Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 12:10:35 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (191) 955 Value Destroyed (5237) 5237 Prototype IDs (131) 2620 Alien Tech Used (3) 600 Bonus (4388) 4388 TOTAL SCORE: 24300 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 238/300 Energy 157/160 System Corruption 0% Temperature Cool (3) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (3) --- Experimental Cesium-ion Thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (19) ----- Medium Storage Unit Medium Storage Unit Medium Storage Unit Inertial Stasis Machine Experimental Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Advanced Transmission Jammer Reaction Control System Experimental Utility Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner System Shield Advanced System Shield > --- WEAPON (2) ------- Longsword +1 Plasma Lance > --- INVENTORY (16) --- Light Quantum Reactor Improved Diametric Drive Improved Diametric Drive Improved Fusion Compressor Experimental Energy Well (1000) Experimental Matter Compressor (500) Dimensional Manipulator Dimensional Manipulator Experimental Sensor Array Advanced Force Field Mini Smartbomb Launcher Advanced Datajack Force Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Medium Storage Unit Medium Storage Unit Medium Storage Unit Inertial Stasis Machine Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Reaction Control System Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Advanced System Shield > --- WEAPON ----------- Longsword +1 Plasma Lance > --- INVENTORY -------- Improved Diametric Drive Improved Diametric Drive Experimental Energy Well Experimental Matter Compressor Dimensional Manipulator Experimental Sensor Array Advanced Melee Analysis Suite Advanced Force Field Mini Smartbomb Launcher Advanced Datajack Force Lance [Rating: 185] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . 2 . . . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | 6 7 9 5 7 50 25 1 4 3 2 17 . 2 . . 15 . 8 2 15 . 13 2 2 4 . 21 9 2 6 Power 26 | 1 2 1 . 1 8 2 . . 1 . 3 . . . . 1 . . . 1 . . . . . . 3 . . 2 Engine 9 | 1 2 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . 4 2 . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 2 Propulsion 37 | 2 . 3 . 2 6 6 . . . . 2 . . . . . . 2 . 1 . 4 . . 2 . 3 3 . 1 Treads 6 | 1 . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 . 2 . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 4 . . . . 2 . . . . . . 2 . 1 . 4 . . 2 . 3 3 . 1 Utility 105 | 1 4 . 2 . 18 10 1 3 1 1 10 . . . . 12 . 5 . 10 . 8 . . 2 . 9 3 2 3 Device 37 | . . . . . 8 3 . 1 1 1 1 . . . . 6 . 1 . 4 . 4 . . . . 4 1 2 . Storage 12 | 1 3 . 2 . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . 2 . . . Processor 11 | . . . . . 3 1 . 1 . . 2 . . . . . . 1 . 1 . . . . . . . 1 . 1 Hackware 22 | . . . . . 1 2 . 1 . . 6 . . . . 5 . . . 2 . 1 . . . . 2 . . 2 Protection 23 | . 1 . . . 6 3 1 . . . . . . . . 1 . 2 . 2 . 3 . . 2 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 1 5 3 4 18 7 . 1 1 1 2 . 2 . . 2 . 1 2 3 . 1 2 2 . . 6 3 . . Energy Gun 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 1 2 1 . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 1 1 2 2 . . . . . . . 1 . . 1 . . 1 1 . . 1 1 . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . 4 3 . . 1 . 1 . 1 . . 1 . 1 1 1 . . 1 1 . . 3 . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 7 | . . . 1 . . 1 . . . 1 1 . . . . . . . . 1 . 1 . . . . 1 . . . Unidentified Prototypes 16 | . . . . . 2 1 . 1 . . 2 . . . . . . 4 . 1 . 1 . . 3 . 1 . . . Parts Lost 25 | . . 6 . 2 7 3 . . . . 1 . . . . . . . . 1 . 1 . . . . . 4 . . Power 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 2 . 1 2 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Utility 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 3 . . Weapon 9 | . . 4 . 1 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 3 | . . 3 . 1 3 2 . . . . 1 . . . . . . . . 1 . 1 . . . . . 2 . . Average Slot Usage (%) 99 | . 99 99 100 99 99 98 100 100 96 100 99 100 100 100 100 99 100 100 100 99 100 96 100 100 96 100 99 99 100 99 Engine 2 | . 14 14 14 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 5 7 7 7 7 7 5 6 6 6 6 4 5 5 5 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 3 4 4 6 Treads 3 | . 14 14 14 14 8 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 13 14 13 9 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . 11 15 14 14 14 12 12 12 12 12 11 11 11 11 10 10 10 10 10 9 10 8 9 8 11 Device 12 | . . . . . 15 13 15 14 10 14 12 12 12 12 12 12 11 11 11 13 10 10 10 10 10 10 12 16 25 16 Storage 12 | . 24 28 28 28 18 8 7 7 7 7 6 6 6 6 6 5 5 5 5 6 10 10 10 10 10 10 10 13 12 11 Processor 9 | . . . . . 8 9 15 14 14 14 15 12 12 12 12 10 5 7 11 10 10 10 10 10 10 10 9 11 12 13 Hackware 22 | . . . . . 2 19 15 19 21 21 32 37 37 37 37 42 44 41 38 40 40 39 40 40 40 40 37 30 25 26 Protection 4 | . 3 . . . 8 6 7 7 7 7 . . . . . . 5 4 5 5 5 4 5 5 2 5 3 3 4 3 Ballistic Gun 5 | . 28 16 1 14 13 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 7 . 4 . 4 6 6 6 6 4 5 5 4 4 5 5 5 4 5 5 3 4 4 3 Special Melee Weapon 3 | . . . 12 . . 