Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.09 @ 19:55:04 Player: thingamajigger Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1759) 1759 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 3891 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 106 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 166/170 System Corruption 1% Temperature Cool (2) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (4) ------- Small Laser Heavy Laser Heavy Ion Cannon Heavy Battle Rifle > --- INVENTORY (20) --- Light Angular Momentum Engine Light Angular Momentum Engine Spiked Medium Treads Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Experimental Sensor Array Improved Targeting Computer Improved Light Armor Plating Improved Shield Generator Katana Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap Fire Trap Fire Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Small Laser Heavy Laser Heavy Ion Cannon Heavy Battle Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Spiked Medium Treads Heat Sink Advanced Heat Sink High-capacity Matter Pod Experimental Sensor Array Improved Targeting Computer Improved Light Armor Plating Improved Shield Generator Katana Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap Fire Trap Fire Trap Fire Trap [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Improved Light Armor Plating Device Tactical Coordination Suite Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 54 | 6 8 . 12 2 6 20 Power 6 | 1 1 . 2 1 . 1 Engine 5 | 1 1 . 2 1 . . Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 13 | 2 2 . 2 . 2 5 Treads 11 | 2 . . 2 . 2 5 Leg 1 | . 1 . . . . . Wheel 1 | . 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . 3 . 2 4 Device 2 | . . . . . 1 1 Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 1 . 2 . 1 3 Artifact . | . . . . . . . Weapon 23 | 2 3 . 5 1 2 10 Energy Gun 3 | . 1 . . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 17 | 2 2 . 5 1 1 6 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 22 | . 5 1 . . . 16 Power 2 | . 1 . . . . 1 Propulsion 6 | . 2 . . . . 4 Utility 3 | . . 1 . . . 2 Weapon 11 | . 2 . . . . 9 Highest Loss Streak 9 | . 2 1 . . . 9 Average Slot Usage (%) 96 | . 87 99 99 99 100 87 Engine 9 | . 7 14 11 11 11 1 Reactor 1 | . . . . . . 7 Treads 20 | . 15 . 20 22 22 21 Leg 1 | . 5 14 . . . . Wheel 1 | . 4 14 . . . . Storage 11 | . 14 14 11 11 11 11 Protection 10 | . 10 13 10 11 10 10 Energy Gun 3 | . 7 . . . . 13 Ballistic Gun 35 | . 20 28 44 43 43 18 Naked Turns . | . . . . . . . Heaviest Build 71 | 11 34 34 60 60 60 71 Greatest Support 46 | 40 40 10 46 46 46 46 Greatest Overweight (x) 10 | . 10 3 3 1 1 1 Average Overweight (x) 1 | . 1 3 . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 18 | 6 14 15 15 20 20 20 Most Carried 20 | . 15 15 16 19 20 20 Average Carried 16 | . 6 14 14 17 19 16 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | . 15 15 16 19 20 19 Class Distribution -------------------- 76% | Tank 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 2352 | 251 406 27 439 348 110 771 Remotely . | . . . . . . . Salvage Created 2264 | . 592 44 650 222 . 756 Parts 147 | . 31 7 50 21 . 38 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 41 | . . . . . . 41 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 54 | . 12 3 19 8 . 12 Guns 54 | . 12 3 19 8 . 12 Classes Destroyed 12 | . 4 . 4 1 . 3 Builder 1 | . . . 1 . . . Hauler 1 | . 1 . . . . . Recycler 1 | . 1 . . . . . Minesweeper 1 | . . . . . . 1 Watcher 1 | . . . 1 . . . Swarmer 19 | . 2 3 9 5 . . Grunt 24 | . 10 . 5 2 . 7 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . . . 1 . 1 Protector 1 | . . . . . . 1 Sentry 5 | . . . 4 . . 1 Demolisher 1 | . . . . . . 1 Best Kill Streak 7 | . 3 3 7 4 . 6 Combat Bots Only 6 | . 3 3 6 4 . 6 Max Kills in Single Turn 2 | . 2 2 2 1 . 1 Gunslinging 1 | . 1 1 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 4756 | . 897 80 449 235 . 3095 Core 596 | . 161 3 18 . . 414 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . 34 . . . . Volleys Fired 166 | . 66 6 35 13 2 44 Largest 4 | . 2 2 4 4 4 4 Hottest 142 | . 60 46 92 92 92 142 Shots Fired 476 | . 126 12 140 52 8 138 Gun 474 | . 