Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 16:08:10 Player: Somberlain Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (249) 1245 Value Destroyed (10354) 10354 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5669) 5669 TOTAL SCORE: 24828 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 162 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3486 Friendly Fire -180 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Encrypted Comm Array Experimental Reaction Control System Compact HERF Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Coolant Network Large Storage Unit Advanced Gravity Neutralizer Long-range Terrain Scanner Advanced Terrain Scan Processor Thermal Barrier Hacking Suite System Mapper Long-range Tractor Beam > --- WEAPON ----------- Variable Charge Gun Vortex Rifle Vortex Rifle > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Matter Compressor Advanced Transmission Jammer Advanced ECM Suite Experimental Reaction Control System Experimental Shock Absorption System Authchip [Propulsion] Improved Recalibrator Heavy Beamcaster Chain Missile Launcher Improved Plasma Cutter CPS Tube Phasing Sabre [Rating: 145] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Thunder Leg Treads Light Treads Leg Thunder Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Chain Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . 1 . . . . . . . Utility 8 | . . . 1 1 2 . . . . 2 . . . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 182 | 6 4 6 18 22 28 . 2 . . 2 16 21 5 . 12 3 8 9 20 Power 17 | 1 1 1 2 1 3 . . . . . 1 3 1 . 1 . . . 2 Engine 8 | 1 . 1 2 1 1 . . . . . 1 . . . . . . . 1 Core 7 | . 1 . . . 2 . . . . . . 3 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 45 | 2 . 1 4 8 6 . . . . . 5 6 1 . 2 1 1 3 5 Treads 13 | 2 . 1 4 2 . . . . . . . . . . . . . 3 1 Leg 32 | . . . . 6 6 . . . . . 5 6 1 . 2 1 1 . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 61 | 1 2 2 4 4 9 . . . . 1 6 7 3 . 6 1 6 1 8 Device 41 | . 1 2 2 1 7 . . . . . 6 5 3 . 5 . 4 1 4 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . . . 1 Processor 6 | . . . 1 1 1 . . . . . . . . . . 1 1 . 1 Hackware 10 | . . . . 2 1 . . . . 1 . 2 . . 1 . 1 . 2 Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 1 2 8 9 10 . 2 . . 1 4 5 . . 3 1 1 5 5 Energy Gun 40 | 2 1 2 8 9 9 . . . . . . 4 . . 1 1 1 2 . Energy Cannon 9 | . . . . . . . . . . . 4 . . . . . . 2 3 Ballistic Gun 1 | . . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . . . . . . . 1 . . . . Special Weapon 4 | . . . . . . . 2 . . . . . . . 1 . . 1 . Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . 4 4 . 1 . . . . . . . 9 . 1 . 2 Corrupted Parts 9 | . . 2 . 3 . . . . . . . . . . 1 . . . 3 System Corruption 52 | . . 6 . 11 . . . . . . . . . . 9 . . . 26 Parts Lost 64 | . 1 2 2 6 6 . . . 1 . 9 . 7 . 5 1 2 . 22 Power 7 | . . . . . . . . . . . 1 . 3 . . . . . 3 Propulsion 14 | . . . . . 1 . . . . . 4 . 2 . 2 1 . . 4 Utility 18 | . . . . 1 1 . . . . . 2 . 2 . 3 . . . 9 Weapon 25 | . 1 2 2 5 4 . . . 1 . 2 . . . . . 2 . 6 Highest Loss Streak 16 | . 1 2 2 3 2 . . . 1 . 4 . 5 . 2 1 1 . 16 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . Average Backups 12 | . 2 5 13 13 14 15 14 14 14 12 12 14 14 11 13 13 13 13 12 Power . | . . 1 2 2 1 1 1 1 1 1 1 . . . . . 1 1 . Propulsion 1 | . . . 1 2 1 2 2 2 2 2 . . 1 . . . . . 2 Utility 5 | . 1 2 4 4 5 6 6 6 6 4 7 8 7 6 6 7 7 6 5 Weapon 3 | . . 1 4 3 5 4 4 4 4 3 3 3 2 3 4 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 1 . 3 5 5 1 . . . . . 1 . . . . 1 3 7 Power 7 | . . . 2 1 1 . . . . . . . . . . . . 3 . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . . 1 2 1 1 . . . . . 1 . . . . . . 4 Weapon 8 | . 1 . . 1 3 . . . . . . . . . . . 1 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 91 99 97 98 99 100 98 92 88 91 88 97 92 88 86 78 80 81 79 Engine 3 | . 3 1 11 8 3 7 7 7 7 6 6 . . . . . . . . Core 3 | . 10 12 . . 3 . . . . . . 10 10 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 5 4 Treads 6 | . 27 28 22 6 . . . . . . . . . . . . . 2 8 Leg 15 | . . . . 20 22 23 23 23 23 20 16 22 22 23 22 15 19 15 1 Device 15 | . 12 13 12 10 12 7 7 7 7 13 15 20 17 23 20 21 23 23 23 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 4 Processor 4 | . . . 9 9 1 7 7 7 7 6 6 5 4 . . . 3 5 6 Hackware 12 | . . . . 6 23 23 23 23 23 25 18 11 11 11 13 11 10 10 12 Energy Gun 16 | . 21 27 31 26 22 23 18 . . . 7 7 17 17 15 16 12 12 . Energy Cannon 2 | . . . . . . . . . . . 8 9 . . . . . . 13 Peak Build Rating 145 | 6 9 17 31 42 53 59 64 64 64 73 74 100 103 88 141 134 145 141 145 Average Rating 71 | 4 8 10 27 36 47 58 59 64 63 71 60 91 99 88 119 123 132 130 126 On Entrance 66 | . 