Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 23:13:20 Player: J1ang-5h1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2068) 2068 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 4868 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/700 Matter 482/500 Energy 286/290 System Corruption 13% Temperature Cool (22) Movement Core (1750) Ox34 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (25) --- Light Nuclear Core Improved Heat Sink Improved Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Tractor Beam Advanced Assault Cannon Grenade Launcher Heavy Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Advanced Visual Processing Unit Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Heat Sink High-capacity Battery High-capacity Matter Pod Improved Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Medium Armor Plating Insulated Plating System Restoration Module Tractor Beam Improved Medium Laser Improved Medium Laser Pulse Rifle Pulse Rifle Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Heavy Rocket Launcher Mace [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 85 | 3 19 14 6 43 Power 5 | . 2 1 . 2 Engine 5 | . 2 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 7 3 4 6 Treads 15 | 2 4 1 4 4 Leg . | . . . . . Wheel 7 | . 3 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 28 | 1 2 6 2 17 Device 12 | 1 . 2 . 9 Storage 4 | . 2 1 . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 10 | . . 3 2 5 Artifact . | . . . . . Weapon 30 | . 8 4 . 18 Energy Gun 8 | . . 1 . 7 Energy Cannon 2 | . 1 1 . . Ballistic Gun 3 | . 3 . . . Ballistic Cannon 12 | . 1 2 . 9 Launcher 4 | . 3 . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 31 | . 2 . . 29 Power 3 | . 1 . . 2 Propulsion 6 | . . . . 6 Utility 15 | . 1 . . 14 Weapon 7 | . . . . 7 Highest Loss Streak 18 | . 1 . . 18 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 87 93 99 90 Engine 10 | . 13 11 9 6 Treads 22 | . 20 17 35 23 Wheel 3 | . 6 4 . 1 Device 7 | . 4 5 9 13 Storage 11 | . 14 11 9 8 Processor 1 | . . . . 5 Protection 10 | . . 22 18 13 Energy Cannon 3 | . 3 10 . . Ballistic Gun 7 | . 19 . . . Ballistic Cannon 9 | . 3 11 18 11 Peak Build Rating 38 | 7 8 16 19 38 Average Rating 15 | 6 7 11 17 27 On Entrance 11 | 6 7 8 15 19 Naked Turns . | . . . . . Heaviest Build 117 | 11 91 100 100 117 Greatest Support 88 | 40 40 40 80 88 Greatest Overweight (x) 35 | . 26 4 1 35 Average Overweight (x) 3 | . 4 2 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 8 22 25 25 25 Most Carried 25 | 8 24 25 25 25 Average Carried 19 | 6 14 20 24 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 20 25 25 11 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2237 | 246 641 262 186 902 Remotely 136 | . . . . 136 Salvage Created 2215 | 167 499 385 314 850 Parts 145 | 12 47 31 14 41 Haulers Intercepted 6 | . 2 3 . 1 Recyclers Shooed 4 | . 2 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 20 3 4 23 Melee 1 | . . . . 1 Guns 23 | . 14 . . 9 Cannons 16 | . . 3 4 9 AOE 9 | . 6 . . 3 Classes Destroyed 13 | 2 6 1 . 4 Worker 2 | . 1 . . 1 Builder 3 | . 3 . . . Tunneler 5 | 5 . . . . Hauler 6 | . 2 3 . 1 Recycler 6 | 1 . 1 2 2 Watcher 6 | . 2 3 1 . Swarmer 15 | . 12 . . 3 Grunt 23 | . 8 . 2 13 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 6 | . . 3 2 1 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 8 | 2 8 3 3 7 Combat Bots Only 6 | . 6 1 3 6 Max Kills in Single Turn 4 | 1 4 1 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 442 | . 110 20 9 303 Missed 119 | . 35 3 6 75 Damage Taken 5347 | . 714 253 41 4339 Core 916 | . 145 59 . 712 Absorbed by Shields . | . . . . . Redirected to Shielding 27 | . . 4 . 23 Ignored by Resistances 51 | . . . . 51 Regen/Repaired (Parts) 124 | . . 124 . . Core Remaining (%) 81 | 100 42 85 100 . Volleys Fired 198 | 18 62 20 12 86 Largest 2 | 2 2 2 2 2 Hottest 126 | 40 40 103 78 126 Shots Fired 368 | 36 116 40 24 152 Gun 200 | 36 108 . . 56 Cannon 157 | . . 40 24 93 Launcher 11 | . 8 . . 3 Special . | . . . . . Kinetic 281 | 36 108 20 24 93 Thermal 76 | . . 20 . 56 Explosive 11 | . 8 . . 