Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 02:32:21 Player: Cracklepappy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (396) 1980 Value Destroyed (16847) 16847 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (17520) 17520 TOTAL SCORE: 47907 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4044 Follower Combat Kills 4305 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Met MAIN.C 5000 Win 3000 Friendly Fire -729 Cogmind --------- Core Integrity 1255/1600 Matter 294/300 Energy 346/350 System Corruption 63% Temperature Cool (0) Movement Hovering (38) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (6) --- Hovering Antigrav-Cooled Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Advanced Targeting Computer > --- WEAPON (5) ------- Hpw. Accelerated Nova Construct/C > --- INVENTORY (25) --- Zionite Biocell (392) Advanced Matter Compressor (328) Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer SHELL Armor Graphene Brace Advanced Force Field Improved Remote Force Field Improved Remote Force Field Improved System Restoration Module High-powered Tractor Beam Z-Drone Bay (2/2) Long-range Proton Cannon Matter Neutralizer Enhanced Nova Cannon Railgun Tactical Quantum Warhead Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Antimatter-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Medium Regenerative Plating SHELL Armor Improved System Restoration Module > --- WEAPON ----------- Helical Railgun Hpw. Accelerated Nova Construct/C > --- INVENTORY -------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Zionite Biocell Advanced Matter Compressor Experimental Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Medium Regenerative Plating Phase Armor Improved Shield Generator Advanced Force Field Improved Remote Force Field Improved System Shield Ghost Barrier High-powered Tractor Beam Z-Drone Bay Subatomic Replicator Tesla Rifle Tactical Quantum Warhead Improved Plasma Cutter [Rating: 216] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Constructs Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . . . . Utility 9 | . . . 1 . . . . . . 1 . . . . 2 2 . . . . . . 2 . 1 . Weapon 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 331 | 7 12 9 30 2 25 2 20 22 3 20 1 1 1 6 15 3 22 6 13 5 11 39 10 10 7 29 Power 27 | 1 4 1 4 . 1 . 1 2 . . . . . . . . . . . . 1 . . 2 2 8 Engine 12 | 1 3 . 4 . 1 . 1 2 . . . . . . . . . . . . . . . . . . Core 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 8 Propulsion 32 | 2 2 1 8 . 3 . 6 10 . . . . . . . . . . . . . . . . . . Treads 30 | 1 2 1 8 . 3 . 6 9 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 158 | 2 3 . 5 . 4 1 2 3 1 11 1 . . 5 10 3 18 3 9 4 7 34 8 8 2 14 Device 78 | 1 1 . 2 . . . . . 1 4 1 . . 5 4 1 11 1 8 4 2 20 3 2 2 5 Storage 14 | 1 2 . . . 2 . . 1 . 1 . . . . . . . 1 . . . 3 1 1 . 1 Processor 11 | . . . . . . . 1 . . 2 . . . . 1 1 1 . . . 1 3 1 . . . Hackware 7 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 4 Protection 47 | . . . 3 . 2 1 1 2 . 3 . . . . 4 1 6 1 1 . 3 8 3 4 . 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 114 | 2 3 7 13 2 17 1 11 7 2 9 . 1 1 1 5 . 4 3 4 1 3 5 2 . 3 7 Energy Gun 8 | 1 . . 1 . 1 . 1 . . . . . . . . . . . 1 . 2 . 1 . . . Energy Cannon 17 | . . . . . . . 2 3 . 4 . . . . 1 . . . . . 1 2 1 . . 3 Ballistic Gun 49 | 1 3 4 9 1 10 1 7 4 2 4 . . . . . . . . . 1 . 1 . . . 1 Ballistic Cannon 8 | . . . . . . . 1 . . . . . . 1 1 . 2 1 1 . . . . . 1 . Launcher 24 | . . 3 2 1 6 . . . . 1 . 1 . . 3 . 1 2 . . . 2 . . 1 1 Special Weapon 6 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . 1 . 1 2 . . . . . . 2 . . 1 . . 2 8 1 1 . 4 Corrupted Parts 4 | . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . System Corruption 7 | . . . . . . . . . . . . . . 6 . . . . . 1 . . . . . . Parts Lost 50 | . . 3 3 . 9 . . . . 1 . 1 . . 3 2 9 1 1 . . . 3 . 2 12 Power 8 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . 4 Propulsion 7 | . . 1 . . 2 . . . . . . . . . 1 1 1 . . . . . . . . 1 Utility 24 | . . . 1 . 4 . . . . 1 . . . . 1 1 7 1 1 . . . 1 . 1 5 Weapon 11 | . . 1 2 . 2 . . . . . . 1 . . 1 . 1 . . . . . . . 1 2 Highest Loss Streak 9 | . . 2 1 . 6 . . . . 1 . 1 . . 1 2 4 1 1 . . . 2 . 2 9 To Critical Strikes 7 | . . 1 1 . 4 . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 68 | . 99 99 98 100 90 99 99 97 73 46 40 40 40 40 48 46 52 58 56 57 53 51 55 54 62 53 Engine 4 | . 13 6 10 11 11 11 9 9 6 2 . . . 3 2 4 . . . . . . . . . . Core 1 | . . 7 . . . . . . 2 3 6 6 6 2 2 . 3 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 3 5 5 4 4 4 7 12 9 Treads 13 | . 27 27 33 33 33 33 36 35 15 4 3 . . 2 2 1 3 . 4 5 2 1 2 3 4 . Device 13 | . 13 14 11 11 5 . . . 7 8 11 13 13 13 11 11 15 21 20 21 14 13 16 16 19 16 Storage 8 | . 14 14 11 11 11 32 13 9 10 6 6 6 6 6 5 5 5 4 5 5 4 4 4 4 4 4 Processor 3 | . . . . . . . 4 8 . . . . . . 3 7 7 5 5 5 9 10 12 8 8 4 Protection 4 | . . . 9 11 7 . 9 9 1 3 . . . . 3 5 4 5 5 5 3 3 4 7 8 5 Energy Cannon 2 | . . . . . . . . . 1 6 2 . . . 2 1 . 