6 9 17 29 42 50 59 64 64 62 73 73 98 88 88 119 125 125 141 Avg Prop Armor Cover (%) 7 | . . . . 6 . . . . . . . 5 . . 5 . . . 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 14 30 36 40 41 45 44 44 39 39 42 63 70 55 47 101 84 83 83 98 Greatest Support 145 | 40 40 40 40 60 54 54 54 54 54 54 60 92 92 89 96 73 86 140 145 Greatest Overweight (x) 3 | 1 . . . 2 1 . . . . . 3 . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 5 8 15 15 15 15 15 14 14 13 15 15 15 11 15 15 15 15 15 Average Carried 12 | . 2 5 13 13 14 14 14 14 14 12 12 14 14 11 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 4 8 15 15 15 15 14 14 14 13 15 15 11 11 15 15 15 15 5 Class Distribution -------------------- 25% | Hacker-Skirmisher 21% | Hacker-Tank 12% | Hacker-Gunner 11% | Mutant 10% | Gunner 10% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Gunner | -6/DSF Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Tank | -5/Warlord Hacker-Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Waste Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Matter Collected 4512 | 215 115 67 207 330 741 50 . . 80 34 196 358 109 30 686 387 208 160 539 Remotely 544 | . . . . . . . . . . . . . . . . . 208 110 226 Salvage Created 10642 | . 624 133 1893 1379 1143 115 . . . 34 723 911 385 85 532 97 163 612 1813 Parts 497 | . 45 7 96 60 66 10 . . . 5 29 42 23 3 16 2 9 15 69 Haulers Intercepted 15 | . 2 . 5 4 1 . . . . . . . . . . . . . 3 Recyclers Shooed 4 | . . . . 1 2 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 11 . . . . . . 22 3 . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . . 2 . Broken 2 | . . . . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 197 | . 10 2 29 20 26 5 . . 1 1 10 16 13 1 28 2 7 1 25 Guns 113 | . 7 2 22 19 21 5 . . . . 3 7 13 1 5 2 5 1 . Cannons 35 | . . . . . . . . . . . 6 9 . . . . . . 20 AOE 35 | . 3 . 2 . 3 . . . . . . . . . 23 . 2 . 2 Classes Destroyed 21 | . 6 2 2 2 2 . . . 1 . 2 . . . 3 . . 1 . Worker 3 | . 1 . 2 . . . . . . . . . . . . . . . . Builder 11 | . . . 1 . 1 . . . . . . 1 . . . . 1 . 7 Tunneler 2 | . . 1 1 . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 5 4 1 . . . . . . . . . . . . . 3 Recycler 3 | . . . . 2 . . . . . . . . . . . . . . 1 Operator 8 | . 1 . 3 2 . . . . . . . . . . . . . . 2 Watcher 10 | . 3 . 4 2 1 . . . . . . . . . . . . . . Swarmer 41 | . 2 . . 4 8 4 . . . . . 2 11 . 3 . 4 . 3 Grunt 75 | . 8 1 20 11 4 . . . . . 6 3 1 . 11 . 2 . 8 Brawler 6 | . . . . . 1 . . . . . . . . . 3 . 1 . 1 Duelist 5 | . . . 1 1 . . . . . . . . . . 1 . . . 2 Protector 1 | . . . . . . . . . . . . . . . 1 . . . . Sentry 22 | . . 1 8 3 4 . . . . . . 2 1 1 . 1 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . Specialist 3 | . . . . . . . . . . . 2 . . . 1 . . . . Hunter 16 | . . . . 1 5 1 . . . . 1 2 . . 3 . . . 3 Programmer 20 | . . . . . 4 . . . . 1 . 7 . . . 1 . . 7 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . 4 . . . . Best Kill Streak 17 | . 4 2 7 9 7 4 . . 1 1 4 3 5 1 17 1 4 1 13 Combat Bots Only 17 | . 4 1 4 6 7 4 . . 1 1 4 3 5 1 17 1 4 1 9 Max Kills in Single Turn 4 | . 3 1 4 2 2 2 . . 1 1 1 1 2 1 4 1 2 1 3 Gunslinging 1 | . . . 1 1 1 . . . . . . . 1 . . . . . . Exploded 4 | . 3 . 1 . 2 . . . . . . . . . 4 . 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 1101 | . 45 19 65 101 158 17 . . 21 4 85 70 39 8 54 6 27 . 382 Missed 390 | . 20 4 22 33 69 7 . . 6 . 23 24 12 5 20 2 3 . 140 Hits 711 | . 25 15 43 68 89 10 . . 15 4 62 46 27 3 34 4 24 . 242 Melee 3 | . . . . . . . . . . . . . . . 2 . . . 1 Projectile 708 | . 25 15 43 68 89 10 . . 15 4 62 46 27 3 32 4 24 . 241 AOE 10 | . . . . . . . . . . . . . . . 8 . . . 2 Critical Strikes 37 | . . 1 1 3 3 . . . . . 3 2 . . 6 . 1 . 17 Part Disruptions 3 | . . . . . . . . . . . . 1 . . 2 . . . . Damage Taken 13398 | . 252 269 644 1000 1172 163 . . 360 61 1300 925 951 69 1343 71 406 . 4412 Core 2323 | . 38 43 52 135 164 19 . . 58 . 183 117 172 23 154 . 50 . 1115 Absorbed by Shields 105 | . . . . . . . . . . . . . . . 105 . . . . Ignored by Resistances 504 | . . . . . . . . . . . . . . . 102 13 173 . 216 Regen/Repaired (Parts) 933 | . . . 52 . 108 . . . . . . . . . 195 . . . 578 Core Remaining (%) 75 | 100 . 67 87 75 . . . . 65 . 78 . . . . 53 . . . Volleys Fired 572 | . 39 13 76 65 65 6 . . 13 2 26 75 23 10 44 4 14 15 82 Largest 3 | . 2 2 3 3 3 3 . . 1 1 3 3 3 3 3 3 3 3 3 Hottest 531 | . 80 96 186 225 225 225 . . . . 270 531 387 237 450 155 168 250 334 Shots Fired 1288 | . 69 19 222 165 172 18 . . 13 2 64 155 68 26 66 14 36 43 136 Gun 1004 | . 69 19 222 165 172 18 . . . . 27 70 68 26 54 14 36 42 2 Cannon 251 | . . . . . . . . . . . 34 85 . . . . . . 