3 Electromagnetic . | . . . . . Robot Hit Streak 22 | 8 22 4 4 11 Robot Miss Streak 4 | 2 4 4 1 4 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 240 | 27 73 20 15 105 Core Hits 134 | 12 51 11 9 51 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . . 1 9 Burn 1 | . . . . 1 Blast 9 | . . . 1 8 Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5177 | 222 1370 383 333 2869 Guns 1527 | 222 565 . . 740 Cannons 2360 | . . 383 333 1644 Explosions 1221 | . 805 . . 416 Melee 68 | . . . . 68 Ramming 1 | . . . . 1 Kinetic 2954 | 222 565 190 333 1644 Thermal 933 | . . 193 . 740 Explosive 1221 | . 805 . . 416 Electromagnetic . | . . . . . Impact 68 | . . . . 68 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . . . 32 Message Errors 9 | . . . . 9 Matter Fused 6 | . . . . 6 Heat Flow Errors 4 | . . . . 4 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 34 | . 29 . . 5 Projectiles 5 | . . . . 5 Explosions 29 | . 29 . . . Melee . | . . . . . Knockbacks 20 | . . . 3 17 Impact . | . . . . . Kinetic 19 | . . . 3 16 Secondary 1 | . . . . 1 Self-Inflicted Damage 151 | . 8 . . 143 Shots 4 | . 1 . . 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 332 | . 22 210 90 332 Average Temperature 58 | . 6 56 29 68 Received Heat Transfer 1131 | . 216 81 18 816 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . . 5 Heat Transferred 1924 | . . 370 . 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 480 | 30 480 138 214 249 Initial 121 | . 19 121 57 19 Average 154 | 15 278 75 91 92 Maximum Alert Level 2 | . 2 . 1 1 Low Security (%) 70 | 100 29 100 99 88 Level 1 20 | . 45 . . 11 Level 2 8 | . 24 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 4 . 1 9 Investigation 4 | . 3 . 1 . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 3 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 26 8 5 38 Peak Tracking Total 5 | . 5 2 3 5 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 5 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 1 . 5 Max in Single Turn 4 | . 1 1 . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 8 4 1 5 Terminals 9 | . 6 2 . 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 2 . . Recycling Units 5 | . 2 . 1 2 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 60 | . 32 13 2 13 Successful 35 | . 20 12 2 1 Failed 25 | . 12 1 . 12 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 33 | . 22 5 1 5 Terminals 38 | . 27 9 . 2 Fabricators 5 | . . . . 5 Repair Stations 4 | . . 4 . . Recycling Units 11 | . 5 . 2 4 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 12 | . 8 4 . . Part Schematic 1 | . 1 . . . Robot Analysis 4 | . 3 1 . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . 1 . . Locate Traps 3 | . 2 1 . . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 5 | . 4 . 1 . Report Inventory 3 | . 2 . 1 . Retrieve Components 2 | . 2 . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 8 4 1 . Terminals 11 | . 7 4 . . Botnet 4 | . 2 2 . . Skim 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 7 3 1 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 4 | . 3 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5488 | 140 2006 1190 546 1606 Spaces Moved 1987 | 72 788 425 204 498 Core 9 | . 4 . . 5 Treads 1252 | 4 373 255 204 416 Legs 68 | 68 . . . . Wheels 658 | . 411 170 . 77 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 140 240 175 Average Speed 235 | 122 227 248 240 252 Slowest Speed 1800 | 160 1350 320 240 1800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 6 90 38 22 14 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 109 | . 40 . . 69 Melee 1 | . . . . 1 Projectile 14 | . . . . 14 AOE 94 | . 40 . . 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2450 | 97 903 527 241 682 Wait 34 | . 1 26 . 7 Move 1983 | 71 787 424 203 498 Hop . | . . . . . Pick Up 86 | 2 27 24 10 23 Fast Attach 7 | . . 2 . 5 Attach 45 | 3 7 5 4 26 Detach 3 | . 1 . 2 . Swap 33 | . 12 7 2 12 Drop 56 | 3 6 19 8 20 Fire 198 | 18 62 20 12 86 Melee 4 | . . . . 