4 4 5 3 7 8 4 3 5 Ballistic Gun 9 | . 27 27 21 21 21 22 26 24 21 2 2 . . . . . . . . 4 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 3 3 6 6 6 7 3 4 4 . . 2 . . . 3 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 13 91 93 102 99 107 111 114 115 115 115 69 62 65 93 114 111 126 166 159 156 153 153 166 150 200 234 Greatest Support 258 | 20 40 40 60 60 60 60 80 83 104 104 82 63 63 63 110 82 168 168 196 196 196 246 229 182 182 258 Greatest Overweight (x) 50 | . 2 4 1 1 1 1 1 1 2 1 1 . 1 1 1 2 1 . 50 . . . . . 1 1 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 . . . . . . . 1 . . 29 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 25 25 25 23 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 20 20 16 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 15 24 24 25 20 24 24 24 23 23 19 18 15 16 19 19 19 21 24 25 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 20 20 14 14 20 20 19 20 25 25 25 25 25 25 25 25 21 Scrap Engine Consumption 342 | . . . . . . . . . 46 37 16 2 1 7 27 17 54 10 13 1 23 29 19 13 11 16 Constructs Created 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Constructs Modified 151 | . . . . . . . . . 16 15 10 . . 4 10 7 27 5 9 . 9 15 8 4 2 10 Class Distribution -------------------- 56% | Construct 13% | Mutant 11% | Scavenger-Mutant 8% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -4/Factory Construct | -4/Extension Construct | -4/Cetus Construct | -4/Archives Scavenger-Construct | -4/Hub_04(d) Scavenger-Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Matter Collected 10807 | 211 452 389 1047 120 888 144 497 684 520 489 175 49 15 68 318 100 1893 452 343 54 151 985 117 127 73 446 Remotely 144 | . . . . . . . . . . . . . . . . . 100 . . 44 . . . . . . Salvage Created 21885 | 108 663 272 1882 409 381 156 651 1525 2202 1572 533 196 . 181 1837 496 2484 1016 537 . . 1643 863 269 367 1642 Parts 939 | 13 35 12 111 22 46 10 40 80 61 61 23 4 . 5 43 19 100 41 28 . . 76 34 22 27 26 Haulers Intercepted 16 | . 2 . 6 . . . 1 2 . 1 . . . . 2 . . . . . . 1 1 . . . Recyclers Shooed 18 | . 1 . 3 . . . 2 1 9 1 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . 12 3 . 20 . . . . . . . . . . . . Prevented 12 | . . . . . . . . . . . 5 . . 7 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Combat Hostiles Destroyed 294 | . 10 17 36 10 8 3 12 28 2 21 6 3 . 3 27 4 32 12 4 . . 17 8 4 4 23 Guns 116 | . 10 14 34 6 1 3 12 28 2 6 . . . . . . . . . . . . . . . . Cannons 116 | . . . . . . . . . . 12 5 1 . 3 11 4 29 4 4 . . 16 8 4 4 11 AOE 37 | . . 3 2 4 7 . . . . 3 . 2 . . 7 . 3 2 . . . . . . . 4 Classes Destroyed 24 | 2 5 1 4 1 2 . . 2 . 2 2 . . . 1 . 2 . . . . . . . . . Worker 10 | . 1 1 1 . . . . 2 . 1 . . . . . 1 . . . . . 1 1 . . 1 Builder 17 | . 1 . . . . . 1 . . 3 . . . . 6 . 3 . . . . 1 2 . . . Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 6 . . . 1 2 . 1 . . . . 2 . . . . . . 1 1 . . . Recycler 42 | 1 1 . 2 . . . 1 1 26 3 . . . . 1 1 2 . . . . 2 . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . . . . . . . . 1 . . . . . 1 . . 4 . . 1 . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 2 . 2 . . . 1 1 . 1 . . . . 3 1 . 2 . . . 2 2 . . . Swarmer 35 | . . . 4 . . . 4 3 . 6 3 3 . 1 . . 3 . . . . 3 . . . 5 Grunt 129 | . 10 6 20 8 . 3 2 12 . 10 . . . 1 18 2 14 4 . . . 5 3 1 2 8 Brawler 6 | . . . 1 . . . . 2 . . . . . . 2 . . . . . . . 1 . . . Duelist 10 | . . . 1 2 . . . 1 . . . . . . . 1 3 . . . . . 2 . . . Protector 4 | . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . Sentry 36 | . . . 10 . . . 6 7 2 . . . . 1 . . 3 . 4 . . . 1 . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 15 | . . . . . . . . 1 . 1 . . . . 4 1 1 2 . . . 2 . . . 3 Programmer 27 | . . . . . . . . . . 4 2 . . . 2 . 3 . . . . 5 1 3 2 5 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 18 | . . 11 . . 7 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 2 3 3 4 6 7 3 4 10 6 7 4 3 . 2 10 3 7 5 5 . . 5 5 3 2 7 Combat Bots Only 9 | . 2 3 4 6 7 3 4 9 1 3 4 3 . 2 7 3 7 4 3 . . 4 5 3 2 5 Max Kills in Single Turn 4 | 1 2 2 2 3 3 1 2 3 2 2 2 2 . 1 4 1 3 2 1 . . 1 1 1 1 4 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 2 3 . . . . 2 . 2 . . 4 . 3 1 . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Damage Taken 29422 | . 328 393 992 54 1211 238 310 822 . 1253 197 200 . 409 1873 933 5089 1056 395 38 114 1249 1980 771 1585 7932 Core 2277 | . 66 66 84 . 169 34 35 85 . 125 . 24 . 181 166 102 408 50 35 . . 167 70 65 27 318 Absorbed by Shields 2056 | . . 145 384 25 84 . . . . 8 . . . . 101 45 253 . 160 36 . 560 . . . 255 Regen/Repaired (Parts) 10970 | . . . 96 . . . . 150 . 662 329 . . 283 429 465 2140 305 811 100 167 851 743 661 567 2211 Core Remaining (%) 70 | 100 . 47 . . . 28 . . 78 . . . . 61 83 . . . . 48 . 87 . 90 . 78 Volleys Fired 1121 | 7 33 38 114 15 113 12 31 44 40 51 18 16 . 21 77 34 137 41 51 3 3 77 50 13 15 67 Largest 3 | 2 2 2 2 2 2 2 3 3 3 2 1 1 . 1 2 1 2 3 1 1 1 2 1 1 1 2 Hottest 319 | 70 70 46 100 46 56 46 75 75 75 138 108 154 . 