132 Launcher 14 | . . . . . . . . . . . . . . . 12 . . . 2 Special 19 | . . . . . . . . . 13 2 3 . . . . . . 1 . Kinetic 14 | . . . . . . . . . . . . . . . . . . . 14 Thermal 702 | . . 7 22 70 83 18 . . . . 61 155 68 26 54 4 9 42 83 Explosive 14 | . . . . . . . . . . . . . . . 12 . . . 2 Electromagnetic 502 | . 69 12 200 95 89 . . . . . . . . . . . . . 37 Entropic 37 | . . . . . . . . . . . . . . . . 10 27 . . Robot Hit Streak 19 | . 7 7 17 19 16 7 . . 3 5 16 10 7 7 10 16 9 19 8 Robot Miss Streak 12 | . 4 1 5 5 8 12 . . 4 . 4 3 4 2 4 1 7 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 25 | . 1 . 3 6 3 1 . . . . . 2 8 . . . 1 . . Max Gunslinging Chain 2 | . 1 . 1 1 1 1 . . . . . 1 2 . . . 1 . . Shots Hit Robots 773 | . 40 16 142 119 117 12 . . 3 2 46 73 21 8 33 9 21 36 75 Core Hits 514 | . 22 7 53 66 103 16 . . . . 45 29 16 3 84 4 9 5 52 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 18 | . . . 4 4 1 . . . . . . . 1 . 1 . 2 4 1 Burn 11 | . . . 1 3 . . . . . . . . 1 . 1 . 1 4 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Corrupt 5 | . . . 3 1 1 . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 31 | . . . . . 19 . . . . 12 . . . . . . . . . Impact 31 | . . . . . 19 . . . . 12 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28085 | . 730 306 3307 2315 2723 176 . . . . 1355 2264 509 196 6673 343 1142 885 5161 Guns 13531 | . 577 202 2672 2171 2401 176 . . . . 530 1228 509 196 719 343 922 885 . Cannons 5523 | . . . . . . . . . . . 825 1036 . . . . . . 3662 Explosions 8988 | . 153 71 635 144 322 . . . . . . . . . 5954 . 220 . 1489 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 43 | . . 33 . . . . . . . . . . . . . . . . 10 Kinetic 346 | . . . . . . . . . . . . . . . . . . . 346 Thermal 12690 | . 153 156 862 915 1642 176 . . . . 1355 2264 509 196 719 96 329 885 2433 Explosive 7153 | . . . . . . . . . . . . . . . 5954 . . . 1199 Electromagnetic 6793 | . 577 117 2445 1400 1081 . . . . . . . . . . . . . 1173 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 1060 | . . . . . . . . . . . . . . . . 247 813 . . Highest Corruption 30 | . . 6 1 11 1 . . . . . . 4 20 20 20 10 . . 30 Average Corruption 5 | . . 5 1 2 1 . . . . . . 1 6 20 17 9 . . 25 Corruption Purged 1 | . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 141 | . . 5 7 13 3 . . . . . . 15 37 20 2 25 . . 14 Message Errors 37 | . . 2 2 . 1 . . . . . . 6 9 6 2 6 . . 3 Matter Fused 26 | . . . 1 4 1 . . . . . . 2 6 4 . 6 . . 2 Heat Flow Errors 18 | . . 1 . 4 1 . . . . . . 2 5 3 . 1 . . 1 Energy Discharges 23 | . . 1 3 . . . . . . . . 2 5 3 . 6 . . 3 Data Loss (minor) 14 | . . 1 . 2 . . . . . . . 1 5 2 . 2 . . 1 Data Loss (major) 6 | . . . 1 . . . . . . . . . 1 1 . 1 . . 2 Misfires 8 | . . . . 2 . . . . . . . 1 3 . . 2 . . . Alerts 2 | . . . . 1 . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . 1 3 1 . . . . 1 Overload Shots 35 | . . . . . . . . . . . . 12 5 . 18 . . . . Overflow Damage 534 | . . . 11 . . . . . . . . 4 . . 109 . 94 . 316 Projectiles 271 | . . . . . . . . . . . . 4 . . . . . . 267 Explosions 263 | . . . 11 . . . . . . . . . . . 109 . 94 . 49 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . . 55 63 . 51 . . . . . . . . . . . 89 . 5 Shots 7 | . . 1 2 . 1 . . . . . . . . . . . 3 . . Rammed 6 | . . 4 . . . . . . . . . . . . . . . . 2 Targets Rammed 6 | . . 4 . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 8 79 250 306 359 367 . . . . 150 450 202 501 320 86 . . 462 Average Temperature 100 | . 3 31 66 99 94 154 . . . . 54 113 59 182 146 86 . . 150 Received Heat Transfer 2289 | . 102 111 222 513 198 . . . 72 . 219 117 18 18 105 9 66 . 519 Effects 14 | . . . . 2 3 . . . . . . 2 . 2 1 . . . 4 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 4 | . . . . 1 1 . . . . . . . . . . . . . 2 Interference 4 | . . . . 1 2 . . . . . . . . 1 . . . . . Matter Decay 2 | . . . . . . . . . . . . 1 . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 5 1 3 . . . . . . . . . . . . . 2 Combat Hostiles 10 | . . . 5 1 2 . . . . . . . . . . . . . 2 Parts Fried 39 | . 2 1 17 7 2 . . . . . . . . . . . . . 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 27 | . . . 2 4 2 . . . . . 3 7 1 . . . . . 8 Heat Transferred 16076 | . 200 322 1429 1971 1400 150 . . . . 1328 2766 851 296 1115 148 322 1665 2113 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . 2 1 10 4 4 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Maximum Alert Level 2 | . . . 2 2 1 . . . . . 1 . . . . . 1 . 1 Low Security (%) 73 | 100 100 100 41 3 83 . . . . 100 94 100 . . . . 44 100 56 Level 1 21 | . . . 35 72 16 . . . . . 5 . . . . . 55 . 43 Level 2 5 | . . . 