Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.15 @ 17:03:39 Player: youngster Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (772) 772 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 5069 Bonus ------- Follower Combat Kills 67 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Microactuators Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite Microactuators > --- WEAPON ----------- Heavy Mace Great Maul Scythe Scythe > --- INVENTORY -------- Matter Filter Microactuators Microactuators Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Gauss Rifle Mini Grenade Launcher Datajack Hammer [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Flight Unit Utility Melee Analysis Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . Utility 2 | . . . . . . . . 2 . Weapon 2 | . . . 2 . . . . . . Parts Attached 50 | 6 7 4 4 5 1 2 8 7 6 Power 6 | 1 . 1 1 1 . . 2 . . Engine 5 | 1 . 1 1 1 . . 1 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 10 | 2 2 2 . 2 . . 1 1 . Treads 6 | 2 2 2 . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 3 | . . . . 2 . . 1 . . Utility 15 | 1 1 . 1 . 1 2 2 4 3 Device 6 | . . . . . 1 1 1 1 2 Storage 3 | 1 . . . . . . . 1 1 Processor 3 | . 1 . . . . . . 2 . Hackware 1 | . . . . . . 1 . . . Protection 2 | . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . Weapon 19 | 2 4 1 2 2 . . 3 2 3 Energy Gun 9 | 2 2 . 2 . . . 3 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . 1 . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . 1 1 . . . . . . 3 Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 14 | . 3 . 4 . . . 2 . 5 Power 1 | . . . 1 . . . . . . Propulsion 5 | . . . 2 . . . 2 . 1 Utility 2 | . . . . . . . . . 2 Weapon 6 | . 3 . 1 . . . . . 2 Highest Loss Streak 5 | . 1 . 4 . . . 2 . 5 Average Slot Usage (%) 64 | . 87 42 44 39 58 74 79 44 59 Engine 8 | . 13 9 9 7 11 11 16 . . Treads 9 | . 26 21 16 . . . . . . Hover 1 | . . . . . . . . 6 6 Flight 6 | . . . . 15 22 22 25 . . Device 3 | . . . . . 3 11 6 5 6 Storage 4 | . 13 . . . . . . 3 6 Processor 5 | . 6 . . . . . . 14 13 Hackware 1 | . . . . . . 8 8 . . Energy Gun 5 | . 21 . 5 . . . 5 . . Ballistic Gun 6 | . 5 . . 15 22 22 16 . . Impact Weapon 4 | . . 10 10 . . . . . 9 Slashing Weapon 3 | . . . . . . . . 13 13 Naked Turns 125 | . 19 43 10 17 . . 9 6 21 Heaviest Build 29 | 13 13 7 14 7 8 8 15 13 29 Greatest Support 40 | 40 40 40 40 8 8 8 12 11 11 Greatest Overweight (x) 4 | . . . 4 . . . 1 1 4 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 10 | 6 6 4 4 4 4 4 4 8 10 Average Capacity 5 | 5 5 4 4 4 4 4 4 6 7 Most Carried 10 | 3 6 4 1 4 4 4 4 4 10 Average Carried 3 | 1 5 1 . 2 3 4 3 4 7 Final Capacity 8 | 6 4 4 4 4 4 4 4 8 4 Final Carried 4 | 3 4 . 1 4 4 4 4 4 4 Class Distribution -------------------- 50% | Mutant 18% | Assassin 10% | Scavenger-Mutant 9% | Scavenger-Scout 6% | Scavenger-Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 686 | 260 82 61 30 24 . 15 39 . 175 Remotely . | . . . . . . . . . . Salvage Created 1113 | . 349 155 187 59 . . 188 . 175 Parts 54 | . 13 7 12 7 . . 6 . 9 Haulers Intercepted 2 | . 1 . . . . . . . 1 Recyclers Shooed 2 | . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 24 | . 5 5 5 3 . . 4 . 2 Melee 8 | . . 1 2 3 . . . . 2 Guns 12 | . 5 . 3 . . . 4 . . Classes Destroyed 8 | . 3 2 1 . . . 1 . 1 Worker 1 | . . . . . . . . . 1 Builder 1 | . . 1 . . . . . . . Hauler 2 | . 1 . . . . . . . 1 Recycler 2 | . 1 1 . . . . . . . Swarmer 9 | . . 5 1 3 . . . . . Grunt 10 | . 5 . 3 . . . 1 . 1 Brawler 1 | . . . . . . . 1 . . Sentry 4 | . . . 1 . . . 2 . 1 Best Kill Streak 6 | . 2 6 2 4 . . 2 . 1 Combat Bots Only 4 | . 2 4 2 4 . . 2 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 2645 | . 438 159 517 122 . . 355 . 1054 Core 1276 | . 143 50 80 122 . . 176 . 705 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 59 | 100 . 22 . . . 49 68 . . Volleys Fired 66 | . 22 . 21 . . . 23 . . Largest 3 | . 2 . 2 . . . 3 . . Hottest 100 | . 90 . 100 . . . 80 . . Shots Fired 130 | . 43 . 29 . . . 58 . . Gun 130 | . 43 . 29 . . . 58 . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 62 | . 16 . . . . . 46 . . Thermal 68 | . 27 . 29 . . . 