154 116 59 104 147 41 41 41 299 186 236 236 319 Shots Fired 1730 | 14 66 71 223 28 195 24 89 178 120 87 18 16 . 21 81 34 133 48 52 3 3 80 50 13 15 68 Gun 1004 | 14 66 66 219 26 180 24 87 174 120 28 . . . . . . . . . . . . . . . . Cannon 652 | . . . . . . . 2 4 . 57 18 15 . 21 73 34 131 30 37 3 3 80 50 13 15 66 Launcher 58 | . . 5 3 2 15 . . . . 2 . 1 . . 8 . 2 18 . . . . . . . 2 Special 16 | . . . 1 . . . . . . . . . . . . . . . 15 . . . . . . . Kinetic 1305 | 7 64 66 219 26 180 24 87 174 120 60 9 15 . 21 5 32 96 27 37 3 3 . . . 7 23 Thermal 201 | 7 2 . 1 . . . 2 3 . 19 4 . . . . . 35 3 15 . . 35 50 13 8 4 Explosive 40 | . . 5 3 2 15 . . . . 2 . 1 . . 8 . 2 . . . . . . . . 2 Electromagnetic 139 | . . . . . . . . 1 . 6 5 . . . 68 2 . 18 . . . . . . . 39 Phasic 45 | . . . . . . . . . . . . . . . . . . . . . . 45 . . . . Robot Hit Streak 42 | 9 9 8 21 11 42 7 17 19 8 17 9 10 . 8 9 11 26 7 11 3 6 13 14 7 13 15 Robot Miss Streak 8 | 1 5 4 6 2 5 2 8 2 2 4 3 5 . 1 2 2 2 4 2 . . 2 4 . . 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . Secondary Targets 6 | . . . 1 1 . . 1 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . Autonomous 81 | . . . . . . . . 54 . 27 . . . . . . . . . . . . . . . . Shots Hit Robots 1150 | 10 51 48 169 19 127 18 51 135 58 61 17 9 . 12 56 22 111 19 35 2 3 52 25 5 6 29 Core Hits 582 | 4 36 34 79 14 49 8 27 53 32 42 8 3 . 4 47 10 44 24 13 . . 21 7 3 3 17 Critical Kills 8 | . . 1 1 . . . . 1 1 . . . . . 1 . . 1 1 . . 1 . . . . Critical Parts Destroyed 12 | . . . 3 . . . 1 3 1 . . . . . . . 1 . . . . 3 . . . . Critical Strikes 26 | . . 1 4 . 1 . 1 4 2 . . . . 2 2 . 2 1 2 . . 4 . . . . Burn 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 20 | . . 1 4 . 1 . 1 4 2 . . . . . 1 . 1 1 1 . . 3 . . . . Blast 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58531 | 131 822 823 2689 588 2528 295 828 3230 1120 3468 1069 844 . 902 6036 1582 8179 2335 2357 189 206 5283 4085 1028 1481 6433 Guns 12123 | 131 810 601 2537 277 1886 278 826 3176 1120 481 . . . . . . . . . . . . . . . . Cannons 39332 | . . . . . . . . . . 2551 1069 672 . 902 3892 1582 7495 1165 2223 189 206 5257 4032 1028 1310 5759 Explosions 6545 | . . 222 148 311 642 . . 26 . 427 . 172 . . 2144 . 684 1170 . . . . . . . 599 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 397 | . 12 . 4 . . 17 2 28 . 9 . . . . . . . . . . . 26 53 . 171 75 Kinetic 28315 | 56 784 601 2537 277 1886 278 826 3176 1120 2170 572 672 . 902 62 1438 5634 1165 2223 189 206 . . . . 1541 Thermal 12207 | 75 26 . . . . . . . . 683 245 . . . . . 1967 272 134 . . 2398 4032 1028 1310 37 Explosive 5070 | . . 222 148 311 642 . . 26 . 228 . 172 . . 2144 . 578 . . . . . . . . 599 Electromagnetic 9683 | . . . . . . . . . . 378 252 . . . 3830 144 . 898 . . . . . . . 4181 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 2859 | . . . . . . . . . . . . . . . . . . . . . . 2859 . . . . Highest Corruption 63 | . . . . . . . . . . 7 7 7 7 6 5 8 11 11 11 1 . 5 3 4 1 63 Average Corruption 6 | . . . . . . . . . . 4 7 7 7 3 2 8 8 11 6 1 . 3 2 3 1 11 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 261 | . . . . . . . . . . 42 22 11 1 1 11 3 79 11 14 . . 17 . 8 2 39 Message Errors 63 | . . . . . . . . . . 10 6 1 1 . 3 1 22 3 3 . . 4 . 3 . 6 Matter Fused 59 | . . . . . . . . . . 11 6 5 . 1 3 . 16 1 3 . . 3 . 1 2 7 Heat Flow Errors 28 | . . . . . . . . . . 7 1 1 . . 3 . 7 . 3 . . 4 . . . 2 Energy Discharges 27 | . . . . . . . . . . 5 2 1 . . . 2 10 3 . . . 1 . 1 . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Data Loss (minor) 33 | . . . . . . . . . . 7 2 3 . . 1 . 9 2 . . . 1 . 2 . 6 Data Loss (major) 11 | . . . . . . . . . . . 2 . . . . . 5 1 1 . . 1 . 1 . . Misfires 7 | . . . . . . . . . . 1 . . . . . . 1 1 2 . . 1 . . . 1 Alerts 9 | . . . . . . . . . . . 3 . . . . . 2 . 1 . . 2 . . . 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Weapon Failures 9 | . . . . . . . . . . . . . . . 1 . 6 . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7138 | . . . . . 30 . . . . 214 187 230 . 6 664 270 571 83 119 55 . 1006 1260 158 444 1841 Projectiles 6950 | . . . . . . . . . . 214 187 230 . 6 618 270 534 83 119 55 . 1006 1245 158 384 1841 Explosions 113 | . . . . . 30 . . . . . . . . . 46 . 37 . . . . . . . . . Melee 75 | . . . . . . . . . . . . . . . . . . . . . . . 15 . 60 . Knockbacks 70 | . . . . . . . . . . 14 4 4 . . 2 14 23 5 . . . . 1 . 2 1 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Kinetic 62 | . . . . . . . . . . 13 4 4 . . 2 13 20 5 . . . . . . . 1 Secondary 5 | . . . . . . . . . . 1 . . . . . 1 3 . . . . . . . . . Self-Inflicted Damage 328 | . . 28 25 . 69 . . . . . . 24 . . 71 . 53 21 . . . . . . . 37 Shots 10 | . . 1 2 . 3 . . . . . . 1 . . 1 . 1 1 . . . . . . . . Rammed 16 | . 2 . 1 . . 2 1 2 . 1 . . . . . . 1 . . . . . . . 3 3 Targets Rammed 19 | . 2 . 1 . . 2 1 2 . 1 . . . . . . 1 . . . . 1 2 . 3 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Highest Temperature 624 | 27 22 1 24 3 . 20 114 487 130 326 275 350 . 501 226 . 195 20 168 . . 