Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 13:16:27 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2571) 2571 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 7302 Bonus ------- High Alert Combat Kills 96 Entered Garrisons 200 Cogmind --------- Core Integrity 501/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Cooled Airjet Improved Sensor Array Advanced EMP Blaster Multitool Peak State ------------ > --- POWER ------------ Fission-Ion Core > --- PROPULSION ------- Hovering Cooled Exoskeleton Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Rocket Launcher Hpw. Kinetic Plasma Construct/G Makeshift Sword > --- INVENTORY -------- Medium Treads Armored Leg Cooled Airjet Cooled Airjet Nuclear Pulse Thruster Improved Heat Sink Improved Sensor Array Seismic Detector Gun Armor Hacking Suite Heavy Plasma Cannon Heavy Machine Gun Advanced EMP Blaster Multitool [Rating: 78] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Constructs Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Makeshift Sword Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Slots Evolved 8 | . . . 4 . . 4 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . . 2 . Utility 4 | . . . 2 . . 2 . Weapon 1 | . . . 1 . . . . Parts Attached 83 | 7 5 16 7 26 5 16 1 Power 9 | 1 1 3 . 3 . 1 . Engine 9 | 1 1 3 . 3 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 4 2 4 1 6 . Treads 5 | . . 2 . 3 . . . Leg 3 | 2 . 1 . . . . . Wheel 3 | . . 1 1 . 1 . . Hover 7 | . . . . 1 . 6 . Flight 1 | . . . 1 . . . . Utility 24 | 2 2 4 2 5 4 4 1 Device 13 | 1 1 2 . 4 2 2 1 Storage 4 | 1 1 1 1 . . . . Processor 4 | . . . . . 2 2 . Hackware 1 | . . . 1 . . . . Protection 2 | . . 1 . 1 . . . Artifact . | . . . . . . . . Weapon 31 | 2 2 5 3 14 . 5 . Energy Gun 12 | 2 1 . 1 5 . 3 . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 9 | . . 3 1 4 . 1 . Ballistic Cannon 1 | . . 1 . . . . . Launcher 3 | . . . . 3 . . . Special Weapon 3 | . 1 . . 2 . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 14 | . . . 2 9 1 2 . Parts Lost 20 | . 1 5 . 4 . 5 5 Power 4 | . . 1 . 1 . 1 1 Propulsion 5 | . . 2 . 1 . 2 . Utility 4 | . . . . 1 . . 3 Weapon 7 | . 1 2 . 1 . 2 1 Highest Loss Streak 5 | . 1 2 . 3 . 4 5 To Critical Strikes 1 | . . . . . . 1 . Average Backups 16 | . 7 21 14 14 14 14 13 Power 1 | . . 2 1 1 1 . . Propulsion 1 | . . 2 . 2 . 2 2 Utility 5 | . 4 7 6 4 4 5 5 Weapon 4 | . 1 5 3 4 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 42 | . . 11 8 2 3 7 11 Power 5 | . . 2 1 . 1 . 1 Propulsion 10 | . . 4 . 1 1 . 4 Utility 11 | . . 3 3 1 . 1 3 Weapon 13 | . . 1 4 . 1 4 3 Tool/Special 3 | . . 1 . . . 2 . Average Slot Usage (%) 89 | . 97 99 94 99 78 73 65 Engine 10 | . 14 13 9 8 8 3 . Treads 13 | . . 11 18 26 17 . . Leg 5 | . 28 7 . . . . 1 Wheel 3 | . . 8 5 . . 1 . Hover 1 | . . . . . . 17 13 Device 9 | . 14 9 8 9 9 12 13 Storage 10 | . 14 14 9 9 9 6 6 Processor 2 | . . . . . 5 11 11 Hackware 2 | . . . 7 9 3 . . Protection 3 | . . 4 9 8 2 . . Energy Gun 6 | . 24 2 7 4 6 2 . Energy Cannon 1 | . . 3 . . . 3 . Ballistic Gun 6 | . . 10 9 6 6 . 4 Ballistic Cannon 2 | . . 8 1 . . . . Slashing Weapon 4 | . . . 8 8 8 4 . Peak Build Rating 78 | 7 10 24 37 41 48 78 70 Average Rating 30 | 5 8 16 34 35 40 65 63 On Entrance 28 | . 7 10 23 37 35 45 68 Avg Prop Armor Cover (%) 10 | . . 11 17 17 10 5 4 Naked Turns . | . . . . . . . . Heaviest Build 94 | 14 28 94 37 44 39 39 35 Greatest Support 63 | 20 20 40 40 63 63 47 34 Greatest Overweight (x) 9 | . 