5 7 7 2 7 6 6 6 6 6 5 5 5 5 5 5 1 5 5 5 5 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 10 38 41 73 79 91 81 17 17 18 16 20 20 20 20 20 22 22 22 23 29 29 32 29 30 29 29 43 44 48 50 Greatest Support 62 | 20 16 16 10 16 23 21 18 18 18 18 21 21 21 21 21 24 24 27 24 31 31 34 31 31 31 31 41 46 62 51 Greatest Overweight (x) 9 | 3 2 4 7 7 9 8 . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Average Overweight (x) . | . 1 2 6 6 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 20 20 20 22 6 6 6 6 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 16 16 16 16 Average Capacity 13 | 5 12 16 19 20 20 9 6 6 6 6 6 8 8 8 8 8 8 8 8 9 12 12 12 12 12 12 13 16 16 16 Most Carried 20 | 4 15 16 17 20 20 20 6 6 6 6 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 15 16 13 13 Average Carried 12 | 1 9 14 15 19 19 8 6 5 4 5 6 8 8 8 8 7 8 7 8 8 12 11 12 12 12 12 12 15 12 12 Final Capacity 20 | 6 16 16 20 20 20 6 6 6 6 6 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 16 16 16 16 Final Carried 20 | 4 15 16 17 20 19 6 6 5 6 6 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 15 14 13 13 Class Distribution -------------------- 34% | Wizard-Sprinter 20% | Hauler-Mutant 16% | Wizard-Scout 7% | Mutant 7% | Scavenger-Mutant 6% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Matter Collected 5623 | 226 228 211 . 245 1794 299 10 50 . 50 160 10 . 20 . 180 . 54 96 190 . 167 23 415 50 10 850 100 104 81 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8378 | . 187 465 . 95 2648 579 . 23 29 . 549 . . . . 102 . . . 980 . 280 23 324 118 . 1062 729 104 81 Parts 406 | . 15 21 . 4 141 35 . 1 1 . 32 . . . . 10 . . . 38 . 12 2 4 2 . 36 43 4 5 Haulers Intercepted 15 | . . . . . 6 3 . . . . 2 . . . . . . . . 2 . . . . . . 2 . . . Recyclers Shooed 7 | . 1 1 . 1 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 5 6 . . . . 2 . . . . . . . . . 2 7 2 . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Combat Hostiles Destroyed 99 | . 8 9 . 10 41 2 . 1 . . . . . . . 5 . . . 6 . . 2 3 . . . 11 1 . Melee 17 | . . . . . . 1 . 1 . . . . . . . . . . . 5 . . . . . . . 9 1 . Guns 46 | . 8 6 . 1 30 1 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . 3 . 8 3 . . . . . . . . . . 5 . . . 1 . . 2 3 . . . 2 . . Classes Destroyed 15 | . 2 4 . 2 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Worker 16 | . . 1 . . 2 2 . . . . 2 . . . . 1 . . . 2 . 3 . . . . 1 . . 2 Builder 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . . . . . 6 3 . . . . 2 . . . . . . . . 2 . . . . . . 2 . . . Recycler 18 | . . 1 . 1 4 2 . . . . 1 . . . . . . . . 3 . 1 . . . . 5 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . . . . . 3 . . . . . 4 . . . . 1 . . . 1 . 1 . . . . 2 . . 1 Watcher 24 | . . . . . 5 3 . . . . 2 . . . . 1 . . . 4 . 2 . . . . 5 2 . . Swarmer 38 | . 6 3 . 3 8 . . 1 . . . . . . . 5 . . . 4 . . 2 3 . . . 3 . . Grunt 33 | . 2 6 . 1 21 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Duelist 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 10 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 3 . 3 6 2 . 1 1 . 2 . . . . 5 . . . 4 . 1 2 3 . . 3 3 1 3 Combat Bots Only 6 | . 3 3 . 3 6 1 . 1 . . . . . . . 5 . . . 4 . . 2 3 . . . 3 1 . Max Kills in Single Turn 4 | . 1 1 . 2 2 1 . 1 1 . 1 . . . . 4 . . . 1 . 1 2 3 . . 1 2 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 1 . . . . . . . . . . 4 . . . 1 . . 2 3 . . . 2 . . Melee 1 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Damage Taken 4854 | . 300 548 . 228 1821 526 16 35 46 . 178 . 16 . . . . . . 239 . 87 . 17 . . 87 710 . . Core 885 | . 32 72 . 33 250 79 . 35 . . 70 . . . . . . . . 84 . 30 . . . . . 200 . . Absorbed by Shields 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 45 54 . . . . 83 . . . . 91 . . . 100 . . . . . . 84 . 84 100 100 Volleys Fired 320 | . 33 40 . 24 203 9 . . . . . . . . . 2 . . 2 2 . . 1 1 . . 2 1 . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . 1 . . 1 1 . . 1 1 . . 1 1 . . Hottest 122 | . 40 85 . 77 122 50 . . . . . . . . . 80 . . 80 80 . . 80 80 . . 20 80 . . Shots Fired 593 | . 66 76 . 32 390 18 . . . . . . . . . 2 . . 2 2 . . 1 1 . . 2 1 . . Gun 501 | . 66 72 . 14 331 18 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 57 | . . . . 2 55 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . . 4 . 16 4 . . . . . . . . . . 2 . . 2 2 . . 1 1 . . 2 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 510 | . 66 54 . 16 356 18 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 35 | . . 5 . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 35 | . . 4 . 16 4 . . . . . . . . . . 2 . . 2 2 . . 1 1 . . 2 1 . . Electromagnetic 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 9 20 . 3 22 13 . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 2 3 . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 588 | . 45 59 4 14 263 39 . 1 3 . 22 . . 2 . 7 . . . 31 . 9 . 5 6 . 34 37 3 4 Core Hits 274 | . 16 26 . 16 107 14 . 1 . . 11 . . . . 9 . . . 20 . 6 3 6 1 . 16 19 1 2 Critical Hits 46 | . 1 . . 1 29 3 . . . . 1 . . . . . . . . 2 . . . . . . 4 4 1 . Critical Kills 20 | . . . . 1 10 1 . . . . 1 . . . . . . . . 2 . . . . . . 3 2 . . Critical Parts Destroyed 25 | . 1 . . . 18 2 . . . . . . . . . . . . . . . . . . . . 1 2 1 . Melee Attacks 552 | . . . 4 . 15 56 1 17 11 2 76 6 . 2 6 38 . 3 2 51 . 57 . 20 6 3 78 76 11 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 482 | . . . . . 