126 12 140 52 8 136 Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 447 | . 107 12 140 52 8 128 Thermal 27 | . 19 . . . . 8 Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 11 | . 10 2 11 6 . 11 Robot Miss Streak 5 | . 3 3 5 4 . 5 Penetration Max . | . . . . . . . Secondary Targets 10 | . 3 1 1 3 . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 278 | . 82 4 73 31 . 88 Core Hits 115 | . 29 3 28 12 . 43 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 2 Critical Strikes 3 | . 1 . . . . 2 Destroy 3 | . 1 . . . . 2 Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing 1 | . . . . . 1 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4437 | . 1022 68 1186 473 . 1688 Guns 4223 | . 1018 61 1186 473 . 1485 Cannons . | . . . . . . . Explosions 187 | . . . . . . 187 Melee . | . . . . . . . Ramming 27 | . 4 7 . . . 16 Kinetic 4046 | . 899 61 1186 473 . 1427 Thermal 177 | . 119 . . . . 58 Explosive . | . . . . . . . Electromagnetic 187 | . . . . . . 187 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . 1 1 . . . . Impact 2 | . 1 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . Shots . | . . . . . . . Rammed 7 | . 2 1 . . . 4 Targets Rammed 8 | . 3 1 . . . 4 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 387 | . 138 . 189 110 40 387 Average Temperature 76 | . 26 . 51 45 22 132 Received Heat Transfer 1584 | . 435 . 114 57 . 978 Effects 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 386 | . 275 . . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 477 | . 235 128 477 346 . . Initial 186 | . . 43 45 186 . . Average 158 | . 92 108 222 186 . . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 68 | 100 94 100 51 53 . . Level 1 27 | . 5 . 28 46 . . Level 2 3 | . . . 19 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 5 . . . . 1 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 28 10 30 16 . 20 Peak Tracking Total 15 | . 5 15 7 4 . 6 Tactical Retreats 4 | . 2 . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 7 | . 3 . 3 . 1 . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 10 . 10 . 2 . Successful 11 | . 4 . 5 . 2 . Failed 10 | . 5 . 5 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 22 | . 12 . 10 . . . Terminals 20 | . 10 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . 1 . 2 . Record 1 | . 1 . . . . . Part Schematic 2 | . . . . . 2 . Robot Analysis 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 1 . 4 . . . Terminals 5 | . 1 . 4 . . . Track 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Botnet 2 | . 1 . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 6 | . . . 1 4 . 1 Largest Group 4 | . . . 1 4 4 3 Highest-Rated Group 71 | . . . 10 71 71 40 Highest-Rated Ally 31 | . . . 10 31 31 29 Total Orders 4 | . . . 4 . . . STAY 2 | . . . 2 . . . FOLLOW 2 | . . . 2 . . . Ally Attacks 31 | . . . . 21 . 10 Total Damage 358 | . . . . 231 . 127 Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 5 | . . . . 2 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 7531 | 75 1128 259 769 1730 2390 1180 Spaces Moved 3270 | 45 596 190 352 695 987 405 Core 5 | 4 1 . . . . . Treads 2763 | 41 314 . 321 695 987 405 Legs 15 | . 15 . . . . . Wheels 487 | . 266 190 31 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 125 125 125 240 240 240 Average Speed 207 | 150 149 125 163 240 240 240 Slowest Speed 550 | 160 550 125 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 3 92 51 31 99 83 50 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 1 5 3 Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3673 | 50 707 200 468 726 1002 520 Wait 70 | . 17 . 40 10 . 3 Move 3264 | 44 595 189 351 694 986 405 Hop . | . . . . . . . Pick Up 68 | . 17 2 15 5 4 25 Fast Attach 16 | 6 5 . 3 . . 2 Attach 29 | . 2 . 8 2 2 15 Detach . | . . . . . . . Swap 9 | . 1 . 1 . 4 3 Drop 35 | . 1 2 15 2 3 12 Fire 166 | . 66 6 35 13 2 44 Melee 1 | . . . . . 1 . Ram 1 | . . 1 . . . . Kick 1 | . 1 . . . . . Crush 6 | . 2 . . . . 4 Escape Stasis . | . . . . . . . Rewire 6 | . . . . . . 