Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 21:18:16
Player: Grimclock
Result: Destroyed by X-62 Marksman with Gauss Rifle
Performance
-------------
Evolutions (2) 1000
Regions Visited (5) 1000
Robots Destroyed (67) 335
Value Destroyed (1752) 1752
Prototype IDs (4) 80
Alien Tech Used (0) 0
Bonus (300) 300
TOTAL SCORE: 4467
Bonus
-------
Aligned with FarCom 300
Cogmind
---------
Core Integrity 0/550
Matter 280/300
Energy 66/100
System Corruption 0%
Temperature Hot (294)
Movement Walking (120)
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (3) ---
Aluminum Leg
> --- UTILITY (5) ------
Power Shielding
> --- WEAPON (2) -------
Heavy Particle Gun
Gatling Laser
> --- INVENTORY (5) ----
Beam Rifle
Heavy Mace
Peak State
------------
> --- POWER ------------
Light Angular Momentum Engine
> --- PROPULSION -------
Cesium-ion Thruster
Cesium-ion Thruster
Cesium-ion Thruster
> --- UTILITY ----------
Improved Heat Sink
Large Storage Unit
Advanced Targeting Computer
Power Shielding
Supersonic Drone Bay
> --- WEAPON -----------
Particle Gun
Heavy Mace
> --- INVENTORY --------
Improved Ion Engine
Aluminum Leg
Aluminum Leg
Aluminum Leg
Carbon-fiber Leg
Large Storage Unit
High-capacity Battery
High-capacity Matter Pod
Power Shielding
Beam Rifle
Heavy Particle Gun
Gatling Laser
Gatling Laser
Flail
[Rating: 37]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Power Core Light Nuclear Core
Propulsion Light Treads
Treads Light Treads
Leg Aluminum Leg
Wheel Compact Wheel
Flight Unit Cesium-ion Thruster
Utility Large Storage Unit
Device Weight Redist. System
Storage Large Storage Unit
Processor Advanced Targeting Computer
Protection Power Shielding
Weapon Assault Rifle
Energy Gun Beam Rifle
Ballistic Gun Assault Rifle
Launcher Rocket Launcher
Impact Weapon Heavy Mace
Build | -11 -10 -10 -10 -9 -8
------- Run | Yrd Mat Min Exi Min Mat
Slots Evolved 4 | . . . . . 4
Power . | . . . . . .
Propulsion 1 | . . . . . 1
Utility 3 | . . . . . 3
Weapon . | . . . . . .
Parts Attached 48 | 7 3 3 . 1 34
Power 8 | 2 . 1 . . 5
Engine 5 | 2 . 1 . . 2
Core 3 | . . . . . 3
Reactor . | . . . . . .
Propulsion 17 | 2 . . . . 15
Treads 3 | 2 . . . . 1
Leg 9 | . . . . . 9
Wheel 2 | . . . . . 2
Hover . | . . . . . .
Flight 3 | . . . . . 3
Utility 10 | 1 2 . . . 7
Device 3 | . 1 . . . 2
Storage 3 | 1 1 . . . 1
Processor 2 | . . . . . 2
Hackware . | . . . . . .
Protection 2 | . . . . . 2
Artifact . | . . . . . .
Weapon 13 | 2 1 2 . 1 7
Energy Gun 6 | 1 . . . 1 4
Energy Cannon . | . . . . . .
Ballistic Gun 1 | 1 . . . . .
Ballistic Cannon . | . . . . . .
Launcher 5 | . 1 2 . . 2
Special Weapon . | . . . . . .
Impact Weapon 1 | . . . . . 1
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 2 | . . . . . 2
Parts Lost 21 | . . 1 . 1 19
Power 5 | . . 1 . . 4
Propulsion 9 | . . . . . 9
Utility 3 | . . . . . 3
Weapon 4 | . . . . 1 3
Highest Loss Streak 10 | . . 1 . 1 10
To Critical Strikes 1 | . . . . . 1
Average Slot Usage (%) 97 | . 98 99 100 99 94
Engine 9 | . 14 13 14 14 1
Core 2 | . . . . . 7
Treads 21 | . 28 28 28 28 6
Leg 3 | . . . . . 12
Wheel 1 | . . . . . 3
Device 12 | . 12 14 14 14 10
Storage 14 | . 14 14 14 14 14
Processor 2 | . . . . . 9
Protection 2 | . . . . . 9
Energy Gun 4 | . 2 . . 9 9
Ballistic Gun 8 | . 14 14 14 4 .