15 56 1 . 7 . 55 6 . . 5 38 . 3 2 50 . 57 . 20 3 3 77 67 9 8 Piercing 55 | . . . . . . . . 17 3 2 19 . . . . . . . . . . . . . . . . 9 2 3 Sneak Attacks 68 | . . . 4 . 2 12 . . 3 . 11 . . 2 . 4 . . . 7 . 5 . . 3 . 11 1 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 . Damage Inflicted 22948 | . 474 812 . 828 4899 1862 . 45 264 . 1697 . . . . 1194 . . . 2539 . 944 216 885 460 . 2892 2214 247 476 Guns 5117 | . 474 657 . 76 3633 277 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 745 | . . . . 34 711 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2876 | . . 155 . 718 349 . . . . . . . . . . 560 . . . 416 . . 216 250 . . 40 172 . . Melee 14197 | . . . . . 193 1585 . 45 264 . 1697 . . . . 634 . . . 2123 . 944 . 635 460 . 2852 2042 247 476 Ramming 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5350 | . 474 432 . 110 4057 277 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 365 | . . 78 . . 287 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2844 | . . 123 . 718 349 . . . . . . . . . . 560 . . . 416 . . 216 250 . . 40 172 . . Electromagnetic 179 | . . 179 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12957 | . . . . . 193 1585 . . 138 . 1397 . . . . 634 . . . 2123 . 944 . 635 460 . 2852 1735 118 143 Piercing 1240 | . . . . . . . . 45 126 . 300 . . . . . . . . . . . . . . . . 307 129 333 Highest Corruption 2 | . . . . . 1 2 2 2 2 2 . . . . . . . . . 1 1 1 . . . . . 2 . . Average Corruption 1 | . . . . . 1 1 2 2 2 2 . . . . . . . . . 1 1 1 . . . . . 2 . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Effects 32 | . . . . . 4 14 . 4 . 1 . . . . . . . . . 1 . 2 . . . . . 6 . . Message Errors 19 | . . . . . 3 7 . 1 . . . . . . . . . . . 1 . 2 . . . . . 5 . . Heat Flow Errors 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2664 | . . . . 76 133 192 . . 140 . 190 . . . . 233 . . . 359 . 241 . 190 33 . 533 138 . 206 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 189 | . . . . 76 10 . . . . . . . . . . 103 . . . . . . . . . . . . . . Melee 2475 | . . . . . 123 192 . . 140 . 190 . . . . 130 . . . 359 . 241 . 190 33 . 533 138 . 206 Knockbacks 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . 61 . 80 6 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 172 | . 18 163 . 72 8 166 . 172 . . . . . . . 40 . . 21 28 . . 34 38 5 . . 22 . . Average Temperature 48 | . 8 62 . 23 8 51 . 85 . . . . . . . 22 . . 15 17 . . 20 19 3 . . 16 . . Received Heat Transfer 1337 | . 87 225 . 50 774 99 . . 6 . 36 . . . . . . . . . . 9 . . . . . 51 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 827 | . . 161 . . 666 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Peak Influence 622 | . 155 155 . 85 622 553 . . . . 410 . . . . 428 . . . 460 . 423 . . . . 435 243 199 179 Average Influence 126 | . 57 63 . 27 247 237 . . . . 35 . . . . 87 . . . 53 . 23 . . . . 57 73 143 147 Maximum Alert Level 2 | . . . . . 2 2 . . . . 2 . . . . 2 . . . 2 . 2 . . . . 2 1 . . Low Security (%) 77 | 100 100 100 . 100 44 51 . . . . 98 . . . . 77 . . . 98 100 97 . . . . 98 93 100 100 Level 1 13 | . . . . . 34 20 . . . . . . . . . 13 . . . . . . . . . . 1 6 . . Level 2 9 | . . . . . 20 27 . . . . 1 . . . . 8 . . . 1 . 2 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . . . 9 8 . . . . 6 . . . . 3 . . . 4 . 1 . . . . 2 7 . . Investigation 8 | . . . . . 1 1 . . . . 3 . . . . . . . . 1 . . . . . . 1 1 . . Extermination 11 | . . . . . . 3 . . . . 1 . . . . 1 . . . 1 . 1 . . . . 1 3 . . Reinforcement 16 | . . . . . 4 3 . . . . 2 . . . . 2 . . . 2 . . . . . . . 3 . . Assault 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 2 . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Distress Signals 5 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Times Spotted 261 | . 19 10 . 18 66 23 5 6 4 . 12 . 7 . . 3 . . . 17 1 18 2 4 . . 12 32 1 1 Peak Tracking Total 10 | . 4 3 . 10 8 6 3 4 4 . 3 . 7 . . 4 . . . 6 1 5 4 3 . . 3 9 1 1 Tactical Retreats 45 | . 4 1 . . 3 5 1 1 . . 4 . 3 . . 2 . . . 2 . 7 2 1 . . 2 7 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Traps Triggered 15 | . . . . . 1 3 . . . . 5 . . . . . . . . 2 . . . . . . 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . Reused 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Traps Extracted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Triggered 8 | . . . . . . . . . . 2 . . 2 . 1 1 . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Disabled 19 | . . . . 1 11 1 . 2 . . 2 . . . . . . . . . . . . . . . . 2 . . Max in Single Turn 1 | . . . . 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Garrison Access 13 | . . . . . 1 . . . . . 2 . . . . 2 . . . 2 . 3 . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Accessed 133 | . 2 . 2 . 10 8 1 . 2 . 26 . 2 . . 21 . . . 17 . 16 . . 4 . 15 2 1 4 Terminals 81 | . 2 . . . 9 5 . . . . 18 . . . . 16 . . . 10 . 8 . . . . 9 1 1 2 Fabricators 16 | . . . . . . 2 . . . . 3 . . . . 2 . . . 3 . 3 . . . . 2 1 . . Repair Stations 7 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . 1 Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Garrison Access 13 | . . . . . 1 . . . . . 2 . . . . 2 . . . 2 . 3 . . . . 2 . . 1 Total Hacks 520 | . 4 . 2 . 25 33 3 . 12 . 113 . 13 . . 71 . . . 72 . 63 . . 17 . 66 17 1 8 Successful 441 | . 