22 23 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . . Peak Influence 510 | . 157 85 510 469 290 . . . . 30 203 156 . . . . 258 67 362 Initial 210 | . . . . 210 108 . . . . . 4 106 . . . . 2 67 . Average 116 | . 50 8 234 327 99 . . . . 2 106 57 . . . . 165 5 132 Influence Increases 6417 | . 331 147 1055 655 884 120 . . 30 44 273 569 280 20 560 50 395 . 1004 Destroy 0b10 Robot/C 4020 | . 200 120 620 400 520 100 . . 20 20 200 320 260 20 540 40 140 . 500 Destroy 0b10 Robot/NC 275 | . 35 5 80 50 15 . . . . . 10 5 . . 5 . 5 . 65 Destroy Leader 820 | . 60 10 178 102 164 20 . . 10 10 30 90 20 . . 10 20 . 96 Allied During Kill 20 | . . 5 15 . . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . 10 Successful Hack 124 | . 14 . 18 20 31 . . . . 4 . 17 . . . . . . 20 Disable Machine 390 | . . . 45 45 30 . . . . . . 30 . . . . 90 . 150 Destroy Structure 443 | . 7 7 39 8 19 . . . . 10 3 92 . . . . 110 . 148 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 300 | . 15 . 60 30 90 . . . . . 30 15 . . 15 . 30 . 15 Influence Decreases 6100 | . 331 147 556 915 844 399 . . 30 38 76 644 288 140 143 463 206 193 687 Entered New Map 1239 | . . . . 289 131 104 . . . . 2 97 48 23 . 417 2 126 . Time Decay 3781 | . 321 117 481 416 633 295 . . 30 38 . 439 210 117 84 46 184 67 303 Lost Part 543 | . 10 10 20 60 60 . . . . . 74 . 30 . 49 . 20 . 210 Lost Ally 105 | . . 20 55 . 20 . . . . . . . . . 10 . . . . Purge Threat 432 | . . . . 150 . . . . . . . 108 . . . . . . 174 Squads Dispatched 43 | . 3 1 5 3 10 . . . . 1 1 8 . . . . 1 . 10 Investigation 6 | . 2 . 2 . . . . . . . . 1 . . . . . . 1 Extermination 12 | . . . . . 4 . . . . 1 . 3 . . . . 1 . 3 Reinforcement 17 | . 1 . 3 3 5 . . . . . 1 1 . . . . . . 3 Assault 3 | . . 1 . . . . . . . . . . . . . . . . 2 Garrison 5 | . . . . . 1 . . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . 1 1 2 . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 2 . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Distress Signals 17 | . . 1 4 3 3 . . . 1 . . 1 . . 1 . . . 3 Communications Jammed 14 | . . . . . . . . . . . . 12 . . . . . . 2 Distress Signals 14 | . . . . . . . . . . . . 12 . . . . . . 2 Times Spotted 329 | . 17 5 46 36 40 5 . . 1 1 13 27 18 1 55 2 14 1 47 Peak Tracking Total 14 | . 5 2 5 6 5 4 . . 1 1 6 3 5 1 14 1 4 1 11 Tactical Retreats 17 | . 1 . 3 2 3 . . . . . 2 1 1 . 1 . 2 . 1 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . 4 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Traps Triggered 10 | . 2 . 2 . 1 . . . . . . . 1 . 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Machines Disabled 28 | . . . 3 3 2 . 1 . . . . 2 . . 1 . 6 . 10 Max in Single Turn 9 | . . . 1 1 1 . 1 . . . . 1 . . 1 . 6 . 9 Garrison Access 4 | . . . . . 2 . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 1 . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Machines Accessed 71 | . 9 . 8 5 16 . . 2 1 3 . 11 . 1 3 . 2 . 10 Terminals 34 | . 7 . 6 4 5 . . . 1 3 . 5 . . . . . . 3 Fabricators 6 | . . . . . . . . . . . . 3 . . . . 1 . 2 Repair Stations 8 | . . . 2 . 2 . . . . . . 1 . . . . 1 . 2 Recycling Units 9 | . 2 . . . 4 . . . . . . 1 . . . . . . 2 Scanalyzers 4 | . . . . 1 3 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . 1 . . . . . . 1 Total Hacks 199 | . 24 . 12 28 46 . . 14 1 7 . 30 . 1 6 . 6 . 24 Successful 128 | . 11 . 5 16 30 . . 14 1 3 . 17 . 1 6 . 4 . 20 Failed 68 | . 12 . 6 11 16 . . . . 4 . 13 . . . . 2 . 4 Catastrophic 5 | . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 Database Lockouts 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Manual 92 | . 14 . 12 19 21 . 1 . . 6 . 14 . . . . . . 5 Terminals 106 | . 20 . 8 19 24 . . . 1 7 . 19 . . . . . . 8 Fabricators 16 | . . . . . . . . . . . . 8 . . . . 4 . 4 Repair Stations 17 | . . . 4 . 4 . . . . . . 1 . . . . 2 . 6 Recycling Units 15 | . 4 . . . 5 . . . . . . 1 . . . . . . 5 Scanalyzers 19 | . . . . 9 10 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . . . 1 . . . . . . 1 Terminal Hacks 48 | . 5 . 2 4 5 . . 14 1 1 . 4 . 1 6 . . . 5 Record 7 | . . . . . . . . . 1 . . . . 1 5 . . . . Part Schematic 13 | . . . . . 1 . . 9 . . . 2 . . . . . . 1 Robot Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . Robot Analysis 5 | . 2 . 2 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . 1 . . 1 1 . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 1 . . . . . . . 1 . . . . . . 2 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 Registered Components 3 | . . . . 1 1 . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . . . . 8 . . . . 3 . 4 Network Status 4 | . . . . . . . . . . . . 2 . . . . 1 . 1 Load Schematic 5 | . . . . . . . . . . . . 3 . . . . 1 . 