624 185 185 239 318 Average Temperature 87 | 13 8 1 5 3 . 4 37 114 34 102 85 138 . 147 67 . 65 10 67 . . 109 70 60 103 106 Received Heat Transfer 4082 | . 204 58 357 30 . 135 135 486 . 477 12 24 . 60 465 30 624 36 26 8 27 101 153 90 261 283 Effects 17 | . . . . . . . . 1 . 3 1 . . 3 . . . . . . . 9 . . . . Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Damage (major) 5 | . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . Damage (core) 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . . . . 1 . . . 11 1 . 6 . . . . . . . 8 Combat Hostiles 24 | . . . . . . . . . . . 1 . . . 9 . . 6 . . . . . . . 8 Parts Fried 99 | . . . . . . . . . . 1 2 . . . 40 1 1 4 . . . . 1 . . 49 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . 3 2 . . . 1 . . . . Heat Transferred 5396 | 222 74 . . . . . . . . 592 250 . . . . . 1450 200 296 . . 832 1036 185 222 37 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Peak Influence 2497 | 15 252 93 391 359 . 70 202 581 295 447 . . . . 1004 607 1611 1241 754 97 510 769 786 636 787 2497 Initial 901 | . 9 2 . 121 . . . 65 214 299 . . . . 163 491 296 901 496 . 50 250 389 441 381 503 Average 202 | 4 75 22 122 284 . 24 64 215 35 180 . . . . 479 492 728 1093 73 82 286 535 569 507 579 1274 Maximum Alert Level 5 | . 1 . 1 1 . . 1 2 1 2 . . . . 3 2 5 4 3 . 2 3 3 2 3 5 Low Security (%) 67 | 100 91 100 77 20 . 100 99 71 93 53 . . . . 19 . . . 85 100 28 . . . . . Level 1 11 | . 8 . 22 79 . . . 1 6 40 . . . . 27 15 9 . 5 . 59 8 16 . 19 . Level 2 14 | . . . . . . . . 27 . 5 . . . . 34 84 45 . 6 . 12 87 67 100 54 20 Level 3 4 | . . . . . . . . . . . . . . . 18 . 32 58 1 . . 4 15 . 25 22 Level 4 1 | . . . . . . . . . . . . . . . . . 11 41 . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 3 . 6 1 . . 3 4 . 8 . . . . 9 2 6 . . . 1 7 9 3 1 14 Investigation 15 | . 2 . 5 . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 3 Extermination 14 | . . . . . . . . . . 5 . . . . 1 . . . . . 1 2 1 1 . 3 Reinforcement 17 | . 1 . 1 . . . . . . 2 . . . . 3 . 1 . . . . 3 5 . . 1 Assault 26 | . . . . 1 . . . 2 . . . . . . 3 2 5 . . . . 2 2 2 . 7 Garrison 5 | . . . . . . . 3 . . . . . . . 1 . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Distress Signals 26 | . 3 . 4 . . . 2 1 . . . . . . 3 . 1 2 . . . 3 3 . 1 3 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Times Spotted 622 | . 14 19 54 12 24 3 20 37 . 27 7 14 . 16 53 10 72 16 24 2 10 34 44 22 28 60 Peak Tracking Total 16 | . 3 3 5 4 9 3 4 11 . 4 4 5 . 9 6 4 9 5 2 2 5 5 16 13 11 16 Tactical Retreats 54 | . . 2 4 . 5 . 3 2 . 2 1 4 . 1 4 2 8 . . . . 2 2 1 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Traps Triggered 13 | . 1 . 2 . . . . 1 . 1 . 1 . . . . 1 . . . 1 1 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Machines Disabled 58 | . . . . . 12 . 3 8 . 6 . . . . 4 1 4 . 4 . 1 5 4 3 . 3 Max in Single Turn 3 | . . . . . 2 . 2 1 . 3 . . . . 1 1 1 . 1 . . 1 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Machines Accessed 64 | . 9 1 14 . 2 . 3 12 5 5 . 1 . . 4 . 4 . . . 1 . 1 . . 2 Terminals 43 | . 7 1 10 . . . 2 12 . 5 . . . . . . 4 . . . . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 10 | . 2 . 2 . . . 1 . 5 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . Total Hacks 176 | . 29 4 37 . 24 . 7 25 13 9 . 1 . . 8 . 7 . . . 2 . 1 . . 9 Successful 91 | . 14 1 17 . 24 . 5 8 11 3 . 1 . . 3 . 2 . . . 1 . . . . 1 Failed 83 | . 14 3 19 . . . 2 17 2 6 . . . . 5 . 5 . . . 1 . 1 . . 8 Catastrophic 17 | . 3 . 5 . . . 1 3 . 1 . . . . 1 . . . . . . . 1 . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 155 | . 17 4 11 . 1 . 3 11 9 . . . . . 6 7 3 . . 7 6 25 11 9 8 17 Terminals 106 | . 20 4 26 . . . 6 25 . 9 . . . . . . 7 . . . . . . . . 9 Fabricators 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Repair Stations 5 | . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 29 | . 9 . 6 . . . 1 . 13 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Terminal Hacks 65 | . 11 1 11 . 24 . 3 8 . 3 . 1 . . . . 2 . . . . . . . . 1 Record 23 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . . Part Schematic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . 5 . . . 1 . . . . 2 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 1 . 3 . . . 1 1 . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . . . 1 . 3 . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 1 . 1 . . . 1 . 3 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . 1 . . . 1 . 8 . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . . . . . 8 . . . . . . . . . . . . . . . . . Reject 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 1 . . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 9 1 13 . . . 2 7 1 5 . . . . 2 . 3 . . . 1 . 1 . . 2 Full Trace Events 10 | . 1 . 3 . . . . 2 1 1 . . . . 1 . . . . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 61 | . 3 . 1 . . . . . . . . . 14 . . . . . . . . 12 . . . 31 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . 50 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 9 . 