4 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 1) 141 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 5) 771 | -10/Materials | Discovered new exit (range 7) 1364 | -10/Materials | Core integrity fell below 50% 1390 | -10/Materials | Discovered new exit (range 16) 1909 | -10/Materials | Learned 4 Subcaves zone layouts 1991 | -10/Materials | Identified exit to Mines 1991 | -10/Materials | Learned location of 2 exits from Materials 2025 | -10/Materials | Learned location of 1 exit from Recycling 2026 | -10/Materials | Identified exit to Materials 2147 | -10/Materials | Entered another Materials area 2147 | -9/Materials | Evolved 2 slots: Utility x2 2148 | -9/Materials | Identified exit to Mines 2149 | -9/Materials | Identified exit to Materials 2320 | -9/Materials | Repaired Structural Scanner 2585 | -9/Materials | Repaired Lgt. Treads 3337 | -9/Materials | Entered another Materials area 3337 | -8/Materials | Evolved 2 slots: Propulsion x2 3631 | -8/Materials | Build established: Scavenger-Mutant 3778 | -8/Materials | Discovered new exit (range 13) 3883 | -8/Materials | Entered Factory 3883 | -7/Factory | Evolved 2 slots: Utility x2 3884 | -7/Factory | Identified exit to Storage 4799 | -7/Factory | Cargo convoy interrupted 5242 | -7/Factory | System corruption reached 10% 5245 | -7/Factory | Core integrity fell below 50% 5249 | -7/Factory | Garrison activated, responded to threat 5327 | -7/Factory | Lost 18 parts (2p3n8u5w) 5373 | -7/Factory | Core integrity fell below 20% 5429 | -7/Factory | Lost 5 parts (1n3u1w) 5489 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05391_ R-06 Scavenger collects Lgt. Nuclear Core. 05393_ Imp. Heat Sink destroyed. 05395_ R-06 Scavenger collects VTOL Module. 05398_ Pulse Rifle destroyed. 05398_ System corrupted: Pulse Rifle failed to cycle. 05401_ S-27 Virus destroyed. 05402_ Acquired 10 matter. 05406_ G-47 Trooper destroyed. 05408_ FI3DRKB8,RREM PS 28Q1KNHJHWCFHBMCPF 05425_ System corrupted: Heat flow error (+135). 05427_ Acquired Lgt. Nuclear Core. 05448_ #MW7N&K BRG23W#P:,QME%1MOEG7TED:RW 05464_ System corrupted: IFF burst signal emitted. 05466_ P-60 Hacker destroyed. 05469_ Pulse Rifle destroyed. 05479_ Weapon Cycler destroyed. 05482_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ??????????????? # ??????? | | ?????????????????????? ??????????????? # ??????? | | ??????????????????????? ??????????????? # ??????? | | ??????????????????????? ?????????????? # "?????? | | ??????????????????????? ? ??? # ????? | | ?????????????????#######p###########??? #/##????? | | ?????????????????#######/### !##?? ?? | | ?????????????????## g # """ ### ?? | | ?????????????????## # """ ###" " | | ?????????????????## [% # """ ###"F " | | ?????????????????## = %! # ###"" """ " | | ?????????????????## # """ ###"" """ ? | | ?????????????????## @[+%""" ### """ ??? | | ?????????????????## =#%""" ### ????? | | ? # ?????## # ###[% ??????? | | ###############! [% #= /###% ###??????? | | ############+####"####### ##??????? | | [| %% % % % ##??????? | | ![ % % ##??????? | | !% % % ##??????? | | ##+###################### ] ##??????? | | ###### # ########## ##########??????? | | ###### # ##????###############??????? | | ????## # ##??????#####??????????????? | | ????## # ##?????????????????????????? | | ????## # ]##?????????????????????????? | | ???? # #! ##?????????????????????????? | | ???? # #############?????????????????????????? | | ???? # # ###?????????????????????????? | | ???? # # ###?????????????????????????? | | ???? # # "" ###?????????????????????????? | | ???? # # "" ###?????????????????????????? | | ???? # # "T ###?????????????????????????? | | ???? + # "" ###?????????????????????????? | | ???? # # "" ]] ###?????????????????????????? | | ???? # # ## ???????????????? | | # #####+############/######?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 525 Resistance: EM 15 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 8 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireGammaFirepult Manual? 0 Play Time 00:49:52 Cumulative 343.6 hours Start 2025.02.28 @ 22:21:41 End 2025.02.28 @ 23:13:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 236 Adventurer 0 Explorer 10 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea857711-4c83-462f-81f2-349271a92c00