1 Build 6 | . . . . . . . . . . . . 3 . . . . 1 . 2 Repair Station Hacks 12 | . . . 2 . 4 . . . . . . . . . . . 1 . 5 Scan Component 7 | . . . 1 . 2 . . . . . . . . . . . 1 . 3 Repair 5 | . . . 1 . 2 . . . . . . . . . . . . . 2 Recycling Unit Hacks 9 | . 1 . . . 4 . . . . . . 1 . . . . . . 3 Retrieve Components 9 | . 1 . . . 4 . . . . . . 1 . . . . . . 3 Scanalyzer 16 | . . . . 7 9 . . . . . . . . . . . . . . Insert Component 4 | . . . . 2 2 . . . . . . . . . . . . . . Analyze 10 | . . . . 5 5 . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . . . . . . . . . . . . . 1 Seal Access 3 | . . . . . 2 . . . . . . . . . . . . . 1 Unauthorized Hacks 25 | . 5 . 1 5 6 . . . . 2 . 4 . . . . . . 2 Terminals 25 | . 5 . 1 5 6 . . . . 2 . 4 . . . . . . 2 Assimilate 5 | . 1 . . 1 2 . . . . . . 1 . . . . . . . Botnet 15 | . 3 . 1 3 3 . . . . 1 . 2 . . . . . . 2 Operators 5 | . 1 . . 1 1 . . . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 7 5 10 . . . . 2 . 8 . . . . 2 . 6 Full Trace Events 3 | . 1 . . . . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 2 . . 9 . . . 2 . . . . . . 1 Parts Built 8 | . . . . . . . . . . . . 5 . . . . . . 3 Authchips 3 | . . . . . . . . . . . . 2 . . . . 1 . . Time 534 | . . . . . . . . . . . . 208 . . . . 53 . 273 Total Part Build Rating 58 | . . . . . . . . . . . . 32 . . . . . . 26 Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . 2 . . . . . . . . . . . . . 2 Time 354 | . . . 38 . 174 . . . . . . . . . . . . . 142 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . . 6 . . . . . . . . . . . . . 3 Parts Scanalyzed 3 | . . . . 1 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Total Allies 7 | . . 4 . . 2 . . . . . . 1 . . . . . . . Largest Group 3 | . . 3 3 . 1 . . . . . . 1 . . . . . . . Highest-Rated Group 40 | . . 40 40 . 26 . . . . . . 26 . . . . . . . Highest-Rated Ally 31 | . . 31 16 . 26 . . . . . . 26 . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . 9 9 9 9 8 8 8 8 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . 17 40 . . . . . . . . . . . . . . . . Total Damage 517 | . . 232 285 . . . . . . . . . . . . . . . . Kills 6 | . . 4 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Active Infowar (turns) 8096 | . . 2 . . 13 773 556 92 593 495 72 1548 1153 . 272 . 301 908 1318 Sensors 5169 | . . 2 . . . 773 556 92 593 495 70 1372 1109 . . . . . 107 Terrain 1779 | . . . . . . . . . . . . . . . . . 241 220 1318 Jamming 4018 | . . . . . 13 . . . . 495 72 1190 23 . 272 . 60 908 985 ECM 33 | . . . . . . . . . . . . . 33 . . . . . . Robot Analysis Total 5 | . 2 . 2 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . 2 . . 1 . . . 1 1 . 1 . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Turns Passed 18365 | 81 1144 898 1782 1009 2447 809 556 92 593 495 385 1608 1302 395 1106 691 477 908 1587 Spaces Moved 10613 | 50 606 504 776 521 1574 647 425 77 329 268 127 832 799 286 768 375 291 696 662 Core 18 | 7 . . . . . . . . . . . . . . . . . . 11 Treads 2686 | 43 606 504 776 84 . . . . . . . . . . . . . 137 536 Legs 7909 | . . . . 437 1574 647 425 77 329 268 127 832 799 286 768 375 291 559 115 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 110 105 120 120 120 120 120 120 120 120 120 100 100 105 105 50 Average Speed 130 | 146 160 160 167 123 115 120 120 120 120 120 154 120 120 120 109 173 121 115 150 Slowest Speed 330 | 160 160 160 170 260 190 120 120 120 120 120 330 120 120 120 170 176 176 240 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . 1 . . 4 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 54 | 5 91 85 64 40 39 74 59 68 42 6 87 19 78 51 81 66 13 96 21 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . 1 . . 1 . . . Known Exits Taken 11 | . 1 1 . . 1 1 1 1 1 1 . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 . . 1 1 . . . . . . . . 1 . 1 . . . . Scrap Searched 14 | . . 1 . . . 4 1 . . . . . 2 1 . 5 . . . Spaces Dug 67 | . . . . . 7 . . . . 10 . 29 11 4 2 . . . 4 Terrain Destroyed 449 | . 6 8 37 7 18 . . . . 10 3 55 15 4 143 5 66 . 72 Melee 17 | . . . . . 7 . . . . 10 . . . . . . . . . Projectile 122 | . . . . . . . . . . . 3 55 15 4 4 5 8 . 28 AOE 310 | . 6 8 37 7 11 . . . . . . . . . 139 . 58 . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Total 13993 | 55 709 572 1092 753 2036 665 458 76 501 416 257 1339 1104 320 959 407 384 766 1124 Wait 2139 | . 52 39 181 89 251 3 18 . 160 130 68 370 267 25 97 14 56 23 296 Move 10595 | 49 605 503 775 520 1573 646 424 76 328 267 126 831 798 285 767 374 291 695 662 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 116 | . 4 2 17 15 19 3 2 . . 2 8 10 4 . 3 4 4 6 13 Fast Attach 109 | 6 5 4 8 12 13 . 1 . . . 8 5 . . 9 2 6 8 22 Attach 81 | . . 