1 9 2 2 3 3 3 Average Overweight (x) 1 | . . 5 1 . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 15 Average Capacity 16 | 6 11 22 15 15 15 15 15 Most Carried 25 | 2 15 25 15 15 15 15 15 Average Carried 16 | . 8 21 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 14 14 14 Scrap Engine Consumption 56 | . . . . . 16 31 9 Constructs Created 4 | . . . . . 3 . 1 Constructs Modified 16 | . . . . . 1 12 3 Class Distribution -------------------- 75% | Mutant 23% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Derelict-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Matter Collected 2515 | 265 193 758 81 598 335 173 112 Remotely 37 | . . . . 10 27 . . Salvage Created 3134 | 134 266 454 56 1005 418 586 215 Parts 163 | 10 13 26 4 61 13 29 7 Haulers Intercepted 8 | . 2 . . 4 . 2 . Recyclers Shooed 6 | . 1 . . 3 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Combat Hostiles Destroyed 48 | . 2 13 1 17 3 8 4 Melee 12 | . . . 1 7 . 3 1 Guns 18 | . 2 6 . 5 3 . 2 Cannons 7 | . . 7 . . . . . AOE 9 | . . . . 5 . 4 . Classes Destroyed 13 | 2 4 2 1 2 . 2 . Worker 6 | . 1 . . 3 . 2 . Tunneler 3 | 2 . . . . . 1 . Hauler 8 | . 2 . . 4 . 2 . Recycler 6 | 1 . . . 1 4 . . Operator 2 | . . . . . . 2 . Watcher 2 | . 2 . . . . . . Swarmer 5 | . . . . 3 . 2 . Grunt 13 | . 2 . . 8 . . 3 Sentry 8 | . . . 1 5 1 1 . Hunter 2 | . . . . 1 . 1 . Programmer 5 | . . . . . . 4 1 Artisan 3 | . . 3 . . . . . Subdweller 15 | . . 13 . . 2 . . Best Kill Streak 6 | 3 2 2 1 5 3 6 1 Combat Bots Only 5 | . 2 2 1 5 1 3 1 Max Kills in Single Turn 4 | 2 1 1 1 2 1 4 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . 2 . Melee 1 | . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Hostile Shots Fired 454 | . 29 66 7 89 8 184 71 Missed 150 | . 5 20 3 19 1 81 21 Hits 304 | . 24 46 4 70 7 103 50 Projectile 304 | . 24 46 4 70 7 103 50 Critical Strikes 12 | . . 1 . 4 1 2 4 Part Disruptions 2 | . . . . . . 2 . Damage Taken 4835 | . 310 1018 63 1051 120 1271 1002 Core 743 | . 24 168 48 154 . 159 190 Absorbed by Shields 30 | . . . . . . . 30 Regen/Repaired (Parts) 650 | . . . . 98 15 376 161 Core Remaining (%) 62 | 100 . 23 . . 63 . . Volleys Fired 197 | 6 32 93 2 23 12 14 15 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 125 | 90 100 125 86 75 86 104 43 Shots Fired 324 | 12 59 154 4 36 29 15 15 Gun 210 | 12 55 60 4 31 29 4 15 Cannon 82 | . . 79 . . . 3 . Launcher 13 | . . . . 5 . 8 . Special 19 | . 4 15 . . . . . Kinetic 155 | . . 106 2 17 15 . 15 Thermal 138 | 12 41 48 2 14 14 7 . Explosive 5 | . . . . 3 . 2 . Electromagnetic 26 | . 18 . . 2 . 6 . Robot Hit Streak 14 | 5 12 13 2 7 7 2 14 Robot Miss Streak 5 | 1 5 2 4 3 1 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 262 | 9 35 97 3 54 24 19 21 Core Hits 114 | 5 14 25 2 36 9 18 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 14 | 2 3 2 1 1 1 3 1 Burn 6 | 2 2 . . 1 1 . . Blast 2 | . . 2 . . . . . Corrupt 1 | . 1 . . . . . . Smash 1 | . . . . . . . 1 Sever 4 | . . . 1 . . 3 . Melee Attacks 121 | . . . 2 48 18 30 23 Impact 24 | . . . . . . 1 23 Slashing 97 | . . . 2 48 18 29 . Piercing . | . . . . . . . . Sneak Attacks 15 | . . . . 9 4 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7685 | 117 557 1457 96 2299 710 1728 721 Guns 2328 | 115 488 519 22 413 311 50 410 Cannons 961 | . . 938 . . . 23 . Explosions 1456 | . 42 . . 397 . 1017 . Melee 2884 | . . . 