3 . 2 . 8 21 3 . 12 . 81 . 13 . . 71 . . . 71 . 56 . . 17 . 61 14 1 7 Failed 77 | . 1 . . . 17 12 . . . . 32 . . . . . . . . . . 7 . . . . 4 3 . 1 Catastrophic 12 | . . . . . 4 2 . . . . 6 . . . . . . . . . . . . . . . . . . . Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Manual 248 | . 4 . 1 . 17 16 . . . . 60 . . . . 29 . 1 . 37 . 31 . . . . 37 10 1 4 Terminals 342 | . 4 . . . 24 23 . . . . 89 . . . . 51 . . . 47 . 40 . . . . 48 10 1 5 Fabricators 82 | . . . . . . 8 . . . . 15 . . . . 15 . . . 16 . 12 . . . . 9 7 . . Repair Stations 23 | . . . . . . 2 . . . . 4 . . . . 3 . . . . . 6 . . . . 6 . . 2 Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Scanalyzers 10 | . . . . . . . . . . . 3 . . . . . . . . 5 . 2 . . . . . . . . Garrison Access 13 | . . . . . 1 . . . . . 2 . . . . 2 . . . 2 . 3 . . . . 2 . . 1 Terminal Hacks 274 | . . . 2 . 7 13 3 . 12 . 52 . 13 . . 43 . . . 34 . 28 . . 17 . 40 6 1 3 Record 27 | . . . 1 . . . 3 . 6 . . . 12 . . . . . . . . . . . 5 . . . . . Part Schematic 31 | . . . . . 1 . . . 3 . 7 . . . . 2 . . . 4 . 2 . . 4 . 7 1 . . Robot Analysis 8 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 4 . . . . . Prototype ID Bank 25 | . . . . . . 1 . . 3 . 2 . . . . 4 . . . 2 . 3 . . 4 . 6 . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 Branch Access Points 5 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . Terminal Index 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 24 | . . . . . 3 2 . . . . 5 . . . . 5 . . . 2 . 3 . . . . 4 . . . Unreport Threat 31 | . . . . . 2 3 . . . . 4 . . . . 4 . . . 5 . 6 . . . . 7 . . . Locate Traps 39 | . . . . . 1 2 . . . . 10 . . . . 7 . . . 6 . 5 . . . . 7 1 . . Investigation Status 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Recall Extermination 8 | . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . 1 . . . . 1 1 . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . Hauler Manifests 8 | . . . . . . 1 . . . . 1 . . . . 2 . . . 2 . 1 . . . . 1 . . . Registered Components 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Registered Prototypes 7 | . . . . . . . . . . . 1 . . . . 2 . . . 1 . 2 . . . . 1 . . . Zone Layout 26 | . . . . . . 1 . . . . 9 . . . . 7 . . . 3 . 3 . . . . 2 . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 48 | . . . . . . 4 . . . . 6 . . . . 10 . . . 11 . 7 . . . . 5 5 . . Network Status 8 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . 3 . . . . 2 . . . Load Schematic 15 | . . . . . . 1 . . . . 2 . . . . 3 . . . 4 . 2 . . . . 1 2 . . Build 25 | . . . . . . 3 . . . . 3 . . . . 6 . . . 6 . 2 . . . . 2 3 . . Repair Station Hacks 23 | . . . . . . 2 . . . . 4 . . . . 3 . . . . . 6 . . . . 6 . . 2 Scan Component 12 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . 3 . . . . 3 . . 1 Repair 11 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . 3 . . . . 3 . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Report Inventory 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Scanalyzer 10 | . . . . . . . . . . . 3 . . . . . . . . 5 . 2 . . . . . . . . Insert Component 4 | . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . Analyze 6 | . . . . . . . . . . . 1 . . . . . . . . 4 . 1 . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . . . . . 2 . . . . 2 . . . 2 . 3 . . . . 2 . . 1 Seal Access 13 | . . . . . 1 . . . . . 2 . . . . 2 . . . 2 . 3 . . . . 2 . . 1 Unauthorized Hacks 70 | . 3 . . . . 2 . . . . 14 . . . . 13 . . . 17 . 10 . . . . 7 3 . 1 Terminals 45 | . 3 . . . . 2 . . . . 10 . . . . 8 . . . 12 . 5 . . . . 3 1 . 1 Track 7 | . 2 . . . . . . . . . 1 . . . . 2 . . . 1 . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 36 | . 1 . . . . 2 . . . . 9 . . . . 6 . . . 9 . 4 . . . . 3 1 . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 25 | . . . . . . . . . . . 4 . . . . 5 . . . 5 . 5 . . . . 4 2 . . Report 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . Prioritize 10 | . . . . . . . . . . . 2 . . . . 2 . . . 2 . 2 . . . . 1 1 . . Siphon 10 | . . . . . . . . . . . 2 . . . . 2 . . . 2 . 2 . . . . 1 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . 1 Used 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Hacking Detections 80 | . 2 . . . 9 8 . . . . 19 . . . . 10 . . . 9 . 6 . . . . 12 2 1 2 Full Trace Events 6 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . 1 . . Feedback Events 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 1 . . . 3 . 8 . . . . 2 . . . 5 . 3 . . 4 . 7 1 . . Parts Built 23 | . . . . . . 3 . . . . 3 . . . . 5 . . . 5 . 2 . . . . 2 3 . . Matter 5410 | . . . . . . 558 . . . . 618 . . . . 982 . . . 1215 . 526 . . . . 624 887 . . Time 1063 | . . . . . . 147 . . . . 79 . . . . 170 . . . 308 . 93 . . . . 110 156 . . Total Part Build Rating 139 | . . . . . . 6 . . . . 17 . . . . 28 . . . 31 . 14 . . . . 18 25 . . Parts Repaired 11 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . 3 . . . . 3 . . 1 Time 439 | . . . . . . 51 . . . . 75 . . . . 50 . . . . . 142 . . . . 88 . . 33 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . 4 . . . . . 1 . 1 . . 2 . . . . . 1 . . . . 3 . . . . . Non-combat 6 | . . . 3 . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . Combat 6 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 3 . . . . . Robot Hacks Applied 13 | . . . 