Launcher 10 | . 11 14 14 14 5
Naked Turns . | . . . . . .
Heaviest Build 40 | 13 30 33 33 34 40
Greatest Support 60 | 40 46 46 46 46 60
Greatest Overweight (x) 12 | 1 . . . . 12
Average Overweight (x) . | . . . . . .
Largest Inventory Capacity 15 | 8 15 15 15 15 15
Average Capacity 14 | 6 14 15 15 15 14
Most Carried 15 | 5 15 15 15 15 15
Average Carried 13 | 2 11 14 14 14 14
Final Capacity 15 | 8 15 15 15 15 5
Final Carried 15 | 1 15 15 15 15 2
Class Distribution
--------------------
82% | Mutant
17% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Exiles
Mutant | -9/Mines
Scavenger-Mutant | -8/Materials
Resources | -11 -10 -10 -10 -9 -8
----------- Run | Yrd Mat Min Exi Min Mat
Matter Collected 1495 | 220 127 207 337 130 474
Remotely . | . . . . . .
Salvage Created 1535 | . 225 163 . 91 1056
Parts 90 | . 30 14 . 8 38
Haulers Intercepted 1 | . 1 . . . .
Recyclers Shooed . | . . . . . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -10 -10 -9 -8
------- Run | Yrd Mat Min Exi Min Mat
Combat Hostiles Destroyed 53 | . 12 11 . 10 20
Melee 3 | . . . . . 3
Guns 20 | . . 4 . 3 13
AOE 29 | . 12 7 . 7 3
Classes Destroyed 10 | . 5 1 . . 4
Worker 4 | . . . . . 4
Builder 4 | . 3 . . . 1
Hauler 1 | . 1 . . . .
Recycler 2 | . . . . . 2
Watcher 3 | . 1 . . . 2
Swarmer 23 | . 9 6 . 8 .
Grunt 26 | . 3 4 . 2 17
Brawler 1 | . . . . . 1
Sentry 2 | . . 1 . . 1
Specialist 1 | . . . . . 1
Best Kill Streak 7 | . 7 3 . 4 6
Combat Bots Only 5 | . 5 3 . 4 3
Max Kills in Single Turn 4 | . 3 2 . 3 4
Gunslinging . | . . . . . .
Exploded 3 | . 2 2 . 3 1
Melee 1 | . . . . . 1
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -10 -10 -9 -8
-------- Run | Yrd Mat Min Exi Min Mat
Hostile Shots Fired 261 | . 36 40 . 23 162
Missed 76 | . 17 12 . 6 41
Damage Taken 2795 | . 190 337 . 164 2104
Core 698 | . 7 83 . 36 572
Absorbed by Shields . | . . . . . .
Redirected to Shielding 109 | . . . . . 109
Regen/Repaired (Parts) 161 | . 61 . . . 100
Core Remaining (%) 74 | 100 . . . 49 .
Volleys Fired 143 | . 25 24 . 25 69
Largest 2 | . 2 2 . 1 2
Hottest 145 | . 60 50 . 56 145
Shots Fired 172 | . 31 26 . 25 90
Gun 126 | . 21 12 . 19 74
Cannon . | . . . . . .
Launcher 46 | . 10 14 . 6 16
Special . | . . . . . .
Kinetic 34 | . 15 12 . 7 .
Thermal 92 | . 6 . . 12 74
Explosive 46 | . 10 14 . 6 16
Electromagnetic . | . . . . . .
Robot Hit Streak 11 | . 7 11 . 4 11
Robot Miss Streak 6 | . 4 2 . 3 6
Penetration Max . | . . . . . .
Secondary Targets . | . . . . . .
Shots Hit Robots 122 | . 18 20 . 14 70
Core Hits 107 | . 20 16 . 11 60
Critical Kills 1 | . . 1 . . .
Critical Parts Destroyed 2 | . . . . . 2
Critical Strikes 5 | . . 1 . 1 3
Burn 2 | . . . . 1 1
Destroy 1 | . . 1 . . .
Smash 2 | . . . . . 2
Melee Attacks 7 | . . . . . 7
Impact 7 | . . . . . 7
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 4957 | . 861 863 . 785 2448
Guns 1474 | . 112 126 . 153 1083
Cannons . | . . . . . .