1 6 15 12 . . . . 3 6 7 6 . 7 4 3 . 11 Detach 45 | . . 1 3 11 7 . . . . . 1 2 . . 10 3 . . 7 Swap 127 | . 2 3 7 9 48 4 1 . . . 8 18 4 . 5 . 5 4 9 Drop 157 | . 2 2 19 17 29 3 5 . . . 6 21 2 . 9 2 5 15 20 Fire 572 | . 39 13 76 65 65 6 . . 13 2 26 75 23 10 44 4 14 15 82 Melee 31 | . . . . . 19 . . . . 12 . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 4 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . 7 . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 8) 239 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 8) 784 | -10/Materials | Discovered new exit (range 15) 886 | -10/Materials | Central database locked down 974 | -10/Materials | Identified exit to Mines 1029 | -10/Materials | Discovered new exit (range 16) 1226 | -10/Materials | Entered Mines 1227 | -10/Mines | Met a Derelict testing a Signal Generator 1331 | -10/Mines | Met a Derelict bent on vengeance 1392 | -10/Mines | Learned location of Recycling (-7) 1447 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1521 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1536 | -10/Mines | Found Prototype Device 1536 | -10/Mines | Identified Exp. Sensor Array 1573 | -10/Mines | Identified exit to Materials 1765 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2010 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2104 | -10/Mines | Discovered exit to Materials (range 9) 2119 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2124 | -10/Mines | Entered Materials 2124 | -9/Materials | Accompanied by 3 allies 2124 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2582 | -9/Materials | Discovered new exit (range 14) 2841 | -9/Materials | Build established: Gunner 2922 | -9/Materials | Discovered new exit (range 8) 3180 | -9/Materials | Repaired Shock Rifle 3230 | -9/Materials | Discovered new exit (range 8) 3580 | -9/Materials | Central database locked down 3906 | -9/Materials | Entered another Materials area 3906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4238 | -8/Materials | Lost 3 parts (1u2w) 4484 | -8/Materials | Discovered new exit (range 15) 4544 | -8/Materials | Central database locked down 4841 | -8/Materials | Build established: Hacker-Gunner 4911 | -8/Materials | System corruption reached 10% 4915 | -8/Materials | Entered Factory 4915 | -7/Factory | Evolved 2 slots: Utility x2 4960 | -7/Factory | Garrison activated, responded to threat 5030 | -7/Factory | Destroyed 7 combat bots 5147 | -7/Factory | Discovered new exit (range 15) 5215 | -7/Factory | Repaired Carbon-fiber Leg 5402 | -7/Factory | Build established: Hacker-Tank 5461 | -7/Factory | Repaired Broken Exp. Sensor Array 6603 | -7/Factory | Discovered new exit (range 16) 6747 | -7/Factory | Identified exit to Lower Caves 6783 | -7/Factory | Identified exit to Storage 7362 | -7/Factory | Entered Lower Caves 7472 | -7/Lower Caves | Learned Factory interactive machine intel 7950 | -7/Lower Caves | Build established: Hacker-Skirmisher 8027 | -7/Lower Caves | Discovered new exit (range 8) 8034 | -7/Lower Caves | Identified exit to Lower Caves 8171 | -7/Lower Caves | Entered another Lower Caves area 8537 | -7/Lower Caves | Discovered new exit (range 16) 8554 | -7/Lower Caves | Identified exit to Data Miner 8592 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8614 | -7/Lower Caves | Found Prototype Special Weapon 8614 | -7/Lower Caves | Identified Molecular Deconstructor 8727 | -7/Lower Caves | Entered Data Miner 8727 | -7/Data Miner | Discovered new exit (range 6) 8750 | -7/Data Miner | Met Data Miner 8793 | -7/Data Miner | Received God Mode back door access code from Data Miner 8817 | -7/Data Miner | Identified exit to Proximity Caves 8819 | -7/Data Miner | Entered Proximity Caves 8820 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 9137 | -6/Proximity Caves | Spotted B-75 Beast 9176 | -6/Proximity Caves | Destroyed B-75 Beast 9221 | -6/Proximity Caves | Learned Factory interactive machine intel 9371 | -6/Proximity Caves | Discovered new exit (range 13) 9411 | -6/Proximity Caves | Identified exit to Factory 9412 | -6/Proximity Caves | Entered Factory 9412 | -6/Factory | Evolved 2 slots: Utility x2 9413 | -6/Factory | Identified exit to Extension 9414 | -6/Factory | Loaded intel: 55 interactive machine locations 9434 | -6/Factory | Build established: Hacker-Mutant 9882 | -6/Factory | Identified exit to DSF 9907 | -6/Factory | Entered DSF 9927 | -6/DSF | Additional patrols routed to DSF 10092 | -6/DSF | Discovered new exit (range 14) 10133 | -6/DSF | Sterilization system engaged 10149 | -6/DSF | Lost 4 parts (2n1u1w) 10153 | -6/DSF | Ambient heat levels rising (+10) 10168 | -6/DSF | Ambient