4 . . . . . 1 . 2 . . 2 . . . . . 1 . . . . 3 . . . . . parse_system 10 | . . . 4 . . . . . 1 . . . . 2 . . . . . . . . . . 3 . . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Total Allies 11 | . . 3 . . . . 2 . . . . . . 2 . . . . . 4 . . . . . . . . . . Largest Group 4 | . . 3 3 3 . . 2 . . . . . . 2 2 . . . . 4 . . . . . . . . . . Highest-Rated Group 148 | . . 40 40 40 . . 62 . . . . . . 45 45 . . . . 148 . . . . . . . . . . Highest-Rated Ally 46 | . . 16 16 16 . . 31 . . . . . . 31 31 . . . . 46 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . 11 . . 6 . . . . . . . 3 . . . . 8 . . . . . . . . . . Total Damage 294 | . . . . 73 . . 63 . . . . . . . 31 . . . . 127 . . . . . . . . . . Kills 5 | . . . . 2 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Robot Analysis Total 8 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 2 1 . . . 1 1 2 1 . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Turns Passed 22871 | 47 616 981 439 683 5277 1958 176 371 81 126 1854 92 87 263 227 1897 4 257 218 1211 95 1434 171 439 70 152 1312 1942 155 236 Spaces Moved 25737 | 33 378 640 293 363 2209 1557 465 651 119 234 3301 238 243 617 461 2481 2 606 265 2140 244 2252 390 761 200 364 2154 1513 170 393 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 36 | 1 . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4099 | 22 378 640 293 363 2174 229 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21592 | . . . . . . 1328 465 651 119 234 3301 238 243 617 461 2481 2 606 265 2140 244 2252 390 761 200 364 2154 1513 170 393 Fastest Speed 22 | 50 100 110 120 140 140 32 32 32 32 32 27 29 29 29 29 29 29 27 29 29 29 24 24 24 24 24 24 24 24 22 Average Speed 45 | 103 110 119 141 149 148 50 32 32 32 32 28 29 29 29 29 29 29 28 29 29 29 26 24 24 24 24 24 24 24 22 Slowest Speed 452 | 200 120 120 150 150 220 452 32 32 32 32 32 29 29 29 29 29 29 29 29 29 29 109 24 24 115 24 109 24 24 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . 3 . . 1 . 11 . . . . 9 . 2 . 1 . 8 . . . . 14 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 55 | 3 52 97 70 59 98 33 55 77 81 40 85 63 49 85 64 57 2 83 48 37 95 49 54 78 60 48 37 33 9 11 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 14 | . . 2 1 . . . 1 . 1 . . 1 3 1 . . . . . . . . . 1 3 . . . . . Known Exits Taken 23 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 2 . 1 . . . 5 . 3 . 2 2 2 3 . . . 3 . . . . 4 . 2 . . . . Spaces Dug 330 | . . . . 5 12 24 1 13 2 2 48 6 . . 5 30 . 3 20 18 . 48 . 15 . 3 40 25 5 5 Terrain Destroyed 699 | . . 24 . 114 57 24 1 13 2 2 48 6 . . 5 71 . 3 31 39 . 48 22 34 . 3 104 38 5 5 Melee 307 | . . . . . 12 24 1 13 2 2 48 6 . . 5 30 . 3 2 18 . 48 . 15 . 3 40 25 5 5 Projectile 27 | . . . . 1 26 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 365 | . . 24 . 113 19 . . . . . . . . . . 41 . . 29 21 . . 22 19 . . 64 13 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Res Acc Total 35617 | 42 518 786 312 473 3918 2628 490 786 151 280 4077 251 258 699 545 3586 4 683 400 2680 267 3015 464 994 216 424 2852 3017 270 531 Wait 8491 | . 88 91 6 71 1365 933 23 111 18 42 622 8 12 81 79 1050 3 56 130 446 24 679 72 211 1 58 591 1410 90 120 Move 25612 | 32 377 639 292 362 2208 1550 464 650 116 233 3280 237 242 616 460 2464 1 602 264 2138 243 2235 389 760 199 363 2127 1512 165 392 Hop 44 | . . . . . . 3 . . 1 . 9 . . . . 7 . 1 . 1 . 8 . . . . 12 . 2 . Pick Up 122 | 4 8 6 2 6 31 9 . 1 2 1 8 . . . . 2 . 3 . 12 . 8 . . . . 10 7 1 1 Fast Attach 90 | 6 3 . . 1 9 9 . 2 . . 9 . 2 . . 5 . 7 . 7 . 7 . . 6 . 12 2 . 3 Attach 50 | . . 6 . 2 11 9 . 1 1 1 1 . . . . 1 . . . 2 . 3 . . . . 4 3 2 3 Detach 9 | . 2 . . . . . . . 1 . 2 . . . . . . . . 1 . 1 . . . . . . . 2 Swap 100 | . 4 3 5 4 30 7 1 2 2 1 7 . . . . 9 . 1 2 6 . 3 2 2 . . 5 4 . . Drop 161 | . 3 1 3 3 45 25 1 2 2 . 12 . 2 . . 6 . 10 . 14 . 10 . . 4 . 10 7 . 1 Fire 320 | . 33 40 . 24 203 9 . . . . . . . . . 2 . . 2 2 . . 1 1 . . 2 1 . . Melee 541 | . . . 4 . 15 56 1 17 8 2 76 6 . 2 6 38 . 3 2 51 . 57 . 20 6 3 78 71 10 9 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . 18 . . . . 51 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 14) 279 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 664 | -10/Materials | Entered Mines 755 | -10/Mines | Discovered new exit (range 4) 892 | -10/Mines | Lost 3 parts (3w) 1055 | -10/Mines | Discovered new exit (range 8) 1109 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1297 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1298 | -10/Mines | Discovered new exit (range 5) 1457 | -10/Mines | Learned location of Storage (-8) 1502 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1645 | -10/Mines | Entered Exiles 1645 | -10/Exiles | Accompanied by 3 allies 1674 | -10/Exiles | Met 8R-AWN 1697 | -10/Exiles | Met EX-HEX 1778 | -10/Exiles | Met EX-DEC 1819 | -10/Exiles | Learned location of Zion (-6) 1845 | -10/Exiles | Met EX-BIN 1875 | -10/Exiles | Aligned with FarCom system 1877 | -10/Exiles | Given EX-Vault access code 1913 | -10/Exiles | Opened EX-Vault 1922 | -10/Exiles | Found Chronowheel 1930 | -10/Exiles | Found Longsword +1 1964 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2058 | -10/Exiles | Build established: Hauler-Mutant 2062 | -10/Exiles | Discovered new exit (range 11) 2084 | -10/Exiles | Stole two prototypes: Longsword +1, Chronowheel 2084 | -10/Exiles | Entered Mines 2084 | -9/Mines | Accompanied by 3 allies 2155 | -9/Mines | Assembled infested the area 2160 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2710 | -9/Mines | Core integrity fell below 50% 2744 | -9/Mines | Discovered new exit (range 10) 2767 | -9/Mines | Entered Materials 2767 | -8/Materials | Evolved 4 slots: Utility x4 3085 | -8/Materials | Build established: Scavenger-Mutant 3624 | -8/Materials | Discovered new exit (range 16) 3874 | -8/Materials | Lost 3 parts (1n2w) 4279 | -8/Materials | Build established: Hauler-Mutant 4607 | -8/Materials | Discovered new exit (range 16) 5295 | -8/Materials | Discovered new exit (range 16) 6264 | -8/Materials | Garrison activated, responded to threat 7361 | -8/Materials | Discovered new exit (range 16) 7724 | -8/Materials | Build established: Scavenger-Mutant 7778 | -8/Materials | Discovered new exit (range 16) 7881 | -8/Materials | Identified exit to Storage 7967 | -8/Materials | First assault squad dispatched 8043 | -8/Materials | Identified exit to Factory 8044 | -8/Materials | Entered Factory 8044 | -7/Factory | Evolved 2 slots: Utility x2 8046 | -7/Factory | FarCom data flow suspended 8269 | -7/Factory | Fabricated Imp. Flight Unit? 8311 | -7/Factory | Discovered new exit (range 7) 8323 | -7/Factory | Identified exit to Lower Caves 8346 | -7/Factory | Build established: Hacker-Mutant 8347 | -7/Factory | Fabricated Imp. Flight Unit? 8541 | -7/Factory | Fabricated Imp. Flight Unit (x1) 8552 | -7/Factory | Local fabrication network quarantined 8755 | -7/Factory | Build established: Hacker-Sprinter 8844 | -7/Factory | First assault squad dispatched 9259 | -7/Factory | Repaired Imp. Flight Unit 9604 | -7/Factory | Build established: Hacker-Scout 10002 | -7/Factory | Entered Lower Caves 10013 | -7/Lower Caves | Learned location of Extension (-4) 10049 | -7/Lower Caves | A Commander dispatched an escort 10054 | -7/Lower Caves | Learned Extension terminal intel 10054 | -7/Lower Caves | Learned Research garrison access intel 10152 | -7/Lower Caves | Spotted X1-BWX(f) 10153 | -7/Lower Caves | Encountered a Master Thief 10164 | -7/Lower Caves | Encountered a Warlord checkpoint 10166 | -7/Lower Caves | Discovered new exit (range 11) 10176 | -7/Lower Caves | Identified exit to Lower Caves 10178 | -7/Lower Caves | Entered another Lower Caves area 10198 | -7/Lower Caves | Discovered new exit (range 18) 10208 | -7/Lower Caves | Encountered a Warlord checkpoint 10243 | -7/Lower Caves | Found Alien Artifact 10243 | -7/Lower Caves | Identified Core Expander 10243 | -7/Lower Caves | Installed Core Expander, added new Utility slot 10283 | -7/Lower Caves | Learned location of 1 exit from Factory 10493 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10545 | -7/Lower Caves | Discovered new exit (range 13) 10549 | -7/Lower Caves | Identified exit to Data Miner 10549 | -7/Lower Caves | Entered Data Miner 10549 | -7/Data Miner | Discovered new exit (range 6) 10554 | -7/Data Miner | Met Data Miner 10562 | -7/Data Miner | Learned location of Section 7 (-2) 10562 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10567 | -7/Data Miner | Received God Mode back door access code from Data Miner 10582 | -7/Data Miner | Activated Chronowheel 10603 | -7/Data Miner | Destroyed Data Miner 10606 | -7/Data Miner | Found Deep Network Scanner 10610 | -7/Data Miner | Data Conduit disabled 10629 | -7/Data Miner | Identified exit to Proximity Caves 10630 | -7/Data Miner | Entered Proximity Caves 10743 | -6/Proximity Caves | Discovered new exit (range 5) 10755 | -6/Proximity Caves | Identified exit to Factory 10756 | -6/Proximity Caves | Entered Factory 10756 | -6/Factory | Evolved 2 slots: Utility x2 10757 | -6/Factory | Identified exit to Factory 10807 | -6/Factory | Found Prototype Processor 10807 | -6/Factory | Identified Exp. Signal Interpreter 10828 | -6/Factory | Identified exit to Lower Caves 10932 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 10933 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 10938 | -6/Factory | System Shield fried by hacking feedback 10957 | -6/Factory | Local fabrication network quarantined 10966 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11074 | -6/Factory | Discovered exit to Factory (range 15) 11104 | -6/Factory | Build established: Wizard-Scout 11295 | -6/Factory | Repaired Power Sword? 12308 | -6/Factory | Discovered exit to Factory (range 18) 12520 | -6/Factory | Repaired Lgt. Fission Core 12610 | -6/Factory | Entered Lower Caves 12645 | -6/Lower Caves | Spotted B-75 Beast 12687 | -6/Lower Caves | Encountered a Warlord checkpoint 12700 | -6/Lower Caves | Discovered new exit (range 8) 12702 | -6/Lower Caves | Identified exit to Lower Caves 12702 | -6/Lower Caves | Entered another Lower Caves area 12702 | -6/Lower Caves | Discovered exit to Factory (range 15) 12761 | -6/Lower Caves | Learned 8 Factory zone layouts 12761 | -6/Lower Caves | Learned Factory emergency access door positions 12761 | -6/Lower Caves | Learned Factory stockpile data 12761 | -6/Lower Caves | Learned Factory security intel 12761 | -6/Lower Caves | Learned Research security intel 12761 | -6/Lower Caves | Learned Extension garrison access intel 12785 | -6/Lower Caves | Discovered new exit (range 14) 12788 | -6/Lower Caves | Identified exit to Zion 12789 | -6/Lower Caves | Entered Zion 12833 | -6/Zion | Learned Factory security intel 12863 | -6/Zion | Learned Factory trap positions 12887 | -6/Zion | Gained Derelict followers 12969 | -6/Zion | Discovered new exit (range 8) 13052 | -6/Zion | Identified exit to Proximity Caves 13052 | -6/Zion | Entered Proximity Caves 13052 | -5/Proximity Caves | Accompanied by 2 allies 13271 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13279 | -5/Proximity Caves | Entered Factory 13279 | -5/Factory | Evolved 2 slots: Utility x2 13280 | -5/Factory | Identified exit to Factory 13280 | -5/Factory | Identified exit to Upper Caves 13281 | -5/Factory | Loaded intel: 68 trap records 13400 | -5/Factory | Repaired Lgt. Fission Core 13463 | -5/Factory | Spotted B-75 Beast 13698 | -5/Factory | Build established: Wizard-Ninja 13736 | -5/Factory | Fabricated Exp. Sensor Array (x1) 13776 | -5/Factory | Fabricated Exp. Sensor Array (x1) 13803 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13832 | -5/Factory | Fabricated Adv. Hacking Suite? 13837 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 13978 | -5/Factory | Local fabrication network quarantined 14097 | -5/Factory | Build established: Wizard-Scout 15117 | -5/Factory | Discovered exit to Factory (range 10) 15176 | -5/Factory | Entered Upper Caves 15179 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15180 | -5/Upper Caves | Identified exit to Warlord 15180 | -5/Upper Caves | Entered Warlord 15313 | -5/Warlord | Opened Warlord's prototype stash 15331 | -5/Warlord | Found Ghost Barrier 15334 | -5/Warlord | Found Prototype Processor 15334 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15357 | -5/Warlord | Build established: Wizard-Sprinter 15435 | -5/Warlord | Discovered new exit (range 9) 15437 | -5/Warlord | Identified exit to Proximity Caves 15437 | -5/Warlord | Entered Proximity Caves 15653 | -4/Proximity Caves | Discovered exit to Factory (range 8) 15655 | -4/Proximity Caves | Entered Factory 15655 | -4/Factory | Evolved 2 slots: Utility x2 15656 | -4/Factory | Identified exit to Research 15656 | -4/Factory | Identified exit to Extension 15733 | -4/Factory | Identified exit to Upper Caves 15848 | -4/Factory | Allied Derelicts emerged from ambush trap array 16170 | -4/Factory | Central database locked down 16264 | -4/Factory | Fabricated Mni. Fusion Reactor? 16330 | -4/Factory | Fabricated Exp. Utility Shielding? 16449 | -4/Factory | Fabricated Inertial Stasis Machine (x1) 16500 | -4/Factory | Found Exp. Signal Interpreter 16716 | -4/Factory | Fabricated Exp. Utility Shielding? 16750 | -4/Factory | Local fabrication network quarantined 16777 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 16866 | -4/Factory | Manually triggered Chute Trap 16866 | -4/Factory | Sucked down chute 16866 | -4/Factory | Entered Waste 16866 | -4/Waste | The area was eerily silent 16929 | -4/Waste | Discovered new exit (range 12) 16937 | -4/Waste | Identified exit to Factory 16960 | -4/Waste | A Compactor rumbled back to life 16961 | -4/Waste | Spotted C-40 Crusher 16961 | -4/Waste | Entered Factory 17075 | -4/Factory | Repaired Broken Inertial Stasis Machine 17117 | -4/Factory | Repaired Exp. Sensor Array 17159 | -4/Factory | Repaired Exp. Utility Shielding 17304 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 17554 | -4/Factory | Local fabrication network quarantined 17577 | -4/Factory | Fabricated Imp. Diametric Drive (x1) 18240 | -4/Factory | Discovered exit to Research (range 12) 18327 | -4/Factory | Discovered exit to Research (range 6) 18395 | -4/Factory | Entered Upper Caves 18416 | -4/Upper Caves | Learned Research security intel 18444 | -4/Upper Caves | Encountered a Warlord checkpoint 18562 | -4/Upper Caves | Discovered new exit (range 8) 18566 | -4/Upper Caves | Identified exit to Upper Caves 18566 | -4/Upper Caves | Entered another Upper Caves area 18863 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19001 | -4/Upper Caves | Discovered new exit (range 14) 19004 | -4/Upper Caves | Spotted 4Y-ZFQ(f) 19004 | -4/Upper Caves | Spotted ZB-P83(f) 19005 | -4/Upper Caves | Encountered a Master Thief 19005 | -4/Upper Caves | Encountered a Master Thief 19005 | -4/Upper Caves | Identified exit to Zhirov 19005 | -4/Upper Caves | Entered Zhirov 19005 | -4/Zhirov | Discovered new exit (range 3) 19010 | -4/Zhirov | Met Zhirov 19021 | -4/Zhirov | Learned location of Quarantine (-2) 19021 | -4/Zhirov | Learned location of Testing (-3) 19021 | -4/Zhirov | Learned location of Command (-1) 19022 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19028 | -4/Zhirov | Found Alien Artifact 19028 | -4/Zhirov | Identified Integrated Reactor 19028 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 19035 | -4/Zhirov | Found Alien Artifact 19035 | -4/Zhirov | Identified Transdimensional Reconstructor 19035 | -4/Zhirov | Warped through subspace 19075 | -4/Zhirov | Identified exit to Proximity Caves 19075 | -4/Zhirov | Entered Proximity Caves 19225 | -3/Proximity Caves | Discovered exit to Research (range 5) 19227 | -3/Proximity Caves | Entered Research 19227 | -3/Research | Evolved 2 slots: Utility x2 19228 | -3/Research | Identified exit to Armory 19230 | -3/Research | Loaded intel: 4 garrison access locations 19271 | -3/Research | Repaired Exp. Utility Shielding 19280 | -3/Research | Identified exit to Testing 19319 | -3/Research | Found Prototype Launcher 19319 | -3/Research | Identified Tactical Quantum Warhead 19323 | -3/Research | Found Tactical Quantum Warhead 19561 | -3/Research | Central database locked down 19629 | -3/Research | Fabricated Dimensional Manipulator (x1) 19685 | -3/Research | Fabricated Dimensional Manipulator? 