74 1469 392 638 311 Ramming 56 | 2 27 . . 20 7 . . Kinetic 1977 | . . 1085 22 315 145 . 410 Thermal 1776 | 115 333 372 . 98 166 692 . Explosive 426 | . . . . 239 . 187 . Electromagnetic 566 | . 197 . . 158 . 211 . Impact 311 | . . . . . . . 311 Slashing 2573 | . . . 74 1469 392 638 . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 1 . 4 4 2 3 Average Corruption 2 | . 1 1 . 4 4 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 165 | . 8 25 . 23 98 3 8 Message Errors 39 | . 3 5 . 5 24 . 2 Matter Fused 38 | . 1 8 . 7 19 . 3 Heat Flow Errors 18 | . . 1 . . 16 . 1 Energy Discharges 24 | . . 6 . 2 13 1 2 Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 12 | . 1 . . 3 8 . . Data Loss (major) 17 | . 1 4 . 5 7 . . Misfires 10 | . 2 1 . 1 6 . . Alerts 5 | . . . . . 3 2 . Overload Shots . | . . . . . . . . Overflow Damage 531 | . . . . 124 175 142 90 Projectiles . | . . . . . . . . Explosions 115 | . . . . 18 . 97 . Melee 416 | . . . . 106 175 45 90 Knockbacks 10 | . . 10 . . . . . Impact . | . . . . . . . . Kinetic 10 | . . 10 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 43 | . 15 . . . . 28 . Shots 2 | . 1 . . . . 1 . Rammed 3 | . . . . 2 1 . . Targets Rammed 8 | 1 4 . . 2 1 . . Kicked 5 | 1 4 . . . . . . Crushed . | . . . . . . . . Highest Temperature 276 | 150 267 108 72 117 276 20 80 Average Temperature 69 | 69 123 15 39 42 87 7 23 Received Heat Transfer 1374 | . 165 177 27 450 45 177 333 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 3 | . 1 . . . . 2 . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 1 4 . . . . . . Heat Transferred 3597 | 470 1038 925 . 296 444 424 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Maximum Alert Level 2 | . . . . 1 . 2 2 Low Security (%) 85 | 100 100 . 100 91 100 . . Level 1 7 | . . . . 8 . 72 . Level 2 6 | . . . . . . 27 100 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 617 | 10 56 . 30 262 58 617 596 Initial 421 | . . . . 12 . 350 421 Average 72 | 2 5 . 3 53 12 387 538 Influence Increases 2345 | 15 164 . 70 658 165 1078 195 Destroy 0b10 Robot/C 660 | . 40 . 20 340 20 160 80 Destroy 0b10 Robot/NC 135 | 15 25 . . 40 20 35 . Destroy Leader 170 | . 18 . 10 88 . 44 10 Successful Hack 93 | . 11 . 10 32 26 14 . Select Force Hacks 180 | . 60 . 30 . 90 . . Disable Machine 165 | . . . . 45 . 120 . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 167 | . 10 . . 38 9 85 25 Advance Influence 350 | . . . . . . 350 . Partial Spotted 45 | . . . . . . 45 . Lose Combat Pursuer 330 | . . . . 75 . 225 30 Influence Decreases 1779 | 15 119 45 40 688 165 476 231 Entered New Map 221 | . . 22 . 18 . . 181 Time Decay 1158 | 15 109 23 40 480 165 326 . Search Patrol Dispatched 100 | . . . . . . 100 . Lost Part 150 | . 10 . . 40 . 50 50 Purge Threat 150 | . . . . 150 . . . Squads Dispatched 12 | . 3 . 1 2 . 6 . Investigation 6 | . 3 . 1 1 . 1 . Extermination 3 | . . . . . . 3 . Reinforcement 3 | . . . . 1 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Distress Signals 6 | . . . . 4 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 11 13 5 26 2 35 13 Peak Tracking Total 14 | . 3 2 2 7 1 14 7 Tactical Retreats 14 | . . . . 3 . 9 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Traps Triggered 3 | . . 1 . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Machines Disabled 13 | . . 1 . 3 . 8 1 Max in Single Turn 5 | . . 1 . 1 . 5 1 Garrison Access 1 | . . . 1 . . . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Machines Accessed 43 | . 