heat levels rising (+10) 10183 | -6/DSF | Ambient heat levels rising (+10) 10198 | -6/DSF | Ambient heat levels rising (+10) 10213 | -6/DSF | Ambient heat levels rising (+10) 10228 | -6/DSF | Ambient heat levels rising (+10) 10243 | -6/DSF | Ambient heat levels rising (+10) 10257 | -6/DSF | Identified exit to Factory 10258 | -6/DSF | Ambient heat levels rising (+10) 10273 | -6/DSF | Ambient heat levels rising (+10) 10288 | -6/DSF | Ambient heat levels rising (+10) 10292 | -6/DSF | Entered Factory 10292 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10293 | -5/Factory | Loaded intel: 54 interactive machine locations 10346 | -5/Factory | Garrison activated, responded to threat 10375 | -5/Factory | Watched by a mysterious "MATRIX" hacker 10619 | -5/Factory | Fabricated Variable Charge Gun (x2) 10647 | -5/Factory | Build established: Scavenger-Skirmisher 10832 | -5/Factory | Discovered new exit (range 7) 10838 | -5/Factory | Identified exit to Upper Caves 11271 | -5/Factory | Fabricated Coolant Network (x1) 11420 | -5/Factory | Discovered new exit (range 13) 11451 | -5/Factory | Identified exit to Factory 11563 | -5/Factory | Build established: Hacker-Skirmisher 11628 | -5/Factory | Fabricated Thunder Leg (x2) 11900 | -5/Factory | Entered Upper Caves 11914 | -5/Upper Caves | Met a Warlord Commander 11915 | -5/Upper Caves | Learned location of Warlord (-5) 11916 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 11922 | -5/Upper Caves | Found Encrypted Comm Array 12432 | -5/Upper Caves | Encountered a Warlord checkpoint 12690 | -5/Upper Caves | Learned Factory garrison access intel 13053 | -5/Upper Caves | Crushed by falling debris 13053 | -5/Upper Caves | System corruption reached 10% 13098 | -5/Upper Caves | Lost 5 parts (2p1n2u) 13156 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13186 | -5/Upper Caves | Discovered new exit (range 5) 13202 | -5/Upper Caves | Entered another Upper Caves area 13230 | -5/Upper Caves | Discovered exit to Factory (range 15) 13351 | -5/Upper Caves | Build established: Hacker-Gunner 13362 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13458 | -5/Upper Caves | Identified exit to Warlord 13481 | -5/Upper Caves | Entered a destroyed Warlord outpost 13597 | -5/Upper Caves | Entered Warlord 13650 | -5/Warlord | System corruption cleaned by Quarantine Array 13721 | -5/Warlord | Visited the Vortex Lab 13735 | -5/Warlord | Found Prototype Energy Gun 13735 | -5/Warlord | Identified Vortex Rifle 13736 | -5/Warlord | Warlord's base attacked by MAIN.C 13740 | -5/Warlord | Found Vortex Rifle 13820 | -5/Warlord | Found Prototype Hackware 13820 | -5/Warlord | Identified System Mapper 13832 | -5/Warlord | Found Prototype Device 13832 | -5/Warlord | Identified Thermal Barrier 13840 | -5/Warlord | Found Prototype Reactor 13840 | -5/Warlord | Identified Vortex Chain Reactor 13985 | -5/Warlord | Met Warlord 14086 | -5/Warlord | Warlord forces counterattacked 14094 | -5/Warlord | Build established: Hacker-Tank 14183 | -5/Warlord | Spotted Striker 14214 | -5/Warlord | Destroyed Striker 14234 | -5/Warlord | Lost 29 allies 14411 | -5/Warlord | Warlord base infiltrated, sounded retreat 14527 | -5/Warlord | Found Prototype Launcher 14536 | -5/Warlord | Spotted Striker 14547 | -5/Warlord | Spotted Striker 14555 | -5/Warlord | Identified Chain Missile Launcher 14561 | -5/Warlord | Spotted Executioner 14582 | -5/Warlord | Found Prototype Device 14582 | -5/Warlord | Identified Exp. Shock Absorption System 14584 | -5/Warlord | Spotted Striker 14605 | -5/Warlord | Spotted Striker 14621 | -5/Warlord | Destroyed Striker 14635 | -5/Warlord | Spotted Executioner 14649 | -5/Warlord | Lost 21 allies 14654 | -5/Warlord | Discovered new exit (range 15) 14654 | -5/Warlord | Spotted Striker 14656 | -5/Warlord | Destroyed 17 combat bots 14657 | -5/Warlord | Spotted Striker 14659 | -5/Warlord | Spotted Striker 14660 | -5/Warlord | Destroyed Striker 14663 | -5/Warlord | Destroyed Striker 14697 | -5/Warlord | Destroyed 9 combat bots 14703 | -5/Warlord | Entered Proximity Caves 14916 | -4/Proximity Caves | Learned location of Quarantine (-2) 15330 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15367 | -4/Proximity Caves | Discovered exit to Factory (range 12) 15394 | -4/Proximity Caves | Entered Factory 15394 | -4/Factory | Evolved 2 slots: Utility x2 15395 | -4/Factory | Loaded intel: 4 garrison access locations 15871 | -4/Factory | Sucked down chute 15871 | -4/Factory | Entered Waste 15871 | -4/Waste | The area was eerily silent 15980 | -4/Waste | Build established: Hacker-Mutant 16031 | -4/Waste | Discovered new exit (range 13) 16301 | -4/Waste | A