9 . . . 3 . 6 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . 2 . . 18 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Total Allies 81 | . . 2 . 1 . . 1 2 . . . . 9 2 . . 28 . . 5 2 . 3 . 2 24 Largest Group 17 | . . 2 . 1 . . 1 2 . . . . 9 9 6 . 11 3 . 5 7 6 3 . 1 17 Highest-Rated Group 1909 | . . 50 . 31 . . 10 62 . . . . 283 291 252 . 589 128 . 494 700 591 345 . 33 1909 Highest-Rated Ally 269 | . . 31 . 31 . . 10 31 . . . . 39 49 49 . 159 51 . 103 103 103 115 . 33 269 Zionite Dispatches 8 | . . . . . . . . . . . . . . . 1 . 1 . . 2 1 . 1 . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 7 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . 2 . STAY 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 563 | . . 5 . 6 . . . 18 . . . . . 61 39 4 181 4 . 4 39 33 37 . . 132 Total Damage 24467 | . . 64 . 84 . . . 275 . . . . . 1456 1384 217 6104 96 . 401 1935 1952 1640 . . 8859 Kills 141 | . . . . 1 . . . 2 . . . . . 13 9 . 39 2 . 2 14 15 8 . . 36 Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Robot Analysis Total 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . 2 1 2 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . 1 . . . . 1 7 2 2 1 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Turns Passed 49538 | 120 1561 2423 3557 294 3490 814 960 1927 5893 2796 706 324 1090 760 1515 701 2180 337 13634 169 683 1387 687 344 222 964 Spaces Moved 18282 | 82 703 700 1239 104 1279 317 330 645 1750 1161 526 458 1679 463 638 204 986 188 829 76 410 1058 494 480 259 1224 Core 488 | 5 . . . . . . . . . . . . . . . . . . 483 . . . . . . . Treads 10433 | 2 655 700 1239 104 1279 317 330 645 920 898 250 . . 112 279 67 757 . 152 76 190 376 310 442 259 74 Legs 2088 | . . . . . . . . . 829 263 . . . . . . 51 188 194 . . 563 . . . . Wheels 202 | 75 48 . . . . . . . . . . . . . . 23 56 . . . . . . . . . Hover 4299 | . . . . . . . . . . . 276 458 1679 351 . 76 122 . . . 62 32 93 . . 1150 Flight 772 | . . . . . . . . . 1 . . . . . 359 38 . . . . 158 87 91 38 . . Fastest Speed 38 | 50 100 320 240 240 240 240 240 240 144 144 48 48 48 48 106 232 102 109 109 190 95 95 56 56 56 38 Average Speed 226 | 98 194 320 240 240 240 240 240 240 226 200 97 48 48 113 204 304 165 109 1546 190 153 95 104 56 63 53 Slowest Speed 2550 | 160 320 480 240 240 240 240 240 240 346 245 160 48 149 269 317 429 232 109 2550 190 190 95 162 56 114 114 Overloaded Moves 950 | . . . . . . . . . . . . . . . . . . . . . . . . . . 950 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . 4 . 5 . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 53 | 5 95 98 96 26 90 74 24 64 99 18 54 54 90 74 20 7 74 55 88 10 15 89 18 38 11 52 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 17 | . 2 1 1 1 1 . . . 4 . . 1 4 . . . . . . . . 2 . . . . Known Exits Taken 10 | . . . 1 . . . 1 . . 1 . . . 1 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . . . . . 1 . . . . 3 2 1 3 . . . . . . . . . . . . Spaces Dug 175 | . . 6 9 . 14 . 2 . . 2 . 6 . 6 10 7 24 . . 2 . 10 9 3 9 56 Terrain Destroyed 687 | . . 27 23 12 50 . 2 52 . 51 9 12 . 9 131 20 75 37 27 3 . 20 17 4 9 97 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 301 | . . . 1 . . . 2 30 . 41 9 6 . 9 14 20 40 14 27 3 . 20 17 4 9 35 AOE 386 | . . 27 22 12 50 . . 22 . 10 . 6 . . 117 . 35 23 . . . . . . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Qua Acc Com Total 25008 | 103 833 810 1617 120 1511 345 439 962 3636 1580 702 549 1947 674 768 252 1418 292 1605 97 463 1358 612 544 299 1472 Wait 4411 | . 48 53 150 . 43 8 38 202 1796 311 149 58 267 153 15 7 58 26 690 14 18 138 45 23 12 89 Move 18231 | 81 702 699 1238 103 1278 316 329 644 1749 1160 525 457 1671 462 627 202 985 187 828 75 409 1057 487 479 258 1223 Hop 11 | . . . . . . . . . . . . . 3 . 5 . . . . . . . 3 . . . Pick Up 309 | 8 24 7 39 . 28 2 5 17 18 15 4 9 2 6 14 2 11 24 11 . 9 14 8 6 2 24 Fast Attach 86 | 7 5 . 4 . 2 1 4 3 1 2 1 . . 1 4 . 7 2 3 . 4 15 2 6 2 10 Attach 82 | . . 3 5 . 10 . 2 2 2 9 . 1 1 . 7 3 9 3 2 . 3 1 3 2 2 12 Detach 24 | . . . . . . . 1 . 2 6 . . 1 . 2 2 2 2 . . . 1 . 1 . 4 Swap 164 | . 7 6 21 2 13 1 14 17 . 9 . . . 5 4 . 6 1 8 5 4 23 5 2 3 8 Drop 325 | . 12 4 45 . 24 3 14 29 28 16 5 8 1 . 13 1 7 6 12 . 13 31 7 12 2 32 Fire 1121 | 7 33 38 114 15 113 12 31 44 40 51 18 16 . 21 77 34 137 41 51 3 3 77 50 13 15 67 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crush 15 | . 2 . 1 . . 2 1 2 . 1 . . . . . . 1 . . . . . 2 . 3 . Escape Stasis 11 | . . . . . . . . 2 . . . . . . . 1 8 . . . . . . . . . Rewire 213 | . . . . . . . . . . . . . . 26 . . 