9 2 4 11 12 5 . Terminals 26 | . 7 . 1 10 6 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . Recycling Units 8 | . 2 . 1 . 5 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 3 | . . . 1 . . 2 . Total Hacks 139 | . 25 6 15 32 52 9 . Successful 98 | . 17 6 10 23 39 3 . Failed 40 | . 8 . 4 9 13 6 . Catastrophic 5 | . 1 . . 3 . 1 . Database Lockouts 1 | . . . 1 . . . . Manual 79 | . 25 . 8 15 28 3 . Terminals 83 | . 23 . 7 29 20 4 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 3 . 2 . Recycling Units 28 | . 2 . 2 . 24 . . Scanalyzers 5 | . . . 5 . . . . Garrison Access 4 | . . . 1 . . 3 . Terminal Hacks 35 | . 3 6 2 11 12 1 . Record 11 | . . 5 . . 6 . . Part Schematic 2 | . . . . . 2 . . Robot Analysis 2 | . 1 . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 4 | . . . . 4 . . . Branch Access Points 2 | . . . 1 1 . . . Terminal Index 3 | . 1 . . . 1 1 . Unreport Threat 1 | . . . . 1 . . . Transport Status 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 3 | . . . 1 2 . . . Proto ID Catalog 1 | . . 1 . . . . . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 2 . 1 . Scan Component 2 | . . . . 1 . 1 . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 12 | . . . . . 12 . . Report Inventory 6 | . . . . . 6 . . Retrieve Components 6 | . . . . . 6 . . Scanalyzer 4 | . . . 4 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 42 | . 14 . 3 10 15 . . Terminals 31 | . 12 . 2 9 8 . . Assimilate 1 | . 1 . . . . . . Botnet 10 | . 4 . 1 1 4 . . Disrupt 1 | . . . . 1 . . . Operators 2 | . 1 . . 1 . . . Skim 17 | . 6 . 1 6 4 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Patch 1 | . . . . 1 . . . Recycling Units 10 | . 2 . 1 . 7 . . Reject 1 | . . . . . 1 . . Mask 3 | . . . . . 3 . . Tunnel 6 | . 2 . 1 . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 30 | . 7 . 2 9 8 4 . Full Trace Events 6 | . 1 . . . 4 1 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired 1 | . . . . 1 . . . Time 44 | . . . . 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 45 | . . . . . 45 . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 10 | . 10 . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Active Infowar (turns) 7384 | 20 566 2450 359 1695 1386 553 355 Optics 908 | . . . . . . 553 355 Sensors 1686 | . . . . 1639 47 . . Terrain 376 | . . 376 . . . . . Seismic 4414 | 20 566 2074 359 56 1339 . . Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Turns Passed 13232 | 89 1314 4205 378 1695 4413 737 401 Spaces Moved 6292 | 51 724 1310 240 737 2098 917 215 Core 8 | 8 . . . . . . . Treads 2936 | . . 119 77 661 2079 . . Legs 1201 | 43 724 406 . . . . 28 Wheels 1094 | . . 785 163 76 19 51 . Hover 1053 | . . . . . . 866 187 Flight . | . . . . . . . . Fastest Speed 42 | 50 120 160 110 110 125 42 49 Average Speed 158 | 109 149 215 126 154 180 59 113 Slowest Speed 360 | 120 190 360 160 160 240 125 274 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 73 74 21 76 98 25 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 9 | . 3 1 1 1 3 . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 9 | . . 9 . . . . . Spaces Dug 30 | . 2 . . 5 9 9 5 Terrain Destroyed 174 | . 10 . . 48 9 102 5 Melee 28 | . . . . 5 9 9 5 Projectile 6 | . 4 . . . . 2 . AOE 140 | . 6 . . 43 . 91 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Total 9059 | 68 890 2518 313 1200 2684 1065 321 Wait 2115 | 2 112 1039 36 318 528 33 47 Move 6286 | 50 723 1309 239 736 2097 917 215 Hop . | . . . . . . . . Pick Up 86 | 2 13 25 13 10 5 15 3 Fast Attach 22 | 7 . . 