Compactor rumbled back to life 16311 | -4/Waste | Spotted C-40 Crusher 16347 | -4/Waste | Destroyed C-40 Crusher 16379 | -4/Waste | Build established: Hacker-Gunner 16497 | -4/Waste | Attached CPS modules to C-40 Crusher 16779 | -4/Waste | Entered Factory 17026 | -4/Factory | Fabricated Enh. Nova Cannon (x2) 17052 | -4/Factory | Build established: Hacker-Tank 17173 | -4/Factory | Destroyed 9 combat bots 17461 | -4/Factory | Identified exit to Upper Caves 17461 | -4/Factory | Identified exit to Armory 17601 | -4/Factory | Repaired Biometal Heavy Treads 17675 | -4/Factory | Repaired Com. HERF Cannon 17683 | -4/Factory | Build established: Hacker-Skirmisher 17741 | -4/Factory | Incoming investigation squad redirected 17921 | -4/Factory | Fabricated Exp. Sensor Array (x1) 18120 | -4/Factory | System corruption reached 10% 18127 | -4/Factory | Cargo convoy interrupted 18186 | -4/Factory | Garrison activated, responded to threat 18340 | -4/Factory | System corruption reached 30% 18341 | -4/Factory | Core integrity fell below 50% 18360 | -4/Factory | Core integrity fell below 20% 18366 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18357_ Penetrated by Slug. 18357_ Mass Driver destroyed. 18358_ Dropped Adv. Cryofiber Web. 18358_ K-01 Serf collects debris. 18358_ Acquired 41 matter. 18359_ Acquired 53 matter. 18359_ Penetrated by Slug. 18360_ Slammed into K-01 Serf. 18361_ Penetrated by Slug. 18361_ Slug penetrates M-36 Artificer. 18361_ M-36 Artificer destroyed. 18361_ Slammed into K-01 Serf. 18363_ U-05 Engineer builds a Wall. 18366_ C-45 Heavy ARC bursts open, deploying its payload. 18366_ G-73 Enforcer unfolds itself. 18366_ B-60 Warrior unfolds itself. 18366_ L-61 Swordsman unfolds itself. 18366_ G-67 Veteran unfolds itself. 18366_ M-36 Artificer unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? G???????????????????????? | | ?????????????????? ""???????????????????????? | | ????????????????? u ???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????? k ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????? #??????"???????????????? | | ?????????????????????# #?????"" ??????????????? | | ?????????????????????# #??? """???????????????? | | ?????????????????????# m #?? ?????????????????? | | ?????????????????????# l## ???????????????????? | | ??????????????????????? bgg/?????????????????????? | | ??????????????????????###@#??????????????????????? | | ???????????############"# #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# " " !| # #??????????????????????? | | ???????????# " "!/]!% =# ########+###########???? | | ???????????#% " "!=! !*=# ???? | | ???????????# " " =!!=%=#%% * ??? | | ???????????# " " !] [%=g%% %= ??? | | ???????????# " " % *=%#* ?? | | ???????????# " " [#u ??? | | ???????????# " " "" ##;#+### ######??????? | | ??????????? " " S"" ## ?# #???????????? | | ???????????# "" ## ""?# #??#?#????#?? | | ???????????? ## F" # #?#????###??? | | ???????????############### " # #?#?????#?? ? | | ???????????????????????###] "" # #????? ???#?? | | ???????????????? ????#???# # # ? ?????? ? | | ???????????????? ????#???# # #?????? ??? | | ?????????????"???? ??#??# """ # [ #????? ?? #? | | ?????????????????"?? ????# """ #%[ #?"?"???? #?? | | ?????????????????"? ?????# """ #^ ^ #?""" "?"?# | | ?????????????? ???? ?#??# # # """ """ ?? | | ?????????????????? ? ?#??# ! # + # ? | | ??????????????#??#??############ ########??### | | ???????????????????? ?? ?# ##########??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Base Temperature (-) 200 Resistance: TH 50 Resistance: EX 75 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 21 Authchip Count 3 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Variable Charge Gun | -7/Factory | Hacked Imp. Spread Laser | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Thunder Leg | -5/Factory | Hacked Coolant Network | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Variable Charge Gun | x2 | -5/Factory | Authchip Coolant Network | x1 | -5/Factory Thunder Leg | x2 | -5/Factory | Authchip Enh. Nova Cannon | x2 | -4/Factory | Preloaded Exp. Sensor Array | x1 | -4/Factory Repaired ---------- Shock Rifle | 5% | -9/Materials Carbon-fiber Leg | 11% | -7/Factory Exp. Sensor Array | 62% | -7/Factory | Broken Biometal Heavy Treads | 20% | -4/Factory Com. HERF Cannon | 17% | -4/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Lightning Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed FrostBorgDetonator Manual? 0 Play Time 02:02:18 Cumulative 214.5 hours Start 2026.10.08 @ 14:03:28 End 2026.10.08 @ 16:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 703d1977-8fe1-493f-b3be-c13dde20b670