12 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 10 . 4 . . . 12 . . Robot Miss Streak 10 | . 3 . 3 . . . 10 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 101 | . 29 13 22 . . . 30 . 7 Core Hits 53 | . 16 2 9 6 . . 10 . 10 Critical Hits 2 | . . . . . . . 1 . 1 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . Melee Attacks 40 | . . 20 7 . . . . . 13 Impact 27 | . . 20 7 . . . . . . Slashing 13 | . . . . . . . . . 13 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . 2 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1923 | . 453 364 405 68 . . 243 . 390 Guns 866 | . 374 . 249 . . . 243 . . Cannons . | . . . . . . . . . . Explosions 79 | . 79 . . . . . . . . Melee 854 | . . 347 154 . . . . . 353 Ramming 124 | . . 17 2 68 . . . . 37 Kinetic 342 | . 133 . . . . . 209 . . Thermal 524 | . 241 . 249 . . . 34 . . Explosive 79 | . 79 . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 501 | . . 347 154 . . . . . . Slashing 353 | . . . . . . . . . 353 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 146 | . . 85 25 . . . . . 36 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 146 | . . 85 25 . . . . . 36 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 56 | . . 8 . 31 . . . . 17 Shots . | . . . . . . . . . . Rammed 25 | . . 1 2 14 . . . . 8 Targets Rammed 25 | . . 1 2 14 . . . . 8 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 226 | . 226 . 198 . . . 92 . . Average Temperature 67 | . 76 . 83 . . . 33 . . Received Heat Transfer 921 | . 243 . 249 . . . 63 . 366 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . 5 . . . . . . . Impact Corruptions 10 | . . 9 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . Heat Transferred 1507 | . 692 . 740 . . . 75 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 351 | . 157 262 351 221 . . 201 88 170 Initial 136 | . . . 102 136 . . . 84 39 Average 98 | . 46 161 192 213 . . 130 87 101 Maximum Alert Level 1 | . . 1 1 1 . . 1 . . Low Security (%) 85 | 100 100 44 57 11 . 100 95 100 100 Level 1 14 | . . 55 42 88 . . 4 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 3 . 1 . . . 1 . 1 Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 . 1 . . . 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 8 | . 2 . 3 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 14 9 18 2 . . 22 . 14 Peak Tracking Total 12 | . 7 6 7 2 . . 12 . 9 Tactical Retreats 7 | . . 2 4 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 3 | . 1 . . . . . . . 2 Max in Single Turn 1 | . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 14 | . 1 . 1 . 2 . 3 3 4 Terminals 8 | . 1 . 1 . . . 2 . 4 Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 46 | . 2 . 1 . 24 . 8 5 6 Successful 33 | . 1 . 1 . 24 . 4 1 2 Failed 13 | . 1 . . . . . 4 4 4 Catastrophic 3 | . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 1 . 1 . . Terminals 16 | . 2 . 1 . . . 7 . 6 Fabricators 3 | . . . . . . . . 3 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . 1 . 1 . 24 . 3 . 2 Record 23 | . . . . . 23 . . . . Open Door 1 | . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . . . 2 3 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . Matter 212 | . . . . . . . . 212 . Time 106 | . . . . . . . . 106 . Total Part Build Rating 6 | . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 4 | . . 3 . . . . 1 . . Largest Group 3 | . . 3 3 . . . 1 . . Highest-Rated Group 40 | . . 40 40 . . . 10 . . Highest-Rated Ally 16 | . . 16 16 . . . 10 . . Total Orders 4 | . . . . . 1 1 2 . . STAY 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . EXPLORE 1 | . . . . . . 1 . . . RETURN 1 | . . . . . 1 . . . . Ally Attacks 25 | . . 3 22 . . . . . . Total Damage 303 | . . 16 287 . . . . . . Kills 4 | . . 1 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . 1 1 . . . Drone Recoveries 1 | . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 1953 | 65 408 168 241 69 97 203 191 155 356 Spaces Moved 1983 | 36 213 125 104 99 248 481 247 179 251 Core 238 | 3 40 82 25 4 . . 19 34 31 Treads 328 | 33 173 43 79 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 365 | . . . . . . . . 145 220 Flight 1052 | . . . . 