Explosions 3146 | . 749 737 . 632 1028
Melee 337 | . . . . . 337
Ramming . | . . . . . .
Kinetic 245 | . 70 126 . 49 .
Thermal 1229 | . 42 . . 104 1083
Explosive 3146 | . 749 737 . 632 1028
Electromagnetic . | . . . . . .
Impact 337 | . . . . . 337
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 2 | . 2 2 2 2 .
Average Corruption 2 | . 2 2 2 2 .
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Effects 48 | . 11 9 15 13 .
Message Errors 7 | . 3 . 2 2 .
Matter Fused 16 | . 4 5 3 4 .
Heat Flow Errors 5 | . 2 1 . 2 .
Energy Discharges 6 | . . 2 3 1 .
Parts Fused 1 | . . . 1 . .
Data Loss (minor) 7 | . 1 . 3 3 .
Data Loss (major) 2 | . . 1 . 1 .
Alerts 4 | . 1 . 3 . .
Overload Shots . | . . . . . .
Overflow Damage 193 | . 14 12 . 48 119
Projectiles . | . . . . . .
Explosions 74 | . 14 12 . 48 .
Melee 119 | . . . . . 119
Knockbacks 2 | . . . . . 2
Impact 2 | . . . . . 2
Kinetic . | . . . . . .
Secondary . | . . . . . .
Self-Inflicted Damage 144 | . 40 43 . . 61
Shots 11 | . 3 2 . . 6
Rammed . | . . . . . .
Targets Rammed . | . . . . . .
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 321 | . 266 128 . 250 321
Average Temperature 99 | . 147 40 . 78 104
Received Heat Transfer 1182 | . 12 102 . 51 1017
Effects 1 | . . . . . 1
Energy Bleed 1 | . . . . . 1
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried 2 | . . . . . 2
Impact Corruptions 3 | . . . . . 3
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted 4 | . . . . . 4
Heat Transferred 2793 | . 100 . . 333 2360
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Alert | -11 -10 -10 -10 -9 -8
------- Run | Yrd Mat Min Exi Min Mat
Peak Influence 349 | . 349 202 . 182 258
Initial 47 | . . 47 . . 43
Average 129 | . 171 106 . 118 124
Maximum Alert Level 1 | . 1 1 . . 1
Low Security (%) 82 | 100 63 90 . 100 81
Level 1 17 | . 36 9 . . 18
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 7 | . 2 . . . 5
Investigation 4 | . 1 . . . 3
Extermination . | . . . . . .
Reinforcement 3 | . 1 . . . 2
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded 1 | . . . . . 1
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -10 -10 -9 -8
--------- Run | Yrd Mat Min Exi Min Mat
Distress Signals 6 | . 3 . . . 3
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 66 | . 18 12 . 7 29
Peak Tracking Total 7 | . 7 3 . 4 7
Tactical Retreats . | . . . . . .
Traps | -11 -10 -10 -10 -9 -8
------- Run | Yrd Mat Min Exi Min Mat
Traps Triggered 3 | . 1 . . . 2
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -10 -10 -9 -8
---------- Run | Yrd Mat Min Exi Min Mat
Machines Disabled 11 | . 3 3 . 2 3
Max in Single Turn 2 | . 1 2 . 1 1
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -10 -10 -9 -8
--------- Run | Yrd Mat Min Exi Min Mat
Machines Accessed 15 | . 6 . 4 . 5
Terminals 8 | . 5 . . . 3
Fabricators . | . . . . . .
Repair Stations 2 | . 1 . . . 1
Recycling Units . | . . . . . .
Scanalyzers 1 | . . . . . 1
Garrison Access . | . . . . . .
Total Hacks 85 | . 18 . 49 . 18
Successful 71 | . 10 . 49 . 12
Failed 14 | . 8 . . . 6
Catastrophic 1 | . 1 . . . .
Database Lockouts . | . . . . . .
Manual 3 | . . . 3 . .
Terminals 25 | . 16 . . . 9
Fabricators . | . . . . . .
Repair Stations 7 | . 2 . . . 5
Recycling Units . | . . . . . .
Scanalyzers 4 | . . . . . 4
Garrison Access . | . . . . . .