2 2 1 10 . Attach 22 | . 1 5 3 3 1 6 3 Detach 14 | . . . . . 3 5 6 Swap 81 | . 4 24 4 38 6 4 1 Drop 90 | . 1 23 12 18 11 18 7 Fire 197 | 6 32 93 2 23 12 14 15 Melee 121 | . . . 2 48 18 30 23 Ram . | . . . . . . . . Kick 5 | 1 4 . . . . . . Crush 3 | . . . . 2 1 . . Escape Stasis 14 | . . . . . . 13 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 3 | . . . . 2 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 12) 492 | -10/Materials | Discovered new exit (range 14) 868 | -10/Materials | Identified exit to Materials 868 | -10/Materials | Identified exit to Subcaves 996 | -10/Materials | Loaded intel: 21 trap records 1017 | -10/Materials | Learned Storage stockpile data 1028 | -10/Materials | Learned location of 2 exits from Materials 1029 | -10/Materials | Loaded intel: 2 recycling unit locations 1036 | -10/Materials | Learned Storage emergency access door positions 1078 | -10/Materials | Learned 4 Recycling zone layouts 1114 | -10/Materials | Learned Storage terminal intel 1404 | -10/Materials | Entered Subcaves 1405 | -10/Subcaves | Approached by a straggling Scientist 1753 | -10/Subcaves | Discovered new exit (range 10) 1867 | -10/Subcaves | Visited Clippyterm 1873 | -10/Subcaves | Learned location of Deep Caves (-7) 2123 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2144 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2484 | -10/Subcaves | Learned location of 1 exit from Materials 2851 | -10/Subcaves | Visited 4L-MR0's lab 2869 | -10/Subcaves | Found Prototype Device 2876 | -10/Subcaves | Found Gun Armor 2897 | -10/Subcaves | Build established: Derelict-Mutant 3544 | -10/Subcaves | Build established: Mutant 4385 | -10/Subcaves | Core integrity fell below 50% 4681 | -10/Subcaves | Build established: Derelict-Mutant 4725 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5324 | -10/Subcaves | Discovered new exit (range 16) 5334 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5609 | -10/Subcaves | Entered Materials 5609 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5610 | -8/Materials | Identified exit to Factory 5610 | -8/Materials | Identified exit to Storage 5740 | -8/Materials | Central database locked down 5987 | -8/Materials | Entered Storage 5990 | -8/Storage | Loaded intel: 14 terminal locations 5995 | -8/Storage | Identified exit to Recycling 6178 | -8/Storage | Repaired Mak. Power Source 6513 | -8/Storage | Lost 3 parts (1p1n1w) 6780 | -8/Storage | Discovered exit to Factory (range 16) 7147 | -8/Storage | Build established: Mutant 7288 | -8/Storage | Learned Factory emergency access door positions 7363 | -8/Storage | Learned location of Zion (-7) 7370 | -8/Storage | Used back door to open Recycling access 7428 | -8/Storage | Learned 2 Lower Caves zone layouts 7524 | -8/Storage | Learned 2 Lower Caves zone layouts 7579 | -8/Storage | Learned location of 1 exit from Recycling 7682 | -8/Storage | Entered Recycling 7683 | -8/Recycling | Identified exit to Factory 7790 | -8/Recycling | Entered Scraplab 9066 | -8/Recycling | Found Prototype Device 9070 | -8/Recycling | Identified Scrap Engine 12095 | -8/Recycling | Entered Factory 12095 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12337 | -6/Factory | Discovered new exit (range 8) 12368 | -6/Factory | Identified exit to Factory 12445 | -6/Factory | Search patrols dispatched 12584 | -6/Factory | Cargo convoy interrupted 12660 | -6/Factory | Lost 4 parts (1p2n1w) 12832 | -6/Factory | Identified exit to Garrison 12832 | -6/Factory | Entered Garrison 12930 | -6/Garrison | Triggered checkpoint 12972 | -6/Garrison | Garrison Relay disabled 13156 | -6/Garrison | Spotted B-75 Beast 13233 | -6/Garrison | Released all parts (4) 13233 | -6/Garrison | Self-destructed Last Messages --------------- 13181_ System corrupted: Energy discharge (-58). 