19723 | -3/Research | Local fabrication network quarantined 19735 | -3/Research | Identified exit to Research 19975 | -3/Research | Spotted B-86 Titan 20265 | -3/Research | Repaired Exp. Cesium-ion Thruster 20299 | -3/Research | Repaired Mni. Fusion Reactor? 20539 | -3/Research | Entered Armory 20617 | -3/Armory | Fabricated Cld. Q-thruster (x1) 20678 | -3/Armory | Fabricated Cld. Q-thruster? 20729 | -3/Armory | Fabricated Imp. Fusion Compressor? 21207 | -3/Armory | Adv. Hacking Suite fried by hacking feedback 21207 | -3/Armory | Ghost Barrier fried by hacking feedback 22454 | -3/Armory | Spotted B-86 Titan 22481 | -3/Armory | Entered Research 22481 | -2/Research | Evolved 2 slots: Utility x2 22517 | -2/Research | Identified exit to Access 22608 | -2/Research | Spotted B-90 Cyclops 22636 | -2/Research | Entered Access 22636 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 22755 | -1/Access | Repaired Mni. Fusion Reactor 22852 | -1/Access | Identified exit to Surface 22872 | *** | Escaped! Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Access(Main) Found 1 level access point to Surface: (146,109) Map updated. >>Layout(Zone) Retrieving Zone 7B layout... Downloaded map data. 22856_ Destroyed System Backup Module. 22856_ Destroyed Gravmag System. 22858_ O-32 Director destroyed. 22860_ Acquired data core, extracted dynamic key. 22861_ Acquired 36 matter. 22869_ Connecting with Terminal... >>Open Sealed Barrier opened. 22869_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????k??????????? | | ????????????????????t??????R?????????????????????? | | ???????????????h??k?h?????????uA?????????????????? | | ????kguAk?k?k????????????????????????????????????? | | ?h????????? ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ???????????????????????????????w????? | | ??????????# ????????????????????????????????????? | | ??????????#A ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########???????????????h??? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB??????????h?? | | ??????????# """" ????R?? | | ??????????# "" """" ?????k? | | ??????????# @" """" ??????? | | ??????????# """" ??????? | | ??????????# """" BB ##??????? | | ??????????# """" BB # ??????? | | ??????????# """" # ??????? | | ??????????# ####### ##################### ??????? | | ??????????# #?????###???????????????????# ??????? | | ########### #################???????????# ??????? | | # # #???????????# ??????? | | # # #???????????# ??????? | | g + # #???????????# ??????? | | # # """"" ="" #???????????# ??????? | | gA"""""# # """"" ! """#???????????# ??????? | | g """""# # """"" / T"#???????????# ??????? | | gu """""# # """"" """#???????????# ??????? | | A """""# # ! """"" "" #????????#####??????? | | """""# # #????????# ??????? | | # # #???###### ??????? | | #u ###+################# # ??????? | | # # ??????? | | ########### #+##+??????? | | #?????#########+#+###### k ??????? | | #???????## ## ??????? | | #????????# ## ??????? | | #????????#! ## ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 59 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 41 Armor Coverage 225 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 107 Defensive Hacking 34 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Kinetic Spear | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Exp. Utility Shielding | -5/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Inertial Stasis Machine | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Hacked Cld. Impulse Thruster | -4/Factory | Scanalyzed Quantum Shading Machine | -4/Factory | Hacked Imp. Diametric Drive | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Actuator Array | -3/Research | Hacked Dimensional Manipulator | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Exp. Phase Shifter | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Cld. Q-thruster | -3/Research | Hacked Exp. Q-thruster | -3/Research | Hacked Plasma Lance | -3/Armory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Inertial Stasis Machine | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Imp. Diametric Drive | x1 | -4/Factory Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Cld. Q-thruster | x1 | -3/Armory Cld. Q-thruster | x1 | -3/Armory Imp. Fusion Compressor | x1 | -3/Armory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumHackingLance Manual? 0 Play Time 04:05:08 Cumulative 790.4 hours Start 2020.04.23 @ 16:08:57 End 2020.04.24 @ 12:10:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 676 Rogue 636 Adventurer 40 Explorer 0 Win Type 0 Total 75 Types 52/2/16/2/0/1/2 Lore% 93 Gallery% 96 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c16d9e9-4451-4536-b645-0ee99f5479a8