Terminal Hacks 63 | . 8 . 49 . 6
Record 51 | . 1 . 49 . 1
Prototype ID Bank 1 | . 1 . . . .
Branch Access Points 1 | . 1 . . . .
Emergency Access Points 1 | . . . . . 1
Alert Level 2 | . 1 . . . 1
Locate Traps 1 | . 1 . . . .
Dispatch Records 2 | . . . . . 2
Maintenance Status 1 | . 1 . . . .
Hauler Manifests 1 | . 1 . . . .
Zone Layout 2 | . 1 . . . 1
Fabricator Hacks . | . . . . . .
Repair Station Hacks 6 | . 2 . . . 4
Scan Component 3 | . 1 . . . 2
Repair 3 | . 1 . . . 2
Recycling Unit Hacks . | . . . . . .
Scanalyzer 2 | . . . . . 2
Insert Component 1 | . . . . . 1
Analyze 1 | . . . . . 1
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 8 | . 4 . . . 4
Full Trace Events 3 | . 2 . . . 1
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired 1 | . . . . . 1
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired 3 | . 1 . . . 2
Time 102 | . 26 . . . 76
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed 1 | . . . . . 1
Part Schematics Acquired 1 | . . . . . 1
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8
------------ Run | Yrd Mat Min Exi Min Mat
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -10 -10 -9 -8
-------- Run | Yrd Mat Min Exi Min Mat
Total Allies . | . . . . . .
Largest Group . | . . . . . .
Highest-Rated Group . | . . . . . .
Highest-Rated Ally . | . . . . . .
Total Orders 3 | . . . . . 3
ROAM 2 | . . . . . 2
EXPLORE 1 | . . . . . 1
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -10 -10 -9 -8
------- Run | Yrd Mat Min Exi Min Mat
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered 4 | . . 2 . 2 .
Drone Launches 3 | . . . . . 3
Drone Recoveries 3 | . . . . . 3
Exploration | -11 -10 -10 -10 -9 -8
------------- Run | Yrd Mat Min Exi Min Mat
Turns Passed 4837 | 51 861 693 976 751 1505
Spaces Moved 2638 | 43 485 393 608 434 675
Core 44 | 32 . . . . 12
Treads 2094 | 11 485 393 608 434 163
Legs 282 | . . . . . 282
Wheels 201 | . . . . . 201
Hover . | . . . . . .
Flight 17 | . . . . . 17
Fastest Speed 29 | 50 160 160 160 160 29
Average Speed 159 | 90 160 160 160 160 161
Slowest Speed 650 | 160 160 160 160 160 650
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 66 | 4 76 78 93 89 56
Regions Visited 5
Branch Regions 3
Pre-discovered Areas 1 | . . . 1 . .
Known Exits Taken 2 | . 1 . 1 . .
Unknown Exits Taken 3 | 1 . 1 . 1 .
Scrap Searched 3 | . . 1 . 2 .
Spaces Dug . | . . . . . .
Terrain Destroyed 284 | . 74 89 . 40 81
Melee . | . . . . . .
Projectile . | . . . . . .
AOE 284 | . 74 89 . 40 81
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -10 -10 -9 -8
--------- Run | Yrd Mat Min Exi Min Mat
Total 3102 | 55 541 436 613 467 990
Wait 176 | . 7 . . 3 166
Move 2633 | 42 484 392 607 433 675
Hop . | . . . . . .
Pick Up 55 | 5 18 8 3 3 18
Fast Attach 7 | 2 . . . . 5
Attach 28 | 4 3 1 . 1 19
Detach 6 | . 2 . . . 4
Swap 13 | 1 . 2 . . 10
Drop 34 | 1 2 9 3 2 17
Fire 143 | . 25 24 . 25 69
Melee 7 | . . . . . 7
Ram . | . . . . . .
Kick . | . . . . . .
Crush . | . . . . . .
Escape Stasis . | . . . . . .
