Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.13 @ 03:34:13 Player: cptwinky Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (3212) 3212 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 6552 Bonus ------- High Alert Combat Kills 819 Friendly Fire -39 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 820/820 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1+3) ------ Cooled Ion Engine Cooled Ion Engine (+) Cooled Ion Engine (+) Cooled Ion Engine (+) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating Power Bank > --- WEAPON (2) ------- Heavy Particle Cannon Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Light Treads Huge Storage Unit Improved Signal Interpreter Light Armor Plating Cobbler Unit Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle Missile Launcher Missile Launcher Datajack Multitool Flamer Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating Power Bank > --- WEAPON ----------- Subdweller Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Cooled Ion Engine Huge Storage Unit Improved Signal Interpreter Cobbler Unit Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle Subdweller Shrapnel Launcher Improved Grenade Launcher Datajack Multitool Flamer Hammer [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Backup Plating I Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon . | . . . . . Parts Attached 68 | 2 7 11 21 27 Power 10 | . . 1 3 6 Engine 9 | . . 1 2 6 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 1 . 6 5 Treads 8 | 2 1 . 2 3 Leg 5 | . . . 3 2 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 2 . 5 4 Device 4 | . . . 2 2 Storage 2 | . 2 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 33 | . 4 10 7 12 Energy Gun 1 | . . 1 . . Energy Cannon 17 | . 3 5 5 4 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 7 | . . . 1 6 Special Weapon . | . . . . . Impact Weapon 8 | . 1 4 1 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . . 1 11 6 Power 5 | . . 1 2 2 Propulsion 7 | . . . 5 2 Utility 4 | . . . 3 1 Weapon 2 | . . . 1 1 Highest Loss Streak 11 | . . 1 11 2 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 97 100 84 97 Engine 16 | . 14 14 7 25 Treads 20 | . 27 28 14 8 Leg 4 | . . . 8 11 Device 8 | . . . 13 21 Storage 11 | . 14 14 9 7 Protection 10 | . 11 14 10 6 Energy Cannon 19 | . 20 26 16 12 Ballistic Gun 1 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 74 | 10 30 32 42 74 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 9 | . . . 9 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 Most Carried 15 | 6 13 15 15 15 Average Carried 12 | 6 9 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 13 15 15 15 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 1185 | 180 159 104 172 570 Remotely . | . . . . . Salvage Created 3127 | . 629 123 508 1867 Parts 184 | . 36 10 29 109 Haulers Intercepted 5 | . 1 . 1 3 Recyclers Shooed 7 | . 2 . 2 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 80 | . 16 2 12 50 Guns 10 | . 10 . . . Cannons 36 | . 6 2 6 22 AOE 29 | . . . 3 26 Classes Destroyed 16 | . 7 2 2 5 Worker 4 | . 1 . . 3 Builder 4 | . . . . 4 Tunneler 1 | . 1 . . . Hauler 5 | . 1 . 1 3 Recycler 1 | . 1 . . . Mechanic 2 | . . . . 2 Operator 3 | . 1 . 1 1 Watcher 2 | . . . . 2 Swarmer 19 | . 6 . 3 10 Grunt 42 | . 10 . 7 25 Brawler 2 | . . . . 2 Duelist 4 | . . . . 4 Sentry 10 | . . . 1 9 Hunter 1 | . . . 1 . Artisan 2 | . . 2 . . Subdweller 2 | . . 2 . . Best Kill Streak 16 | . 5 1 4 16 Combat Bots Only 10 | . 5 1 3 10 Max Kills in Single Turn 4 | . 2 1 3 4 Gunslinging 1 | . 1 . . . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 329 | . 65 19 99 146 Missed 91 | . 18 9 22 42 Damage Taken 3653 | . 511 246 1311 1585 Core 739 | . 88 94 299 258 Absorbed by Shields . | . . . . . Redirected to Shielding 107 | . . . 107 . Regen/Repaired (Parts) 75 | . 75 . . . Core Remaining (%) 63 | 100 . 27 . . Volleys Fired 203 | . 51 25 41 86 Largest 2 | . 2 2 2 2 Hottest 155 | . 120 120 150 155 Shots Fired 361 | . 102 47 66 146 Gun 62 | . 59 3 . . Cannon 275 | . 43 44 65 123 Launcher 24 | . . . 1 23 Special . | . . . . . Kinetic 63 | . 59 . . 4 Thermal 275 | . 43 44 65 123 Explosive 20 | . . . 1 19 Electromagnetic 3 | . . 3 . . Robot Hit Streak 13 | . 13 8 10 11 Robot Miss Streak 4 | . 3 2 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 234 | . 69 30 44 91 Core Hits 148 | . 29 7 15 97 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 3 | . 1 . 1 1 Critical Strikes 5 | . 1 . 2 2 Meltdown 2 | . . . 1 1 Destroy 1 | . 1 . . . Smash 2 | . . . 1 1 Melee Attacks 24 | . 4 10 4 6 Impact 24 | . 4 10 4 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8604 | . 907 523 1232 5942 Guns 384 | . 351 33 . . Cannons 4319 | . 506 490 1022 2301 Explosions 3766 | . . . 152 3614 Melee 70 | . . . 53 17 Ramming 65 | . 50 . 5 10 Kinetic 1402 | . 351 . . 1051 Thermal 4319 | . 506 490 1022 2301 Explosive 2715 | . . . 152 2563 Electromagnetic 33 | . . 33 . . Impact 70 | . . . 53 17 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 251 | . 4 6 42 199 Projectiles 84 | . 4 6 9 65 Explosions 117 | . . . . 117 Melee 50 | . . . 33 17 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 188 | . . . 56 132 Shots 6 | . . . 1 5 Rammed 17 | . 13 . 2 2 Targets Rammed 21 | . 17 . 2 2 Kicked . | . . . . . Crushed 4 | . 4 . . . Highest Temperature 373 | . 243 36 373 297 Average Temperature 87 | . 