Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 13:36:42 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (2145) 2145 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 4742 Bonus ------- High Alert Combat Kills 152 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (16) --- Ion Engine Deuterium Engine Micro Nuclear Core Micro Nuclear Core Aluminum Leg Improved Titanium Leg Improved Heat Sink Medium Storage Unit Compact Matter Pod (150) Relay Coupler [NC] (26) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (20) Relay Coupler [Demolisher] (21) Relay Coupler [Specialist] (21) Relay Coupler [Hunter] (12) Improved Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Terrain Scanner Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Ion Engine Micro Nuclear Core Micro Nuclear Core Aluminum Leg Improved Titanium Leg Improved Assault Rifle Improved Assault Rifle Remote Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 59 | 9 3 10 13 . 24 Power 8 | 1 1 1 3 . 2 Engine 6 | 1 1 1 1 . 2 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 13 | 3 2 . 3 . 5 Treads 2 | . 2 . . . . Leg 9 | 1 . . 3 . 5 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 . 5 5 . 8 Device 10 | 1 . 3 3 . 3 Storage 5 | 1 . 1 2 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . 1 . . 4 Artifact . | . . . . . . Weapon 18 | 3 . 4 2 . 9 Energy Gun 2 | 1 . . . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | 2 . 3 2 . 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 26 | . 3 . . . 23 Power 3 | . 1 . . . 2 Propulsion 8 | . 2 . . . 6 Utility 9 | . . . . . 9 Weapon 6 | . . . . . 6 Highest Loss Streak 6 | . 3 . . . 6 Average Slot Usage (%) 87 | . 92 93 94 100 81 Engine 6 | . 9 10 5 . 4 Core 2 | . . . 3 9 3 Treads 6 | . 12 22 2 . . Leg 14 | . . . 23 27 20 Device 16 | . 14 25 20 18 11 Storage 15 | . 14 11 12 18 18 Protection 6 | . . 2 9 9 8 Ballistic Gun 15 | . 28 21 18 18 10 Slashing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 52 | 12 14 24 52 48 51 Greatest Support 60 | 16 40 40 60 60 60 Greatest Overweight (x) 13 | 3 2 . 1 . 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 6 8 16 16 16 Average Capacity 11 | 5 6 6 10 16 16 Most Carried 16 | 6 6 6 11 11 16 Average Carried 10 | 3 5 5 8 11 15 Final Capacity 16 | 6 6 8 16 16 16 Final Carried 16 | 6 6 6 11 11 16 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Matter Collected 1506 | 208 45 343 303 . 607 Remotely 511 | . . 208 303 . . Salvage Created 1622 | 18 45 354 303 . 902 Parts 100 | 2 4 29 16 . 49 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Combat Hostiles Destroyed 36 | . 1 6 6 . 23 Melee 2 | . . . . . 2 Guns 29 | . 1 6 6 . 16 AOE 5 | . . . . . 5 Classes Destroyed 9 | 1 1 3 1 . 3 Worker 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Operator 2 | . . 2 . . . Swarmer 3 | . . . . . 3 Grunt 21 | . 1 4 5 . 11 Brawler 2 | . . . . . 2 Duelist 3 | . . . . . 3 Sentry 7 | . . 2 1 . 4 Best Kill Streak 4 | 1 1 3 4 . 3 Combat Bots Only 4 | . 1 3 4 . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Damage Taken 3552 | . 233 185 487 . 2647 Core 587 | . 11 20 61 . 495 Absorbed by Shields 8 | . . . . . 8 Core Remaining (%) 96 | 100 95 95 . . . Volleys Fired 142 | 5 5 23 26 . 83 Largest 2 | 2 2 2 2 . 2 Hottest 88 | 40 40 46 48 . 88 Shots Fired 262 | 10 10 46 52 . 144 Gun 249 | 10 10 46 52 . 131 Cannon . | . . . . . . Launcher 13 | . . . . . 13 Special . | . . . . . . Kinetic 247 | 10 10 46 52 . 129 Thermal 2 | . . . . . 2 Explosive 13 | . . . . . 13 Electromagnetic . | . . . . . . Robot Hit Streak 28 | 2 3 12 11 . 28 Robot Miss Streak 5 | 5 2 1 3 . 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 1 . 3 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 198 | 3 6 36 42 . 111 Core Hits 89 | 1 3 16 17 . 52 Critical Hits 2 | . . 1 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3707 | 57 69 537 597 . 2447 Guns 2914 | 57 69 537 597 . 1654 Cannons . | . . . . . . Explosions 555 | . . . . . 555 Melee 238 | . . . . . 238 Ramming . | . . . . . . Kinetic 2879 | 57 69 537 597 . 1619 Thermal 35 | . . . . . 35 Explosive 555 | . . . . . 555 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 238 | . . . . . 238 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Effects 24 | . . . . . 24 Message Errors 5 | . . . . . 5 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Targeting Errors 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 94 | . 22 . . . 72 Projectiles . | . . . . . . Explosions 71 | . 22 . . . 49 Melee 23 | . . . . . 23 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 403 | . 193 . . . 210 Shots 9 | . 2 . . . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 215 | . . . 12 . 215 Average Temperature 40 | . . . 3 . 57 Received Heat Transfer 1275 | . 24 78 279 . 894 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Peak Influence 872 | 5 78 224 254 107 872 Initial 107 | . 3 32 18 107 69 Average 304 | 1 51 89 80 107 533 Maximum Alert Level 3 | . . 1 1 . 3 Low Security (%) 54 | 100 100 89 87 100 17 Level 1 9 | . . 10 12 . 9 Level 2 24 | . . . . . 49 Level 3 11 | . . . . . 22 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 4 9 11 . 26 Peak Tracking Total 5 | . 1 2 5 . 4 Tactical Retreats 5 | . 1 . 2 . 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Traps Triggered 7 | . . . . . 