13184_ Knocked back. 13187_ Enh. Optical Array destroyed. 13187_ Critical hit (Blast). 13211_ Hpw. Kinetic Plasma Construct/G destroyed. 13211_ Arm. Scrap Engine damaged due to network destabilization (-8). 13218_ Adv. Weight Redist. System destroyed. 13224_ Fission-Ion Core destroyed. 13224_ Arm. Scrap Engine damaged due to network destabilization (-8). 13226_ Critical hit (Burn: +37). 13230_ Triggered Stasis Trap. 13230_ A bubble of rippling energy engulfs the area. 13230_ Field strength at 93. 13231_ G-50 Soldier suffers critical hit (Burn). 13231_ Power Amplifier destroyed. 13232_ Field strength at 66. 13233_ Released Powered Hammer. 13233_ Released Lrg. Storage Unit. 13233_ Released Arm. Scrap Engine. 13233_ Released Hovering Cooled Exoskeleton. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????# ??????????#???????????? | | ?????????????????????? ????????? #???????????? | | ?????????????????????? ???????? #???????????? | | ??????????????????????# #??????? #???????????? | | ??????????????????????# #?????## #???????????? | | ??????????????????????" ???? ????????????? | | ??????????????????????" ???? ?????????????? | | ??????????????????????" ??? ??????????????? | | ??????????????????????" ?? ???????????????? | | ??????????????????????# #? #????????????????? | | ????????????????????### ## ## ##??????????? | | ##???????????????###";# ??????? | | "#?????????###???# %%; ??????? | | ############"#???# "##" ] #???????????? | | !%#???# "???#=*##""""######???????????? | | ###### ###%#???# "?###!!#??????????????????????? | | ?????# #?#=##### "##;!^@#??????????????????????? | | ?????#####?# # g ggg/#??????????????????????? | | ???????????# ##### ;#### !#??????????????????????? | | ???????????# #???# #???# #??????????????????????? | | ???????????# #???# ##### g#??????????????????????? | | ????????####%#####"##"##BB#??????????????????????? | | ????????# BB#??????????????????????? | | ????????# #??????????????????????? | | ????????# #######"####;###??????????????????????? | | ????????# #?????# #??###????????????????????????? | | ????????# #?????# #?????????????????????????????? | | ????????# #?????# #?????????????????????????????? | | ????????# ####### #?????????????????????????????? | | ????????# " #?????????????????????????????? | | ????????# "########?????????????????????????????? | | ??????### ##????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 292 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 56 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Proton Cannon | -8/Recycling | Hacked Plasma Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Power Source | 18% | -8/Storage Studied --------- Hpw. Shotgun | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationHoverPick Manual? 0 Play Time 01:39:04 Cumulative 447.9 hours Start 2026.08.18 @ 01:46:15 End 2026.08.18 @ 13:16:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64c37db6-fc50-412d-bd4d-16851681b809