77 13 110 93 Received Heat Transfer 1407 | . 222 78 477 630 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . 1 1 Robots Melted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Melted 15 | . 3 1 4 7 Heat Transferred 6919 | . 1073 1036 1591 3219 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Peak Influence 1464 | . 332 . 306 1464 Initial 109 | . . . . 109 Average 486 | . 176 . 162 981 Maximum Alert Level 4 | . 1 . 1 4 Low Security (%) 40 | 100 64 . 60 4 Level 1 30 | . 35 . 39 21 Level 2 . | . . . . 1 Level 3 5 | . . . . 14 Level 4 22 | . . . . 57 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 3 . 3 13 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 8 | . 2 . 3 3 Assault 4 | . . . . 4 Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 8 | . 5 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 26 3 25 65 Peak Tracking Total 8 | . 4 1 8 7 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 10 | . . . 10 . Reused 5 | . . . 4 1 Traps Extracted . | . . . . . Installed 2 | . . 1 . 1 Triggered 5 | . . . 4 1 Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 10 | . . 1 5 4 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 15 | . 6 1 3 5 Terminals 11 | . 4 . 3 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 48 | . 21 1 14 12 Successful 21 | . 11 1 8 1 Failed 26 | . 9 . 6 11 Catastrophic 4 | . 1 . . 3 Database Lockouts 1 | . 1 . . . Manual 25 | . 9 . 11 5 Terminals 38 | . 14 . 14 10 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 14 | . 5 1 7 1 Robot Analysis 4 | . 1 . 3 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Locate Traps 1 | . . . 1 . Reprogram Traps 2 | . . . 2 . Registered Components 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 . 3 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 205 | . . . . 205 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Robot Analysis Total 4 | . 1 . 3 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 4417 | 3 1157 1309 736 1212 Spaces Moved 1699 | 1 471 600 280 347 Core 1 | . . . 1 . Treads 1373 | 1 471 600 168 133 Legs 320 | . . . 106 214 Wheels 5 | . . . 5 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 123 | 160 160 160 130 123 Average Speed 173 | 160 160 160 176 213 Slowest Speed 500 | 160 160 160 500 265 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 46 28 24 48 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 4 . . Spaces Dug 10 | . 3 . 7 . Terrain Destroyed 203 | . 3 . 17 183 Melee 3 | . 3 . . . Projectile 38 | . . . 11 27 AOE 162 | . . . 6 156 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 2750 | 2 767 882 445 654 Wait 687 | . 208 224 87 168 Move 1695 | . 470 599 279 347 Hop . | . . . . . Pick Up 27 | . 6 7 6 8 Fast Attach 21 | . 3 . 10 8 Attach 11 | . . 1 6 4 Detach 3 | . 1 . 1 1 Swap 36 | 2 4 10 5 15 Drop 20 | . 3 5 4 8 Fire 203 | . 51 25 41 86 Melee 24 | . 4 10 4 6 Ram . | . . . . . Kick . | . . . . . Crush 21 | . 17 . 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . 1 . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Central database locked down 196 | -10/Materials | Repaired Lgt. Treads 309 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Discovered new exit (range 8) 900 | -10/Materials | Derelicts attacked the area 1161 | -10/Materials | Entered Subcaves 1169 | -10/Subcaves | Learned location of Zion (-6) 1169 | -10/Subcaves | Met a Zionite searching for "candidates" 1469 | -10/Subcaves | Core integrity fell below 50% 2145 | -10/Subcaves | Visited 4L-MR0's lab 2176 | -10/Subcaves | Found Power Bank 2367 | -10/Subcaves | Discovered new exit (range 11) 2388 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2470 | -10/Subcaves | Entered Materials 2470 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2471 | -8/Materials | Identified exit to Storage 2941 | -8/Materials | Lost 11 parts (2p5n3u1w) 3190 | -8/Materials | Build established: Scavenger-Mutant 3204 | -8/Materials | Core integrity fell below 50% 3206 | -8/Materials | Entered Storage 3221 | -8/Storage | Met a pair of Derelict thieves 3263 | -8/Storage | Garrison activated, responded to threat 3322 | -8/Storage | Attached Power Bank, gained temporary slots: Power x3 3561 | -8/Storage | Destroyed 10 combat bots 3584 | -8/Storage | Garrison activated, responded to threat 3595 | -8/Storage | Core integrity fell below 20% 3633 | -8/Storage | Destroyed 8 combat bots 3710 | -8/Storage | Destroyed 7 combat bots 4301 | -8/Storage | Discovered new exit (range 15) 4406 | -8/Storage | First assault squad dispatched 4418 | -8/Storage | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- 04184_ Destroyed Com. Wheel. 04184_ Destroyed Lgt. Ion Engine. 04190_ Y-45 Defender destroyed. 04191_ K-01 Serf collects debris. 04198_ U-05 Engineer builds a Wall. 04200_ K-01 Serf collects debris. 04203_ R-06 Scavenger collects Heat Sink. 04217_ Connecting with Terminal... 04252_ R-06 Scavenger collects Lgt. Armor Plating. 04301_ EXIT=FOUND 04308_ K-01 Serf cleans the Component Storage. 04406_ ALERT: Significant disruption in Zone 8P, assault force dispatched. 04415_ C-30 ARC bursts open, deploying its payload. 04415_ G-50 Soldier unfolds itself. 04415_ L-31 Rogue unfolds itself. 04415_ G-47 Trooper unfolds itself. 04415_ M-28 Smith unfolds itself. 04418_ L-31 Rogue destroyed. 04418_ K-01 Serf destroyed. 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