187 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 51 | -11/Junkyard | Discovered new exit (range 12) 121 | -11/Junkyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 576 | -10/Materials | Central database locked down 768 | -10/Materials | Discovered new exit (range 7) 912 | -10/Materials | Discovered new exit (range 15) 936 | -10/Materials | Discovered new exit (range 16) 1066 | -10/Materials | Discovered new exit (range 13) 1682 | -10/Materials | Entered Mines 1708 | -10/Mines | Learned Materials emergency access door positions 2306 | -10/Mines | Assembled infested the area 2311 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2315 | -10/Mines | Learned location of Recycling (-8) 2941 | -10/Mines | Discovered new exit (range 7) 3127 | -10/Mines | Core integrity fell below 50% 3217 | -10/Mines | Discovered new exit (range 15) 3682 | -10/Mines | Found a hidden stash of uninstalled traps 4105 | -10/Mines | Entered Materials 4105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4526 | -9/Materials | Repaired Cmb. Airjet 4788 | -9/Materials | Identified exit to Mines 5291 | -9/Materials | Central database locked down 6092 | -9/Materials | Discovered new exit (range 14) 6583 | -9/Materials | Discovered new exit (range 12) 6943 | -9/Materials | Build established: Scavenger-Mutant 7118 | -9/Materials | Discovered new exit (range 11) 7662 | -9/Materials | Entered Mines 7663 | -9/Mines | Met a Derelict testing a Signal Generator 7665 | -9/Mines | Learned location of Storage (-8) 7744 | -9/Mines | Excavation squad dispatched 7744 | -9/Mines | A large section of the Mines collapsed 7855 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7857 | -9/Mines | Discovered new exit (range 5) 7956 | -9/Mines | Entered Exiles 8016 | -9/Exiles | Met 8R-AWN 8055 | -9/Exiles | Met EX-HEX 8192 | -9/Exiles | Met EX-DEC 8300 | -9/Exiles | Discovered new exit (range 12) 8769 | -9/Exiles | Learned location of Zion (-6) 8853 | -9/Exiles | Met EX-BIN 8884 | -9/Exiles | Aligned with FarCom system 8887 | -9/Exiles | Given EX-Vault access code 8944 | -9/Exiles | Opened EX-Vault 8961 | -9/Exiles | Found 0b10 Alert Chip 9010 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9736 | -9/Exiles | Attacked by the Exiles 9796 | -9/Exiles | Destroyed 7 combat bots 9927 | -9/Exiles | Core integrity fell below 50% 9953 | -9/Exiles | Destroyed 8R-AWN 9983 | -9/Exiles | Lost 6 parts (2n2u2w) 10285 | -9/Exiles | Destroyed EX-BIN 10624 | -9/Exiles | Destroyed EX-HEX 10744 | -9/Exiles | Destroyed EX-DEC 10781 | -9/Exiles | Found Prototype Energy Gun 10787 | -9/Exiles | Found Deploy-a-Sentry 10910 | -9/Exiles | Identified AWS/EX-DEC 11148 | -9/Exiles | Found AWS/Gauss 11165 | -9/Exiles | Found Modified TNC 11446 | -9/Exiles | Stole four prototypes: Modified TNC, 0b10 Alert Chip, AWS/Gauss, Deploy-a-Sentry 11446 | -9/Exiles | Entered Mines 12075 | -8/Mines | Discovered new exit (range 15) 12260 | -8/Mines | Entered Materials 12260 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 12548 | -8/Materials | Build established: Scavenger-Tank 12789 | -8/Materials | Garrison activated, responded to threat 12847 | -8/Materials | Identified exit to Storage 13220 | -8/Materials | Entered Storage 13683 | -8/Storage | Build established: Scavenger-Gunner 13693 | -8/Storage | Found Prototype Protection 13693 | -8/Storage | Identified Lgt. Regenerative Plating 14136 | -8/Storage | Door terminal overloaded 14281 | -8/Storage | Discovered new exit (range 16) 14523 | -8/Storage | Met a pair of Derelict thieves 14633 | -8/Storage | Destroyed 9 combat bots 15132 | -8/Storage | Build established: Gunner 15142 | -8/Storage | Used back door to open Recycling access 15142 | -8/Storage | Discovered new exit (range 3) 15147 | -8/Storage | Entered Recycling 16041 | -8/Recycling | Found Scrap Engine 16820 | -8/Recycling | Discovered new exit (range 8) 19108 | -8/Recycling | Build established: Construct 21040 | -8/Recycling | Entered Factory 21040 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 21390 | -6/Factory | Search patrols dispatched 22392 | -6/Factory | Discovered new exit (range 15) 22823 | -6/Factory | Discovered new exit (range 11) 23269 | -6/Factory | Identified exit to Factory 23427 | -6/Factory | Identified exit to Lower Caves 23836 | -6/Factory | Entered Lower Caves 23904 | -6/Lower Caves | Learned Factory trap positions 24079 | -6/Lower Caves | Spotted B-75 Beast 24089 | -6/Lower Caves | Destroyed B-75 Beast 24198 | -6/Lower Caves | Learned Factory trap positions 24529 | -6/Lower Caves | Discovered new exit (range 6) 24542 | -6/Lower Caves | Entered another Lower Caves area 24559 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24571 | -6/Lower Caves | Discovered exit to Factory (range 5) 24825 | -6/Lower Caves | Spotted 7R-CTF(f) 24825 | -6/Lower Caves | Spotted GK-KIF(f) 24826 | -6/Lower Caves | Encountered a Master Thief 24826 | -6/Lower Caves | Encountered a Master Thief 24826 | -6/Lower Caves | Spotted TI-PHD(f) 24826 | -6/Lower Caves | Spotted OK-663(f) 24827 | -6/Lower Caves | Encountered a Master Thief 24827 | -6/Lower Caves | Encountered a Master Thief 24827 | -6/Lower Caves | AWS/Gauss stolen by Master Thief 24828 | -6/Lower Caves | Spotted U0-07J(f) 24831 | -6/Lower Caves | Adv. Weapon Cycler stolen by Master Thief 24832 | -6/Lower Caves | Adv. Transmission Jammer stolen by Master Thief 24845 | -6/Lower Caves | Discovered new exit (range 10) 24849 | -6/Lower Caves | Mak. Hammer stolen by Master Thief 24850 | -6/Lower Caves | Encountered a Master Thief 24850 | -6/Lower Caves | Imp. Kinecellerator stolen by Master Thief 24866 | -6/Lower Caves | Entered Zion 24883 | -6/Zion | System corruption cleaned by Quarantine Array 24906 | -6/Zion | Found CR-A16's Pointy Stick 24936 | -6/Zion | Discovered new exit (range 16) 24980 | -6/Zion | Learned location of Quarantine (-2) 25017 | -6/Zion | Learned 4 Factory zone layouts 25094 | -6/Zion | Gained Derelict followers 25309 | -6/Zion | Gained Derelict followers 25588 | -6/Zion | Imprinted 25590 | -6/Zion | Declared Zion's savior 25956 | -6/Zion | Entered Proximity Caves 25956 | -5/Proximity Caves | Accompanied by 9 allies 26224 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 26590 | -5/Proximity Caves | Spotted B-75 Beast 26607 | -5/Proximity Caves | Allies destroyed B-75 Beast 26716 | -5/Proximity Caves | Entered Factory 26716 | -5/Factory | Accompanied by 6 allies 26716 | -5/Factory | Evolved 2 slots: Utility x2 26717 | -5/Factory | Identified exit to Factory 26718 | -5/Factory | Loaded intel: 98 trap records 26994 | -5/Factory | Garrison activated, responded to threat 27835 | -5/Factory | Discovered exit to Factory (range 11) 27916 | -5/Factory | First assault squad dispatched 27919 | -5/Factory | Zion Recon squad teleported in 27964 | -5/Factory | Terminal network hard line cut 27978 | -5/Factory | Destroyed 7 combat bots 28231 | -5/Factory | Entered another Factory area 28231 | -4/Factory | Evolved 2 slots: Utility x2 28232 | -4/Factory | Loaded intel: 120 trap records 28703 | -4/Factory | Retrieved Zion intel report: Active Terminals 28731 | -4/Factory | First assault squad dispatched 28811 | -4/Factory | Crushed by falling debris 28825 | -4/Factory | Discovered new exit (range 15) 28834 | -4/Factory | DAS Turret deployed 28932 | -4/Factory | Entered Extension 29023 | -4/Extension | Rescued a captive Derelict 29024 | -4/Extension | Rescued a captive Derelict 29118 | -4/Extension | Rescued A7 29314 | -4/Extension | Rescued a captive Derelict 29327 | -4/Extension | Rescued a captive Derelict 29327 | -4/Extension | Rescued a captive Derelict 29432 | -4/Extension | First assault squad dispatched 29519 | -4/Extension | Zion Hacker squad teleported in 29656 | -4/Extension | Rescued a captive Derelict 29914 | -4/Extension | Build established: Commander-Construct 30173 | -4/Extension | Terminal network hard line cut 30224 | -4/Extension | Spotted B-86 Titan 30229 | -4/Extension | Spotted B-86 Titan 30240 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 30292 | -4/Extension | Destroyed B-86 Titan 30315 | -4/Extension | Lost 4 parts (4u) 30390 | -4/Extension | Destroyed B-86 Titan 30457 | -4/Extension | Disrupted transfer network 30541 | -4/Extension | Build established: Scavenger-Construct 30902 | -4/Extension | Rescued a captive Derelict 30964 | -4/Extension | P-70 Sage assimilated allied YW-VRG(h) 30969 | -4/Extension | System corruption reached 10% 31021 | -4/Extension | Destroyed 7 combat bots 31029 | -4/Extension | Lost 4 parts (3u1w) 31063 | -4/Extension | Discovered new exit (range 10) 31064 | -4/Extension | Discovered new exit (range 6) 31112 | -4/Extension | Entered Cetus 31112 | -4/Cetus | Accompanied by 3 allies 31127 | -4/Cetus | Spotted Cetus Guard 31127 | -4/Cetus | Spotted Cetus Guard 31130 | -4/Cetus | Allies destroyed Cetus Guard 31130 | -4/Cetus | Spotted Cetus Guard 31131 | -4/Cetus | Spotted Cetus Guard 31134 | -4/Cetus | Destroyed Cetus Guard 31138 | -4/Cetus | Allies destroyed Cetus Guard 31142 | -4/Cetus | Destroyed Cetus Guard 31248 | -4/Cetus | Discovered new exit (range 16) 31284 | -4/Cetus | Build established: Construct 31358 | -4/Cetus | Spotted Cetus Guard 31358 | -4/Cetus | Spotted Cetus Guard 31359 | -4/Cetus | Spotted Cetus Guard 31360 | -4/Cetus | Spotted Cetus Guard 31368 | -4/Cetus | Destroyed Cetus Guard 31369 | -4/Cetus | Destroyed Cetus Guard 31369 | -4/Cetus | Destroyed Cetus Guard 31371 | -4/Cetus | Destroyed Cetus Guard 31382 | -4/Cetus | Discovered new exit (range 15) 31389 | -4/Cetus | Scared off Revision 17 31449 | -4/Cetus | Entered Archives 31509 | -4/Archives | Core integrity fell below 50% 31611 | -4/Archives | Discovered new exit (range 16) 31662 | -4/Archives | Discovered new exit (range 14) 31942 | -4/Archives | Discovered new exit (range 16) 32383 | -4/Archives | Unable to access archive contents 45083 | -4/Archives | Entered Hub_04(d) 45109 | -4/Hub_04(d) | Zion Heavy squad teleported in 45136 | -4/Hub_04(d) | Zion Light squad teleported in 45173 | -4/Hub_04(d) | Discovered new exit (range 15) 45252 | -4/Hub_04(d) | Entered Research 45252 | -3/Research | Accompanied by 5 allies 45252 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 45404 | -3/Research | Build established: Scavenger-Construct 45404 | -3/Research | Retrieved Zion intel report: Main Access 45404 | -3/Research | Identified exit to Research 45405 | -3/Research | Zion Heavy squad teleported in 