlord 15638 | -4/Warlord | System corruption cleaned by Quarantine Array 15672 | -4/Warlord | Opened Warlord's prototype stash 15675 | -4/Warlord | Found Prototype Device 15675 | -4/Warlord | Identified Exp. Phase Shifter 15681 | -4/Warlord | Found Prototype Hackware 15681 | -4/Warlord | Identified System Mapper 15684 | -4/Warlord | Found Prototype Processor 15773 | -4/Warlord | Visited the Vortex Lab 15795 | -4/Warlord | Warlord's base attacked by MAIN.C 15797 | -4/Warlord | Opened side exit 15945 | -4/Warlord | Discovered new exit (range 9) 15946 | -4/Warlord | Identified exit to Proximity Caves 15947 | -4/Warlord | Entered Proximity Caves 16078 | -3/Proximity Caves | Discovered exit to Research (range 14) 16083 | -3/Proximity Caves | Entered Research 16083 | -3/Research | Evolved 2 slots: Utility x2 16084 | -3/Research | Identified exit to Armory 16466 | -3/Research | Identified exit to Quarantine 16691 | -3/Research | Incoming investigation squad redirected 16716 | -3/Research | Spotted B-86 Titan 16890 | -3/Research | Fabricated Mni. Fusion Reactor (x1) 16953 | -3/Research | Fabricated Mni. Fusion Reactor (x1) 16983 | -3/Research | Discovered new exit (range 16) 17062 | -3/Research | Identified exit to Research 17452 | -3/Research | Fabricated Nanosword (x1) 17522 | -3/Research | Fabricated Nanosword (x1) 17670 | -3/Research | Local fabrication network quarantined 17745 | -3/Research | Entered Quarantine 17803 | -3/Quarantine | Found Alien Artifact 17957 | -3/Quarantine | Found Transdimensional Reconstructor 17980 | -3/Quarantine | Found Transdimensional Reconstructor 18009 | -3/Quarantine | Identified Subatomic Replicator 18009 | -3/Quarantine | Identified Spectral Analyzer 18259 | -3/Quarantine | Discovered exit to Research (range 15) 18339 | -3/Quarantine | Found Enh. Force Lance 18505 | -3/Quarantine | Entered Research 18505 | -2/Research | Evolved 2 slots: Utility x2 18585 | -2/Research | Spotted B-90 Cyclops 18596 | -2/Research | Spotted B-90 Cyclops 18650 | -2/Research | Identified exit to Testing 18655 | -2/Research | Found Prototype Slashing Weapon 18655 | -2/Research | Identified Molecular Scythe 18665 | -2/Research | Identified exit to Access 18813 | -2/Research | Local fabrication network quarantined 18818 | -2/Research | Fabricated Dimensional Manipulator (x1) 19524 | -2/Research | Found Molecular Scythe 19956 | -2/Research | Entered Testing 19956 | -2/Testing | Spotted PG-F3HJ10IUDV 19965 | -2/Testing | Protovariant out of control (PG-F3HJ10IUDV) 19965 | -2/Testing | Unleashed a protovariant (PG-F3HJ10IUDV) 20033 | -2/Testing | Incoming assault squad redirected 20103 | -2/Testing | Repaired Mni. Fusion Reactor 20221 | -2/Testing | Discovered exit to Access (range 10) 20228 | -2/Testing | Entered Access 20228 | -1/Access | Evolved 2 slots: Utility x2 20269 | -1/Access | Spotted B-99 Colossus 20300 | -1/Access | Identified exit to Surface 20358 | -1/Access | Fabricated Exp. Sensor Array? 20722 | *** | Escaped! Last Messages --------------- pursuit by the heaviest assault forces. Future efforts to completely clear and protect the Proximity Caves will require a more versatile heavy attacker capable of quickly burrowing through rock. To that end, Superbehemoth frames are embedded with a weaker version of the Sigix Matter Drive, while also carrying enough different weaponry to deal with a variety of threats without supporting units. >>Inventory(Prototypes) Retrieving prototype inventory records... Found 3 registered prototype stockpiles: ZMS9YAKFYN: Exp. Thermal Defense Suite Y65ENDG4F2: Prc. Matter Filter UYSE4S6CEB: Com. Mass Driver Downloaded coordinate data. >>Alert(Check) Current Alert Level: Low Security 20661_ U-05 Engineer builds a Wall. 20720_ Connecting with Terminal... >>Open Sealed Barrier opened. 20720_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????Y?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????A?????????????????????????????????????? | | ??????????????????????????????????BB?????????????? | | ??????????????????????????????????BB?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????k?????????????????????????????????????? | | ??????????# ????????????gAg?????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "????????????k?????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# t "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# k "??????????????????? | | ??????????# "????BB????????????? | | ??????? # """" BB ???????????? | | ??????? # """" ???????????? | | ??????? # ####### #################???????????? | | ??????? # #?????###???????????????????????????? | | ??????? #R #???????????????????????????????????? | | ??????? #k #???????????????????????????????????? | | ??????? # ###############?????????????????????? | | ??????? #kk## #?????????????????????? | | ??????? # ## #?????????????????????? | | ??????? # ## #?????????????????????? | | ???????#### ## #???###########???????? | | ?????????# # #???# #???????? | | ?????????# | # #???# #???????? | | ?????????# + #??## " #???????? | | ?????????# u # "" "" #??## """ #???????? | | ?????????## ## ""T"" #??## """ #???????? | | ????BB????#k ## """ ##### " #???????? | | ????BB????# ## +w + #???????? | | ??????????# ## ##### h #???????? | | ??????????# ########################+######+#???? | | ??????????# R k R h #? | | ??????????# u +? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 49 Energy Capacity 460 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 25 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 78 Targeting Accuracy 12 Recoil Reduction 1 Offensive Hacking 82 Defensive Hacking 32 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Katana | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mni. Fusion Reactor | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Scanalyzed Zero-point Reactor | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Imp. Fusion Compressor | -3/Research | Hacked Adv. Powered Armor | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Dimensional Manipulator | -3/Research | Hacked Exp. Actuator Array | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Nanosword | -3/Research | Hacked Q-thruster | -3/Quarantine | Hacked Exp. Force Field | -3/Quarantine | Hacked Cld. Cesium-ion Thruster | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -3/Research Mni. Fusion Reactor | x1 | -3/Research Nanosword | x1 | -3/Research Nanosword | x1 | -3/Research Dimensional Manipulator | x1 | -2/Research Exp. Sensor Array | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedShrapnelCleaver Manual? 0 Play Time 04:24:39 Cumulative 747.0 hours Start 2020.04.12 @ 13:35:06 End 2020.04.13 @ 15:32:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 661 Rogue 621 Adventurer 40 Explorer 0 Win Type 0 Total 67 Types 48/2/14/2/0/0/1 Lore% 92 Gallery% 94 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76fec32b-8645-450c-91c0-8bd88c894af0