6 Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 507 | -10/Materials | Discovered new exit (range 9) 641 | -10/Materials | Central database locked down 727 | -10/Materials | Core integrity fell below 50% 933 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Discovered new exit (range 16) 1204 | -10/Materials | Entered Mines 1261 | -10/Mines | Discovered new exit (range 5) 1281 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1283 | -10/Mines | Found Prototype Device 1447 | -10/Mines | Discovered new exit (range 11) 1449 | -10/Mines | Assembled infested the area 1463 | -10/Mines | Entered Materials 1463 | -9/Materials | Evolved 2 slots: Weapon x2 1778 | -9/Materials | Build established: Tank 2120 | -9/Materials | Discovered new exit (range 6) 2232 | -9/Materials | Entered Mines 2293 | -9/Mines | Met a Derelict bent on vengeance 2432 | -9/Mines | Discovered new exit (range 9) 2504 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2547 | -9/Mines | Learned Materials stockpile data 2580 | -9/Mines | Learned Materials trap positions 3022 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3139 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3150 | -9/Mines | Discovered new exit (range 12) 3878 | -9/Mines | Received a Mining Laser from a helpful Derelict 3962 | -9/Mines | Entered Zion 3962 | -7/Zion | Accompanied by 4 allies 4106 | -7/Zion | Discovered new exit (range 9) 4249 | -7/Zion | Visited the Megawrench Repair Shop 4249 | -7/Zion | Megawrench repaired 7 parts 4254 | -7/Zion | Identified Exp. Sensor Array 4391 | -7/Zion | Learned location of Warlord (-4) 4652 | -7/Zion | Learned Factory garrison access intel 4724 | -7/Zion | Received a hallucinogenic algorithm 5190 | -7/Zion | Learned Factory terminal intel 5535 | -7/Zion | Given A8's code to call for help 6352 | -7/Zion | Entered Proximity Caves 6352 | -6/Proximity Caves | Accompanied by 3 allies 6447 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6606 | -6/Proximity Caves | Lost 7 parts (1p1u5w) 6622 | -6/Proximity Caves | Core integrity fell below 50% 6665 | -6/Proximity Caves | Core integrity fell below 20% 6687 | -6/Proximity Caves | Lost 9 parts (4n1u4w) 6978 | -6/Proximity Caves | Learned Factory non-interactive machine intel 7291 | -6/Proximity Caves | Spotted B-75 Beast 7532 | -6/Proximity Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- 07349_ M-22 Extractor destroyed. 07360_ Lgt. Ion Engine fries itself beyond repair. 07374_ Dropped Broken Imp. Treads. 07374_ Dropped Aluminum Leg. 07381_ Acquired Fire Trap. 07385_ Acquired Dirty Bomb Trap. 07386_ Acquired 12 matter. 07390_ Acquired Fire Trap. 07394_ Acquired Dirty Bomb Trap. 07398_ Dropped Imp. Carbon-fiber Leg. 07404_ Acquired Fire Trap. 07405_ Dropped Tactical Coordination Suite. 07405_ Dropped Hvy. Ion Cannon. 07409_ Acquired Hvy. Ion Cannon. 07413_ Acquired Fire Trap. 07521_ S-27 Virus destroyed. 07523_ Dropped Dirty Bomb Trap. 07526_ Autogun fries itself beyond repair. 07526_ VTOL Module fries itself beyond repair. 07526_ Installed Dirty Bomb Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???????????######???????????????????? | | ##?????????# ??####??? 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" ?## #####?????????? | | ##???????????????# @#?# $?????????? | | #????????????????## ### ????????? | | ########## ??????# s## #???????????? | | ?????## ^*%= #???????????? | | #?????# #???????????????? | | #### #???????????# ##???????????????? | | #??# #????######## #????????????????? | | #### ##???# ##????????????????? | | ##### ## ###?????????????????? | | ### #???????????????????? | | #### #?# #???????????????????? | | #?# ## ### ## #???????????????????? | | ## ###### ##?# ## #??????????????????? | | ### ##????## ##??# #?# #??????????????????? | | ??#####??????###???## ##??# #??????????????????? | | ????????????????????####????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Flak Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Reclamation Unit | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Mass Driver | -7/Zion | Archive Great Axe | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorSensorFlamer Manual? 0 Play Time 00:27:22 Cumulative 122.0 hours Start 2021.12.09 @ 19:32:41 End 2021.12.09 @ 19:55:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 195 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 63 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe16b4b2-fb64-4cd1-85ab-5734849c5a1f