45903 | -3/Research | Discovered new exit (range 10) 45924 | -3/Research | Identified exit to Testing 45935 | -3/Research | Entered Testing 45935 | -3/Testing | Accompanied by 6 allies 45974 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 46173 | -3/Testing | Retrieved Zion intel report: Active Garrisons 46213 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 46226 | -3/Testing | Discovered exit to Research (range 13) 46280 | -3/Testing | Found Prototype Launcher 46280 | -3/Testing | Identified Tactical Quantum Warhead 46287 | -3/Testing | Found Prototype Processor 46287 | -3/Testing | Identified Exp. Signal Interpreter 46302 | -3/Testing | Found Exp. Signal Interpreter 46422 | -3/Testing | Build established: Construct 46506 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 46562 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 46642 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 46698 | -3/Testing | Retrieved Zion intel report: Guard Positions 46732 | -3/Testing | Found Prototype Hackware 46834 | -3/Testing | Spotted PG-FAA3VOOBTN 46845 | -3/Testing | Destroyed PG-FAA3VOOBTN 46859 | -3/Testing | Found Prototype Device 46859 | -3/Testing | Identified Exp. Thermal Shield 46985 | -3/Testing | First assault squad dispatched 47140 | -3/Testing | Terminal network hard line cut 47144 | -3/Testing | Found Prototype Protection 47146 | -3/Testing | Found Prototype Protection 47147 | -3/Testing | Identified Med. Regenerative Plating 47152 | -3/Testing | Found Med. Regenerative Plating 47174 | -3/Testing | Found Prototype Launcher 47174 | -3/Testing | Identified Adv. Micro-nuke Launcher 47322 | -3/Testing | Entered Research 47322 | -2/Research | Evolved 2 slots: Utility x2 47394 | -2/Research | Retrieved Zion intel report: Branch Access 47394 | -2/Research | Identified exit to Quarantine 47511 | -2/Research | Retrieved Zion intel report: Component Stockpiles 47512 | -2/Research | Zion Light squad teleported in 47620 | -2/Research | First assault squad dispatched 47962 | -2/Research | Garrison activated, responded to threat 47986 | -2/Research | Assembled infested ambush trap array 48009 | -2/Research | Entered Quarantine 48035 | -2/Quarantine | Found Alien Energy Cannon 48046 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 48116 | -2/Quarantine | Found Alien Artifact 48116 | -2/Quarantine | Identified Phase Armor 48200 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 48286 | -2/Quarantine | First assault squad dispatched 48340 | -2/Quarantine | Discovered new exit (range 8) 48347 | -2/Quarantine | Found Alien Artifact 48353 | -2/Quarantine | Identified exit to Access 48353 | -2/Quarantine | Entered Access 48353 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 48393 | -1/Access | Retrieved Zion intel report: Active Terminals 48394 | -1/Access | Zion Kinetic Resupply teleported in 48445 | -1/Access | Zion Hover Resupply teleported in 48538 | -1/Access | Spotted B-99 Colossus 48567 | -1/Access | Discovered new exit (range 8) 48574 | -1/Access | Identified exit to Command 48575 | -1/Access | Entered Command 48619 | -1/Command | Identified SHELL Armor 48837 | -1/Command | Retrieved Zion intel report: Component Stockpiles 48860 | -1/Command | First assault squad dispatched 48885 | -1/Command | Spotted B-99 Colossus 48962 | -1/Command | Identified Subatomic Replicator 48962 | -1/Command | Used Subatomic Replicator to replicate Prototype Hackware 48964 | -1/Command | Identified Ghost Barrier 48975 | -1/Command | Disengaged cave seal 48975 | -1/Command | Zionites emerged from the dark tunnel 49053 | -1/Command | Retrieved Zion intel report: Emergency Access 49058 | -1/Command | Retrieved Zion intel report: Component Schematics 49074 | -1/Command | Ghost Barrier fried by hacking feedback 49104 | -1/Command | Retrieved Zion intel report: Component Schematics 49350 | -1/Command | High security lockdown imminent 49374 | -1/Command | System corruption reached 10% 49388 | -1/Command | Spotted M Guard 49392 | -1/Command | Spotted Combat Programmer 49393 | -1/Command | Spotted M Guard 49393 | -1/Command | Spotted Combat Programmer 49430 | -1/Command | High security lockdown engaged 49449 | -1/Command | Met MAIN.C 49453 | -1/Command | 0b10 Conduit disabled 49461 | -1/Command | System corruption reached 30% 49492 | -1/Command | MAIN.C activated Command garrisons 49535 | -1/Command | Discovered new exit (range 8) 49539 | *** | Escaped! Last Messages --------------- 49514_ System corrupted: Matter fused (-6). 49514_ Penetrated by Slug. 49518_ Slug penetrates Door. 49518_ Penetrated by Slug. 49518_ EMDS Slug penetrates Wall. 49519_ EMDS Slug penetrates K-01 Serf. 49519_ Slug penetrates Combat Programmer. 49519_ Slug penetrates Wall. 49520_ Combat Programmer resets K-01 Serf, system corruption cleaned. 49521_ Penetrated by Slug. 49521_ Penetrated by EMDS Slug. 49522_ Slug penetrates Combat Programmer. 49525_ Penetrated by EMDS Slug. 49526_ EMDS Slug penetrates Wall. 49529_ QZCY>A7M 7AUJ7BQV#O#/