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Machines Disabled 6 | . 2 . . . 4 Max in Single Turn 2 | . 1 . . . 2 Garrison Relay 2 | . . . . . 2 Phase Generator 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Machines Accessed 6 | . 2 3 . 1 . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 5 9 . 2 . Successful 6 | . 1 4 . 1 . Failed 10 | . 4 5 . 1 . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 12 | . 5 7 . . . Terminals 12 | . 5 7 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . 1 1 . . . Terminal Index 1 | . . 1 . . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 5 | . 2 2 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Turns Passed 2239 | 88 140 510 357 25 1119 Spaces Moved 1047 | 50 94 227 165 19 492 Core 40 | 16 10 . . . 14 Treads 287 | . 35 227 25 . . Legs 640 | 3 . . 140 19 478 Wheels 80 | 31 49 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 130 130 130 Average Speed 149 | 109 127 160 134 130 159 Slowest Speed 700 | 200 160 160 160 130 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 26 23 16 7 60 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 237 | . 53 . . . 184 Melee . | . . . . . . Projectile . | . . . . . . AOE 237 | . 53 . . . 184 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Total 1430 | 69 104 328 248 19 662 Wait 98 | . 1 56 23 . 18 Move 1043 | 49 93 226 164 19 492 Hop . | . . . . . . Pick Up 26 | 4 2 3 9 . 8 Fast Attach 43 | 9 1 9 9 . 15 Attach 6 | . 2 . . . 4 Detach 2 | 2 . . . . . Swap 10 | . . 1 4 . 5 Drop 26 | . . 10 13 . 3 Fire 142 | 5 5 23 26 . 83 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 25 | . . . . . 25 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 2 exits: [*Rec x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Lost 3 parts (1p2n) 217 | -10/Materials | Discovered new exit (range 5) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 694 | -9/Materials | Repaired Ion Engine 718 | -9/Materials | Discovered new exit (range 8) 739 | -9/Materials | Entered another Materials area 739 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1062 | -8/Materials | Discovered new exit (range 4) 1096 | -8/Materials | Entered Storage 1121 | -8/Storage | Identified exit to Garrison 1121 | -8/Storage | Entered Garrison 1158 | -8/Garrison | Triggered checkpoint 1218 | -8/Garrison | Garrison Relay disabled 1310 | -8/Garrison | Triggered checkpoint 1431 | -8/Garrison | Garrison Relay disabled 1520 | -8/Garrison | Triggered checkpoint 1554 | -8/Garrison | Triggered checkpoint 1662 | -8/Garrison | Triggered checkpoint 1702 | -8/Garrison | Triggered checkpoint 1743 | -8/Garrison | Core integrity fell below 50% 1774 | -8/Garrison | Discovered new exit (range 15) 1775 | -8/Garrison | Lost 6 parts (2n3u1w) 1989 | -8/Garrison | Phase Generator disabled 2048 | -8/Garrison | Triggered checkpoint 2070 | -8/Garrison | Core integrity fell below 20% 2104 | -8/Garrison | Lost 5 parts (1p2n2w) 2230 | -8/Garrison | Discovered new exit (range 14) 2240 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02053_ Mni. Grenade Launcher destroyed. 02058_ Acquired Katana. 02059_ Lgt. Assault Rifle destroyed. 02064_ Aluminum Leg destroyed. 02065_ CMPSN:MWVB8MMHIHQ8BKY>Y:,&NENB 02065_ Imp. Ion Engine destroyed. 02067_ G-47 Trooper destroyed. 02073_ Imp. Aluminum Leg destroyed. 02112_ System corrupted: Imp. Aluminum Leg rejected. 02112_ Destroyed Particle Gun. 02137_ System corrupted: Heat flow error (+260). 02153_ System corrupted: Energy discharge (-35). 02170_ System corrupted: Substantial component data lost. 02175_ Acquired Imp. Aluminum Leg. 02190_ V4NDLX#BYWA|8SZE0 02230_ EXIT=FOUND 02234_ Imp. Heat Sink destroyed. 02234_ Imp. Aluminum Leg destroyed. 02237_ System corrupted: Core Shielding rejected. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????< #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????#????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????##### ##????????????????????? | | ???#???????????????? #????????????????????? | | ???????????????????????# @Y#?????????????????????? | | ???????????????????????# #?????????????????????? | | ?#?????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????#???????????????# #?????????????????????? | | ???????????? ??????????# #?????????????????????? | | ???? ??????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??? ???????#?????####### #### "????????????????? | | ###???????? "????????????????? | | #???????? ?????## #### #### "????????????????? | | #???????? ??????? ???# #?????????????????????? | | #???????? ?#????# #### ###### #??????????????? | | #???????# ??????# #??????????????? | | #???#???# #?????# #### ########??????????????? | | #?#????? #?????# #??# #?????????????????????? | | #???????# #??#??# #??# #?????????????????????? | | #???????# #????## #??# #?????????????????????? | | #???????# #?#???# #??# #?????????????????????? | | ##""""### ####### #### #?????????????????????? | | ^ #?????????????????????? | | ^^ #?????????????????????? | | ^^ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SpreadCoordinationMediator Manual? 0 Play Time 00:21:46 Cumulative 82.5 hours Start 2020.11.05 @ 13:16:49 End 2020.11.05 @ 13:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 50 Rogue 6 Adventurer 15 Explorer 29 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1737860c-4f6d-4bef-847f-6cbd81eba931