95 248 481 228 . . Fastest Speed 34 | 50 50 50 50 37 37 37 34 50 50 Average Speed 73 | 150 139 87 141 37 37 37 36 80 121 Slowest Speed 250 | 160 160 160 250 50 37 37 114 120 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . . . . . 11 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 40 35 17 23 62 87 32 5 34 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 24 | . 24 . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 24 | . 24 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total 2291 | 44 280 153 154 128 252 493 311 187 289 Wait 96 | . 32 4 16 7 2 21 13 . 1 Move 1951 | 35 212 124 103 98 247 459 244 178 251 Hop 11 | . . . . . . 10 1 . . Pick Up 28 | 3 4 . 1 4 1 . 7 1 7 Fast Attach 34 | 6 2 . 4 4 1 2 4 7 4 Attach 11 | . 2 4 . 1 . . 4 . . Detach 5 | . 1 . . . . . 3 . 1 Swap 5 | . 3 . . . . . . . 2 Drop 21 | . 2 . . . 1 1 12 1 4 Fire 66 | . 22 . 21 . . . 23 . . Melee 38 | . . 20 7 . . . . . 11 Ram 23 | . . 1 . 14 . . . . 8 Kick . | . . . . . . . . . . Crush 2 | . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 14) 228 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 8) 400 | -10/Materials | Identified exit to Materials 455 | -10/Materials | Released all parts (6) 469 | -10/Materials | Core integrity fell below 50% 474 | -10/Materials | Entered Mines 477 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 489 | -10/Mines | Discovered exit to Materials (range 9) 491 | -10/Mines | Met a Derelict bent on vengeance 554 | -10/Mines | Discovered exit to Materials (range 12) 642 | -10/Mines | Entered Materials 642 | -9/Materials | Accompanied by 3 allies 642 | -9/Materials | Evolved 2 slots: Weapon x2 867 | -9/Materials | Lost 4 parts (1p2n1w) 873 | -9/Materials | Released all parts (4) 876 | -9/Materials | Discovered new exit (range 12) 883 | -9/Materials | Entered Mines 897 | -9/Mines | Core integrity fell below 50% 921 | -9/Mines | Discovered new exit (range 6) 944 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 950 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 951 | -9/Mines | Discovered new exit (range 5) 952 | -9/Mines | Entered Exiles 963 | -9/Exiles | Met 8R-AWN 970 | -9/Exiles | Met EX-HEX 984 | -9/Exiles | Met EX-DEC 985 | -9/Exiles | Learned location of Zion (-6) 994 | -9/Exiles | Met EX-BIN 999 | -9/Exiles | Aligned with FarCom system 1000 | -9/Exiles | Given EX-Vault access code 1008 | -9/Exiles | Opened EX-Vault 1011 | -9/Exiles | Found Supersonic Drone Bay 1022 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1045 | -9/Exiles | Discovered new exit (range 14) 1049 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1049 | -9/Exiles | Entered Mines 1250 | -8/Mines | Discovered new exit (range 5) 1252 | -8/Mines | Entered Materials 1252 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1434 | -8/Materials | Released all parts (4) 1439 | -8/Materials | Discovered new exit (range 9) 1443 | -8/Materials | Entered Factory 1443 | -7/Factory | Evolved 2 slots: Utility x2 1583 | -7/Factory | Fabricated Imp. Component Analysis Suite? 1595 | -7/Factory | Discovered new exit (range 3) 1598 | -7/Factory | Entered Storage 1802 | -7/Storage | Build established: Assassin 1933 | -7/Storage | Released all parts (4) 1937 | -7/Storage | Core integrity fell below 50% 1947 | -7/Storage | Core integrity fell below 20% 1954 | -7/Storage | Discovered new exit (range 5) 1954 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01927_ Penetrated by Slug. 01928_ Scythe destroyed. 01929_ Microactuators destroyed. 01930_ Penetrated by Slug. 01933_ Released Melee Analysis Suite. 01933_ Released Scythe. 01933_ Released Great Maul. 01933_ Released Microactuators. 01936_ Penetrated by Slug. 01937_ O-24 Administrator sends out distress signal. 01942_ U-05 Engineer lays Concrete. 01945_ Slammed into Y-54 Guardian. 01948_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 01949_ Slammed into Y-54 Guardian. 01950_ Destabilizing: System corrupted (+1). 01951_ Slammed into Y-54 Guardian. 01954_ Slammed into G-47 Trooper. 01954_ Destabilizing: System corrupted (+1). 01954_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?## ##??????? #???? ????????????????? | | ??# #???????? #???? 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