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials (discovered 2 exits: *Fac x2)
History
---------
Turn | Location | Event
9 | -11/Scrapyard | Discovered new exit (range 16)
52 | -11/Scrapyard | Entered Materials
277 | -10/Materials | Discovered new exit (range 6)
297 | -10/Materials | Repaired Lgt. Assault Rifle
316 | -10/Materials | Build established: Mutant
569 | -10/Materials | Discovered new exit (range 9)
650 | -10/Materials | Identified exit to Mines
913 | -10/Materials | Entered Mines
947 | -10/Mines | Learned location of 1 exit from Materials
947 | -10/Mines | Discovered new exit (range 10)
976 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost
1379 | -10/Mines | Discovered new exit (range 3)
1521 | -10/Mines | Received a Rocket Launcher from a helpful Derelict
1598 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
1598 | -10/Mines | Discovered new exit (range 5)
1606 | -10/Mines | Entered Exiles
1607 | -10/Exiles | Identified exit to Mines
1691 | -10/Exiles | Met 8R-AWN
1723 | -10/Exiles | Met EX-HEX
1829 | -10/Exiles | Met EX-DEC
1951 | -10/Exiles | Visited The Gauntlet
2168 | -10/Exiles | Learned location of Zion (-6)
2213 | -10/Exiles | Met EX-BIN
2350 | -10/Exiles | Aligned with FarCom system
2352 | -10/Exiles | Given EX-Vault access code
2392 | -10/Exiles | Opened EX-Vault
2404 | -10/Exiles | Found Prototype Device
2435 | -10/Exiles | Warned to stay clear of 0b10 Research branches
2458 | -10/Exiles | Exiles lab attacked by MAIN.C
2582 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay
2582 | -10/Exiles | Entered Mines
3080 | -9/Mines | Core integrity fell below 50%
3140 | -9/Mines | Discovered new exit (range 5)
3221 | -9/Mines | Learned Materials garrison access intel
3333 | -9/Mines | Entered Materials
3333 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3
3334 | -8/Materials | Identified exit to Factory
3334 | -8/Materials | Identified Supersonic Drone Bay
3335 | -8/Materials | Loaded intel: 1 garrison access location
3744 | -8/Materials | Lost 3 parts (2n1w)
4039 | -8/Materials | Repaired Lgt. Angular Momentum Engine
4068 | -8/Materials | Repaired Grenade Launcher?
4224 | -8/Materials | Build established: Scavenger-Mutant
4341 | -8/Materials | Core integrity fell below 50%
4792 | -8/Materials | Discovered exit to Factory (range 16)
4815 | -8/Materials | Core integrity fell below 20%
4838 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle
Last Messages
---------------
04823_ Penetrated by Slug.
04824_ Critical hit (Destroy).
04824_ Aluminum Leg destroyed.
04825_ R-06 Scavenger collects Hcp. Battery.
04827_ Penetrated by Slug.
04827_ Supersonic Drone Bay destroyed.
04830_ Penetrated by Slug.
04832_ Imp. Deuterium Engine melted.
04832_ Imp. Carbon-fiber Leg melted.
04832_ Adv. Visual Processing Unit melted.
04832_ X-62 Marksman destroyed.
04833_ Penetrated by Slug.
04833_ Adv. Targeting Computer destroyed.
04833_ Particle Gun destroyed.
04835_ Knocked back.
04837_ G-47 Trooper destroyed.
04837_ Power Shielding destroyed.
04837_ Imp. Ion Engine destroyed.
04837_ Knocked back.
04838_ Penetrated by Slug.
Map
-----
+----------------------------------------------------+
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| ????????????????????# #????????????????? |
| ####??############### #???????#????????? |
| """#??# ## #### ###??????? |
| "R"#??# " """"" ## #??????? |
| " "#### """"""""" ## +??????? |
| ## """ """ ## #??????? |
| ! ## ## ###### """ #??????? |
| ###########+### #??????""" #??????? |
| # #????????? ????????????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 45
Energy Generation 18
Energy Capacity 265
Matter Stores 500
Matter Capacity 500
Sight Range 16
Terrain Scan Density 10
Additional Mass Support 6
Power Shielding 33
Evasion (%) 64
Targeting Accuracy 8
Recoil Reduction 3
Item Schematics
-----------------
Cesium-ion Thruster | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Shopping List
Challenges
------------
None
Game
------
Seed StructuralHardcellBank
Manual? 0
Play Time 01:27:16
Cumulative 18.0 hours
Start 2024.06.01 @ 19:27:19
End 2024.06.01 @ 21:18:16
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 11
Rogue 8
Adventurer 3
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 14
Gallery% 14
Achievement% 12
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 16/SmallcapsGlow
Map View 55x38
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 06154716-bdec-4e64-a2bf-63763e7599bd